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Game Update 4.0.1a Patch Notes

Originally Posted by swtor.com ( Original Post ) | 11.4.2015

General

  • Multiple server side performance and logging-related changes.

Missions + NPCs

  • Imperial Agents are now able to summon SCORPIO from the Companions & Contacts UI if she has been acquired.
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Game Update 4.0.1 Patch Notes

Originally Posted by swtor.com ( Original Post ) | 10.27.2015

Highlights

  • Knights of the Fallen Empire is now live! The latest evolution of storytelling in Star Wars™: The Old Republic™ is now available for free to all Subscribers!

General

  • Logging out while using a taxi no longer removes Level Sync.
  • Due to a massive improvements in homeworld defenses, it is no longer possible to reach an opposing faction’s planet.
  • The Experience Boost attached to the Early Access In-Game Mail is now Bind on Pickup as intended.

Cartel Market

  • Artifact items purchased from the Cartel Market no longer require Artifact Authorization.

Classes + Combat

Jedi Consular
Jedi Shadow
Utility

  • Motion Control now properly reduces the movement speed of targets affected by Force Slow by an additional 20%.

Trooper
Commando

  • Medical Probe has been returned! You will need to visit a Trainer in order to relearn the ability.

Items + Economy

  • The following items have had their stats corrected:
    • Outlander Med-Tech's Belt MK-6
    • Outlander Mender's Belt MK-6
    • Outlander Force-Healer's Belt MK-6
    • Outlander Force-Healer's Robe MK-6
    • Outlander Mender's Jacket MK-6
    • Outlander Med-Tech's Body Armor MK-6
    • Outlander Force-Healer's Headgear MK-6
    • Outlander Med-Tech's Helmet MK-6
    • Outlander Mender's Headgear MK-6
    • Outlander Force-Healer's Boots MK-6
    • Outlander Med-Tech's Boots MK-6
    • Outlander Mender's Boots MK-6
    • Outlander Mender's Gloves MK-6
    • Outlander Med-Tech's Gauntlets MK-6
    • Outlander Force-Healer's Gloves MK-6
    • Outlander Mender's Leggings MK-6
    • Outlander Med-Tech's Legplates MK-6
    • Outlander Force-Healer's Lower Robe MK-6
    • Outlander Force-Healer's Cuffs MK-6
    • Outlander Mender's Bracers MK-6
    • Outlander Med-Tech's Vambraces MK-6
  • The following items have had their modification window images corrected:
    • Outlander Med-Tech's Belt MK-6
    • Outlander Mender's Belt MK-6
    • Outlander Force-Healer's Belt MK-6
    • Outlander Force-Healer's Robe MK-6
    • Outlander Mender's Jacket MK-6
    • Outlander Med-Tech's Body Armor MK-6
    • Outlander Force-Healer's Headgear MK-6
    • Outlander Med-Tech's Helmet MK-6
  • The following Artifice items no longer require Armstech component and instead require Artifice components:
    • Defiant Onslaught Saberstaff MK-16
    • Defiant Onslaught Lightsaber MK-16
    • Defiant Onslaught Focus MK-16
    • Defiant Onslaught Generator MK-16
    • Defiant Mender Lightsaber MK-16
    • Defiant Mender Focus MK-16
    • Defiant Mender Generator MK-16
    • Defiant Asylum Saberstaff MK-16
    • Defiant Asylum Lightsaber MK-16
    • Defiant Asylum Force Shield MK-16
    • Defiant Asylum Tech Shield MK-16
    • Defiant Onslaught Saberstaff MK-26
    • Defiant Onslaught Lightsaber MK-26
    • Defiant Onslaught Focus MK-26
    • Defiant Onslaught Generator MK-26
    • Defiant Mender Lightsaber MK-26
    • Defiant Mender Focus MK-26
    • Defiant Mender Generator MK-26
    • Defiant Asylum Saberstaff MK-26
    • Defiant Asylum Lightsaber MK-26
    • Defiant Asylum Force Shield MK-26
    • Defiant Asylum Tech Shield MK-26
    • Exarch Onslaught Saberstaff MK-26
    • Exarch Onslaught Lightsaber MK-26
    • Exarch Onslaught Focus MK-26
    • Exarch Onslaught Generator MK-26
    • Exarch Mender Lightsaber MK-26
    • Exarch Mender Focus MK-26
    • Exarch Mender Generator MK-26
    • Exarch Asylum Saberstaff MK-26
    • Exarch Asylum Lightsaber MK-26
    • Exarch Asylum Force Shield MK-26
    • Exarch Asylum Tech Shield MK-26
  • The following items now have a level 17 level requirement, and have their correct stats:
    • Aftermarket Bulwark's Chestguard MK-3
    • Aftermarket Bulwark's Boots MK-3
    • Aftermarket Bulwark's Gauntlets MK-3
    • Aftermarket Bulwark's Headgear MK-3
    • Aftermarket Bulwark's Greaves MK-3
    • Aftermarket Bulwark's Belt MK-3
    • Aftermarket Bulwark's Armguards MK-3
    • Aftermarket Bulwark's Lightsaber MK-3
    • Aftermarket Bulwark's Shield MK-3
    • Aftermarket Bulwark's Device MK-3
    • Aftermarket Bulwark's Package MK-3
  • The following crafted items have had their schematic costs updated to use components, and the crafting time for them has been reduced.
    • Grade 2 Ship Armor
    • Grade 4 Ship Armor
    • ArMek Ship Armor
    • Sienar Systems Beam Charger
    • Grade 2 Beam Generator
    • Grade 4 Beam Generator
    • Improved Electronic Warfare Pod
    • Grade 2 Missile Magazine
    • Grade 4 Missile Magazine
    • Kuat Drive Yards Missile Magazine
    • Concussion Missile Magazine
    • Grade 2 Energy Shield
    • Grade 4 Energy Shield
    • Quellegh Industrial Energy Shield
    • Deflector Shield
    • Grade 2 Shield Regenerator
    • Grade 4 Shield Regenerator
    • Hoersch-Kessel Shield Regenerator
  • Level 10-50 Prototype Absorb Augments now have a chance to unlock the Artifact version when Reversed Engineered.
  • All Mission-granted leveling lockboxes that were bind on equip are now bind on pickup.
  • All Mission-granted leveling items that were legacy bound are now bind on pickup.
  • All Treek equipment can now be worn by all Companions.
  • Vanguards and Powertechs now have the option of receiving a Tank lockbox when completing the Mission “Item Modification.”
  • The Dune Stalker Rocket Pack now properly activates when using Rocket-Type abilities.
  • Item names for MK-4 Exarch weapons now properly appear in localized clients.

