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cnv.location.taris.ambient.cc_poi_barks

  • 2. <Non-dialogue segment.>
    • 6. <Non-dialogue segment.>
      • 820. - Percentage of city infrastructure still standing = surprising
      • 1414. - So this is what a dead city looks like. Feels like we're standing on an open grave.
      • 1277. - Taris. Good hunt grounds. Worthy challenges for us.
      • 1278. - Ugh! You smell that, Captain? Taris is like a dead gundark wearing dirty old socks. Doesn't look much better, either.
      • 1279. - This place used to rival Coruscant? Blasted Sith must have laid down some serious ordnance.
    • 1416. <Non-dialogue segment.>
      • 1417. - T7 = setting sensors to maximum range
      • 1418. - This planet gives me the creeps. I keep expecting something awful to come shambling out of the swamp.
      • 1419. - Better to seek enemies, than wait for.
      • 1420. - Those security boys look nervous. Bet they drew the short straw to land this duty.
      • 1421. - I've seen the look on those guards' eyes a thousand times--they're expecting trouble.
    • 1423. <Non-dialogue segment.>
      • 1424. - Cantina = popular with reclamation effort personnel
      • 1425. - Huh. No windows. Guess nobody wants to be reminded of where they're drinking.
      • 1426. - Why is drinking here, when so much to hunt outside?
      • 1427. - Now this is a nice cantina. Nothing fancy, just a place to relax. Might be my favorite part of Taris.
      • 1428. - Reconstruction is just started, but they've already got a cantina. Good to see the priorities are straight.
    • 1430. <Non-dialogue segment.>
      • 1431. - Sensors = detecting rakghoul organics
      • 1432. - Oh, look. A dark, shadowy ravine. Nothing bad ever happens in those.
      • 1433. - This place I know. Bad footing, but hunted well.
      • 1434. - This prize we're after better be worth rooting through the swamp fighting rakghouls.
      • 1435. - Dead trees, muck and narrow terrain--we'd better watch for ambushes.
    • 1437. <Non-dialogue segment.>
      • 1438. - Starship wreckage = Endar Spire // Famous vessel!
      • 1439. - I think that's the Endar Spire. The Sith shot it down before they leveled Taris.
      • 1440. - Old, old ship. Dreaming old dreams, I think.
      • 1441. - Bet that was a fine starship when it was flying. I can just make out the name... "Endar Spire."
      • 1442. - The Endar Spire. She was ambushed by the Sith, just before Taris was destroyed. Old girl went down fighting.
    • 1444. <Non-dialogue segment.>
      • 1445. - Republic rebuilding effort = making progress
      • 1446. - Still can't believe we're trying to rebuild this planet. It's gonna take centuries.
      • 1447. - Why rebuild? Is better Taris return to wilderness.
      • 1448. - The Republic must have big plans for this area. That kind of crane could hoist up a skyscraper.
      • 1449. - Wonder if they'll ever get this place back to how it was.
    • 1451. <Non-dialogue segment.>
      • 1452. - Republic reconstruction = sabotaged // Jedi + T7 = put things right
      • 1453. - Getting hard to tell the new construction from the ruins around here.
      • 1454. - Even if completed, Taris will reshape.
      • 1455. - Which part is the new building? It all looks busted to me.
      • 1456. - Good to see something new being built in the middle of all these ruins.
    • 1458. <Non-dialogue segment.>
      • 1459. - T7 = on full alert // T7 = warn Jedi of hostile ambush
      • 1460. - There has got to be a less creepy way to get around. Have I mentioned I have a problem with enclosed spaces?
      • 1461. - Hmph. Have become prey in maze.
      • 1462. - How come we always wind up walking through sewer pipes? Just once, I'd like to come back from a place smelling like flowers.
      • 1463. - Looks like this used to be a sewage pipe. The destruction must've gone really deep.
    • 1465. <Non-dialogue segment.>
      • 1466. - Lake + high acid content // Swimming = not encouraged
      • 1467. - That water smells even worse than it looks. Must be where the scavengers take their baths.
      • 1468. - Care, Herald. Is no water. Stinks of acid.
      • 1469. - Is that lake made of acid, or what? Can we please stop discovering new smells? My nose can't take any more.
      • 1470. - There's no telling what's in that water. Probably every toxic chemical from every collapsed building for a click in every direction.
    • 1472. <Non-dialogue segment.>
      • 1473. - Taris city support columns = still standing // Construction = solid
      • 1474. - Sometimes, if you squint, Taris is almost beautiful. Almost.
      • 1475. - When all was city, these carried weight of buildings. People. Entire world.
      • 1476. - Those old support struts almost look like metal trees. It's kinda nice. You could practically have a picnic here.
      • 1477. - I can't believe those supports are still standing after all this time.
    • 1479. <Non-dialogue segment.>
      • 1480. - T7 = detecting humanoid organics // Analysis = hostile scavengers
      • 1481. - Who would live in a place this foul? Oh, right--criminals and scavengers.
      • 1482. - Is places for hungry and hopeful to hide.
      • 1483. - These scavengers have the right idea. Stay underground, where the rakghouls and smells can't get you.
      • 1484. - Hmm. Basement levels, or just a whole building that sunk down? Hard to tell.
    • 1486. <Non-dialogue segment.>
      • 1487. - Gas = non-toxic
      • 1488. - You take me to the nicest places. Don't mind me, I'll just be holding my breath.
      • 1489. - Air smells bad.
      • 1490. - More swamp gas? Oh, that's great. I don't think I can hold my breath the whole time we're on Taris....
      • 1491. - Some kind of old chemical factory. Let's watch our step, huh?
    • 1493. <Non-dialogue segment.>
      • 1494. - T7 = detecting pirate transmission signals
      • 1495. - A base made of junk. Have to hand it to the pirates. They have perfect camouflage.
      • 1496. - Desperate ones here.
      • 1497. - Scrap metal recon towers and weapons everywhere. Looks like we might've found Taris's famous pirates.
      • 1498. - Someone's made a camp down here. Better watch for hostiles.
    • 1500. <Non-dialogue segment.>
      • 1501. - Outpost = safe from rakghouls
      • 1502. - This looks like an old swoop race track. Bet this used to be a happening place.
      • 1503. - Is said this is old track. No tracks to my seeing.
      • 1504. - I recognize the layout of this place. It's an old swoop racing track. Wish I had a Skybird Mark Three to ride around this in....
      • 1505. - Looks like an old swoop track. I've heard racing was a major sport here, back before the Sith attack.
    • 1507. <Non-dialogue segment.>
      • 1508. - Jedi = stay close // T7 = detecting rakghouls
      • 1509. - All right. Officially reaching maximum creep-out factor. Don't know what these bones belonged to, but I hope we don't meet a live one.
      • 1510. - Beast must have had magnificent death.
      • 1511. - I don't even wanna know what left these bones behind. Whatever it was, can't be good.
      • 1512. - What could've left bones this big in a place like this?
    • 1514. <Non-dialogue segment.>
      • 1515. - T7 = recommend extreme caution here
      • 1516. - There's something strange about this place. A presence. Can't tell if it's good or bad.
      • 1517. - Scents here are... strange.
      • 1518. - You sure coming here was a good idea, Captain? These aren't your ordinary rakghouls.
      • 1519. - This place looks like a bunker. I wonder if anything inside survived the Sith attack?
    • 1521. <Non-dialogue segment.>
      • 1522. - Technology = Imperial + advanced // Enemy = strong
      • 1523. - An entire Imperial base, right under our noses. Isn't that just like the Empire?
    • 1531. - Feel of madness here.
    • 1539. - Davik Kang built this vault to last. Everything here's in perfect condition.
    • 1547. - We're coming for you, Needles. Time to pay for what you've done.
