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cnv.location.hoth.class.trooper.yuun

  • 729. - Yuun will meet you aboard your ship presently, sir.
  • 681. Player - Sergeant, our mission is complete.
    • 682. - Captain! Truly, your journey has been one of unrivaled heroism and accomplishment. Yuun stands in awe.
      • 683. Option - I had plenty of help.Player - I would never have pulled it off without you and your squad, Sergeant.
        +200 Influence : approves.
      • 684. Option - We had plenty of help.Player - Havoc Squad could never have done this without you and your team, Sergeant.
        +200 Influence : approves.
        +200 Influence : approves.
        +200 Influence : approves.
        • 687. - Yuun is honored simply to have had a part in these occurrences, sir.
      • 690. Option - Just another amazing success.Player - What can I say? I'm good at what I do.
        +200 Influence : approves.
        • 693. - Your expertise is certainly without equal, sir.
      • 691. Option - Can we go now?Player - Are we done here?
        +200 Influence : approves.
        • 692. - This journey is very nearly complete, sir.
          • 696. - Yuun must now guide this final piece into its place, thereby completing the whole. A moment, please.
            • 700. - It is done. The Umbra encrypter, returned to functionality. Vast knowledge of our enemies can now be uncovered with ease.
              • 701. Option - Well done.Player - This could change the entire face of the war, Sergeant. You should be proud.
                +200 Influence : approves.
                +200 Influence : approves.
                • 704. - This journey was merely part of Yuun's duty to the Republic, nothing more.
              • 702. Option - Let's try it out!Player - Any Imperial transmissions we can test it on?
                • 705. - Yuun apologizes, but only this test phrase regarding grain allocations was available. All other transmissions are highly classified.
              • 707. Option - This isn't exactly exciting.Player - Boooooring.
                +200 Influence : approves.
                +50 Influence : disapproves.
                +50 Influence : disapproves.
                • 708. - Yuun assures you, sir, many of our comrades will be ecstatic to begin testing this work.
                  • 710. - Yuun would ask a small favor of you now. Many preparations must be made before Yuun embarks on Havoc Squad's path.
                    • 712. - Could you do Yuun the honor of formally delivering the Umbra encrypter to Colonel Fierros, Yuun's former superior?
                      • 713. Option - Of course.Player - I would be honored, Sergeant.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        +50 Influence : disapproves.
                        • 719. - It is Yuun who is honored by your indulgence, sir.
                      • 714. Option - This should be your honor.Player - I only helped, Sergeant. You should be the one to turn this in.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        +50 Influence : disapproves.
                        • 720. - Yuun's deeds are done, and many already know of them. Other tasks must take precedence now.
                      • 715. Option - This is ridiculous.Player - I'll run your errand for you if it gets us out of here faster.
                        +50 Influence : disapproves.
                        +50 Influence : disapproves.
                        +200 Influence : approves.
                        • 722. - Yuun appreciates your assistance in this.
                          • 724. - Once all preparations have been made, Yuun will meet with you aboard your ship, sir. Thus, will our new journey begin.
                            • 811. <Conversation Exit>
  • 678. - Yuun will meet you at Aurek Base upon the hunt's completion. Journey well.
  • 799. <Non-dialogue segment.>
    • 597. - Captain! Thank you, your arrival is very fortuitous. These pirates seemed to come from nowhere.
      • 599. - But I see Corporal Sajin is not with you. What has happened, Captain?
        • 600. Option - Sajin's team was KIA.Player - The pirates hit Sajin's team before I arrived. There were no survivors.
        • 601. Option - I'm sorry, but he's dead.Player - Sajin's team was wiped out before I could get there. My condolences.
          • 668. - Yuun appreciates your kindness, sir. Their sacrifice will not be forgotten.
        • 602. Option - They were slaughtered.Player - The pirates wiped the floor with Sajin and the others. No one survived.
          • 603. - Yuun... sees.
            • 605. - Wait, you knew pirates were attacking, and you didn't call to warn us?
              • 607. - Silence, Private. The captain would surely have called if it had been the right action to take. Is that not so, Captain?
                • 608. Option - That's right.Player - I did what was necessary to accomplish our objectives.
                  +50 Influence : disapproves.
                  +50 Influence : disapproves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  • 609. - Yuun does not follow your meaning, but this can be discussed later. Other concerns stand before us.
                • 612. Option - [Lie] Uh, my holo didn't work.Player - I tried to call, but it was no good, Sergeant.
                  +50 Influence : disapproves.
                  +50 Influence : disapproves.
                  +200 Influence : approves.
                  • 613. - Yuun understands. Signal transmission has been a great problem for Republic forces on Hoth.
                • 616. Option - I needed you to be the bait.Player - The pirates couldn't know we were on to them.
                  +50 Influence : disapproves.
                  +50 Influence : disapproves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  • 617. - Captain... this is most disturbing. Yuun hopes you will not use Yuun in this manner in the future.
    • 570. - Captain. Thank you for your timely warning. Yuun fears to imagine what might have happened without your help.
      • 571. Option - No problem.Player - We're soldiers; we look out for each other.
        +200 Influence : approves.
        +200 Influence : approves.
        +200 Influence : approves.
        • 572. - Yuun is honored to share brotherhood with one like you.
      • 573. Option - Sorry about your losses.Player - It must be tough, losing Sajin and the others.
        +200 Influence : approves.
        • 574. - Yes. But death is merely the final path of all beings. Dwelling on it only wastes thought.
      • 575. Option - Didn't see this one coming?Player - I thought you could predict the future, Yuun. You shouldn't have needed my warning.
        +50 Influence : disapproves.
        +200 Influence : approves.
        • 576. - It is true. Yuun has had little time to meditate on the signs recently. This has cost us most dearly.
          • 578. - The pirates' interest in the Umbra encrypter is troubling. Yuun had thought only the Republic would seek this knowledge.
            • 580. - I found something, sir--it's a recording one of the pirates was carrying. Let's see here--
              • 582. - --got a chance at serious credits on this one. If you fail me in this, I'll hang your hides on my walls!
                • 584. - Leave no witnesses. Grab the Umbra parts at these coordinates, and don't come back to the Star of Coruscant without them--got it?
                  • 585. Player - How did pirates learn about the Umbra?
                    • 586. - It is a perplexing mystery, but we have no time to meditate on its meaning.
                  • 589. Player - What's the Star of Coruscant?
                    • 657. - An old Republic superdreadnaught, lying broken upon Hoth's surface. It is the pirates' stronghold, guarded by an army of murderers and thieves.
                  • 591. Player - Let's hunt this scum down and take her out.
                    • 592. - The last Umbra component is surely in her possession. The only path is confrontation.
                      • 594. - The pirates' stronghold is in the Star of Coruscant, a crashed Republic superdreadnaught. Legions of cutthroats guard its approach.
                        • 596. - The last Umbra component is there. Please, Captain--will you brave the guns of our enemies and finish this hunt at last?
                          • 660. Option - Affirmative.Player - I'll get the last component, no matter what the opposition.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            • 665. - Your bravery is truly unsurpassed.
                          • 661. Option - I've made it this far.Player - What's one more daring and impossible assault?
                            +200 Influence : approves.
                            • 666. - Yuun cannot express how much Yuun appreciates the many dangers you have faced in the walking of this path.
                          • 662. Option - You're not coming, too?Player - Aren't you going to help me out on this?
                            +200 Influence : approves.
                            • 663. - Yuun regrets that Yuun cannot join in this last journey. Yuun's squad is shattered and must return to base.
                              • 667. - While you acquire the last piece, Yuun will assemble the rest. Please meet with Yuun at Aurek Base when your hunt is complete. Journey safely, sir.
                                • 826. <Conversation Exit>
  • 752. - Captain--Yuun congratulates you on your success against our enemies. No Imperial troops have interrupted the team.
    • 755. - Only two more Umbra components are needed to complete the reconstruction. Signs lead to two caves within this region.
      • 757. - To speed our hunt's conclusion, Corporal Sajin has led part of Yuun's team to search the first of these caves, near your current position. Could you assist him?
        • 758. Option - Affirmative.Player - I'll meet up with Corporal Sajin right away.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
        • 762. Option - Babysitting, huh?Player - Sure, Yuun. I'll keep your kids out of trouble.
          • 763. - Yuun has no offspring. Yuun's concern is for Corporal Sajin and his team.
        • 766. Option - Can't he take care of himself?Player - Surely Corporal Sajin can handle a simple search op.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
          +200 Influence : approves.
          • 767. - Yuun does not doubt Sajin's ability to find the Umbra component. Yuun is concerned for Sajin's safety.
            • 769. - Premonitions of danger lurk in Yuun's mind. Perhaps our enemies closing in... please be cautious, sir.
              • 770. Option - Copy that.Player - I'll keep my eyes open, Sergeant.
                +200 Influence : approves.
                • 771. - There is no doubt in Yuun's mind that Havoc Squad can conquer any approaching threat.
                  • 773. - Yuun will proceed to the second cave while you meet Sajin at the first. Please come and meet with Yuun once Sajin's work is done.
              • 776. Option - Tell me what you've seen.Player - What have the signs shown you, Yuun?
                +50 Influence : disapproves.
                • 777. - Hmm. Bloodthirst. Fury. Desperate desire for the Umbra components but limited understanding of the machine's purpose. And above all, fear of failure.
              • 780. Option - More useless mysticism.Player - Of course you sense danger--we're in a war zone!
                +200 Influence : approves.
                +200 Influence : approves.
                • 781. - This threat is more specific--something harries our path, seeking the same ends with a different purpose.
                  • 783. - Yuun will meditate more on this while searching the second cave. Please meet Yuun there when Sajin's search is complete.
  • 515. - Captain--the diversion has succeeded. Yuun's team has discovered much promising salvage.
    • 521. Option - Time to go. [Detonate charges]Player - I'm collapsing the cave and making my way out.
      • 522. - Yuun is pleased that the detonators are of assistance.
        • 517. - Please contact Yuun from Senth Outpost nearby once you've escaped--signals are poor here, and the holotransmitter there is much stronger. Yuun out.
          • 545. <Conversation Exit>
  • 738. - Journey safely, Captain.
  • 440. - That was incredible. I can't believe we pulled it off!
    • 442. - All ends can be reached if the proper path is followed, Sajin. One need only be wise and shrewd enough to see it.
      • 443. Option - Good work, everyone.Player - You and your team should be very proud of your performance, Sergeant.
        +200 Influence : approves.
        +200 Influence : approves.
        +50 Influence : disapproves.
        • 447. - Yuun is honored by your praise, Captain. With Havoc Squad's help, we have walked a path that we never could have walked.
      • 444. Option - Let's save the chat for later.Player - What were you able to learn from the database, Sergeant?
        +200 Influence : approves.
        +200 Influence : approves.
      • 445. Option - Forgetting Havoc Squad's help?Player - My team did all of the hard work.
        +50 Influence : disapproves.
        +50 Influence : disapproves.
        +200 Influence : approves.
      • 448. Option - Forgetting my help already?Player - I did all of the hard work.
        +50 Influence : disapproves.
        • 446. - Yuun's team was fortunate to have your assistance, Captain. Your help opened a path that would not otherwise have been available.
          • 452. - Yuun has meditated on the recovered data and determined the wrecks likely to bear Umbra encrypter parts. But Yuun also discovered this:
            • 454. - Outpost Four-two-seven, this is Major Artano, information control specialist for General Rakton's command group.
              • 457. - Republic personnel are searching Imperial shipwrecks on Hoth. This cannot continue. Full security details will be posted at all crash sites immediately.
                • 459. - I am en route to Hoth now. Any questions about General Rakton's orders may be addressed to me upon arrival. Glory to the Empire!
                  • 460. Option - Sounds like trouble.Player - Might be harder to get those Umbra pieces, now.
                  • 461. Option - General Rakton?Player - Who's this General Rakton?
                    • 467. - General Rakton. Commander of forward assault operations, Imperial military forces. Believed responsible for all major campaigns in Republic space.
                    • 465. - Rakton? He's Republic enemy number one--the man who plans and leads all of the Empire's major campaigns against us.
                    • 466. - General Rakton is the Empire's top field commander and campaign planner. Supposedly, he's never been beaten.
                    • 745. - Rakton? He's that big-time Imp general, right? The one they claim never lost so much as a school brawl?
                    • 464. - Yuun knows only rumors. Rakton is said to be the Empire's marshal, guiding their soldiers' many belligerent works against the Republic.
                      • 471. - What do we do now, sir? The Empire knows we're coming!
                        • 476. Option - We deal with it.Player - If the Empire puts up guards, then we fight through them, soldier.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                        • 498. Option - Pull yourself together!Player - Nice attitude you've got there.
                          +200 Influence : approves.
                          • 499. - Apologies, sir. It won't happen again.
                        • 478. Option - Your problem, Yuun--fix it.Player - Care to divine a magical solution for us, Sergeant?
                          +50 Influence : disapproves.
                          +50 Influence : disapproves.
                          +200 Influence : approves.
                  • 462. Option - This is your fault, Yuun.Player - We've drawn the Empire's full attention now. Great work.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    • 479. - Yuun believes we can turn this situation to our advantage. Many sites to be guarded have no Umbra components at all.
                      • 483. - If Havoc Squad attacks one of these useless sites, guards would be drawn away from the others, allowing Yuun's squad to acquire Umbra components elsewhere.
                        • 487. Option - Nice thinking.Player - Just pick a crash site and we'll move out.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +50 Influence : disapproves.
                        • 503. Option - Guess there's no other choice.Player - I don't like this, but it has to be done.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +50 Influence : disapproves.
                          • 505. - This path may be difficult, but Yuun is certain that the final result will be worthwhile.
                        • 488. Option - I don't like playing decoy.Player - Getting shot at to cover your moves isn't my idea of a good time.
                          +50 Influence : disapproves.
                          +50 Influence : disapproves.
                          +200 Influence : approves.
                          • 832. <Non-dialogue segment.>
                            • 507. - Best plan we're going to get, sir. And Havoc can take the heat.
                          • 508. - Yuun regrets this, but Havoc Squad can face the danger far better than Yuun's team.
                            • 491. - A nearby cave is guarded by the Empire. Assaulting it should draw much attention from our enemies.
                              • 490. - Here, Captain--please take these detonators. If the Imperial reinforcements become too much, you can collapse the cave and escape.
                                • 493. Option - Sounds good.Player - Let's make it happen, Sergeant.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  +50 Influence : disapproves.
                                • 502. Option - I'll be fine.Player - I can handle myself.
                                  +200 Influence : approves.
                                  • 525. - Yuun is confident that Havoc Squad can surpass any enemy or barrier.
                                • 497. Option - I'm not a coward.Player - I never back down from a fight, Yuun.
                                  +200 Influence : approves.
                                  • 527. - Yuun would never doubt the courage of Havoc Squad's famed leader.
                                    • 494. - Yuun's team will finish reloading and depart immediately. Journey safely, Captain.
                                      • 820. <Conversation Exit>
  • 147. - Captain. Yuun wishes to thank you for protecting the lives of Yuun's team, but also to warn you.
    • 149. - Turrets defend the halls you approach. A powerful force field lies beyond them, impassable and impenetrable to weapons.
      • 151. - The force field cannot be disabled remotely, but its structure is familiar to Yuun. Nearby control panels may be accessed and connections severed to allow passage.
        • 812. Option - Copy that.Player - Understood.
          • 153. - Yuun only wishes that more could be done to clear your path to the knowledge we seek.
        • 815. Option - I'm not very technical.Player - This isn't my line of work.
          • 189. - Your concern is understood. Yuun will endeavor to provide assistance when called for.
        • 814. Option - I don't like what I'm hearing.Player - I have a bad feeling about this.
          • 193. - Yuun apologizes for informing you of unpleasant truths.
            • 191. - Journey carefully, Captain.
              • 192. <Conversation Exit>
  • 788. - Captain, please stand by. Yuun will remove the security door from your path momentarily.
    • 789. Option - Copy that.Player - I'll hold this position until you get the door open.
      +200 Influence : approves.
      +200 Influence : approves.
      +200 Influence : approves.
      • 790. - No obstacle stands long in the path of knowledge, Yuun assures you. The way will be open shortly.
    • 792. Option - Much obliged.Player - Thanks for all your help.
      +200 Influence : approves.
      +200 Influence : approves.
      +50 Influence : disapproves.
      • 793. - Yuun is pleased merely to apply skill in service of our greater cause. The way will be clear presently.
    • 795. Option - I don't like waiting.Player - Don't test my patience.
      +50 Influence : disapproves.
      +50 Influence : disapproves.
      +200 Influence : approves.
      • 796. - Yuun apologizes. The way will be clear as soon as possible.
        • 139. - Captain, Yuun has discovered that an alarm has been raised, and troops are being summoned to the location of Yuun's team.
          • 141. - The Imperials' numbers are too great. Yuun's team will surely be slain unless Havoc Squad intercepts these enemies in their barracks.
            • 142. Option - Understood.Player - I'll hit the barracks and stop the Imps immediately.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
            • 144. Option - Sounds like fun.Player - Time to do some damage.
              +200 Influence : approves.
              +200 Influence : approves.
              • 143. - Yuun humbly thanks you for your help. Harmonious actions usher victory and truth ever closer.
            • 146. Option - Are you soldiers or not?Player - Get some battle skills and do it yourself.
              +50 Influence : disapproves.
              +50 Influence : disapproves.
              +200 Influence : approves.
              • 184. - Yuun is shamed that this situation has occurred. Please accept Yuun's humblest apologies and thanks for your help.
                • 185. <Conversation Exit>
  • 129. - Yuun's team requires some preparation. We will begin our infiltration presently.
  • 101. - Do you see here? Tracing the lines of the smoke damage, we see our path through the snows. Each piece shows signs leading us to the next.
    • 37. - That's amazing. I never would've imagined--officer on deck!
      • 40. - Captain! Yuun is pleased to make your honorable acquaintance, and to share this hunt for knowledge with one so renowned.
        • 46. Option - At ease, everyone.Player - Why don't you give me the details of your operation, Sergeant?
        • 41. Option - Ready to join Havoc?Player - You're going to be part of my team soon, Sergeant. What do you think about that?
          • 75. - This appointment gives such honor. Yuun can only hope to prove valuable during our search for the Umbra encrypter components.
            • 76. <Non-dialogue segment.>
        • 47. Option - Let's not waste time chatting.Player - The faster we get your work here done, the better.
          • 49. - Agreed. Speed is the essence of the hunt.
            • 50. <Non-dialogue segment.>
              • 52. - Hold up--am I really the only one who doesn't understand what freak-face here is saying?
                • 54. - Your sounds are difficult to reproduce without vocal chords. Is Gand no longer part of Special Forces language training?
                  • 55. Option - No, it still is.Player - Specialist Vik is new to SpecForce. He hasn't completed standard training yet.
                    • 68. - Great. Sorry I said anything--let's just get on with this.
                  • 56. Option - I'm sure he'll pick it up.Player - Vik's a clever guy; he'll get the hang of it. Right, Vik?
                  • 57. Option - Ignore him.Player - Vik is here to blow stuff up, not to talk.
                    +50 Influence : disapproves.
                    • 58. - Oh, this is going to be fun.
              • 60. - The signs guide Yuun to the Crescent Canyon Facility nearby. It was built by Ortolan colonists but is now conquered by Imperials.
                • 77. - Imperial computers in the facility will contain locations of Imperial shipwrecks. Imperial shipwrecks will contain the Umbra components we seek. Do you follow?
                  • 78. Option - Affirmative.Player - Having the Imperials' own records should speed up our search.
                  • 79. Option - I guess so.Player - Searching the Imperials' computers can't hurt.
                    • 116. - Yuun senses your hesitation. Experience no negativity--our search will assuredly yield great knowledge.
                  • 80. Option - What are you basing this on?Player - How do we know the Imps' computers actually have the info we need?
                    • 84. - The signs are many. As Yuun explained to Sajin, the smoke damage on the last component we discovered reveals the terrain we must tread.
                      • 110. - The crescent pockmark indicates the Crescent Canyon Facility and the faded coolant halo symbolizes the knowledge to be gained there. Do you follow?
                        • 85. Option - If you say so.Player - Let's assume you're right; what's your plan?
                          +200 Influence : approves.
                          +200 Influence : approves.
                        • 95. Option - Huh?Player - So, burn marks on a piece of metal are your clues?
                          +200 Influence : approves.
                          +200 Influence : approves.
                          • 126. - That is right! You understand very quickly. Yuun is a Findsman and follows these signs to quarry.
                        • 96. Option - You're full of it.Player - You want to base a military operation on this nonsense?
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +50 Influence : disapproves.
                          • 98. - Yuun is a Findsman. On Gand, Findsmen follow signs like these to locate their quarry, as Yuun does here. The quarry is never lost.
                            • 86. - Imperial security in the Crescent Canyon Facility is very strong. There are many dangers and sealed doors within that must be bypassed.
                              • 119. - Yuun's team will disable the security measures from the wings while Havoc Squad activates the Imperial database. Is this agreeable?
                                • 89. Option - Affirmative, Sergeant.Player - Havoc is used to going in first. Just point us in the right direction.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                • 90. Option - Sure, why not?Player - Let's see where this crazy ride goes.
                                • 93. Option - I'll make the decisions here.Player - I decide who goes where, Sergeant.
                                  +50 Influence : disapproves.
                                  +50 Influence : disapproves.
                                  • 105. - Unfortunately, disabling security will require Yuun's technical skills. If this is not done, the database cannot be reached.
                                    • 114. - Before infiltration begins, Yuun asks that Havoc Squad disable motion sensors which would alert the Imperials to our intentions. They are spread across the facility's perimeter.
                                      • 123. - Yuun will contact you when infiltration has begun. Please journey carefully, newfound friend.
                                        • 829. <Conversation Exit>
  • 813. <Non-dialogue segment.>
    • 518. Option - I'll hold here.Player - Take your time, Sergeant, I'm keeping the Imps busy.
      • 519. - Yuun appreciates your noble risks on behalf of our hunt for knowledge.
    • 520. Option - You're missing some fun!Player - This is the best time I've had in a while!
      • 530. - Yuun is encouraged by your positivity.
        • 546. - Please contact Yuun from Senth Outpost nearby when your battle is complete. Holo signals transmit poorly in this area, and the transmitter there is much stronger. Yuun out.
          • 548. <Conversation Exit>
    • 154. Option - I'm not very technical.Player - I'm not sure how to disable a turret that way, Sergeant.
    • 155. Option - Are you any use at all?Player - First I have to bail you out, now you can't even disable turrets!
      +50 Influence : disapproves.
      +50 Influence : disapproves.
      +200 Influence : approves.
    • 152. Option - Copy that.Player - Flank and sabotage the turrets ahead--sounds like a plan.
      +200 Influence : approves.
      +200 Influence : approves.
      +200 Influence : approves.
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.hoth.class.trooper.yuun
Other Sites:
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            "SpeakerB62Id": "CJo5wj0",
            "Text": "That's amazing. I never would've imagined--officer on deck!",
            "LocalizedText": {
                "enMale": "That's amazing. I never would've imagined--officer on deck!",
                "frMale": "C'est fascinant ! Je n'aurais jamais cru... Officier sur le pont !",
                "frFemale": "C'est fascinant ! Je n'aurais jamais cru... Officier sur le pont !",
                "deMale": "Das ist erstaunlich. Das h\u00e4tte ich nie gedacht. Offizier anwesend!",
                "deFemale": "Das ist erstaunlich. Das h\u00e4tte ich nie gedacht. Offizier anwesend!"
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            "SpeakerB62Id": "smrEguB",
            "Text": "Captain! Yuun is pleased to make your honorable acquaintance, and to share this hunt for knowledge with one so renowned.",
            "LocalizedText": {
                "enMale": "Captain! Yuun is pleased to make your honorable acquaintance, and to share this hunt for knowledge with one so renowned.",
                "frMale": "Capitaine ! Yuun est ravi de rencontrer votre honorable personne, et de partager cette qu\u00eate du savoir avec quelqu'un d'aussi renomm\u00e9.",
                "frFemale": "Capitaine ! Yuun est ravi de rencontrer votre honorable personne, et de partager cette qu\u00eate du savoir avec quelqu'un d'aussi renomm\u00e9.",
                "deMale": "Captain! Yuun freut sich \u00fcber die Ehre, Eure Bekanntschaft zu machen und diese Jagd nach Wissen mit einer solchen Ber\u00fchmtheit zu teilen.",
                "deFemale": "Captain! Yuun freut sich \u00fcber die Ehre, Eure Bekanntschaft zu machen und diese Jagd nach Wissen mit einer solchen Ber\u00fchmtheit zu teilen."
