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Destris Veran

Destris Veran
Level 20-21 Melee
Faction: Empire
Reaction: Republic | Empire
Category: Location
SubCategory: Nar_shaddaa
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Destris Veran
Other Sites:

Conversation:

  • 619. <Conversation Exit>
  • 287. - Sith! Will you look at this place?
    • 289. - Daegin Strell himself couldn't generate this kind of crowd--and neither can Paladius anymore, from the looks of it.
      • 290. Option - I'm growing tired of all this.Player - When will that fool show his face?
        • 296. - Soon. If he wants to have any cult left. Real soon. I'm sure of it. I--
      • 407. Option - Charisma is natural.Player - What can I say? I'm good at what I do.
        • 295. - I'm guessing the groundquake was a big help--
      • 292. Option - Bow, fool!Player - Aren't you forgetting something?
        • 293. - Yes, my lord. I'm sorry. I--
          • 298. - M--my lord! I'm sorry. I'm so sorry. They said they'd kill me. They said they'd kill me if I didn't.
            • 301. Option - Who?Player - Who said they'd kill you?
              • 312. - P--P--Paladius's men. They said they'd kill me if I didn't bring you this.
            • 406. Option - This is very strange.Player - What's going on?
            • 303. Option - You must pay. [Kill him]Player - This is no place for cowards. +100
              +200 Influence : approves.
                • 306. - Sith! Did you have to kill him?
                  • 355. Option - I had to assert my authority.Player - Members of this cult will fear me and me alone.
                    +200 Influence : approves.
                  • 354. Option - I guess not.Player - I suppose it could be a matter of opinion.
                    • 358. - Fair enough. Now what's this thing he brought?
                  • 356. Option - Don't question me.Player - Keep your moral squeamishness to yourself.
                    • 357. - Yes, my lord. Now what's this thing he brought?
                      • 307. - It looks like a holodevice. Let me see here....
                        • 309. - Ah, Sith. Good evening. How good to talk to you again.
                          • 311. - I'm sorry to use such an unconventional method to contact you, but I had to be sure you got the message. You understand.
                            • 315. Option - I'm not easily scared.Player - If you're trying to intimidate me, you failed.
                              +200 Influence : approves.
                              • 338. - Yes, but I think your followers understood perfectly. The truth is, when you first attacked my cult, I was angry. Frustrated.
                            • 316. Option - No, I don't.Player - A call would have been sufficient.
                              • 337. - No, I like this better--more impact. The truth is, when you first attacked my cult, I was angry, frustrated.
                            • 317. Option - What's the message?Player - You have my attention. For now.
                              • 318. - Wonderful. You see, I've had a bit of a revelation. When you first attacked my cult, I took it very personally.
                                • 322. - And then I realized--you're Zash's apprentice! All this trouble is just about some silly artifact.
                                  • 332. - Let's let bygones be bygones, hm? We can meet at my place, in Network Access. We'll chat, I'll give you the artifact, and all will be mended.
                                    • 349. Option - You're kidding.Player - Are you trying to make me laugh?
                                      +200 Influence : approves.
                                      • 369. - I assure you, Sith, I have no sense of humor.
                                    • 350. Option - Certainly.Player - It would be my pleasure to take the artifact off your hands.
                                      +50 Influence : disapproves.
                                      • 368. - I don't like it. And there's no way I'm walking into this guy's house.
                                    • 351. Option - No tricks or I'll kill you.Player - I'm not one of your meek little cultists. You lie, you pay.
                                      +200 Influence : approves.
                                      • 367. - I promise--no tricks, or may I die creditless on Tatooine scrubbing a Jedi's back.
                                        • 375. - Take time to consider my offer. But not too long, or my good mood may sour. And bring your friends.
                                          • 377. - Lying son of a Hutt! You're not seriously considering it, are you?
                                            • 435. <Non-dialogue segment.>
                                              • 437. - Do not listen to the little coward. We will devour this Sith, my master.
                                              • 438. - You can't expect to go in there without there being some kind of trick!
                                                • 379. Option - We must face Paladius.Player - I'm going, Destris, and you're coming with me.
                                                  +200 Influence : approves.
                                                • 378. Option - Why not?Player - I've been after that artifact this whole time, and now he's offering to give it to me.
                                                  +50 Influence : disapproves.
                                                  • 385. - You can get yourself killed if you want, but I didn't keep out of Paladius's reach this long just to walk into his grip.
                                                • 380. Option - Do you take me for a fool?Player - I'm not stupid enough to fall for that trick.
                                                  • 381. - No, don't you see? Sure, it's probably a trap, yes, but this is our chance to strike at him!
                                                    • 392. - Fine. But I'm going in with both eyes open.