NPC:
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.taris.ambient.cc_poi_barks
Other Sites:
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            "Text": "Percentage of city infrastructure still standing = surprising",
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                "frMale": "Pourcentage d'infrastructures urbaines encore debout = surprenant",
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                "deMale": "Prozentsatz der noch intakten Infrastruktur der Stadt = \u00fcberraschend hoch",
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            "Text": "Taris. Good hunt grounds. Worthy challenges for us.",
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                "frMale": "Taris, un bon terrain de chasse. Des grands d\u00e9fis nous attendent.",
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            "Text": "Ugh! You smell that, Captain? Taris is like a dead gundark wearing dirty old socks. Doesn't look much better, either.",
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            "Text": "This place used to rival Coruscant? Blasted Sith must have laid down some serious ordnance.",
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                "enMale": "This place used to rival Coruscant? Blasted Sith must have laid down some serious ordnance.",
                "frMale": "Cet endroit rivalisait avec Coruscant ? Ces maudits Sith ont d\u00fb utiliser une sacr\u00e9e artillerie.",
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            "Text": "So this is what a dead city looks like. Feels like we're standing on an open grave.",
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                "enMale": "So this is what a dead city looks like. Feels like we're standing on an open grave.",
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            "Text": "T7 = setting sensors to maximum range",
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                "enMale": "T7 = setting sensors to maximum range",
                "frMale": "T7 = capteurs au maximum",
                "frFemale": "T7 = capteurs au maximum",
                "deMale": "T7 = setzt Sensoren auf maximale Reichweite",
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            "Text": "This planet gives me the creeps. I keep expecting something awful to come shambling out of the swamp.",
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                "enMale": "This planet gives me the creeps. I keep expecting something awful to come shambling out of the swamp.",
                "frMale": "Cette plan\u00e8te me donne la chair de poule. J'ai peur de voir quelque chose d'affreux surgir des marais.",
                "frFemale": "Cette plan\u00e8te me donne la chair de poule. J'ai peur de voir quelque chose d'affreux surgir des marais.",
                "deMale": "Dieser Planet macht mir Angst. Ich rechne st\u00e4ndig damit, dass irgendwas Schreckliches aus dem Sumpf kriecht.",
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            "Text": "Better to seek enemies, than wait for.",
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                "frMale": "Mieux vaut chercher nos ennemis que les attendre.",
                "frFemale": "Mieux vaut chercher nos ennemis que les attendre.",
                "deMale": "Besser nach Feinden suchen, als auf sie warten.",
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            "SpeakerB62Id": "W2uejbF",
            "Text": "Those security boys look nervous. Bet they drew the short straw to land this duty.",
            "LocalizedText": {
                "enMale": "Those security boys look nervous. Bet they drew the short straw to land this duty.",
                "frMale": "Ces gardes ont l'air nerveux. Je parie qu'ils ont tir\u00e9 \u00e0 la courte paille pour savoir qui serait de corv\u00e9e.",
                "frFemale": "Ces gardes ont l'air nerveux. Je parie qu'ils ont tir\u00e9 \u00e0 la courte paille pour savoir qui serait de corv\u00e9e.",
                "deMale": "Diese Sicherheitsleute sehen nerv\u00f6s aus. Die haben bestimmt den k\u00fcrzeren Strohhalm gezogen, als sie hier zum Dienst eingeteilt wurden.",
                "deFemale": "Diese Sicherheitsleute sehen nerv\u00f6s aus. Die haben bestimmt den k\u00fcrzeren Strohhalm gezogen, als sie hier zum Dienst eingeteilt wurden."
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            "SpeakerB62Id": "0nqxul0",
            "Text": "I've seen the look on those guards' eyes a thousand times--they're expecting trouble.",
            "LocalizedText": {
                "enMale": "I've seen the look on those guards' eyes a thousand times--they're expecting trouble.",
                "frMale": "J'ai d\u00e9j\u00e0 vu ce regard dans les yeux des gardes des milliers de fois... ils s'attendent \u00e0 du grabuge.",
                "frFemale": "J'ai d\u00e9j\u00e0 vu ce regard dans les yeux des gardes des milliers de fois... ils s'attendent \u00e0 du grabuge.",
                "deMale": "Ich habe den Blick in den Augen dieser Wachen schon tausendmal gesehen - sie rechnen mit \u00c4rger.",
                "deFemale": "Ich habe den Blick in den Augen dieser Wachen schon tausendmal gesehen - sie rechnen mit \u00c4rger."
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            "SpeakerB62Id": "Z2FFed2",
            "Text": "Cantina = popular with reclamation effort personnel",
            "LocalizedText": {
                "enMale": "Cantina = popular with reclamation effort personnel",
                "frMale": "Cantina = populaire chez le personnel de r\u00e9cup\u00e9ration",
                "frFemale": "Cantina = populaire chez le personnel de r\u00e9cup\u00e9ration",
                "deMale": "Cantina = beliebt bei R\u00fcckgewinnungspersonal",
                "deFemale": "Cantina = beliebt bei R\u00fcckgewinnungspersonal"
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "Huh. No windows. Guess nobody wants to be reminded of where they're drinking.",
            "LocalizedText": {
                "enMale": "Huh. No windows. Guess nobody wants to be reminded of where they're drinking.",
                "frMale": "Huh. Pas de fen\u00eatres. J'imagine que personne ne veut qu'on sache o\u00f9 il boit.",
                "frFemale": "Huh. Pas de fen\u00eatres. J'imagine que personne ne veut qu'on sache o\u00f9 il boit.",
                "deMale": "Hm. Keine Fenster. Da will wohl keiner daran erinnert werden, wo er gerade ist.",
                "deFemale": "Hm. Keine Fenster. Da will wohl keiner daran erinnert werden, wo er gerade ist."
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "Why is drinking here, when so much to hunt outside?",
            "LocalizedText": {
                "enMale": "Why is drinking here, when so much to hunt outside?",
                "frMale": "Pourquoi boire ici alors qu'on peut chasser \u00e0 l'ext\u00e9rieur ?",
                "frFemale": "Pourquoi boire ici alors qu'on peut chasser \u00e0 l'ext\u00e9rieur ?",
                "deMale": "Wieso hier trinken, wenn drau\u00dfen so viel zu jagen ist?",
                "deFemale": "Wieso hier trinken, wenn drau\u00dfen so viel zu jagen ist?"
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            "SpeakerB62Id": "W2uejbF",
            "Text": "Now this is a nice cantina. Nothing fancy, just a place to relax. Might be my favorite part of Taris.",
            "LocalizedText": {
                "enMale": "Now this is a nice cantina. Nothing fancy, just a place to relax. Might be my favorite part of Taris.",
                "frMale": "Voil\u00e0 une jolie cantina. Rien de compliqu\u00e9, juste un endroit o\u00f9 se d\u00e9tendre. Je crois que c'est ce que je pr\u00e9f\u00e8re de Taris.",
                "frFemale": "Voil\u00e0 une jolie cantina. Rien de compliqu\u00e9, juste un endroit o\u00f9 se d\u00e9tendre. Je crois que c'est ce que je pr\u00e9f\u00e8re de Taris.",
                "deMale": "Das ist doch mal eine nette Cantina. Nichts Besonderes, einfach ein Ort zum Entspannen. Das k\u00f6nnte mein Lieblingsplatz auf Taris werden.",
                "deFemale": "Das ist doch mal eine nette Cantina. Nichts Besonderes, einfach ein Ort zum Entspannen. Das k\u00f6nnte mein Lieblingsplatz auf Taris werden."
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            "SpeakerB62Id": "0nqxul0",
            "Text": "Reconstruction is just started, but they've already got a cantina. Good to see the priorities are straight.",
            "LocalizedText": {
                "enMale": "Reconstruction is just started, but they've already got a cantina. Good to see the priorities are straight.",
                "frMale": "La reconstruction vient \u00e0 peine de commencer, mais ils ont d\u00e9j\u00e0 une cantina. Je suis heureux de voir qu'ils savent o\u00f9 sont les priorit\u00e9s.",
                "frFemale": "La reconstruction vient \u00e0 peine de commencer, mais ils ont d\u00e9j\u00e0 une cantina. Je suis heureux de voir qu'ils savent o\u00f9 sont les priorit\u00e9s.",
                "deMale": "Der Wiederaufbau hat gerade erst begonnen, aber eine Cantina haben sie schon. Gut zu wissen, dass man hier die richtigen Priorit\u00e4ten setzt.",
                "deFemale": "Der Wiederaufbau hat gerade erst begonnen, aber eine Cantina haben sie schon. Gut zu wissen, dass man hier die richtigen Priorit\u00e4ten setzt."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "Z2FFed2",
            "Text": "Sensors = detecting rakghoul organics",
            "LocalizedText": {
                "enMale": "Sensors = detecting rakghoul organics",
                "frMale": "Capteurs = organismes rakgoules d\u00e9tect\u00e9s",
                "frFemale": "Capteurs = organismes rakgoules d\u00e9tect\u00e9s",
                "deMale": "Sensoren = empfangen Rakghul-Organismen",
                "deFemale": "Sensoren = empfangen Rakghul-Organismen"
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "Oh, look. A dark, shadowy ravine. Nothing bad ever happens in those.",
            "LocalizedText": {
                "enMale": "Oh, look. A dark, shadowy ravine. Nothing bad ever happens in those.",
                "frMale": "Oh, regardez. Un ravin sinistre. Il ne se passe jamais rien de dangereux ici.",
                "frFemale": "Oh, regardez. Un ravin sinistre. Il ne se passe jamais rien de dangereux ici.",
                "deMale": "Oh, seht nur. Eine dunkle, schattige Schlucht. In sowas passiert doch nie was Schlimmes.",
                "deFemale": "Oh, seht nur. Eine dunkle, schattige Schlucht. In sowas passiert doch nie was Schlimmes."