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            "SpeakerB62Id": "0000000",
            "Text": "You're going to be part of my team soon, Sergeant. What do you think about that?",
            "LocalizedText": {
                "enMale": "You're going to be part of my team soon, Sergeant. What do you think about that?",
                "frMale": "Vous ferez bient\u00f4t partie de mon \u00e9quipe, Sergent. Qu'en pensez-vous ?",
                "frFemale": "Vous ferez bient\u00f4t partie de mon \u00e9quipe, Sergent. Qu'en pensez-vous ?",
                "deMale": "Ihr werdet schon bald Teil meines Teams sein, Sergeant. Was haltet Ihr davon?",
                "deFemale": "Ihr werdet schon bald Teil meines Teams sein, Sergeant. Was haltet Ihr davon?"
            },
            "LocalizedOptionText": {
                "enMale": "Ready to join Havoc?",
                "frMale": "Vous \u00eates pr\u00eat \u00e0 rejoindre mon escouade ?",
                "frFemale": "Vous \u00eates pr\u00eat \u00e0 rejoindre mon escouade ?",
                "deMale": "Seid Ihr bereit, dem Chaostrupp beizutreten?",
                "deFemale": "Seid Ihr bereit, dem Chaostrupp beizutreten?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why don't you give me the details of your operation, Sergeant?",
            "LocalizedText": {
                "enMale": "Why don't you give me the details of your operation, Sergeant?",
                "frMale": "Pourquoi ne me donneriez-vous pas les d\u00e9tails de votre op\u00e9ration, Sergent ?",
                "frFemale": "Pourquoi ne me donneriez-vous pas les d\u00e9tails de votre op\u00e9ration, Sergent ?",
                "deMale": "Wieso berichtet Ihr mir nicht Genaueres \u00fcber Eure Operation, Sergeant?",
                "deFemale": "Wieso berichtet Ihr mir nicht Genaueres \u00fcber Eure Operation, Sergeant?"
            },
            "LocalizedOptionText": {
                "enMale": "At ease, everyone.",
                "frMale": "Repos, tout le monde.",
                "frFemale": "Repos, tout le monde.",
                "deMale": "Steht bequem.",
                "deFemale": "Steht bequem."
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            "SpeakerB62Id": "0000000",
            "Text": "The faster we get your work here done, the better.",
            "LocalizedText": {
                "enMale": "The faster we get your work here done, the better.",
                "frMale": "Plus t\u00f4t nous terminerons votre mission, mieux ce sera.",
                "frFemale": "Plus t\u00f4t nous terminerons votre mission, mieux ce sera.",
                "deMale": "Je schneller wir uns an die Arbeit machen, desto besser.",
                "deFemale": "Je schneller wir uns an die Arbeit machen, desto besser."
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            "LocalizedOptionText": {
                "enMale": "Let's not waste time chatting.",
                "frMale": "Ne perdons pas notre temps \u00e0 bavarder.",
                "frFemale": "Ne perdons pas notre temps \u00e0 bavarder.",
                "deMale": "Verschwenden wir keine Zeit mit Geplapper.",
                "deFemale": "Verschwenden wir keine Zeit mit Geplapper."
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            "SpeakerB62Id": "smrEguB",
            "Text": "Agreed. Speed is the essence of the hunt.",
            "LocalizedText": {
                "enMale": "Agreed. Speed is the essence of the hunt.",
                "frMale": "C'est vrai. La vitesse est l'essence m\u00eame de la chasse.",
                "frFemale": "C'est vrai. La vitesse est l'essence m\u00eame de la chasse.",
                "deMale": "Einverstanden. Geschwindigkeit ist essenziell bei der Jagd.",
                "deFemale": "Einverstanden. Geschwindigkeit ist essenziell bei der Jagd."
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            "SpeakerB62Id": "hQf5ofD",
            "Text": "Hold up--am I really the only one who doesn't understand what freak-face here is saying?",
            "LocalizedText": {
                "enMale": "Hold up--am I really the only one who doesn't understand what freak-face here is saying?",
                "frMale": "Une seconde ! Je suis vraiment le seul \u00e0 ne pas comprendre un mot de ce que dit cette t\u00eate d'insecte ?",
                "frFemale": "Une seconde ! Je suis vraiment le seul \u00e0 ne pas comprendre un mot de ce que dit cette t\u00eate d'insecte ?",
                "deMale": "Moment, bin ich wirklich der Einzige, der nicht versteht, was dieser Irre von sich gibt?",
                "deFemale": "Moment, bin ich wirklich der Einzige, der nicht versteht, was dieser Irre von sich gibt?"
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            "SpeakerB62Id": "smrEguB",
            "Text": "Your sounds are difficult to reproduce without vocal chords. Is Gand no longer part of Special Forces language training?",
            "LocalizedText": {
                "enMale": "Your sounds are difficult to reproduce without vocal chords. Is Gand no longer part of Special Forces language training?",
                "frMale": "Il est difficile de reproduire vos sons sans cordes vocales. Le Gand ne ferait-il plus partie de la formation linguistique des Forces sp\u00e9ciales ?",
                "frFemale": "Il est difficile de reproduire vos sons sans cordes vocales. Le Gand ne ferait-il plus partie de la formation linguistique des Forces sp\u00e9ciales ?",
                "deMale": "Eure Laute sind ohne Stimmb\u00e4nder nur schwer zu reproduzieren. Wird Gand nicht mehr beim Sprachtraining der Sondereinheiten unterrichtet?",
                "deFemale": "Eure Laute sind ohne Stimmb\u00e4nder nur schwer zu reproduzieren. Wird Gand nicht mehr beim Sprachtraining der Sondereinheiten unterrichtet?"
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            "SpeakerB62Id": "0000000",
            "Text": "Specialist Vik is new to SpecForce. He hasn't completed standard training yet.",
            "LocalizedText": {
                "enMale": "Specialist Vik is new to SpecForce. He hasn't completed standard training yet.",
                "frMale": "Vik le sp\u00e9cialiste est depuis peu dans les Forces Sp\u00e9ciales. Il n'a pas encore termin\u00e9 sa formation.",
                "frFemale": "Vik le sp\u00e9cialiste est depuis peu dans les Forces Sp\u00e9ciales. Il n'a pas encore termin\u00e9 sa formation.",
                "deMale": "Spezialist Vik ist neu bei den Sondereinheiten, er hat das Standardtraining noch nicht abgeschlossen.",
                "deFemale": "Spezialist Vik ist neu bei den Sondereinheiten, er hat das Standardtraining noch nicht abgeschlossen."
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            "LocalizedOptionText": {
                "enMale": "No, it still is.",
                "frMale": "Si, toujours.",
                "frFemale": "Si, toujours.",
                "deMale": "Doch, wird es.",
                "deFemale": "Doch, wird es."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Vik's a clever guy; he'll get the hang of it. Right, Vik?",
            "LocalizedText": {
                "enMale": "Vik's a clever guy; he'll get the hang of it. Right, Vik?",
                "frMale": "Vik est intelligent ; il finira par comprendre. Pas vrai, Vik ?",
                "frFemale": "Vik est intelligent ; il finira par comprendre. Pas vrai, Vik ?",
                "deMale": "Vik ist ein schlauer Kerl, er wird schon reinkommen. Stimmt's, Vik?",
                "deFemale": "Vik ist ein schlauer Kerl, er wird schon reinkommen. Stimmt's, Vik?"
            },
            "LocalizedOptionText": {
                "enMale": "I'm sure he'll pick it up.",
                "frMale": "Il rattrapera le retard.",
                "frFemale": "Il rattrapera le retard.",
                "deMale": "Ich bin sicher, er wird es noch lernen.",
                "deFemale": "Ich bin sicher, er wird es noch lernen."
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            "SpeakerB62Id": "0000000",
            "Text": "Vik is here to blow stuff up, not to talk.",
            "LocalizedText": {
                "enMale": "Vik is here to blow stuff up, not to talk.",
                "frMale": "Vik est l\u00e0 pour faire sauter des choses, pas pour parler.",
                "frFemale": "Vik est l\u00e0 pour faire sauter des choses, pas pour parler.",
                "deMale": "Vik ist dabei, um Sachen in die Luft zu jagen, nicht um zu reden.",
                "deFemale": "Vik ist dabei, um Sachen in die Luft zu jagen, nicht um zu reden."
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            "LocalizedOptionText": {
                "enMale": "Ignore him.",
                "frMale": "Ignorez-le.",
                "frFemale": "Ignorez-le.",
                "deMale": "Ignoriert ihn.",
                "deFemale": "Ignoriert ihn."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "hQf5ofD",
            "Text": "Oh, this is going to be fun.",
            "LocalizedText": {
                "enMale": "Oh, this is going to be fun.",
                "frMale": "Oh, je sens qu'on va bien s'amuser.",
                "frFemale": "Oh, je sens qu'on va bien s'amuser.",
                "deMale": "Oh, das wird sicher lustig.",
                "deFemale": "Oh, das wird sicher lustig."
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            "SpeakerB62Id": "smrEguB",
            "Text": "The signs guide Yuun to the Crescent Canyon Facility nearby. It was built by Ortolan colonists but is now conquered by Imperials.",
            "LocalizedText": {
                "enMale": "The signs guide Yuun to the Crescent Canyon Facility nearby. It was built by Ortolan colonists but is now conquered by Imperials.",
                "frMale": "Les signes guident Yuun vers le site du Canyon de l'arc, non loin d'ici. Il a \u00e9t\u00e9 construit par des colons ortoliens, mais les Imp\u00e9riaux occupent aujourd'hui les lieux.",
                "frFemale": "Les signes guident Yuun vers le site du Canyon de l'arc, non loin d'ici. Il a \u00e9t\u00e9 construit par des colons ortoliens, mais les Imp\u00e9riaux occupent aujourd'hui les lieux.",
                "deMale": "Die Zeichen f\u00fchren Yuun zur Halbmondschlucht-Anlage in der N\u00e4he. Sie wurde von Ortolaner-Kolonisten erbaut, aber die Imperialen haben sie erobert.",
                "deFemale": "Die Zeichen f\u00fchren Yuun zur Halbmondschlucht-Anlage in der N\u00e4he. Sie wurde von Ortolaner-Kolonisten erbaut, aber die Imperialen haben sie erobert."
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            "SpeakerB62Id": "hQf5ofD",
            "Text": "Great. Sorry I said anything--let's just get on with this.",
            "LocalizedText": {
                "enMale": "Great. Sorry I said anything--let's just get on with this.",
                "frMale": "Super. D\u00e9sol\u00e9 de l'avoir ouvert. On peut encha\u00eener.",
                "frFemale": "Super. D\u00e9sol\u00e9 de l'avoir ouvert. On peut encha\u00eener.",
                "deMale": "Toll. Tut mir leid, dass ich was gesagt habe, bringen wir es einfach hinter uns.",
                "deFemale": "Toll. Tut mir leid, dass ich was gesagt habe, bringen wir es einfach hinter uns."
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            "SpeakerB62Id": "smrEguB",
            "Text": "As you wish.",
            "LocalizedText": {
                "enMale": "As you wish.",
                "frMale": "Comme vous voudrez.",
                "frFemale": "Comme vous voudrez.",
                "deMale": "Wie Ihr w\u00fcnscht.",
                "deFemale": "Wie Ihr w\u00fcnscht."
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            "SpeakerB62Id": "smrEguB",
            "Text": "This appointment gives such honor. Yuun can only hope to prove valuable during our search for the Umbra encrypter components.",
            "LocalizedText": {
                "enMale": "This appointment gives such honor. Yuun can only hope to prove valuable during our search for the Umbra encrypter components.",
                "frMale": "Cette nomination honore Yuun grandement. Yuun esp\u00e8re qu'il saura s'en montrer digne lors de notre recherche des composants de l'encodeur Umbra.",
                "frFemale": "Cette nomination honore Yuun grandement. Yuun esp\u00e8re qu'il saura s'en montrer digne lors de notre recherche des composants de l'encodeur Umbra.",
                "deMale": "Diese Ernennung ist eine solche Ehre. Yuun kann nur hoffen, sich w\u00e4hrend unserer Suche nach den Komponenten des Umbra-Kodierers als n\u00fctzlich zu erweisen.",
                "deFemale": "Diese Ernennung ist eine solche Ehre. Yuun kann nur hoffen, sich w\u00e4hrend unserer Suche nach den Komponenten des Umbra-Kodierers als n\u00fctzlich zu erweisen."
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            "CnvAlienVONode": 1786125362,
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            "SpeakerB62Id": "smrEguB",
            "Text": "Imperial computers in the facility will contain locations of Imperial shipwrecks. Imperial shipwrecks will contain the Umbra components we seek. Do you follow?",
            "LocalizedText": {
                "enMale": "Imperial computers in the facility will contain locations of Imperial shipwrecks. Imperial shipwrecks will contain the Umbra components we seek. Do you follow?",
                "frMale": "Dans ce site, il y a des ordinateurs imp\u00e9riaux qui recensent l'emplacement des \u00e9paves imp\u00e9riales. Dans ces \u00e9paves se trouvent les composants de l'Umbra que nous cherchons. Vous me suivez ?",
                "frFemale": "Dans ce site, il y a des ordinateurs imp\u00e9riaux qui recensent l'emplacement des \u00e9paves imp\u00e9riales. Dans ces \u00e9paves se trouvent les composants de l'Umbra que nous cherchons. Vous me suivez ?",
                "deMale": "Die imperialen Computer in der Einrichtung werden die Standorte von imperialen Schiffswracks gespeichert haben. Die imperialen Schiffswracks werden die Komponenten des Umbra-Kodierers enthalten, die wir suchen. K\u00f6nnt Ihr folgen?",
                "deFemale": "Die imperialen Computer in der Einrichtung werden die Standorte von imperialen Schiffswracks gespeichert haben. Die imperialen Schiffswracks werden die Komponenten des Umbra-Kodierers enthalten, die wir suchen. K\u00f6nnt Ihr folgen?"
            },
            "CnvAlienVONode": 1297281260,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Having the Imperials' own records should speed up our search.",
            "LocalizedText": {
                "enMale": "Having the Imperials' own records should speed up our search.",
                "frMale": "R\u00e9cup\u00e9rer les archives de l'Empire devrait faciliter nos recherches.",
                "frFemale": "R\u00e9cup\u00e9rer les archives de l'Empire devrait faciliter nos recherches.",
                "deMale": "Mit den Aufzeichnungen der Imperialen sollten wir bei unserer Suche schneller vorankommen.",
                "deFemale": "Mit den Aufzeichnungen der Imperialen sollten wir bei unserer Suche schneller vorankommen."
            },
            "LocalizedOptionText": {
                "enMale": "Affirmative.",
                "frMale": "Affirmatif.",
                "frFemale": "Affirmatif.",
                "deMale": "Best\u00e4tigt.",
                "deFemale": "Best\u00e4tigt."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Searching the Imperials' computers can't hurt.",
            "LocalizedText": {
                "enMale": "Searching the Imperials' computers can't hurt.",
                "frMale": "On peut toujours essayer de trouver ces ordinateurs.",
                "frFemale": "On peut toujours essayer de trouver ces ordinateurs.",
                "deMale": "Die imperialen Computer zu durchsuchen kann nicht schaden.",
                "deFemale": "Die imperialen Computer zu durchsuchen kann nicht schaden."
            },
            "LocalizedOptionText": {
                "enMale": "I guess so.",
                "frMale": "Certainement.",
                "frFemale": "Certainement.",
                "deMale": "Ich sch\u00e4tze schon.",
                "deFemale": "Ich sch\u00e4tze schon."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How do we know the Imps' computers actually have the info we need?",
            "LocalizedText": {
                "enMale": "How do we know the Imps' computers actually have the info we need?",
                "frMale": "Qu'est-ce qui vous fait croire que les ordinateurs imp\u00e9riaux contiennent les informations qui nous int\u00e9ressent ?",
                "frFemale": "Qu'est-ce qui vous fait croire que les ordinateurs imp\u00e9riaux contiennent les informations qui nous int\u00e9ressent ?",
                "deMale": "Woher wisst Ihr, dass die imperialen Computer tats\u00e4chlich die Informationen enthalten, die wir ben\u00f6tigen?",
                "deFemale": "Woher wisst Ihr, dass die imperialen Computer tats\u00e4chlich die Informationen enthalten, die wir ben\u00f6tigen?"
            },
            "LocalizedOptionText": {
                "enMale": "What are you basing this on?",
                "frMale": "Comment le savez-vous ?",
                "frFemale": "Comment le savez-vous ?",
                "deMale": "Worauf basiert diese Annahme?",
                "deFemale": "Worauf basiert diese Annahme?"
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            "SpeakerB62Id": "smrEguB",
            "Text": "The signs are many. As Yuun explained to Sajin, the smoke damage on the last component we discovered reveals the terrain we must tread.",
            "LocalizedText": {
                "enMale": "The signs are many. As Yuun explained to Sajin, the smoke damage on the last component we discovered reveals the terrain we must tread.",
                "frMale": "Les signes sont nombreux. Comme Yuun l'a expliqu\u00e9 \u00e0 Sajin, les dommages de fum\u00e9e sur le dernier composant d\u00e9couvert d\u00e9signent le chemin que nous devons emprunter.",
                "frFemale": "Les signes sont nombreux. Comme Yuun l'a expliqu\u00e9 \u00e0 Sajin, les dommages de fum\u00e9e sur le dernier composant d\u00e9couvert d\u00e9signent le chemin que nous devons emprunter.",
                "deMale": "Es gibt viele Zeichen. Wie Yuun bereits Sajin erkl\u00e4rt hat, zeigten die Rauchsch\u00e4den an der letzten Komponente, die wir fanden, welches Gel\u00e4nde wir durchsuchen m\u00fcssen.",
                "deFemale": "Es gibt viele Zeichen. Wie Yuun bereits Sajin erkl\u00e4rt hat, zeigten die Rauchsch\u00e4den an der letzten Komponente, die wir fanden, welches Gel\u00e4nde wir durchsuchen m\u00fcssen."
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            "NodeId": 85,
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            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Let's assume you're right; what's your plan?",
            "LocalizedText": {
                "enMale": "Let's assume you're right; what's your plan?",
                "frMale": "Admettons que vous dites vrai ; quel est votre plan ?",
                "frFemale": "Admettons que vous dites vrai ; quel est votre plan ?",
                "deMale": "Nehmen wir mal an, Ihr habt Recht. Wie lautet Euer Plan?",
                "deFemale": "Nehmen wir mal an, Ihr habt Recht. Wie lautet Euer Plan?"
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            "LocalizedOptionText": {
                "enMale": "If you say so.",
                "frMale": "Si vous le dites.",
                "frFemale": "Si vous le dites.",
                "deMale": "Wenn Ihr das sagt, wird es schon stimmen.",
                "deFemale": "Wenn Ihr das sagt, wird es schon stimmen."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "smrEguB",
            "Text": "Imperial security in the Crescent Canyon Facility is very strong. There are many dangers and sealed doors within that must be bypassed.",
            "LocalizedText": {
                "enMale": "Imperial security in the Crescent Canyon Facility is very strong. There are many dangers and sealed doors within that must be bypassed.",
                "frMale": "La s\u00e9curit\u00e9 imp\u00e9riale sur le site du Canyon de l'arc est tr\u00e8s pr\u00e9sente. Bien des dangers et des portes bloqu\u00e9es devront \u00eatre \u00e9vit\u00e9s ou franchis.",
                "frFemale": "La s\u00e9curit\u00e9 imp\u00e9riale sur le site du Canyon de l'arc est tr\u00e8s pr\u00e9sente. Bien des dangers et des portes bloqu\u00e9es devront \u00eatre \u00e9vit\u00e9s ou franchis.",
                "deMale": "Die Halbmondschlucht-Anlage hat eine starke Sicherheits\u00fcberwachung. Es gibt viele Gefahren und verriegelte T\u00fcren, die umgangen werden m\u00fcssen.",
                "deFemale": "Die Halbmondschlucht-Anlage hat eine starke Sicherheits\u00fcberwachung. Es gibt viele Gefahren und verriegelte T\u00fcren, die umgangen werden m\u00fcssen."
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
            "Text": "Havoc is used to going in first. Just point us in the right direction.",
            "LocalizedText": {
                "enMale": "Havoc is used to going in first. Just point us in the right direction.",
                "frMale": "L'escouade du Chaos est toujours pr\u00eate pour l'action. Dites-nous juste o\u00f9 aller.",
                "frFemale": "L'escouade du Chaos est toujours pr\u00eate pour l'action. Dites-nous juste o\u00f9 aller.",
                "deMale": "Der Chaostrupp wird zuerst reingehen. Zeigt uns einfach die richtige Richtung.",
                "deFemale": "Der Chaostrupp wird zuerst reingehen. Zeigt uns einfach die richtige Richtung."
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            "LocalizedOptionText": {
                "enMale": "Affirmative, Sergeant.",
                "frMale": "Affirmatif, Sergent.",
                "frFemale": "Affirmatif, Sergent.",
                "deMale": "Best\u00e4tigt, Sergeant.",
                "deFemale": "Best\u00e4tigt, Sergeant."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "Y7ylpO5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Let's see where this crazy ride goes.",
            "LocalizedText": {
                "enMale": "Let's see where this crazy ride goes.",
                "frMale": "Voyons o\u00f9 cette folle \u00e9pop\u00e9e va nous mener.",
                "frFemale": "Voyons o\u00f9 cette folle \u00e9pop\u00e9e va nous mener.",
                "deMale": "Mal sehen, wohin dieser verr\u00fcckte Ausflug f\u00fchrt.",
                "deFemale": "Mal sehen, wohin dieser verr\u00fcckte Ausflug f\u00fchrt."
            },
            "LocalizedOptionText": {
                "enMale": "Sure, why not?",
                "frMale": "Oui, pourquoi pas ?",
                "frFemale": "Oui, pourquoi pas ?",
                "deMale": "Klar, wieso nicht?",
                "deFemale": "Klar, wieso nicht?"
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            "Text": "I decide who goes where, Sergeant.",
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                "frMale": "C'est moi qui dis qui va o\u00f9, Sergent.",
                "frFemale": "C'est moi qui dis qui va o\u00f9, Sergent.",
                "deMale": "Ich bestimme, wer wohin geht, Sergeant.",
                "deFemale": "Ich bestimme, wer wohin geht, Sergeant."
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                "enMale": "I'll make the decisions here.",
                "frMale": "C'est \u00e0 moi de prendre les d\u00e9cisions.",
                "frFemale": "C'est \u00e0 moi de prendre les d\u00e9cisions.",
                "deMale": "Ich treffe hier die Entscheidungen.",
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                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "0000000",
            "Text": "So, burn marks on a piece of metal are your clues?",
            "LocalizedText": {
                "enMale": "So, burn marks on a piece of metal are your clues?",
                "frMale": "Alors comme \u00e7a, vous interpr\u00e9tez des traces sur un bout de m\u00e9tal ?",
                "frFemale": "Alors comme \u00e7a, vous interpr\u00e9tez des traces sur un bout de m\u00e9tal ?",
                "deMale": "Also Brandmarken auf einem St\u00fcck Metall sind Eure Hinweise?",
                "deFemale": "Also Brandmarken auf einem St\u00fcck Metall sind Eure Hinweise?"
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                "enMale": "Huh?",
                "frMale": "Quoi ?",
                "frFemale": "Quoi ?",
                "deMale": "H\u00e4?",
                "deFemale": "H\u00e4?"
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                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "frFemale": "<<1>> approuve.",
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                        "deFemale": "<<1>> stimmt zu."
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            "Text": "You want to base a military operation on this nonsense?",
            "LocalizedText": {
                "enMale": "You want to base a military operation on this nonsense?",
                "frMale": "Vous allez risquer une op\u00e9ration militaire en vous basant sur cette supercherie ?",
                "frFemale": "Vous allez risquer une op\u00e9ration militaire en vous basant sur cette supercherie ?",
                "deMale": "Ihr wollt eine Milit\u00e4roperation auf diesem Bl\u00f6dsinn aufbauen?",
                "deFemale": "Ihr wollt eine Milit\u00e4roperation auf diesem Bl\u00f6dsinn aufbauen?"
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                "enMale": "You're full of it.",
                "frMale": "C'est absurde.",
                "frFemale": "C'est absurde.",
                "deMale": "Ihr spinnt doch.",
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                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun is a Findsman. On Gand, Findsmen follow signs like these to locate their quarry, as Yuun does here. The quarry is never lost.",
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                "enMale": "Yuun is a Findsman. On Gand, Findsmen follow signs like these to locate their quarry, as Yuun does here. The quarry is never lost.",
                "frMale": "Yuun est un Pisteur. Sur Gand, les Pisteurs suivent des signes pour localiser leur chemin, et c'est ce que Yuun fait ici. La qu\u00eate n'est jamais perdue.",
                "frFemale": "Yuun est un Pisteur. Sur Gand, les Pisteurs suivent des signes pour localiser leur chemin, et c'est ce que Yuun fait ici. La qu\u00eate n'est jamais perdue.",
                "deMale": "Yuun ist ein Finder. Auf Gand folgen die Finder Zeichen wie diesen, um ihre Beute zu finden, so wie Yuun das auch hier tut. Die Beute geht nie verloren.",
                "deFemale": "Yuun ist ein Finder. Auf Gand folgen die Finder Zeichen wie diesen, um ihre Beute zu finden, so wie Yuun das auch hier tut. Die Beute geht nie verloren."
