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cnv.location.hoth.class.jedi_consular.dr_jurnak

  • 132. - C-come to watch me freeze, have you? Just g-go.
  • 131. - Why isn't my escort here yet?
  • 1. - Ha! Yes, you. Too late!
    • 3. - I heard you were coming after the regenerative armor, and I've destroyed my notes! You'll learn nothing!
      • 4. Option - Who warned you?Player - I want the name of your informant. Now.
      • 5. Option - This is a chance to join us.Player - This lab is surrounded, doctor. You may want to rethink which side you're on.
      • 8. Option - Oh, I think I will.Player - Tell me what I want to know.
        • 9. - You--you don't scare me!
          • 13. <Non-dialogue segment.>
            • 21. - We're secure. The guards are lost, but two of my guys are missing, too. We're looking for them.
            • 22. - All clear. Lot of dead guards out there, but we're pretty banged up, too.
              • 12. - I claim immunity! Under Section 1138 of your Republic Charter, you cannot coerce or harm a political prisoner!
                • 29. - Uh-huh. But Hoth isn't in the Republic, now is it?
                  • 35. Option - I still follow the law.Player - Rest assured, we are always mindful of the canons of the Republic.
                    • 38. - I don't know, Jedi. Hang him up in a wampa cave, and he might start talking....
                      • 50. - But... you wouldn't dare! You're bluffing!
                        • 54. Option - Yes, he is. Let's negotiate.Player - Enough, Lieutenant. Doctor, helping us could make the difference between being a Republic prisoner, or a "guest." +50
                          • 162. - Well, I... I'd want private quarters. With a lab. And HoloNet access!
                            • 163. Option - I'll try.Player - I can't guarantee everything, but Jedi recommendations carry a lot of weight.
                              +200 Influence : approves.
                              • 167. - Hmph. I didn't expect you to be so reasonable. Now, the armor.
                            • 164. Option - Done. Now talk.Player - You'll have them. Once you hold up your end of the bargain.
                              +200 Influence : approves.
                              • 174. - Very well. You're fortunate I have such an excellent memory.
                            • 165. Option - No HoloNet access.Player - A lab, maybe, but you can't be trusted with the HoloNet.
                              • 166. - Oh, fine. I'll have to make do. Now, I suppose you want to know about the armor.
                        • 51. Option - Oh, he does it all the time.Player - The lieutenant hasn't hung anyone in a wampa cave for, oh, days now. He's getting withdrawal.
                          +200 Influence : approves.
                        • 56. Option - I like that idea.Player - A spell in a wampa cave might do him good....
                          +50 Influence : disapproves.
                          +200 Influence : approves.
                  • 36. Option - [Force Persuade] Talk. Now.Player - Tell me all you know about the armor Valon stole.
                    +50 Influence : disapproves.
                    • 46. - Yes, I--I must tell you all about the armor.
                      • 124. - The armor's healing function is impressive... see, this is based upon it. But the armor itself... can be overstressed.
                  • 37. Option - That means I can coerce you.Player - Ever watch a mind being broken by the Force, doctor? It's quite horrific.
                    • 40. - Uh, yeah. So you'd better... talk fast.
                      • 42. - What? You can't! My mind is all I have!
                        • 44. Option - Help me out here.Player - I don't wish to harm you, but you're not giving me a choice.
                        • 43. Option - Then give me what I want.Player - Tell me about the armor, and I'll leave you alone.
                          • 49. - All right! I'll tell you what you wish to know! Emperor forgive me.
                        • 45. Option - Pity. You're about to lose it.Player - That's a shame. But what's one more insane scientist in the Empire? +200
                          +200 Influence : approves.
                          +50 Influence : greatly disapproves.
                          +50 Influence : disapproves.
                          • 47. - Whoa, whoa! Jedi, take it easy!
                            • 65. - No! Don't! I'll tell you everything! Just--no more!
                              • 67. - You know Valon's armor has a unique healing function, yes? But that function can be... overstressed.
                                • 75. - If Valon was mortally injured several times, quickly, the healing function would shut down, leaving him vulnerable.
                                  • 77. Option - Is that the only answer?Player - Can the armor's healing functions be shut down any other way?
                                    • 83. - No, they are too sophisticated. This is a crude method, but it will work.
                                  • 76. Option - No easy task.Player - Valon is a powerful opponent. Defeating him over and over will be difficult.
                                    • 79. - But you already beat him once--and that armor must be destroyed!
                                  • 161. Option - I look forward to trying it.Player - Sounds like a good excuse for action.
                                    +200 Influence : approves.
                                    • 86. - Sorry to interrupt, LT. We've spotted a group of Valon's men.
                                      • 88. - They're headed for a scavenger's camp. Should we engage them now? Or wait for you?
                                        • 93. Option - Wait until I get there.Player - Cut off their escape route and hold back until I arrive. +100
                                        • 92. Option - Thoughts, Lieutenant?Player - I'm open to your opinion on this.
                                        • 91. Option - Attack now.Player - Take them by surprise. I'll be along shortly to finish the task.
                                          • 94. - Yes, sir. I'll pass it on.
                                            • 101. - Wait! Your Republic Charter states prisoners must be cared for. Without my equipment, this lab will soon freeze!
                                              • 102. <Non-dialogue segment.>
                                                • 103. - Forget it. I'm down two men already; I'm not wasting another to escort you home.
                                                • 104. - My people are walking wounded. I can't waste manpower escorting something like you.
                                                  • 105. Option - We must obey the law.Player - If we ignore the Republic Charter we're no better than him. You can spare one man. +150
                                                    +200 Influence : approves.
                                                  • 106. Option - I'm in charge. We save him.Player - Lieutenant Iresso, assign someone to escort this man to safety. That's an order. +150
                                                    +200 Influence : approves.
                                                    • 112. - Okay, okay. I'll send someone for him. But we'd better get to that camp.
                                                  • 107. Option - I agree. We leave him.Player - Nobody forced you to destroy your equipment, doctor. Goodbye. +150
                                                    +50 Influence : disapproves.
                                                    +200 Influence : approves.
                                                    • 111. - As a prisoner, I demand that you--w--wait! Come back!
                                                      • 119. <Non-dialogue segment.>
                                                        • 181. <Conversation Exit>
                                                        • 182. <Conversation Exit>
  • 130. - Get out, will you! I have work to do!
