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Rehanna Rist

Rehanna Rist
Level 30 Boss
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Alderaan
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Rehanna Rist
Other Sites:

Conversation:

  • 1. - Thank you again, Sith.
  • 2. - Sith. You made it back. I take it... I take it Nomar's dead, then.
    • 3. Option - He was a fool.Player - His damn Jedi philosophy got the better of him.
      +200 Influence : approves.
    • 5. Option - My apologies.Player - I'm sorry about that.
      +50 Influence : disapproves.
      • 6. - Don't be. In a way, I'm glad he's gone.
    • 13. Option - He's lucky.Player - Death was a mercy once I was done with him.
      +200 Influence : approves.
      • 14. - Please, I don't miss him, but I'm not sure I need such... detail.
        • 16. - I was foolish to think that he could ever care about anything other than that stupid Jedi Order.
          • 18. - To think I wasted twenty years on that man.
            • 19. Option - There's still time.Player - Now you can move on.
            • 23. Option - Don't beat yourself up.Player - How could you know?
              • 24. - No, I suppose you're right. Still.
            • 27. Option - I don't blame you.Player - He was cute when he was younger.
              • 28. - He didn't age well, did he? Well, anyway, I came to thank you.
            • 33. Option - It's your own fault.Player - If you'd taken a little better care of yourself....
              • 34. - You know, I came here to thank you, not to be insulted.
                • 36. - I think I might have wasted the rest of my life on that fool if you hadn't come along.
                  • 38. - And now one of King Ulgo's brothers has asked for my hand, and I've said yes.
                    • 41. Option - That was fast.Player - So much for true love.
                    • 43. Option - Good for you! Player - Now you can finally move on.
                      • 44. - Well, it's hardly what you'd call an arrangement of the heart.
                        • 46. - But Ulgo is well-positioned, and an ally of House Rist.
                          • 48. - So, I may have children and raise a family, yet.
                            • 49. Option - If that's what you want.Player - I hope it makes you happy.
                              +50 Influence : disapproves.
                            • 55. Option - You're doing the right thing.Player - It sounds like the smart choice.
                              • 56. - Do you really think so? I have my doubts, honestly.
                            • 59. Option - Aw, how sweet.Player - Think of it. All those little assassin children....
                    • 78. Option - I really don't care.Player - Why are you telling me this?
                      +200 Influence : approves.
                      +200 Influence : approves.
                      • 79. - No, I suppose you wouldn't care. Sith and Jedi are alike in that respect--selfish and cruel.
                        • 81. - Goodbye, Sith. I hope you find a better end than Nomar.
                          • 82. <Conversation Exit>
  • 474. <Conversation Exit>
  • 83. - Meet me in the caves at the far end of the Killik tunnels.
  • 84. - Go, do what you will with Nomar, but you'll get no more help from me.
  • 485. <Conversation Exit>
  • 85. - All right. You win, I'll call him. Nomar Organa's not worth dying for.
    • 87. - But then I want you out of my home.
      • 88. Option - All right.Player - Call Nomar Organa and I'll go.
        +50 Influence : disapproves.
        +200 Influence : approves.
      • 90. Option - Finally.Player - I knew you'd see it my way.
        • 91. - Don't be too smug. Coercion can hardly be equated with persuasion.
      • 98. Option - Not your call.Player - You're hardly in a position to make demands.
        +200 Influence : approves.
        • 99. - No, I suppose not.
          • 95. - Let me bring him up.
            • 256. - Rehanna. What--what a surprise.
              • 262. - I know it must be. Nomar, there's something I need to talk to you about.
                • 264. - Go ahead. Anything I can do. Anything at all.
                  • 266. - Not--not like this. It's a favor I need, here on Alderaan. I was hoping we could meet.
                    • 268. - Of course. I can be there in a few hours. The old place?
                      • 270. - Yes, the old place. Thank you.
                        • 271. <Non-dialogue segment.>
                          • 274. - There. Are you happy now?
                            • 275. Option - What's the meeting place?Player - Where's Nomar going to be?
                            • 279. Option - Where will he be? [Shock]Player - Tell me about this meeting place! +50
                              +200 Influence : approves.
                              +200 Influence : approves.
                              • 280. - Aaarrrgh!
                                • 282. - I'll give you the coordinates, but I won't come with you. And you'd better get out of here.
                                  • 284. - The meeting spot is in an underground cave near House Cortess. But the entrance tunnels are filled with Killiks, so good luck.
                                    • 285. Option - Killiks?Player - What exactly are Killiks?
                                      • 286. - Bug men. And I hope they tear you to pieces!
                                    • 289. Option - Yuck.Player - What kind of secret meeting place is that?
                                      • 290. - There were no Killiks there twenty years ago. But you know what--I hope they tear you to pieces.
                                    • 293. Option - You can't fool me. [Shock.]Player - You're trying to get me killed, is that it?
