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cnv.location.coruscant.class.republic_trooper.corporal_garrum

  • 11. - I heard you went against the general's orders, sir. With all due respect, she won't put up with that for long.
  • 12. - I heard about the cyborgs, sir. You did what needed to be done--that's all there is to it.
  • 102. <Conversation Exit>
  • 13. - Watch out for Krel, sir. He's dangerous.
  • 14. - Lieutenant! Corporal Garrum, sir! Ready to brief you on the Migrant Merchants' Guild at your command, sir!
    • 15. Option - Proceed, Corporal.Player - Let's get down to business.
      +200 Influence : approves.
    • 23. Option - Take it easy.Player - Calm down, Corporal. You might sprain something.
      • 24. - Yes, sir. I'll just get started on that briefing, sir.
    • 19. Option - Get on with it, then.Player - Start talking, soldier. I don't have all day.
      +200 Influence : approves.
      • 20. - Sir, yes, sir!
        • 26. - The Migrant Merchants' Guild is a criminal organization comprised primarily of non-humans whose homes were destroyed by the Empire's assault on Coruscant.
          • 28. - They began squatting in this district and refused to leave when Republic security tried to push them out. There's been an uneasy truce ever since.
            • 98. Option - Tell me about the mission.Player - What's the mission?
              +200 Influence : approves.
            • 31. Option - Sounds rough.Player - I hope my mission doesn't make the situation worse.
              • 32. - Yes, sir. But the mission has to come first.
            • 39. Option - A truce? That's ridiculous.Player - This is the capital of the Republic! Why do we put up with this?
              • 40. - With resources so low, Command decided that conflicts elsewhere take priority over securing this particular patch of Coruscant.
                • 42. - General Garza informed me that your primary target within the guild is a cyborg inventor named Krel.
                  • 44. - Reports indicate that Krel's strength and speed are at least triple the human norm, with genius-level intelligence to boot. Taking him down will be a real challenge, sir.
                    • 99. Option - Understood.Player - I'll be careful.
                    • 100. Option - Not for me it won't.Player - I can handle myself.
                      • 50. - With all due respect, sir, you shouldn't underestimate him. By all accounts, Krel is an extremely dangerous fighter.
                    • 53. Option - Good.Player - I've been hoping for a real fight.
                      • 54. - Additionally, Krel has designed and constructed a full platoon of advanced war droids that we believe are intended for Tavus and the other SpecForce traitors.
                        • 55. <Non-dialogue segment.>
                          • 103. - A full platoon is a lot of firepower to lose. Tavus is really going to feel this one.
                          • 56. - General Garza wants all of Krel's war droids neutralized before they can be shipped out, sir.
                            • 57. Option - Got it.Player - Take out everything that clanks when it walks--no problem.
                              +200 Influence : approves.
                            • 61. Option - Tell me more about the droids.Player - What's so advanced about these war droids?
                              • 62. - Heavy armor, multiple integrated weapons systems and advanced combat and targeting logic, sir. The deadliest droids money can buy.
                            • 65. Option - Why me?Player - I don't see why a soldier of my skill is required for this.
                              +50 Influence : disapproves.
                              • 66. - Krel and his droids are way too much for standard SpecForce operators like me to handle, sir.
                                • 68. - Krel has his war droids patrolling the Migrant Merchants' Guild base. General Garza wants them all found and destroyed.
                                  • 73. Option - What about Krel?Player - Do you have a fix on Krel's location?
                                    • 74. - Negative, sir. We know he's inside, but that's about it.
                                  • 101. Option - I'll take care of it.Player - Consider it done.
                                  • 79. Option - Let's just call in a strike.Player - This is Coruscant. We could make one call and have the whole place fragged.
                                    • 80. - The Migrant Merchants' Guild is a civilian organization. The general decided that a full-scale attack would make us look like the bad guys.
                                      • 82. - That concludes the briefing, sir. Good luck and good hunting.
                                        • 91. <Conversation Exit>
  • 92. - Good day, sir!
  • 93. - Good day, citizen.