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.hoth.class.jedi_consular.dr_jurnak
Other Sites:
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            "Text": "I heard you were coming after the regenerative armor, and I've destroyed my notes! You'll learn nothing!",
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                "deMale": "Das Labor ist umstellt, Doktor. Ihr solltet besser \u00fcberdenken, auf welcher Seite Ihr steht.",
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            "Text": "Never! I serve the Empire!",
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                "frMale": "Jamais ! Je sers l'Empire !",
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            "Text": "I claim immunity! Under Section 1138 of your Republic Charter, you cannot coerce or harm a political prisoner!",
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                "frMale": "Je fais valoir mon immunit\u00e9 ! D'apr\u00e8s l'article 1138 de votre Charte de la R\u00e9publique, vous n'avez pas le droit de maltraiter un prisonnier politique !",
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            "Text": "We're secure. The guards are lost, but two of my guys are missing, too. We're looking for them.",
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                "frMale": "Le p\u00e9rim\u00e8tre est s\u00e9curis\u00e9. Les gardes sont perdus, mais deux de mes gars ont disparu aussi. On s'est mis \u00e0 leur recherche.",
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            "Text": "All clear. Lot of dead guards out there, but we're pretty banged up, too.",
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                "frMale": "On est bons. On a tu\u00e9 pas mal de gardes, mais on a pas mal souffert, nous aussi.",
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            "SpeakerB62Id": "MBn5yVF",
            "Text": "Uh-huh. But Hoth isn't in the Republic, now is it?",
            "LocalizedText": {
                "enMale": "Uh-huh. But Hoth isn't in the Republic, now is it?",
                "frMale": "Oh, mais Hoth ne fait pas partie de la R\u00e9publique, pas vrai ?",
                "frFemale": "Oh, mais Hoth ne fait pas partie de la R\u00e9publique, pas vrai ?",
                "deMale": "Uh-huh. Aber Hoth ist nicht die Republik, nicht wahr?",
                "deFemale": "Uh-huh. Aber Hoth ist nicht die Republik, nicht wahr?"
            },
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Rest assured, we are always mindful of the canons of the Republic.",
            "LocalizedText": {
                "enMale": "Rest assured, we are always mindful of the canons of the Republic.",
                "frMale": "Ne vous inqui\u00e9tez pas, nous ne violerons pas les lois de la R\u00e9publique.",
                "frFemale": "Ne vous inqui\u00e9tez pas, nous ne violerons pas les lois de la R\u00e9publique.",
                "deMale": "Seid versichert, wir befolgen die Grunds\u00e4tze der Republik immer.",
                "deFemale": "Seid versichert, wir befolgen die Grunds\u00e4tze der Republik immer."
            },
            "LocalizedOptionText": {
                "enMale": "I still follow the law.",
                "frMale": "J'appliquerai n\u00e9anmoins la loi.",
                "frFemale": "J'appliquerai n\u00e9anmoins la loi.",
                "deMale": "Ich befolge dennoch das Gesetz.",
                "deFemale": "Ich befolge dennoch das Gesetz."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me all you know about the armor Valon stole.",
            "LocalizedText": {
                "enMale": "Tell me all you know about the armor Valon stole.",
                "frMale": "Dites-moi tout ce que vous savez sur l'armure que Valon a vol\u00e9e.",
                "frFemale": "Dites-moi tout ce que vous savez sur l'armure que Valon a vol\u00e9e.",
                "deMale": "Erz\u00e4hlt mir alles, was Ihr \u00fcber die R\u00fcstung wisst, die Valon gestohlen hat.",
                "deFemale": "Erz\u00e4hlt mir alles, was Ihr \u00fcber die R\u00fcstung wisst, die Valon gestohlen hat."
            },
            "LocalizedOptionText": {
                "enMale": "[Force Persuade] Talk. Now.",
                "frMale": "[Convaincre par la Force] Parlez. Maintenant.",
                "frFemale": "[Convaincre par la Force] Parlez. Maintenant.",
                "deMale": "[Macht-\u00dcberreden] Redet. Jetzt.",
                "deFemale": "[Macht-\u00dcberreden] Redet. Jetzt."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Ever watch a mind being broken by the Force, doctor? It's quite horrific.",
            "LocalizedText": {
                "enMale": "Ever watch a mind being broken by the Force, doctor? It's quite horrific.",
                "frMale": "Vous avez d\u00e9j\u00e0 vu un esprit bris\u00e9 par la Force, docteur ? C'est vraiment horrible.",
                "frFemale": "Vous avez d\u00e9j\u00e0 vu un esprit bris\u00e9 par la Force, docteur ? C'est vraiment horrible.",
                "deMale": "Schon mal gesehen, wie ein Verstand von der Macht gebrochen wird, Doktor? Ziemlich \u00fcbel.",
                "deFemale": "Schon mal gesehen, wie ein Verstand von der Macht gebrochen wird, Doktor? Ziemlich \u00fcbel."
            },
            "LocalizedOptionText": {
                "enMale": "That means I can coerce you.",
                "frMale": "Je peux donc vous forcer \u00e0 parler.",
                "frFemale": "Je peux donc vous forcer \u00e0 parler.",
                "deMale": "Das bedeutet, ich kann Euch zwingen.",
                "deFemale": "Das bedeutet, ich kann Euch zwingen."
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            "SpeakerB62Id": "MBn5yVF",
            "Text": "I don't know, Jedi. Hang him up in a wampa cave, and he might start talking....",
            "LocalizedText": {
                "enMale": "I don't know, Jedi. Hang him up in a wampa cave, and he might start talking....",
                "frMale": "Je sais pas, Jedi. On pourrait le pendre dans la grotte d'un wampa. \u00c7a le d\u00e9ciderait peut-\u00eatre \u00e0 parler...",
                "frFemale": "Je sais pas, Jedi. On pourrait le pendre dans la grotte d'un wampa. \u00c7a le d\u00e9ciderait peut-\u00eatre \u00e0 parler...",
                "deMale": "Ich wei\u00df nicht, Jedi. Wenn wir ihn in einer Wampah\u00f6hle aufh\u00e4ngen, redet er vielleicht ...",
                "deFemale": "Ich wei\u00df nicht, Jedi. Wenn wir ihn in einer Wampah\u00f6hle aufh\u00e4ngen, redet er vielleicht ..."
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            "SpeakerB62Id": "MBn5yVF",
            "Text": "Uh, yeah. So you'd better... talk fast.",
            "LocalizedText": {
                "enMale": "Uh, yeah. So you'd better... talk fast.",
                "frMale": "Euh, ouais. Alors vous feriez mieux de parler... et vite.",
                "frFemale": "Euh, ouais. Alors vous feriez mieux de parler... et vite.",
                "deMale": "\u00c4h, ja. Also Ihr ... sprecht besser schnell.",
                "deFemale": "\u00c4h, ja. Also Ihr ... sprecht besser schnell."