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            "SpeakerB62Id": "smrEguB",
            "Text": "Do you see here? Tracing the lines of the smoke damage, we see our path through the snows. Each piece shows signs leading us to the next.",
            "LocalizedText": {
                "enMale": "Do you see here? Tracing the lines of the smoke damage, we see our path through the snows. Each piece shows signs leading us to the next.",
                "frMale": "Vous voyez \u00e7a ? En tra\u00e7ant les lignes des dommages de fum\u00e9e, on distingue notre chemin \u00e0 travers les neiges. Chaque morceau r\u00e9v\u00e8le des signes qui nous m\u00e8nent au morceau suivant.",
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                "deMale": "Seht Ihr? Wenn wir die Spuren des Rauchschadens verfolgen, sehen wir den Weg durch den Schnee. Jedes St\u00fcck hat Zeichen, die uns zum n\u00e4chsten f\u00fchren.",
                "deFemale": "Seht Ihr? Wenn wir die Spuren des Rauchschadens verfolgen, sehen wir den Weg durch den Schnee. Jedes St\u00fcck hat Zeichen, die uns zum n\u00e4chsten f\u00fchren."
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            "Text": "Unfortunately, disabling security will require Yuun's technical skills. If this is not done, the database cannot be reached.",
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                "enMale": "Unfortunately, disabling security will require Yuun's technical skills. If this is not done, the database cannot be reached.",
                "frMale": "Malheureusement, les comp\u00e9tences de Yuun sont requises pour d\u00e9sactiver la s\u00e9curit\u00e9. Sans cela, la base de donn\u00e9es restera inaccessible.",
                "frFemale": "Malheureusement, les comp\u00e9tences de Yuun sont requises pour d\u00e9sactiver la s\u00e9curit\u00e9. Sans cela, la base de donn\u00e9es restera inaccessible.",
                "deMale": "Leider ist Yuuns technische Erfahrung notwendig, um die Sicherheitsma\u00dfnahmen zu deaktivieren. Wenn dies nicht geschieht, ist die Datenbank nicht zu erreichen.",
                "deFemale": "Leider ist Yuuns technische Erfahrung notwendig, um die Sicherheitsma\u00dfnahmen zu deaktivieren. Wenn dies nicht geschieht, ist die Datenbank nicht zu erreichen."
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            "SpeakerB62Id": "smrEguB",
            "Text": "The crescent pockmark indicates the Crescent Canyon Facility and the faded coolant halo symbolizes the knowledge to be gained there. Do you follow?",
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                "enMale": "The crescent pockmark indicates the Crescent Canyon Facility and the faded coolant halo symbolizes the knowledge to be gained there. Do you follow?",
                "frMale": "La marque du croissant indique le site du Canyon de l'arc, et le halo caloporteur p\u00e2le symbolise le savoir qui peut y \u00eatre acquis. Vous me suivez ?",
                "frFemale": "La marque du croissant indique le site du Canyon de l'arc, et le halo caloporteur p\u00e2le symbolise le savoir qui peut y \u00eatre acquis. Vous me suivez ?",
                "deMale": "Die Schluchtnarbe kennzeichnet die Halbmondschlucht-Anlage, und der verblasste K\u00fchlschein darum herum symbolisiert das Wissen, das hier erlangt werden kann. K\u00f6nnt Ihr folgen?",
                "deFemale": "Die Schluchtnarbe kennzeichnet die Halbmondschlucht-Anlage, und der verblasste K\u00fchlschein darum herum symbolisiert das Wissen, das hier erlangt werden kann. K\u00f6nnt Ihr folgen?"
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            "SpeakerB62Id": "smrEguB",
            "Text": "Before infiltration begins, Yuun asks that Havoc Squad disable motion sensors which would alert the Imperials to our intentions. They are spread across the facility's perimeter.",
            "LocalizedText": {
                "enMale": "Before infiltration begins, Yuun asks that Havoc Squad disable motion sensors which would alert the Imperials to our intentions. They are spread across the facility's perimeter.",
                "frMale": "Avant que l'infiltration ne commence, Yuun souhaite que l'escouade du Chaos d\u00e9sactive les capteurs de mouvement qui pourraient alerter les Imp\u00e9riaux. Il y en a plusieurs, diss\u00e9min\u00e9s sur le site.",
                "frFemale": "Avant que l'infiltration ne commence, Yuun souhaite que l'escouade du Chaos d\u00e9sactive les capteurs de mouvement qui pourraient alerter les Imp\u00e9riaux. Il y en a plusieurs, diss\u00e9min\u00e9s sur le site.",
                "deMale": "Bevor die Infiltrierung beginnt, bittet Yuun den Chaostrupp, die Bewegungssensoren zu deaktivieren, die die Imperialen \u00fcber unser Vorhaben alarmieren w\u00fcrden. Sie sind \u00fcberall im Umfeld der Einrichtung verteilt.",
                "deFemale": "Bevor die Infiltrierung beginnt, bittet Yuun den Chaostrupp, die Bewegungssensoren zu deaktivieren, die die Imperialen \u00fcber unser Vorhaben alarmieren w\u00fcrden. Sie sind \u00fcberall im Umfeld der Einrichtung verteilt."
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun senses your hesitation. Experience no negativity--our search will assuredly yield great knowledge.",
            "LocalizedText": {
                "enMale": "Yuun senses your hesitation. Experience no negativity--our search will assuredly yield great knowledge.",
                "frMale": "Yuun ressent votre h\u00e9sitation. Mais ne soyez pas sceptique : notre qu\u00eate nous apportera de grandes connaissances.",
                "frFemale": "Yuun ressent votre h\u00e9sitation. Mais ne soyez pas sceptique : notre qu\u00eate nous apportera de grandes connaissances.",
                "deMale": "Yuun sp\u00fcrt Euer Z\u00f6gern. Erfahrt keine Negativit\u00e4t. Unsere Suche wird sicherlich gro\u00dfes Wissen einbringen.",
                "deFemale": "Yuun sp\u00fcrt Euer Z\u00f6gern. Erfahrt keine Negativit\u00e4t. Unsere Suche wird sicherlich gro\u00dfes Wissen einbringen."
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun's team will disable the security measures from the wings while Havoc Squad activates the Imperial database. Is this agreeable?",
            "LocalizedText": {
                "enMale": "Yuun's team will disable the security measures from the wings while Havoc Squad activates the Imperial database. Is this agreeable?",
                "frMale": "L'\u00e9quipe de Yuun va d\u00e9sactiver les syst\u00e8mes de s\u00e9curit\u00e9. Pendant ce temps, l'escouade du Chaos devra acc\u00e9der \u00e0 la base de donn\u00e9es imp\u00e9riale et l'activer. \u00cates-vous d'accord ?",
                "frFemale": "L'\u00e9quipe de Yuun va d\u00e9sactiver les syst\u00e8mes de s\u00e9curit\u00e9. Pendant ce temps, l'escouade du Chaos devra acc\u00e9der \u00e0 la base de donn\u00e9es imp\u00e9riale et l'activer. \u00cates-vous d'accord ?",
                "deMale": "Yuuns Team wird von den Flanken her die Sicherheitsma\u00dfnahmen deaktivieren, w\u00e4hrend der Chaostrupp die imperiale Datenbank aktiviert. Ist das annehmbar?",
                "deFemale": "Yuuns Team wird von den Flanken her die Sicherheitsma\u00dfnahmen deaktivieren, w\u00e4hrend der Chaostrupp die imperiale Datenbank aktiviert. Ist das annehmbar?"
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun will contact you when infiltration has begun. Please journey carefully, newfound friend.",
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                "enMale": "Yuun will contact you when infiltration has begun. Please journey carefully, newfound friend.",
                "frMale": "Yuun vous contactera quand l'infiltration aura commenc\u00e9. Bonne chance \u00e0 vous, mon nouvel ami.",
                "frFemale": "Yuun vous contactera quand l'infiltration aura commenc\u00e9. Bonne chance \u00e0 vous, ma nouvelle amie.",
                "deMale": "Yuun wird Euch kontaktieren, wenn die Infiltrierung begonnen hat. Bitte reist vorsichtig, neu gefundener Freund.",
                "deFemale": "Yuun wird Euch kontaktieren, wenn die Infiltrierung begonnen hat. Bitte reist vorsichtig, neu gefundene Freundin."
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            "Text": "That is right! You understand very quickly. Yuun is a Findsman and follows these signs to quarry.",
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun's team requires some preparation. We will begin our infiltration presently.",
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                "frMale": "L'\u00e9quipe de Yuun a besoin de pr\u00e9paration. L'infiltration commencera bient\u00f4t.",
                "frFemale": "L'\u00e9quipe de Yuun a besoin de pr\u00e9paration. L'infiltration commencera bient\u00f4t.",
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            "SpeakerB62Id": "smrEguB",
            "Text": "Captain, Yuun has discovered that an alarm has been raised, and troops are being summoned to the location of Yuun's team.",
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                "enMale": "Captain, Yuun has discovered that an alarm has been raised, and troops are being summoned to the location of Yuun's team.",
                "frMale": "Capitaine, Yuun a d\u00e9couvert qu'une alarme s'est d\u00e9clench\u00e9e et que des troupes se dirigent vers l'\u00e9quipe de Yuun.",
                "frFemale": "Capitaine, Yuun a d\u00e9couvert qu'une alarme s'est d\u00e9clench\u00e9e et que des troupes se dirigent vers l'\u00e9quipe de Yuun.",
                "deMale": "Captain, Yuun hat entdeckt, dass ein Alarm ausgel\u00f6st wurde und Truppen zum Standort von Yuuns Team ausgeschickt werden.",
                "deFemale": "Captain, Yuun hat entdeckt, dass ein Alarm ausgel\u00f6st wurde und Truppen zum Standort von Yuuns Team ausgeschickt werden."
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            "SpeakerB62Id": "smrEguB",
            "Text": "The Imperials' numbers are too great. Yuun's team will surely be slain unless Havoc Squad intercepts these enemies in their barracks.",
            "LocalizedText": {
                "enMale": "The Imperials' numbers are too great. Yuun's team will surely be slain unless Havoc Squad intercepts these enemies in their barracks.",
                "frMale": "Les forces imp\u00e9riales sont trop nombreuses. L'\u00e9quipe de Yuun va se faire massacrer, sauf si l'escouade du Chaos intercepte les ennemis dans leur caserne.",
                "frFemale": "Les forces imp\u00e9riales sont trop nombreuses. L'\u00e9quipe de Yuun va se faire massacrer, sauf si l'escouade du Chaos intercepte les ennemis dans leur caserne.",
                "deMale": "Es sind zu viele Imperiale. Yuuns Team wird sicherlich dahingeschlachtet, wenn der Chaostrupp diese Feinde nicht in ihren Kasernen aufh\u00e4lt.",
                "deFemale": "Es sind zu viele Imperiale. Yuuns Team wird sicherlich dahingeschlachtet, wenn der Chaostrupp diese Feinde nicht in ihren Kasernen aufh\u00e4lt."
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            "SpeakerB62Id": "0000000",
            "Text": "I'll hit the barracks and stop the Imps immediately.",
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                "enMale": "I'll hit the barracks and stop the Imps immediately.",
                "frMale": "Je me dirige tout de suite vers la caserne des Imp\u00e9riaux.",
                "frFemale": "Je me dirige tout de suite vers la caserne des Imp\u00e9riaux.",
                "deMale": "Ich werde die Kasernen sofort angreifen und die Imperialen aufhalten.",
                "deFemale": "Ich werde die Kasernen sofort angreifen und die Imperialen aufhalten."
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            "LocalizedOptionText": {
                "enMale": "Understood.",
                "frMale": "Bien compris.",
                "frFemale": "Bien compris.",
                "deMale": "Verstanden.",
                "deFemale": "Verstanden."
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Yuun humbly thanks you for your help. Harmonious actions usher victory and truth ever closer.",
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                "frMale": "Yuun vous remercie humblement pour votre aide. Nos actions conjointes nous rapprochent un peu plus de la victoire et de la v\u00e9rit\u00e9.",
                "frFemale": "Yuun vous remercie humblement pour votre aide. Nos actions conjointes nous rapprochent un peu plus de la victoire et de la v\u00e9rit\u00e9.",
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                "deFemale": "Yuun dankt untert\u00e4nigst f\u00fcr Eure Hilfe. Harmonierende Aktionen bringen den Sieg und die Wahrheit noch n\u00e4her."
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            "Text": "Time to do some damage.",
            "LocalizedText": {
                "enMale": "Time to do some damage.",
                "frMale": "Pas de piti\u00e9.",
                "frFemale": "Pas de piti\u00e9.",
                "deMale": "Jetzt wird gek\u00e4mpft!",
                "deFemale": "Jetzt wird gek\u00e4mpft!"
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            "LocalizedOptionText": {
                "enMale": "Sounds like fun.",
                "frMale": "\u00c7a me pla\u00eet.",
                "frFemale": "\u00c7a me pla\u00eet.",
                "deMale": "Klingt nach Spa\u00df.",
                "deFemale": "Klingt nach Spa\u00df."
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Get some battle skills and do it yourself.",
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                "frMale": "Il faudrait peut-\u00eatre apprendre \u00e0 se battre.",
                "frFemale": "Il faudrait peut-\u00eatre apprendre \u00e0 se battre.",
                "deMale": "Ganz einfach: \u00fcben und selbst in den Kampf ziehen!",
                "deFemale": "Ganz einfach: \u00fcben und selbst in den Kampf ziehen!"
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                "enMale": "Are you soldiers or not?",
                "frMale": "Vous \u00eates des soldats ou pas ?",
                "frFemale": "Vous \u00eates des soldats ou pas ?",
                "deMale": "Seid Ihr Soldaten oder nicht?",
                "deFemale": "Seid Ihr Soldaten oder nicht?"
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Captain. Yuun wishes to thank you for protecting the lives of Yuun's team, but also to warn you.",
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                "enMale": "Captain. Yuun wishes to thank you for protecting the lives of Yuun's team, but also to warn you.",
                "frMale": "Capitaine. Yuun tient \u00e0 vous remercier d'avoir sauv\u00e9 la vie de son \u00e9quipe, mais aussi \u00e0 vous pr\u00e9venir.",
                "frFemale": "Capitaine. Yuun tient \u00e0 vous remercier d'avoir sauv\u00e9 la vie de son \u00e9quipe, mais aussi \u00e0 vous pr\u00e9venir.",
                "deMale": "Captain. Yuun m\u00f6chte Euch f\u00fcr den Schutz der Leben von Yuuns Team danken, Euch aber auch warnen.",
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            "Text": "Turrets defend the halls you approach. A powerful force field lies beyond them, impassable and impenetrable to weapons.",
            "LocalizedText": {
                "enMale": "Turrets defend the halls you approach. A powerful force field lies beyond them, impassable and impenetrable to weapons.",
                "frMale": "Des tourelles d\u00e9fendent les couloirs que vous allez atteindre. Au-del\u00e0 se trouve un champ magn\u00e9tique puissant, imp\u00e9n\u00e9trable et imperm\u00e9able \u00e0 tout type d'arme.",
                "frFemale": "Des tourelles d\u00e9fendent les couloirs que vous allez atteindre. Au-del\u00e0 se trouve un champ magn\u00e9tique puissant, imp\u00e9n\u00e9trable et imperm\u00e9able \u00e0 tout type d'arme.",
                "deMale": "Drei Gesch\u00fctze verteidigen die Hallen, denen Ihr Euch n\u00e4hert. Ein starkes Kraftfeld liegt dahinter, unpassierbar und unbezwingbar durch Waffen.",
                "deFemale": "Drei Gesch\u00fctze verteidigen die Hallen, denen Ihr Euch n\u00e4hert. Ein starkes Kraftfeld liegt dahinter, unpassierbar und unbezwingbar durch Waffen."
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            "SpeakerB62Id": "smrEguB",
            "Text": "The force field cannot be disabled remotely, but its structure is familiar to Yuun. Nearby control panels may be accessed and connections severed to allow passage.",
            "LocalizedText": {
                "enMale": "The force field cannot be disabled remotely, but its structure is familiar to Yuun. Nearby control panels may be accessed and connections severed to allow passage.",
                "frMale": "Ce champ magn\u00e9tique ne peut pas \u00eatre d\u00e9sactiv\u00e9 \u00e0 distance, mais Yunn conna\u00eet sa structure. Pour lib\u00e9rer le passage, il faut couper les fils des panneaux de commande situ\u00e9s \u00e0 proximit\u00e9.",
                "frFemale": "Ce champ magn\u00e9tique ne peut pas \u00eatre d\u00e9sactiv\u00e9 \u00e0 distance, mais Yunn conna\u00eet sa structure. Pour lib\u00e9rer le passage, il faut couper les fils des panneaux de commande situ\u00e9s \u00e0 proximit\u00e9.",
                "deMale": "Das Kraftfeld kann nicht aus der Ferne deaktiviert werden, aber seine Struktur ist Yuun vertraut. Nahegelegene Kontrollkonsolen k\u00f6nnen genutzt und die Verbindungen k\u00f6nnen durchtrennt werden.",
                "deFemale": "Das Kraftfeld kann nicht aus der Ferne deaktiviert werden, aber seine Struktur ist Yuun vertraut. Nahegelegene Kontrollkonsolen k\u00f6nnen genutzt und die Verbindungen k\u00f6nnen durchtrennt werden."
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            "Text": "Flank and sabotage the turrets ahead--sounds like a plan.",
            "LocalizedText": {
                "enMale": "Flank and sabotage the turrets ahead--sounds like a plan.",
                "frMale": "Contourner les tourelles pour les saboter, c'est un plan int\u00e9ressant.",
                "frFemale": "Contourner les tourelles pour les saboter, c'est un plan int\u00e9ressant.",
                "deMale": "Gesch\u00fctze voraus flankieren und sabotieren. Klingt einleuchtend.",
                "deFemale": "Gesch\u00fctze voraus flankieren und sabotieren. Klingt einleuchtend."
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            "LocalizedOptionText": {
                "enMale": "Copy that.",
                "frMale": "Bien re\u00e7u.",
                "frFemale": "Bien re\u00e7u.",
                "deMale": "Verstanden.",
                "deFemale": "Verstanden."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun only wishes that more could be done to clear your path to the knowledge we seek.",
            "LocalizedText": {
                "enMale": "Yuun only wishes that more could be done to clear your path to the knowledge we seek.",
                "frMale": "Yuun aimerait pouvoir en faire plus pour lib\u00e9rer la voie menant au savoir que nous cherchons.",
                "frFemale": "Yuun aimerait pouvoir en faire plus pour lib\u00e9rer la voie menant au savoir que nous cherchons.",
                "deMale": "Yuun w\u00fcnscht, es k\u00f6nnte mehr getan werden, um Euren Weg zum erstrebten Wissen freizumachen.",
                "deFemale": "Yuun w\u00fcnscht, es k\u00f6nnte mehr getan werden, um Euren Weg zum erstrebten Wissen freizumachen."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm not sure how to disable a turret that way, Sergeant.",
            "LocalizedText": {
                "enMale": "I'm not sure how to disable a turret that way, Sergeant.",
                "frMale": "Je ne suis pas s\u00fbr de r\u00e9ussir \u00e0 d\u00e9sactiver une tourelle comme \u00e7a, Sergent.",
                "frFemale": "Je ne suis pas s\u00fbre de r\u00e9ussir \u00e0 d\u00e9sactiver une tourelle comme \u00e7a, Sergent.",
                "deMale": "Ich bin nicht sicher, ob ich wei\u00df, wie ich ein Gesch\u00fctz so deaktivieren kann, Sergeant.",
                "deFemale": "Ich bin nicht sicher, ob ich wei\u00df, wie ich ein Gesch\u00fctz so deaktivieren kann, Sergeant."
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            "LocalizedOptionText": {
                "enMale": "I'm not very technical.",
                "frMale": "La technique, c'est pas mon fort.",
                "frFemale": "La technique, c'est pas mon fort.",
                "deMale": "Ich bin kein gro\u00dfer Techniker.",
                "deFemale": "Ich bin kein gro\u00dfer Techniker."
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            "SpeakerB62Id": "0000000",
            "Text": "First I have to bail you out, now you can't even disable turrets!",
            "LocalizedText": {
                "enMale": "First I have to bail you out, now you can't even disable turrets!",
                "frMale": "D'abord je vole \u00e0 votre secours et maintenant, vous ne pouvez m\u00eame pas d\u00e9sactiver des tourelles !",
                "frFemale": "D'abord je vole \u00e0 votre secours et maintenant, vous ne pouvez m\u00eame pas d\u00e9sactiver des tourelles !",
                "deMale": "Zuerst m\u00fcssen wir Euch raushauen und jetzt k\u00f6nnt Ihr nicht einmal die Gesch\u00fctze deaktivieren!",
                "deFemale": "Zuerst m\u00fcssen wir Euch raushauen und jetzt k\u00f6nnt Ihr nicht einmal die Gesch\u00fctze deaktivieren!"
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            "LocalizedOptionText": {
                "enMale": "Are you any use at all?",
                "frMale": "Et vous, \u00e0 quoi vous servez ?",
                "frFemale": "Et vous, \u00e0 quoi vous servez ?",
                "deMale": "Seid Ihr denn \u00fcberhaupt zu was n\u00fctze?",
                "deFemale": "Seid Ihr denn \u00fcberhaupt zu was n\u00fctze?"
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                "Y7ylpO5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                "y1Jf0BD": {
                    "Key": 200,
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun is shamed that this situation has occurred. Please accept Yuun's humblest apologies and thanks for your help.",
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                "enMale": "Yuun is shamed that this situation has occurred. Please accept Yuun's humblest apologies and thanks for your help.",
                "frMale": "Yuun est confus que cet incident se soit produit. Veuillez accepter les plus humbles excuses de Yuun et ses remerciements pour votre aide.",
                "frFemale": "Yuun est confus que cet incident se soit produit. Veuillez accepter les plus humbles excuses de Yuun et ses remerciements pour votre aide.",
                "deMale": "Yuun ist besch\u00e4mt, dass es zu dieser Situation gekommen ist. Bitte nehmt Yuuns untert\u00e4nigste Entschuldigung und seinen Dank an f\u00fcr Eure Hilfe.",
                "deFemale": "Yuun ist besch\u00e4mt, dass es zu dieser Situation gekommen ist. Bitte nehmt Yuuns untert\u00e4nigste Entschuldigung und seinen Dank an f\u00fcr Eure Hilfe."
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            "Text": "Your concern is understood. Yuun will endeavor to provide assistance when called for.",
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                "enMale": "Your concern is understood. Yuun will endeavor to provide assistance when called for.",
                "frMale": "Yuun comprend votre inqui\u00e9tude. Il vous aidera d\u00e8s que vous le lui demanderez.",
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                "deMale": "Eure Sorge wird verstanden. Yuun wird sich bem\u00fchen, Hilfe zu leisten, wenn darum gebeten wird.",
                "deFemale": "Eure Sorge wird verstanden. Yuun wird sich bem\u00fchen, Hilfe zu leisten, wenn darum gebeten wird."
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            "SpeakerB62Id": "smrEguB",
            "Text": "Journey carefully, Captain.",
            "LocalizedText": {
                "enMale": "Journey carefully, Captain.",
                "frMale": "Bonne chance, Capitaine.",
                "frFemale": "Bonne chance, Capitaine.",
                "deMale": "Reist vorsichtig, Captain.",
                "deFemale": "Reist vorsichtig, Captain."
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun apologizes for informing you of unpleasant truths.",
            "LocalizedText": {
                "enMale": "Yuun apologizes for informing you of unpleasant truths.",
                "frMale": "Yuun s'excuse de vous avoir communiqu\u00e9 des v\u00e9rit\u00e9s d\u00e9sagr\u00e9ables.",
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                "deMale": "Yuun entschuldigt sich daf\u00fcr, diese unangenehme Wahrheit auszusprechen.",
                "deFemale": "Yuun entschuldigt sich daf\u00fcr, diese unangenehme Wahrheit auszusprechen."
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            "SpeakerB62Id": "CJo5wj0",
            "Text": "That was incredible. I can't believe we pulled it off!",
            "LocalizedText": {
                "enMale": "That was incredible. I can't believe we pulled it off!",
                "frMale": "C'\u00e9tait ph\u00e9nom\u00e9nal ! Je n'arrive pas \u00e0 croire qu'on ait r\u00e9ussi !",
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            "SpeakerB62Id": "smrEguB",
            "Text": "All ends can be reached if the proper path is followed, Sajin. One need only be wise and shrewd enough to see it.",
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                "enMale": "All ends can be reached if the proper path is followed, Sajin. One need only be wise and shrewd enough to see it.",
                "frMale": "Tout objectif peut-\u00eatre atteint en suivant le bon cheminement, Sajin. Il suffit d'\u00eatre assez sage et perspicace pour le rep\u00e9rer.",
                "frFemale": "Tout objectif peut-\u00eatre atteint en suivant le bon cheminement, Sajin. Il suffit d'\u00eatre assez sage et perspicace pour le rep\u00e9rer.",
                "deMale": "Alle Ziele sind erreichbar, wenn man dem richtigen Weg folgt, Sajin. Man muss nur weise und scharfsinnig genug sein, um ihn zu sehen.",
                "deFemale": "Alle Ziele sind erreichbar, wenn man dem richtigen Weg folgt, Sajin. Man muss nur weise und scharfsinnig genug sein, um ihn zu sehen."