  • 106. <Non-dialogue segment.>
    • 107. <Conversation Exit>
    • 70. - The rest of the droids are deactivated inside cargo containers. You'll need this detonator to destroy them. Just plant it on the containers and stand clear, sir.
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.coruscant.class.republic_trooper.corporal_garrum
Other Sites:
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            "Text": "I heard you went against the general's orders, sir. With all due respect, she won't put up with that for long.",
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                "deMale": "Immer langsam.",
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            "Text": "Yes, sir. I'll just get started on that briefing, sir.",
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            "Text": "The Migrant Merchants' Guild is a criminal organization comprised primarily of non-humans whose homes were destroyed by the Empire's assault on Coruscant.",
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                "enMale": "The Migrant Merchants' Guild is a criminal organization comprised primarily of non-humans whose homes were destroyed by the Empire's assault on Coruscant.",
                "frMale": "La Guilde des Marchands du Voyage est une organisation criminelle compos\u00e9e principalement d'aliens dont les maisons ont \u00e9t\u00e9 d\u00e9truites lors de l'assaut de l'Empire sur Coruscant.",
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                "deFemale": "Die H\u00e4ndlergilde der Migranten besteht vornehmlich aus nicht-menschlichen Subjekten, deren Behausungen beim Angriff des Imperiums auf Coruscant zerst\u00f6rt wurden."
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            "Text": "They began squatting in this district and refused to leave when Republic security tried to push them out. There's been an uneasy truce ever since.",
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                "enMale": "They began squatting in this district and refused to leave when Republic security tried to push them out. There's been an uneasy truce ever since.",
                "frMale": "Ils ont commenc\u00e9 \u00e0 occuper ce secteur et n'ont jamais voulu partir quand la s\u00e9curit\u00e9 de la R\u00e9publique a essay\u00e9 de les expulser. Depuis, il existe comme une tr\u00eave officieuse.",
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                "deMale": "Sie lie\u00dfen sich nach und nach in diesem Gebiet nieder und weigerten sich zu gehen, als die Republik sie loswerden wollte. Seitdem herrscht eine instabile Waffenruhe.",
                "deFemale": "Sie lie\u00dfen sich nach und nach in diesem Gebiet nieder und weigerten sich zu gehen, als die Republik sie loswerden wollte. Seitdem herrscht eine instabile Waffenruhe."
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            "SpeakerB62Id": "0000000",
            "Text": "I hope my mission doesn't make the situation worse.",
            "LocalizedText": {
                "enMale": "I hope my mission doesn't make the situation worse.",
                "frMale": "J'esp\u00e8re que ma mission ne va pas compliquer les choses.",
                "frFemale": "J'esp\u00e8re que ma mission ne va pas compliquer les choses.",
                "deMale": "Ich hoffe, mein Auftrag macht alles nicht noch schlimmer.",
                "deFemale": "Ich hoffe, mein Auftrag macht alles nicht noch schlimmer."
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                "enMale": "Sounds rough.",
                "frMale": "\u00c7a ne doit pas \u00eatre simple.",
                "frFemale": "\u00c7a ne doit pas \u00eatre simple.",
                "deMale": "Klingt hart.",
                "deFemale": "Klingt hart."
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            "SpeakerB62Id": "DeV0bg1",
            "Text": "Yes, sir. But the mission has to come first.",
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                "enMale": "Yes, sir. But the mission has to come first.",
                "frMale": "Moi aussi, Monsieur. Mais elle est prioritaire.",
                "frFemale": "Moi aussi, Madame. Mais elle est prioritaire.",
                "deMale": "Mag schon sein. Doch die Mission geht vor.",
                "deFemale": "Mag schon sein. Doch die Mission geht vor."
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            "Text": "This is the capital of the Republic! Why do we put up with this?",
            "LocalizedText": {
                "enMale": "This is the capital of the Republic! Why do we put up with this?",
                "frMale": "C'est la capitale de la R\u00e9publique ! Pourquoi est-ce qu'on tol\u00e8re une chose pareille ?",
                "frFemale": "C'est la capitale de la R\u00e9publique ! Pourquoi est-ce qu'on tol\u00e8re une chose pareille ?",
                "deMale": "Die Hauptwelt der Republik! Warum tun wir uns das an?",
                "deFemale": "Die Hauptwelt der Republik! Warum tun wir uns das an?"
