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Khem Val

Khem Val
Level 1-50 Dashade
Faction: Empire
Reaction: Republic | Empire
Category: Location
SubCategory: Belsavis
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Khem Val
Other Sites:

Conversation:

  • 2. Player - We've arrived at the Belsavis spaceport.
    • 155. - Good. We'll have to work quickly if we're to find a cure for your strange ailment.
      • 152. - We know that a Sith called Darth Iratus suffered a similar problem. His power became too much for him and he began to deteriorate.
        • 162. - We also know that he went to Belsavis in search of a Rakata device that he believed could "fix" him. Whatever that means.
          • 180. Option - We don't know much.Player - You haven't learned anything new about the device, then.
            • 186. - Nothing beyond the diagrams Iratus himself left. I'm afraid technology isn't my area of expertise.
          • 181. Option - Rakata?Player - Who were these Rakata?
            • 183. - Little is known of them. They were highly advanced, and ruled the galaxy. Then they just disappeared.
          • 157. Option - Blah blah. Let's go.Player - Great. So let's get to the surface.
            • 161. - I wouldn't advise that. Not without a plan.
              • 167. - I've looked into Belsavis; there is indeed evidence that the Rakata were here and that they built some kind of monumental prison.
                • 177. <Non-dialogue segment.>
                  • 233. - Master Ryen said something about a Republic prison. I'd never heard of these Rakata.
                    • 235. - Indeed. The Republic built their own prison on top of the Rakata one. Whatever this device is, we'll have to navigate two prisons to get to it.
                  • 232. - The Rakata on Belsavis! My friend, you trade in myths and wonders. Myths and wonders.
                  • 178. - The Republic have arrived since, however, and built their own prison. Whatever this device is, we'll have to navigate two prisons to get to it.
                    • 189. Option - One step at a time.Player - We have to find the device first.
                      • 190. - That could pose an interesting challenge.
                    • 170. Option - Whatever it takes.Player - I'll destroy that prison piece by piece if I have to.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +50 Influence : disapproves.
                      • 171. - Fortunately, that work has already begun.
                    • 193. Option - Is it still there?Player - How do we know this device hasn't been destroyed?
                      • 194. - Iratus's research is solid. I've checked it.
                        • 197. - The Empire recently discovered the Republic's prison and staged a massive prison break.
                          • 230. - Saves us the trouble of breaking in, I guess.
                            • 201. - It also means the planet is in chaos, and any trail Darth Iratus left will have been obliterated.
                              • 204. Option - Let's try a different approach.Player - If we don't have Darth Iratus to follow, we need to take another approach. Do you know any Rakata experts?
                                • 205. - There's no such thing as a Rakata expert. Little is known of them and even less of it makes sense.
                              • 202. Option - If he could find it, I can.Player - I don't need Darth Iratus's trail. Give me the information and I'll find the device.
                                • 213. - Without a trail to follow or any field experts in ancient alien technology? You're good, but I don't know if you're that good.
                              • 203. Option - The Empire? Interesting.Player - I wonder what the Empire wants with Belsavis. It seems rather out of the way.
                                • 210. - I'm afraid I've been out of the loop too long to say.
                                  • 207. - But while perusing the Republic prison logs, I discovered a familiar name: the Circle. A group of criminal technologist Nikto I once employed.
                                    • 209. - They never met a system they couldn't slice or a machine they couldn't reverse-engineer. Perhaps they can interpret Darth Iratus's diagrams on Belsavis.
                                      • 216. Option - That's a plan, then.Player - Then I will speak to them.
                                        +200 Influence : approves.
                                        +200 Influence : approves.
                                        • 219. - A good start.
                                      • 217. Option - Where can I find them?Player - Do you know where they were being held?
                                        • 241. - Unfortunately, no.
                                      • 218. Option - This better work.Player - I hope you're right about this.
                                        • 222. - The Circle sliced into an ancient computer system that had the Empire's best paleotechnologists stumped. You won't find anyone better, on Belsavis or anywhere.
                                          • 221. - I bet one of the guard houses has a record of where they were kept. I've seen my share of prisons.
                                            • 225. - We must be careful. Belsavis is a place of unknown danger. But be quick. The dates on Darth Iratus's records show his condition worsening rapidly.
                                              • 228. <Conversation Exit>
NameCooldownRangeAI Use PriorityLevel
Player0001.0.0
ItemCategorySubCategoryLevelAdded In
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AttributeValue
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