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Watcher Two

Watcher Two
Level 25 Melee
Faction: Empire
Reaction: Republic | Empire
Category: Location
SubCategory: Dromund_kaas
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Watcher Two
Other Sites:

Conversation:

  • 1. - You don't even have authorization to talk to me.
  • 2. - Time to head off, Cipher--the galaxy's waiting.
  • 3. - Cipher Nine. It's going to be a while before I'm used to saying that.
    • 5. - Looks like we've got a moment of calm. How are you handling everything?
      • 6. Option - I'm okay.Player - Managing. But I'm ready for whatever's next.
      • 8. Option - Worried about you.Player - I was going to ask you the same question.
        +50 Influence : disapproves.
        • 9. - I appreciate the concern. Honestly, I don't know. The situation with the Dominator... shook me.
      • 16. Option - My career's looking good.Player - I just got promoted. I'm doing very well indeed.
        +200 Influence : approves.
        • 17. - Charming, as always.
          • 19. - Look, I apologize if I seemed short with you before. The situation with the Dominator... shook me.
            • 21. - How is it that I can torture a colleague without feeling a thing--but three thousand dead strangers is too much to handle?
              • 22. Option - That's not strange.Player - After what's happened, it sounds like a normal reaction to me.
                • 23. - I suppose there's some small comfort in that. Thank you.
                  • 24. <Non-dialogue segment.>
              • 27. Option - This job makes us jaded.Player - The work here... it deadens the conscience. I've seen enough to know that.
                • 28. - Normally I'm fine with that....
                  • 29. <Non-dialogue segment.>
                    • 369. - Anyway, I shouldn't bother you with this. I've been monitoring you for too long--I'm starting to think of you as a friend instead of our alien agent.
                      • 373. Option - Can't I be both?Player - If we're friends, we're friends. Just because I'm not human doesn't mean we can't get along.
                        +50 Influence : disapproves.
                        • 380. - I... appreciate that. It takes some getting used to, is all. But thank you.
                      • 371. Option - [Flirt] I can be more.Player - Why stop with friendship? We're close. Why not get closer?
                        +50 Influence : disapproves.
                        • 383. - Cipher--I have great respect for your capabilities. But we aren't compatible in the least.
                      • 372. Option - If you say so.Player - Of course. I understand.
                        • 377. - Regardless, we should probably stop talking.
                      • 374. Option - That's xenophobic garbage.Player - I was starting to think you weren't so closed-minded.
                        • 386. - That's enough. We're both tired--leave it at that.
                    • 30. - Anyway, I shouldn't bother you with this. I've been monitoring you for too long--I'm presuming a friendship that doesn't really exist.
                      • 32. Option - Who says it doesn't exist?Player - If we're friends, we're friends--there's nothing wrong with that.
                        +50 Influence : disapproves.
                        • 33. - Perhaps. Friendships aren't always useful in this line of work--but I appreciate the sentiment.
                          • 34. <Non-dialogue segment.>
                            • 35. - If you girls are finished weeping, can we get going?
                    • 41. - Anyway, I shouldn't bother you with this. I've been monitoring you for too long--I'm starting to presume an intimacy that doesn't really exist.
                      • 42. Option - I'm just glad to help.Player - I don't mind talking. Anything I can do, let me know.
                        • 43. - I appreciate that. But I suppose it's time to get back to work.
                      • 46. Option - [Flirt] Go ahead.Player - Presume as much intimacy as you like. I'm not going to complain.
                        +50 Influence : disapproves.
                        • 47. - Oh? What would happen then, though? Where would we end up?
                          • 48. Option - You tell me.Player - Where do you think we'd end up?
                          • 52. Option - I think you'll like it.Player - Go off duty for a while, and we can find out together.
                            • 53. - You've got a deal.
                              • 55. - Imperial Intelligence doesn't discourage its agents from bonding, after all. And that's all this is about--bonding in the aftermath of a crisis.
                                • 57. - And creating a little good luck for a change--because after this, we're going to need to get back to work....
                                  • 59. - That was nice, Cipher. I'm glad we could spend some time together.
