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Sergeant Tenn

Sergeant Tenn
Heroic Mission
Level 33 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Balmorra_republic
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Sergeant Tenn
Other Sites:

Conversation:

  • 4. - You did it! The Colicoids have pulled back.
    • 6. - We could tell the moment the queen died; the fight just went right out of them.
      • 9. Option - Good to hear it.Player - I'm just glad I was able to help.
        +200 Influence : approves.
        +200 Influence : approves.
        +200 Influence : approves.
        +200 Influence : approves.
        +200 Influence : approves.
        +200 Influence : approves.
        +200 Influence : approves.
        +200 Influence : approves.
        • 18. - We wouldn't have made it without you. With the bugs taken care of, I think we'll finally be okay.
      • 158. Option - How are your people doing?Player - Sounded like morale was pretty bad before. What's it like now?
        • 159. - Better. We're packing up and switching gears--we've got an Empire to fight.
          • 16. - There aren't enough languages in the galaxy to say thank you.
      • 11. Option - Don't call on me again.Player - You should do your own dirty work.
        +50 Influence : disapproves.
        +200 Influence : approves.
        +200 Influence : approves.
        • 12. - Don't worry. We can take care of ourselves from here on out. Thanks for everything.
          • 13. <Conversation Exit>
  • 2. - Two more people were attacked this morning. You've got to do something about those bugs!
  • 162. <Non-dialogue segment.>
    • 98. - I didn't expect them to send a Jedi our way. I won't complain, though; the Colicoids are tearing us apart.
    • 101. - Captain, I'm sure glad to see you. The Colicoids are tearing us apart.
    • 104. - Over here! I was expecting soldiers, but I guess the Colicoids are tearing up comms, too.
    • 107. - It's about time Command sent someone down here. The Colicoids are tearing us apart.
      • 109. - You think, "they're just big bugs," but they're smart. Perfect, living weapons--I've never faced anything like them.
        • 111. - I called for reinforcements after they grabbed Captain Langstrom. I'm just glad you finally made it through.
          • 112. Option - What's going on, Sergeant?Player - Start at the beginning. What are you talking about?
            • 113. - The Colicoids were designed to kill everything that moves. It's all they do--kill and eat. Morale's in tatters.
          • 116. Option - Who's in charge here?Player - Where's your commanding officer, Sergeant?
            • 117. - I guess that's me. After the Colicoids got Cap-- I've tried to hold what's left of the unit together, but morale's in shambles.
              • 119. - Tosh shot himself in the foot rather than face them again. I've got more deserters than actives, now.
          • 122. Option - I'm not your reinforcements.Player - You mistake me for someone else.
            • 123. - Yeah? Well... you're here now. Please, you've got to help us.
              • 125. - I'd like to get my hands on the scientists who created these things. Danstrom wasn't even dead yet--the Colicoids pulled him down and started eating.
                • 126. Option - Calm down.Player - Still yourself. Fear lays a path best not traveled.
                  +200 Influence : approves.
                  +200 Influence : approves.
                • 128. Option - Get ahold of yourself.Player - You need to keep calm, Sergeant. Your soldiers are counting on you.
                  +200 Influence : approves.
                  +200 Influence : approves.
                • 130. Option - Calm down, soldier.Player - Your heart's going to pop if you don't relax a little.
                  • 131. - I'll try. It's just--the attacks started so suddenly. No one was ready.
                • 134. Option - Tell me about the Colicoids.Player - You said "created." Who would create something like that?
                  • 135. - The corporations, I heard. Each trying to make the best weapon. Each bug's a killing machine.
                • 138. Option - This matters to me how?Player - Why should I care?
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +50 Influence : disapproves.
                  +50 Influence : disapproves.
                  • 139. - Giant bugs are eating innocent people! Surely that means something to you.
                    • 141. - We thought they were bad in Bugtown. There must be another hive, though; there's more bugs than ever.
                      • 143. - Please, you've got to find that hive and clear it out. We can't withstand another assault.
                        • 169. Option - I'm not afraid of the bugs.Player - Sounds dangerous. I'm in.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +50 Influence : disapproves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +50 Influence : disapproves.
                        • 146. Option - Any chance of some backup?Player - Can you spare any men to help?
                          • 149. - I don't even have enough to protect the supply lines. I can't spare anyone else.
                            • 153. - If you find the hive, you've got to hunt down and kill the queen, otherwise she'll just start all over.
                              • 154. <Conversation Exit>
                        • 155. Option - Not my fight. [Refuse quest]Player - Get some battle skills and do it yourself.
                          <Aborts Conversation>
                          • 156. - You won't be so flippant when the bugs start eating someone you care about.
                            • 157. <Conversation Exit>
  • 1. - We've started the cleanup. Soon there won't be any trace of those bugs. I can't thank you enough.
  • 3. - I had a report of civilians gone missing. Keep your eyes peeled while you're out there.
  • 170. <Non-dialogue segment.>
    • 148. Option - Any chance of some backup?Player - How many soldiers can you spare?
    • 144. Option - Bugs? I'll take care of them.Player - Just tell me where the hive is, and I'll handle it.
      • 151. - We lost two full patrols in the caves near here. That could be where their hive is hidden.
        • 152. <Conversation Exit>
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
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ID16141059954774356085
Appearance ID16141054924673443061
Body Typebmn
Gender0x00
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    "VendorPackages": [],
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