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            "SpeakerB62Id": "0000000",
            "Text": "You and your team should be very proud of your performance, Sergeant.",
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                "enMale": "You and your team should be very proud of your performance, Sergeant.",
                "frMale": "Vous pouvez \u00eatre fier de votre performance et de votre \u00e9quipe, Sergent.",
                "frFemale": "Vous pouvez \u00eatre fier de votre performance et de votre \u00e9quipe, Sergent.",
                "deMale": "Ihr und Euer Team k\u00f6nnt sehr stolz auf Eure Leistung sein, Sergeant.",
                "deFemale": "Ihr und Euer Team k\u00f6nnt sehr stolz auf Eure Leistung sein, Sergeant."
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            "LocalizedOptionText": {
                "enMale": "Good work, everyone.",
                "frMale": "Beau travail, tout le monde.",
                "frFemale": "Beau travail, tout le monde.",
                "deMale": "Gute Arbeit, Leute.",
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                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
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            "Text": "What were you able to learn from the database, Sergeant?",
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                "enMale": "What were you able to learn from the database, Sergeant?",
                "frMale": "Que vous a appris la base de donn\u00e9es, Sergent ?",
                "frFemale": "Que vous a appris la base de donn\u00e9es, Sergent ?",
                "deMale": "Was konntet Ihr aus der Datenbank erfahren, Sergeant?",
                "deFemale": "Was konntet Ihr aus der Datenbank erfahren, Sergeant?"
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                "enMale": "Let's save the chat for later.",
                "frMale": "Gardons les palabres pour plus tard.",
                "frFemale": "Gardons les palabres pour plus tard.",
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                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                "QIyX73M": {
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "My team did all of the hard work.",
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                "frMale": "Mon \u00e9quipe a fait le plus gros du travail.",
                "frFemale": "Mon \u00e9quipe a fait le plus gros du travail.",
                "deMale": "Mein Team hat die ganze schwere Arbeit erledigt.",
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                "enMale": "Forgetting Havoc Squad's help?",
                "frMale": "Et l'escouade du Chaos, dans tout \u00e7a ?",
                "frFemale": "Et l'escouade du Chaos, dans tout \u00e7a ?",
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                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Yuun's team was fortunate to have your assistance, Captain. Your help opened a path that would not otherwise have been available.",
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                "frFemale": "L'\u00e9quipe de Yuun a de la chance d'avoir b\u00e9n\u00e9fici\u00e9 de votre aide, Capitaine. Sans vous, la voie que nous avons emprunt\u00e9e n'aurait pas \u00e9t\u00e9 accessible.",
                "deMale": "Yuuns Team hatte Gl\u00fcck, dass Ihr uns geholfen habt, Captain. Eure Hilfe hat einen Weg ge\u00f6ffnet, der andernfalls nicht beschreitbar gewesen w\u00e4re.",
                "deFemale": "Yuuns Team hatte Gl\u00fcck, dass Ihr uns geholfen habt, Captain. Eure Hilfe hat einen Weg ge\u00f6ffnet, der andernfalls nicht beschreitbar gewesen w\u00e4re."
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            "Text": "Yuun is honored by your praise, Captain. With Havoc Squad's help, we have walked a path that we never could have walked.",
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                "enMale": "Yuun is honored by your praise, Captain. With Havoc Squad's help, we have walked a path that we never could have walked.",
                "frMale": "Yuun est honor\u00e9 par vos louanges, Capitaine. Mais sans l'escouade du Chaos, nous n'aurions jamais pu emprunter cette voie.",
                "frFemale": "Yuun est honor\u00e9 par vos louanges, Capitaine. Mais sans l'escouade du Chaos, nous n'aurions jamais pu emprunter cette voie.",
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            "Text": "I did all of the hard work.",
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                "frMale": "C'est moi qui ai fait le plus gros du travail.",
                "frFemale": "C'est moi qui ai fait le plus gros du travail.",
                "deMale": "Ich habe die ganze schwere Arbeit erledigt.",
                "deFemale": "Ich habe die ganze schwere Arbeit erledigt."
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                "enMale": "Forgetting my help already?",
                "frMale": "Vous oubliez que je vous ai aid\u00e9.",
                "frFemale": "Vous oubliez que je vous ai aid\u00e9.",
                "deMale": "Habt Ihr meine Hilfe bereits vergessen?",
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                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun has meditated on the recovered data and determined the wrecks likely to bear Umbra encrypter parts. But Yuun also discovered this:",
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                "enMale": "Yuun has meditated on the recovered data and determined the wrecks likely to bear Umbra encrypter parts. But Yuun also discovered this:",
                "frMale": "Yuun a m\u00e9dit\u00e9 sur les donn\u00e9es recueillies et trouv\u00e9 les \u00e9paves susceptibles de fournir les pi\u00e8ces pour l'encodeur Umbra. Mais Yuun a \u00e9galement d\u00e9couvert ceci :",
                "frFemale": "Yuun a m\u00e9dit\u00e9 sur les donn\u00e9es recueillies et trouv\u00e9 les \u00e9paves susceptibles de fournir les pi\u00e8ces pour l'encodeur Umbra. Mais Yuun a \u00e9galement d\u00e9couvert ceci :",
                "deMale": "Yuun hat \u00fcber die geborgenen Daten meditiert und die Wracks bestimmt, die wahrscheinlich Teile des Umbra-Kodierers enthalten. Aber Yuun hat auch dies entdeckt:",
                "deFemale": "Yuun hat \u00fcber die geborgenen Daten meditiert und die Wracks bestimmt, die wahrscheinlich Teile des Umbra-Kodierers enthalten. Aber Yuun hat auch dies entdeckt:"
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            "SpeakerB62Id": "bOY0Pf1",
            "Text": "Outpost Four-two-seven, this is Major Artano, information control specialist for General Rakton's command group.",
            "LocalizedText": {
                "enMale": "Outpost Four-two-seven, this is Major Artano, information control specialist for General Rakton's command group.",
                "frMale": "Avant-poste 4-2-7, ici le Major Artano, charg\u00e9 du contr\u00f4le des informations pour le G\u00e9n\u00e9ral Rakton.",
                "frFemale": "Avant-poste 4-2-7, ici le Major Artano, charg\u00e9 du contr\u00f4le des informations pour le G\u00e9n\u00e9ral Rakton.",
                "deMale": "Au\u00dfenposten 427, hier ist Major Artano, Informationskontrollspezialist von General Raktons Kommandogruppe.",
                "deFemale": "Au\u00dfenposten 427, hier ist Major Artano, Informationskontrollspezialist von General Raktons Kommandogruppe."
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            "SpeakerB62Id": "bOY0Pf1",
            "Text": "Republic personnel are searching Imperial shipwrecks on Hoth. This cannot continue. Full security details will be posted at all crash sites immediately.",
            "LocalizedText": {
                "enMale": "Republic personnel are searching Imperial shipwrecks on Hoth. This cannot continue. Full security details will be posted at all crash sites immediately.",
                "frMale": "Une \u00e9quipe de la R\u00e9publique fouille des \u00e9paves imp\u00e9riales sur Hoth. Il faut arr\u00eater cela. Des groupes de s\u00e9curit\u00e9 vont \u00eatre imm\u00e9diatement d\u00e9ploy\u00e9s sur tous les sites concern\u00e9s.",
                "frFemale": "Une \u00e9quipe de la R\u00e9publique fouille des \u00e9paves imp\u00e9riales sur Hoth. Il faut arr\u00eater cela. Des groupes de s\u00e9curit\u00e9 vont \u00eatre imm\u00e9diatement d\u00e9ploy\u00e9s sur tous les sites concern\u00e9s.",
                "deMale": "Personal der Republik durchsucht imperiale Schiffswracks auf Hoth. Das darf so nicht weitergehen. Es werden sofort die Sicherheitsdetails aller Absturzstellen \u00fcbertragen.",
                "deFemale": "Personal der Republik durchsucht imperiale Schiffswracks auf Hoth. Das darf so nicht weitergehen. Es werden sofort die Sicherheitsdetails aller Absturzstellen \u00fcbertragen."
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            "SpeakerB62Id": "bOY0Pf1",
            "Text": "I am en route to Hoth now. Any questions about General Rakton's orders may be addressed to me upon arrival. Glory to the Empire!",
            "LocalizedText": {
                "enMale": "I am en route to Hoth now. Any questions about General Rakton's orders may be addressed to me upon arrival. Glory to the Empire!",
                "frMale": "Je me dirige actuellement vers Hoth. Les \u00e9ventuelles questions au sujet des ordres du G\u00e9n\u00e9ral Rakton pourront m'\u00eatre pos\u00e9es \u00e0 mon arriv\u00e9e. Gloire \u00e0 l'Empire !",
                "frFemale": "Je me dirige actuellement vers Hoth. Les \u00e9ventuelles questions au sujet des ordres du G\u00e9n\u00e9ral Rakton pourront m'\u00eatre pos\u00e9es \u00e0 mon arriv\u00e9e. Gloire \u00e0 l'Empire !",
                "deMale": "Ich bin jetzt auf dem Weg nach Hoth. Alle Fragen \u00fcber General Raktons Befehle k\u00f6nnen nach meiner Ankunft an mich gerichtet werden! Ruhm dem Imperium!",
                "deFemale": "Ich bin jetzt auf dem Weg nach Hoth. Alle Fragen \u00fcber General Raktons Befehle k\u00f6nnen nach meiner Ankunft an mich gerichtet werden! Ruhm dem Imperium!"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Might be harder to get those Umbra pieces, now.",
            "LocalizedText": {
                "enMale": "Might be harder to get those Umbra pieces, now.",
                "frMale": "Les pi\u00e8ces de l'Umbra vont \u00eatre plus difficiles \u00e0 r\u00e9cup\u00e9rer.",
                "frFemale": "Les pi\u00e8ces de l'Umbra vont \u00eatre plus difficiles \u00e0 r\u00e9cup\u00e9rer.",
                "deMale": "Jetzt k\u00f6nnte es schwieriger werden, an diese Umbra-Komponenten zu kommen.",
                "deFemale": "Jetzt k\u00f6nnte es schwieriger werden, an diese Umbra-Komponenten zu kommen."
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            "LocalizedOptionText": {
                "enMale": "Sounds like trouble.",
                "frMale": "C'est ennuyeux.",
                "frFemale": "C'est ennuyeux.",
                "deMale": "Klingt nach \u00c4rger.",
                "deFemale": "Klingt nach \u00c4rger."
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            "SpeakerB62Id": "0000000",
            "Text": "Who's this General Rakton?",
            "LocalizedText": {
                "enMale": "Who's this General Rakton?",
                "frMale": "Qui est ce G\u00e9n\u00e9ral Rakton ?",
                "frFemale": "Qui est ce G\u00e9n\u00e9ral Rakton ?",
                "deMale": "Wer ist dieser General Rakton?",
                "deFemale": "Wer ist dieser General Rakton?"
            },
            "LocalizedOptionText": {
                "enMale": "General Rakton?",
                "frMale": "Le G\u00e9n\u00e9ral Rakton ?",
                "frFemale": "Le G\u00e9n\u00e9ral Rakton ?",
                "deMale": "General Rakton?",
                "deFemale": "General Rakton?"
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            "SpeakerB62Id": "0000000",
            "Text": "We've drawn the Empire's full attention now. Great work.",
            "LocalizedText": {
                "enMale": "We've drawn the Empire's full attention now. Great work.",
                "frMale": "Nous avons attir\u00e9 l'attention de l'Empire maintenant. Bien jou\u00e9.",
                "frFemale": "Nous avons attir\u00e9 l'attention de l'Empire maintenant. Bien jou\u00e9.",
                "deMale": "Jetzt haben wir die volle Aufmerksamkeit des Imperiums. Gut gemacht.",
                "deFemale": "Jetzt haben wir die volle Aufmerksamkeit des Imperiums. Gut gemacht."
            },
            "LocalizedOptionText": {
                "enMale": "This is your fault, Yuun.",
                "frMale": "C'est votre faute, Yuun.",
                "frFemale": "C'est votre faute, Yuun.",
                "deMale": "Das ist Eure Schuld, Yuun.",
                "deFemale": "Das ist Eure Schuld, Yuun."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "Y7ylpO5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun knows only rumors. Rakton is said to be the Empire's marshal, guiding their soldiers' many belligerent works against the Republic.",
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                "enMale": "Yuun knows only rumors. Rakton is said to be the Empire's marshal, guiding their soldiers' many belligerent works against the Republic.",
                "frMale": "Yuun ne conna\u00eet que des rumeurs. Rakton serait le mar\u00e9chal de l'Empire, l'instigateur des nombreuses attaques men\u00e9es contre la R\u00e9publique.",
                "frFemale": "Yuun ne conna\u00eet que des rumeurs. Rakton serait le mar\u00e9chal de l'Empire, l'instigateur des nombreuses attaques men\u00e9es contre la R\u00e9publique.",
                "deMale": "Yuun kennt nur Ger\u00fcchte. Von Rakton sagt man, er sei der Marschall des Imperiums, der die vielen kriegerischen Aktivit\u00e4ten seiner Soldaten gegen die Republik anf\u00fchrt.",
                "deFemale": "Yuun kennt nur Ger\u00fcchte. Von Rakton sagt man, er sei der Marschall des Imperiums, der die vielen kriegerischen Aktivit\u00e4ten seiner Soldaten gegen die Republik anf\u00fchrt."
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            "SpeakerB62Id": "0nqxul0",
            "Text": "Rakton? He's Republic enemy number one--the man who plans and leads all of the Empire's major campaigns against us.",
            "LocalizedText": {
                "enMale": "Rakton? He's Republic enemy number one--the man who plans and leads all of the Empire's major campaigns against us.",
                "frMale": "Rakton ? C'est le pire ennemi de la R\u00e9publique, l'homme qui est \u00e0 l'origine de toutes les grandes campagnes imp\u00e9riales men\u00e9es contre nous !",
                "frFemale": "Rakton ? C'est le pire ennemi de la R\u00e9publique, l'homme qui est \u00e0 l'origine de toutes les grandes campagnes imp\u00e9riales men\u00e9es contre nous !",
                "deMale": "Rakton? Das ist Republiksfeind Nummer Eins - der Mann, der alle gr\u00f6\u00dferen Kampagnen des Imperiums gegen uns plant und anf\u00fchrt.",
                "deFemale": "Rakton? Das ist Republiksfeind Nummer Eins - der Mann, der alle gr\u00f6\u00dferen Kampagnen des Imperiums gegen uns plant und anf\u00fchrt."
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            "SpeakerB62Id": "MZV00o6",
            "Text": "General Rakton is the Empire's top field commander and campaign planner. Supposedly, he's never been beaten.",
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                "enMale": "General Rakton is the Empire's top field commander and campaign planner. Supposedly, he's never been beaten.",
                "frMale": "Le G\u00e9n\u00e9ral Rakton est l'autorit\u00e9 imp\u00e9riale supr\u00eame sur le terrain et un grand strat\u00e8ge. Il n'aurait subi aucune d\u00e9faite \u00e0 ce jour.",
                "frFemale": "Le G\u00e9n\u00e9ral Rakton est l'autorit\u00e9 imp\u00e9riale supr\u00eame sur le terrain et un grand strat\u00e8ge. Il n'aurait subi aucune d\u00e9faite \u00e0 ce jour.",
                "deMale": "General Rakton ist der beste Feldkommandant und Kampagnenplaner des Imperiums. Angeblich wurde er noch nie besiegt.",
                "deFemale": "General Rakton ist der beste Feldkommandant und Kampagnenplaner des Imperiums. Angeblich wurde er noch nie besiegt."
            },
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            "SpeakerB62Id": "Q2JoNeD",
            "Text": "General Rakton. Commander of forward assault operations, Imperial military forces. Believed responsible for all major campaigns in Republic space.",
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                "enMale": "General Rakton. Commander of forward assault operations, Imperial military forces. Believed responsible for all major campaigns in Republic space.",
                "frMale": "G\u00e9n\u00e9ral Rakton : chef des op\u00e9rations offensives men\u00e9es par les forces militaires imp\u00e9riales. Responsable pr\u00e9sum\u00e9 de toutes les grandes campagnes dans l'espace de la R\u00e9publique.",
                "frFemale": "G\u00e9n\u00e9ral Rakton : chef des op\u00e9rations offensives men\u00e9es par les forces militaires imp\u00e9riales. Responsable pr\u00e9sum\u00e9 de toutes les grandes campagnes dans l'espace de la R\u00e9publique.",
                "deMale": "General Rakton. Kommandant der Frontalangriff-Operationen, imperiales Milit\u00e4r. Vermutlich verantwortlich f\u00fcr alle gr\u00f6\u00dferen Kampagnen im Raum der Republik.",
                "deFemale": "General Rakton. Kommandant der Frontalangriff-Operationen, imperiales Milit\u00e4r. Vermutlich verantwortlich f\u00fcr alle gr\u00f6\u00dferen Kampagnen im Raum der Republik."
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            "SpeakerB62Id": "R9l2326",
            "Text": "What do we do now, sir? The Empire knows we're coming!",
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                "enMale": "What do we do now, sir? The Empire knows we're coming!",
                "frMale": "Que fait-on, maintenant, chef ? L'Empire sait que nous arrivons !",
                "frFemale": "Que fait-on, maintenant, chef ? L'Empire sait que nous arrivons !",
                "deMale": "Was machen wir jetzt? Das Imperium wei\u00df, dass wir kommen!",
                "deFemale": "Was machen wir jetzt? Das Imperium wei\u00df, dass wir kommen!"
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            "SpeakerB62Id": "0000000",
            "Text": "If the Empire puts up guards, then we fight through them, soldier.",
            "LocalizedText": {
                "enMale": "If the Empire puts up guards, then we fight through them, soldier.",
                "frMale": "Si l'Empire nous envoie des gardes, alors nous les \u00e9liminerons, soldat.",
                "frFemale": "Si l'Empire nous envoie des gardes, alors nous les \u00e9liminerons, soldat.",
                "deMale": "Wenn das Imperium Wachen aufstellt, werden wir uns durch sie hindurchk\u00e4mpfen, Soldat.",
                "deFemale": "Wenn das Imperium Wachen aufstellt, werden wir uns durch sie hindurchk\u00e4mpfen, Soldat."
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            "LocalizedOptionText": {
                "enMale": "We deal with it.",
                "frMale": "On fait avec.",
                "frFemale": "On fait avec.",
                "deMale": "Wir werden damit klarkommen.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                "QIyX73M": {
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Care to divine a magical solution for us, Sergeant?",
            "LocalizedText": {
                "enMale": "Care to divine a magical solution for us, Sergeant?",
                "frMale": "Le Sergent a peut-\u00eatre une id\u00e9e mystico-magique pour nous ?",
                "frFemale": "Le Sergent a peut-\u00eatre une id\u00e9e mystico-magique pour nous ?",
                "deMale": "Wie w\u00e4re es mit einer Eurer magischen L\u00f6sungen, Sergeant?",
                "deFemale": "Wie w\u00e4re es mit einer Eurer magischen L\u00f6sungen, Sergeant?"
            },
            "LocalizedOptionText": {
                "enMale": "Your problem, Yuun--fix it.",
                "frMale": "C'est votre probl\u00e8me, Yuun. Trouvez une solution.",
                "frFemale": "C'est votre probl\u00e8me, Yuun. Trouvez une solution.",
                "deMale": "Euer Problem, Yuun. Behebt es.",
                "deFemale": "Euer Problem, Yuun. Behebt es."
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                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
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                    "Key": 50,
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "y1Jf0BD": {
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun believes we can turn this situation to our advantage. Many sites to be guarded have no Umbra components at all.",
            "LocalizedText": {
                "enMale": "Yuun believes we can turn this situation to our advantage. Many sites to be guarded have no Umbra components at all.",
                "frMale": "Yuun pense que nous pouvons retourner cette situation \u00e0 notre avantage. De nombreuses \u00e9paves prot\u00e9g\u00e9es ne contiennent aucun composant de l'Umbra.",
                "frFemale": "Yuun pense que nous pouvons retourner cette situation \u00e0 notre avantage. De nombreuses \u00e9paves prot\u00e9g\u00e9es ne contiennent aucun composant de l'Umbra.",
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                "deFemale": "Yuun glaubt, dass wir diese Situation zu unserem Vorteil wenden k\u00f6nnen. An vielen der Standorte, die bewacht werden m\u00fcssen, gibt es \u00fcberhaupt keine Umbra-Komponenten."
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            "SpeakerB62Id": "R9l2326",
            "Text": "Yes, sir, Captain, sir.",
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                "enMale": "Yes, sir, Captain, sir.",
                "frMale": "Oui, chef, c'est compris, chef !",
                "frFemale": "Oui, chef, c'est compris, chef !",
                "deMale": "Jawohl, Captain.",
                "deFemale": "Jawohl, Captain."
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            "SpeakerB62Id": "smrEguB",
            "Text": "If Havoc Squad attacks one of these useless sites, guards would be drawn away from the others, allowing Yuun's squad to acquire Umbra components elsewhere.",
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                "enMale": "If Havoc Squad attacks one of these useless sites, guards would be drawn away from the others, allowing Yuun's squad to acquire Umbra components elsewhere.",
                "frMale": "Si l'escouade du Chaos attaque l'un de ces sites inutiles, \u00e7a attirera les gardes des autres \u00e9paves, ce qui permettra \u00e0 l'\u00e9quipe de Yuun de s'emparer des pi\u00e8ces manquantes.",
                "frFemale": "Si l'escouade du Chaos attaque l'un de ces sites inutiles, \u00e7a attirera les gardes des autres \u00e9paves, ce qui permettra \u00e0 l'\u00e9quipe de Yuun de s'emparer des pi\u00e8ces manquantes.",
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                "deFemale": "Wenn der Chaostrupp einen dieser nutzlosen Standorte angreift, werden die Wachen von den anderen abgezogen. So kann Yuuns Team die Umbra-Komponenten an einer anderen Stelle erreichen."
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            "SpeakerB62Id": "0000000",
            "Text": "Just pick a crash site and we'll move out.",
            "LocalizedText": {
                "enMale": "Just pick a crash site and we'll move out.",
                "frMale": "Dites-nous o\u00f9 aller et on l\u00e8ve le camp.",
                "frFemale": "Dites-nous o\u00f9 aller et on l\u00e8ve le camp.",
                "deMale": "Sucht Euch einfach eine Absturzstelle aus und wir r\u00fccken aus.",
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                "enMale": "Nice thinking.",
                "frMale": "C'est astucieux.",
                "frFemale": "C'est astucieux.",
                "deMale": "Keine schlechte Idee.",
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                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
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                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
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                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "Text": "Getting shot at to cover your moves isn't my idea of a good time.",
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                "enMale": "Getting shot at to cover your moves isn't my idea of a good time.",
                "frMale": "\u00c7a ne m'enchante pas de me faire tirer dessus pendant que vous prenez du bon temps.",
                "frFemale": "\u00c7a ne m'enchante pas de me faire tirer dessus pendant que vous prenez du bon temps.",
                "deMale": "Mich beschie\u00dfen zu lassen, um Euch Deckung zu geben, ist nicht unbedingt das, was ich Spa\u00df nenne.",
                "deFemale": "Mich beschie\u00dfen zu lassen, um Euch Deckung zu geben, ist nicht unbedingt das, was ich Spa\u00df nenne."
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                "enMale": "I don't like playing decoy.",
                "frMale": "Je n'aime pas jouer les app\u00e2ts.",
                "frFemale": "Je n'aime pas jouer les app\u00e2ts.",
                "deMale": "Ich spiele nicht gern den K\u00f6der.",
                "deFemale": "Ich spiele nicht gern den K\u00f6der."
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                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "deMale": "<<1>> ist dagegen.",
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            "Text": "Here, Captain--please take these detonators. If the Imperial reinforcements become too much, you can collapse the cave and escape.",
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                "enMale": "Here, Captain--please take these detonators. If the Imperial reinforcements become too much, you can collapse the cave and escape.",
                "frMale": "Tenez, Capitaine. Prenez ces d\u00e9tonateurs. Si les renforts imp\u00e9riaux deviennent trop nombreux, faites sauter la grotte pour vous \u00e9chapper.",
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                "deFemale": "Hier, Captain. Bitte nehmt diese Detonatoren. Wenn die imperiale Verst\u00e4rkung zu \u00fcberm\u00e4chtig wird, k\u00f6nnt Ihr die H\u00f6hle zum Einsturz bringen und fliehen."
