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Mek-Sha Objectives

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Mek-Sha Objectives
There are still many obstacles impeding the Empire's objectives on Mek-Sha--and many opportunities to enforce the Empire's influence.

Travel to Mek-Sha and check the Mission Board for ways to assist the Empire's efforts on the station.
Tasks:
1)
Use the Mission Board on Mek-Sha
Mission Rewards
Credits:20
Tasks:
1)
Use the Mission Board on Mek-Sha
Command XP: 600
Category: Mek-Sha
Can Abandon: No
Hidden: No
Class Quest: No
Bonus: No
Shareable: No
Required Privacy: None
First Seen: 6.0.0
Last Seen: 6.2.1a
Star Wars Name: Mek-Sha Objectives
Other Sites:

Conversations:

(Click an NPC or another link in the list below to open the conversation)
  • 667. <Non-dialogue segment.>
    • 670. <Non-dialogue segment.>
      • 674. <Non-dialogue segment.>
        • 678. <Non-dialogue segment.>
          • 682. <Non-dialogue segment.>
            • 5. <Non-dialogue segment.>
              • 11. <Non-dialogue segment.>
                • 12. - Commander. That was just about the finest work I've ever seen. I know you're in the thick of it, but stop by the cantina later--same place as last time.
                  • 14. Option - Very well.Player - I'll join you as soon as I'm free.
                  • 15. Option - You're calling me here?Player - Have you lost your mind? Why would you call me here?
                    • 19. - Well, showing up in person seemed a bit risky.
                  • 16. Option - Bother someone else.Player - I don't have time for chit-chat, Jonas.
                • 13. - Commander... we need to talk. Same cantina as last time will work. This... this is a pretty big mess.
                  • 28. - That shipyard was vital. I was counting on you... I need to know what happened.
                    • 29. Option - I did what I had to.Player - You wanted me to win their trust. I've done exactly that.
                      • 32. - Not at this cost.
                        • 33. <Non-dialogue segment.>
                          • 34. - You pulled it off on Mek-Sha and Onderon. I don't see why you couldn't do it on Corellia.
                          • 35. - You pulled it off on Mek-Sha. Corellia shouldn't have been any different.
                          • 36. - Onderon didn't seem to give you any trouble. Corellia shouldn't have been any different.
                          • 37. - Stack that on top of Onderon and Mek-Sha, and things are not looking good.
                            • 39. - Just... meet me as soon as you can, all right?
                    • 30. Option - [End Saboteur Role Permanently]Player - I'll be glad to discuss it in person.
                      • 31. - I'd appreciate it. See you soon.
              • 10. - Commander. Allow me to congratulate you on a job well done. Your victory on Corellia is an incomparable testament to your value as an ally of the Empire.
                • 49. - Rumors suggest great things are soon to come for you. Do enjoy--any rewards are well-earned.
                  • 50. Option - My pleasure.Player - Thank you, NR-02. I'm glad to have helped.
                  • 51. Option - Rumors?Player - What kind of rumors? What are you talking about?
                    • 53. - I can say no more.
                  • 52. Option - Don't bother me now.Player - I have places to be, droid.
                    • 55. - You do indeed.
                      • 57. - Farewell, Commander.
  • 3. <Non-dialogue segment.>
    • 60. - The strategy was clearly flawed. There can be no other explanation.
      • 62. - The strategy was perfect. The fleet held up its end.
        • 66. - You suggest that Darth Malgus and the Alliance Commander, perhaps the two deadliest beings in the galaxy, are the ones who fell short?
          • 68. - No. I merely suggest that our strategy was not at fault.
            • 69. <Non-dialogue segment.>
              • 70. - Here is our beloved ally now. I'm sure there is a perfectly understandable explanation for these events.
              • 71. - The Commander is here now. We can learn the truth of these events straight from the source.
                • 72. Option - Blame the Jedi.Player - The Jedi defending the shipyard was a fanatic. She destroyed everything at the cost of her own life--it wasn't something we could have planned for.
                  • 78. - The same Jedi was at Ossus with you and Malgus. Tau Idair. And her death has not yet been confirmed.
                    • 79. <Non-dialogue segment.>
                • 73. Option - Krovos should have helped more.Player - If Krovos had joined the main attack instead of wasting time on the other side of the planet, things might be different.
                  • 77. - Nonsense. The diversion was Malgus's idea--and without it, you would have faced more enemies, not less.