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "This place I know. Bad footing, but hunted well.",
            "LocalizedText": {
                "enMale": "This place I know. Bad footing, but hunted well.",
                "frMale": "Je connais cet endroit. Hostile, mais bon pour la chasse.",
                "frFemale": "Je connais cet endroit. Hostile, mais bon pour la chasse.",
                "deMale": "Ich kenne diesen Ort. Wenig Halt, aber gut zum Jagen.",
                "deFemale": "Ich kenne diesen Ort. Wenig Halt, aber gut zum Jagen."
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            "CnvAlienVONode": 2048423846,
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            "SpeakerB62Id": "W2uejbF",
            "Text": "This prize we're after better be worth rooting through the swamp fighting rakghouls.",
            "LocalizedText": {
                "enMale": "This prize we're after better be worth rooting through the swamp fighting rakghouls.",
                "frMale": "J'esp\u00e8re que ce qu'on cherche vaut le coup de combattre des rakgoules dans les marais.",
                "frFemale": "J'esp\u00e8re que ce qu'on cherche vaut le coup de combattre des rakgoules dans les marais.",
                "deMale": "Hauptsache, der Preis, dem wir nachjagen, ist es auch wert, dass wir uns durch den Sumpf qu\u00e4len und gegen Rakghule k\u00e4mpfen.",
                "deFemale": "Hauptsache, der Preis, dem wir nachjagen, ist es auch wert, dass wir uns durch den Sumpf qu\u00e4len und gegen Rakghule k\u00e4mpfen."
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            "SpeakerB62Id": "0nqxul0",
            "Text": "Dead trees, muck and narrow terrain--we'd better watch for ambushes.",
            "LocalizedText": {
                "enMale": "Dead trees, muck and narrow terrain--we'd better watch for ambushes.",
                "frMale": "Des arbres morts, de la boue et des passages \u00e9troits... on peut s'attendre \u00e0 des embuscades.",
                "frFemale": "Des arbres morts, de la boue et des passages \u00e9troits... on peut s'attendre \u00e0 des embuscades.",
                "deMale": "Tote B\u00e4ume, Dreck und Engp\u00e4sse - wir sollten auf Hinterhalte achten.",
                "deFemale": "Tote B\u00e4ume, Dreck und Engp\u00e4sse - wir sollten auf Hinterhalte achten."
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            "SpeakerB62Id": "Z2FFed2",
            "Text": "Starship wreckage = Endar Spire \/\/ Famous vessel!",
            "LocalizedText": {
                "enMale": "Starship wreckage = Endar Spire \/\/ Famous vessel!",
                "frMale": "\u00c9pave = Fl\u00e8che d'Endar \/\/ C\u00e9l\u00e8bre vaisseau !",
                "frFemale": "\u00c9pave = Fl\u00e8che d'Endar \/\/ C\u00e9l\u00e8bre vaisseau !",
                "deMale": "Raumschiffwrack = Endar Spire \/\/ Ber\u00fchmtes Schiff!",
                "deFemale": "Raumschiffwrack = Endar Spire \/\/ Ber\u00fchmtes Schiff!"
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "I think that's the Endar Spire. The Sith shot it down before they leveled Taris.",
            "LocalizedText": {
                "enMale": "I think that's the Endar Spire. The Sith shot it down before they leveled Taris.",
                "frMale": "Je crois que c'est la Fl\u00e8che d'Endar. Les Sith l'ont abattue avant de raser Taris de la carte.",
                "frFemale": "Je crois que c'est la Fl\u00e8che d'Endar. Les Sith l'ont abattue avant de raser Taris de la carte.",
                "deMale": "Ich glaube, das ist die Endar Spire. Die Sith haben sie abgeschossen, bevor sie alles auf Taris zerst\u00f6rt haben.",
                "deFemale": "Ich glaube, das ist die Endar Spire. Die Sith haben sie abgeschossen, bevor sie alles auf Taris zerst\u00f6rt haben."
            },
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "Old, old ship. Dreaming old dreams, I think.",
            "LocalizedText": {
                "enMale": "Old, old ship. Dreaming old dreams, I think.",
                "frMale": "Un vaisseau tr\u00e8s ancien. Il me rappelle un vieux r\u00eave.",
                "frFemale": "Un vaisseau tr\u00e8s ancien. Il me rappelle un vieux r\u00eave.",
                "deMale": "Altes, altes Schiff. Tr\u00e4umt alte Tr\u00e4ume, denke ich.",
                "deFemale": "Altes, altes Schiff. Tr\u00e4umt alte Tr\u00e4ume, denke ich."
            },
            "CnvAlienVONode": 440124271,
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            "SpeakerB62Id": "W2uejbF",
            "Text": "Bet that was a fine starship when it was flying. I can just make out the name... \"Endar Spire.\"",
            "LocalizedText": {
                "enMale": "Bet that was a fine starship when it was flying. I can just make out the name... \"Endar Spire.\"",
                "frMale": "Je parie que c'\u00e9tait un bon vaisseau. J'arrive encore \u00e0 voir le nom... \"Fl\u00e8che d'Endar\".",
                "frFemale": "Je parie que c'\u00e9tait un bon vaisseau. J'arrive encore \u00e0 voir le nom... \"Fl\u00e8che d'Endar\".",
                "deMale": "Ich wette, das war ein tolles Raumschiff, als es noch flog. Ich kann den Namen erkennen ... \"Endar Spire\".",
                "deFemale": "Ich wette, das war ein tolles Raumschiff, als es noch flog. Ich kann den Namen erkennen ... \"Endar Spire\"."
            },
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            "SpeakerB62Id": "0nqxul0",
            "Text": "The Endar Spire. She was ambushed by the Sith, just before Taris was destroyed. Old girl went down fighting.",
            "LocalizedText": {
                "enMale": "The Endar Spire. She was ambushed by the Sith, just before Taris was destroyed. Old girl went down fighting.",
                "frMale": "La Fl\u00e8che d'Endar. On lui a tendu une embuscade juste avant la destruction de Taris. Elle est tomb\u00e9e au combat.",
                "frFemale": "La Fl\u00e8che d'Endar. On lui a tendu une embuscade juste avant la destruction de Taris. Elle est tomb\u00e9e au combat.",
                "deMale": "Die Endar Spire. Die Sith haben sie angegriffen, kurz bevor Taris zerst\u00f6rt wurde. Das alte M\u00e4dchen ist im Kampf zu Boden gegangen.",
                "deFemale": "Die Endar Spire. Die Sith haben sie angegriffen, kurz bevor Taris zerst\u00f6rt wurde. Das alte M\u00e4dchen ist im Kampf zu Boden gegangen."
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            "SpeakerB62Id": "6JzFssL",
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            "SpeakerB62Id": "Z2FFed2",
            "Text": "Republic rebuilding effort = making progress",
            "LocalizedText": {
                "enMale": "Republic rebuilding effort = making progress",
                "frMale": "Reconstruction de la R\u00e9publique = en progr\u00e8s",
                "frFemale": "Reconstruction de la R\u00e9publique = en progr\u00e8s",
                "deMale": "Wiederaufbaubem\u00fchungen der Republik = machen Fortschritte",
                "deFemale": "Wiederaufbaubem\u00fchungen der Republik = machen Fortschritte"
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            "CnvAlienVONode": 3032741458,
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "Still can't believe we're trying to rebuild this planet. It's gonna take centuries.",
            "LocalizedText": {
                "enMale": "Still can't believe we're trying to rebuild this planet. It's gonna take centuries.",
                "frMale": "Je n'arrive toujours pas \u00e0 croire qu'on essaie de reconstruire cette plan\u00e8te. \u00c7a va prendre des si\u00e8cles.",
                "frFemale": "Je n'arrive toujours pas \u00e0 croire qu'on essaie de reconstruire cette plan\u00e8te. \u00c7a va prendre des si\u00e8cles.",
                "deMale": "Ich kann immer noch nicht glauben, dass wir versuchen, diesen Planeten wieder aufzubauen. Das wird Jahrhunderte dauern.",
                "deFemale": "Ich kann immer noch nicht glauben, dass wir versuchen, diesen Planeten wieder aufzubauen. Das wird Jahrhunderte dauern."
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "Why rebuild? Is better Taris return to wilderness.",
            "LocalizedText": {
                "enMale": "Why rebuild? Is better Taris return to wilderness.",
                "frMale": "Pourquoi reconstruire ? Mieux vaut que Taris retourne \u00e0 l'\u00e9tat sauvage.",
                "frFemale": "Pourquoi reconstruire ? Mieux vaut que Taris retourne \u00e0 l'\u00e9tat sauvage.",
                "deMale": "Wieso wieder aufbauen? Ist besser, wenn Taris wieder Wildnis ist.",
                "deFemale": "Wieso wieder aufbauen? Ist besser, wenn Taris wieder Wildnis ist."