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            "Text": "A nearby cave is guarded by the Empire. Assaulting it should draw much attention from our enemies.",
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                "enMale": "A nearby cave is guarded by the Empire. Assaulting it should draw much attention from our enemies.",
                "frMale": "Non loin d'ici, une grotte est gard\u00e9e par l'Empire. Si vous l'attaquez, cela devrait attirer l'attention de l'ennemi.",
                "frFemale": "Non loin d'ici, une grotte est gard\u00e9e par l'Empire. Si vous l'attaquez, cela devrait attirer l'attention de l'ennemi.",
                "deMale": "Eine H\u00f6hle in der N\u00e4he wird vom Imperium bewacht. Wenn Ihr sie angreift, sollte dies viel Aufmerksamkeit des Feindes auf Euch ziehen.",
                "deFemale": "Eine H\u00f6hle in der N\u00e4he wird vom Imperium bewacht. Wenn Ihr sie angreift, sollte dies viel Aufmerksamkeit des Feindes auf Euch ziehen."
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            "Text": "Let's make it happen, Sergeant.",
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                "enMale": "Let's make it happen, Sergeant.",
                "frMale": "Mettons-nous au travail, Sergent.",
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                "enMale": "Sounds good.",
                "frMale": "\u00c7a me va.",
                "frFemale": "\u00c7a me va.",
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                        "deFemale": "<<1>> ist dagegen."
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            "Text": "Yuun's team will finish reloading and depart immediately. Journey safely, Captain.",
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                "enMale": "Yuun's team will finish reloading and depart immediately. Journey safely, Captain.",
                "frMale": "L'\u00e9quipe de Yuun termine le rechargement et se mettra en route tout de suite apr\u00e8s. Bonne chance, Capitaine.",
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                "deMale": "Yuuns Team wird das Nachladen beenden und sich sofort auf den Weg machen. Sichere Reise, Captain.",
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            "SpeakerB62Id": "0000000",
            "Text": "I never back down from a fight, Yuun.",
            "LocalizedText": {
                "enMale": "I never back down from a fight, Yuun.",
                "frMale": "Je ne fuis jamais un combat, Yuun.",
                "frFemale": "Je ne fuis jamais un combat, Yuun.",
                "deMale": "Ich gehe niemals einem Kampf aus dem Weg.",
                "deFemale": "Ich gehe niemals einem Kampf aus dem Weg."
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            "LocalizedOptionText": {
                "enMale": "I'm not a coward.",
                "frMale": "Je ne suis pas un l\u00e2che.",
                "frFemale": "Je ne suis pas une l\u00e2che.",
                "deMale": "Ich bin kein Feigling.",
                "deFemale": "Ich bin kein Feigling."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "SpeakerB62Id": "0000000",
            "Text": "Nice attitude you've got there.",
            "LocalizedText": {
                "enMale": "Nice attitude you've got there.",
                "frMale": "Vous savez vous comporter en soci\u00e9t\u00e9, vous.",
                "frFemale": "Vous savez vous comporter en soci\u00e9t\u00e9, vous.",
                "deMale": "Das ist ja eine tolle Einstellung.",
                "deFemale": "Das ist ja eine tolle Einstellung."
            },
            "LocalizedOptionText": {
                "enMale": "Pull yourself together!",
                "frMale": "Reprenez-vous !",
                "frFemale": "Reprenez-vous !",
                "deMale": "Rei\u00dft Euch zusammen!",
                "deFemale": "Rei\u00dft Euch zusammen!"
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "R9l2326",
            "Text": "Apologies, sir. It won't happen again.",
            "LocalizedText": {
                "enMale": "Apologies, sir. It won't happen again.",
                "frMale": "Mes excuses, chef. \u00c7a ne se reproduira plus.",
                "frFemale": "Mes excuses, chef. \u00c7a ne se reproduira plus.",
                "deMale": "Entschuldigung. Wird nicht wieder vorkommen.",
                "deFemale": "Entschuldigung. Wird nicht wieder vorkommen."
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            "SpeakerB62Id": "0000000",
            "Text": "I can handle myself.",
            "LocalizedText": {
                "enMale": "I can handle myself.",
                "frMale": "Je peux m'en occuper.",
                "frFemale": "Je peux m'en occuper.",
                "deMale": "Ich komme klar.",
                "deFemale": "Ich komme klar."
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            "LocalizedOptionText": {
                "enMale": "I'll be fine.",
                "frMale": "Pas la peine.",
                "frFemale": "Pas la peine.",
                "deMale": "Ich komme schon klar.",
                "deFemale": "Ich komme schon klar."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't like this, but it has to be done.",
            "LocalizedText": {
                "enMale": "I don't like this, but it has to be done.",
                "frMale": "Je n'aime pas \u00e7a, mais c'est notre seule option.",
                "frFemale": "Je n'aime pas \u00e7a, mais c'est notre seule option.",
                "deMale": "Ich mag es nicht, aber jemand muss es ja tun.",
                "deFemale": "Ich mag es nicht, aber jemand muss es ja tun."
            },
            "LocalizedOptionText": {
                "enMale": "Guess there's no other choice.",
                "frMale": "Nous n'avons pas vraiment le choix.",
                "frFemale": "Nous n'avons pas vraiment le choix.",
                "deMale": "Sch\u00e4tze, wir haben keine andere Wahl.",
                "deFemale": "Sch\u00e4tze, wir haben keine andere Wahl."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "Y7ylpO5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "y1Jf0BD": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "smrEguB",
            "Text": "This path may be difficult, but Yuun is certain that the final result will be worthwhile.",
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                "enMale": "This path may be difficult, but Yuun is certain that the final result will be worthwhile.",
                "frMale": "Le chemin sera sem\u00e9 d'emb\u00fbches, mais Yuun est convaincu que le r\u00e9sultat final en vaut la peine.",
                "frFemale": "Le chemin sera sem\u00e9 d'emb\u00fbches, mais Yuun est convaincu que le r\u00e9sultat final en vaut la peine.",
                "deMale": "Dieser Weg mag gef\u00e4hrlich sein, aber Yuun ist sicher, dass es das Endergebnis wert sein wird.",
                "deFemale": "Dieser Weg mag gef\u00e4hrlich sein, aber Yuun ist sicher, dass es das Endergebnis wert sein wird."
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            "SpeakerB62Id": "0nqxul0",
            "Text": "Best plan we're going to get, sir. And Havoc can take the heat.",
            "LocalizedText": {
                "enMale": "Best plan we're going to get, sir. And Havoc can take the heat.",
                "frMale": "C'est la seule vraie strat\u00e9gie que nous ayons, chef. Et l'escouade peut tenir le choc.",
                "frFemale": "C'est la seule vraie strat\u00e9gie que nous ayons, chef. Et l'escouade peut tenir le choc.",
                "deMale": "Es ist der beste Plan, den wir haben. Und der Chaostrupp kann dem Druck standhalten.",
                "deFemale": "Es ist der beste Plan, den wir haben. Und der Chaostrupp kann dem Druck standhalten."
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun regrets this, but Havoc Squad can face the danger far better than Yuun's team.",
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                "enMale": "Yuun regrets this, but Havoc Squad can face the danger far better than Yuun's team.",
                "frMale": "Yuun le regrette, mais l'escouade du Chaos est plus apte \u00e0 affronter le danger que l'\u00e9quipe de Yuun.",
                "frFemale": "Yuun le regrette, mais l'escouade du Chaos est plus apte \u00e0 affronter le danger que l'\u00e9quipe de Yuun.",
                "deMale": "Yuun bedauert dies, aber der Chaostrupp kann sich der Gefahr weitaus besser stellen als Yuuns Team.",
                "deFemale": "Yuun bedauert dies, aber der Chaostrupp kann sich der Gefahr weitaus besser stellen als Yuuns Team."
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            "SpeakerB62Id": "smrEguB",
            "Text": "Captain--the diversion has succeeded. Yuun's team has discovered much promising salvage.",
            "LocalizedText": {
                "enMale": "Captain--the diversion has succeeded. Yuun's team has discovered much promising salvage.",
                "frMale": "Capitaine ! La diversion a fonctionn\u00e9. L'\u00e9quipe de Yuun a fait des trouvailles tr\u00e8s prometteuses.",
                "frFemale": "Capitaine ! La diversion a fonctionn\u00e9. L'\u00e9quipe de Yuun a fait des trouvailles tr\u00e8s prometteuses.",
                "deMale": "Captain, das Ablenkungsman\u00f6ver war ein Erfolg. Yuuns Team hat eine Menge vielversprechendes Bergungsgut.",
                "deFemale": "Captain, das Ablenkungsman\u00f6ver war ein Erfolg. Yuuns Team hat eine Menge vielversprechendes Bergungsgut."
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            "SpeakerB62Id": "smrEguB",
            "Text": "Please contact Yuun from Senth Outpost nearby once you've escaped--signals are poor here, and the holotransmitter there is much stronger. Yuun out.",
            "LocalizedText": {
                "enMale": "Please contact Yuun from Senth Outpost nearby once you've escaped--signals are poor here, and the holotransmitter there is much stronger. Yuun out.",
                "frMale": "Contactez Yuun depuis l'avant-poste Senth quand vous vous serez \u00e9chapp\u00e9. Il y a un holo-\u00e9metteur qui am\u00e9liorera les transmissions. Termin\u00e9.",
                "frFemale": "Contactez Yuun depuis l'avant-poste Senth quand vous vous serez \u00e9chapp\u00e9e. Il y a un holo-\u00e9metteur qui am\u00e9liorera les transmissions. Termin\u00e9.",
                "deMale": "Bitte kontaktiert Yuun vom Senth-Au\u00dfenposten in der N\u00e4he aus, wenn Ihr entkommen seid. Holosignale werden in diesem Gebiet schlecht \u00fcbertragen, und der Transmitter dort ist viel st\u00e4rker. Yuun Ende.",
                "deFemale": "Bitte kontaktiert Yuun vom Senth-Au\u00dfenposten in der N\u00e4he aus, wenn Ihr entkommen seid. Holosignale werden in diesem Gebiet schlecht \u00fcbertragen, und der Transmitter dort ist viel st\u00e4rker. Yuun Ende."
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            "SpeakerB62Id": "0000000",
            "Text": "Take your time, Sergeant, I'm keeping the Imps busy.",
            "LocalizedText": {
                "enMale": "Take your time, Sergeant, I'm keeping the Imps busy.",
                "frMale": "Prenez votre temps, Sergent. J'ai de quoi occuper l'ennemi.",
                "frFemale": "Prenez votre temps, Sergent. J'ai de quoi occuper l'ennemi.",
                "deMale": "Lasst Euch Zeit, Sergeant, ich besch\u00e4ftige die Imperialen.",
                "deFemale": "Lasst Euch Zeit, Sergeant, ich besch\u00e4ftige die Imperialen."
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            "LocalizedOptionText": {
                "enMale": "I'll hold here.",
                "frMale": "Nous tenons bon.",
                "frFemale": "Nous tenons bon.",
                "deMale": "Ich halte hier die Stellung.",
                "deFemale": "Ich halte hier die Stellung."
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun appreciates your noble risks on behalf of our hunt for knowledge.",
            "LocalizedText": {
                "enMale": "Yuun appreciates your noble risks on behalf of our hunt for knowledge.",
                "frMale": "Yuun appr\u00e9cie que vous preniez autant de risques pour notre qu\u00eate du savoir.",
                "frFemale": "Yuun appr\u00e9cie que vous preniez autant de risques pour notre qu\u00eate du savoir.",
                "deMale": "Yuun begr\u00fc\u00dft Euer nobles Risiko zugunsten der Jagd nach Wissen.",
                "deFemale": "Yuun begr\u00fc\u00dft Euer nobles Risiko zugunsten der Jagd nach Wissen."
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            "SpeakerB62Id": "0000000",
            "Text": "This is the best time I've had in a while!",
            "LocalizedText": {
                "enMale": "This is the best time I've had in a while!",
                "frMale": "\u00c7a fait un bail que je ne me suis pas autant amus\u00e9 !",
                "frFemale": "\u00c7a fait un bail que je ne me suis pas autant amus\u00e9e !",
                "deMale": "So viel Spa\u00df hatte ich schon lange nicht mehr!",
                "deFemale": "So viel Spa\u00df hatte ich schon lange nicht mehr!"
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            "LocalizedOptionText": {
                "enMale": "You're missing some fun!",
                "frMale": "Dommage que vous ratiez \u00e7a !",
                "frFemale": "Dommage que vous ratiez \u00e7a !",
                "deMale": "Ihr verpasst eine Menge Spa\u00df!",
                "deFemale": "Ihr verpasst eine Menge Spa\u00df!"
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            "CnvAlienVONode": -1,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm collapsing the cave and making my way out.",
            "LocalizedText": {
                "enMale": "I'm collapsing the cave and making my way out.",
                "frMale": "Je vais provoquer l'effondrement de la grotte pour \u00e9chapper \u00e0 l'ennemi.",
                "frFemale": "Je vais provoquer l'effondrement de la grotte pour \u00e9chapper \u00e0 l'ennemi.",
                "deMale": "Ich bringe die H\u00f6hle zum Einsturz und verschwinde von hier.",
                "deFemale": "Ich bringe die H\u00f6hle zum Einsturz und verschwinde von hier."
            },
            "LocalizedOptionText": {
                "enMale": "Time to go. [Detonate charges]",
                "frMale": "Allons-y. [D\u00e9clencher des explosifs]",
                "frFemale": "Allons-y. [D\u00e9clencher des explosifs]",
                "deMale": "Zeit zu gehen. [Sprengladungen z\u00fcnden]",
                "deFemale": "Zeit zu gehen. [Sprengladungen z\u00fcnden]"
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun is pleased that the detonators are of assistance.",
            "LocalizedText": {
                "enMale": "Yuun is pleased that the detonators are of assistance.",
                "frMale": "Yuun est ravi de voir que ses d\u00e9tonateurs peuvent vous aider.",
                "frFemale": "Yuun est ravi de voir que ses d\u00e9tonateurs peuvent vous aider.",
                "deMale": "Yuun freut sich, dass die Detonatoren hilfreich waren.",
                "deFemale": "Yuun freut sich, dass die Detonatoren hilfreich waren."
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun is confident that Havoc Squad can surpass any enemy or barrier.",
            "LocalizedText": {
                "enMale": "Yuun is confident that Havoc Squad can surpass any enemy or barrier.",
                "frMale": "Yuun est convaincu que l'escouade du Chaos peut venir \u00e0 bout de n'importe quel ennemi ou obstacle.",
                "frFemale": "Yuun est convaincu que l'escouade du Chaos peut venir \u00e0 bout de n'importe quel ennemi ou obstacle.",
                "deMale": "Yuun ist zuversichtlich, dass der Chaostrupp alle Feinde oder Hindernisse \u00fcberwinden kann.",
                "deFemale": "Yuun ist zuversichtlich, dass der Chaostrupp alle Feinde oder Hindernisse \u00fcberwinden kann."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun would never doubt the courage of Havoc Squad's famed leader.",
            "LocalizedText": {
                "enMale": "Yuun would never doubt the courage of Havoc Squad's famed leader.",
                "frMale": "Yuun ne mettrait jamais en question le courage du c\u00e9l\u00e8bre chef de l'escouade du Chaos.",
                "frFemale": "Yuun ne mettrait jamais en question le courage du c\u00e9l\u00e8bre chef de l'escouade du Chaos.",
                "deMale": "Yuun hat niemals den Mut des ber\u00fchmten Anf\u00fchrers des Chaostrupps bezweifelt.",
                "deFemale": "Yuun hat niemals den Mut des ber\u00fchmten Anf\u00fchrers des Chaostrupps bezweifelt."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun is encouraged by your positivity.",
            "LocalizedText": {
                "enMale": "Yuun is encouraged by your positivity.",
                "frMale": "Yuun est heureux de vous savoir aussi positif.",
                "frFemale": "Yuun est heureux de vous savoir aussi positive.",
                "deMale": "Yuun wird von Eurem positiven Denken ermutigt.",
                "deFemale": "Yuun wird von Eurem positiven Denken ermutigt."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "smrEguB",
            "Text": "Please contact Yuun from Senth Outpost nearby when your battle is complete. Holo signals transmit poorly in this area, and the transmitter there is much stronger. Yuun out.",
            "LocalizedText": {
                "enMale": "Please contact Yuun from Senth Outpost nearby when your battle is complete. Holo signals transmit poorly in this area, and the transmitter there is much stronger. Yuun out.",
                "frMale": "Contactez Yuun depuis l'avant-poste Senth quand vous aurez termin\u00e9 le combat. Les transmissions sont mauvaises dans cette zone, et l'\u00e9metteur qui s'y trouve est plus puissant. Termin\u00e9.",
                "frFemale": "Contactez Yuun depuis l'avant-poste Senth quand vous aurez termin\u00e9 le combat. Les transmissions sont mauvaises dans cette zone, et l'\u00e9metteur qui s'y trouve est plus puissant. Termin\u00e9.",
                "deMale": "Bitte kontaktiert Yuun vom Senth-Au\u00dfenposten in der N\u00e4he aus, wenn Eure Schlacht beendet ist. Holosignale werden in diesem Gebiet schlecht \u00fcbertragen, und der Transmitter dort ist viel st\u00e4rker. Yuun Ende.",
                "deFemale": "Bitte kontaktiert Yuun vom Senth-Au\u00dfenposten in der N\u00e4he aus, wenn Eure Schlacht beendet ist. Holosignale werden in diesem Gebiet schlecht \u00fcbertragen, und der Transmitter dort ist viel st\u00e4rker. Yuun Ende."
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            "CnvAlienVONode": 2708906270,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "smrEguB",
            "Text": "Captain. Thank you for your timely warning. Yuun fears to imagine what might have happened without your help.",
            "LocalizedText": {
                "enMale": "Captain. Thank you for your timely warning. Yuun fears to imagine what might have happened without your help.",
                "frMale": "Capitaine. Merci de nous avoir pr\u00e9venus \u00e0 temps. Yuun n'ose imaginer ce qui serait arriv\u00e9 sans votre aide.",
                "frFemale": "Capitaine. Merci de nous avoir pr\u00e9venus \u00e0 temps. Yuun n'ose imaginer ce qui serait arriv\u00e9 sans votre aide.",
                "deMale": "Captain. Danke f\u00fcr die rechtzeitige Warnung. Yuun wagt es sich kaum vorzustellen, was ohne Eure Hilfe geschehen w\u00e4re.",
                "deFemale": "Captain. Danke f\u00fcr die rechtzeitige Warnung. Yuun wagt es sich kaum vorzustellen, was ohne Eure Hilfe geschehen w\u00e4re."
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            "CnvAlienVONode": 1685368813,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We're soldiers; we look out for each other.",
            "LocalizedText": {
                "enMale": "We're soldiers; we look out for each other.",
                "frMale": "Nous sommes des soldats. Il faut veiller les uns sur les autres.",
                "frFemale": "Nous sommes des soldats. Il faut veiller les uns sur les autres.",
                "deMale": "Wir sind Soldaten, wir passen aufeinander auf.",
                "deFemale": "Wir sind Soldaten, wir passen aufeinander auf."
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            "LocalizedOptionText": {
                "enMale": "No problem.",
                "frMale": "Pas de probl\u00e8me.",
                "frFemale": "Pas de probl\u00e8me.",
                "deMale": "Kein Problem.",
                "deFemale": "Kein Problem."
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                "xu2zYrP": {
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "Y7ylpO5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun is honored to share brotherhood with one like you.",
            "LocalizedText": {
                "enMale": "Yuun is honored to share brotherhood with one like you.",
                "frMale": "Yuun est honor\u00e9 d'avoir un compagnon d'armes comme vous.",
                "frFemale": "Yuun est honor\u00e9 d'avoir un compagnon d'armes comme vous.",
                "deMale": "Yuun ist geehrt, mit jemandem wie Euch verbr\u00fcdert zu sein.",
                "deFemale": "Yuun ist geehrt, mit jemandem wie Euch verbr\u00fcdert zu sein."
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It must be tough, losing Sajin and the others.",
            "LocalizedText": {
                "enMale": "It must be tough, losing Sajin and the others.",
                "frMale": "C'est cruel de perdre Sajin et les autres.",
                "frFemale": "C'est cruel de perdre Sajin et les autres.",
                "deMale": "Es muss hart sein, Sajin und die anderen zu verlieren.",
                "deFemale": "Es muss hart sein, Sajin und die anderen zu verlieren."
            },
            "LocalizedOptionText": {
                "enMale": "Sorry about your losses.",
                "frMale": "Je suis d\u00e9sol\u00e9 pour vos pertes.",
                "frFemale": "Je suis d\u00e9sol\u00e9e pour vos hommes.",
                "deMale": "Tut mir leid wegen Eurer Verluste.",
                "deFemale": "Tut mir leid wegen Eurer Verluste."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yes. But death is merely the final path of all beings. Dwelling on it only wastes thought.",
            "LocalizedText": {
                "enMale": "Yes. But death is merely the final path of all beings. Dwelling on it only wastes thought.",
                "frMale": "Certes. Mais la mort est le passage oblig\u00e9 de tout \u00eatre vivant. S'y attarder n'est que source d'\u00e9garement pour l'esprit.",
                "frFemale": "Certes. Mais la mort est le passage oblig\u00e9 de tout \u00eatre vivant. S'y attarder n'est que source d'\u00e9garement pour l'esprit.",
                "deMale": "Ja. Aber der Tod ist der letzte Weg aller Wesen. Dar\u00fcber lange nachzusinnen ist nur Gedankenverschwendung.",
                "deFemale": "Ja. Aber der Tod ist der letzte Weg aller Wesen. Dar\u00fcber lange nachzusinnen ist nur Gedankenverschwendung."
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            "Text": "I thought you could predict the future, Yuun. You shouldn't have needed my warning.",
            "LocalizedText": {
                "enMale": "I thought you could predict the future, Yuun. You shouldn't have needed my warning.",
                "frMale": "Je croyais que vous pouviez pr\u00e9dire l'avenir, Yuun. Normalement, je n'aurais pas eu besoin de vous pr\u00e9venir.",
                "frFemale": "Je croyais que vous pouviez pr\u00e9dire l'avenir, Yuun. Normalement, je n'aurais pas eu besoin de vous pr\u00e9venir.",
                "deMale": "Ich dachte, Ihr k\u00f6nntet die Zukunft vorhersagen, Yuun. Ihr solltet meine Warnungen nicht brauchen.",
                "deFemale": "Ich dachte, Ihr k\u00f6nntet die Zukunft vorhersagen, Yuun. Ihr solltet meine Warnungen nicht brauchen."
            },
            "LocalizedOptionText": {
                "enMale": "Didn't see this one coming?",
                "frMale": "Vous ne l'aviez pas vu venir ?",
                "frFemale": "Vous ne l'aviez pas vu venir ?",
                "deMale": "Habt Ihr das nicht kommen sehen?",
                "deFemale": "Habt Ihr das nicht kommen sehen?"
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "y1Jf0BD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "SpeakerB62Id": "smrEguB",
            "Text": "It is true. Yuun has had little time to meditate on the signs recently. This has cost us most dearly.",
            "LocalizedText": {
                "enMale": "It is true. Yuun has had little time to meditate on the signs recently. This has cost us most dearly.",
                "frMale": "C'est exact. Yuun n'a pas eu beaucoup le temps de m\u00e9diter sur les signes ces derniers temps. Et nous en payons le prix.",
                "frFemale": "C'est exact. Yuun n'a pas eu beaucoup le temps de m\u00e9diter sur les signes ces derniers temps. Et nous en payons le prix.",
                "deMale": "Das ist richtig. Yuun hatte nur wenig Zeit, \u00fcber den Zeichen zu meditieren. Das ist uns teuer zu stehen gekommen.",
                "deFemale": "Das ist richtig. Yuun hatte nur wenig Zeit, \u00fcber den Zeichen zu meditieren. Das ist uns teuer zu stehen gekommen."
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            "SpeakerB62Id": "smrEguB",
            "Text": "The pirates' interest in the Umbra encrypter is troubling. Yuun had thought only the Republic would seek this knowledge.",
            "LocalizedText": {
                "enMale": "The pirates' interest in the Umbra encrypter is troubling. Yuun had thought only the Republic would seek this knowledge.",
                "frMale": "L'int\u00e9r\u00eat des pirates pour l'encodeur Umbra est troublant. Yuun pensait que seule la R\u00e9publique cherchait \u00e0 acqu\u00e9rir ce savoir.",
                "frFemale": "L'int\u00e9r\u00eat des pirates pour l'encodeur Umbra est troublant. Yuun pensait que seule la R\u00e9publique cherchait \u00e0 acqu\u00e9rir ce savoir.",
                "deMale": "Das Interesse der Piraten am Umbra-Kodierer erregt Besorgnis. Yuun dachte, nur die Republik w\u00fcrde dieses Wissen anstreben.",
                "deFemale": "Das Interesse der Piraten am Umbra-Kodierer erregt Besorgnis. Yuun dachte, nur die Republik w\u00fcrde dieses Wissen anstreben."
