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Guerilla Blockade

Reward Level Range: -
Guerilla Blockade
Imperial convoys carrying war supplies are falling prey to Republic treachery. You have agreed to help Lieutenant Borgin reopen the supply flow.

Defeat the Republic special forces and recover their shrapnel mines to clear the Tularan Marsh convoy path.
Tasks:
1)
Defeat Republic Special Forces: 0/10
Recover Shrapnel Mines: 0/4
2)
Return to Lieutenant Borgin
Requires:Bounty Hunter, Imperial Agent, Sith Inquisitor, Sith Warrior
Mission Rewards
Credits:2035
Guerilla Blockade
Tasks:
1)
Defeat Republic Special Forces: 0/10
Recover Shrapnel Mines: 0/4
2) Imperial convoys carrying war supplies are falling prey to Republic treachery. You have agreed to help Lieutenant Borgin reopen the supply flow....
Imperial convoys carrying war supplies are falling prey to Republic treachery. You have agreed to help Lieutenant Borgin reopen the supply flow.

By defeating the Republic special forces and disarming their mines, you have cleared the path for the Empire's convoys. Return to the Seventy-fifth Legion forward camp and tell Lieutenant Borgin that the convoys can resume.
Return to Lieutenant Borgin
Command XP: 600
Category: Taris
Can Abandon: Yes
Hidden: No
Class Quest: No
Bonus: No
Shareable: No
Required Privacy: None
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Guerilla Blockade
Other Sites:
Influence Gains (click to expand)
ChoiceAffection Gains
Infiltrate and destroy. I know what to do.
  • Kaliyo Djannis:
    200
I can make the Republic cower in fear.
  • Jaesa Willsaam (Light):
    200
  • Malavai Quinn:
    200
  • Pierce:
    200
Defeating the Republic is a matter of staying two steps ahead and being five times more ruthless.
  • Andronikos Revel:
    200
  • Khem Val:
    200
Pay me.
  • Gault:
    200
  • Vette:
    200
* Influence gains assume a player level of 45+. Lower level characters gain less influence.

Conversations:

(Click an NPC or another link in the list below to open the conversation)
  • 1. - Blasted Republic ambush! That's the third convoy we've lost this week.
    • 2. <Non-dialogue segment.>
      • 3. - My lord, don't take this wrong, but if someone doesn't take care of that ambush, you can just give Taris back to the Republic.
      • 4. - Agent, you know anything about dealing with ambushes?
      • 5. - Hunter, you have much experience taking out ambushes?
      • 57. - How's your experience with ambushes?
        • 16. Option - I can handle the Republic.Player - Defeating the Republic is a matter of staying two steps ahead and being five times more ruthless.
          +200 Influence : approves.
          +200 Influence : approves.
        • 13. Option - The Republic is weak.Player - I can make the Republic cower in fear.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
        • 6. Option - Is this a job?Player - Are you looking to hire somebody?
        • 10. Option - I know a thing or two.Player - Infiltrate and destroy. I know what to do.
          +200 Influence : approves.
        • 9. Option - Enemy causing problems?Player - I take it the Republic is giving you trouble.
          • 24. - Trouble? That's putting it lightly. Their special forces have the passage completely blocked.
            • 25. - I hate to ask for help. Goes against my pride as a soldier. But we need to get our supply convoys through that passage.
              • 37. - If you could take out the Republic special forces and recover their shrapnel mines for us, I'd owe you.
                • 39. <Conversation Exit>
        • 21. Option - Don't even ask. [Refuse quest]Player - Get some battle skills and do it yourself.
          <Aborts Conversation>
          • 22. - All doing it myself has got me is a leg full of shrapnel. We need that passage cleared.
            • 23. <Conversation Exit>
  • 56. - Thanks again. We can finally get these convoys moving.
  • 42. - Are those the shrapnel mines? Thanks. Those things were tearing us to shreds.
    • 44. Option - Brag about me.Player - Make sure everyone knows who helped you.
    • 45. Option - I need more than "thanks."Player - Pay me.
      +200 Influence : approves.
      +200 Influence : approves.
      • 47. - I contacted my commanding officer. I'm authorized to pay out a few credits, just as a way of saying thanks.
    • 46. Option - It was nothing.Player - You're welcome.
      • 48. - Come on, boys. We have our opening. Don't let the Republic get comfortable again!
        • 43. <Conversation Exit>
  • 55. - Until we get rid of that Republic ambush, we'll never get our convoys through.
  • 54. - I'm sorry. I don't really have time to chat right now.
MissionCategoryRequired LevelAdded In
Taris361.0.0a
MissionCategoryRequired LevelAdded In
Taris361.0.0a
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                "enMale": "Infiltrate and destroy. I know what to do.",
                "frMale": "Infiltrer et d\u00e9truire. Je sais ce que j'ai \u00e0 faire.",
                "frFemale": "Infiltrer et d\u00e9truire. Je sais ce que j'ai \u00e0 faire.",
                "deMale": "Infiltrieren und zerst\u00f6ren. Ich wei\u00df, was zu tun ist.",
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                "deMale": "Um die Republik zu besiegen, muss man ihr immer zwei Schritte voraus und f\u00fcnfmal so brutal sein - ein Kinderspiel.",
                "deFemale": "Um die Republik zu besiegen, muss man ihr immer zwei Schritte voraus und f\u00fcnfmal so brutal sein - ein Kinderspiel."
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                "frFemale": "Et si on parlait de ma r\u00e9compense.",
                "deMale": "Ich m\u00f6chte jetzt bezahlt werden.",
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