                                                      • 399. <Conversation Exit>
  • 617. <Conversation Exit>
  • 128. - That was Gar-Nok! You defeated Paladius's right-hand man!
    • 129. <Non-dialogue segment.>
      • 147. - You should hear it. They're calling you the Great Dragon after how you did-in Saben. Look what I found outside!
        • 154. - My lord, for getting Saben off our backs and the Krayts off our streets, we humbly present you with this gift.
      • 148. - You should hear it. They're calling you the Great Healer, after your little trick curing the Rot. Look what I found outside!
        • 155. - My lord, for helping to cure our families and neighbors of the Rot, we humbly present you with this gift.
          • 158. Option - Excellent.Player - Already the masses bow to me.
          • 157. Option - That's not necessary.Player - Keep your gift and use it to better your lives. +50
            +50 Influence : disapproves.
            • 163. - Thank you, my lord. You are most generous. Thank you.
              • 167. <Non-dialogue segment.>
          • 156. Option - Wonderful!Player - I love getting gifts! +50
            +200 Influence : approves.
            • 164. - We are honored to serve you, my lord.
              • 165. <Non-dialogue segment.>
                • 169. - Isn't this great? Kill one gang leader and already you got Paladius scared and people lining up with presents.
                • 170. - Isn't this great? Cure one lousy disease and already you got Paladius scared and people lining up with presents.
                  • 185. - No time for celebrating, Destris. Paladius isn't resting.
                    • 590. - He's called a big meeting at Meridian Hall. If we don't act, he'll rally his cult and stop our whole operation dead.
                      • 592. Option - Then we undermine the rally.Player - Sounds like the perfect opportunity to present the virtues of my own cult.
                        • 201. - With all respect, these are Paladius's most faithful we're talking about.
                      • 591. Option - He's a dead man.Player - If Paladius dares to show his face, I'll make quick work of him.
                        +200 Influence : approves.
                        • 594. - He won't. Paladius only ever broadcasts to his cult by holo.
                      • 616. Option - He must be stopped.Player - He must be stopped.
                        • 597. - This is our chance. You just go in, make a big show and boom!
                          • 600. - It's gonna take more than a show, Destris.
                            • 410. - We need to show that you have more power in your little finger than Paladius has in his... wait! I've got it!
                              • 454. - It's a crazy idea, but what if you showed that you could move the city itself--make a groundquake?
                                • 467. Option - Like a miracle? I approve.Player - I walk into Paladius's speech and make the very ground shake? I like it.
                                • 466. Option - Groundquake?Player - What on Nar Shaddaa is a groundquake?
                                  • 478. - You know, when the ground shakes underneath you. They're pretty rare, so it'd be a big deal.
                                • 468. Option - I can't make a groundquake.Player - How would I even do that?
                                  • 469. - It is a long shot, but it might be the only shot we got.
                                    • 471. - What've you been putting in your soup, Rylee? Nobody can just make this moon shake!
                                      • 461. - Stick with me here--you know the gas pipes that run under Meridian Hall? Well, what if we blow up those pipes?
                                        • 465. - Ooooh! You got brains, girl.
                                          • 473. - I know just the guy to set it up. Gord Madel, in the Nar Shaddaa Works Administration, takes bribes on the side.
                                            • 475. - He'll rig you something up, no problem.
                                              • 229. Option - Point the way.Player - Where do I find this scumbag?
                                              • 476. Option - This had better work.Player - Your life depends on this, Destris.
                                                +200 Influence : approves.
                                              • 482. Option - This is going to be fun.Player - I can't wait to see the look on Paladius's face.
                                                • 230. - Gord works at the NSWA office in the Duros Sector, not far from Meridian Hall where Paladius is holding his big broadcast.
                                                  • 238. - You just tell him ol' Destris sent you.
                                                    • 239. <Conversation Exit>
  • 1. - What have we here? The cavalry looks like. Appreciate the help, but I had it under control.
    • 2. <Non-dialogue segment.>
      • 427. - Show my master some respect, weakling, or I would be all too happy to consume you.
      • 3. - Easy, Destris. This isn't some holo you're talking to.
        • 5. - My lord....
          • 6. Option - She's right to bow, Destris.Player - You would be wise to follow her lead.
          • 25. Option - Bowing's unnecessary.Player - I'm not a king, Rylee.
            +50 Influence : disapproves.
            • 246. - You are most kind, my lord.
          • 27. Option - Paladius was right about you.Player - You are indeed beautiful and intelligent.
            • 28. - Not as much as you are handsome and wise, my lord.
          • 31. Option - Paladius was right about you.Player - You are the smart one.
            • 32. - Thank you, my lord.