            },
            "LocalizedOptionText": {
                "enMale": "A truce? That's ridiculous.",
                "frMale": "Une tr\u00eave ? C'est ridicule.",
                "frFemale": "Une tr\u00eave ? C'est ridicule.",
                "deMale": "Waffenruhe? Das ist l\u00e4cherlich.",
                "deFemale": "Waffenruhe? Das ist l\u00e4cherlich."
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            "SpeakerB62Id": "DeV0bg1",
            "Text": "With resources so low, Command decided that conflicts elsewhere take priority over securing this particular patch of Coruscant.",
            "LocalizedText": {
                "enMale": "With resources so low, Command decided that conflicts elsewhere take priority over securing this particular patch of Coruscant.",
                "frMale": "\u00c0 cause du manque de ressources, le Commandement a d\u00e9cid\u00e9 qu'il y avait d'autres conflits \u00e0 r\u00e9gler avant de s\u00e9curiser cette partie de Coruscant.",
                "frFemale": "\u00c0 cause du manque de ressources, le Commandement a d\u00e9cid\u00e9 qu'il y avait d'autres conflits \u00e0 r\u00e9gler avant de s\u00e9curiser cette partie de Coruscant.",
                "deMale": "Da die Mittel knapp sind, entschied man an oberster Stelle, dass Auseinandersetzungen an anderen Orten von gr\u00f6\u00dferer Wichtigkeit sind als die Verteidigung dieses speziellen Teils von Coruscant.",
                "deFemale": "Da die Mittel knapp sind, entschied man an oberster Stelle, dass Auseinandersetzungen an anderen Orten von gr\u00f6\u00dferer Wichtigkeit sind als die Verteidigung dieses speziellen Teils von Coruscant."
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            "SpeakerB62Id": "DeV0bg1",
            "Text": "General Garza informed me that your primary target within the guild is a cyborg inventor named Krel.",
            "LocalizedText": {
                "enMale": "General Garza informed me that your primary target within the guild is a cyborg inventor named Krel.",
                "frMale": "Le G\u00e9n\u00e9ral Garza m'a inform\u00e9 que votre cible principale dans la guilde \u00e9tait un inventeur de cyborgs du nom de Krel.",
                "frFemale": "Le G\u00e9n\u00e9ral Garza m'a inform\u00e9 que votre cible principale dans la guilde \u00e9tait un inventeur de cyborgs du nom de Krel.",
                "deMale": "General Garza teilte mir mit, dass Ihr Prim\u00e4rziel in der Gilde ein Cyborg-Erfinder namens Krel ist.",
                "deFemale": "General Garza teilte mir mit, dass Ihr Prim\u00e4rziel in der Gilde ein Cyborg-Erfinder namens Krel ist."
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            "SpeakerB62Id": "DeV0bg1",
            "Text": "Reports indicate that Krel's strength and speed are at least triple the human norm, with genius-level intelligence to boot. Taking him down will be a real challenge, sir.",
            "LocalizedText": {
                "enMale": "Reports indicate that Krel's strength and speed are at least triple the human norm, with genius-level intelligence to boot. Taking him down will be a real challenge, sir.",
                "frMale": "D'apr\u00e8s les rapports, ce Krel serait au moins trois fois plus fort et plus rapide qu'un humain, sans parler de son intelligence sup\u00e9rieure. \u00c7a ne va pas \u00eatre facile de l'abattre, Monsieur.",
                "frFemale": "D'apr\u00e8s les rapports, ce Krel serait au moins trois fois plus fort et plus rapide qu'un humain, sans parler de son intelligence sup\u00e9rieure. \u00c7a ne va pas \u00eatre facile de l'abattre, Madame.",
                "deMale": "Berichte deuten darauf hin, dass Krels St\u00e4rke und Schnelligkeit mindestens dem Dreifachen der menschlichen Norm entspricht. Au\u00dferdem verf\u00fcgt er \u00fcber die Intelligenz eines Genies. Es wird sehr schwer gegen ihn werden.",
                "deFemale": "Berichte deuten darauf hin, dass Krels St\u00e4rke und Schnelligkeit mindestens dem Dreifachen der menschlichen Norm entspricht. Au\u00dferdem verf\u00fcgt er \u00fcber die Intelligenz eines Genies. Es wird sehr schwer gegen ihn werden."