Missions + NPCs

  • Inquisitors and Warriors who were mission Class Missions have had the Missions restored.
  • All [Heroic 2+] Missions now appear properly in French and German
  • Nico Okarr and the Akk Dog are now available throughout Knights of the Fallen Empire if they are unlocked prior to starting Chapter I: The Hunt.
  • All Companions now properly transfer old Reputation values into Influence. This fix applies retroactively to players who have already encountered older Companions in Knights of the Fallen Empire.
  • Players who completed “Death before Dishonor” and chose to recruit the Companion have had the Companion added to their Alliance.
  • Troopers no longer end up with two Yuuns.
  • Makeb and Voss Heroic Missions now award the appropriate Reputation Tokens.
  • Voss Heroic Missions have been updated to award the correct amount of Experience and Credits for the player’s level.
  • Corso Riggs now uses a single Blaster Pistol, and his starting gear includes a Blaster Pistol instead of a Blaster Rifle.
  • Andronikos Revel now uses dual Blaster Pistols.
  • Players who unlock Nico Okarr with the Encrypted Holocommunicator are no longer able to use Travel to Contact to access Odessen prior to the completion of Chapter IX.
  • Players who select [Back] after turning in a smuggled goods crate to Hylo Visz are now able to directly exit the conversation without having to pick an additional dialogue option.
  • Droid items no longer drop from random World Bosses.
  • Players who board their ship during the “Board Your Personal Starship” step of the Mission “To Find a Findsman” now have the full set of planets on their Galaxy Map.
  • Players can no longer escape out of the first cinematic in Chapter VI without getting a prompt to leave the area.
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Game Update 4.0a Patch Notes