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            "CnvAlienVONode": 3167077494,
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            "SpeakerB62Id": "W2uejbF",
            "Text": "The Republic must have big plans for this area. That kind of crane could hoist up a skyscraper.",
            "LocalizedText": {
                "enMale": "The Republic must have big plans for this area. That kind of crane could hoist up a skyscraper.",
                "frMale": "La R\u00e9publique doit avoir de grands projets ici. Ce genre de grue pourrait soulever un immeuble.",
                "frFemale": "La R\u00e9publique doit avoir de grands projets ici. Ce genre de grue pourrait soulever un immeuble.",
                "deMale": "Die Republik muss gro\u00dfe Pl\u00e4ne f\u00fcr das Gebiet hier haben. So ein Kran k\u00f6nnte einen Wolkenkratzer hochziehen.",
                "deFemale": "Die Republik muss gro\u00dfe Pl\u00e4ne f\u00fcr das Gebiet hier haben. So ein Kran k\u00f6nnte einen Wolkenkratzer hochziehen."
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            "SpeakerB62Id": "0nqxul0",
            "Text": "Wonder if they'll ever get this place back to how it was.",
            "LocalizedText": {
                "enMale": "Wonder if they'll ever get this place back to how it was.",
                "frMale": "Je me demande s'ils r\u00e9ussiront \u00e0 faire de cet endroit ce qu'il \u00e9tait avant.",
                "frFemale": "Je me demande s'ils r\u00e9ussiront \u00e0 faire de cet endroit ce qu'il \u00e9tait avant.",
                "deMale": "Ich frage mich, ob sie es je schaffen, diesen Ort wieder zu dem zu machen, was er einmal war.",
                "deFemale": "Ich frage mich, ob sie es je schaffen, diesen Ort wieder zu dem zu machen, was er einmal war."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "Z2FFed2",
            "Text": "Republic reconstruction = sabotaged \/\/ Jedi + T7 = put things right",
            "LocalizedText": {
                "enMale": "Republic reconstruction = sabotaged \/\/ Jedi + T7 = put things right",
                "frMale": "Reconstruction de la R\u00e9publique = sabot\u00e9e \/\/ Jedi + T7 = remettre les choses dans l'ordre",
                "frFemale": "Reconstruction de la R\u00e9publique = sabot\u00e9e \/\/ Jedi + T7 = remettre les choses dans l'ordre",
                "deMale": "Wiederaufbau der Republik = sabotiert \/\/ Jedi + T7 = bringen Dinge in Ordnung",
                "deFemale": "Wiederaufbau der Republik = sabotiert \/\/ Jedi + T7 = bringen Dinge in Ordnung"
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            "CnvAlienVONode": 2762453748,
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        "1453": {
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "Getting hard to tell the new construction from the ruins around here.",
            "LocalizedText": {
                "enMale": "Getting hard to tell the new construction from the ruins around here.",
                "frMale": "Difficile de faire la diff\u00e9rence entre ce qui est neuf et les ruines par ici.",
                "frFemale": "Difficile de faire la diff\u00e9rence entre ce qui est neuf et les ruines par ici.",
                "deMale": "Hier ist es schwierig, den Wiederaufbau von den Ruinen zu unterscheiden.",
                "deFemale": "Hier ist es schwierig, den Wiederaufbau von den Ruinen zu unterscheiden."
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        "1454": {
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "Even if completed, Taris will reshape.",
            "LocalizedText": {
                "enMale": "Even if completed, Taris will reshape.",
                "frMale": "M\u00eame termin\u00e9e, Taris subira toujours des transformations.",
                "frFemale": "M\u00eame termin\u00e9e, Taris subira toujours des transformations.",
                "deMale": "Ist noch unfertig, aber Taris bekommt eine neue Gestalt.",
                "deFemale": "Ist noch unfertig, aber Taris bekommt eine neue Gestalt."
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            "SpeakerB62Id": "W2uejbF",
            "Text": "Which part is the new building? It all looks busted to me.",
            "LocalizedText": {
                "enMale": "Which part is the new building? It all looks busted to me.",
                "frMale": "O\u00f9 est la nouvelle construction ? Tout me semble d\u00e9truit.",
                "frFemale": "O\u00f9 est la nouvelle construction ? Tout me semble d\u00e9truit.",
                "deMale": "Welcher Teil ist das neue Geb\u00e4ude? F\u00fcr mich sieht das alles zerst\u00f6rt aus.",
                "deFemale": "Welcher Teil ist das neue Geb\u00e4ude? F\u00fcr mich sieht das alles zerst\u00f6rt aus."
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            "SpeakerB62Id": "0nqxul0",
            "Text": "Good to see something new being built in the middle of all these ruins.",
            "LocalizedText": {
                "enMale": "Good to see something new being built in the middle of all these ruins.",
                "frMale": "Heureux de voir que quelque chose de nouveau soit b\u00e2ti au milieu de ces ruines.",
                "frFemale": "Heureux de voir que quelque chose de nouveau soit b\u00e2ti au milieu de ces ruines.",
                "deMale": "Sch\u00f6n zu sehen, dass inmitten dieser Ruinen etwas Neues gebaut wird.",
                "deFemale": "Sch\u00f6n zu sehen, dass inmitten dieser Ruinen etwas Neues gebaut wird."
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            "SpeakerB62Id": "Z2FFed2",
            "Text": "T7 = on full alert \/\/ T7 = warn Jedi of hostile ambush",
            "LocalizedText": {
                "enMale": "T7 = on full alert \/\/ T7 = warn Jedi of hostile ambush",
                "frMale": "T7 = alerte maximale \/\/ T7 = pr\u00e9venir Jedi d'une embuscade",
                "frFemale": "T7 = alerte maximale \/\/ T7 = pr\u00e9venir Jedi d'une embuscade",
                "deMale": "T7 = in Gefechtsbereitschaft \/\/ T7 = warnt Jedi vor feindlichem Hinterhalt",
                "deFemale": "T7 = in Gefechtsbereitschaft \/\/ T7 = warnt Jedi vor feindlichem Hinterhalt"
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            "CnvAlienVONode": 2738598677,
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "There has got to be a less creepy way to get around. Have I mentioned I have a problem with enclosed spaces?",
            "LocalizedText": {
                "enMale": "There has got to be a less creepy way to get around. Have I mentioned I have a problem with enclosed spaces?",
                "frMale": "Il doit y avoir des moyens moins effrayants de voyager. Je vous ai d\u00e9j\u00e0 dit que j'avais des probl\u00e8mes avec les espaces confin\u00e9s ?",
                "frFemale": "Il doit y avoir des moyens moins effrayants de voyager. Je vous ai d\u00e9j\u00e0 dit que j'avais des probl\u00e8mes avec les espaces confin\u00e9s ?",
                "deMale": "Es muss doch eine weniger gruselige M\u00f6glichkeit geben, sich fortzubewegen. Hatte ich erw\u00e4hnt, dass ich ein Problem mit engen R\u00e4umen habe?",
                "deFemale": "Es muss doch eine weniger gruselige M\u00f6glichkeit geben, sich fortzubewegen. Hatte ich erw\u00e4hnt, dass ich ein Problem mit engen R\u00e4umen habe?"
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "Hmph. Have become prey in maze.",
            "LocalizedText": {
                "enMale": "Hmph. Have become prey in maze.",
                "frMale": "Humph. Des proies dans un d\u00e9dale.",
                "frFemale": "Humph. Des proies dans un d\u00e9dale.",
                "deMale": "Hmpf. Bin Beute in Irrgarten.",
                "deFemale": "Hmpf. Bin Beute in Irrgarten."
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            "CnvAlienVONode": 3167077231,
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            "SpeakerB62Id": "W2uejbF",
            "Text": "How come we always wind up walking through sewer pipes? Just once, I'd like to come back from a place smelling like flowers.",
            "LocalizedText": {
                "enMale": "How come we always wind up walking through sewer pipes? Just once, I'd like to come back from a place smelling like flowers.",
                "frMale": "Comment \u00e7a se fait qu'on se retrouve toujours dans des canalisations ? Pour une fois, j'aimerais bien revenir d'une plan\u00e8te en sentant la rose.",
                "frFemale": "Comment \u00e7a se fait qu'on se retrouve toujours dans des canalisations ? Pour une fois, j'aimerais bien revenir d'une plan\u00e8te en sentant la rose.",
                "deMale": "Wie kommt es, dass wir am Ende immer durch Abflussrohre m\u00fcssen? Nur einmal w\u00fcrde ich gerne von irgendwoher zur\u00fcckkehren und dabei nach Blumen duften.",
                "deFemale": "Wie kommt es, dass wir am Ende immer durch Abflussrohre m\u00fcssen? Nur einmal w\u00fcrde ich gerne von irgendwoher zur\u00fcckkehren und dabei nach Blumen duften."