                    • 81. <Non-dialogue segment.>
                • 74. Option - Malgus was the weak link.Player - Malgus isn't the man he was. He slowed me down--and gave the enemy the time they needed to ruin our plan.
                  • 75. - Where is Malgus now?
                    • 195. <Non-dialogue segment.>
                  • 194. - Where is Malgus now?
                    • 76. <Non-dialogue segment.>
                      • 83. - Never you fear, he lives on. Though his recovery may take some time.
                        • 85. <Non-dialogue segment.>
                          • 201. - Much like our once-beautiful armada... rather the worse for wear, now.
                      • 84. - He was retrieved before the Republic retook the shipyard. His... reconstruction will take time.
                        • 86. <Non-dialogue segment.>
                          • 200. - He has that in common with our once-mighty fleet, I think....
                          • 87. - Not unlike our fleet in the aftermath of this battle.
                            • 91. - The Silencers remain intact thanks to the cover provided by the Alliance fleet.
                              • 92. <Non-dialogue segment.>
                                • 93. - But our Isotope-5 reserves are all but depleted, and we lost many more ships than we'd anticipated.
                                • 94. - But our Isotope-5 reserves are greatly diminished, and we lost more ships than we'd anticipated.
                                • 95. - We consumed a significant portion of our Isotope-5 reserves, and though our ship losses were within projections, they will still be costly to replace.
                                  • 97. - All of this might have been a worthy trade in the case of a victory, but in defeat... we will be forced to cede significant territories.
                                    • 102. <Non-dialogue segment.>
                                      • 103. - Then we must turn to our beloved allies to find the strength we require.
                                        • 108. - My dear Commander--we must depend on your Alliance now more than ever before.
                                      • 104. - Then we must look to our allies to secure our path forward.
                                        • 106. - Commander--we will count on the aid of your Alliance now more than ever.
                                          • 112. Option - I am honored to serve.Player - We will do everything necessary to defend the Empire.
                                          • 114. Option - Your council held you back.Player - If your Dark Councillors were as focused on the Empire's future as their own, we wouldn't be in this mess.
                                            • 126. <Non-dialogue segment.>
                                          • 119. Option - Should've brought me in sooner.Player - If you'd brought me in on your plans earlier, I could have done much more.
    • 65. - It was skillfully done, to be sure. You truly embody the finest aspects of the Sith doctrine.
      • 180. - Coordination and focus gave us this victory. When we fight as one, united Empire, we cannot fail.
        • 181. <Non-dialogue segment.>
          • 182. - Ah, but let us not forget our beloved allies! Commander, please, join our celebration! It would not be possible without you!
          • 183. - Do not forget, our unity extended beyond even our own Empire. Commander, you are a welcome sight. Do join us.
            • 187. - With their shipyard destroyed, the Republic has already retreated from countless worlds.
              • 189. - We've been watching in real time. Terribly entertaining.
                • 191. - I will develop plans to extend our lines and claim the most valuable of these territories in a matter of weeks.
                  • 206. <Non-dialogue segment.>
                    • 219. - A shame that Malgus couldn't enjoy the fruits of his efforts.
                      • 221. <Non-dialogue segment.>
                    • 218. - Such a pity that dear Malgus couldn't be here.
                      • 223. <Non-dialogue segment.>
                    • 222. - It's too bad Malgus couldn't join in the victory celebrations.
                      • 220. <Non-dialogue segment.>
                        • 224. - He will be back amongst us just as soon his recovery is complete.
                          • 231. <Non-dialogue segment.>
                        • 225. - His recovery will take some time, but rest assured, he will return to the fold soon enough.
                          • 230. <Non-dialogue segment.>
                            • 233. - I look forward to it.
                              • 236. <Non-dialogue segment.>
                            • 232. - Wonderful.
                              • 235. <Non-dialogue segment.>
                                • 207. - The future of our Empire is bright, indeed!
                                • 208. - Victory over our ancient enemies grows closer by the minute.
                                  • 209. Option - I'm proud to have helped.Player - It's been an honor to help the Empire win this victory.
                                  • 113. Option - What is our next step?Player - What is your plan moving forward?
                                  • 210. Option - The war isn't over yet.Player - Don't get ahead of yourselves--we haven't won this war yet.
                                    • 239. - All too true, my friend.
                                      • 134. - Let's continue this conversation alone, Commander. The rest of you may go.
                                        • 135. <Non-dialogue segment.>
                                    • 240. - A fair point.
                                      • 130. - We should speak in private, Commander. The rest of you are dismissed.
