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Gearing Up: "Deadeye" Leyta

Reward Level Range: -
Gearing Up: "Deadeye" Leyta
You've scouted the planetary bunker on Tatooine. "Deadeye" Leyta has informed you that in order to successfully assault it, local allies are willing to help, but need resources.

Turn in alliance supply crates and help factions on the planet resolve their conflicts. Reach influence level 10 with "Deadeye" Leyta to prepare for the assault on the shield bunker.
Tasks:
1)
Give Supply Crates to "Deadeye" Leyta: 0/5
Tasks:
1)
Give Supply Crates to "Deadeye" Leyta: 0/5
Mission Rewards
Credits:20
Tasks:
1)
Give Supply Crates to "Deadeye" Leyta: 0/5
Tasks:
1)
Give Supply Crates to "Deadeye" Leyta: 0/5
Command XP: 600
Category: The Star Fortress
Can Abandon: Yes
Hidden: No
Class Quest: No
Bonus: No
Shareable: No
Required Privacy: None
First Seen: 4.0.0
Last Seen: 6.2.1a
Star Wars Name: Gearing Up: "Deadeye" Leyta
Other Sites:
Influence Gains (click to expand)
ChoiceAffection Gains
I don't approve of Zakuul's methods, but I suspect life has improved for the honest citizens.
  • "Deadeye" Leyta:
    50
Hunting random thugs seems like a waste of time for Zakuul's forces.
  • "Deadeye" Leyta:
    200
Nobody kills these scum except me. I was here first.
  • "Deadeye" Leyta:
    50
Don't expect me to shed any tears for criminals.
  • "Deadeye" Leyta:
    50
You'll always have a place on my team if you want one.
  • "Deadeye" Leyta:
    200
What do you know about organizing raids on battle stations?
  • "Deadeye" Leyta:
    50
And our allies on Tatooine? What about them?
  • "Deadeye" Leyta:
    200
* Influence gains assume a player level of 45+. Lower level characters gain less influence.

Conversations:

(Click an NPC or another link in the list below to open the conversation)
  • 258. <Non-dialogue segment.>
    • 259. - I actually miss the smell of Bantha. Is that odd?
    • 260. - Let's go find some excitement, Commander.
    • 261. - It turns out that shipping in womp rats for target practice isn't considered a "priority."
    • 262. - My toes get cold here. I haven't experienced that since Corellia.
    • 263. - Some of the crew needs to work on their blaster grip. It looks like I'll have to share some tricks with the five-fingers.
    • 264. - The next idiot who waves his hand in my face looking for my "Deadeye" gets to eat my blaster.
    • 265. - So many faces, but you collaborate as well as the tribes back home. Zakuul is clearly underestimating their competition.
    • 266. - Keep your eyes on the action, Commander, and you'll never miss.
  • 35. <Non-dialogue segment.>
    • 182. - Theron made me a holorecording of the Star Fortress going up in flames over Tatooine.
      • 184. - I almost feel bad for the locals. It blew up on the nighttime side of the planet. Folks must have thought morning came early.
        • 186. - There's nothing I hate more than a bully. We did a good thing, Commander. And it looks like I'll be sticking around.
          +3000 Influence : is extremely grateful for all you've done.
          • 188. - You need a good blaster at your side, you know who to call. See you around.
            • 189. <Conversation Exit>
    • 190. - Any gang on Tatooine with a starship is ready to punch you an opening inside that Star Fortress.
      • 192. - The sooner we take that thing down, the better. I heard what happened to Bothawui.
        • 194. - Tatooine isn't much to look at, but there are good people living on it right next to the bad ones.
          • 196. - And if you need any other motivation, I might just be persuaded to stick around as your hired gun once this is all over.
            • 197. <Conversation Exit>
  • 165. - Theron Shan wants me to help coordinate the strike from Odessen. Looks like you're stuck with me a little while longer, Commander.
    • 166. Player - You'll always have a place on my team if you want one.
      +200 Influence : approves.
      • 171. - Thanks! I haven't had a real job in... well, I've never had a real job. Could be interesting.
    • 167. Player - What do you know about organizing raids on battle stations?
      +50 Influence : disapproves.
      • 169. - It's still a shootout. The fundamentals don't change. It's all about positioning and aim. The blasters are bigger, that's all.
    • 168. Player - And our allies on Tatooine? What about them?
