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Gord Madel

Gord Madel
Level 20-21 Melee
Faction: Empire
Reaction: Republic | Empire
Category: Location
SubCategory: Nar_shaddaa
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Gord Madel
Other Sites:

Conversation:

  • 93. - You just head up to Meridian Hall and send me the signal and I'll make sure you get your groundquake.
  • 1. - Look, we're both businessmen, right? Consider my help an investment in your operations.
    • 5. - What's so wrong about a businessman seeking a return on his investment? Your boss saves money in the long run.
      • 7. - All right, Madel, you win this time. But one day you're going to reach too deep into the wrong pockets.
        • 9. - Yeah, sure. It's been a pleasure doing business with you.
          • 11. - Sorry to keep you waiting, Sith, but business is business. What do you need that Gord Madel can help you with?
            • 13. Option - A miracle.Player - I need to create a groundquake.
            • 12. Option - Glory!Player - I want to shake Nar Shaddaa at its very foundation!
            • 83. Option - Work with me or else.Player - Do what I say, or you die.
              +200 Influence : approves.
              • 15. - Uh, sure. Yeah. Gord Madel lives to be of service. Why don't you fill me in on the details first?
                • 51. - So let me get this straight--you want me to set off a giant groundquake underneath Meridian Hall?
                  • 19. - No. No, that's crazy. I'd need to blow up the pipes to do that. I can't. It'd get me fired.
                    • 21. Option - You're hardly a model worker.Player - What does taking bribes from a gangster get you? Promoted?
                      • 26. - That's just good business. Everyone on Nar Shaddaa lines their pockets with a little supplementary income.
                    • 84. Option - Don't fight me.Player - Resistance is useless.
                      • 27. - Look, Sith, I don't want trouble, okay? But I got a family to think of.
                        • 29. - Taking bribes is one thing, but you're asking me to damage public property.
                    • 22. Option - Good answer. [Shock him]Player - It's so much more fun for me when you refuse. +50
                      +200 Influence : approves.
                      • 23. - Aaagh!
                        • 25. - Please, don't! I don't want trouble, but I got a family to think of.
                          • 34. - What do you think happens to me when those pipes get damaged and the gang lords of Nar Shaddaa blame me? What happens to my family?
                            • 37. Option - [Force Persuade] Nothing.Player - I'm sure they'll understand.
                              • 57. - Yes--they'll understand. After all, when a Sith asks for a groundquake, who am I to refuse?
                            • 36. Option - Don't worry.Player - Take your family to the Strell House. My servants will protect you.
                              +50 Influence : disapproves.
                              • 43. - Look, I--what? If I do this, I will destroy my livelihood, and make enemies of every major ganglord on Nar Shaddaa!
                                • 89. - And in exchange, you are willing to let me live in your house? You're a poor businessman, Sith.
                                  • 44. Option - I'll hire you.Player - My cult takes in a great deal of money. You'll be set up for life. +100
                                    +50 Influence : disapproves.
                                    • 90. - Argh, all right. I'll do it. Your terms are good, and I'm not desperate enough to cross a Sith.
                                  • 45. Option - [Force Persuade] Just do it.Player - You will set up the groundquake.
                                    • 53. - I will set up the groundquake.
                                      • 58. - It'll take some time to set up, but that should give you time to get to Meridian Hall. Take this signaling device and signal me when you want the quake.
                                        • 65. - Oh and take this as well--it could come in handy.
                                  • 50. Option - Don't insult me. [Shock him]Player - You don't say things like that to a Sith. +50
                                    +200 Influence : approves.
                            • 38. Option - Not this. [Shock him]Player - Do you still hope to win? +50
                              +200 Influence : approves.
                              • 39. - Aaagh!
                                • 41. - All right. No more. No more. I'll--I'll do it. Just please, no more.
                                  • 47. - It'll take some time to get everything in place, but take this signaling device. When you want your groundquake, signal me.
                                    • 66. Option - Don't try anything fancy.Player - You better follow through on this.
                                      • 73. - And I'm counting on you to keep your promise. Protection for me and my family.
                                      • 75. - Don't worry, I have a very well-developed instinct for self-preservation.
                                    • 86. Option - You've done well.Player - Thank you.
                                    • 67. Option - Oh boy!Player - A signaling device! You shouldn't have!
                                      • 72. - Yeah, I'm beginning to wonder about that myself.
                                        • 76. - I should have the whole thing in place by the time you reach Meridian Hall, but you might want to give me a few just in case.
                                          • 82. <Conversation Exit>
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
FQNnpc.location.nar_shaddaa.class.sith_sorcerer.manufacturing_miracles.gord_madel
Appearance FQNnpp.location.nar_shaddaa.class.sith_inquisitor.manufacturing_miracles.gord_medal
ID16141034257544681827
Appearance ID16140997842037949552
Body Typebmn
Gender0x00
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    "MinLevel": 20,
    "MaxLevel": 21,
    "Faction": 4,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeFriendly",
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        "LocalizedName": {
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        "DefendedFactionIds": [],
        "FactionId": "562573234638329886",
        "FactionString": "empire_utility_npc",
        "OpposingFactionIds": [],
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        "Base62Id": "7fZ2Kc0"
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    "Toughness": "Standard",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Standard",
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        "frFemale": "Standard",
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    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.nar_shaddaa.class.sith_sorcerer.gord_madel",
    "CnvB62": "5Ea5FMD",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior_high_baf",
    "VisualDataList": [
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            "CharSpec": "bmn",
            "ScaleAdjustment": 1,
            "MeleeWepId": "16141166261790294400",
            "MeleeWepB62Id": "WC673Z2",
            "MeleeOffWepId": "0",
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            "RangedWepId": "0",
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            "AppearanceFqn": "npp.location.nar_shaddaa.class.sith_inquisitor.manufacturing_miracles.gord_medal",
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    "CharRef": "chr.gord_madel",
    "Gender": "0x00",
    "FqnCategory": "location",
    "FqnSubCategory": "nar_shaddaa",
    "CommandXP": 16,
    "Id": "16141034257544681827",
    "Base62Id": "OvbSR23",
    "Fqn": "npc.location.nar_shaddaa.class.sith_sorcerer.manufacturing_miracles.gord_madel",
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "1139393170",
    "removed_in": "",
    "changed_fields": [
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    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "1.4.0",
        "1.5.0",
        "4.0.0",
        "5.2.0",
        "5.3.0"
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}