                                        • 131. <Non-dialogue segment.>
                                          • 136. Player - What did I say the last time we were in this chamber, Anathel?
                                            • 138. <Non-dialogue segment.>
                                              • 139. - Unnecessary. But delicious. Your power is a sight to behold.
                                                • 142. <Non-dialogue segment.>
                                              • 140. - Quite unnecessary, but I suppose your help is worth the indulgence.
                                                • 141. <Non-dialogue segment.>
                                          • 148. <Non-dialogue segment.>
                                            • 165. <Non-dialogue segment.>
                                              • 166. - The shortcomings of the Dark Council have become apparent. They carry out the daily functions of the Empire well, but cannot be relied upon in war.
                                              • 167. - It has become clear that the Dark Council is best suited to functions of management, and cannot be fully entrusted with matters of war.
                                            • 168. <Non-dialogue segment.>
                                              • 248. <Non-dialogue segment.>
                                                • 169. - This outcome makes one thing quite clear.
                                                • 170. - This failure makes one thing abundantly clear.
                                              • 250. <Non-dialogue segment.>
                                                • 251. - Our victory cannot mask one simple truth. The Dark Council has value as an administrative body, but they are not the best choice for wartime operations.
                                                  • 254. - The Empire requires an organization more suited to direct, decisive action, free of the interference of the Dark Council.
                                                    • 263. <Non-dialogue segment.>
                                                      • 264. - A group answerable only to me. Our past Emperor had such a group--the Hand. But they were fanatics and madmen, as you well know.
                                                      • 268. - A group answerable only to me. Our past Emperor had such a group--the Hand. But it's members were a pack of fanatics and madmen.
                                                        • 270. - So I will form my own Hand. Its members will be the Empire's most powerful and loyal warriors.
                                                          • 279. <Non-dialogue segment.>
                                                            • 280. - I would like to fill my Hand's ranks with you and the members of your Alliance. Odessen would join the Empire formally; your members would become full citizens.
                                                              • 282. <Non-dialogue segment.>
                                                                • 288. - Having seen your efficacy in the post firsthand, I would name you Empire's Wrath, that you might destroy our enemies as ably as you ever did.
                                                                • 289. - Your Sith title can be fully restored, along with any of your past holdings. Whatever you require to destroy our Empire's enemies.
                                                                • 290. - As you are a Hunter without peer, that is the title I would grant you--and charge you with the pursuit and destruction of our Empire's deadliest enemies.
                                                                • 291. - I would transfer all covert operations from Darth Xarion's intelligence organization to the sole command of my new Keeper--you.
                                                                  • 309. - Of course, you may still choose to forego all of this in favor of maintaining your Alliance's independence. You would still work directly with the Hand, not the Dark Council.
                                                                    • 311. - I leave it up to you. Rejoin the Empire, or remain the Alliance Commander.
                                                            • 281. - From now on, your Alliance will coordinate operations alongside the Hand only--the Dark Council will hold no sway over your affairs.
                                                              • 376. - Fighting together, the Alliance and the Hand will be too powerful for any enemy to withstand. Our Empire will be unstoppable.
                                                                • 377. Option - Quite right.Player - A very wise course of action, Emperor.
                                                • 252. - Despite our victory, I find that the Dark Council is best used for administrative purposes, and not to conducting critical wartime activities.
                                                  • 256. - The Empire needs an organization capable of rapid, decisive action, operating outside the Dark Council's purview.
                                                    • 261. <Non-dialogue segment.>
                                                      • 271. - A group answering directly to me. My predecessor had such a group--the Hand-- though as you know, its members were insane fanatics.
                                                      • 262. - A group answering directly to me. My predecessor had such a group--the Hand-- though its members were insane, murderous fanatics.
                                                        • 274. - I will construct my own Hand. Formed of the Empire's best and most loyal frontline personnel.
                                                          • 276. <Non-dialogue segment.>
                                                            • 277. - My first choice would be to recruit the Hand's initial ranks from your Alliance--to have Odessen officially join the Empire, and your members become full citizens.
                                                              • 283. <Non-dialogue segment.>
                                                                • 284. - In fact, I would have you take up the mantle of Empire's Wrath, and lead this organization in destroying all who challenge us.
                                                                • 285. - Your Sith title would be fully restored. Any of your past holdings would be yours to claim in the service of destroying our Empire's enemies.
                                                                • 286. - As you would be charged with hunting down and eliminating our Empire's enemies, I can think of no better title for you than, simply, Hunter.