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            "SpeakerB62Id": "0nqxul0",
            "Text": "Looks like this used to be a sewage pipe. The destruction must've gone really deep.",
            "LocalizedText": {
                "enMale": "Looks like this used to be a sewage pipe. The destruction must've gone really deep.",
                "frMale": "\u00c7a devait \u00eatre une canalisation d'\u00e9gout. La destruction a d\u00fb toucher le sous-sol.",
                "frFemale": "\u00c7a devait \u00eatre une canalisation d'\u00e9gout. La destruction a d\u00fb toucher le sous-sol.",
                "deMale": "Sieht aus, als w\u00e4re das mal ein Abwasserrohr gewesen. Die Zerst\u00f6rung muss wirklich ziemlich weit gegangen sein.",
                "deFemale": "Sieht aus, als w\u00e4re das mal ein Abwasserrohr gewesen. Die Zerst\u00f6rung muss wirklich ziemlich weit gegangen sein."
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            "SpeakerB62Id": "Z2FFed2",
            "Text": "Lake + high acid content \/\/ Swimming = not encouraged",
            "LocalizedText": {
                "enMale": "Lake + high acid content \/\/ Swimming = not encouraged",
                "frMale": "Lac + contenu tr\u00e8s acide \/\/ Nage = d\u00e9conseill\u00e9e",
                "frFemale": "Lac + contenu tr\u00e8s acide \/\/ Nage = d\u00e9conseill\u00e9e",
                "deMale": "See + extrem saurer Inhalt \/\/ Schwimmen = nicht zu empfehlen",
                "deFemale": "See + extrem saurer Inhalt \/\/ Schwimmen = nicht zu empfehlen"
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "That water smells even worse than it looks. Must be where the scavengers take their baths.",
            "LocalizedText": {
                "enMale": "That water smells even worse than it looks. Must be where the scavengers take their baths.",
                "frMale": "Ces eaux puent encore plus qu'elles en ont l'air. \u00c7a doit \u00eatre ici que les pillards se lavent.",
                "frFemale": "Ces eaux puent encore plus qu'elles en ont l'air. \u00c7a doit \u00eatre ici que les pillards se lavent.",
                "deMale": "Das Wasser riecht noch \u00fcbler, als es aussieht. Das muss der Ort sein, an dem die Pl\u00fcnderer baden.",
                "deFemale": "Das Wasser riecht noch \u00fcbler, als es aussieht. Das muss der Ort sein, an dem die Pl\u00fcnderer baden."
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "Care, Herald. Is no water. Stinks of acid.",
            "LocalizedText": {
                "enMale": "Care, Herald. Is no water. Stinks of acid.",
                "frMale": "Attention, messager. Ce n'est pas de l'eau. \u00c7a pue l'acide.",
                "frFemale": "Attention, messag\u00e8re. Ce n'est pas de l'eau. \u00c7a pue l'acide.",
                "deMale": "Vorsicht, Herold. Kein Wasser. Stinkt nach S\u00e4ure.",
                "deFemale": "Vorsicht, Herold. Kein Wasser. Stinkt nach S\u00e4ure."
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            "CnvAlienVONode": 2268513100,
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            "SpeakerB62Id": "W2uejbF",
            "Text": "Is that lake made of acid, or what? Can we please stop discovering new smells? My nose can't take any more.",
            "LocalizedText": {
                "enMale": "Is that lake made of acid, or what? Can we please stop discovering new smells? My nose can't take any more.",
                "frMale": "C'est un lac d'acide, ou quoi ? On pourrait arr\u00eater de d\u00e9couvrir de nouvelles senteurs ? Mon nez arrive \u00e0 saturation.",
                "frFemale": "C'est un lac d'acide, ou quoi ? On pourrait arr\u00eater de d\u00e9couvrir de nouvelles senteurs ? Mon nez arrive \u00e0 saturation.",
                "deMale": "Besteht dieser See aus S\u00e4ure oder was? K\u00f6nnen wir bitte damit aufh\u00f6ren, neue Ger\u00fcche zu entdecken? Meine Nase h\u00e4lt das nicht mehr aus.",
                "deFemale": "Besteht dieser See aus S\u00e4ure oder was? K\u00f6nnen wir bitte damit aufh\u00f6ren, neue Ger\u00fcche zu entdecken? Meine Nase h\u00e4lt das nicht mehr aus."
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            "SpeakerB62Id": "0nqxul0",
            "Text": "There's no telling what's in that water. Probably every toxic chemical from every collapsed building for a click in every direction.",
            "LocalizedText": {
                "enMale": "There's no telling what's in that water. Probably every toxic chemical from every collapsed building for a click in every direction.",
                "frMale": "Qui sait ce qu'il y a dans ces eaux ? Certainement tous les produits chimiques de tous les b\u00e2timents ras\u00e9s des environs.",
                "frFemale": "Qui sait ce qu'il y a dans ces eaux ? Certainement tous les produits chimiques de tous les b\u00e2timents ras\u00e9s des environs.",
                "deMale": "Keine Ahnung, was in dem Wasser ist. Wahrscheinlich jede giftige Chemikalie aus jedem eingest\u00fcrzten Geb\u00e4ude innerhalb eines Umkreises von einem Kilometer.",
                "deFemale": "Keine Ahnung, was in dem Wasser ist. Wahrscheinlich jede giftige Chemikalie aus jedem eingest\u00fcrzten Geb\u00e4ude innerhalb eines Umkreises von einem Kilometer."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "Z2FFed2",
            "Text": "Taris city support columns = still standing \/\/ Construction = solid",
            "LocalizedText": {
                "enMale": "Taris city support columns = still standing \/\/ Construction = solid",
                "frMale": "Colonnes de Taris = encore debout \/\/ Construction = robuste",
                "frFemale": "Colonnes de Taris = encore debout \/\/ Construction = robuste",
                "deMale": "St\u00fctzpfeiler der Stadt = stehen noch \/\/ Bauweise = stabil",
                "deFemale": "St\u00fctzpfeiler der Stadt = stehen noch \/\/ Bauweise = stabil"
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "Sometimes, if you squint, Taris is almost beautiful. Almost.",
            "LocalizedText": {
                "enMale": "Sometimes, if you squint, Taris is almost beautiful. Almost.",
                "frMale": "Des fois, en louchant, Taris para\u00eet presque belle. Presque.",
                "frFemale": "Des fois, en louchant, Taris para\u00eet presque belle. Presque.",
                "deMale": "Manchmal, wenn man blinzelt, dann ist Taris beinahe sch\u00f6n. Beinahe.",
                "deFemale": "Manchmal, wenn man blinzelt, dann ist Taris beinahe sch\u00f6n. Beinahe."
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "When all was city, these carried weight of buildings. People. Entire world.",
            "LocalizedText": {
                "enMale": "When all was city, these carried weight of buildings. People. Entire world.",
                "frMale": "Quand tout \u00e7a \u00e9tait une ville, elles portaient des tonnes de b\u00e2timents. Des gens. Une plan\u00e8te enti\u00e8re.",
                "frFemale": "Quand tout \u00e7a \u00e9tait une ville, elles portaient des tonnes de b\u00e2timents. Des gens. Une plan\u00e8te enti\u00e8re.",
                "deMale": "Als alles noch Stadt war, trugen S\u00e4ulen Gewicht von Geb\u00e4uden. Leuten. Ganzer Welt.",
                "deFemale": "Als alles noch Stadt war, trugen S\u00e4ulen Gewicht von Geb\u00e4uden. Leuten. Ganzer Welt."
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            "CnvAlienVONode": 2967403666,
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            "SpeakerB62Id": "W2uejbF",
            "Text": "Those old support struts almost look like metal trees. It's kinda nice. You could practically have a picnic here.",
            "LocalizedText": {
                "enMale": "Those old support struts almost look like metal trees. It's kinda nice. You could practically have a picnic here.",
                "frMale": "Ces vieilles structures de support ressemblent \u00e0 des arbres m\u00e9talliques. C'est joli. On pourrait presque pique-niquer ici.",
                "frFemale": "Ces vieilles structures de support ressemblent \u00e0 des arbres m\u00e9talliques. C'est joli. On pourrait presque pique-niquer ici.",
                "deMale": "Diese alten St\u00fctzstreben sehen wie Metallb\u00e4ume aus. Irgendwie nett. Man k\u00f6nnte hier eigentlich ein Picknick machen.",
                "deFemale": "Diese alten St\u00fctzstreben sehen wie Metallb\u00e4ume aus. Irgendwie nett. Man k\u00f6nnte hier eigentlich ein Picknick machen."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "0nqxul0",
            "Text": "I can't believe those supports are still standing after all this time.",
            "LocalizedText": {
                "enMale": "I can't believe those supports are still standing after all this time.",
                "frMale": "Je n'arrive pas \u00e0 croire que ces supports tiennent encore apr\u00e8s tout ce temps.",
                "frFemale": "Je n'arrive pas \u00e0 croire que ces supports tiennent encore apr\u00e8s tout ce temps.",
                "deMale": "Ich kann nicht glauben, dass diese St\u00fctzpfeiler nach der ganzen Zeit immer noch stehen.",
                "deFemale": "Ich kann nicht glauben, dass diese St\u00fctzpfeiler nach der ganzen Zeit immer noch stehen."
