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Ellis

Ellis
Level 7 Melee
Faction: Republic
Reaction: Republic | Empire
Category: Location
SubCategory: Ord_mantell
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
Other Sites:

Conversation:

  • 1. - Thank you for your help.
  • 2. - You're back! Please tell me you've found him. Tell me you've found our son!
    • 4. - Calm down, Ellis. Let the stranger breathe.
      • 6. - Will you please tell my wife that our son is dead and have done with it?
        • 7. Option - [Lie] I have bad news.Player - Your son's dead. I'm sorry.
          • 8. - Oh no. Oh, Iero! He's dead!
        • 13. Option - Actually, he's not dead.Player - He's alive. He's been forced to fight for the separatists.
          • 14. - What? Don't spread lies like that! My son would never do such a thing. But if it's true--then my son is dead to me! Dead!
        • 17. Option - [Lie] I didn't learn anything.Player - Sorry, I couldn't find him.
          • 18. - Oh. Oh. Oh. He's dead, isn't he? He's dead.
        • 21. Option - Your son's alive but far away.Player - He left Ord Mantell, and he wanted me to give you this.
          • 22. - Oh, it's the ring I gave him when he was little. He gave you this so I'd know he was okay? He was always so thoughtful.
            • 24. - I wonder why he left Ord Mantell?
        • 29. Option - Is this ring familiar?Player - Does this look like it's your son's?
          • 30. - Oh, it's the ring I gave him when he was little. He gave you this so I'd know he was okay? How thoughtful of him. He was always so thoughtful.
            • 32. - I wonder why he didn't just come back to us.
              • 34. - Oh, Ellis, it's probably better if we didn't know.
        • 37. Option - [Lie] I'm sorry. He's gone.Player - He's dead, but I found this.
          • 38. - My son's ring! Oh no! He's dead. He's really dead. Oh no!
            • 40. - Oh, Ellis. Please don't cry. For the last five years, we believed him dead. We should be used to it by now.
              • 42. - Don't you worry about her. She needs time. Here are the credits my wife promised in her frenzy. Thank you for your help.
                • 150. Option - It was nothing.Player - No problem.
                • 47. Option - I'm satisfied.Player - Hey, I got my credits.
                  • 48. - Well, thank you anyway.
                • 50. Option - I wish I could've done more.Player - I'm sorry I couldn't bring your son back.
                  • 51. - Don't worry about it. We've already had five years of believing the worst.
                    • <Conversation Exit.> (52)
  • 53. - Hurry up and find my son!
  • 54. - Ellis, dear, stop overreacting. We don't know it was him, and I don't see the use of bothering a stranger about it.
    Grants:
    • <Non-dialogue segment.>
      • 56. - You're too cold, Iero. This is our son we're talking about! He could be alive and on that island--and you don't care.
        • 58. - That's not true! I just don't see the point in getting our hopes up or in wasting other peoples' time.
          • <Non-dialogue segment.>
            • 133. - Oh, Iero, there are plenty of people here who could help! Like this soldier--here! You! You look like you could help us. We have the credits.
              • 67. Option - How can I assist?Player - I live to serve.
            • 60. - We wouldn't waste anyone's time--we'll pay. We have the credits. There are guns-for-hire everywhere. Like... you! Could you help us?
              • 138. Option - I need more details.Player - Tell me what the problem is, and I'll see what I can do.
              • 141. Option - I'm not sure I'm who you want.Player - Why come to me?
              • 63. Option - Did you mention money?Player - I believe you said something about credits....
                • 68. - Don't listen to her. We don't need your help.
                  • 70. - My wife's chasing phantoms, that's all. A friend of hers thought she saw our son on Mannett Point, but my wife knows quite well that our son is dead.
                    • <Non-dialogue segment.>
                      • 72. - Iero! Jenna's our friend, and if she says she saw him on Mannett Point, I believe her. She knew him as a boy. She wouldn't make that kind of mistake.
                        • 74. - Please, you must help us.
                          • 143. Option - One thing at a time.Player - Back up and start from the beginning.
                            • 76. - This is nothing you need to concern yourself about. My wife is simply hysterical, that's all.
                              • 78. - How can you be so cruel?
                          • 144. Option - No thank you.Player - I have better things to expend effort on.
                            • 82. - I'm sure you do. Ellis, please calm down--you're making fools of us.
                              • 84. - It's our son we're talking about. Listen to me, stranger. Please.
                          • 145. Option - Payment up front.Player - Not unless you pay me first.
                            • 94. - Credits! How ridiculous.
                              • 96. - Shut up, Iero. Of course we'll pay. I want to know if my son really is alive, and I want him back if he is!
                                • 98. - Our son was taken from us years ago when the separatists raided our home. My callous husband would rather believe he's dead, but I can't bear the thought.
                                  • 100. - Our friend says she saw him. Oh, I must know if it's true!
                                    • 146. Option - What do you need?Player - So what do you need me to do?
                                    • 103. Option - You must be in pain.Player - It must've been terrible, losing your son.
                                      • 104. - Oh yes. But I've never given up hope.
                                    • 109. Option - Perhaps you should move on.Player - Maybe you need to let go.
                                      • 110. - How can a mother let go of hope for her own son?
                                        • 112. - Jenna said she saw him at Mannett Point. Please, will you go look for him? I'd give anything to have him back safe.
                                          • 147. Option - I'll do it.Player - I'll find him.
                                          • 148. Option - Have the money ready.Player - As long as I get my credits.
                                          • 149. Option - We'll see.Player - We'll see if I get to it.
                                            • 120. - Oh, thank you, thank you! His name is Paul--the spitting image of his father. You can't help but recognize him!
                                              • <Non-dialogue segment.>
                                                • 122. - Why must you indulge her?
                                                  • 123. Option - I'm a nice person.Player - I have an indulgent personality.
                                                  • 125. Option - You're cruel.Player - Why must you be so callous?
                                                    • 126. - I'm not callous. I just won't torment myself with false hope.
                                                  • 128. Option - Why not?Player - I don't see the harm in it.
                                                    • 131. - Well, it's your time, I suppose.
                                                      • <Conversation Exit.> (132)
  • 140. - This war has cost us everything. Everything.
NameCooldownRangeAI Use PriorityLevel
0011.0.0
ItemCategorySubCategoryLevel
01.0.0a
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