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cnv.location.alderaan.class.bounty_hunter.baron_zacar

  • 893. - We've got him now. I know it.
  • 601. - I apologize for recalling you here, but I couldn't risk my cousin catching wind of this discussion.
    • 672. - If his retreat from House Rist is any indication, the Durasteel Duke is already running scared and I'd like him to stay right where he is.
      • 617. - It may not be our goal, but crippling House Rist is worth noting. Consider this payment for supporting the Thul war effort.
        • 690. Option - I want to know why I'm here.Player - You didn't call me back just to pay me.
        • 732. Option - Rist isn't out of the picture.Player - Your whole family is on the Rist's hit list.
          +200 Influence : approves.
          +200 Influence : approves.
          • 737. - Hmm. Thank you for the warning, but I don't think Rist is in any position to strike after your actions.
        • 843. Option - Man after my own heart.Player - Ah, credits. My good friend.
          +200 Influence : approves.
          +200 Influence : approves.
        • 693. Option - Better than nothing.Player - It will do.
          • 703. - What is the meaning of this?
            • 605. - I just caught this little rake of yours in a dalliance with my wife!
              • 607. - More like you caught your wife in a dalliance with me, cuckold.
                • 611. - Unless you want half of House Thul questioning why we continue to keep you riffraff here, you'll grant me that winter haven of yours.
                  • 615. - My grandfather's estate? Are you mad? That's half my family's lands! Advocate, kill this petty extortionist and I'll double what I just gave you.
                    • 716. Option - Double? Deal.Player - They're your credits. +50
                      +200 Influence : approves.
                      +50 Influence : disapproves.
                    • 718. Option - Sure, I'll take a freebie.Player - You picked a bad time to show up, buddy. +50
                      +200 Influence : approves.
                      +50 Influence : disapproves.
                      • 720. - You'd pay this thug to murder me? It's idiotic to think you'd actually get away with that.
                        • 721. <Non-dialogue segment.>
                          • 722. - If there is anything "this thug" has taught me, it's to handle threats directly.
                          • 734. - There is a war going on, or hadn't you noticed? You've just become another unfortunate casualty.
                    • 719. Option - Jobs take planning, contracts.Player - I'm not some common thug to be sent at everyone who annoys you. +50
                      +50 Influence : disapproves.
                      +200 Influence : approves.
                      • 724. - You can't even command authority over a hired goon? You're pathetic, Zacar! I'll expect that deed promptly.
                        • 740. - I thought if there was anyone on this damnable planet I could finally rely on, it was you.
                          • 726. - Raffid, you're confined to your chambers--indefinitely. Hope I do not keep you there the rest of your natural life. Now get out.
                            • 728. - My life or yours, Father?
                              • 640. - As I was saying... with House Rist unable to protect him, I have no doubt that Duke Corwin is seeking asylum with the Organas.
                                • 797. Option - How can you be sure?Player - The Rists didn't know where he went. How do you?
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                • 798. Option - Seems likely.Player - Makes sense, considering how buddy buddy they've been.
                                  • 802. - The facts support that assumption as well.
                                    • 741. - Thul scouts reported spotting a civilian shuttle headed into Organa territory shortly after you breached House Rist's compound.
                                • 799. Option - They won't be able to stop me.Player - I've already crushed the best this planet has to offer.
                                  +50 Influence : disapproves.
                                  +50 Influence : disapproves.
                                  • 801. - The Organas have offworld support as well, but let's not speculate.
                                    • 820. - You've more than demonstrated your talent for frontal assault.
                                      • 819. - There's nowhere left for my cousin to run. Go kick down House Organa's doors and give them hell. Expect a bonus for any additional Organa casualties.
                                        • 906. <Conversation Exit>
  • 597. - Advocate, are you there? Damn this blasted thing! Can you hear me? I have news.
    Progresses:
    • 599. - I don't dare discuss the details on an insecure channel. Please return to House Girard as soon as possible.
      • 600. <Non-dialogue segment.>
        • 886. <Conversation Exit>
  • 892. - Be exceptionally careful. House Rist is no place for recklessness.
  • 883. <Non-dialogue segment.>
    • 508. - Are you absolutely insane? House Alde just announced that mercenaries have pillaged the Royal Museum!
      • 513. - They are calling for whoever is responsible for the attack to be brought up on war crimes. War crimes! I demand an explanation.
        • 516. Option - I was in a hurry.Player - I do what has to be done to finish a job.
          • 544. - You'd better hope that the Organas lose this war, or we'll both be facing firing squads.
        • 527. Option - Hey, we aren't to blame.Player - The duke shouldn't have put the relics in danger in the first place.
          +200 Influence : approves.
          +200 Influence : approves.
        • 526. Option - You don't make demands of me.Player - Keep talking and I'll be penning your will in blood.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
          • 543. - I... I believe I can forgive this error, once.