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            "SpeakerB62Id": "DeV0bg1",
            "Text": "With all due respect, sir, you shouldn't underestimate him. By all accounts, Krel is an extremely dangerous fighter.",
            "LocalizedText": {
                "enMale": "With all due respect, sir, you shouldn't underestimate him. By all accounts, Krel is an extremely dangerous fighter.",
                "frMale": "Avec tout le respect que je vous dois, Monsieur, vous ne devriez pas le sous-estimer. Tous les rapports indiquent que c'est un combattant dangereux.",
                "frFemale": "Avec tout le respect que je vous dois, Madame, vous ne devriez pas le sous-estimer. Tous les rapports indiquent que c'est un combattant dangereux.",
                "deMale": "Bei allem Respekt - Ihr solltet ihn auf keinen Fall untersch\u00e4tzen. Nach allem, was man h\u00f6rt, ist Krel ein extrem gef\u00e4hrlicher K\u00e4mpfer.",
                "deFemale": "Bei allem Respekt - Ihr solltet ihn auf keinen Fall untersch\u00e4tzen. Nach allem, was man h\u00f6rt, ist Krel ein extrem gef\u00e4hrlicher K\u00e4mpfer."
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            "SpeakerB62Id": "0000000",
            "Text": "I've been hoping for a real fight.",
            "LocalizedText": {
                "enMale": "I've been hoping for a real fight.",
                "frMale": "Depuis le temps que j'attendais un vrai combat.",
                "frFemale": "Depuis le temps que j'attendais un vrai combat.",
                "deMale": "Das will ich hoffen.",
                "deFemale": "Das will ich hoffen."
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                "enMale": "Good.",
                "frMale": "Parfait.",
                "frFemale": "Parfait.",
                "deMale": "Gut.",
                "deFemale": "Gut."
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            "SpeakerB62Id": "DeV0bg1",
            "Text": "Additionally, Krel has designed and constructed a full platoon of advanced war droids that we believe are intended for Tavus and the other SpecForce traitors.",
            "LocalizedText": {
                "enMale": "Additionally, Krel has designed and constructed a full platoon of advanced war droids that we believe are intended for Tavus and the other SpecForce traitors.",
                "frMale": "En plus, Krel a imagin\u00e9 et con\u00e7u toute une arm\u00e9e de dro\u00efdes de guerre perfectionn\u00e9s qu'on pense destin\u00e9e \u00e0 Tavus et aux autres tra\u00eetres des Forces Sp\u00e9ciales.",
                "frFemale": "En plus, Krel a imagin\u00e9 et con\u00e7u toute une arm\u00e9e de dro\u00efdes de guerre perfectionn\u00e9s qu'on pense destin\u00e9e \u00e0 Tavus et aux autres tra\u00eetres des Forces Sp\u00e9ciales.",
                "deMale": "Zudem hat Krel ein ganzes Heer modernster Kriegsdroiden entworfen und gebaut, die - wie wir glauben - f\u00fcr Tavus und die anderen Verr\u00e4ter aus der Sondereinheit bestimmt sind.",
                "deFemale": "Zudem hat Krel ein ganzes Heer modernster Kriegsdroiden entworfen und gebaut, die - wie wir glauben - f\u00fcr Tavus und die anderen Verr\u00e4ter aus der Sondereinheit bestimmt sind."