      +200 Influence : approves.
      • 173. - They think you're aces, and they plan to keep fighting. Don't worry, I'll keep them together for the Alliance.
        • 175. - My transport is waiting. See you on Odessen.
          • 255. <Conversation Exit>
  • 43. - You smell that? Burning detonite. There's nothing else like it. Reminds me of home.
    • 163. - The Star Fortress shield is down. Time to finish the job and knock that hunk of junk out of the sky forever.
  • 31. - It's like blasting wraids in a box canyon!
  • 33. - I was starting to think you got lost! I guess you're buying the drinks when this is done.
    • 158. - This bunker's got a weak spot. We plant explosives there, and this place will go down like a drunken bantha.
      • 160. - You lead the way. I'll cover your back.
        • 161. <Conversation Exit>
  • 27. - Last one to the shield generator buys all the drinks!
  • 24. - This will do nicely! I think we're finally ready. Let's hit that shield generator right between the eyes.
    • 155. - I'll get this last batch of gear to our friends and meet you inside the shield generator. See you there!
      • 156. <Conversation Exit>
  • 21. - Staying cool out there?
    • 238. <Non-dialogue segment.>
      • 231. Player - [Turn in supply crates.]
        • 234. <Non-dialogue segment.>
          • 221. Player - [Turn in Alien Research crate.]
          • 222. Player - [Turn in Ancient Artifact crate.]
          • 223. Player - [Turn in Military Equipment crate.]
          • 125. Player - [Turn in Smuggled Goods crate.]
            • 284. <Non-dialogue segment.>
            • 289. <Non-dialogue segment.>
              • 126. - Nice haul, Commander. I don't know what half this stuff is, but it'll come in handy.
          • 236. Player - [Go Back.]
      • 129. Player - [Report the Tatooine Resistance Campaign is complete to receive a massive Influence gain.]
      • 136. Player - [Start a Heroic Mission to secure supply crates.]
        • 137. - There's nothing that greases palms faster than desperation. I know something you could do that'll net us lots of gear.
          • 139. <Non-dialogue segment.>
      • 140. Player - [Start an Eternal Empire Champion Duel.]
        • 141. - I think Zakuul knows you're down here. They sent some big guns to hunt you down.
          • 152. - I've always subscribed to the idea of shooting first. There's no telling what kind of gear you could loot off Zakuul's finest.
            • 143. - I'm getting the supplies to our allies. When you have more to distribute, come find me.
              • 144. <Conversation Exit>
      • 215. Player - [Do Nothing.]
  • 13. - Heard you took out heavy resistance at the shield generator. That got Zakuul's forces stirred-up--and not only them.
    • 109. - Your message was heard all over this dustball. Every gang in hiding discovered it still had a backbone.
      • 111. - I think we've got enough foot soldiers to mount a full-scale insurgency. The trick now is getting them military-grade gear.
        • 112. Player - Let me guess... you need me to provide that gear?
          • 113. - They said you were a genius. I never doubted it.
        • 114. Player - The criminal syndicates should have more than enough firepower of their own.
          • 115. - They have blasters, sure. But desert warfare is a whole other thing. These thugs are used to living in cantinas.
            • 118. - The Republic and the Sith Empire never completely gave up this world. You can still find their outposts.
              • 121. - I'm thinking the Alliance can build some goodwill and secure the supplies we need to hit that shield generator where it hurts.
                • 123. - I'll do some digging and see what turns up, but it'll go faster if you help. You know where to find me.
                  • 124. <Conversation Exit>
  • 8. - Scout that shield generator's bunker and see what we're up against. I'll have news when you get back.
  • 5. - Welcome back to Tatooine, Commander. The locals still talk about your last visit. You left quite an impression. The name's Leyta, but everyone calls me "Deadeye." I'm your contact here.
    • 45. Player - That's an interesting nickname. How did you get it?
      • 49. - The hard way. I killed a whole lot of people who disagreed with me. Started on my home world, Corellia.
        • 57. - One of the bigger tribes kept coming after mine. Stealing our food, treating us like slaves. I went to have a chat with them.
          • 59. - We started out just trading words, but in the end it was all blasters. When the smoke cleared, I was the last one standing.
            • 60. Player - That explains why they call you "Deadeye." You must be amazing with that blaster.
              • 65. - I'm not some trick-shot artist, if that's what you're thinking. I aim where it counts, that's all.
