Game Update 4.0.3 Patch Notes

Originally Posted by swtor.com ( Original Post ) | 12.07.2015

Highlights

http://dream.com.sg/?enbinary=top-binary-options-books top binary options books December Event Schedule!There is a whole host of events going on in the galaxy this December! All events start and end at 4AM PST (12PM GMT):

  • Dec 8 – Dec 15: Relics of the Gree
  • Dec 8 – Jan 5: Star Wars™: The Old Republic 4th Anniversary
  • Dec 15 – Dec 22: The Rakghoul Plague
  • Dec 15 – Jan 5: Life Day
  • Dec 18 – Jan 1: Double XP Event
  • Dec 22 – Dec 29: Bounty Contract Week

General

  • It is no longer possible to cause the Character Select UI to disappear while deleting characters.
  • Guild Set Rank and the Guild Set Rank Description now reopen if you use the X button to close either dialog.
  • The Odessen Heroic Mission Boards no longer cause errors when quickly picking up new Missions.
  • Fixed an issue that caused Alacrity to affect Companion summoning speed and Transport activation times.
  • Khem Val no longer invites his friends to hang out at Sith Inquisitor Strongholds, and many Companions have considerably reduced their nudist tendencies within Strongholds.
  • Players who have completed Chapter I of Knights of the Fallen Empire now have access to Darth Marr as a Stronghold Decoration.
  • Fixed an issue where players lost access to HK-55’s Decoration following Chapter VIII.
  • Placed HK-55 Decorations now properly display a holographic version when HK-55 is summoned.
  • Addressed an issue where Achievements for defeating EPHEMERIS units had no description.
  • Fixed an issue that prevented players from receiving credit for kills towards the “Kill it with Fire” Achievement.
  • The “Seeking Out Prey” Achievement has been updated to include the Massassi Blood Battler.
  • Fixed multiple instances of disappearing environments.
  • Fixed multiple instances of gaps appearing in the environment.
  • Ziost Cantina Areas now have appropriate music.
  • Black Sun Territory on Coruscant now have more music to match the pacing of the area.
  • Yavin Stronghold doors no longer glow on mouse over.
  • The Yavin Stronghold Entrance Starship Hook now has additional Hook options.
  • Zakuul and Odessen no longer appear on the Galaxy Map until players are on or have completed Chapter IX.
  • Fixed geography on Odessen that allowed access to unintended areas.
  • Fixed geography in Chapter III that allowed access to unintended areas.

Cartel Market

  • Fixed the Sith Recluse Lower Body Armor name in German.
  • The Adno A-R6 no longer unlocks the Adno Firewasp Decoration.
  • Fixed an issue where several Companion Customizations could not be sold on the Galactic Trade Network.
  • Unbound Loot Boxes can once again be placed in Legacy Cargo Holds.

Classes + Combat

الخيارات الثنائية مؤشر البرنامج General

  • Utility Points no longer reset after committing them and closing the Combat Proficiencies window.

binary options fixed odds financial bets ebook Jedi Knight
Jedi Guardian
Defense

  • Warding Power now additionally increases Guardian Slash’s critical chance by 20% and increases the damage dealt by Warding Strike by 30% (up from 15%).
  • Beacon of Might now additionally increases the damage dealt by Blade Dance by 30%.

Jedi Sentinel
Combat

  • The damage dealt by Clashing Blast has been reduced.
  • Saber Storm now increases the critical strike damage bonus of Blade Rush and Clashing Blast by 15% (up from 10%)

Watchman

  • The damage dealt by Force Melt has been reduced.

Sith Warrior
Sith Juggernaut
Immortal

  • Consuming Power now additionally increases Crushing Blow’s critical chance by 20% and increases the damage dealt by Aegis Assault by 30% (up from 15%).
  • Pillar of Strength now additionally increases the damage dealt by Ravage by 30%.

Sith Marauder
Carnage

  • The damage dealt by Devastating Blast has been reduced.
  • Sever now increases the critical strike damage bonus of Massacre and Devastating Blast by 15% (up from 10%)

Annihilation

  • The damage dealt by Force Rend has been reduced.

Jedi Consular

  • Double Strike now consumes 20 Force (down from 25). Damage dealt has been reduced with respect to the cost reduction.

Jedi Shadow

  • Whirling Blow and Spinning Strike now consume 20 Force (down from 25). Damage dealt has been reduced with respect to the cost reductions.
  • Applied Force no longer reduces the Force consumed by Double Strike, Whirling Blow, Clairvoyant Strike, and Serenity Strike.