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            "SpeakerB62Id": "Z2FFed2",
            "Text": "T7 = detecting humanoid organics \/\/ Analysis = hostile scavengers",
            "LocalizedText": {
                "enMale": "T7 = detecting humanoid organics \/\/ Analysis = hostile scavengers",
                "frMale": "T7 = organismes humains d\u00e9tect\u00e9s \/\/ Analyse = pillards hostiles",
                "frFemale": "T7 = organismes humains d\u00e9tect\u00e9s \/\/ Analyse = pillards hostiles",
                "deMale": "T7 = entdeckt humanoide Organismen \/\/ Analyse = feindliche Pl\u00fcnderer",
                "deFemale": "T7 = entdeckt humanoide Organismen \/\/ Analyse = feindliche Pl\u00fcnderer"
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "Who would live in a place this foul? Oh, right--criminals and scavengers.",
            "LocalizedText": {
                "enMale": "Who would live in a place this foul? Oh, right--criminals and scavengers.",
                "frMale": "Qui voudrait vivre dans un endroit pareil ? Ah, oui... les criminels et les pillards.",
                "frFemale": "Qui voudrait vivre dans un endroit pareil ? Ah, oui... les criminels et les pillards.",
                "deMale": "Wer w\u00fcrde an einem so \u00fcblen Ort leben? Oh, genau - Verbrecher und Pl\u00fcnderer.",
                "deFemale": "Wer w\u00fcrde an einem so \u00fcblen Ort leben? Oh, genau - Verbrecher und Pl\u00fcnderer."
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "Is places for hungry and hopeful to hide.",
            "LocalizedText": {
                "enMale": "Is places for hungry and hopeful to hide.",
                "frMale": "C'est la cachette des hommes avides et plein d'espoirs.",
                "frFemale": "C'est la cachette des hommes avides et plein d'espoirs.",
                "deMale": "Hier verstecken sich Hungrige und die, die Hoffnung haben.",
                "deFemale": "Hier verstecken sich Hungrige und die, die Hoffnung haben."
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            "CnvAlienVONode": 2268513557,
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            "SpeakerB62Id": "W2uejbF",
            "Text": "These scavengers have the right idea. Stay underground, where the rakghouls and smells can't get you.",
            "LocalizedText": {
                "enMale": "These scavengers have the right idea. Stay underground, where the rakghouls and smells can't get you.",
                "frMale": "Ces pillards ont tout compris. Rester sous le sol, l\u00e0 o\u00f9 les rakgoules et les odeurs ne peuvent pas vous atteindre.",
                "frFemale": "Ces pillards ont tout compris. Rester sous le sol, l\u00e0 o\u00f9 les rakgoules et les odeurs ne peuvent pas vous atteindre.",
                "deMale": "Diese Pl\u00fcnderer hatten die richtige Idee. Im Untergrund bleiben, wo die Rakghule und Ger\u00fcche einen nicht erwischen.",
                "deFemale": "Diese Pl\u00fcnderer hatten die richtige Idee. Im Untergrund bleiben, wo die Rakghule und Ger\u00fcche einen nicht erwischen."
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            "SpeakerB62Id": "0nqxul0",
            "Text": "Hmm. Basement levels, or just a whole building that sunk down? Hard to tell.",
            "LocalizedText": {
                "enMale": "Hmm. Basement levels, or just a whole building that sunk down? Hard to tell.",
                "frMale": "Hum. Des sous-sols, ou juste une construction enti\u00e8re qui s'est affaiss\u00e9e ? Difficile \u00e0 dire.",
                "frFemale": "Hum. Des sous-sols, ou juste une construction enti\u00e8re qui s'est affaiss\u00e9e ? Difficile \u00e0 dire.",
                "deMale": "Hmm. Ebenen im Untergrund, oder ist das ein ganzes Geb\u00e4ude, das eingesunken ist? Schwer zu sagen.",
                "deFemale": "Hmm. Ebenen im Untergrund, oder ist das ein ganzes Geb\u00e4ude, das eingesunken ist? Schwer zu sagen."
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            "SpeakerB62Id": "Z2FFed2",
            "Text": "Gas = non-toxic",
            "LocalizedText": {
                "enMale": "Gas = non-toxic",
                "frMale": "Gaz = non toxique",
                "frFemale": "Gaz = non toxique",
                "deMale": "Gas = nicht giftig",
                "deFemale": "Gas = nicht giftig"
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "You take me to the nicest places. Don't mind me, I'll just be holding my breath.",
            "LocalizedText": {
                "enMale": "You take me to the nicest places. Don't mind me, I'll just be holding my breath.",
                "frMale": "On visite vraiment tous les meilleurs endroits. Pas grave, je vais retenir ma respiration.",
                "frFemale": "On visite vraiment tous les meilleurs endroits. Pas grave, je vais retenir ma respiration.",
                "deMale": "Ihr bringt mich wirklich an die idyllischsten Orte. Achtet nicht auf mich, ich werde einfach die Luft anhalten.",
                "deFemale": "Ihr bringt mich wirklich an die idyllischsten Orte. Achtet nicht auf mich, ich werde einfach die Luft anhalten."
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "Air smells bad.",
            "LocalizedText": {
                "enMale": "Air smells bad.",
                "frMale": "L'air sent mauvais.",
                "frFemale": "L'air sent mauvais.",
                "deMale": "Luft riecht schlecht hier.",
                "deFemale": "Luft riecht schlecht hier."
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            "CnvAlienVONode": 2790940832,
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            "SpeakerB62Id": "W2uejbF",
            "Text": "More swamp gas? Oh, that's great. I don't think I can hold my breath the whole time we're on Taris....",
            "LocalizedText": {
                "enMale": "More swamp gas? Oh, that's great. I don't think I can hold my breath the whole time we're on Taris....",
                "frMale": "Encore des gaz ? Oh, g\u00e9nial. Je pourrai jamais retenir ma respiration jusqu'\u00e0 ce qu'on quitte Taris...",
                "frFemale": "Encore des gaz ? Oh, g\u00e9nial. Je pourrai jamais retenir ma respiration jusqu'\u00e0 ce qu'on quitte Taris...",
                "deMale": "Noch mehr Sumpfgas? Na, klasse. Ich kann doch nicht permanent die Luft anhalten, solange wir auf Taris sind ...",
                "deFemale": "Noch mehr Sumpfgas? Na, klasse. Ich kann doch nicht permanent die Luft anhalten, solange wir auf Taris sind ..."
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            "SpeakerB62Id": "0nqxul0",
            "Text": "Some kind of old chemical factory. Let's watch our step, huh?",
            "LocalizedText": {
                "enMale": "Some kind of old chemical factory. Let's watch our step, huh?",
                "frMale": "Une sorte de vieille usine chimique. Attention o\u00f9 on met les pieds, OK ?",
                "frFemale": "Une sorte de vieille usine chimique. Attention o\u00f9 on met les pieds, OK ?",
                "deMale": "Eine Art alte Chemiefabrik. Wir sollten hier vorsichtig sein.",
                "deFemale": "Eine Art alte Chemiefabrik. Wir sollten hier vorsichtig sein."
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            "SpeakerB62Id": "Z2FFed2",
            "Text": "T7 = detecting pirate transmission signals",
            "LocalizedText": {
                "enMale": "T7 = detecting pirate transmission signals",
                "frMale": "T7 = transmissions pirates d\u00e9tect\u00e9es",
                "frFemale": "T7 = transmissions pirates d\u00e9tect\u00e9es",
                "deMale": "T7 = empf\u00e4ngt \u00dcbertragungssignale von Piraten",
                "deFemale": "T7 = empf\u00e4ngt \u00dcbertragungssignale von Piraten"
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "A base made of junk. Have to hand it to the pirates. They have perfect camouflage.",
            "LocalizedText": {
                "enMale": "A base made of junk. Have to hand it to the pirates. They have perfect camouflage.",
                "frMale": "Une base faite de vieilleries. Il faut avouer, les pirates ont le camouflage parfait.",
                "frFemale": "Une base faite de vieilleries. Il faut avouer, les pirates ont le camouflage parfait.",
                "deMale": "Eine Basis aus M\u00fcll. Eins muss man den Piraten lassen: Sie haben die perfekte Tarnung.",
                "deFemale": "Eine Basis aus M\u00fcll. Eins muss man den Piraten lassen: Sie haben die perfekte Tarnung."