                                                                • 287. - Covert operations would be split out of Darth Xarion's intelligence organization and placed under your direct supervision--as Keeper.
                                                                  • 296. - Of course, you may forego all of this and maintain your Alliance's independence, if you choose. I would still have you working directly with my Hand, rather than the Dark Council.
                                                                    • 303. - The choice is yours. Will you return to the Empire, or remain the Alliance Commander?
                                                                      • 312. Option - [Rejoin the Empire]Player - The Empire is where I belong. The Alliance will become your Hand--and I will be your Wrath.
                                                                      • 319. Option - [Rejoin the Empire]Player - The Empire is where I belong. The Alliance will become your Hand--and I will be a lord of the Sith once more.
                                                                      • 320. Option - [Rejoin the Empire]Player - The Empire is where I belong. The Alliance will become your Hand--and I'll be your Hunter.
                                                                      • 321. Option - [Rejoin the Empire]Player - The Empire is where I belong. The Alliance will become your Hand--and I will be your Keeper.
                                                                        • 337. - Splendid.
                                                                          • 344. - I will have the necessary preparations begun immediately, and find a suitable liaison while Malgus is... indisposed.
                                                                            • 348. - I look forward to the victories to come. Farewell.
                                                                        • 338. - Excellent.
                                                                          • 343. - I will begin the necessary preparations at once. In Malgus's absence, I will have to find another suitable liaison.
                                                                            • 347. - I look forward to seeing the results of our new relationship. Farewell.
                                                                      • 313. Option - [Keep the Alliance]Player - I've worked hard to build my Alliance. I want to keep it as it is.
                                                                        • 645. - As you wish. Commander.
                                                                          • 647. - Malgus was meant to act as our liaison as we move forward, but with him out of commission for the time being, I'll have to find someone else.
                                                                            • 649. - We'll be in contact very soon, Commander. Until then--farewell.
                                                                        • 314. - So be it. Commander.
                                                                          • 316. - I had hoped that Malgus might act as our liaison going forward, but in his absence, I will find another suitable candidate.
                                                                            • 318. - We will contact you very soon, Commander. For now--farewell.
                                                            • 278. - I would have your Alliance work directly with the Hand from this point forward--the Dark Council will no longer be involved in your operations on our behalf.
                                                              • 365. - Together, the Hand and the Alliance will seek out the Empire's enemies wherever they may be, and destroy them without hesitation or delay.
                                                                • 366. Option - Sounds good.Player - A very wise course of action, Empress.
                                                                • 367. Option - Will Malgus be involved?Player - Do you plan to have Malgus serve in the Hand?
                                                                  • 380. - I do. He will act as your liaison, as well, once he's able--I'll have to find someone else to fill in.
                                                                  • 379. - I do--and I will have him serve as your liaison as well, once he returns to service. Until then, I will find a suitable replacement.
                                                                • 368. Option - The Alliance deserves more.Player - My followers and I have fought hard for the Empire. We deserve recognition--and compensation.
                                                                  • 629. - You will share the same benefits as the Hand: priority resource access, unrestricted travel in Imperial territories, and automatic deferral of criminal charges incurred in the line of duty.
                                                                    • 388. - For the time being, rest and prepare your people for the battles ahead of us. After all, victory favors the prepared.
                                                                  • 630. - Benefits for members of the Hand will be yours as well: priority resource allocation, unrestricted travel in Imperial territories, and immunity to prosecution while engaged in Imperial operations.
                                                                    • 387. - For now, rest and prepare for the battles to come. We still have a long road ahead of us.
  • 7. <Non-dialogue segment.>
    • 402. <Non-dialogue segment.>
      • 441. <Non-dialogue segment.>
      • 405. <Non-dialogue segment.>
        • 472. - There you are.
    • 484. <Non-dialogue segment.>
      • 487. <Non-dialogue segment.>
      • 497. <Non-dialogue segment.>
        • 461. - We were supposed to be taking them apart from the inside. That's not what's happening.
          • 463. - You aren't in charge, Theron.
            • 465. - I don't have to be in charge to have morals.
              • 466. Player - Theron?
                • 467. - Have fun celebrating that shipyard you blew up.
                • 470. - Have fun celebrating all the civilians who died so you could blow up that shipyard.
        • 406. - They minimized the damage this time. But what about the next time?
          • 437. - I can't see the future, Theron. Well... not often, at any rate.
            • 439. - Not exactly reassuring. But I'll admit... it could have been a lot worse. I said I'd give them a shot, so I'll give them a shot.