                                    • 366. - But I've got reports to prepare for the Minister of Intelligence, and you've got to go. Our time's up.
                                      • 62. Option - Only for the moment.Player - I'll be seeing you, Watcher Two. You can't get rid of me this easily.
                                        • 367. - I suppose we'll find out. Take care of yourself.
                                      • 64. Option - Ready to work?Player - All right. Let's catch ourselves an Eagle.
                                      • 67. Option - We enjoyed ourselves.Player - If nothing else, it's been fun.
                          • 72. Option - Sorry--not interested.Player - Honestly, I don't think we'd end up anywhere good.
                      • 76. Option - Don't do it again.Player - Try to stay professional, Watcher Two. There's no room for attachment in this business.
              • 80. Option - You tortured a colleague?Player - Hold on a second--who did you torture?
                +200 Influence : approves.
                • 81. - It was before your time, and it had to be done. Don't worry about it.
                  • 87. - It's been a long day, and I've still got to send our reports to the Minister of Intelligence. I'm sure you have plenty to do yourself.
                    • 88. Option - You're right about that.Player - I've got an Eagle to catch.
                      • 89. - Whatever you need to make that happen, just ask.
                    • 363. Option - Be safe.Player - Take care of yourself while I'm gone, all right?
                    • 364. Option - Goodbye.Player - Goodbye.
  • 542. - This is Watcher Two. Try to take down your opponents without being seen; we don't want to raise an alarm.
  • 99. - No time to talk, agent--we have work to do.
  • 118. - Agent. You did well with Theovor and Samara.
  • 390. - This is Watcher Two. I'm downloading the contents of Theovor's computers--looks like blueprints, work he's done for Lord Grathan, and....
    Progresses:
    • 391. <Non-dialogue segment.>
      • 392. - Ah! Encrypted files. I should be able to decipher them if I cross-reference with the slave's datapad....
        • 394. - Mm. I don't like what I'm seeing. There's a timetable, activity convergences, indications of something big. Get back to base as soon as you can.
          • 397. Option - Please explain.Player - What do you mean by "something big"?
            • 398. - Not sure yet. The encryption's good--good enough that I can't talk and think it through at the same time.
          • 395. Option - Acknowledged.Player - I'm on my way.
          • 401. Option - No vacation, huh?Player - Can't I ever catch a break?
            • 402. - Not in this business. Haven't you learned that by now?
              • 404. - I'll see you soon, agent. Watcher Two out.
                • 405. <Conversation Exit>
      • 406. - Ah! Here we go. Encrypted files, probably related to his work with the radicals. It may take time to decipher them.
        • 407. Option - I see.Player - Understood.
        • 409. Option - Are there new orders?Player - What should I be doing in the meantime?
          • 410. - You still need to take care of the situation at the slave camp. There may be something else, as well.
        • 413. Option - You can't go more quickly?Player - I thought you were an expert at this sort of thing.
          • 414. - If you'd rather decrypt the information yourself, I wouldn't mind the break. There's something else, though.
            • 416. - Keeper wants you to contact him by holocommunicator as soon as we're done. I can't say why.
              • 419. Option - Define "can't."Player - You don't know what Keeper wants, or you're not allowed to tell me?
                • 420. - I don't see a meaningful difference.
              • 417. Option - It'll be handled.Player - I'll place the call right away.
              • 423. Option - He's lonely in that office.Player - I think he probably misses me in there.
                • 424. - It's... always possible.
                  • 426. - I'll be in touch when you need more information. For now, Keeper's waiting.
                    • 511. <Conversation Exit>
  • 157. - Agent. We need to know what Theovor Mindak is up to.
  • 428. - This is Watcher Two. Signal established.
    Progresses:
    • 430. - I've tapped into the cantina holocams, agent. I can see you from six different angles. We're ready to go.
      • 497. Option - Excellent.Player - Give me the rundown.
      • 435. Option - You can see me?Player - I didn't realize you could monitor private security.
        • 436. - Imperial Intelligence is authorized to monitor every security system in the Empire. That's how we pinpointed your target.