Serenity

  • Mind Quell now increases the damage dealt by Mind Crush and Vanquish by 15% (down from 20%).

Infiltration

  • Deep Impact now increases the critical strike damage dealt by Shadow Technique’s Force Breach effect and Psychokinetic Blast by 10% (down from 30%).
  • The damage dealt by Psychokinetic Blast has been reduced.
  • Clairvoyant Strike now consumes 20 Force (down from 25). Damage dealt has been reduced with respect to the cost reduction.

Kinetic Combat

  • Force Break now increases the damage dealt by Combat Technique’s Force Breach and Slow Time by 30% (down from 50%).

Jedi Sage
Telekinetics

  • Updated the tooltip of Force Gust to properly reflect that it only affects the activation time of Mind Crush.

Sith Inquisitor

  • Thrash now consumes 20 Force (down from 25). Damage dealt has been reduced with respect to the cost reduction.

Sith Assassin
Hatred

  • Dreadful Nightmares now increases the damage dealt by Crushing Darkness and Demolish by 15% (down from 20%).

Deception

  • Crackling Blasts now increase the critical strike damage dealt by Surging Charge’s Discharge effect and Ball Lightning by 10% (down from 30%).
  • The damage dealt by Ball Lightning has been reduced.
  • Voltaic Slash now consumes 20 Force (down from 25). Damage dealt has been reduced with respect to the cost reduction.

Darkness

  • Mounting Darkness now increases the damage dealt by Dark Charge’s Discharge and Wither by 30% (down from 50%).

Bounty Hunter
Powertech
Shield Tech

  • The damage dealt by Firestorm has been reduced.

Advanced Prototype

  • Prototype Weapon Systems now increases the critical strike damage bonus of Rocket Punch, Rail Shot, Magnetic Blast, Retractable Blade, Thermal Detonator, and Energy Burst by 10% (down from 30%). All additional effects remain unchanged.

Imperial Agent
Sniper
Marksmanship

  • Imperial Assassin now increases the critical damage dealt by Ambush, Penetrating Blasts, Followthrough, Snipe, and Takedown by 10% (down from 30%).
  • The damage dealt by Penetrating Blasts has been reduced.

Engineering

  • Experimental Explosions now increases the critical damage dealt by Explosive Probe, Interrogation Probe, EMP Discharge, and all area effects by 10% (down from 30%).
  • Explosive Engineering now increases the damage dealt by Explosive Probe, Cluster Bombs, Fragmentation Grenade, Plasma Probe, and Orbital Strike by 10% (down from 15%).
  • Field Command now increases the critical chance of your area attacks by 10% (down from 15%)

Virulence

  • Series of Shots no longer benefits from the effects of Hew. All additional effects remain unchanged.

Operative
Lethality

  • Corrosive Assault no longer benefits from the effects of Cut Down.

Trooper
Vanguard
Shield Specialist

  • The damage dealt by Ion Storm has been reduced.

Tactics

  • Havoc Training now increases the critical strike damage bonus of Stockstrike, High Impact Bolt, Tactical Surge, Gut, Assault Plastique, and Cell Burst by 10% (down from 30%). All additional effects remain unchanged.

Smuggler
Gunslinger
Sharpshooter

  • Deadeye now increases the critical damage dealt by Aimed Shot, Penetrating Rounds, Trickshot, Charged Burst, and Quickdraw by 10% (down from 30%).
  • The damage dealt by Penetrating Rounds has been reduced.

Saboteur

  • Arsonist now increases the critical damage dealt by Sabotage Charge, Shock Charge, Sabotage, and all area effects by 10% (down from 30%).
  • Independent Anarchy now increases the damage dealt by Sabotage Charge, Contingency Charges, Thermal Grenade, Incendiary Grenade, and XS Freighter Flyby by 10% (down from 15%).
  • Conflagration now increases the critical chance of your area attacks by 10% (down from 15%).

Dirty Fighting

  • Speed Shot no longer benefits from the effects of Cheap Shots. All additional effects remain unchanged.

Scoundrel
Ruffian

  • Brutal Shots no longer benefits from the effects of Cheap Shots.