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            "SpeakerB62Id": "DeV0bg1",
            "Text": "General Garza wants all of Krel's war droids neutralized before they can be shipped out, sir.",
            "LocalizedText": {
                "enMale": "General Garza wants all of Krel's war droids neutralized before they can be shipped out, sir.",
                "frMale": "Le G\u00e9n\u00e9ral Garza veut que tous les dro\u00efdes de guerre de Krel soient neutralis\u00e9s avant leur exp\u00e9dition, Monsieur.",
                "frFemale": "Le G\u00e9n\u00e9ral Garza veut que tous les dro\u00efdes de guerre de Krel soient neutralis\u00e9s avant leur exp\u00e9dition, Madame.",
                "deMale": "General Garza will, dass jeder einzelne von Krels Kriegsdroiden neutralisiert wird, bevor sie ausgeliefert werden k\u00f6nnen.",
                "deFemale": "General Garza will, dass jeder einzelne von Krels Kriegsdroiden neutralisiert wird, bevor sie ausgeliefert werden k\u00f6nnen."
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            "SpeakerB62Id": "0000000",
            "Text": "Take out everything that clanks when it walks--no problem.",
            "LocalizedText": {
                "enMale": "Take out everything that clanks when it walks--no problem.",
                "frMale": "Exterminer tout ce qui marche et qui grince, pas de probl\u00e8me.",
                "frFemale": "Exterminer tout ce qui marche et qui grince, pas de probl\u00e8me.",
                "deMale": "Alles fertigmachen, was beim Laufen klappert - kein Problem.",
                "deFemale": "Alles fertigmachen, was beim Laufen klappert - kein Problem."
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            "LocalizedOptionText": {
                "enMale": "Got it.",
                "frMale": "Entendu.",
                "frFemale": "Entendu.",
                "deMale": "Verstanden.",
                "deFemale": "Verstanden."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "What's so advanced about these war droids?",
            "LocalizedText": {
                "enMale": "What's so advanced about these war droids?",
                "frMale": "Qu'est-ce qu'ils ont de si perfectionn\u00e9, ces dro\u00efdes ?",
                "frFemale": "Qu'est-ce qu'ils ont de si perfectionn\u00e9, ces dro\u00efdes ?",
                "deMale": "Was ist an diesen Kriegsdroiden so fortschrittlich?",
                "deFemale": "Was ist an diesen Kriegsdroiden so fortschrittlich?"
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            "LocalizedOptionText": {
                "enMale": "Tell me more about the droids.",
                "frMale": "Parlez-moi des dro\u00efdes.",
                "frFemale": "Parlez-moi des dro\u00efdes.",
                "deMale": "Erz\u00e4hlt mir mehr \u00fcber die Droiden.",
                "deFemale": "Erz\u00e4hlt mir mehr \u00fcber die Droiden."
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            "SpeakerB62Id": "DeV0bg1",
            "Text": "Heavy armor, multiple integrated weapons systems and advanced combat and targeting logic, sir. The deadliest droids money can buy.",
            "LocalizedText": {
                "enMale": "Heavy armor, multiple integrated weapons systems and advanced combat and targeting logic, sir. The deadliest droids money can buy.",
                "frMale": "Une armure lourde, plusieurs syst\u00e8mes d'armement int\u00e9gr\u00e9s et des logiques de combat et de vis\u00e9e am\u00e9lior\u00e9es, Monsieur. Tout ce qui se fait de plus mortel actuellement. ",
                "frFemale": "Une armure lourde, plusieurs syst\u00e8mes d'armement int\u00e9gr\u00e9s et des logiques de combat et de vis\u00e9e am\u00e9lior\u00e9es, Madame. Tout ce qui se fait de plus mortel actuellement. ",
                "deMale": "Schwere R\u00fcstung, multiple integrierte Waffensysteme und verbesserte Kampf- und Ziellogik. T\u00f6dlichere Droiden bekommt man f\u00fcr Geld nicht.",
                "deFemale": "Schwere R\u00fcstung, multiple integrierte Waffensysteme und verbesserte Kampf- und Ziellogik. T\u00f6dlichere Droiden bekommt man f\u00fcr Geld nicht."
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            "Text": "I don't see why a soldier of my skill is required for this.",
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                "enMale": "I don't see why a soldier of my skill is required for this.",
                "frMale": "Je vois pas pourquoi on a besoin d'un soldat comme moi pour \u00e7a.",
                "frFemale": "Je vois pas pourquoi on a besoin d'un soldat comme moi pour \u00e7a.",
                "deMale": "Warum wird zu so etwas jemand meiner Klasse eingesetzt?",
                "deFemale": "Warum wird zu so etwas jemand meiner Klasse eingesetzt?"