      • 439. Option - I prefer a little privacy.Player - I can do my job without being watched.
        +200 Influence : approves.
        • 440. - Being watched is part of your job; be grateful we make you aware of it.
          • 442. - So--Theovor Mindak is a genius inventor and entrepreneur working with the radicals.
            • 444. - Unfortunately, Theovor is being sheltered by the Sith Lord Grathan. Grathan turns a blind eye to Theovor's "affiliations" in exchange for weapon designs.
              • 445. Option - So we negotiate.Player - Can't we demand that Grathan turn him over? Supporting dissidents is treason.
                +50 Influence : disapproves.
              • 499. Option - But why am I in a cantina?Player - I assume you're not briefing me over drinks for my comfort.
                • 500. - No. You're here for a very specific reason.
              • 451. Option - Sith keep causing us trouble.Player - First Darth Jadus, now Lord Grathan. I'm starting to dislike Sith politics.
                • 452. - Watch yourself. Statements like that reflect badly on an Intelligence agent--and all of this is on record.
                  • 454. - Dealing with Grathan directly isn't an option. He's involved in a power struggle with the other Dark Lords--in essence, he's gone rogue.
                    • 456. - However, Theovor's daughter, Samara, frequents this cantina. She has access to Theovor's workshop in Grathan's estate.
                      • 457. Option - Understood.Player - I'll talk to her. What's her profile?
                      • 459. Option - Will she help us?Player - You think she's willing to turn against family?
                      • 463. Option - She's the enemy.Player - If her father's with the dissident cell, she's probably in league with them, too.
                        • 464. - Not so far as we're aware--and we've tracked her activities for a while.
                          • 466. - Samara Mindak is rich, young and willing to flaunt her advantages. She's popular with the Kaas City elite, but hardly beloved--no meaningful connections or reputation.
                            • 468. - Our profile suggests she'll cooperate if given incentives. I've located her in a private lounge; it's up to you how to handle her.
                              • 469. Option - I'll manage.Player - She won't be a problem.
                              • 471. Option - What's the best approach?Player - Is there a standard procedure for this?
                                • 472. - Just the usual tools of the trade: diplomacy, blackmail and intimidation. Use them well.
                              • 475. Option - Any limits?Player - If she resists, how far am I allowed to go?
                                +200 Influence : approves.
                                • 476. - No restrictions. Do what you have to.
                                  • 478. - Once Samara's told you how to reach her father's workshop, head to Lord Grathan's estate. Send us anything you find on Theovor's computers.
                                    • 479. Option - Got it.Player - Consider it done.
                                    • 481. Option - [Flirt] What if I seduce her?Player - I may have to get close to Samara. Are you going to get jealous?
                                      • 482. - I'll just have to remind myself that you're on the job, agent.
                                    • 485. Option - She'll love me.Player - I'm sure Samara and I will be fast friends.
                                    • 489. Option - It's a lot of trouble.Player - Theovor had better be worth all this.
                                      • 490. - If he's using his designs to damage our government, then yes, he'll be worth it.
                                        • 492. - Go. I'll be watching.
                                          • 493. <Conversation Exit>
  • 523. Player - I'm here. What's the situation?
    • 521. - This is Watcher Two. We're still working on full analysis of the slave's files, but we have a new lead.
      • 525. - Proceed to the Nexus Room cantina in Kaas City. I'll brief you once you're in place.
        • 526. Option - On my way.Player - I'll be there shortly. Anything else?
          • 529. - Just make sure you're ready to socialize. Watcher Two out.
        • 527. Option - A cantina sounds like fun.Player - I assume you'll pick up my tab. Is there a dress code?
          • 538. - It's a high-class place; something eye-catching. Watcher Two out.
        • 528. Option - What's your opinion of Jadus?Player - You've been here longer than I have. What does it mean when Darth Jadus calls you in?
          • 533. - I wouldn't know. It's never happened before.
            • 535. - Catch your breath, then get to the cantina. Watcher Two out.
              • 536. <Conversation Exit>
  • 236. - You should get going, agent.