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            "SpeakerB62Id": "R9l2326",
            "Text": "I found something, sir--it's a recording one of the pirates was carrying. Let's see here--",
            "LocalizedText": {
                "enMale": "I found something, sir--it's a recording one of the pirates was carrying. Let's see here--",
                "frMale": "J'ai trouv\u00e9 quelque chose, chef : un enregistrement que l'un des pirates portait sur lui. Voyons voir...",
                "frFemale": "J'ai trouv\u00e9 quelque chose, chef : un enregistrement que l'un des pirates portait sur lui. Voyons voir...",
                "deMale": "Ich habe etwas gefunden! Es ist eine Aufzeichnung, die einer der Piraten bei sich trug. Mal sehen ...",
                "deFemale": "Ich habe etwas gefunden! Es ist eine Aufzeichnung, die einer der Piraten bei sich trug. Mal sehen ..."
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            "SpeakerB62Id": "ZPwd0u9",
            "Text": "--got a chance at serious credits on this one. If you fail me in this, I'll hang your hides on my walls!",
            "LocalizedText": {
                "enMale": "--got a chance at serious credits on this one. If you fail me in this, I'll hang your hides on my walls!",
                "frMale": "... la chance de gagner beaucoup de cr\u00e9dits. Si tu \u00e9choues dans ta mission, ta t\u00eate ornera le mur de mon salon !",
                "frFemale": "... la chance de gagner beaucoup de cr\u00e9dits. Si tu \u00e9choues dans ta mission, ta t\u00eate ornera le mur de mon salon !",
                "deMale": "... besteht hier Aussicht auf eine gro\u00dfe Menge Credits. Wenn Ihr versagt, h\u00e4nge ich Eure Haut an meine Wand!",
                "deFemale": "... besteht hier Aussicht auf eine gro\u00dfe Menge Credits. Wenn Ihr versagt, h\u00e4nge ich Eure Haut an meine Wand!"
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            "SpeakerB62Id": "ZPwd0u9",
            "Text": "Leave no witnesses. Grab the Umbra parts at these coordinates, and don't come back to the Star of Coruscant without them--got it?",
            "LocalizedText": {
                "enMale": "Leave no witnesses. Grab the Umbra parts at these coordinates, and don't come back to the Star of Coruscant without them--got it?",
                "frMale": "Je ne veux aucun t\u00e9moin. Les pi\u00e8ces de l'Umbra se trouvent sur ces coordonn\u00e9es. Ne reviens pas sur l'\u00c9toile de Coruscant sans elles, c'est compris ?",
                "frFemale": "Je ne veux aucun t\u00e9moin. Les pi\u00e8ces de l'Umbra se trouvent sur ces coordonn\u00e9es. Ne reviens pas sur l'\u00c9toile de Coruscant sans elles, c'est compris ?",
                "deMale": "Hinterlasst keine Zeugen. Schnappt Euch die Umbra-Komponenten an diesen Koordinaten und kommt nicht ohne sie zur\u00fcck zur Star of Coruscant, verstanden?",
                "deFemale": "Hinterlasst keine Zeugen. Schnappt Euch die Umbra-Komponenten an diesen Koordinaten und kommt nicht ohne sie zur\u00fcck zur Star of Coruscant, verstanden?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How did pirates learn about the Umbra?",
            "LocalizedText": {
                "enMale": "How did pirates learn about the Umbra?",
                "frMale": "Comment les pirates ont-ils appris l'existence de l'Umbra ?",
                "frFemale": "Comment les pirates ont-ils appris l'existence de l'Umbra ?",
                "deMale": "Woher wissen die Piraten von Umbra?",
                "deFemale": "Woher wissen die Piraten von Umbra?"
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            "SpeakerB62Id": "smrEguB",
            "Text": "It is a perplexing mystery, but we have no time to meditate on its meaning.",
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                "enMale": "It is a perplexing mystery, but we have no time to meditate on its meaning.",
                "frMale": "C'est un myst\u00e8re tr\u00e8s troublant, mais nous n'avons pas le temps de m\u00e9diter sur sa signification.",
                "frFemale": "C'est un myst\u00e8re tr\u00e8s troublant, mais nous n'avons pas le temps de m\u00e9diter sur sa signification.",
                "deMale": "Das ist ein verbl\u00fcffendes R\u00e4tsel, aber wir haben keine Zeit, \u00fcber seine Bedeutung zu meditieren.",
                "deFemale": "Das ist ein verbl\u00fcffendes R\u00e4tsel, aber wir haben keine Zeit, \u00fcber seine Bedeutung zu meditieren."
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            "Text": "What's the Star of Coruscant?",
            "LocalizedText": {
                "enMale": "What's the Star of Coruscant?",
                "frMale": "Qu'est-ce que l'\u00c9toile de Coruscant ?",
                "frFemale": "Qu'est-ce que l'\u00c9toile de Coruscant ?",
                "deMale": "Was ist die Star of Coruscant?",
                "deFemale": "Was ist die Star of Coruscant?"
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            "Text": "Let's hunt this scum down and take her out.",
            "LocalizedText": {
                "enMale": "Let's hunt this scum down and take her out.",
                "frMale": "Prenons cette vip\u00e8re en chasse et \u00e9liminons-la.",
                "frFemale": "Prenons cette vip\u00e8re en chasse et \u00e9liminons-la.",
                "deMale": "Bringen wir den Abschaum zur Strecke und erledigen sie.",
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            "SpeakerB62Id": "smrEguB",
            "Text": "The last Umbra component is surely in her possession. The only path is confrontation.",
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                "enMale": "The last Umbra component is surely in her possession. The only path is confrontation.",
                "frMale": "Elle poss\u00e8de certainement le dernier composant de l'Umbra. Nous allons donc devoir l'affronter.",
                "frFemale": "Elle poss\u00e8de certainement le dernier composant de l'Umbra. Nous allons donc devoir l'affronter.",
                "deMale": "Die letzte Umbra-Komponente ist mit Sicherheit in ihrem Besitz. Der einzige Weg ist die Konfrontation.",
                "deFemale": "Die letzte Umbra-Komponente ist mit Sicherheit in ihrem Besitz. Der einzige Weg ist die Konfrontation."
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            "SpeakerB62Id": "smrEguB",
            "Text": "The pirates' stronghold is in the Star of Coruscant, a crashed Republic superdreadnaught. Legions of cutthroats guard its approach.",
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                "enMale": "The pirates' stronghold is in the Star of Coruscant, a crashed Republic superdreadnaught. Legions of cutthroats guard its approach.",
                "frMale": "Le QG des pirates se trouve dans l'\u00c9toile de Coruscant, un super-cuirass\u00e9 de la R\u00e9publique, \u00e9chou\u00e9 sur Hoth. Des hordes d'assassins en bloquent l'acc\u00e8s.",
                "frFemale": "Le QG des pirates se trouve dans l'\u00c9toile de Coruscant, un super-cuirass\u00e9 de la R\u00e9publique, \u00e9chou\u00e9 sur Hoth. Des hordes d'assassins en bloquent l'acc\u00e8s.",
                "deMale": "Die Festung der Piraten befindet sich in der Star of Coruscant, einem abgest\u00fcrzten Super-Schlachtschiff der Republik. Legionen von M\u00f6rdern bewachen die Umgebung.",
                "deFemale": "Die Festung der Piraten befindet sich in der Star of Coruscant, einem abgest\u00fcrzten Super-Schlachtschiff der Republik. Legionen von M\u00f6rdern bewachen die Umgebung."
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            "SpeakerB62Id": "smrEguB",
            "Text": "The last Umbra component is there. Please, Captain--will you brave the guns of our enemies and finish this hunt at last?",
            "LocalizedText": {
                "enMale": "The last Umbra component is there. Please, Captain--will you brave the guns of our enemies and finish this hunt at last?",
                "frMale": "Le dernier composant de l'Umbra se trouve l\u00e0-bas. S'il vous pla\u00eet, Capitaine, acceptez-vous de d\u00e9fier l'ennemi afin de conclure en beaut\u00e9 notre qu\u00eate ?",
                "frFemale": "Le dernier composant de l'Umbra se trouve l\u00e0-bas. S'il vous pla\u00eet, Capitaine, acceptez-vous de d\u00e9fier l'ennemi afin de conclure en beaut\u00e9 notre qu\u00eate ?",
                "deMale": "Dort befindet sich die letzte Umbra-Komponente. Bitte, Captain! Werdet Ihr den Waffen unserer Gegner die Stirn bieten und diese Jagd endlich zu Ende bringen?",
                "deFemale": "Dort befindet sich die letzte Umbra-Komponente. Bitte, Captain! Werdet Ihr den Waffen unserer Gegner die Stirn bieten und diese Jagd endlich zu Ende bringen?"
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            "SpeakerB62Id": "smrEguB",
            "Text": "Captain! Thank you, your arrival is very fortuitous. These pirates seemed to come from nowhere.",
            "LocalizedText": {
                "enMale": "Captain! Thank you, your arrival is very fortuitous. These pirates seemed to come from nowhere.",
                "frMale": "Capitaine ! Merci, votre arriv\u00e9e tombe \u00e0 point nomm\u00e9. Ces pirates ont surgi de nulle part.",
                "frFemale": "Capitaine ! Merci, votre arriv\u00e9e tombe \u00e0 point nomm\u00e9. Ces pirates ont surgi de nulle part.",
                "deMale": "Captain! Danke, Eure Ankunft kommt sehr gelegen. Diese Piraten schienen aus dem Nichts zu kommen.",
                "deFemale": "Captain! Danke, Eure Ankunft kommt sehr gelegen. Diese Piraten schienen aus dem Nichts zu kommen."
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            "SpeakerB62Id": "smrEguB",
            "Text": "But I see Corporal Sajin is not with you. What has happened, Captain?",
            "LocalizedText": {
                "enMale": "But I see Corporal Sajin is not with you. What has happened, Captain?",
                "frMale": "Mais je constate que le Caporal Sajin n'est pas avec vous. Que s'est-il pass\u00e9, Capitaine ?",
                "frFemale": "Mais je constate que le Caporal Sajin n'est pas avec vous. Que s'est-il pass\u00e9, Capitaine ?",
                "deMale": "Aber ich sehe Corporal Sajin nicht bei Euch. Was ist geschehen, Captain?",
                "deFemale": "Aber ich sehe Corporal Sajin nicht bei Euch. Was ist geschehen, Captain?"
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            "Text": "The pirates hit Sajin's team before I arrived. There were no survivors.",
            "LocalizedText": {
                "enMale": "The pirates hit Sajin's team before I arrived. There were no survivors.",
                "frMale": "Les pirates ont attaqu\u00e9 l'\u00e9quipe de Sajin avant mon arriv\u00e9e. Il n'y a aucun survivant.",
                "frFemale": "Les pirates ont attaqu\u00e9 l'\u00e9quipe de Sajin avant mon arriv\u00e9e. Il n'y a aucun survivant.",
                "deMale": "Die Piraten haben Sajins Team angegriffen, bevor ich eintraf. Es gab keine \u00dcberlebenden.",
                "deFemale": "Die Piraten haben Sajins Team angegriffen, bevor ich eintraf. Es gab keine \u00dcberlebenden."
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            "LocalizedOptionText": {
                "enMale": "Sajin's team was KIA.",
                "frMale": "Sajin et ses hommes ont \u00e9t\u00e9 tu\u00e9s.",
                "frFemale": "Sajin et ses hommes ont \u00e9t\u00e9 tu\u00e9s.",
                "deMale": "Sajins Team ist beim Einsatz gefallen.",
                "deFemale": "Sajins Team ist beim Einsatz gefallen."
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            "Text": "Sajin's team was wiped out before I could get there. My condolences.",
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                "enMale": "Sajin's team was wiped out before I could get there. My condolences.",
                "frMale": "L'\u00e9quipe de Sajin a \u00e9t\u00e9 d\u00e9cim\u00e9e avant que je les rejoigne. Mes condol\u00e9ances.",
                "frFemale": "L'\u00e9quipe de Sajin a \u00e9t\u00e9 d\u00e9cim\u00e9e avant que je les rejoigne. Mes condol\u00e9ances.",
                "deMale": "Sajins Team wurde ausgel\u00f6scht, bevor ich dort sein konnte. Mein Beileid.",
                "deFemale": "Sajins Team wurde ausgel\u00f6scht, bevor ich dort sein konnte. Mein Beileid."
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            "LocalizedOptionText": {
                "enMale": "I'm sorry, but he's dead.",
                "frMale": "D\u00e9sol\u00e9, mais il est mort.",
                "frFemale": "D\u00e9sol\u00e9e, mais il est mort.",
                "deMale": "Es tut mir leid, aber er ist tot.",
                "deFemale": "Es tut mir leid, aber er ist tot."
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            "SpeakerB62Id": "0000000",
            "Text": "The pirates wiped the floor with Sajin and the others. No one survived.",
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                "enMale": "The pirates wiped the floor with Sajin and the others. No one survived.",
                "frMale": "Les pirates ont nettoy\u00e9 le sol avec le corps de Sajin et des autres. Aucun survivant.",
                "frFemale": "Les pirates ont nettoy\u00e9 le sol avec le corps de Sajin et des autres. Aucun survivant.",
                "deMale": "Die Piraten haben mit Sajin und den anderen den Boden aufgewischt. Es hat keiner \u00fcberlebt.",
                "deFemale": "Die Piraten haben mit Sajin und den anderen den Boden aufgewischt. Es hat keiner \u00fcberlebt."
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            "LocalizedOptionText": {
                "enMale": "They were slaughtered.",
                "frMale": "Ils ont \u00e9t\u00e9 massacr\u00e9s.",
                "frFemale": "Ils ont \u00e9t\u00e9 massacr\u00e9s.",
                "deMale": "Sie wurden niedergemetzelt.",
                "deFemale": "Sie wurden niedergemetzelt."
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun... sees.",
            "LocalizedText": {
                "enMale": "Yuun... sees.",
                "frMale": "Yuun... imagine la chose.",
                "frFemale": "Yuun... imagine la chose.",
                "deMale": "Yuun ... versteht.",
                "deFemale": "Yuun ... versteht."
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            "SpeakerB62Id": "R9l2326",
            "Text": "Wait, you knew pirates were attacking, and you didn't call to warn us?",
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                "enMale": "Wait, you knew pirates were attacking, and you didn't call to warn us?",
                "frMale": "Attendez, vous saviez que des pirates arrivaient et vous ne nous avez pas pr\u00e9venus ?",
                "frFemale": "Attendez, vous saviez que des pirates arrivaient et vous ne nous avez pas pr\u00e9venus ?",
                "deMale": "Moment - Ihr wusstet, dass die Piraten angreifen, aber Ihr habt uns nicht kontaktiert, um uns zu warnen?",
                "deFemale": "Moment - Ihr wusstet, dass die Piraten angreifen, aber Ihr habt uns nicht kontaktiert, um uns zu warnen?"
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            "SpeakerB62Id": "smrEguB",
            "Text": "Silence, Private. The captain would surely have called if it had been the right action to take. Is that not so, Captain?",
            "LocalizedText": {
                "enMale": "Silence, Private. The captain would surely have called if it had been the right action to take. Is that not so, Captain?",
                "frMale": "Silence, soldat. Le Capitaine nous aurait appel\u00e9s si \u00e7a avait \u00e9t\u00e9 la chose \u00e0 faire. N'est-ce pas, Capitaine ?",
                "frFemale": "Silence, soldat. Le Capitaine nous aurait appel\u00e9s si \u00e7a avait \u00e9t\u00e9 la chose \u00e0 faire. N'est-ce pas, Capitaine ?",
                "deMale": "Still, Private. Der Captain h\u00e4tte uns sicherlich kontaktiert, wenn das die richtige Vorgehensweise gewesen w\u00e4re. Ist es nicht so, Captain?",
                "deFemale": "Still, Private. Der Captain h\u00e4tte uns sicherlich kontaktiert, wenn das die richtige Vorgehensweise gewesen w\u00e4re. Ist es nicht so, Captain?"
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            "SpeakerB62Id": "0000000",
            "Text": "I did what was necessary to accomplish our objectives.",
            "LocalizedText": {
                "enMale": "I did what was necessary to accomplish our objectives.",
                "frMale": "J'ai fait ce qui \u00e9tait n\u00e9cessaire \u00e0 l'accomplissement de notre mission.",
                "frFemale": "J'ai fait ce qui \u00e9tait n\u00e9cessaire \u00e0 l'accomplissement de notre mission.",
                "deMale": "Ich habe getan, was notwendig war, um unsere Ziele zu erreichen.",
                "deFemale": "Ich habe getan, was notwendig war, um unsere Ziele zu erreichen."
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            "LocalizedOptionText": {
                "enMale": "That's right.",
                "frMale": "Tout \u00e0 fait.",
                "frFemale": "Tout \u00e0 fait.",
                "deMale": "Das stimmt.",
                "deFemale": "Das stimmt."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                "Y7ylpO5": {
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                "QIyX73M": {
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                "y1Jf0BD": {
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Yuun does not follow your meaning, but this can be discussed later. Other concerns stand before us.",
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                "enMale": "Yuun does not follow your meaning, but this can be discussed later. Other concerns stand before us.",
                "frMale": "Yuun ne saisit pas votre raisonnement, mais nous pourrons en discuter plus tard. Nous avons d'autres imp\u00e9ratifs pour le moment.",
                "frFemale": "Yuun ne saisit pas votre raisonnement, mais nous pourrons en discuter plus tard. Nous avons d'autres imp\u00e9ratifs pour le moment.",
                "deMale": "Yuun ist nicht Eurer Meinung, aber das k\u00f6nnen wir sp\u00e4ter bereden. Andere Probleme stehen vor uns.",
                "deFemale": "Yuun ist nicht Eurer Meinung, aber das k\u00f6nnen wir sp\u00e4ter bereden. Andere Probleme stehen vor uns."
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            "Text": "I tried to call, but it was no good, Sergeant.",
            "LocalizedText": {
                "enMale": "I tried to call, but it was no good, Sergeant.",
                "frMale": "J'ai essay\u00e9 d'appeler, mais \u00e7a ne fonctionnait pas, Sergent.",
                "frFemale": "J'ai essay\u00e9 d'appeler, mais \u00e7a ne fonctionnait pas, Sergent.",
                "deMale": "Ich habe versucht, Kontakt aufzunehmen, aber es klappte nicht, Sergeant.",
                "deFemale": "Ich habe versucht, Kontakt aufzunehmen, aber es klappte nicht, Sergeant."
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                "enMale": "[Lie] Uh, my holo didn't work.",
                "frMale": "[Mentir] Euh, mon holo ne marchait pas.",
                "frFemale": "[Mentir] Euh, mon holo ne marchait pas.",
                "deMale": "[L\u00fcgen] \u00c4h, mein Holo hat nicht funktioniert.",
                "deFemale": "[L\u00fcgen] \u00c4h, mein Holo hat nicht funktioniert."
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                "xu2zYrP": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "Y7ylpO5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "y1Jf0BD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.hoth.class.trooper.yuun",
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            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun understands. Signal transmission has been a great problem for Republic forces on Hoth.",
            "LocalizedText": {
                "enMale": "Yuun understands. Signal transmission has been a great problem for Republic forces on Hoth.",
                "frMale": "Yuun comprend. Les probl\u00e8mes de transmission ont beaucoup p\u00e9nalis\u00e9 les forces de la R\u00e9publique, par le pass\u00e9.",
                "frFemale": "Yuun comprend. Les probl\u00e8mes de transmission ont beaucoup p\u00e9nalis\u00e9 les forces de la R\u00e9publique, par le pass\u00e9.",
                "deMale": "Yuun versteht. Die Signal\u00fcbertragung ist ein gro\u00dfes Problem f\u00fcr die republikanischen Streitkr\u00e4fte auf Hoth.",
                "deFemale": "Yuun versteht. Die Signal\u00fcbertragung ist ein gro\u00dfes Problem f\u00fcr die republikanischen Streitkr\u00e4fte auf Hoth."
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            "CnvAlienVONode": 2707005726,
            "CnvAlienVOFQN": "cnv.alien_vo.gand.male_sgt_yuun",
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            "Stb": "str.cnv.location.hoth.class.trooper.yuun",
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        },
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            "NodeId": 614,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "9u6bg29",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The pirates couldn't know we were on to them.",
            "LocalizedText": {
                "enMale": "The pirates couldn't know we were on to them.",
                "frMale": "Les pirates ne devaient pas savoir qu'on allait les attaquer.",
                "frFemale": "Les pirates ne devaient pas savoir qu'on allait les attaquer.",
                "deMale": "Die Piraten durften nicht wissen, dass wir hinter ihnen her waren.",
                "deFemale": "Die Piraten durften nicht wissen, dass wir hinter ihnen her waren."
            },
            "LocalizedOptionText": {
                "enMale": "I needed you to be the bait.",
                "frMale": "J'avais besoin d'un app\u00e2t.",
                "frFemale": "J'avais besoin d'un app\u00e2t.",
                "deMale": "Ich habe Euch als K\u00f6der gebraucht.",
                "deFemale": "Ich habe Euch als K\u00f6der gebraucht."
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                "xu2zYrP": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "Y7ylpO5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "y1Jf0BD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "smrEguB",
            "Text": "Captain... this is most disturbing. Yuun hopes you will not use Yuun in this manner in the future.",
            "LocalizedText": {
                "enMale": "Captain... this is most disturbing. Yuun hopes you will not use Yuun in this manner in the future.",
                "frMale": "Capitaine... c'est une tactique troublante. Yuun esp\u00e8re que vous ne l'utiliserez plus de la sorte \u00e0 l'avenir.",
                "frFemale": "Capitaine... c'est une tactique troublante. Yuun esp\u00e8re que vous ne l'utiliserez plus de la sorte \u00e0 l'avenir.",
                "deMale": "Captain ... das ist h\u00f6chst verst\u00f6rend. Yuun hofft, dass Ihr Yuun in Zukunft nicht mehr auf diese Weise einsetzt.",
                "deFemale": "Captain ... das ist h\u00f6chst verst\u00f6rend. Yuun hofft, dass Ihr Yuun in Zukunft nicht mehr auf diese Weise einsetzt."
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            "CnvAlienVONode": 1297281260,
            "CnvAlienVOFQN": "cnv.alien_vo.gand.male_sgt_yuun",
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            "IsAmbient": false,
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            "Stb": "str.cnv.location.hoth.class.trooper.yuun",
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        },
        "618": {
            "NodeId": 618,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "smrEguB",
            "Text": "An old Republic superdreadnaught, lying broken upon Hoth's surface. It is the pirates' stronghold, guarded by an army of murderers and thieves.",
            "LocalizedText": {
                "enMale": "An old Republic superdreadnaught, lying broken upon Hoth's surface. It is the pirates' stronghold, guarded by an army of murderers and thieves.",
                "frMale": "C'est un ancien super-cuirass\u00e9 de la R\u00e9publique, qui g\u00eet sur la surface de Hoth. C'est l\u00e0 que les pirates ont \u00e9tabli leur QG et il est prot\u00e9g\u00e9 par une arm\u00e9e d'assassins et de voleurs.",
                "frFemale": "C'est un ancien super-cuirass\u00e9 de la R\u00e9publique, qui g\u00eet sur la surface de Hoth. C'est l\u00e0 que les pirates ont \u00e9tabli leur QG et il est prot\u00e9g\u00e9 par une arm\u00e9e d'assassins et de voleurs.",
                "deMale": "Ein altes Super-Schlachtschiff der Republik, das zerbrochen auf der Oberfl\u00e4che von Hoth liegt. Es ist die Festung der Piraten, bewacht von einer Armee von M\u00f6rdern und Dieben.",
                "deFemale": "Ein altes Super-Schlachtschiff der Republik, das zerbrochen auf der Oberfl\u00e4che von Hoth liegt. Es ist die Festung der Piraten, bewacht von einer Armee von M\u00f6rdern und Dieben."
            },
            "CnvAlienVONode": 1786125362,
            "CnvAlienVOFQN": "cnv.alien_vo.gand.male_sgt_yuun",
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            "Stb": "str.cnv.location.hoth.class.trooper.yuun",
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        },
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll get the last component, no matter what the opposition.",
            "LocalizedText": {
                "enMale": "I'll get the last component, no matter what the opposition.",
                "frMale": "Je vais mettre la main sur ce dernier composant, quelle que soit l'opposition.",
                "frFemale": "Je vais mettre la main sur ce dernier composant, quelle que soit l'opposition.",
                "deMale": "Ich hole die letzte Komponente, egal, wie stark der Widerstand ist.",
                "deFemale": "Ich hole die letzte Komponente, egal, wie stark der Widerstand ist."
            },
            "LocalizedOptionText": {
                "enMale": "Affirmative.",
                "frMale": "Affirmatif.",
                "frFemale": "Affirmatif.",
                "deMale": "Best\u00e4tigt.",
                "deFemale": "Best\u00e4tigt."