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                "frMale": "Pourquoi moi ?",
                "frFemale": "Pourquoi moi ?",
                "deMale": "Warum ich?",
                "deFemale": "Warum ich?"
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "DeV0bg1",
            "Text": "Krel and his droids are way too much for standard SpecForce operators like me to handle, sir.",
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                "enMale": "Krel and his droids are way too much for standard SpecForce operators like me to handle, sir.",
                "frMale": "Krel et ses dro\u00efdes sont bien trop forts pour de simples op\u00e9rateurs des Forces Sp\u00e9ciales comme moi, Monsieur.",
                "frFemale": "Krel et ses dro\u00efdes sont bien trop forts pour de simples op\u00e9rateurs des Forces Sp\u00e9ciales comme moi, Madame.",
                "deMale": "Krel und seine Droiden sind viel zu stark f\u00fcr normale Sondereinheiten wie mich.",
                "deFemale": "Krel und seine Droiden sind viel zu stark f\u00fcr normale Sondereinheiten wie mich."
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            "SpeakerB62Id": "DeV0bg1",
            "Text": "Krel has his war droids patrolling the Migrant Merchants' Guild base. General Garza wants them all found and destroyed.",
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                "enMale": "Krel has his war droids patrolling the Migrant Merchants' Guild base. General Garza wants them all found and destroyed.",
                "frMale": "Krel a envoy\u00e9 ses dro\u00efdes patrouiller dans la base de la Guilde des Marchands du Voyage. Le G\u00e9n\u00e9ral Garza veut que vous les trouviez et d\u00e9truisiez tous.",
                "frFemale": "Krel a envoy\u00e9 ses dro\u00efdes patrouiller dans la base de la Guilde des Marchands du Voyage. Le G\u00e9n\u00e9ral Garza veut que vous les trouviez et d\u00e9truisiez tous.",
                "deMale": "Krel l\u00e4sst seine Kriegsdroiden in der Basis der H\u00e4ndlergilde patrouillieren. General Garza will, dass alle gefunden und zerst\u00f6rt werden.",
                "deFemale": "Krel l\u00e4sst seine Kriegsdroiden in der Basis der H\u00e4ndlergilde patrouillieren. General Garza will, dass alle gefunden und zerst\u00f6rt werden."
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            "SpeakerB62Id": "DeV0bg1",
            "Text": "The rest of the droids are deactivated inside cargo containers. You'll need this detonator to destroy them. Just plant it on the containers and stand clear, sir.",
            "LocalizedText": {
                "enMale": "The rest of the droids are deactivated inside cargo containers. You'll need this detonator to destroy them. Just plant it on the containers and stand clear, sir.",
                "frMale": "Les autres dro\u00efdes sont d\u00e9sactiv\u00e9s et stock\u00e9s dans des conteneurs. Il vous faudra ce d\u00e9tonateur pour les d\u00e9truire. Vous n'aurez qu'\u00e0 le placer sur les conteneurs et \u00e0 vous \u00e9loigner, Monsieur.",
                "frFemale": "Les autres dro\u00efdes sont d\u00e9sactiv\u00e9s et stock\u00e9s dans des conteneurs. Il vous faudra ce d\u00e9tonateur pour les d\u00e9truire. Vous n'aurez qu'\u00e0 le placer sur les conteneurs et \u00e0 vous \u00e9loigner, Madame.",
                "deMale": "Die anderen Droiden werden deaktiviert in Frachtbeh\u00e4ltern gelagert. Ihr braucht diesen Detonator, um sie zu zerst\u00f6ren. Bringt ihn einfach an den Containern an und geht in Deckung.",
                "deFemale": "Die anderen Droiden werden deaktiviert in Frachtbeh\u00e4ltern gelagert. Ihr braucht diesen Detonator, um sie zu zerst\u00f6ren. Bringt ihn einfach an den Containern an und geht in Deckung."