              • 245. - There was a lady Sith a while back, Darth Zash. Said she'd send someone to help us out. You it?
                • 35. Option - In a manner of speaking.Player - Paladius has something I need--and if helping you will get it for me, then yes.
                  +50 Influence : disapproves.
                • 37. Option - I came for myself.Player - I'm not going to help you; you're going to help me.
                  +200 Influence : approves.
                  • 38. - Of course that's what he meant, my lord.
                    • 40. - Yeah, sure, either way. So long as Paladius is made to swallow dirt.
                • 43. Option - It would be a pleasure.Player - Taking down oppressive cult leaders is a favorite hobby of mine.
                  • 44. - Good! Because it makes me sick to think Paladius is out there while I'm cooped up in this rat hole.
                    • 256. - Paladius built his empire on the backs of the poor. Said he'd save them from their miserable lives.
                      • 46. - Said we'd make a--what's it--a mighty sword and strike against our enemies. It was all lies.
                        • 262. - It was all lies. But you win the support of the poor, you knock Paladius's legs out from under him.
                          • 74. Option - Wonderful.Player - The masses will worship me by dawn.
                            • 75. - Get 'em the way Paladius did--find the biggest, most vicious gang on the block and crush them.
                          • 400. Option - Helping isn't my thing.Player - I'm not interested.
                            • 71. - My lord, it's not a waste--the impoverished of Nar Shaddaa aren't powerful, but they are numerous. Paladius needs them.
                          • 78. Option - Any suggestions?Player - How do I win the love of these poor, downtrodden souls?
                            • 79. - What Paladius did was find the biggest, most vicious gang on the block and crush them.
                              • 81. - Right now, that gang's the Krayts, named after the krayt dragon on Tatooine. Their leader Saben thinks he's descended from one.
                                • 83. - Take out Saben, and the masses will see you as a regular hero.
                                  • 84. Option - He'd better be tough.Player - He'll need to be a dragon, if he hopes to stand against me.
                                    • 85. - With all respect, taking out the Krayts wins you followers only until the next gang rises up. But there may be another way.
                                  • 88. Option - That's beneath me.Player - Why should I be content to emulate Paladius?
                                    +200 Influence : approves.
                                    • 89. - You're right, my lord. There are cleverer ways to steal Paladius's power.
                                  • 92. Option - Is that really a solution?Player - And when another gang rises to take the Krayts' place?
                                    • 93. - You're right. Taking out the Krayts wins you followers only until the next gang rises up. But there may be another way.
                                      • 95. - A plague called "the Rot" afflicts the poorest of Nar Shaddaa's poor.
                                        • 97. - But it can be cured, and the person who does so will be regarded not just as a hero, but as a prophet.
                                          • 98. Option - I'd rather fight the gang.Player - I think I'll stick with what I know best--murder and mayhem. +100
                                            +200 Influence : approves.
                                          • 105. Option - I like the sound of that.Player - "Prophet." Now that's more to my taste.
                                            • 106. - I'm glad you approve, my lord.
                                          • 401. Option - Tell me how.Player - What does this involve?
                                            • 607. - The cure to the Rot is owned by Tydis Neutronics. You'll have to steal it from their warehouse, then distribute it.
                                              • 609. Option - Gang-busting is more my style.Player - Then I guess I'll be fighting the Krayts. +100
                                                +200 Influence : approves.
                                              • 608. Option - I'd rather murder people.Player - I think I'll stick with the killing. +100
                                                +200 Influence : approves.
                                                • 99. - The direct approach. I like it.
                                                  • 101. - The Krayts' lair is in the Corellian Sector. Crush their leader, and the masses will take notice.
                                                    • 486. <Conversation Exit>
                                              • 610. Option - I'll do it then.Player - In this case, I'd rather be loved than feared. +100
                                                +50 Influence : disapproves.
                                                • 611. - Good, but be careful.
                                                  • 110. - The warehouse is heavily guarded, but if you can steal the cure and distribute it in the Corellian Sector, you'll own the lower classes.
                                                    • 113. <Conversation Exit>
  • 484. <Conversation Exit>
  • 116. - Oh, Destris, dear brutish Destris. And Rylee--so beautiful and intelligent! You were like children to me, which is why it pains me to do this.
    • 240. - You can cut the act, Paladius. You never cared about any of your "children."
      • 122. - We don't need a tyrant for a father.
        • 124. - Ha. Well said. Marvelous last words. Truly, I expected nothing less, which is what makes this so hard.
          • 126. - Now, if you'll excuse me. My other children would like to play with you.
            • 127. <Conversation Exit>
  • 618. <Conversation Exit>
  • 108. - The cure to the Rot is owned by a company called Tydis Neutronics in the Upper Industrial Sector.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
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