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            "SpeakerB62Id": "DyHIAB9",
            "Text": "What? You can't! My mind is all I have!",
            "LocalizedText": {
                "enMale": "What? You can't! My mind is all I have!",
                "frMale": "Quoi ? Vous n'avez pas le droit ! Mon esprit est tout ce que j'ai !",
                "frFemale": "Quoi ? Vous n'avez pas le droit ! Mon esprit est tout ce que j'ai !",
                "deMale": "Was? Das d\u00fcrft Ihr nicht! Mein Verstand ist alles, was ich habe!",
                "deFemale": "Was? Das d\u00fcrft Ihr nicht! Mein Verstand ist alles, was ich habe!"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me about the armor, and I'll leave you alone.",
            "LocalizedText": {
                "enMale": "Tell me about the armor, and I'll leave you alone.",
                "frMale": "Parlez-moi de l'armure et je vous laisserai tranquille.",
                "frFemale": "Parlez-moi de l'armure et je vous laisserai tranquille.",
                "deMale": "Erz\u00e4hlt mir von dieser R\u00fcstung, und ich lasse Euch in Ruhe.",
                "deFemale": "Erz\u00e4hlt mir von dieser R\u00fcstung, und ich lasse Euch in Ruhe."
            },
            "LocalizedOptionText": {
                "enMale": "Then give me what I want.",
                "frMale": "Alors dites-moi ce que je veux savoir.",
                "frFemale": "Alors dites-moi ce que je veux savoir.",
                "deMale": "Dann gebt mir, was ich will.",
                "deFemale": "Dann gebt mir, was ich will."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't wish to harm you, but you're not giving me a choice.",
            "LocalizedText": {
                "enMale": "I don't wish to harm you, but you're not giving me a choice.",
                "frMale": "Je ne veux pas vous faire de mal, mais vous ne me laissez pas le choix.",
                "frFemale": "Je ne veux pas vous faire de mal, mais vous ne me laissez pas le choix.",
                "deMale": "Ich m\u00f6chte Euch nicht schaden, aber Ihr lasst mir keine Chance.",
                "deFemale": "Ich m\u00f6chte Euch nicht schaden, aber Ihr lasst mir keine Chance."
            },
            "LocalizedOptionText": {
                "enMale": "Help me out here.",
                "frMale": "Mettez-y du v\u00f4tre.",
                "frFemale": "Mettez-y du v\u00f4tre.",
                "deMale": "Ihr m\u00fcsst mir hier helfen.",
                "deFemale": "Ihr m\u00fcsst mir hier helfen."
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's a shame. But what's one more insane scientist in the Empire?",
            "LocalizedText": {
                "enMale": "That's a shame. But what's one more insane scientist in the Empire?",
                "frMale": "C'est dommage. Mais un savant fou de plus ou de moins du c\u00f4t\u00e9 de l'Empire...",
                "frFemale": "C'est dommage. Mais un savant fou de plus ou de moins du c\u00f4t\u00e9 de l'Empire...",
                "deMale": "Zu schade. Dann hat das Imperium bald einen verr\u00fcckten Wissenschaftler mehr.",
                "deFemale": "Zu schade. Dann hat das Imperium bald einen verr\u00fcckten Wissenschaftler mehr."
            },
            "LocalizedOptionText": {
                "enMale": "Pity. You're about to lose it.",
                "frMale": "Dommage, car vous allez bient\u00f4t le perdre.",
                "frFemale": "Dommage, car vous allez bient\u00f4t le perdre.",
                "deMale": "Ihr seid drauf und dran, ihn zu verlieren.",
                "deFemale": "Ihr seid drauf und dran, ihn zu verlieren."
            },
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                "QvXyUBG": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> greatly disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve grandement.",
                        "frFemale": "<<1>> d\u00e9sapprouve grandement.",
                        "deMale": "<<1>> ist absolut dagegen.",
                        "deFemale": "<<1>> ist absolut dagegen."
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                },
                "lHpoXyM": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "DyHIAB9",
            "Text": "Yes, I--I must tell you all about the armor.",
            "LocalizedText": {
                "enMale": "Yes, I--I must tell you all about the armor.",
                "frMale": "Oui, je... je vais tout vous dire sur l'armure.",
                "frFemale": "Oui, je... je vais tout vous dire sur l'armure.",
                "deMale": "Ja, i-ich muss Euch alles \u00fcber die R\u00fcstung erz\u00e4hlen.",
                "deFemale": "Ja, i-ich muss Euch alles \u00fcber die R\u00fcstung erz\u00e4hlen."
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            "SpeakerB62Id": "MBn5yVF",
            "Text": "Whoa, whoa! Jedi, take it easy!",
            "LocalizedText": {
                "enMale": "Whoa, whoa! Jedi, take it easy!",
                "frMale": "Oh, doucement ! On se calme, Jedi !",
                "frFemale": "Oh, doucement ! On se calme, Jedi !",
                "deMale": "Whoa, whoa! Jedi, beruhigt Euch!",
                "deFemale": "Whoa, whoa! Jedi, beruhigt Euch!"
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            "SpeakerB62Id": "DyHIAB9",
            "Text": "All right! I'll tell you what you wish to know! Emperor forgive me.",
            "LocalizedText": {
                "enMale": "All right! I'll tell you what you wish to know! Emperor forgive me.",
                "frMale": "D'accord ! Je vais vous dire ce que vous voulez savoir ! Pardonnez-moi, Empereur.",
                "frFemale": "D'accord ! Je vais vous dire ce que vous voulez savoir ! Pardonnez-moi, Empereur.",
                "deMale": "In Ordnung! Ich sage Euch alles, was Ihr wissen wollt! Imperator, vergebt mir.",
                "deFemale": "In Ordnung! Ich sage Euch alles, was Ihr wissen wollt! Imperator, vergebt mir."
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            "SpeakerB62Id": "DyHIAB9",
            "Text": "But... you wouldn't dare! You're bluffing!",
            "LocalizedText": {
                "enMale": "But... you wouldn't dare! You're bluffing!",
                "frMale": "Mais... vous n'oseriez pas ! C'est du bluff !",
                "frFemale": "Mais... vous n'oseriez pas ! C'est du bluff !",
                "deMale": "Aber ... Ihr w\u00fcrdet es nicht wagen! Ihr blufft!",
                "deFemale": "Aber ... Ihr w\u00fcrdet es nicht wagen! Ihr blufft!"