            • 61. Player - You killed the entire tribe? No one survived?
              • 62. - Some ran when the blasting started. I guess they're alive. The rest got what was coming to them.
            • 63. Player - Impressive. I assume that slaughter was only the beginning of your reputation.
              • 64. - I don't know why people keep picking fights with me. I must have the kind of face they want to punch in.
                • 69. - My family decided it was best if I left Corellia for a while. I've been kicking around the Outer Rim ever since.
                  • 71. - But those Eternal Empire scum keep bothering me. I finally had enough and signed on with your Alliance.
                    • 80. - Enough about me. Let's talk about that Star Fortress and why it's orbiting Tatooine.
    • 46. Player - I can't say Tatooine impressed me. I don't even remember being here.
      • 53. - Consider yourself lucky. Most people spend their whole lives trying to forget this planet.
    • 47. Player - I never thought I'd have to revisit this backwater planet.
      • 51. - That's the thing about Tatooine. Every time you think you've seen it for the last time, there it is again.
        • 75. - We were all surprised when that Star Fortress showed up in orbit. We couldn't figure what Zakuul wanted with Tatooine.
    • 48. Player - Why does the Eternal Empire care about Tatooine enough to put a Star Fortress over it?
      • 55. - That's the first thing the rest of us wondered when it popped into orbit. You'd think Zakuul had bigger wraids to roast.
        • 78. - Near as we can tell, Zakuul thinks this world is some kind of criminal haven. They send forces down here to "clean things up."
          • 84. - Two of the bigger syndicates vanished overnight. Zakuul killed everybody. The other gangs went into hiding. It's hard to know how many are left.
            • 85. Player - I don't approve of Zakuul's methods, but I suspect life has improved for the honest citizens.
              +50 Influence : disapproves.
              • 88. - Are you kidding? The ranchers and moisture farmers are scared to death. They figure they're all next on the list.
            • 86. Player - Hunting random thugs seems like a waste of time for Zakuul's forces.
              +200 Influence : approves.
              • 87. - I got a theory that Tatooine is a testing ground. They may plan to do this on other planets they consider "high crime." Corellia, for instance.
            • 91. Player - Nobody kills these scum except me. I was here first.
              +50 Influence : disapproves.
            • 92. Player - Don't expect me to shed any tears for criminals.
              +50 Influence : disapproves.
              • 95. - Fair enough, but I'm looking at the bigger picture--and I don't like what I see.
                • 100. - People should be free to misbehave. Zakuul's idea of law and order is killing everybody it doesn't like. And yes, I'm aware of the irony, so move on....
                  • 98. - My orders are to help you turn that Star Fortress into Tatooine's third sun. But we won't get far until we take out its shield.
                    • 103. - There's a bunker nearby housing the shield generator. We've got to find a way inside.
                      • 105. - You should go take a look, but fair warning--there's probably something nasty patrolling the perimeter.
                        • 107. - I've been calling in some favors. I should have some good news when you get back.
                          • 38. <Non-dialogue segment.>
                            • 280. <Non-dialogue segment.>
                              • 40. <Conversation Exit>
                              • 39. <Conversation Exit>
  • 10. - I'm not looking for trouble. That doesn't mean it won't find me.
  • 291. <Non-dialogue segment.>
    • 210. Player - [Start the Tatooine Resistance Campaign. Completion will grant a massive Influence gain.]
    • 134. Player - [Start the Tatooine Resistance Campaign. Completion will grant a massive Influence gain.]
      • 135. - You may want to check in with your old friends and see what sort of help they need. They can express their gratitude with some shiny new gear.
    • 149. Player - I'll be back.
    • 199. Player - [Report the Tatooine Resistance Campaign is complete to receive a massive Influence gain.]
  • 219. - You need a good blaster at your side, you know who to call. See you around.