              • 440. <Non-dialogue segment.>
                • 474. - I've made arrangements for a bit of redecorating on Odessen, but it will take some time before we're issued enough banners, uniforms, and so on.
                  • 476. - But that can all wait, I suppose.
                    • 477. <Non-dialogue segment.>
        • 446. - I don't care. The body count is too high.
          • 448. - This is war. Deaths are inevitable.
            • 449. <Non-dialogue segment.>
              • 651. - I don't believe that. We could have stopped Krovos--we should have.
              • 450. - I don't believe that. Krovos made a choice. And that's the team we're on now.
                • 451. Player - Theron?
                  • 653. - I know you didn't pull the trigger on all of those civilians. But you didn't do anything to stop it.
                    • 655. - What's the point of taking them apart from inside if you're not saving any lives along the way?
                  • 452. - I know you didn't pull the trigger on all of those civilians. But you're supporting the people who did.
                    • 454. - I want to trust you... but it doesn't seem like we can trust them.
                      • 456. - A spy should really be more flexible.
                        • 457. <Non-dialogue segment.>
        • 498. - Ah, there you are.
          • 490. - I confess, being fully funded by the Empire might have made our daily operations easier. But I have no qualms with our current arrangement.
            • 491. <Non-dialogue segment.>
              • 492. - I'm glad we're keeping some distance, personally.
                • 493. <Non-dialogue segment.>
                  • 416. - There's supposedly a pretty crazy party happening up in the officer's lounge. I can behave, if you want to go.
                    • 421. - Eh, behaving is overrated.
              • 414. - I'm told there's quite a raucous party up in the officer's lounge--would you care to be the star guest?
                • 424. - Yes, that's a much better idea.
                • 419. Option - Count me in.Player - Sounds like fun. Let's go.
                • 420. Option - I'll pass.Player - You go on. I'm not interested.
                  • 430. - I'm definitely not going without you.
                  • 431. - I'll probably pass as well, then.
  • 507. - Hey--thanks again for finding me that bottle.
    • 509. - Of course. If you need anyone to share it....
      • 510. <Non-dialogue segment.>
        • 511. - Count on it. Mind if I borrow her a minute?
          • 514. <Non-dialogue segment.>
        • 512. - Count on it. Mind if I borrow him a minute?
          • 513. <Non-dialogue segment.>
            • 515. - We can catch up later.
            • 516. - I'll find you later.
              • 518. - Pretty crazy stuff, huh? Ossus wasn't even that long ago, and we've already made it through so much.
                • 524. - That's war, I suppose. Still. Most grunts aren't lucky enough to work with the deadliest fighter in the entire galaxy.
                  • 525. <Non-dialogue segment.>
                    • 526. - Which reminds me... congratulations, contest winner. Your prize is in the mail.
                      • 527. Option - Thank you.Player - I'd like to dedicate my killing achievements to the many, many people who've tried to get in my way over the years.
                        • 548. - Never miss an opportunity for practice.
                      • 551. Option - Your team better step it up.Player - It wasn't really much of a competition, now was it?
                    • 530. - Which reminds me... too bad you didn't join the bet. You'd have won for sure.
                      • 531. Option - Competition for kills is wrong.Player - Killing isn't something to be proud of.
                        • 532. - You are odd for a Sith.
                        • 533. - You are not much like the other bounty hunters I've met.
                        • 534. - A kinder, gentler intelligence agent, eh?
                      • 528. Option - [Flirt] I wanted a date.Player - How about that time alone we were talking about?
                        • 538. - Gonna have to wait, I'm afraid.
                      • 529. Option - I'll enter next time.Player - If I'd known I could win so easily, I'd have joined in.
                        • 540. - You're a ringer for sure.
                          • 542. - I actually came to talk about something else. Back on Corellia... I didn't actually make it out with the rest of the shuttles.
                            • 554. - Got caught under some falling debris in all the chaos. Wouldn't have made it out at all if they hadn't lent me a hand.
                              • 555. Player - Who?
                                • 556. - Your predecessor.
                                • 557. - A fellow Sith.
                                • 558. - An old ally you never met.
                                  • 559. Player - You're the one who tried to kill me on Mek-Sha!
                                    • 562. - Don't take it personally.
                                      • 564. - It was a test--nothing more.
                                        • 566. - A test you actually passed.
                                          • 567. Player - What are you talking about?
                                            • 570. - I am Lord Scourge, once a loyal servant of the Empire.