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            "SpeakerB62Id": "0000000",
            "Text": "The lieutenant hasn't hung anyone in a wampa cave for, oh, days now. He's getting withdrawal.",
            "LocalizedText": {
                "enMale": "The lieutenant hasn't hung anyone in a wampa cave for, oh, days now. He's getting withdrawal.",
                "frMale": "Le lieutenant n'a pendu personne dans la grotte d'un wampa depuis, oh, quelques jours maintenant. \u00c7a doit le titiller.",
                "frFemale": "Le lieutenant n'a pendu personne dans la grotte d'un wampa depuis, oh, quelques jours maintenant. \u00c7a doit le titiller.",
                "deMale": "Der Lieutenant hat schon - oh - tagelang niemanden mehr in einer Wampah\u00f6hle aufgeh\u00e4ngt. Er ist schon auf Entzug.",
                "deFemale": "Der Lieutenant hat schon - oh - tagelang niemanden mehr in einer Wampah\u00f6hle aufgeh\u00e4ngt. Er ist schon auf Entzug."
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            "LocalizedOptionText": {
                "enMale": "Oh, he does it all the time.",
                "frMale": "Le lieutenant ne bluffe pas.",
                "frFemale": "Le lieutenant ne bluffe pas.",
                "deMale": "Oh, das macht er st\u00e4ndig.",
                "deFemale": "Oh, das macht er st\u00e4ndig."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Enough, Lieutenant. Doctor, helping us could make the difference between being a Republic prisoner, or a \"guest.\"",
            "LocalizedText": {
                "enMale": "Enough, Lieutenant. Doctor, helping us could make the difference between being a Republic prisoner, or a \"guest.\"",
                "frMale": "\u00c7a suffit, Lieutenant. Docteur, si vous nous aidez, vous ne serez plus un prisonnier de la R\u00e9publique, mais un \"invit\u00e9\".",
                "frFemale": "\u00c7a suffit, Lieutenant. Docteur, si vous nous aidez, vous ne serez plus un prisonnier de la R\u00e9publique, mais un \"invit\u00e9\".",
                "deMale": "Genug, Lieutenant. Doktor, wenn Ihr uns helft, lernt Ihr den Unterschied zwischen Gefangenem und \"Gast\" der Republik kennen.",
                "deFemale": "Genug, Lieutenant. Doktor, wenn Ihr uns helft, lernt Ihr den Unterschied zwischen Gefangenem und \"Gast\" der Republik kennen."
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            "LocalizedOptionText": {
                "enMale": "Yes, he is. Let's negotiate.",
                "frMale": "Oui, c'est du bluff.",
                "frFemale": "Oui, c'est du bluff.",
                "deMale": "So ist es. Verhandeln wir.",
                "deFemale": "So ist es. Verhandeln wir."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "A spell in a wampa cave might do him good....",
            "LocalizedText": {
                "enMale": "A spell in a wampa cave might do him good....",
                "frMale": "Un petit s\u00e9jour dans la grotte d'un wampa devrait lui faire du bien.",
                "frFemale": "Un petit s\u00e9jour dans la grotte d'un wampa devrait lui faire du bien.",
                "deMale": "Ein Zauber in einer Wampah\u00f6hle k\u00f6nnte ihm guttun ...",
                "deFemale": "Ein Zauber in einer Wampah\u00f6hle k\u00f6nnte ihm guttun ..."
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            "LocalizedOptionText": {
                "enMale": "I like that idea.",
                "frMale": "L'id\u00e9e est int\u00e9ressante.",
                "frFemale": "L'id\u00e9e est int\u00e9ressante.",
                "deMale": "Die Idee gef\u00e4llt mir.",
                "deFemale": "Die Idee gef\u00e4llt mir."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "1CfTiaC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "DyHIAB9",
            "Text": "No! Don't! I'll tell you everything! Just--no more!",
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                "enMale": "No! Don't! I'll tell you everything! Just--no more!",
                "frMale": "Non ! Piti\u00e9 ! Je vais tout vous dire ! Piti\u00e9, arr\u00eatez !",
                "frFemale": "Non ! Piti\u00e9 ! Je vais tout vous dire ! Piti\u00e9, arr\u00eatez !",
                "deMale": "Nein! Nicht! Ich sage Euch alles! Nur - h\u00f6rt auf!",
                "deFemale": "Nein! Nicht! Ich sage Euch alles! Nur - h\u00f6rt auf!"
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            "SpeakerB62Id": "DyHIAB9",
            "Text": "You know Valon's armor has a unique healing function, yes? But that function can be... overstressed.",
            "LocalizedText": {
                "enMale": "You know Valon's armor has a unique healing function, yes? But that function can be... overstressed.",
                "frMale": "Vous savez d\u00e9j\u00e0 que l'armure de Valon le soigne, n'est-ce pas ? Eh bien, cette fonction peut \u00eatre... satur\u00e9e.",
                "frFemale": "Vous savez d\u00e9j\u00e0 que l'armure de Valon le soigne, n'est-ce pas ? Eh bien, cette fonction peut \u00eatre... satur\u00e9e.",
                "deMale": "Ihr wisst, dass Valons R\u00fcstung eine einzigartige Heilwirkung hat, ja? Aber diese Funktion kann ... \u00fcberstrapaziert werden.",
                "deFemale": "Ihr wisst, dass Valons R\u00fcstung eine einzigartige Heilwirkung hat, ja? Aber diese Funktion kann ... \u00fcberstrapaziert werden."
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            "SpeakerB62Id": "DyHIAB9",
            "Text": "If Valon was mortally injured several times, quickly, the healing function would shut down, leaving him vulnerable.",
            "LocalizedText": {
                "enMale": "If Valon was mortally injured several times, quickly, the healing function would shut down, leaving him vulnerable.",
                "frMale": "Si Valon re\u00e7oit des blessures mortelles \u00e0 plusieurs reprises, rapidement, la fonction r\u00e9g\u00e9n\u00e9ratrice se coupera et le rendra vuln\u00e9rable.",
                "frFemale": "Si Valon re\u00e7oit des blessures mortelles \u00e0 plusieurs reprises, rapidement, la fonction r\u00e9g\u00e9n\u00e9ratrice se coupera et le rendra vuln\u00e9rable.",
                "deMale": "Wenn Valon mehrere Male schnell hintereinander t\u00f6dlich verletzt wird, schaltet sich die Heilwirkung aus und er ist verwundbar.",
                "deFemale": "Wenn Valon mehrere Male schnell hintereinander t\u00f6dlich verletzt wird, schaltet sich die Heilwirkung aus und er ist verwundbar."
