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Doctor Jurnak

Doctor Jurnak
Level 38-39 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Hoth
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Doctor Jurnak
Other Sites:

Conversation:

  • 132. - C-come to watch me freeze, have you? Just g-go.
  • 131. - Why isn't my escort here yet?
  • 1. - Ha! Yes, you. Too late!
    • 3. - I heard you were coming after the regenerative armor, and I've destroyed my notes! You'll learn nothing!
      • 4. Option - Who warned you?Player - I want the name of your informant. Now.
      • 5. Option - This is a chance to join us.Player - This lab is surrounded, doctor. You may want to rethink which side you're on.
      • 8. Option - Oh, I think I will.Player - Tell me what I want to know.
        • 9. - You--you don't scare me!
          • 13. <Non-dialogue segment.>
            • 21. - We're secure. The guards are lost, but two of my guys are missing, too. We're looking for them.
            • 22. - All clear. Lot of dead guards out there, but we're pretty banged up, too.
              • 12. - I claim immunity! Under Section 1138 of your Republic Charter, you cannot coerce or harm a political prisoner!
                • 29. - Uh-huh. But Hoth isn't in the Republic, now is it?
                  • 35. Option - I still follow the law.Player - Rest assured, we are always mindful of the canons of the Republic.
                    • 38. - I don't know, Jedi. Hang him up in a wampa cave, and he might start talking....
                      • 50. - But... you wouldn't dare! You're bluffing!
                        • 54. Option - Yes, he is. Let's negotiate.Player - Enough, Lieutenant. Doctor, helping us could make the difference between being a Republic prisoner, or a "guest." +50
                          • 162. - Well, I... I'd want private quarters. With a lab. And HoloNet access!
                            • 163. Option - I'll try.Player - I can't guarantee everything, but Jedi recommendations carry a lot of weight.
                              +200 Influence : approves.
                              • 167. - Hmph. I didn't expect you to be so reasonable. Now, the armor.
                            • 164. Option - Done. Now talk.Player - You'll have them. Once you hold up your end of the bargain.
                              +200 Influence : approves.
                              • 174. - Very well. You're fortunate I have such an excellent memory.
                            • 165. Option - No HoloNet access.Player - A lab, maybe, but you can't be trusted with the HoloNet.
                              • 166. - Oh, fine. I'll have to make do. Now, I suppose you want to know about the armor.
                        • 51. Option - Oh, he does it all the time.Player - The lieutenant hasn't hung anyone in a wampa cave for, oh, days now. He's getting withdrawal.
                          +200 Influence : approves.
                        • 56. Option - I like that idea.Player - A spell in a wampa cave might do him good....
                          +50 Influence : disapproves.
                          +200 Influence : approves.
                  • 36. Option - [Force Persuade] Talk. Now.Player - Tell me all you know about the armor Valon stole.
                    +50 Influence : disapproves.
                    • 46. - Yes, I--I must tell you all about the armor.
                      • 124. - The armor's healing function is impressive... see, this is based upon it. But the armor itself... can be overstressed.
                  • 37. Option - That means I can coerce you.Player - Ever watch a mind being broken by the Force, doctor? It's quite horrific.
                    • 40. - Uh, yeah. So you'd better... talk fast.
                      • 42. - What? You can't! My mind is all I have!
                        • 44. Option - Help me out here.Player - I don't wish to harm you, but you're not giving me a choice.
                        • 43. Option - Then give me what I want.Player - Tell me about the armor, and I'll leave you alone.
                          • 49. - All right! I'll tell you what you wish to know! Emperor forgive me.
                        • 45. Option - Pity. You're about to lose it.Player - That's a shame. But what's one more insane scientist in the Empire? +200
                          +200 Influence : approves.
                          +50 Influence : greatly disapproves.
                          +50 Influence : disapproves.
                          • 47. - Whoa, whoa! Jedi, take it easy!
                            • 65. - No! Don't! I'll tell you everything! Just--no more!
                              • 67. - You know Valon's armor has a unique healing function, yes? But that function can be... overstressed.
                                • 75. - If Valon was mortally injured several times, quickly, the healing function would shut down, leaving him vulnerable.
                                  • 77. Option - Is that the only answer?Player - Can the armor's healing functions be shut down any other way?
                                    • 83. - No, they are too sophisticated. This is a crude method, but it will work.
                                  • 76. Option - No easy task.Player - Valon is a powerful opponent. Defeating him over and over will be difficult.
                                    • 79. - But you already beat him once--and that armor must be destroyed!
                                  • 161. Option - I look forward to trying it.Player - Sounds like a good excuse for action.
                                    +200 Influence : approves.
                                    • 86. - Sorry to interrupt, LT. We've spotted a group of Valon's men.
                                      • 88. - They're headed for a scavenger's camp. Should we engage them now? Or wait for you?
                                        • 93. Option - Wait until I get there.Player - Cut off their escape route and hold back until I arrive. +100
                                        • 92. Option - Thoughts, Lieutenant?Player - I'm open to your opinion on this.
                                        • 91. Option - Attack now.Player - Take them by surprise. I'll be along shortly to finish the task.
                                          • 94. - Yes, sir. I'll pass it on.
                                            • 101. - Wait! Your Republic Charter states prisoners must be cared for. Without my equipment, this lab will soon freeze!
                                              • 102. <Non-dialogue segment.>
                                                • 103. - Forget it. I'm down two men already; I'm not wasting another to escort you home.
                                                • 104. - My people are walking wounded. I can't waste manpower escorting something like you.
                                                  • 105. Option - We must obey the law.Player - If we ignore the Republic Charter we're no better than him. You can spare one man. +150
                                                    +200 Influence : approves.
                                                  • 106. Option - I'm in charge. We save him.Player - Lieutenant Iresso, assign someone to escort this man to safety. That's an order. +150
                                                    +200 Influence : approves.
                                                    • 112. - Okay, okay. I'll send someone for him. But we'd better get to that camp.
                                                  • 107. Option - I agree. We leave him.Player - Nobody forced you to destroy your equipment, doctor. Goodbye. +150
                                                    +50 Influence : disapproves.
                                                    +200 Influence : approves.
                                                    • 111. - As a prisoner, I demand that you--w--wait! Come back!
                                                      • 119. <Non-dialogue segment.>
                                                        • 181. <Conversation Exit>
                                                        • 182. <Conversation Exit>
  • 130. - Get out, will you! I have work to do!
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
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Gender0x00
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    "LootTableId": "0",
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    "CoverPackage": "pkg.cover.none",
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