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            "Text": "Do you have a fix on Krel's location?",
            "LocalizedText": {
                "enMale": "Do you have a fix on Krel's location?",
                "frMale": "Vous avez une id\u00e9e de l'endroit o\u00f9 se trouve Krel ?",
                "frFemale": "Vous avez une id\u00e9e de l'endroit o\u00f9 se trouve Krel ?",
                "deMale": "Wisst Ihr, wo er sich aufh\u00e4lt?",
                "deFemale": "Wisst Ihr, wo er sich aufh\u00e4lt?"
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            "LocalizedOptionText": {
                "enMale": "What about Krel?",
                "frMale": "Et Krel ?",
                "frFemale": "Et Krel ?",
                "deMale": "Was ist mit Krel?",
                "deFemale": "Was ist mit Krel?"
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            "Text": "Negative, sir. We know he's inside, but that's about it.",
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                "enMale": "Negative, sir. We know he's inside, but that's about it.",
                "frMale": "N\u00e9gatif, Monsieur. On sait qu'il est \u00e0 l'int\u00e9rieur, rien de plus.",
                "frFemale": "N\u00e9gatif, Madame. On sait qu'il est \u00e0 l'int\u00e9rieur, rien de plus.",
                "deMale": "Negativ. Wir wissen, dass er drinnen ist, aber das ist auch alles.",
                "deFemale": "Negativ. Wir wissen, dass er drinnen ist, aber das ist auch alles."
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            "Text": "This is Coruscant. We could make one call and have the whole place fragged.",
            "LocalizedText": {
                "enMale": "This is Coruscant. We could make one call and have the whole place fragged.",
                "frMale": "On est sur Coruscant. Si on demandait, tout l'endroit pourrait \u00eatre bombard\u00e9.",
                "frFemale": "On est sur Coruscant. Si on demandait, tout l'endroit pourrait \u00eatre bombard\u00e9.",
                "deMale": "Das ist Coruscant. Ein Befehl und alles w\u00e4re Schutt und Asche.",
                "deFemale": "Das ist Coruscant. Ein Befehl und alles w\u00e4re Schutt und Asche."
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            "LocalizedOptionText": {
                "enMale": "Let's just call in a strike.",
                "frMale": "Autant demander une frappe a\u00e9rienne.",
                "frFemale": "Autant demander une frappe a\u00e9rienne.",
                "deMale": "Wir sollten einfach einen Gro\u00dfangriff anfordern.",
                "deFemale": "Wir sollten einfach einen Gro\u00dfangriff anfordern."
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            "SpeakerB62Id": "DeV0bg1",
            "Text": "The Migrant Merchants' Guild is a civilian organization. The general decided that a full-scale attack would make us look like the bad guys.",
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                "enMale": "The Migrant Merchants' Guild is a civilian organization. The general decided that a full-scale attack would make us look like the bad guys.",
                "frMale": "La Guilde des Marchands du Voyage est une organisation civile. Le g\u00e9n\u00e9ral a pens\u00e9 qu'une attaque \u00e0 grande \u00e9chelle nous donnerait le mauvais r\u00f4le.",
                "frFemale": "La Guilde des Marchands du Voyage est une organisation civile. Le g\u00e9n\u00e9ral a pens\u00e9 qu'une attaque \u00e0 grande \u00e9chelle nous donnerait le mauvais r\u00f4le.",
                "deMale": "Die H\u00e4ndlergilde der Migranten ist eine zivile Organisation. General Garza hat entschieden, dass nach einem Gro\u00dfangriff wir als die B\u00f6sen dast\u00fcnden.",
                "deFemale": "Die H\u00e4ndlergilde der Migranten ist eine zivile Organisation. General Garza hat entschieden, dass nach einem Gro\u00dfangriff wir als die B\u00f6sen dast\u00fcnden."