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            "NodeId": 76,
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Valon is a powerful opponent. Defeating him over and over will be difficult.",
            "LocalizedText": {
                "enMale": "Valon is a powerful opponent. Defeating him over and over will be difficult.",
                "frMale": "Valon est un adversaire redoutable. \u00c7a ne va pas \u00eatre facile de le vaincre \u00e0 plusieurs reprises.",
                "frFemale": "Valon est un adversaire redoutable. \u00c7a ne va pas \u00eatre facile de le vaincre \u00e0 plusieurs reprises.",
                "deMale": "Valon ist ein m\u00e4chtiger Gegner. Ihn immer wieder zu besiegen wird schwierig.",
                "deFemale": "Valon ist ein m\u00e4chtiger Gegner. Ihn immer wieder zu besiegen wird schwierig."
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            "LocalizedOptionText": {
                "enMale": "No easy task.",
                "frMale": "\u00c7a ne va pas \u00eatre facile.",
                "frFemale": "\u00c7a ne va pas \u00eatre facile.",
                "deMale": "Keine leichte Aufgabe.",
                "deFemale": "Keine leichte Aufgabe."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Can the armor's healing functions be shut down any other way?",
            "LocalizedText": {
                "enMale": "Can the armor's healing functions be shut down any other way?",
                "frMale": "On ne peut pas d\u00e9sactiver la fonction curative de l'armure autrement ?",
                "frFemale": "On ne peut pas d\u00e9sactiver la fonction curative de l'armure autrement ?",
                "deMale": "Kann die Heilwirkung der R\u00fcstung auch anders ausgeschaltet werden?",
                "deFemale": "Kann die Heilwirkung der R\u00fcstung auch anders ausgeschaltet werden?"
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            "LocalizedOptionText": {
                "enMale": "Is that the only answer?",
                "frMale": "C'est le seul moyen ?",
                "frFemale": "C'est le seul moyen ?",
                "deMale": "Ist das die einzige Antwort?",
                "deFemale": "Ist das die einzige Antwort?"
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            "SpeakerB62Id": "MBn5yVF",
            "Text": "But you already beat him once--and that armor must be destroyed!",
            "LocalizedText": {
                "enMale": "But you already beat him once--and that armor must be destroyed!",
                "frMale": "Mais vous l'avez d\u00e9j\u00e0 vaincu une fois, et il faut \u00e0 tout prix d\u00e9truire cette armure !",
                "frFemale": "Mais vous l'avez d\u00e9j\u00e0 vaincu une fois, et il faut \u00e0 tout prix d\u00e9truire cette armure !",
                "deMale": "Aber Ihr habt ihn bereits einmal besiegt - und diese R\u00fcstung muss zerst\u00f6rt werden!",
                "deFemale": "Aber Ihr habt ihn bereits einmal besiegt - und diese R\u00fcstung muss zerst\u00f6rt werden!"
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            "SpeakerB62Id": "DyHIAB9",
            "Text": "No, they are too sophisticated. This is a crude method, but it will work.",
            "LocalizedText": {
                "enMale": "No, they are too sophisticated. This is a crude method, but it will work.",
                "frMale": "Non, ce serait trop compliqu\u00e9. C'est une m\u00e9thode brutale, mais le r\u00e9sultat est garanti.",
                "frFemale": "Non, ce serait trop compliqu\u00e9. C'est une m\u00e9thode brutale, mais le r\u00e9sultat est garanti.",
                "deMale": "Nein, sie ist zu ausgekl\u00fcgelt. Das ist eine Gewaltmethode, aber sie funktioniert.",
                "deFemale": "Nein, sie ist zu ausgekl\u00fcgelt. Das ist eine Gewaltmethode, aber sie funktioniert."
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            "SpeakerB62Id": "wegREm3",
            "Text": "Sorry to interrupt, LT. We've spotted a group of Valon's men.",
            "LocalizedText": {
                "enMale": "Sorry to interrupt, LT. We've spotted a group of Valon's men.",
                "frMale": "Navr\u00e9 de vous interrompre, Lieutenant. On a rep\u00e9r\u00e9 des hommes de Valon.",
                "frFemale": "Navr\u00e9 de vous interrompre, Lieutenant. On a rep\u00e9r\u00e9 des hommes de Valon.",
                "deMale": "Tut mir leid, dass ich st\u00f6re, Lieutenant. Wir haben eine Gruppe von Valons M\u00e4nnern gesichtet.",
                "deFemale": "Tut mir leid, dass ich st\u00f6re, Lieutenant. Wir haben eine Gruppe von Valons M\u00e4nnern gesichtet."
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            "SpeakerB62Id": "wegREm3",
            "Text": "They're headed for a scavenger's camp. Should we engage them now? Or wait for you?",
            "LocalizedText": {
                "enMale": "They're headed for a scavenger's camp. Should we engage them now? Or wait for you?",
                "frMale": "Ils se dirigent vers un camp de pillards. On les attaque ou on vous attend ?",
                "frFemale": "Ils se dirigent vers un camp de pillards. On les attaque ou on vous attend ?",
                "deMale": "Sie sind zu einem Pl\u00fcndererlager unterwegs. Sollen wir sie jetzt angreifen oder auf Euch warten?",
                "deFemale": "Sie sind zu einem Pl\u00fcndererlager unterwegs. Sollen wir sie jetzt angreifen oder auf Euch warten?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Take them by surprise. I'll be along shortly to finish the task.",
            "LocalizedText": {
                "enMale": "Take them by surprise. I'll be along shortly to finish the task.",
                "frMale": "Attaquez-les par surprise. Je vous rejoins bient\u00f4t pour finir le travail.",
                "frFemale": "Attaquez-les par surprise. Je vous rejoins bient\u00f4t pour finir le travail.",
                "deMale": "\u00dcberrascht sie. Ich werde bald dort sein, um die Sache zu beenden.",
                "deFemale": "\u00dcberrascht sie. Ich werde bald dort sein, um die Sache zu beenden."
            },
            "LocalizedOptionText": {
                "enMale": "Attack now.",
                "frMale": "Attaquez maintenant.",
                "frFemale": "Attaquez maintenant.",
                "deMale": "Greift sofort an.",
                "deFemale": "Greift sofort an."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm open to your opinion on this.",
            "LocalizedText": {
                "enMale": "I'm open to your opinion on this.",
                "frMale": "Vous avez une suggestion ?",
                "frFemale": "Vous avez une suggestion ?",
                "deMale": "Ich bin offen f\u00fcr Eure Meinung in dieser Sache.",
                "deFemale": "Ich bin offen f\u00fcr Eure Meinung in dieser Sache."