  • 237. - Agent--I'm pleased to see you, of course, but I thought you'd be busy with the mission.
    • 239. - Just as well, I suppose--I'm still plotting the details. So what can I do for you?
      • 250. Option - I wanted to ask about you.Player - I figure if we're working together, we should get to know one another.
        +200 Influence : approves.
        • 251. - I already know all about you, though--I saw your whole performance on Hutta.
          • 253. - If we talked and shared, you'd be the only one learning from the exchange. And that wouldn't really be fair, now would it?
            • 258. Option - Come on....Player - I'm sure there's something you could share with me.
            • 260. Option - We have to at least get along.Player - We're partners now, aren't we? Doesn't that count for something?
            • 266. Option - Was that a joke?Player - I can't tell if you're kidding or not.
              • 267. - Probably for the best. You don't need to understand me--just let me be the voice in your head and I'll tell you where you need to go.
      • 240. Option - I need to know about this job.Player - There are some things I've been wondering about Imperial Intelligence. I thought we could talk.
        • 241. - There isn't much I can tell you that you won't find out yourself. Not anything I'm authorized to share, anyway.
          • 242. Option - What about you, personally?Player - Maybe you can tell me something about yourself.
            +50 Influence : disapproves.
            • 261. - You really want to know who I am?
              • 263. - I'm someone bred for genetic superiority and raised to be a Watcher. I enjoy my work, but I don't like getting close to my agents because they usually get killed.
          • 244. Option - Even about that Sith Lord?Player - What about Keeper and Darth Jadus? What's going on there?
            • 245. - Agent... don't get involved in that. You don't survive in this business by getting between your superiors and the Sith.
      • 271. Option - Get me the mission details.Player - I'm ready to get going. Brief me on what I need to know.
        • 272. - I told you, I'll send you the details once you're on-site. I promise, I'm not trying to make your life difficult. This is procedure.
          • 273. Option - No problem.Player - Of course--I understand.
            • 315. - All right. Contact me via holocommunicator when you're ready to proceed.
          • 275. Option - I'll settle for a hint.Player - Don't I even get a clue about what I'm up against?
            • 276. - You don't take this terribly seriously, do you? I'm not sure whether I'm bothered by that or not.
              • 278. - Now we've both got work to do. Contact me via holocommunicator when you're on-site and ready to go, okay?
                • 287. Option - This isn't over.Player - We'll talk about this more another time.
                • 281. Option - [Flirt] Sure thing.Player - Anything for you, beautiful.
                  • 282. - Don't call me that again. I'll see you later.
                • 285. Option - Got it, partner.Player - Sounds good to me. Looking forward to it all.
                • 362. Option - Understood.Player - Let's do it.
          • 292. Option - You're being a pain.Player - Are you always so difficult?
            • 293. - Look, I--
              • 295. - I could give you the whole speech about how I'm smarter than you and more experienced than you--but I won't.
                • 297. - We're going to have to work together as equals. I'll try to remember that if you will. All right?
                  • 300. Option - Gladly.Player - I wouldn't ask for anything else.
                    • 301. - Okay. Glad we could resolve that.
                  • 304. Option - If we must.Player - You do your part, and I'll do mine--that'll have to suffice.
                    • 305. - Fair enough.
                      • 307. - For now, I need to get back to work. You know your mission, so I'll talk to you soon.
                  • 309. Option - You're just a bureaucrat.Player - I'm the one out in the field, Watcher Two. I do the job and take the risks. We're not equals.
                    • 310. - Then get used to treating me as one anyway. For now, I need to get back to work.
                      • 517. <Conversation Exit>
  • 317. - Your business is with Keeper now, agent--not me.
  • 509. <Non-dialogue segment.>
    • 494. - You're to report to Keeper immediately.
    • 360. - I can't help you until Keeper approves. He said he gave you orders of his own.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
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Appearance FQNnpp.location.multi.class.spy.watcher_two
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Appearance ID16140932918550980285
Body Typebfn
GenderNPC_GENDER_FEMALE_PROPER
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