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "Desperate ones here.",
            "LocalizedText": {
                "enMale": "Desperate ones here.",
                "frMale": "Il y a des gens d\u00e9sesp\u00e9r\u00e9s ici.",
                "frFemale": "Il y a des gens d\u00e9sesp\u00e9r\u00e9s ici.",
                "deMale": "Sind Verzweifelte hier.",
                "deFemale": "Sind Verzweifelte hier."
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            "CnvAlienVONode": 1657299104,
            "CnvAlienVOFQN": "cnv.alien_vo.trandoshan.male_qyzen_fess",
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            "SpeakerB62Id": "W2uejbF",
            "Text": "Scrap metal recon towers and weapons everywhere. Looks like we might've found Taris's famous pirates.",
            "LocalizedText": {
                "enMale": "Scrap metal recon towers and weapons everywhere. Looks like we might've found Taris's famous pirates.",
                "frMale": "Des tours en ferraille et des armes partout. On dirait qu'on a trouv\u00e9 les c\u00e9l\u00e8bres pirates de Taris.",
                "frFemale": "Des tours en ferraille et des armes partout. On dirait qu'on a trouv\u00e9 les c\u00e9l\u00e8bres pirates de Taris.",
                "deMale": "\u00dcberall Aufkl\u00e4rungst\u00fcrme und Waffen aus Altmetall. Sieht aus, als h\u00e4tten wir die ber\u00fcchtigten Piraten von Taris gefunden.",
                "deFemale": "\u00dcberall Aufkl\u00e4rungst\u00fcrme und Waffen aus Altmetall. Sieht aus, als h\u00e4tten wir die ber\u00fcchtigten Piraten von Taris gefunden."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "0nqxul0",
            "Text": "Someone's made a camp down here. Better watch for hostiles.",
            "LocalizedText": {
                "enMale": "Someone's made a camp down here. Better watch for hostiles.",
                "frMale": "Quelqu'un a install\u00e9 son campement ici. Restons sur nos gardes.",
                "frFemale": "Quelqu'un a install\u00e9 son campement ici. Restons sur nos gardes.",
                "deMale": "Jemand hat hier unten sein Lager aufgeschlagen. Wir sollten auf Feinde achten.",
                "deFemale": "Jemand hat hier unten sein Lager aufgeschlagen. Wir sollten auf Feinde achten."
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            "SpeakerB62Id": "Z2FFed2",
            "Text": "Outpost = safe from rakghouls",
            "LocalizedText": {
                "enMale": "Outpost = safe from rakghouls",
                "frMale": "Avant-poste = prot\u00e9g\u00e9 des rakgoules",
                "frFemale": "Avant-poste = prot\u00e9g\u00e9 des rakgoules",
                "deMale": "Au\u00dfenposten = sicher vor Rakghulen",
                "deFemale": "Au\u00dfenposten = sicher vor Rakghulen"
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "This looks like an old swoop race track. Bet this used to be a happening place.",
            "LocalizedText": {
                "enMale": "This looks like an old swoop race track. Bet this used to be a happening place.",
                "frMale": "On dirait un vieux circuit de fonceur. \u00c7a devait rassembler du monde.",
                "frFemale": "On dirait un vieux circuit de fonceur. \u00c7a devait rassembler du monde.",
                "deMale": "Das sieht aus wie eine alte Swoop-Rennstrecke. Das war sicher irgendwann mal ein angesagter Ort.",
                "deFemale": "Das sieht aus wie eine alte Swoop-Rennstrecke. Das war sicher irgendwann mal ein angesagter Ort."
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "Is said this is old track. No tracks to my seeing.",
            "LocalizedText": {
                "enMale": "Is said this is old track. No tracks to my seeing.",
                "frMale": "\u00c7a devait \u00eatre un circuit. Aucune trace dans mes visions.",
                "frFemale": "\u00c7a devait \u00eatre un circuit. Aucune trace dans mes visions.",
                "deMale": "Ist alter Renngrund, hei\u00dft es. Aber keine Jagdgr\u00fcnde hier.",
                "deFemale": "Ist alter Renngrund, hei\u00dft es. Aber keine Jagdgr\u00fcnde hier."
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            "CnvAlienVONode": 186718473,
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            "SpeakerB62Id": "W2uejbF",
            "Text": "I recognize the layout of this place. It's an old swoop racing track. Wish I had a Skybird Mark Three to ride around this in....",
            "LocalizedText": {
                "enMale": "I recognize the layout of this place. It's an old swoop racing track. Wish I had a Skybird Mark Three to ride around this in....",
                "frMale": "Je reconnais cet endroit. C'est un vieux circuit de fonceur. J'aurais aim\u00e9 avoir un Skybird Num\u00e9ro 3 pour l'essayer...",
                "frFemale": "Je reconnais cet endroit. C'est un vieux circuit de fonceur. J'aurais aim\u00e9 avoir un Skybird Num\u00e9ro 3 pour l'essayer...",
                "deMale": "Ich erkenne diesen Ort hier. Das ist eine alte Swoop-Rennstrecke. Ich w\u00fcnschte, ich h\u00e4tte einen Skybird Mark-3, mit dem ich hier rumfahren k\u00f6nnte ...",
                "deFemale": "Ich erkenne diesen Ort hier. Das ist eine alte Swoop-Rennstrecke. Ich w\u00fcnschte, ich h\u00e4tte einen Skybird Mark-3, mit dem ich hier rumfahren k\u00f6nnte ..."
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            "SpeakerB62Id": "0nqxul0",
            "Text": "Looks like an old swoop track. I've heard racing was a major sport here, back before the Sith attack.",
            "LocalizedText": {
                "enMale": "Looks like an old swoop track. I've heard racing was a major sport here, back before the Sith attack.",
                "frMale": "On dirait un vieux circuit de fonceur. Il para\u00eet que la course \u00e9tait populaire ici, avant l'attaque des Sith.",
                "frFemale": "On dirait un vieux circuit de fonceur. Il para\u00eet que la course \u00e9tait populaire ici, avant l'attaque des Sith.",
                "deMale": "Sieht aus wie eine alte Swoop-Strecke. Ich habe geh\u00f6rt, dass die Rennen hier vor dem Sith-Angriff ziemlich angesagt waren.",
                "deFemale": "Sieht aus wie eine alte Swoop-Strecke. Ich habe geh\u00f6rt, dass die Rennen hier vor dem Sith-Angriff ziemlich angesagt waren."
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            "SpeakerB62Id": "0000000",
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        "1508": {
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            "SpeakerB62Id": "Z2FFed2",
            "Text": "Jedi = stay close \/\/ T7 = detecting rakghouls",
            "LocalizedText": {
                "enMale": "Jedi = stay close \/\/ T7 = detecting rakghouls",
                "frMale": "Jedi = prudence \/\/ T7 = rakgoules d\u00e9tect\u00e9es",
                "frFemale": "Jedi = prudence \/\/ T7 = rakgoules d\u00e9tect\u00e9es",
                "deMale": "Jedi = in der N\u00e4he bleiben \/\/ T7 = erkennt Rakghule",
                "deFemale": "Jedi = in der N\u00e4he bleiben \/\/ T7 = erkennt Rakghule"
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            "CnvAlienVONode": 2742924053,
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        "1509": {
            "NodeId": 1509,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "utDE1yJ",
            "Text": "All right. Officially reaching maximum creep-out factor. Don't know what these bones belonged to, but I hope we don't meet a live one.",
            "LocalizedText": {
                "enMale": "All right. Officially reaching maximum creep-out factor. Don't know what these bones belonged to, but I hope we don't meet a live one.",
                "frMale": "Tr\u00e8s bien. On a atteint le niveau de chair de poule maximum. Je ne sais pas \u00e0 quelle bestiole appartenaient ces os, mais je n'esp\u00e8re pas en rencontrer une vivante.",
                "frFemale": "Tr\u00e8s bien. On a atteint le niveau de chair de poule maximum. Je ne sais pas \u00e0 quelle bestiole appartenaient ces os, mais je n'esp\u00e8re pas en rencontrer une vivante.",
                "deMale": "In Ordnung. Ich bin offiziell bei meinem maximalen Gruselwert angelangt. Keine Ahnung, wozu diese Knochen einst geh\u00f6rt haben, aber ich hoffe, wir treffen kein lebendes Exemplar davon.",
                "deFemale": "In Ordnung. Ich bin offiziell bei meinem maximalen Gruselwert angelangt. Keine Ahnung, wozu diese Knochen einst geh\u00f6rt haben, aber ich hoffe, wir treffen kein lebendes Exemplar davon."