            • 556. - Let's see if this was worth the backlash. Hmm, this is in Organa's "house tongue." I'll need a moment to parse the details.
    • 511. - Your attack on House Alde certainly didn't go unnoticed, but you managed not to cause any unnecessary destruction. That merits a bonus, I think.
      • 523. Option - I never say no to credits.Player - Appreciated, Baron.
        +200 Influence : approves.
        +200 Influence : approves.
        • 536. - You'll be certain to see more if you continue to perform with distinction.
      • 524. Option - Thanks.Player - Nice to be appreciated.
        +200 Influence : approves.
        +200 Influence : approves.
      • 525. Option - Don't patronize me.Player - I ain't your pet, I don't need a treat for not going on the rug.
        +50 Influence : disapproves.
        +50 Influence : disapproves.
        • 534. - I... I meant no offense. Keep it or not, your choice.
          • 528. - Let's see what you've discovered. Hmm, this is in Organa's "house tongue." Give me a moment to parse the details.
            • 530. - These houses... Thul vassals, Ulgo vassals, House Organa. Duke Corwin isn't just allying with the Organas, he's organizing an entire coalition against House Thul!
              • 540. Option - Skip it, I want a location.Player - Does that thing say where the duke is or not?
                • 570. - It does, but that information is of no further use to us now.
              • 541. Option - That can't be good.Player - Sounds like he's prepping you guys for a good beat down.
                • 571. - Indelicate, but accurate, and there is nothing we can do about it.
              • 555. Option - Not for long.Player - He won't be organizing squat when I'm done with him.
                • 565. - You'll never have the chance to make good on that threat.
                  • 531. - My cousin is safe within the sanctuary of House Rist. If he's under their protection, it's little wonder why the Durasteel Duke always survives.
                    • 568. - The Rists are a family of assassins who ascended into nobility through centuries of murder and sabotage. Duke Corwin is beyond our reach.
                      • 572. Option - Excuse me, I have a job to do.Player - I'm gonna pay House Rist a visit, be back once the duke's a corpse.
                      • 574. Option - Quitting isn't an option.Player - Does it look like I'm getting cold feet to you?
                        +200 Influence : approves.
                        • 584. - It's your life, hunter, I've apprised you of the risk.
                      • 573. Option - Assassins are chumps.Player - Anybody who can't kill someone face-to-face ain't a concern of mine.
                        +200 Influence : approves.
                        +50 Influence : disapproves.
                        • 575. - The last bounty hunter I hired probably thought the same thing.
                          • 591. - You'll need to find Duke Corwin's haven inside House Rist and stop whatever negotiations my cousin has underway, permanently.
                            • 577. - I'm likely sending you to your death, but if you can manage to succeed, I will have a suitable payment waiting.
                              • 910. <Conversation Exit>
  • 891. - Remember, damaging the Royal Museum could have disastrous consequences.
  • 486. - According to Malfus's information, Duke Corwin is in negotiations with our enemy, House Organa. They're placing messages in phony relics at House Alde's Royal Museum for later retrieval.
    • 488. - Duke Corwin's placed an imposter relic in the museum recently; you'll have to forcibly enter House Alde and find it.
      • 489. Option - On my way.Player - I'll get my gear together and head back out.
        • 490. - House Alde has the support of Organa and the Republic. Do not underestimate them.
      • 493. Option - Why forcibly?Player - Can't I just buy a ticket and take the tour?
        • 494. - House Alde is a vassal house of Organa. They are at war with us as much as anyone else.
      • 497. Option - Now that's more my style.Player - I was thinking my rap sheet's a little light on breaking and entering.
        +200 Influence : approves.
        +50 Influence : disapproves.
        • 498. - This is not playtime. You're to identify the fraudulent relic and bring me the message.
          • 500. - And use extreme caution. The museum holds priceless cultural treasures. Nobody wants to be responsible for destroying that heritage.
            • 501. <Non-dialogue segment.>
              • 502. - "Priceless" is something Alderaanians only use to describe things they still own. Catch my drift?
              • 504. - Looks like we're getting to sightsee after all.
              • 506. - I'll look forward to hearing of your success.
                • 507. <Conversation Exit>
  • 434. - It is clear that you have plans in motion, nephew--ah, your newest lackey.
    • 438. - Tell me, did my nephew mention that he already hired a bounty hunter... and got him promptly killed?
      • 439. Option - Not interested. Working.Player - Past business dealings aren't my interest. Getting paid for this one is.
        +50 Influence : disapproves.
        +200 Influence : approves.
        • 870. - I recall Veeboo saying something similar... before you killed him. It's never a bad idea to show interest in your competition.
      • 441. Option - That true?Player - What's he talking about, Zacar?
        +200 Influence : approves.
        • 442. - You're already aware of Duke Corwin's reputation for survival.
          • 443. <Non-dialogue segment.>
      • 445. Option - More credits for me, then.Player - Just saves me the trouble of taking him off the payroll.