                                              • 568. - Kira Carsen. Jedi Knight. Not thrilled to be here.
                                                • 572. - All three of us have fought the same enemy: the former Sith Emperor. Tenebrae, Vitiate, Valkorion, whatever you wish to call him.
                                                  • 574. - We know he was once a part of you. And we both felt his destruction, but... he has always been a master of deceit.
                                                    • 576. - We had to be sure that he wasn't lingering in your mind, hidden, waiting to come out only in the most dire circumstances. Now, we are sure.
                                                      • 577. Option - Why test me?Player - If you were testing me, it must have been for a reason. A serious one, to bring a Jedi here.
                                                        • 581. - Strange as it might sound... we think you might be the only one who can help us.
                                                      • 578. Option - You're an odd pair.Player - I don't see Jedi and Sith cooperating very often outside of my Alliance. How did you end up working together?
                                                        • 583. - That is a very long story.
                                                      • 579. Option - You expect me to accept that?Player - You try to kill me, and now you expect me to trust you? Just like that?
                                                        • 580. - I know it's hard to believe, but we're all on the same side.
                                                          • 586. - We can't risk saying more here. Let's travel to your base on Odessen--it should be safe for us to talk there.
                                                            • 587. Player - About what?
                                                              • 588. - The final, gruesome weapon of Tenebrae.
  • 595. - What a mess.
    • 597. - I have removed all compromised components. Where shall we begin repairs?
      • 598. <Non-dialogue segment.>
        • 606. - Checking the failsafe is always first. Emperor Vowrawn had us double the explosive charges after the Ossus mission, it was a real pain to hook up.
        • 599. - Checking the failsafe is always first. Empress Acina had us double the explosive charges after the Ossus mission, it was a real pain to hook up.
          • 601. - Yes, I examined the device after removing it. Highly complex.
            • 603. - You removed it? What are you thinking?
              • 605. - It was rendered inoperable due to damage. Replacement is required.
                • 616. - Interestingly, it was the only damage not caused by crushing impacts--the exterior perimeter was actually cut by a high-heat implement.
                  • 618. - Oh, no.
                    • 620. - Give me the droid... and a ship!
                      • 621. <Non-dialogue segment.>
                        • 699. <Conversation Exit>
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Onslaught06.0.0
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                        "enMale": "There are still many obstacles impeding the Empire's objectives on Mek-Sha--and many opportunities to enforce the Empire's influence.\n\nTravel to Mek-Sha and check the Mission Board for ways to assist the Empire's efforts on the station.",
                        "frMale": "Mek-Sha compte encore de nombreux obstacles freinant la progression de l'Empire... mais aussi de nombreuses opportunit\u00e9s de renforcer son influence\n\nVoyagez jusqu'\u00e0 Mek-Sha et consultez le tableau des missions pour savoir comment pr\u00eater main-forte \u00e0 l'Empire sur la station.",
                        "frFemale": "Mek-Sha compte encore de nombreux obstacles freinant la progression de l'Empire... mais aussi de nombreuses opportunit\u00e9s de renforcer son influence\n\nVoyagez jusqu'\u00e0 Mek-Sha et consultez le tableau des missions pour savoir comment pr\u00eater main-forte \u00e0 l'Empire sur la station.",
                        "deMale": "F\u00fcr die Ziele des Imperiums gibt es auf Mek-Sha viele Hindernisse - und viele Gelegenheiten, den Einfluss des Imperiums durchzusetzen.\n\nReise nach Mek-Sha und suche auf der Missionstafel nach M\u00f6glichkeiten, dem Imperium auf der Station zu helfen.",
                        "deFemale": "F\u00fcr die Ziele des Imperiums gibt es auf Mek-Sha viele Hindernisse - und viele Gelegenheiten, den Einfluss des Imperiums durchzusetzen.\n\nReise nach Mek-Sha und suche auf der Missionstafel nach M\u00f6glichkeiten, dem Imperium auf der Station zu helfen."
                    },
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                            "DbId": 0,
                            "String": "Use the Mission Board on Mek-Sha",
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                                "enMale": "Use the Mission Board on Mek-Sha",
                                "frMale": "Utiliser le tableau des missions\u00a0sur Mek-Sha",
                                "frFemale": "Utiliser le tableau des missions\u00a0sur Mek-Sha",
                                "deMale": "Benutze die Missionstafel auf Mek-Sha",
                                "deFemale": "Benutze die Missionstafel auf Mek-Sha"
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