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            "CnvAlienVONode": -1,
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                "xu2zYrP": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Y7ylpO5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's one more daring and impossible assault?",
            "LocalizedText": {
                "enMale": "What's one more daring and impossible assault?",
                "frMale": "Je peux bien me lancer dans une ultime attaque impossible.",
                "frFemale": "Je peux bien me lancer dans une ultime attaque impossible.",
                "deMale": "Was ist schon ein wagemutiger und unm\u00f6glicher Angriff mehr?",
                "deFemale": "Was ist schon ein wagemutiger und unm\u00f6glicher Angriff mehr?"
            },
            "LocalizedOptionText": {
                "enMale": "I've made it this far.",
                "frMale": "Au point o\u00f9 j'en suis.",
                "frFemale": "Au point o\u00f9 j'en suis.",
                "deMale": "Ich habe es bis hierher geschafft.",
                "deFemale": "Ich habe es bis hierher geschafft."
            },
            "CnvAlienVONode": -1,
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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            "Stb": "str.cnv.location.hoth.class.trooper.yuun",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Aren't you going to help me out on this?",
            "LocalizedText": {
                "enMale": "Aren't you going to help me out on this?",
                "frMale": "Vous ne voulez pas m'aider cette fois-ci ?",
                "frFemale": "Vous ne voulez pas m'aider cette fois-ci ?",
                "deMale": "Werdet Ihr mir nicht dabei helfen?",
                "deFemale": "Werdet Ihr mir nicht dabei helfen?"
            },
            "LocalizedOptionText": {
                "enMale": "You're not coming, too?",
                "frMale": "Et vous, vous ne venez pas ?",
                "frFemale": "Et vous, vous ne venez pas ?",
                "deMale": "Kommt Ihr nicht mit?",
                "deFemale": "Kommt Ihr nicht mit?"
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "Stb": "str.cnv.location.hoth.class.trooper.yuun",
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        "663": {
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun regrets that Yuun cannot join in this last journey. Yuun's squad is shattered and must return to base.",
            "LocalizedText": {
                "enMale": "Yuun regrets that Yuun cannot join in this last journey. Yuun's squad is shattered and must return to base.",
                "frMale": "Yuun regrette de ne pas pouvoir vous accompagner dans cette ultime mission. L'\u00e9quipe de Yuun est d\u00e9cim\u00e9e et doit rejoindre sa base.",
                "frFemale": "Yuun regrette de ne pas pouvoir vous accompagner dans cette ultime mission. L'\u00e9quipe de Yuun est d\u00e9cim\u00e9e et doit rejoindre sa base.",
                "deMale": "Yuun bedauert es, dass Yuun Euch nicht auf dieser letzten Reise begleiten kann. Yuuns Trupp ist zerschlagen und muss zur\u00fcck zur Basis.",
                "deFemale": "Yuun bedauert es, dass Yuun Euch nicht auf dieser letzten Reise begleiten kann. Yuuns Trupp ist zerschlagen und muss zur\u00fcck zur Basis."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "smrEguB",
            "Text": "Your bravery is truly unsurpassed.",
            "LocalizedText": {
                "enMale": "Your bravery is truly unsurpassed.",
                "frMale": "Votre courage n'a pas d'\u00e9gal.",
                "frFemale": "Votre courage n'a pas d'\u00e9gal.",
                "deMale": "Eure Tapferkeit ist wirklich un\u00fcbertroffen.",
                "deFemale": "Eure Tapferkeit ist wirklich un\u00fcbertroffen."
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        "666": {
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun cannot express how much Yuun appreciates the many dangers you have faced in the walking of this path.",
            "LocalizedText": {
                "enMale": "Yuun cannot express how much Yuun appreciates the many dangers you have faced in the walking of this path.",
                "frMale": "Yuun ne trouve pas les mots pour exprimer sa gratitude pour les risques que vous avez pris sur le chemin de la connaissance.",
                "frFemale": "Yuun ne trouve pas les mots pour exprimer sa gratitude pour les risques que vous avez pris sur le chemin de la connaissance.",
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                "deFemale": "Yuun kann nicht ausdr\u00fccken, wie sehr Yuun die vielen Gefahren zu sch\u00e4tzen wei\u00df, die Ihr auf diesem Weg auf Euch genommen habt."
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            "Text": "Yuun will meet you at Aurek Base upon the hunt's completion. Journey well.",
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            "Text": "Sergeant, our mission is complete.",
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            "Text": "Captain! Truly, your journey has been one of unrivaled heroism and accomplishment. Yuun stands in awe.",
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            "Text": "I would never have pulled it off without you and your squad, Sergeant.",
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                "frMale": "Je n'aurais jamais r\u00e9ussi sans vous et votre \u00e9quipe, Sergent.",
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            "Text": "Havoc Squad could never have done this without you and your team, Sergeant.",
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                "deMale": "Der Chaostrupp h\u00e4tte das ohne Euch und Euer Team niemals hinbekommen, Sergeant.",
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            "Text": "Yuun is honored simply to have had a part in these occurrences, sir.",
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            "Text": "What can I say? I'm good at what I do.",
            "LocalizedText": {
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                "frMale": "C'est \u00e7a, le talent.",
                "frFemale": "C'est \u00e7a, le talent.",
                "deMale": "Was soll ich sagen? Ich bin eben gut.",
                "deFemale": "Was soll ich sagen? Ich bin eben gut."
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                "enMale": "Just another amazing success.",
                "frMale": "\u00c7a deviendrait presque lassant, \u00e0 force.",
                "frFemale": "\u00c7a deviendrait presque lassant, \u00e0 force.",
                "deMale": "Nur ein weiterer erstaunlicher Erfolg.",
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                        "enMale": "<<1>> approves.",
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                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Are we done here?",
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                "frMale": "C'est bon, c'est termin\u00e9\u00a0?",
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                "enMale": "Can we go now?",
                "frMale": "On peut y aller, maintenant ?",
                "frFemale": "On peut y aller, maintenant ?",
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            "Text": "This journey is very nearly complete, sir.",
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            "Text": "Your expertise is certainly without equal, sir.",
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                "enMale": "Your expertise is certainly without equal, sir.",
                "frMale": "Votre savoir-faire est v\u00e9ritablement sans pareil, chef.",
                "frFemale": "Votre savoir-faire est v\u00e9ritablement sans pareil, chef.",
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            "Text": "Yuun must now guide this final piece into its place, thereby completing the whole. A moment, please.",
            "LocalizedText": {
                "enMale": "Yuun must now guide this final piece into its place, thereby completing the whole. A moment, please.",
                "frMale": "Yuun doit maintenant int\u00e9grer ce dernier composant afin que le dispositif soit complet. Un instant, je vous prie.",
                "frFemale": "Yuun doit maintenant int\u00e9grer ce dernier composant afin que le dispositif soit complet. Un instant, je vous prie.",
                "deMale": "Yuun muss nun diese letzte Komponente an ihren Platz f\u00fchren und damit ein Ganzes schaffen. Einen Augenblick bitte.",
                "deFemale": "Yuun muss nun diese letzte Komponente an ihren Platz f\u00fchren und damit ein Ganzes schaffen. Einen Augenblick bitte."
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            "SpeakerB62Id": "smrEguB",
            "Text": "It is done. The Umbra encrypter, returned to functionality. Vast knowledge of our enemies can now be uncovered with ease.",
            "LocalizedText": {
                "enMale": "It is done. The Umbra encrypter, returned to functionality. Vast knowledge of our enemies can now be uncovered with ease.",
                "frMale": "Et voil\u00e0. L'encodeur Umbra est de nouveau fonctionnel. Il va pouvoir nous apporter de nombreuses informations sur l'ennemi.",
                "frFemale": "Et voil\u00e0. L'encodeur Umbra est de nouveau fonctionnel. Il va pouvoir nous apporter de nombreuses informations sur l'ennemi.",
                "deMale": "Es ist geschafft. Der Umbra-Kodierer funktioniert wieder. Jetzt k\u00f6nnen wir mit Leichtigkeit umfassendes Wissen \u00fcber unsere Feinde aufdecken.",
                "deFemale": "Es ist geschafft. Der Umbra-Kodierer funktioniert wieder. Jetzt k\u00f6nnen wir mit Leichtigkeit umfassendes Wissen \u00fcber unsere Feinde aufdecken."
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            "SpeakerB62Id": "0000000",
            "Text": "This could change the entire face of the war, Sergeant. You should be proud.",
            "LocalizedText": {
                "enMale": "This could change the entire face of the war, Sergeant. You should be proud.",
                "frMale": "Cet appareil va peut-\u00eatre changer la physionomie de la guerre, Sergent. Vous pouvez \u00eatre fier de vous.",
                "frFemale": "Cet appareil va peut-\u00eatre changer la physionomie de la guerre, Sergent. Vous pouvez \u00eatre fier de vous.",
                "deMale": "Das k\u00f6nnte den Verlauf des gesamten Krieges wenden, Sergeant. Ihr solltet stolz auf Euch sein.",
                "deFemale": "Das k\u00f6nnte den Verlauf des gesamten Krieges wenden, Sergeant. Ihr solltet stolz auf Euch sein."
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            "LocalizedOptionText": {
                "enMale": "Well done.",
                "frMale": "Bravo.",
                "frFemale": "Bravo.",
                "deMale": "Gut gemacht.",
                "deFemale": "Gut gemacht."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "Any Imperial transmissions we can test it on?",
            "LocalizedText": {
                "enMale": "Any Imperial transmissions we can test it on?",
                "frMale": "On peut le tester sur une transmission imp\u00e9riale ?",
                "frFemale": "On peut le tester sur une transmission imp\u00e9riale ?",
                "deMale": "Gibt es imperiale \u00dcbertragungen, an denen wir ihn ausprobieren k\u00f6nnen?",
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            "LocalizedOptionText": {
                "enMale": "Let's try it out!",
                "frMale": "Essayons-le !",
                "frFemale": "Essayons-le !",
                "deMale": "Versuchen wir es!",
                "deFemale": "Versuchen wir es!"
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            "SpeakerB62Id": "smrEguB",
            "Text": "This journey was merely part of Yuun's duty to the Republic, nothing more.",
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                "enMale": "This journey was merely part of Yuun's duty to the Republic, nothing more.",
                "frMale": "Yuun n'a fait que respecter son devoir envers la R\u00e9publique, rien de plus.",
                "frFemale": "Yuun n'a fait que respecter son devoir envers la R\u00e9publique, rien de plus.",
                "deMale": "Diese Reise geh\u00f6rte zu Yuuns Pflicht gegen\u00fcber der Republik, sonst nichts.",
                "deFemale": "Diese Reise geh\u00f6rte zu Yuuns Pflicht gegen\u00fcber der Republik, sonst nichts."
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun apologizes, but only this test phrase regarding grain allocations was available. All other transmissions are highly classified.",
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                "enMale": "Yuun apologizes, but only this test phrase regarding grain allocations was available. All other transmissions are highly classified.",
                "frMale": "Yuun s'excuse, mais seule la phrase test sur la r\u00e9partition c\u00e9r\u00e9ali\u00e8re \u00e9tait disponible. Les autres transmissions sont class\u00e9es confidentielles.",
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                "deFemale": "Yuun entschuldigt sich, aber es war nur dieser Testsatz \u00fcber Getreidezuteilungen verf\u00fcgbar. Alle anderen \u00dcbertragungen waren streng geheim."
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            "Text": "Boooooring.",
            "LocalizedText": {
                "enMale": "Boooooring.",
                "frMale": "Je commence \u00e0 m'endormir, l\u00e0.",
                "frFemale": "Je commence \u00e0 m'endormir, l\u00e0.",
                "deMale": "Laaangweilig!",
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                "enMale": "This isn't exactly exciting.",
                "frMale": "\u00c7a n'a rien de passionnant.",
                "frFemale": "\u00c7a n'a rien de passionnant.",
                "deMale": "Das ist ja nicht besonders aufregend.",
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                        "enMale": "<<1>> approves.",
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                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun assures you, sir, many of our comrades will be ecstatic to begin testing this work.",
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                "frMale": "Yuun vous assure, chef, que de nombreux camarades seront extatiques \u00e0 l'id\u00e9e de tester cette machine.",
                "frFemale": "Yuun vous assure, chef, que de nombreux camarades seront extatiques \u00e0 l'id\u00e9e de tester cette machine.",
                "deMale": "Yuun versichert Euch, viele unserer Kameraden werden begeistert sein, diese Arbeit auszuprobieren.",
                "deFemale": "Yuun versichert Euch, viele unserer Kameraden werden begeistert sein, diese Arbeit auszuprobieren."
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun would ask a small favor of you now. Many preparations must be made before Yuun embarks on Havoc Squad's path.",
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                "enMale": "Yuun would ask a small favor of you now. Many preparations must be made before Yuun embarks on Havoc Squad's path.",
                "frMale": "Yuun souhaiterait vous demander maintenant un petit service. Yuun a beaucoup de pr\u00e9paratifs \u00e0 faire avant de rejoindre l'escouade du Chaos.",
                "frFemale": "Yuun souhaiterait vous demander maintenant un petit service. Yuun a beaucoup de pr\u00e9paratifs \u00e0 faire avant de rejoindre l'escouade du Chaos.",
                "deMale": "Yuun m\u00f6chte Euch nun um einen kleinen Gefallen bitten. Viele Vorbereitungen m\u00fcssen getroffen werden, bevor Yuun den Weg des Chaostrupps beschreiten kann.",
                "deFemale": "Yuun m\u00f6chte Euch nun um einen kleinen Gefallen bitten. Viele Vorbereitungen m\u00fcssen getroffen werden, bevor Yuun den Weg des Chaostrupps beschreiten kann."
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            "SpeakerB62Id": "smrEguB",
            "Text": "Could you do Yuun the honor of formally delivering the Umbra encrypter to Colonel Fierros, Yuun's former superior?",
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                "enMale": "Could you do Yuun the honor of formally delivering the Umbra encrypter to Colonel Fierros, Yuun's former superior?",
                "frMale": "Pourriez-vous faire l'honneur \u00e0 Yuun de livrer officiellement l'encodeur Umbra au colonel Fierros, l'ancien sup\u00e9rieur de Yuun ?",
                "frFemale": "Pourriez-vous faire l'honneur \u00e0 Yuun de livrer officiellement l'encodeur Umbra au colonel Fierros, l'ancien sup\u00e9rieur de Yuun ?",
                "deMale": "K\u00f6nnt Ihr Yuun die Ehre erweisen und den Umbra-Kodierer formell an Colonel Fierros, Yuuns ehemaligen Vorgesetzten, aush\u00e4ndigen?",
                "deFemale": "K\u00f6nnt Ihr Yuun die Ehre erweisen und den Umbra-Kodierer formell an Colonel Fierros, Yuuns ehemaligen Vorgesetzten, aush\u00e4ndigen?"
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            "Text": "I would be honored, Sergeant.",
            "LocalizedText": {
                "enMale": "I would be honored, Sergeant.",
                "frMale": "J'en serais honor\u00e9, Sergent.",
                "frFemale": "J'en serais honor\u00e9e, Sergent.",
                "deMale": "Es w\u00e4re mir eine Ehre, Sergeant.",
                "deFemale": "Es w\u00e4re mir eine Ehre, Sergeant."
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            "LocalizedOptionText": {
                "enMale": "Of course.",
                "frMale": "Bien s\u00fbr.",
                "frFemale": "Bien s\u00fbr.",
                "deMale": "Nat\u00fcrlich.",
                "deFemale": "Nat\u00fcrlich."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "QIyX73M": {
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "y1Jf0BD": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "0000000",
            "Text": "I only helped, Sergeant. You should be the one to turn this in.",
            "LocalizedText": {
                "enMale": "I only helped, Sergeant. You should be the one to turn this in.",
                "frMale": "Je n'ai fait que vous aider, Sergent. C'est \u00e0 vous de le remettre.",
                "frFemale": "Je n'ai fait que vous aider, Sergent. C'est \u00e0 vous de le remettre.",
                "deMale": "Ich habe nur geholfen, Sergeant. Ihr solltet derjenige sein, der ihn \u00fcbergibt.",
                "deFemale": "Ich habe nur geholfen, Sergeant. Ihr solltet derjenige sein, der ihn \u00fcbergibt."
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                "enMale": "This should be your honor.",
                "frMale": "Tout le m\u00e9rite devrait vous en revenir.",
                "frFemale": "Tout le m\u00e9rite devrait vous en revenir.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                "y1Jf0BD": {
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "Text": "I'll run your errand for you if it gets us out of here faster.",
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                "enMale": "I'll run your errand for you if it gets us out of here faster.",
                "frMale": "Je veux bien livrer ce colis, du moment qu'on quitte cet endroit rapidement.",
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                "enMale": "This is ridiculous.",
                "frMale": "C'est ridicule.",
                "frFemale": "C'est ridicule.",
                "deMale": "Das ist l\u00e4cherlich.",
                "deFemale": "Das ist l\u00e4cherlich."
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                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "y1Jf0BD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "smrEguB",
            "Text": "It is Yuun who is honored by your indulgence, sir.",
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                "enMale": "It is Yuun who is honored by your indulgence, sir.",
                "frMale": "C'est Yuun qui est honor\u00e9 de votre indulgence, chef.",
                "frFemale": "C'est Yuun qui est honor\u00e9 de votre indulgence, chef.",
                "deMale": "Yuun ist es, der von Eurer Bereitwilligkeit geehrt wird.",
                "deFemale": "Yuun ist es, der von Eurer Bereitwilligkeit geehrt wird."
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun's deeds are done, and many already know of them. Other tasks must take precedence now.",
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                "enMale": "Yuun's deeds are done, and many already know of them. Other tasks must take precedence now.",
                "frMale": "Le travail de Yuun est termin\u00e9, et beaucoup en connaissent la teneur. D'autres t\u00e2ches m'attendent maintenant.",
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                "deFemale": "Yuuns Pflichten sind erf\u00fcllt und viele wissen bereits davon. Jetzt stehen andere Aufgaben an erster Stelle."
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun appreciates your assistance in this.",
            "LocalizedText": {
                "enMale": "Yuun appreciates your assistance in this.",
                "frMale": "Yuun appr\u00e9cie grandement votre soutien.",
                "frFemale": "Yuun appr\u00e9cie grandement votre soutien.",
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            "SpeakerB62Id": "smrEguB",
            "Text": "Once all preparations have been made, Yuun will meet with you aboard your ship, sir. Thus, will our new journey begin.",
            "LocalizedText": {
                "enMale": "Once all preparations have been made, Yuun will meet with you aboard your ship, sir. Thus, will our new journey begin.",
                "frMale": "Quand tous les pr\u00e9paratifs seront termin\u00e9s, Yuun viendra vous retrouver sur votre vaisseau, chef. Alors d\u00e9butera notre nouveau voyage.",
                "frFemale": "Quand tous les pr\u00e9paratifs seront termin\u00e9s, Yuun viendra vous retrouver sur votre vaisseau, chef. Alors d\u00e9butera notre nouveau voyage.",
                "deMale": "Sobald alle Vorbereitungen getroffen wurden, wird Yuun Euch an Bord des Schiffs treffen. Dann wird unsere neue Reise beginnen.",
                "deFemale": "Sobald alle Vorbereitungen getroffen wurden, wird Yuun Euch an Bord des Schiffs treffen. Dann wird unsere neue Reise beginnen."
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun will meet you aboard your ship presently, sir.",
            "LocalizedText": {
                "enMale": "Yuun will meet you aboard your ship presently, sir.",
                "frMale": "Yuun vous retrouvera bient\u00f4t sur votre vaisseau, chef.",
                "frFemale": "Yuun vous retrouvera bient\u00f4t sur votre vaisseau, chef.",
                "deMale": "Yuun wird Euch demn\u00e4chst auf Eurem Schiff treffen.",
                "deFemale": "Yuun wird Euch demn\u00e4chst auf Eurem Schiff treffen."
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            "SpeakerB62Id": "smrEguB",
            "Text": "Journey safely, Captain.",
            "LocalizedText": {
                "enMale": "Journey safely, Captain.",
                "frMale": "Bonne chance, Capitaine.",
                "frFemale": "Bonne chance, Capitaine.",
                "deMale": "Sichere Reise, Captain.",
                "deFemale": "Sichere Reise, Captain."
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            "SpeakerB62Id": "hQf5ofD",
            "Text": "Rakton? He's that big-time Imp general, right? The one they claim never lost so much as a school brawl?",
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                "enMale": "Rakton? He's that big-time Imp general, right? The one they claim never lost so much as a school brawl?",
                "frMale": "Rakton ? C'est un haut grad\u00e9 de l'Empire, non ? Il para\u00eet que sa derni\u00e8re d\u00e9faite remonterait \u00e0 la maternelle...",
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                "deFemale": "Rakton? Das ist doch dieser oberwichtige imperiale General, oder? Der Mann, von dem man sagt, er habe noch nicht mal bei einer Schulschl\u00e4gerei verloren."
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            "SpeakerB62Id": "smrEguB",
            "Text": "Captain--Yuun congratulates you on your success against our enemies. No Imperial troops have interrupted the team.",
            "LocalizedText": {
                "enMale": "Captain--Yuun congratulates you on your success against our enemies. No Imperial troops have interrupted the team.",
                "frMale": "Capitaine... Yuun vous f\u00e9licite pour votre victoire sur nos ennemis. Aucune troupe imp\u00e9riale n'a d\u00e9rang\u00e9 notre \u00e9quipe.",
                "frFemale": "Capitaine... Yuun vous f\u00e9licite pour votre victoire sur nos ennemis. Aucune troupe imp\u00e9riale n'a d\u00e9rang\u00e9 notre \u00e9quipe.",
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                "deFemale": "Captain - Yuun begl\u00fcckw\u00fcnscht Euch zu Eurem Sieg \u00fcber unsere Feinde. Das Team wurde nicht von imperialen Truppen gest\u00f6rt."
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            "SpeakerB62Id": "smrEguB",
            "Text": "Only two more Umbra components are needed to complete the reconstruction. Signs lead to two caves within this region.",
            "LocalizedText": {
                "enMale": "Only two more Umbra components are needed to complete the reconstruction. Signs lead to two caves within this region.",
                "frMale": "Il ne manque plus que deux composants Umbra pour terminer la reconstruction. Les pistes nous m\u00e8nent \u00e0 deux grottes de la r\u00e9gion.",
                "frFemale": "Il ne manque plus que deux composants Umbra pour terminer la reconstruction. Les pistes nous m\u00e8nent \u00e0 deux grottes de la r\u00e9gion.",
                "deMale": "Es fehlen nur noch zwei Umbra-Komponenten, um die Rekonstruktion abzuschlie\u00dfen. Die Zeichen deuten auf zwei H\u00f6hlen in dieser Region.",
                "deFemale": "Es fehlen nur noch zwei Umbra-Komponenten, um die Rekonstruktion abzuschlie\u00dfen. Die Zeichen deuten auf zwei H\u00f6hlen in dieser Region."
            },
            "CnvAlienVONode": 273743803,
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            "SpeakerB62Id": "smrEguB",
            "Text": "To speed our hunt's conclusion, Corporal Sajin has led part of Yuun's team to search the first of these caves, near your current position. Could you assist him?",
            "LocalizedText": {
                "enMale": "To speed our hunt's conclusion, Corporal Sajin has led part of Yuun's team to search the first of these caves, near your current position. Could you assist him?",
                "frMale": "Pour acc\u00e9l\u00e9rer les recherches, le Caporal Sajin a men\u00e9 une partie de l'\u00e9quipe de Yuun dans la premi\u00e8re de ces grottes, pr\u00e8s de votre position. Pourriez-vous l'aider ?",
                "frFemale": "Pour acc\u00e9l\u00e9rer les recherches, le Caporal Sajin a men\u00e9 une partie de l'\u00e9quipe de Yuun dans la premi\u00e8re de ces grottes, pr\u00e8s de votre position. Pourriez-vous l'aider ?",
                "deMale": "Um das Ende der Jagd schneller herbeizuf\u00fchren, hat Corporal Sajin einen Teil von Yuuns Team zur ersten dieser H\u00f6hlen gef\u00fchrt, nicht weit von Eurer derzeitigen Position. K\u00f6nnt Ihr ihm assistieren?",
                "deFemale": "Um das Ende der Jagd schneller herbeizuf\u00fchren, hat Corporal Sajin einen Teil von Yuuns Team zur ersten dieser H\u00f6hlen gef\u00fchrt, nicht weit von Eurer derzeitigen Position. K\u00f6nnt Ihr ihm assistieren?"
            },
            "CnvAlienVONode": 1503800360,
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        "758": {
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            "QuestRewardB62": "UNyVLT3",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll meet up with Corporal Sajin right away.",
            "LocalizedText": {
                "enMale": "I'll meet up with Corporal Sajin right away.",
                "frMale": "Je rejoins imm\u00e9diatement le Caporal Sajin.",
                "frFemale": "Je rejoins imm\u00e9diatement le Caporal Sajin.",
                "deMale": "Ich treffe mich sofort mit Corporal Sajin.",
                "deFemale": "Ich treffe mich sofort mit Corporal Sajin."