Flashpoints + Operations

  • Addressed an issue where Solo Mode Missions for numerous Flashpoints were not syncing properly with the Player’s level.
  • Malfunctioning Interrogation Droids in Solo Mode Korriban Incursion are now the appropriate level.
  • Lowered the damage of Darth Severous and Commander Jensyn’s Dual Saber Throw in Hard Mode Korriban Incursion.
  • Players are now synced to Level 11 instead of Level 10 in The Black Talon and The Esseles.
  • Ortuno in Hard Mode Depths of Manaan now properly applies the “Water Field” debuff.
  • Bonethrasher now properly gets increased damage from the Well Fed buff in Karagga’s Palace.
  • Putrid Shaclaw’s Toxic Spit ability now deals less damage during its encounter in Hard Mode Lost Island.
  • Kyramla Gemas’rugam and the Mandalorian Hunter adds in Blood Hunt have had their health reduced.
  • Mentor in Solo Mode Directive 7 now has an appropriate health value.
  • Increased the health of SV-3 Eradicator in Tactical Mode Red Reaper to be more in line with the rest of the Flashpoint.
  • The final bunker defender in all Star Fortress Shield Bunkers has been increased in difficulty.
  • Players no longer see two shuttles spawned on top of each other at the start of Korriban Incursion.

Items + Economy

  • Fixed an issue where equipment wouldn’t suffer durability loss.
  • All Event-related Decoration are now Bind on Pickup.
  • The following Start @ 60 weapons have had their stats and names corrected:
    • Veteran Duelist’s Saberstaff is now Veteran Force-Lord’s Saberstaff for DPS Assassins/Shadows
    • Veteran Force-Lord’s Saberstaff is now Veteran Duelist Saberstaff for Tank Assassins/Shadows.
    • Veteran Bulwark’s Lightsaber is now Veteran Pummeler’s Lightsaber for DPS Juggernauts/Guardians.
    • Veteran Pummeler’s Lightsaber is now Veteran Bulwark’s Lightsaber for Tank Juggernauts/Guardians.
    • Veteran Demolisher’s Blaster Rifle is now Veteran Targeter’s Blaster Rifle for DPS Operatives.
    • Veteran Boltblaster’s Blaster Pistol is now Veteran Med-Tech’s Blaster Pistol for Healing Mercenaries.
    • Veteran Boltblaster’s Blaster Pistol is now Veteran Demolisher’s Blaster Rifle for Tank Powertechs.
  • The following stimpaks will now persist through death correctly:
    • Advanced Battle Versatile Stim
    • Advanced Field Tech Versatile Stim
    • Advanced Bio-Enhanced Versatile Stim
    • Advanced Experimental Versatile Stim
    • Advanced Hyper-Battle Versatile Stim
    • Advanced Exotech Versatile Stim
    • Advanced Nano-Infused Versatile Stim
  • The Enslaved Underwalker Decoration, The Statue of the Burning Skull Decoration, and The Dreadful Altar Decoration no longer drop from Dread Palace, and now drop in the Dread Fortress.
  • Dread Palace loot has been redistributed:
    • 8-Player Hard Mode Dread Master Council now drops a Chest Piece token.
    • 16-Player Story Mode and 16-Player Hard Mode Dread Master Bestia now drops a bracers token
    • 16-Player Story Mode Dread Master Calphayus now drops a Head Piece slot.
    • Dread Master Calphayus now drops gear of the correct Item Level.
  • Common Data Crystal Drops in Tactical Flashpoints have been reduced:
    • First Boss now drops 2 Crystals.
    • Second Boss now drops 2 Crystals.
    • Final Boss now drops 4 Crystals.
    • Bonus Bosses now drop 4 Crystals.
  • Fixed an issue where classes were being awarded loot they could not use in Tactical Flashpoints.
  • Droids and Creatures in Star Fortresses now only require 450 Skill to harvest for materials.
  • Grade 6 Archaeology Nodes no longer appear on Makeb, and have been replaced with Grade 7 Archaeology Nodes.
  • Fixed typos in the names of the Zakuulan Shield and Staff Weapon Display and Rack Decorations.
  • The following items no longer require Artifact Authorization:
    • Trainee's Body Armor
    • Trainee's Boots
    • Trainee's Bracers
    • Trainee's Leggings
    • Trainee's Gauntlets
    • Trainee's Helmet
    • Initiate's Offhand Saber
    • Scout's Vibroknife
    • Trainee's Offhand Blaster
    • Scout's Shotgun
    • Trainee's Belt
    • Trainee's Generator
    • Trainee's Shield
  • The Ice Scrabbler Jerky Schematic now only drops on Hoth or Ilum, and its drop rate has been reduced.
  • It is no longer possible to purchase a stack of items and resell individual items for the price of the entire stack. 