                                      +200 Influence : approves.
                                      +200 Influence : approves.
                            • 313. Option - In a minute. [Kill her]Player - I'll be happy when you're dead. +100
                              +200 Influence : approves.
                              +200 Influence : approves.
                          • 316. - Do you really think he'll come?
                            • 317. Option - Yes.Player - I'm sure he will.
                              +50 Influence : disapproves.
                            • 321. Option - Don't worry.Player - I'll be with you.
                              +50 Influence : disapproves.
                              • 322. - I can't believe I'm doing this.
                                • 324. - Anyway, he's agreed to meet me in our old hiding spot in one of Alderaan's underground tunnels. Here are the coordinates.
                                  • 326. - Unfortunately, the native sentient insect species, the Killiks, have moved into the tunnels lately. I'll have to meet you there.
                                    • 327. Option - Bugs?Player - Did you say native sentient insect species?
                                      • 328. - Yes. They haven't moved all the way into the old place, but they've penetrated pretty deep.
                                        • 329. <Non-dialogue segment.>
                                    • 333. Option - You better show.Player - Just don't get cold feet.
                                    • 341. Option - Bugs!Player - Ah, bugs! My favorite!
                                      +200 Influence : approves.
                                      • 342. - Um, yes. At least you aren't squeamish.
                                        • 343. <Non-dialogue segment.>
                                          • 344. - I'll be using the shadows as cover, but you and that monster of yours will probably draw a lot of attention to yourselves.
                                          • 347. - I'll be using the shadows as cover, but you and that surly fellow will probably have to fight.
                                          • 350. - I'll be using the shadows as cover, but the territory is unfamiliar to you. You'll likely have a fight on your hands.
                                            • 352. - I'll meet you down there shortly.
                            • 354. Option - Do you think I care? Player - I'm just going to kill him. +50
                              +50 Influence : disapproves.
                              +200 Influence : approves.
  • 102. - Congratulations, Sith. You've broken into my home, butchered my assassins and forced your way into my personal chambers.
    • 104. - Can I at least offer you a drink before you start making demands?
      • 105. Option - No thank you.Player - Let's skip the drink and you can tell me about this holo.
        +50 Influence : disapproves.
        +200 Influence : approves.
      • 107. Option - Certainly.Player - A drink would be nice.
        +50 Influence : disapproves.
        +200 Influence : approves.
        • 108. - Excellent. People have so little time for hospitality these days.
          • 114. - So tell me, what does the bright-eyed young daughter of Thul want from Rehanna Rist?
      • 119. Option - This isn't a social call.Player - The only thing I will drink is your blood.
        +200 Influence : approves.
        • 120. - I'm afraid my blood is not on offer. Not without a fight at any rate.
          • 122. - So tell me then, what does Elana Thul want?
            • 123. Option - This isn't about Lady Thul.Player - I don't know about her, but I want to discuss Nomar Organa.
            • 125. Option - Here. [Give holo]Player - I believe this has your name on it.
            • 139. Option - We had a few questions.Player - We were curious about the contents of this holo.
              • 140. - Well, well. Let me guess. You dug this holo out of some dusty archive in House Alde.
                • 154. - Let's just say that his royal Jedi-ness Nomar Organa and I are ancient history, and leave that dead dog buried.
                  • 155. Option - No.Player - Let's not do that.
                    +200 Influence : approves.
                  • 157. Option - But you did love him once.Player - There must have been some good times....
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    • 158. - I don't know what you expect me to say.
                      • 166. - Nomar Organa and I were in love. I'm sure he'd write it off as misguided youthfulness--but it's true.
                        • 168. - We were going to get married, in spite of our families' disapproval, and then he got cold feet. That's all.
                          • 169. Option - I doubt it.Player - He seemed really hurt when you stormed out.
                            +50 Influence : disapproves.
                            • 170. - Hurt? No. Righteous maybe. Full of himself.
                          • 185. Option - Why are you still single?Player - Why have you never married?
                            +50 Influence : disapproves.
                            • 186. - Ha. You think I'm pining for Nomar Organa, is that it?
                              • 187. Option - Makes sense.Player - Isn't that the reason?
                              • 189. Option - So I've heard.Player - That's the rumor around Alderaan.
                                • 408. - Hmph. Alderaan and its web of rumors. Do yourself a favor and don't get caught in it, Sith. You'll never get out.
                                  • 194. - Anyway, what does it matter if I still love him? He certainly doesn't care one wit about me.
                                    • 195. Option - How do you know?Player - Have you asked?
                                      • 196. - He made his position quite clear, I think.
                                        • 214. - No, why should I even torture myself with the thought?
                                          • 219. Option - Something good could happen.Player - Call. Ask him to meet you, and if he agrees....
                                            • 220. - And if he agrees... no! I can't believe I'm even entertaining this ludicrous notion.
                                              • 222. - Still, it would be nice to see him again. But what would I say? What would I do?