MissionCategoryRequired LevelAdded In
The Star Fortress604.0.0
The Star Fortress604.0.0
The Star Fortress604.0.0
The Star Fortress604.0.0
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            "Sn6GyRJ": {
                "enMale": "\"Deadeye\" Leyta",
                "frMale": "Leyta \"\u0152il de Lynx\"",
                "frFemale": "Leyta \"\u0152il de Lynx\"",
                "deMale": "\"Todesfee\" Leyta",
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            "a8G2HpC_85": {
                "enMale": "I don't approve of Zakuul's methods, but I suspect life has improved for the honest citizens.",
                "frMale": "Je n'approuve pas les m\u00e9thodes de Zakel, mais j'imagine que la vie s'est am\u00e9lior\u00e9e pour les honn\u00eates citoyens.",
                "frFemale": "Je n'approuve pas les m\u00e9thodes de Zakel, mais j'imagine que la vie s'est am\u00e9lior\u00e9e pour les honn\u00eates citoyens.",
                "deMale": "Ich will Zakuuls Methoden nicht guthei\u00dfen, aber ich sch\u00e4tze, dass sich das Leben der ehrlichen B\u00fcrger verbessert hat.",
                "deFemale": "Ich will Zakuuls Methoden nicht guthei\u00dfen, aber ich sch\u00e4tze, dass sich das Leben der ehrlichen B\u00fcrger verbessert hat."
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            "a8G2HpC_86": {
                "enMale": "Hunting random thugs seems like a waste of time for Zakuul's forces.",
                "frMale": "Traquer des voyous au hasard semble une perte de temps pour les forces de Zakel.",
                "frFemale": "Traquer des voyous au hasard semble une perte de temps pour les forces de Zakel.",
                "deMale": "Irgendwelche Schl\u00e4ger zu jagen, ist doch f\u00fcr die Truppen Zakuuls reine Zeitverschwendung.",
                "deFemale": "Irgendwelche Schl\u00e4ger zu jagen, ist doch f\u00fcr die Truppen Zakuuls reine Zeitverschwendung."
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                "enMale": "Nobody kills these scum except me. I was here first.",
                "frMale": "Personne n'a le droit de tuer ces malfrats \u00e0 part moi. J'\u00e9tais l\u00e0 en premier.",
                "frFemale": "Personne n'a le droit de tuer ces malfrats \u00e0 part moi. J'\u00e9tais l\u00e0 en premier.",
                "deMale": "Diesen Abschaum darf nur ich t\u00f6ten. Ich war zuerst hier.",
                "deFemale": "Diesen Abschaum darf nur ich t\u00f6ten. Ich war zuerst hier."
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                "frMale": "Ne vous attendez pas \u00e0 ce que je verse une larme pour ces criminels.",
                "frFemale": "Ne vous attendez pas \u00e0 ce que je verse une larme pour ces criminels.",
                "deMale": "Erwartet nicht, dass ich diesen Verbrechern auch nur eine Tr\u00e4ne nachweine.",
                "deFemale": "Erwartet nicht, dass ich diesen Verbrechern auch nur eine Tr\u00e4ne nachweine."
            },
            "a8G2HpC_166": {
                "enMale": "You'll always have a place on my team if you want one.",
                "frMale": "Vous aurez toujours une place dans mon \u00e9quipe si vous le souhaitez.",
                "frFemale": "Vous aurez toujours une place dans mon \u00e9quipe si vous le souhaitez.",
                "deMale": "F\u00fcr Euch ist in meinem Team immer ein Platz frei, wenn Ihr ihn wollt.",
                "deFemale": "F\u00fcr Euch ist in meinem Team immer ein Platz frei, wenn Ihr ihn wollt."
            },
            "a8G2HpC_167": {
                "enMale": "What do you know about organizing raids on battle stations?",
                "frMale": "Vous vous y connaissez dans l'organisation de raids sur des stations de combat\u00a0?",
                "frFemale": "Vous vous y connaissez dans l'organisation de raids sur des stations de combat\u00a0?",
                "deMale": "Wie gut kennt Ihr Euch mit dem Organisieren von Angriffen auf Kampfstationen aus?",
                "deFemale": "Wie gut kennt Ihr Euch mit dem Organisieren von Angriffen auf Kampfstationen aus?"
            },
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                "enMale": "And our allies on Tatooine? What about them?",
                "frMale": "Et nos alli\u00e9s sur Tatooine\u00a0? Que va-t-il leur arriver\u00a0?",
                "frFemale": "Et nos alli\u00e9s sur Tatooine\u00a0? Que va-t-il leur arriver\u00a0?",
                "deMale": "Und unsere Verb\u00fcndeten auf Tatooine? Was ist mit ihnen?",
                "deFemale": "Und unsere Verb\u00fcndeten auf Tatooine? Was ist mit ihnen?"
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