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        "1510": {
            "NodeId": 1510,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "Beast must have had magnificent death.",
            "LocalizedText": {
                "enMale": "Beast must have had magnificent death.",
                "frMale": "La b\u00eate a d\u00fb avoir une mort splendide.",
                "frFemale": "La b\u00eate a d\u00fb avoir une mort splendide.",
                "deMale": "Bestie muss beeindruckend erlegt worden sein.",
                "deFemale": "Bestie muss beeindruckend erlegt worden sein."
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            "CnvAlienVONode": 2268513274,
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        "1511": {
            "NodeId": 1511,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "W2uejbF",
            "Text": "I don't even wanna know what left these bones behind. Whatever it was, can't be good.",
            "LocalizedText": {
                "enMale": "I don't even wanna know what left these bones behind. Whatever it was, can't be good.",
                "frMale": "Je ne veux m\u00eame pas savoir \u00e0 quoi appartenaient ces os. Quoi que ce soit, \u00e7a ne devait pas \u00eatre bon.",
                "frFemale": "Je ne veux m\u00eame pas savoir \u00e0 quoi appartenaient ces os. Quoi que ce soit, \u00e7a ne devait pas \u00eatre bon.",
                "deMale": "Ich will gar nicht wissen, was solche Knochen hinterlassen kann. Was auch immer es war, es kann nichts Gutes sein.",
                "deFemale": "Ich will gar nicht wissen, was solche Knochen hinterlassen kann. Was auch immer es war, es kann nichts Gutes sein."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "0nqxul0",
            "Text": "What could've left bones this big in a place like this?",
            "LocalizedText": {
                "enMale": "What could've left bones this big in a place like this?",
                "frMale": "Qu'est-ce qui a pu laisser des os pareils dans un tel endroit ?",
                "frFemale": "Qu'est-ce qui a pu laisser des os pareils dans un tel endroit ?",
                "deMale": "Was k\u00f6nnte Knochen dieser Gr\u00f6\u00dfe an einem solchen Ort hinterlassen haben?",
                "deFemale": "Was k\u00f6nnte Knochen dieser Gr\u00f6\u00dfe an einem solchen Ort hinterlassen haben?"
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        "1514": {
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "Z2FFed2",
            "Text": "T7 = recommend extreme caution here",
            "LocalizedText": {
                "enMale": "T7 = recommend extreme caution here",
                "frMale": "T7 = extr\u00eame prudence recommand\u00e9e",
                "frFemale": "T7 = extr\u00eame prudence recommand\u00e9e",
                "deMale": "T7 = empfiehlt hier extreme Vorsicht",
                "deFemale": "T7 = empfiehlt hier extreme Vorsicht"
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "There's something strange about this place. A presence. Can't tell if it's good or bad.",
            "LocalizedText": {
                "enMale": "There's something strange about this place. A presence. Can't tell if it's good or bad.",
                "frMale": "Il y a quelque chose d'\u00e9trange avec cet endroit. Une pr\u00e9sence. Je ne sais pas quoi en penser.",
                "frFemale": "Il y a quelque chose d'\u00e9trange avec cet endroit. Une pr\u00e9sence. Je ne sais pas quoi en penser.",
                "deMale": "Irgendetwas an diesem Ort ist seltsam. Da ist etwas, aber keine Ahnung, ob es gut oder b\u00f6se ist.",
                "deFemale": "Irgendetwas an diesem Ort ist seltsam. Da ist etwas, aber keine Ahnung, ob es gut oder b\u00f6se ist."
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "Scents here are... strange.",
            "LocalizedText": {
                "enMale": "Scents here are... strange.",
                "frMale": "Je sens quelque chose... d'\u00e9trange ici.",
                "frFemale": "Je sens quelque chose... d'\u00e9trange ici.",
                "deMale": "Ger\u00fcche hier sind ... seltsam.",
                "deFemale": "Ger\u00fcche hier sind ... seltsam."
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            "SpeakerB62Id": "W2uejbF",
            "Text": "You sure coming here was a good idea, Captain? These aren't your ordinary rakghouls.",
            "LocalizedText": {
                "enMale": "You sure coming here was a good idea, Captain? These aren't your ordinary rakghouls.",
                "frMale": "Vous \u00eates s\u00fbr que c'\u00e9tait une bonne id\u00e9e de venir ici, Capitaine ? Ce ne sont pas des rakgoules ordinaires.",
                "frFemale": "Vous \u00eates s\u00fbre que c'\u00e9tait une bonne id\u00e9e de venir ici, Capitaine ? Ce ne sont pas des rakgoules ordinaires.",
                "deMale": "Seid Ihr sicher, dass es eine gute Idee war hierherzukommen, Captain? Das sind keine gew\u00f6hnlichen Rakghule mehr.",
                "deFemale": "Seid Ihr sicher, dass es eine gute Idee war hierherzukommen, Captain? Das sind keine gew\u00f6hnlichen Rakghule mehr."
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            "SpeakerB62Id": "0nqxul0",
            "Text": "This place looks like a bunker. I wonder if anything inside survived the Sith attack?",
            "LocalizedText": {
                "enMale": "This place looks like a bunker. I wonder if anything inside survived the Sith attack?",
                "frMale": "Cet endroit ressemble \u00e0 un bunker. Je me demande si quelque chose \u00e0 pu survivre \u00e0 l'attaque des Sith ?",
                "frFemale": "Cet endroit ressemble \u00e0 un bunker. Je me demande si quelque chose \u00e0 pu survivre \u00e0 l'attaque des Sith ?",
                "deMale": "Das hier sieht aus wie ein Bunker. Ich frage mich, ob irgendwas im Inneren den Angriff der Sith \u00fcberlebt hat ...",
                "deFemale": "Das hier sieht aus wie ein Bunker. Ich frage mich, ob irgendwas im Inneren den Angriff der Sith \u00fcberlebt hat ..."
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            "SpeakerB62Id": "Z2FFed2",
            "Text": "Technology = Imperial + advanced \/\/ Enemy = strong",
            "LocalizedText": {
                "enMale": "Technology = Imperial + advanced \/\/ Enemy = strong",
                "frMale": "Technologie = imp\u00e9riale + perfectionn\u00e9e \/\/ Ennemi = tenace",
                "frFemale": "Technologie = imp\u00e9riale + perfectionn\u00e9e \/\/ Ennemi = tenace",
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "An entire Imperial base, right under our noses. Isn't that just like the Empire?",
            "LocalizedText": {
                "enMale": "An entire Imperial base, right under our noses. Isn't that just like the Empire?",
                "frMale": "Toute une base imp\u00e9riale juste sous notre nez. \u00c7a ressemble bien \u00e0 l'Empire.",
                "frFemale": "Toute une base imp\u00e9riale juste sous notre nez. \u00c7a ressemble bien \u00e0 l'Empire.",
                "deMale": "Eine komplette imperiale Basis, direkt vor unserer Nase. Das ist doch wieder typisch Imperium ...",
                "deFemale": "Eine komplette imperiale Basis, direkt vor unserer Nase. Das ist doch wieder typisch Imperium ..."
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            "Text": "Feel of madness here.",
            "LocalizedText": {
                "enMale": "Feel of madness here.",
                "frMale": "Je ressens la folie ici.",
                "frFemale": "Je ressens la folie ici.",
                "deMale": "F\u00fchle hier Wahnsinn.",
                "deFemale": "F\u00fchle hier Wahnsinn."
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            "SpeakerB62Id": "W2uejbF",
            "Text": "Davik Kang built this vault to last. Everything here's in perfect condition.",
            "LocalizedText": {
                "enMale": "Davik Kang built this vault to last. Everything here's in perfect condition.",
                "frMale": "Davik Kang a construit cet endroit pour r\u00e9sister. Tout est en parfait \u00e9tat ici.",
                "frFemale": "Davik Kang a construit cet endroit pour r\u00e9sister. Tout est en parfait \u00e9tat ici.",
                "deMale": "Davik Kang hat diesen Bunker f\u00fcr die Ewigkeit gebaut. Hier ist alles in perfektem Zustand.",
                "deFemale": "Davik Kang hat diesen Bunker f\u00fcr die Ewigkeit gebaut. Hier ist alles in perfektem Zustand."
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            "Text": "We're coming for you, Needles. Time to pay for what you've done.",
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                "enMale": "We're coming for you, Needles. Time to pay for what you've done.",
                "frMale": "On vient pour vous, Scalpel. Il est temps de payer pour ce que vous avez fait.",
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                "deMale": "Jetzt holen wir uns Tupfer. Es wird Zeit, dass er daf\u00fcr bezahlt, was er getan hat.",
                "deFemale": "Jetzt holen wir uns Tupfer. Es wird Zeit, dass er daf\u00fcr bezahlt, was er getan hat."
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