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            "SpeakerB62Id": "DeV0bg1",
            "Text": "That concludes the briefing, sir. Good luck and good hunting.",
            "LocalizedText": {
                "enMale": "That concludes the briefing, sir. Good luck and good hunting.",
                "frMale": "Je vous ai tout dit, Monsieur. Bonne chance et bonne chasse.",
                "frFemale": "Je vous ai tout dit, Madame. Bonne chance et bonne chasse.",
                "deMale": "Das war alles. Viel Gl\u00fcck und viel Erfolg bei der Jagd.",
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            "Text": "Good day, sir!",
            "LocalizedText": {
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                "frMale": "Bonjour, Monsieur !",
                "frFemale": "Bonjour, Madame !",
                "deMale": "Guten Tag!",
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            "Text": "Good day, citizen.",
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                "deMale": "Seid gegr\u00fc\u00dft.",
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            "AbortsConversation": false,
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
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            "LocalizedText": {
                "enMale": "Here's the situation, sir.",
                "frMale": "Voil\u00e0 la situation, Monsieur.",
                "frFemale": "Voil\u00e0 la situation, Madame.",
                "deMale": "Wir haben folgende Situation.",
                "deFemale": "Wir haben folgende Situation."
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            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's the mission?",
            "LocalizedText": {
                "enMale": "What's the mission?",
                "frMale": "Quelle est la mission\u00a0?",
                "frFemale": "Quelle est la mission\u00a0?",
                "deMale": "Worum geht es?",
                "deFemale": "Worum geht es?"
            },
            "LocalizedOptionText": {
                "enMale": "Tell me about the mission.",
                "frMale": "Parlez-moi de la mission.",
                "frFemale": "Parlez-moi de la mission.",
                "deMale": "Was muss ich \u00fcber die Mission wissen?",
                "deFemale": "Was muss ich \u00fcber die Mission wissen?"
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            "AffectionRewardEventsB62": {
                "xu2zYrP": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll be careful.",
            "LocalizedText": {
                "enMale": "I'll be careful.",
                "frMale": "Je resterai sur mes gardes.",
                "frFemale": "Je resterai sur mes gardes.",
                "deMale": "Ich passe schon auf.",
                "deFemale": "Ich passe schon auf."
            },
            "LocalizedOptionText": {
                "enMale": "Understood.",
                "frMale": "Compris.",
                "frFemale": "Compris.",
                "deMale": "Verstanden.",
                "deFemale": "Verstanden."
            },
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            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can handle myself.",
            "LocalizedText": {
                "enMale": "I can handle myself.",
                "frMale": "Je peux m'en occuper.",
                "frFemale": "Je peux m'en occuper.",
                "deMale": "Ich komme klar.",
                "deFemale": "Ich komme klar."
            },
            "LocalizedOptionText": {
                "enMale": "Not for me it won't.",
                "frMale": "Ne vous en faites pas.",
                "frFemale": "Ne vous en faites pas.",
                "deMale": "F\u00fcr mich nicht.",
                "deFemale": "F\u00fcr mich nicht."
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Consider it done.",
            "LocalizedText": {
                "enMale": "Consider it done.",
                "frMale": "C'est comme si c'\u00e9tait fait.",
                "frFemale": "C'est comme si c'\u00e9tait fait.",
                "deMale": "Ist schon so gut wie passiert.",
                "deFemale": "Ist schon so gut wie passiert."
            },
            "LocalizedOptionText": {
                "enMale": "I'll take care of it.",
                "frMale": "Je m'en occupe.",
                "frFemale": "Je m'en occupe.",
                "deMale": "Ich k\u00fcmmere mich darum.",
                "deFemale": "Ich k\u00fcmmere mich darum."
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            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "0nqxul0",
            "Text": "A full platoon is a lot of firepower to lose. Tavus is really going to feel this one.",
            "LocalizedText": {
                "enMale": "A full platoon is a lot of firepower to lose. Tavus is really going to feel this one.",
                "frMale": "Toute cette puissance de feu sera une grosse perte. Tavus va le regretter, cette fois.",
                "frFemale": "Toute cette puissance de feu sera une grosse perte. Tavus va le regretter, cette fois.",
                "deMale": "Der Verlust von so viel Feuerkraft w\u00e4re immens. Das wird Tavus einen Schlag versetzen, den er sp\u00fcren wird.",
                "deFemale": "Der Verlust von so viel Feuerkraft w\u00e4re immens. Das wird Tavus einen Schlag versetzen, den er sp\u00fcren wird."
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}