            },
            "LocalizedOptionText": {
                "enMale": "Thoughts, Lieutenant?",
                "frMale": "Qu'en dites-vous, Lieutenant ?",
                "frFemale": "Qu'en dites-vous, Lieutenant ?",
                "deMale": "Ideen, Lieutenant?",
                "deFemale": "Ideen, Lieutenant?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Cut off their escape route and hold back until I arrive.",
            "LocalizedText": {
                "enMale": "Cut off their escape route and hold back until I arrive.",
                "frMale": "Bloquez leurs issues et tenez jusqu'\u00e0 mon arriv\u00e9e.",
                "frFemale": "Bloquez leurs issues et tenez jusqu'\u00e0 mon arriv\u00e9e.",
                "deMale": "Schneidet ihren Fluchtweg ab und haltet Euch zur\u00fcck, bis ich ankomme.",
                "deFemale": "Schneidet ihren Fluchtweg ab und haltet Euch zur\u00fcck, bis ich ankomme."
            },
            "LocalizedOptionText": {
                "enMale": "Wait until I get there.",
                "frMale": "Attendez-moi.",
                "frFemale": "Attendez-moi.",
                "deMale": "Wartet, bis ich dort bin.",
                "deFemale": "Wartet, bis ich dort bin."
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            "SpeakerB62Id": "wegREm3",
            "Text": "Yes, sir. I'll pass it on.",
            "LocalizedText": {
                "enMale": "Yes, sir. I'll pass it on.",
                "frMale": "\u00c0 vos ordres, je vais en informer les hommes.",
                "frFemale": "\u00c0 vos ordres, je vais en informer les hommes.",
                "deMale": "Ja, Sir. Ich gebe es weiter.",
                "deFemale": "Ja, Sir. Ich gebe es weiter."
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            "SpeakerB62Id": "MBn5yVF",
            "Text": "Just make sure they can't escape and wait for us.",
            "LocalizedText": {
                "enMale": "Just make sure they can't escape and wait for us.",
                "frMale": "Veillez \u00e0 ce qu'ils ne puissent pas s'\u00e9chapper et attendez-nous.",
                "frFemale": "Veillez \u00e0 ce qu'ils ne puissent pas s'\u00e9chapper et attendez-nous.",
                "deMale": "Passt auf, dass sie nicht fl\u00fcchten, und wartet auf uns.",
                "deFemale": "Passt auf, dass sie nicht fl\u00fcchten, und wartet auf uns."
            },
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            "SpeakerB62Id": "DyHIAB9",
            "Text": "Wait! Your Republic Charter states prisoners must be cared for. Without my equipment, this lab will soon freeze!",
            "LocalizedText": {
                "enMale": "Wait! Your Republic Charter states prisoners must be cared for. Without my equipment, this lab will soon freeze!",
                "frMale": "Attendez ! D'apr\u00e8s votre charte, vous devez vous occuper de vos prisonniers. Sans mon \u00e9quipement, ce labo va bient\u00f4t geler !",
                "frFemale": "Attendez ! D'apr\u00e8s votre charte, vous devez vous occuper de vos prisonniers. Sans mon \u00e9quipement, ce labo va bient\u00f4t geler !",
                "deMale": "Wartet! In der Charta Eurer Republik steht, dass Ihr Euch um Gefangene k\u00fcmmern m\u00fcsst. Ohne meine Ausr\u00fcstung wird dieses Labor bald einfrieren!",
                "deFemale": "Wartet! In der Charta Eurer Republik steht, dass Ihr Euch um Gefangene k\u00fcmmern m\u00fcsst. Ohne meine Ausr\u00fcstung wird dieses Labor bald einfrieren!"
            },
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "MBn5yVF",
            "Text": "Forget it. I'm down two men already; I'm not wasting another to escort you home.",
            "LocalizedText": {
                "enMale": "Forget it. I'm down two men already; I'm not wasting another to escort you home.",
                "frMale": "Pas question. Il me manque d\u00e9j\u00e0 deux hommes. Je vais pas en gaspiller un autre pour vous escorter jusqu'\u00e0 chez vous.",
                "frFemale": "Pas question. Il me manque d\u00e9j\u00e0 deux hommes. Je vais pas en gaspiller un autre pour vous escorter jusqu'\u00e0 chez vous.",
                "deMale": "Vergesst es. Ich habe schon zwei M\u00e4nner verloren, ich opfere nicht noch einen f\u00fcr Euren Heimweg.",
                "deFemale": "Vergesst es. Ich habe schon zwei M\u00e4nner verloren, ich opfere nicht noch einen f\u00fcr Euren Heimweg."
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            "SpeakerB62Id": "MBn5yVF",
            "Text": "My people are walking wounded. I can't waste manpower escorting something like you.",
            "LocalizedText": {
                "enMale": "My people are walking wounded. I can't waste manpower escorting something like you.",
                "frMale": "Mes hommes sont bless\u00e9s. J'ai personne pour escorter un type de votre esp\u00e8ce.",
                "frFemale": "Mes hommes sont bless\u00e9s. J'ai personne pour escorter un type de votre esp\u00e8ce.",
                "deMale": "Meine Leute haben bereits Verluste erlitten. Ich kann niemanden zu Eurer Begleitung entbehren.",
                "deFemale": "Meine Leute haben bereits Verluste erlitten. Ich kann niemanden zu Eurer Begleitung entbehren."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If we ignore the Republic Charter we're no better than him. You can spare one man.",
            "LocalizedText": {
                "enMale": "If we ignore the Republic Charter we're no better than him. You can spare one man.",
                "frMale": "Si on viole la Charte de la R\u00e9publique, on ne vaudra pas mieux que lui. Trouvez un homme pour l'escorter.",
                "frFemale": "Si on viole la Charte de la R\u00e9publique, on ne vaudra pas mieux que lui. Trouvez un homme pour l'escorter.",
                "deMale": "Wenn wir die Charta der Republik ignorieren, sind wir nicht besser als er. Ihr k\u00f6nnt einen Mann entbehren.",
                "deFemale": "Wenn wir die Charta der Republik ignorieren, sind wir nicht besser als er. Ihr k\u00f6nnt einen Mann entbehren."