                                                • 223. Option - Tell him what you want.Player - Ask him to keep his promise to marry you.
                                                  +50 Influence : disapproves.
                                                  +200 Influence : approves.
                                                • 227. Option - Don't worry.Player - You'll know what to say.
                                                  +50 Influence : disapproves.
                                                • 359. Option - I'm losing patience.Player - Just call him dammit.
                                                  +200 Influence : approves.
                                                  +200 Influence : approves.
                                                  • 360. - No, no, this is--this is just....
                                                    • 362. - What should I say? "Hello, I know we haven't talked in over twenty years, but will you please marry me?" I won't.
                                                      • 365. Option - Did I not make myself clear?Player - I'm not leaving until you call.
                                                        +200 Influence : approves.
                                                        +200 Influence : approves.
                                                        • 366. - So that's it, then. You won't take "no" for an answer.
                                                      • 369. Option - Try again. [Shock]Player - That's the wrong answer. +50
                                                        +200 Influence : approves.
                                                        +200 Influence : approves.
                                                      • 373. Option - Then you will both die.Player - It seems you've sealed your fate and his. +50
                                                        +200 Influence : approves.
                                                        +200 Influence : approves.
                                          • 375. Option - Call him, dammit! [Shock]Player - I'll show you torture. +50
                                            +200 Influence : approves.
                                            +200 Influence : approves.
                                          • 377. Option - Don't make this hard.Player - Either you bring him here or I kill you. +50
                                            +200 Influence : approves.
                                            +200 Influence : approves.
                                    • 203. Option - He said he was sorry.Player - He cares more than you think. +100
                                      • 204. - I--I don't know. It's been so long. Twenty-three years.
                                        • 240. - Fine, I'll--I'll call him, and ask him to meet me here. But I'm going with you--for my own safety. I don't quite trust you.
                                          • 243. Option - Don't worry.Player - I'm only worried about your happiness.
                                            +50 Influence : disapproves.
                                          • 245. Option - I promise you'll both be okay.Player - I won't harm you or Nomar.
                                            +50 Influence : disapproves.
                                          • 417. Option - I'm losing patience.Player - Get on with it, already.
                                            +200 Influence : approves.
                                            +200 Influence : approves.
                                    • 379. Option - Let's cut to the chase.Player - Bring me Nomar Organa or die. +50
                                      +200 Influence : approves.
                                      +200 Influence : approves.
                              • 381. Option - Let's make this simple.Player - Bring Nomar to me or die. +50
                                +200 Influence : approves.
                                +200 Influence : approves.
                          • 383. Option - If you're so over him....Player - Then you won't mind calling him up so I can kill him.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            • 386. - What? No. I couldn't. I don't know what you think I am!
                              • 387. Option - Why the qualms?Player - I thought you were an assassin.
                                +200 Influence : approves.
                                • 388. - What does that have to do with anything?
                              • 391. Option - I see.Player - So you still have feelings for him.
                                +50 Influence : disapproves.
                                • 392. - Having "feelings" for someone and not wanting them dead are very different things, Sith.
                                  • 394. - If you expect to get any information out of me so that you can kill Nomar, you're mistaken.
                              • 399. Option - Call him! [Shock]Player - Do it right now! +50
                                +200 Influence : approves.
                                +200 Influence : approves.
                                • 400. - Aaaaarrrgh! You... sick... monster! +50
                  • 163. Option - I'm not giving you a choice.Player - Tell me about Nomar Organa or die. +50
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 402. - You think because you are Sith you can intimidate me with threats?
                      • 404. - I've seen more of war than either you or that little bird Thul, and you won't get anything out of me without a fight.
                        • 405. <Conversation Exit>
  • 460. <Conversation Exit>
  • 425. <Non-dialogue segment.>
    • 74. - But I wanted to give you this. It's a small token, but it has some value.
      • 76. - I was holding onto it as a reminder of Nomar--but, well... take it as my thanks.
    • 246. - Thank you, thank you. I'm bringing him up right now.
    • 250. - Right, right. I'm bringing him up right now.
      • 466. <Conversation Exit>
    • 231. - Fine, I'll--I'll call him, and ask him to meet me here. But you must promise not to hurt him.
      • 236. Option - I will not start anything.Player - As long as he does not provoke me.
      • 416. Option - I promise.Player - You have my word.
      • 234. Option - I'll try.Player - I can't vouch for all my personalities.
NameCooldownRangeAI Use PriorityLevel
Npc60 seconds30m30011.0.0
Npc6 seconds4m30m25011.0.0
Npc18 seconds30m20011.0.0
Npc12 seconds30m10011.0.0
Npc60 seconds4m2011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
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ID16141043150342991702
Appearance ID16140963765568452239
Body Typebfn
GenderNPC_GENDER_FEMALE_PROPER
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    "first_seen": "1.0.0a",
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