            },
            "LocalizedOptionText": {
                "enMale": "Affirmative.",
                "frMale": "Affirmatif.",
                "frFemale": "Affirmatif.",
                "deMale": "Ja, kein Problem.",
                "deFemale": "Ja, kein Problem."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "Y7ylpO5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "smrEguB",
            "Text": "Thank you very much, Captain.",
            "LocalizedText": {
                "enMale": "Thank you very much, Captain.",
                "frMale": "Merci beaucoup, Capitaine.",
                "frFemale": "Merci beaucoup, Capitaine.",
                "deMale": "Vielen Dank, Captain.",
                "deFemale": "Vielen Dank, Captain."
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            "CnvAlienVONode": 1677837114,
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            "SpeakerB62Id": "0000000",
            "Text": "Sure, Yuun. I'll keep your kids out of trouble.",
            "LocalizedText": {
                "enMale": "Sure, Yuun. I'll keep your kids out of trouble.",
                "frMale": "Bien s\u00fbr, Yuun. Je veillerai sur vos enfants.",
                "frFemale": "Bien s\u00fbr, Yuun. Je veillerai sur vos enfants.",
                "deMale": "Na klar, Yuun. Ich werde zusehen, dass die lieben Kinder nichts anstellen.",
                "deFemale": "Na klar, Yuun. Ich werde zusehen, dass die lieben Kinder nichts anstellen."
            },
            "LocalizedOptionText": {
                "enMale": "Babysitting, huh?",
                "frMale": "Besoin d'un chaperon, hein ?",
                "frFemale": "Besoin d'un chaperon, hein ?",
                "deMale": "Ich soll wohl den Babysitter spielen?",
                "deFemale": "Ich soll wohl den Babysitter spielen?"
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        "763": {
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun has no offspring. Yuun's concern is for Corporal Sajin and his team.",
            "LocalizedText": {
                "enMale": "Yuun has no offspring. Yuun's concern is for Corporal Sajin and his team.",
                "frMale": "Yuun n'a pas de prog\u00e9niture. Yuun s'inqui\u00e8te pour le Caporal Sajin et son \u00e9quipe.",
                "frFemale": "Yuun n'a pas de prog\u00e9niture. Yuun s'inqui\u00e8te pour le Caporal Sajin et son \u00e9quipe.",
                "deMale": "Yuun hat keine Nachkommen. Yuun ist besorgt um Corporal Sajin und sein Team.",
                "deFemale": "Yuun hat keine Nachkommen. Yuun ist besorgt um Corporal Sajin und sein Team."
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            "CnvAlienVONode": 1403043811,
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        "764": {
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            "SpeakerB62Id": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Surely Corporal Sajin can handle a simple search op.",
            "LocalizedText": {
                "enMale": "Surely Corporal Sajin can handle a simple search op.",
                "frMale": "Le Caporal Sajin devrait pouvoir s'occuper des recherches tout seul.",
                "frFemale": "Le Caporal Sajin devrait pouvoir s'occuper des recherches tout seul.",
                "deMale": "Corporal Sajin wird doch wohl mit einem einfachen Sucheinsatz klarkommen.",
                "deFemale": "Corporal Sajin wird doch wohl mit einem einfachen Sucheinsatz klarkommen."
            },
            "LocalizedOptionText": {
                "enMale": "Can't he take care of himself?",
                "frMale": "Il ne peut pas se d\u00e9brouiller tout seul ?",
                "frFemale": "Il ne peut pas se d\u00e9brouiller tout seul ?",
                "deMale": "Kann der nicht auf sich selbst aufpassen?",
                "deFemale": "Kann der nicht auf sich selbst aufpassen?"
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                "xu2zYrP": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "Y7ylpO5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "y1Jf0BD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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        "767": {
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun does not doubt Sajin's ability to find the Umbra component. Yuun is concerned for Sajin's safety.",
            "LocalizedText": {
                "enMale": "Yuun does not doubt Sajin's ability to find the Umbra component. Yuun is concerned for Sajin's safety.",
                "frMale": "Yuun ne doute pas de la capacit\u00e9 du caporal \u00e0 trouver le composant Umbra. Yuun s'inqui\u00e8te pour la s\u00e9curit\u00e9 du caporal.",
                "frFemale": "Yuun ne doute pas de la capacit\u00e9 du caporal \u00e0 trouver le composant Umbra. Yuun s'inqui\u00e8te pour la s\u00e9curit\u00e9 du caporal.",
                "deMale": "Yuun zweifelt nicht an Sajins F\u00e4higkeit, die Umbra-Komponente zu finden. Yuun macht sich Sorgen um Sajins Sicherheit.",
                "deFemale": "Yuun zweifelt nicht an Sajins F\u00e4higkeit, die Umbra-Komponente zu finden. Yuun macht sich Sorgen um Sajins Sicherheit."
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            "CnvAlienVONode": 275644347,
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            "SpeakerB62Id": "smrEguB",
            "Text": "Premonitions of danger lurk in Yuun's mind. Perhaps our enemies closing in... please be cautious, sir.",
            "LocalizedText": {
                "enMale": "Premonitions of danger lurk in Yuun's mind. Perhaps our enemies closing in... please be cautious, sir.",
                "frMale": "Des pr\u00e9monitions de danger troublent l'esprit de Yuun. Notre ennemi approche peut-\u00eatre... Soyez prudent, Monsieur.",
                "frFemale": "Des pr\u00e9monitions de danger troublent l'esprit de Yuun. Notre ennemi approche peut-\u00eatre... Soyez prudente, Madame.",
                "deMale": "Yuun sp\u00fcrt Gefahr. M\u00f6glicherweise kommen unsere Feinde immer n\u00e4her ... Bitte lasst Vorsicht walten.",
                "deFemale": "Yuun sp\u00fcrt Gefahr. M\u00f6glicherweise kommen unsere Feinde immer n\u00e4her ... Bitte lasst Vorsicht walten."
            },
            "CnvAlienVONode": 1786125362,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll keep my eyes open, Sergeant.",
            "LocalizedText": {
                "enMale": "I'll keep my eyes open, Sergeant.",
                "frMale": "J'ouvrirai l'\u0153il, Sergent.",
                "frFemale": "J'ouvrirai l'\u0153il, Sergent.",
                "deMale": "Ich halte die Augen offen, Sergeant.",
                "deFemale": "Ich halte die Augen offen, Sergeant."
            },
            "LocalizedOptionText": {
                "enMale": "Copy that.",
                "frMale": "Compris.",
                "frFemale": "Compris.",
                "deMale": "Verstanden.",
                "deFemale": "Verstanden."
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                "qSrvBe5": {
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "smrEguB",
            "Text": "There is no doubt in Yuun's mind that Havoc Squad can conquer any approaching threat.",
            "LocalizedText": {
                "enMale": "There is no doubt in Yuun's mind that Havoc Squad can conquer any approaching threat.",
                "frMale": "L'esprit de Yuun ne doute pas que l'escouade du Chaos puisse repousser toute menace en approche.",
                "frFemale": "L'esprit de Yuun ne doute pas que l'escouade du Chaos puisse repousser toute menace en approche.",
                "deMale": "Yuun zweifelt nicht daran, dass der Chaostrupp mit jeder m\u00f6glichen Bedrohung fertigwird.",
                "deFemale": "Yuun zweifelt nicht daran, dass der Chaostrupp mit jeder m\u00f6glichen Bedrohung fertigwird."
            },
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "773": {
            "NodeId": 773,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun will proceed to the second cave while you meet Sajin at the first. Please come and meet with Yuun once Sajin's work is done.",
            "LocalizedText": {
                "enMale": "Yuun will proceed to the second cave while you meet Sajin at the first. Please come and meet with Yuun once Sajin's work is done.",
                "frMale": "Yuun se rendra \u00e0 la seconde grotte pendant que vous rejoignez Sajin \u00e0 la premi\u00e8re. Retrouvez Yuun lorsque vous aurez aid\u00e9 Sajin, s'il vous pla\u00eet.",
                "frFemale": "Yuun se rendra \u00e0 la seconde grotte pendant que vous rejoignez Sajin \u00e0 la premi\u00e8re. Retrouvez Yuun lorsque vous aurez aid\u00e9 Sajin, s'il vous pla\u00eet.",
                "deMale": "Yuun begibt sich zur zweiten H\u00f6hle, w\u00e4hrend Ihr Sajin in der ersten trefft. Bitte kommt zu Yuun, wenn Sajin seine Aufgabe erledigt hat.",
                "deFemale": "Yuun begibt sich zur zweiten H\u00f6hle, w\u00e4hrend Ihr Sajin in der ersten trefft. Bitte kommt zu Yuun, wenn Sajin seine Aufgabe erledigt hat."
            },
            "CnvAlienVONode": 2424680724,
            "CnvAlienVOFQN": "cnv.alien_vo.gand.male_sgt_yuun",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                774
            ],
            "Stb": "str.cnv.location.hoth.class.trooper.yuun",
            "GenericNodeNumber": 0
        },
        "774": {
            "NodeId": 774,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "776": {
            "NodeId": 776,
            "QuestRewardB62": "UNyVLT3",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What have the signs shown you, Yuun?",
            "LocalizedText": {
                "enMale": "What have the signs shown you, Yuun?",
                "frMale": "Qu'est-ce que les signes vous ont montr\u00e9, Yuun ?",
                "frFemale": "Qu'est-ce que les signes vous ont montr\u00e9, Yuun ?",
                "deMale": "Was haben die Zeichen Euch offenbart, Yuun?",
                "deFemale": "Was haben die Zeichen Euch offenbart, Yuun?"
            },
            "LocalizedOptionText": {
                "enMale": "Tell me what you've seen.",
                "frMale": "Dites-moi ce que vous avez vu.",
                "frFemale": "Dites-moi ce que vous avez vu.",
                "deMale": "Sagt mir, was Ihr entdeckt habt.",
                "deFemale": "Sagt mir, was Ihr entdeckt habt."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "y1Jf0BD": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                777
            ],
            "Stb": "str.cnv.location.hoth.class.trooper.yuun",
            "GenericNodeNumber": 0
        },
        "777": {
            "NodeId": 777,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "smrEguB",
            "Text": "Hmm. Bloodthirst. Fury. Desperate desire for the Umbra components but limited understanding of the machine's purpose. And above all, fear of failure.",
            "LocalizedText": {
                "enMale": "Hmm. Bloodthirst. Fury. Desperate desire for the Umbra components but limited understanding of the machine's purpose. And above all, fear of failure.",
                "frMale": "Hum. Soif de sang. Fureur. D\u00e9sir d\u00e9sesp\u00e9r\u00e9 des composants Umbra, mais sans v\u00e9ritable compr\u00e9hension du but de la machine. Et surtout, la peur de l'\u00e9chec.",
                "frFemale": "Hum. Soif de sang. Fureur. D\u00e9sir d\u00e9sesp\u00e9r\u00e9 des composants Umbra, mais sans v\u00e9ritable compr\u00e9hension du but de la machine. Et surtout, la peur de l'\u00e9chec.",
                "deMale": "Hmm. Blutdurst. Blinde Wut. Den verzweifelten Wunsch, die Umbra-Komponente zu besitzen, gepaart mit geringer Kenntnis des Zwecks der Maschine. Und vor allem die Angst zu versagen.",
                "deFemale": "Hmm. Blutdurst. Blinde Wut. Den verzweifelten Wunsch, die Umbra-Komponente zu besitzen, gepaart mit geringer Kenntnis des Zwecks der Maschine. Und vor allem die Angst zu versagen."
            },
            "CnvAlienVONode": 482163447,
            "CnvAlienVOFQN": "cnv.alien_vo.gand.male_sgt_yuun",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                778
            ],
            "Stb": "str.cnv.location.hoth.class.trooper.yuun",
            "GenericNodeNumber": 0
        },
        "778": {
            "NodeId": 778,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "780": {
            "NodeId": 780,
            "QuestRewardB62": "UNyVLT3",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Of course you sense danger--we're in a war zone!",
            "LocalizedText": {
                "enMale": "Of course you sense danger--we're in a war zone!",
                "frMale": "\u00c9videmment que vous sentez du danger, on est en zone de guerre !",
                "frFemale": "\u00c9videmment que vous sentez du danger, on est en zone de guerre !",
                "deMale": "Nat\u00fcrlich sp\u00fcrt Ihr Gefahr. Wir sind in einem Kriegsgebiet!",
                "deFemale": "Nat\u00fcrlich sp\u00fcrt Ihr Gefahr. Wir sind in einem Kriegsgebiet!"
            },
            "LocalizedOptionText": {
                "enMale": "More useless mysticism.",
                "frMale": "Encore du mysticisme \u00e0 la noix.",
                "frFemale": "Encore du mysticisme \u00e0 la noix.",
                "deMale": "Noch mehr unn\u00fctze Mystik.",
                "deFemale": "Noch mehr unn\u00fctze Mystik."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "y1Jf0BD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "xu2zYrP": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                781
            ],
            "Stb": "str.cnv.location.hoth.class.trooper.yuun",
            "GenericNodeNumber": 0
        },
        "781": {
            "NodeId": 781,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "smrEguB",
            "Text": "This threat is more specific--something harries our path, seeking the same ends with a different purpose.",
            "LocalizedText": {
                "enMale": "This threat is more specific--something harries our path, seeking the same ends with a different purpose.",
                "frMale": "Cette menace est plus pr\u00e9cise. Quelque chose suit notre chemin, \u00e0 la recherche des m\u00eames choses, mais dans un autre but.",
                "frFemale": "Cette menace est plus pr\u00e9cise. Quelque chose suit notre chemin, \u00e0 la recherche des m\u00eames choses, mais dans un autre but.",
                "deMale": "Diese Bedrohung ist ganz spezifisch - was auf unserem Weg lauert, hat dasselbe Ziel, aber zu anderen Zwecken.",
                "deFemale": "Diese Bedrohung ist ganz spezifisch - was auf unserem Weg lauert, hat dasselbe Ziel, aber zu anderen Zwecken."
            },
            "CnvAlienVONode": 484063991,
            "CnvAlienVOFQN": "cnv.alien_vo.gand.male_sgt_yuun",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                782
            ],
            "Stb": "str.cnv.location.hoth.class.trooper.yuun",
            "GenericNodeNumber": 0
        },
        "782": {
            "NodeId": 782,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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            "GenericNodeNumber": 0
        },
        "783": {
            "NodeId": 783,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun will meditate more on this while searching the second cave. Please meet Yuun there when Sajin's search is complete.",
            "LocalizedText": {
                "enMale": "Yuun will meditate more on this while searching the second cave. Please meet Yuun there when Sajin's search is complete.",
                "frMale": "Yuun m\u00e9ditera encore pendant qu'il explore la deuxi\u00e8me grotte. Retrouvez Yuun quand les recherches de Sajin seront termin\u00e9es.",
                "frFemale": "Yuun m\u00e9ditera encore pendant qu'il explore la deuxi\u00e8me grotte. Retrouvez Yuun quand les recherches de Sajin seront termin\u00e9es.",
                "deMale": "Yuun wird dar\u00fcber meditieren, wenn er die zweite H\u00f6hle durchsucht. Bitte kommt dorthin, wenn Sajins Suche beendet ist.",
                "deFemale": "Yuun wird dar\u00fcber meditieren, wenn er die zweite H\u00f6hle durchsucht. Bitte kommt dorthin, wenn Sajins Suche beendet ist."
            },
            "CnvAlienVONode": 1685368813,
            "CnvAlienVOFQN": "cnv.alien_vo.gand.male_sgt_yuun",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.hoth.class.trooper.yuun",
            "GenericNodeNumber": 0
        },
        "784": {
            "NodeId": 784,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "785": {
            "NodeId": 785,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "smrEguB",
            "Text": "Journey well, sir.",
            "LocalizedText": {
                "enMale": "Journey well, sir.",
                "frMale": "Bon voyage, Monsieur.",
                "frFemale": "Bon voyage, Madame.",
                "deMale": "Yuun w\u00fcnscht Euch eine gute Reise.",
                "deFemale": "Yuun w\u00fcnscht Euch eine gute Reise."
            },
            "CnvAlienVONode": 1071670724,
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            "Stb": "str.cnv.location.hoth.class.trooper.yuun",
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        },
        "786": {
            "NodeId": 786,
            "QuestRewardB62": "0000000",
            "ActionQuest": 1.6140981507767763e+19,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "788": {
            "NodeId": 788,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "smrEguB",
            "Text": "Captain, please stand by. Yuun will remove the security door from your path momentarily.",
            "LocalizedText": {
                "enMale": "Captain, please stand by. Yuun will remove the security door from your path momentarily.",
                "frMale": "Capitaine, tenez-vous pr\u00eat. Yuun va temporairement d\u00e9sactiver la porte de s\u00e9curit\u00e9.",
                "frFemale": "Capitaine, tenez-vous pr\u00eate. Yuun va temporairement d\u00e9sactiver la porte de s\u00e9curit\u00e9.",
                "deMale": "Captain, bitte bereithalten. Yuun wid die Sicherheitst\u00fcr sofort entfernen.",
                "deFemale": "Captain, bitte bereithalten. Yuun wid die Sicherheitst\u00fcr sofort entfernen."
            },
            "CnvAlienVONode": 484063991,
            "CnvAlienVOFQN": "cnv.alien_vo.gand.male_sgt_yuun",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.hoth.class.trooper.yuun",
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        },
        "789": {
            "NodeId": 789,
            "QuestRewardB62": "n7Xg0K8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll hold this position until you get the door open.",
            "LocalizedText": {
                "enMale": "I'll hold this position until you get the door open.",
                "frMale": "Je reste en position en attendant que vous ouvriez la porte. ",
                "frFemale": "Je reste en position en attendant que vous ouvriez la porte. ",
                "deMale": "Ich halte die Position, bis Ihr die T\u00fcr ge\u00f6ffnet habt.",
                "deFemale": "Ich halte die Position, bis Ihr die T\u00fcr ge\u00f6ffnet habt."
            },
            "LocalizedOptionText": {
                "enMale": "Copy that.",
                "frMale": "Bien re\u00e7u.",
                "frFemale": "Bien re\u00e7u.",
                "deMale": "Verstanden.",
                "deFemale": "Verstanden."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "xu2zYrP": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Y7ylpO5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.hoth.class.trooper.yuun",
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        },
        "790": {
            "NodeId": 790,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "smrEguB",
            "Text": "No obstacle stands long in the path of knowledge, Yuun assures you. The way will be open shortly.",
            "LocalizedText": {
                "enMale": "No obstacle stands long in the path of knowledge, Yuun assures you. The way will be open shortly.",
                "frMale": "Les obstacles ne r\u00e9sistent gu\u00e8re longtemps \u00e0 la connaissance, parole de Yuun. La voie sera bient\u00f4t libre.",
                "frFemale": "Les obstacles ne r\u00e9sistent gu\u00e8re longtemps \u00e0 la connaissance, parole de Yuun. La voie sera bient\u00f4t libre.",
                "deMale": "Kein Hindernis steht lange im Weg der Weisheit, das kann Yuun Euch versichern. Der Weg wird bald frei sein.",
                "deFemale": "Kein Hindernis steht lange im Weg der Weisheit, das kann Yuun Euch versichern. Der Weg wird bald frei sein."
            },
            "CnvAlienVONode": 275644347,
            "CnvAlienVOFQN": "cnv.alien_vo.gand.male_sgt_yuun",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.hoth.class.trooper.yuun",
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        },
        "792": {
            "NodeId": 792,
            "QuestRewardB62": "n7Xg0K8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Thanks for all your help.",
            "LocalizedText": {
                "enMale": "Thanks for all your help.",
                "frMale": "Merci pour le renfort.",
                "frFemale": "Merci pour le renfort.",
                "deMale": "Danke f\u00fcr die Hilfe.",
                "deFemale": "Danke f\u00fcr die Hilfe."
            },
            "LocalizedOptionText": {
                "enMale": "Much obliged.",
                "frMale": "Merci beaucoup !",
                "frFemale": "Merci beaucoup !",
                "deMale": "Vielen Dank.",
                "deFemale": "Vielen Dank."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Y7ylpO5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "y1Jf0BD": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun is pleased merely to apply skill in service of our greater cause. The way will be clear presently.",
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                "enMale": "Yuun is pleased merely to apply skill in service of our greater cause. The way will be clear presently.",
                "frMale": "Yuun est ravi de mettre ses comp\u00e9tences au service de notre grande cause. La voie sera bient\u00f4t libre.",
                "frFemale": "Yuun est ravi de mettre ses comp\u00e9tences au service de notre grande cause. La voie sera bient\u00f4t libre.",
                "deMale": "Yuun freut sich schon, wenn er der gr\u00f6\u00dferen Sache mit seinen F\u00e4higkeiten dienen kann. Der Weg wird sofort frei sein.",
                "deFemale": "Yuun freut sich schon, wenn er der gr\u00f6\u00dferen Sache mit seinen F\u00e4higkeiten dienen kann. Der Weg wird sofort frei sein."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't test my patience.",
            "LocalizedText": {
                "enMale": "Don't test my patience.",
                "frMale": "Attention, je risque de perdre patience.",
                "frFemale": "Attention, je risque de perdre patience.",
                "deMale": "Meine Geduld hat ihre Grenzen.",
                "deFemale": "Meine Geduld hat ihre Grenzen."
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            "LocalizedOptionText": {
                "enMale": "I don't like waiting.",
                "frMale": "Je n'aime pas attendre.",
                "frFemale": "Je n'aime pas attendre.",
                "deMale": "Ich warte nicht gern.",
                "deFemale": "Ich warte nicht gern."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun apologizes. The way will be clear as soon as possible.",
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                "enMale": "Yuun apologizes. The way will be clear as soon as possible.",
                "frMale": "Yuun s'excuse. La voie sera libre dans un instant.",
                "frFemale": "Yuun s'excuse. La voie sera libre dans un instant.",
                "deMale": "Yuun entschuldigt sich. Der Weg wird so bald wie m\u00f6glich frei sein.",
                "deFemale": "Yuun entschuldigt sich. Der Weg wird so bald wie m\u00f6glich frei sein."
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            "CnvAlienVONode": 1478849713,
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            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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                "enMale": "",
                "frMale": "",
                "frFemale": "",
                "deMale": "",
                "deFemale": ""
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            "LocalizedOptionText": {
                "enMale": "This is strange.",
                "frMale": "C'est \u00e9trange.",
                "frFemale": "C'est \u00e9trange.",
                "deMale": "Das ist merkw\u00fcrdig.",
                "deFemale": "Das ist merkw\u00fcrdig."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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                "frMale": "",
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            "LocalizedOptionText": {
                "enMale": "The Star of Coruscant?",
                "frMale": "L'\u00c9toile de Coruscant ?",
                "frFemale": "L'\u00c9toile de Coruscant ?",
                "deMale": "Die Star of Coruscant?",
                "deFemale": "Die Star of Coruscant?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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                "enMale": "",
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            "LocalizedOptionText": {
                "enMale": "Now we know the enemy's face.",
                "frMale": "Maintenant on conna\u00eet le visage de l'ennemi.",
                "frFemale": "Maintenant on conna\u00eet le visage de l'ennemi.",
                "deMale": "Jetzt kennen wir das Gesicht des Feindes.",
                "deFemale": "Jetzt kennen wir das Gesicht des Feindes."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Understood.",
            "LocalizedText": {
                "enMale": "Understood.",
                "frMale": "Compris.",
                "frFemale": "Compris.",
                "deMale": "Verstanden.",
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                "enMale": "Copy that.",
                "frMale": "Bien re\u00e7u.",
                "frFemale": "Bien re\u00e7u.",
                "deMale": "Verstanden.",
                "deFemale": "Verstanden."
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            "SpeakerB62Id": "0000000",
            "Text": "I have a bad feeling about this.",
            "LocalizedText": {
                "enMale": "I have a bad feeling about this.",
                "frMale": "J'ai un mauvais pressentiment.",
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                "enMale": "I don't like what I'm hearing.",
                "frMale": "\u00c7a ne me rassure pas vraiment.",
                "frFemale": "\u00c7a ne me rassure pas vraiment.",
                "deMale": "Das gef\u00e4llt mir nicht",
                "deFemale": "Das gef\u00e4llt mir nicht"
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            "Text": "This isn't my line of work.",
            "LocalizedText": {
                "enMale": "This isn't my line of work.",
                "frMale": "Ce n'est pas dans mes cordes.",
                "frFemale": "Ce n'est pas dans mes cordes.",
                "deMale": "Diese Art von Arbeit mache ich nicht.",
                "deFemale": "Diese Art von Arbeit mache ich nicht."
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                "enMale": "I'm not very technical.",
                "frMale": "La technique, c'est pas mon fort.",
                "frFemale": "La technique, c'est pas mon fort.",
                "deMale": "Ich bin kein gro\u00dfer Techniker.",
                "deFemale": "Ich bin kein gro\u00dfer Techniker."
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