            },
            "LocalizedOptionText": {
                "enMale": "We must obey the law.",
                "frMale": "Nous devons respecter la loi.",
                "frFemale": "Nous devons respecter la loi.",
                "deMale": "Wir m\u00fcssen das Gesetz befolgen.",
                "deFemale": "Wir m\u00fcssen das Gesetz befolgen."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Lieutenant Iresso, assign someone to escort this man to safety. That's an order.",
            "LocalizedText": {
                "enMale": "Lieutenant Iresso, assign someone to escort this man to safety. That's an order.",
                "frMale": "Lieutenant Iresso, trouvez quelqu'un pour escorter cet homme en lieu s\u00fbr. C'est un ordre.",
                "frFemale": "Lieutenant Iresso, trouvez quelqu'un pour escorter cet homme en lieu s\u00fbr. C'est un ordre.",
                "deMale": "Lieutenant Iresso, beauftragt jemanden, diesen Mann in Sicherheit zu begleiten. Das ist ein Befehl.",
                "deFemale": "Lieutenant Iresso, beauftragt jemanden, diesen Mann in Sicherheit zu begleiten. Das ist ein Befehl."
            },
            "LocalizedOptionText": {
                "enMale": "I'm in charge. We save him.",
                "frMale": "C'est moi qui commande et on va l'aider.",
                "frFemale": "C'est moi qui commande et on va l'aider.",
                "deMale": "Ich habe hier das Sagen. Wir retten ihn.",
                "deFemale": "Ich habe hier das Sagen. Wir retten ihn."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "Nobody forced you to destroy your equipment, doctor. Goodbye.",
            "LocalizedText": {
                "enMale": "Nobody forced you to destroy your equipment, doctor. Goodbye.",
                "frMale": "Personne ne vous a forc\u00e9 \u00e0 d\u00e9truire votre \u00e9quipement, docteur. Au revoir.",
                "frFemale": "Personne ne vous a forc\u00e9 \u00e0 d\u00e9truire votre \u00e9quipement, docteur. Au revoir.",
                "deMale": "Niemand hat Euch gezwungen, Eure Ausr\u00fcstung zu zerst\u00f6ren, Doktor. Lebt wohl.",
                "deFemale": "Niemand hat Euch gezwungen, Eure Ausr\u00fcstung zu zerst\u00f6ren, Doktor. Lebt wohl."
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            "LocalizedOptionText": {
                "enMale": "I agree. We leave him.",
                "frMale": "Je suis d'accord. On l'abandonne ici.",
                "frFemale": "Je suis d'accord. On l'abandonne ici.",
                "deMale": "Einverstanden. Wir lassen ihn zur\u00fcck.",
                "deFemale": "Einverstanden. Wir lassen ihn zur\u00fcck."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "DyHIAB9",
            "Text": "As a prisoner, I demand that you--w--wait! Come back!",
            "LocalizedText": {
                "enMale": "As a prisoner, I demand that you--w--wait! Come back!",
                "frMale": "En tant que prisonnier, j'exige que... attendez ! Revenez !",
                "frFemale": "En tant que prisonnier, j'exige que... attendez ! Revenez !",
                "deMale": "Als Gefangener verlange ich, dass Ihr - w-wartet! Kommt zur\u00fcck!",
                "deFemale": "Als Gefangener verlange ich, dass Ihr - w-wartet! Kommt zur\u00fcck!"
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            "SpeakerB62Id": "MBn5yVF",
            "Text": "Okay, okay. I'll send someone for him. But we'd better get to that camp.",
            "LocalizedText": {
                "enMale": "Okay, okay. I'll send someone for him. But we'd better get to that camp.",
                "frMale": "D'accord, d'accord. Je vais lui envoyer quelqu'un. Mais d\u00e9p\u00eachons-nous d'aller au camp.",
                "frFemale": "D'accord, d'accord. Je vais lui envoyer quelqu'un. Mais d\u00e9p\u00eachons-nous d'aller au camp.",
                "deMale": "Schon gut. Ich schicke jemanden. Aber wir sollten besser zu diesem Lager aufbrechen.",
                "deFemale": "Schon gut. Ich schicke jemanden. Aber wir sollten besser zu diesem Lager aufbrechen."
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            "SpeakerB62Id": "DyHIAB9",
            "Text": "The armor's healing function is impressive... see, this is based upon it. But the armor itself... can be overstressed.",
            "LocalizedText": {
                "enMale": "The armor's healing function is impressive... see, this is based upon it. But the armor itself... can be overstressed.",
                "frMale": "La fonction curative de l'armure est impressionnante... Regardez, elle est bas\u00e9e l\u00e0-dessus. Mais l'armure en elle-m\u00eame... peut \u00eatre satur\u00e9e.",
                "frFemale": "La fonction curative de l'armure est impressionnante... Regardez, elle est bas\u00e9e l\u00e0-dessus. Mais l'armure en elle-m\u00eame... peut \u00eatre satur\u00e9e.",
                "deMale": "Die Heilwirkung der R\u00fcstung ist beeindruckend. Das hier ist auch darauf aufgebaut. Aber die R\u00fcstung selbst ... kann \u00fcberstrapaziert werden.",
                "deFemale": "Die Heilwirkung der R\u00fcstung ist beeindruckend. Das hier ist auch darauf aufgebaut. Aber die R\u00fcstung selbst ... kann \u00fcberstrapaziert werden."
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            "SpeakerB62Id": "DyHIAB9",
            "Text": "Get out, will you! I have work to do!",
            "LocalizedText": {
                "enMale": "Get out, will you! I have work to do!",
                "frMale": "Fichez-le camp ! J'ai du travail !",
                "frFemale": "Fichez-le camp ! J'ai du travail !",
                "deMale": "Raus mit Euch, sofort! Ich habe viel zu tun!",
                "deFemale": "Raus mit Euch, sofort! Ich habe viel zu tun!"
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            "SpeakerB62Id": "DyHIAB9",
            "Text": "Why isn't my escort here yet?",
            "LocalizedText": {
                "enMale": "Why isn't my escort here yet?",
                "frMale": "Je vais l'attendre longtemps, cette escorte ?",
                "frFemale": "Je vais l'attendre longtemps, cette escorte ?",
                "deMale": "Wieso ist meine Eskorte noch nicht hier?",
                "deFemale": "Wieso ist meine Eskorte noch nicht hier?"
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            "SpeakerB62Id": "DyHIAB9",
            "Text": "C-come to watch me freeze, have you? Just g-go.",
            "LocalizedText": {
                "enMale": "C-come to watch me freeze, have you? Just g-go.",
                "frMale": "Vous \u00eates venu me voir geler, c'est \u00e7a ? Allez-vous-en.",
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                "deMale": "Ihr w-wollt mir wohl beim Erfrieren zusehen, was? G-geht einfach.",
                "deFemale": "Ihr w-wollt mir wohl beim Erfrieren zusehen, was? G-geht einfach."