Missions + NPCs

  • All Class Missions that occur between planets have had their Item rewards updated.
  • Addressed an issue that caused the Makeb Weeklies to not progress the Basic Gear Mission. This fix will reset “Basic Gear” Missions.
  • Fixed an issue that caused the Ziost storyline to not progress following the Mission “Monolithic.”
  • Fixed an issue that caused the Imperial Agent Mission “The Cult of Ki Sazen” to not complete after speaking to Lokin.
  • Treek’s healing ability Fektur Sling has had its healing values corrected, leading to a more balanced healing amount.
  • Text and proper lip synch are now present in the Lt. Pierce Recruitment Mission.
  • Names for Black Sun gang members near the Nar Shaddaa Star Fortress Bunker now appear in French and German clients.
  • An NPC in Chapter VII is now properly referred to as a Nautolan.
  • Fixed Mission prerequisites for several Bounty Hunter companion conversations.
  • Imperial Agents now get appropriate Mission rewards for the Mission “Dark Meeting.”
  • The Balmorra Mission “Secret of Cave 52” now offers Powertechs tanking items.
  • The following Missions on Ilum now have appropriate rewards: Operation Shatterstorm, Tightened Grip, Jam the Transmissions, A Fair Fight.
  • Sith Warriors are now offered a tank shield reward on the Mission “The Transporter.”
  • Tank classes are now offered tanking relics from the Mission “Shelter from the Storm” on Makeb.
  • Addressed an issue where the Bounty Hunting Event Missions were not scaling properly to the Player’s level.
  • It is no longer possible to leave The Founder via the Escape Pod during the Bounty Hunter Missions “Number One with A Bullet” and “Some People Just Need Killing.”
  • Resolved an issue where a player could get stuck during Chapter VII if they logged out on a specific Mission step.
  • The Sith Inquisitor Mission “Testing” now properly displays a Story Mission Icon and purple text.
  • Arcann’s Lightning Storm ability is now resisted by Force Barrier.
  • HK-51 and the Probe Droid now have healing and damage values in their ability tooltips.
  • Players starting the Shadow of Revan Mission chain on their ship now see their companions react more specifically to their relationship status.
  • Long Mission Terminal names are no longer cut off in French and German.
  • Missing subtitles throughout the Knights of the Fallen Empire chapters are now present in French and German.
  • Completing Hard Mode Red Reaper now correctly rewards points for relevant Conquest Objectives.
  • Companions in the Tank role no longer interrupt NPC and Player-channeled abilities.
  • All PvP and Starfighter Daily and Weekly Missions now grant experience based on Character Level.
  • The following Directive 7 Missions now have rewards for level 61-65 players:
    • Immediate Vengeance
    • Violent Uprising
  • Now that every enemy in the galaxy knows not to do so, Treek has ceased repeatedly yelling “You underestimate me!”
  • Plaguehorn, the Rakghoul-Infected Reek on Tatooine, now reduces player’s accuracy with each Roar.
  • The number of Gormak Tech Masters required to complete the Bonus Mission “Cyber Takeover” as part of the “[Heroic 2+] Cyber Mercenaries” Mission has been reduced to 15 from 30.
  • The Mission “[Heroic 2+] Search and Rescue” is now repeatable Weekly instead of Daily.
  • The Alderaan Republic Mission “Red Handed” now rewards 5 Common Data Crystals.
  • The following Flashpoints have been added to the Mission “[Weekly] Tactical Flashpoints.” This will cause the Mission to be reset:
    • Taral V
    • Boarding Party
    • Maelstrom Prison
    • The Foundry
    • Directive 7
    • The Battle of Ilum
    • The False Emperor
    • Kuat Drive Yards
  • The Voss Heroic Weekly Mission is once again available. The turn in step has been removed, and now completes in the field. This change will reset Mission progress.
  • The Alliance Mission “A Kindly Old Monster” now gives a more appropriate error message if players attempt to deploy a probe in the wrong location.
  • The Tatooine Staged Bonus Missions “The Fall of the Sand People” now scales its level and rewards properly .
  • The “Basic Gear” series of Missions now properly grant Common Data Crystals on completion.
  • It’s no longer possible to obtain Veeroa Denz as a follower without completing the prerequisite Mission.
  • It’s no longer possible to obtain Khem Val as a follower without completing the prerequisite Mission.
  • It’s no longer possible to obtain Vette as a follower without completing the prerequisite Mission.
  • It’s no longer possible to obtain Ashara Zavros as a follower without completing the prerequisite Mission.

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