Originally Posted by swtor.com ( Original Post ) | 10.22.2015

General

  • Players who have completed Chapters I-IX now have the complete Galaxy Map available to them.
  • Players who do not have Knights of the Fallen Empire can no longer access Knights of the Fallen Empire areas and Chapters.
  • The highly sought C2-N2 has been restored to players.
  • Players who were on a Class Mission with a Companion as a guest now have the correct version of that companion.
  • Companion equipment that was not returned to players with the release of Game Update 4.0 has been properly returned. Additionally, all players have been given the new starting gear for Companions that they unlocked prior to Game Update 4.0.

Cartel Market

  • Start At 60 Tokens are now available on the Cartel Market*! These Tokens can be purchased on the Cartel Market and used or sold on the Galactic Trade Network. Subscribers who begin Characters at Level 60 are given 3 Crew Skills, Preferred Players are given 2 Crew Skills, and Free To Play players are given 1. Please note that these Tokens do not grant access to Knights of the Fallen Empire or any previous expansion.

    *Tokens will be available after the standard Cartel Market refresh and not with the release of the patch.

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Game Update 4.0: Knights of the Fallen Empire Early Access Patch Notes

Originally Posted by swtor.com ( Original Post ) | 10.19.2015

Knights of the Fallen Empire*

*Knights of the Fallen Empire content is only available to players who are eligible for the four Knights of the Fallen Empire subscriber rewards by having been a subscriber on August 10th, August 31st, September 30th, and October 19th, 2015. All other subscribers will be able to access the content on October 27th, 2015.

All classes can now reach Level 65!

New Ongoing Storyline! Knights of the Fallen Empire begins an epic, new storyline at level 60, with nine, action-packed Chapters. Regular Chapter releases continue the story starting in Early 2016. (Subscription Required)

Start at Level 60! Jump right into the action of Knights of the Fallen Empire with the option to begin the game at level 60! (Subscription Required)

New Player Tutorial! Chapter I introduces you to your class’s abilities and eases you into combat while the story unfolds. Veteran players can disable the Tutorial via the Menu.

New Planet: Zakuul! The new seat of power in the galaxy! Skyscrapers reach toward the stars while surrounded by a vast and savage swamp.

New Companions! Unlock new Companions over the course of the first nine Chapters of Knights of the Fallen Empire.

Begin your Alliance! Continue your adventure after Chapter IX by recruiting Companions to grow your Alliance.

New Flashpoint: Star Fortress! Conquer the new Flashpoint and liberate the Galaxy from the grasp of the Eternal Empire!

Highlights

New 1-60 Leveling Experience! Leveling from level 1 has never been more exciting! You can now reach Level 60 by doing Main Story Arc Missions and Planetary Arc Missions.

Reworked Primary Stats! The four primary stats Strength, Willpower, Cunning, and Aim have all been replaced by a single stat called Mastery. For this and other stat changes, see the Classes + Combat section below.

New System: Level Sync! Adventure with other players with Level Sync! Get level appropriate Experience and Mission rewards while grouping with other players on the core worlds, while retaining all of your abilities! Those womp rats won’t know what hit them!

Legacy-Wide Datacrons Now Live! Found Datacrons now grant stat bonuses to every character in your Legacy! You can track your Datacron progress in the Legacy window.

Flashpoint and Operation Revamp! Flashpoints and Operations have been revisited and updated! New Modes are now available for many older Flashpoints, and many others are now available at max Level. See the Flashpoints + Operations section for full details!

Ranked Arena Season 6 has come to an end! Season 6 has come to a glorious conclusion! You can use your Season 6 Tokens to purchase rewards from the vendor in the Combat section of either Fleet.

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