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            "SpeakerB62Id": "0000000",
            "Text": "Sounds like a good excuse for action.",
            "LocalizedText": {
                "enMale": "Sounds like a good excuse for action.",
                "frMale": "Tant qu'il y a un peu d'action...",
                "frFemale": "Tant qu'il y a un peu d'action...",
                "deMale": "Ah, ein guter Grund zum K\u00e4mpfen!",
                "deFemale": "Ah, ein guter Grund zum K\u00e4mpfen!"
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            "LocalizedOptionText": {
                "enMale": "I look forward to trying it.",
                "frMale": "J'ai h\u00e2te d'essayer.",
                "frFemale": "J'ai h\u00e2te d'essayer.",
                "deMale": "Ich freue mich schon, es zu probieren.",
                "deFemale": "Ich freue mich schon, es zu probieren."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "DyHIAB9",
            "Text": "Well, I... I'd want private quarters. With a lab. And HoloNet access!",
            "LocalizedText": {
                "enMale": "Well, I... I'd want private quarters. With a lab. And HoloNet access!",
                "frMale": "Eh bien, je... je veux des quartiers personnels. Avec un labo. Et un acc\u00e8s \u00e0 HoloNet !",
                "frFemale": "Eh bien, je... je veux des quartiers personnels. Avec un labo. Et un acc\u00e8s \u00e0 HoloNet !",
                "deMale": "Nun, ich ... ich will Privatgem\u00e4cher. Mit einem Labor. Und HoloNetz-Zugriff!",
                "deFemale": "Nun, ich ... ich will Privatgem\u00e4cher. Mit einem Labor. Und HoloNetz-Zugriff!"
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            "SpeakerB62Id": "0000000",
            "Text": "I can't guarantee everything, but Jedi recommendations carry a lot of weight.",
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                "enMale": "I can't guarantee everything, but Jedi recommendations carry a lot of weight.",
                "frMale": "Je ne peux rien vous promettre, mais l'influence d'un Jedi n'est pas n\u00e9gligeable.",
                "frFemale": "Je ne peux rien vous promettre, mais l'influence d'un Jedi n'est pas n\u00e9gligeable.",
                "deMale": "Ich kann nicht f\u00fcr alles garantieren, aber Jedi-Empfehlungen haben viel Gewicht.",
                "deFemale": "Ich kann nicht f\u00fcr alles garantieren, aber Jedi-Empfehlungen haben viel Gewicht."
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            "LocalizedOptionText": {
                "enMale": "I'll try.",
                "frMale": "Je vais essayer.",
                "frFemale": "Je vais essayer.",
                "deMale": "Ich werde es versuchen.",
                "deFemale": "Ich werde es versuchen."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "You'll have them. Once you hold up your end of the bargain.",
            "LocalizedText": {
                "enMale": "You'll have them. Once you hold up your end of the bargain.",
                "frMale": "Vous les aurez. Une fois que vous aurez rempli votre part du march\u00e9.",
                "frFemale": "Vous les aurez. Une fois que vous aurez rempli votre part du march\u00e9.",
                "deMale": "Sollt Ihr haben. Sobald Ihr Euren Teil der Vereinbarung erf\u00fcllt.",
                "deFemale": "Sollt Ihr haben. Sobald Ihr Euren Teil der Vereinbarung erf\u00fcllt."
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            "LocalizedOptionText": {
                "enMale": "Done. Now talk.",
                "frMale": "Consid\u00e9rez que c'est fait. Parlez maintenant.",
                "frFemale": "Consid\u00e9rez que c'est fait. Parlez maintenant.",
                "deMale": "Erledigt. Jetzt redet.",
                "deFemale": "Erledigt. Jetzt redet."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "A lab, maybe, but you can't be trusted with the HoloNet.",
            "LocalizedText": {
                "enMale": "A lab, maybe, but you can't be trusted with the HoloNet.",
                "frMale": "Un labo, peut-\u00eatre, mais HoloNet, ce serait trop risqu\u00e9.",
                "frFemale": "Un labo, peut-\u00eatre, mais HoloNet, ce serait trop risqu\u00e9.",
                "deMale": "Ein Labor, vielleicht, aber was das HoloNetz betrifft, seid Ihr nicht vertrauensw\u00fcrdig genug.",
                "deFemale": "Ein Labor, vielleicht, aber was das HoloNetz betrifft, seid Ihr nicht vertrauensw\u00fcrdig genug."
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            "LocalizedOptionText": {
                "enMale": "No HoloNet access.",
                "frMale": "Pas d'acc\u00e8s \u00e0 HoloNet.",
                "frFemale": "Pas d'acc\u00e8s \u00e0 HoloNet.",
                "deMale": "Kein HoloNetz-Zugriff.",
                "deFemale": "Kein HoloNetz-Zugriff."
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            "SpeakerB62Id": "DyHIAB9",
            "Text": "Oh, fine. I'll have to make do. Now, I suppose you want to know about the armor.",
            "LocalizedText": {
                "enMale": "Oh, fine. I'll have to make do. Now, I suppose you want to know about the armor.",
                "frMale": "Bon, d'accord. Je ferai avec ce que j'ai. Bon, j'imagine que vous voulez que je vous parle de l'armure.",
                "frFemale": "Bon, d'accord. Je ferai avec ce que j'ai. Bon, j'imagine que vous voulez que je vous parle de l'armure.",
                "deMale": "In Ordnung. Das muss gen\u00fcgen. Nun, ich vermute, Ihr wollt etwas \u00fcber die R\u00fcstung erfahren.",
                "deFemale": "In Ordnung. Das muss gen\u00fcgen. Nun, ich vermute, Ihr wollt etwas \u00fcber die R\u00fcstung erfahren."
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            "SpeakerB62Id": "DyHIAB9",
            "Text": "Hmph. I didn't expect you to be so reasonable. Now, the armor.",
            "LocalizedText": {
                "enMale": "Hmph. I didn't expect you to be so reasonable. Now, the armor.",
                "frMale": "Hmpf. Je m'attendais pas \u00e0 ce qu'on puisse s'entendre. Maintenant, l'armure.",
                "frFemale": "Hmpf. Je m'attendais pas \u00e0 ce qu'on puisse s'entendre. Maintenant, l'armure.",
                "deMale": "Hmpf. Ich hatte nicht erwartet, dass Ihr so vern\u00fcnftig seid. Nun, die R\u00fcstung.",
                "deFemale": "Hmpf. Ich hatte nicht erwartet, dass Ihr so vern\u00fcnftig seid. Nun, die R\u00fcstung."
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