        +200 Influence : approves.
        +50 Influence : disapproves.
        • 863. - Think that was the you-know-who, here for the you-know-what?
        • 864. - That could have been our competition. Might've caught a lucky break.
        • 446. - If you would please excuse yourself, uncle, I have business with my advocate.
          • 448. - I see how your brat Raffid learned to disgrace us. Advocate... pah.
            • 449. <Non-dialogue segment.>
              • 463. - I just got a very impolite communication from Lord Malfus saying that you assaulted him. Is that true?
                • 464. Option - Yes.Player - I convinced him it'd be a bad idea to hold out on me.
                  • 465. - You know, I'm beginning to appreciate your particular brand of diplomacy.
                • 468. Option - Could be.Player - I may have negotiated with his face a little.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  • 469. - I've always thought that pompous nitwit could use a good straightening out.
                • 472. Option - He got off lucky.Player - I should have fed him my blaster.
                  • 473. - Don't get carried away. We were fortunate that your roughhousing didn't cost us the prize.
              • 476. - You're back without incident. I'm surprised Lord Malfus didn't raise a stir. Insufferable man.
                • 477. Option - Here's the data.Player - This is everything he gave me.
                • 479. Option - He tried. I wasn't having it.Player - I don't let chumps get me riled.
                  +200 Influence : approves.
                  +200 Influence : approves.
                • 483. Option - I'm not doing anymore deals.Player - Don't ask me to do anything like that again.
                  +50 Influence : disapproves.
                  +50 Influence : disapproves.
  • 890. - Don't keep Malfus waiting; this may be difficult enough as it is.
  • 232. Player - I'm a bounty hunter. I'm after the Durasteel Duke. Can you help or not?
    • 233. - Right to the point, yes? I'm afraid the duke and his sister left House Girard some time ago under... unpleasant circumstances.
      • 888. - House Girard now has a vested interest in finding the duke and having him meet an unpleasant end.
        • 16. - A minor noble claims to have a lead on the duke. However, he insists on meeting in person--which I'm not willing to do. Instead, I will employ you.
          • 182. Option - I'm not a diplomat.Player - Formalities aren't in my job description.
          • 137. Option - You want a bodyguard, right?Player - You're expecting a double-cross?
            • 184. - It's possible. Either way, I'm certainly not going out in that war zone, and none of my relatives can be trusted.
          • 183. Option - I'll teach him some respect.Player - Just tell me where to find this twerp.
            • 186. - This transaction must be handled delicately.
              • 188. - I can't expect you to navigate the intricacies of our society, but I can give you the authority to negotiate on my behalf.
                • 198. - From this point on, you will act as House Girard's advocate. A role of honor. Come, I will walk you through the appointment ceremony.
                  • 207. Option - After you.Player - Let's do it.
                  • 199. Option - Let's not and say we did.Player - Just set up this deal. The duke's not getting any deader.
                    +200 Influence : approves.
                    +200 Influence : approves.
                  • 202. Option - Just make it quick.Player - Anything to get away from here.
                    • 208. - This is not to be taken lightly, bounty hunter. I am bestowing immense legal authority, even if it is temporary.
                      • 212. - Please kneel. I, Baron Zacar Girard, do hereby bequeath my voice and my seal to this proxy.
                        • 215. - Now repeat after me: I humbly accept this honor and swear to carry my authority in a manner befitting the lord I serve.
                          • 216. Option - Okay.Player - I humbly accept this honor and swear to carry my authority in a manner befitting the lord I serve.
                            • 219. - You may rise. Well done, there may be hope for you yet.
                          • 217. Option - Yeah, honor and all that.Player - Uh-huh. I accept... you know the rest. So, we done?
                            +50 Influence : disapproves.
                            +200 Influence : approves.
                          • 218. Option - Quit wasting my time.Player - You have anything else to say or can I get back to shooting people?
                            +50 Influence : disapproves.
                            +50 Influence : disapproves.
                            • 221. - Already, I question putting my faith in you--but my options are limited.
                              • 223. - It is customary for information to be double-encrypted in these transactions, so Lord Malfus must enter his half of the key before you take the data.
                                • 226. - I'll let Malfus know you'll arrive at his encampment soon. Be on your best behavior.
                                  • 227. <Conversation Exit>
NPC:
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.alderaan.class.bounty_hunter.baron_zacar
Other Sites:
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            "Text": "A minor noble claims to have a lead on the duke. However, he insists on meeting in person--which I'm not willing to do. Instead, I will employ you.",
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                "enMale": "A minor noble claims to have a lead on the duke. However, he insists on meeting in person--which I'm not willing to do. Instead, I will employ you.",
                "frMale": "Un noble quelconque pr\u00e9tend d\u00e9tenir des informations sur le duc. Seulement, il insiste pour me rencontrer en personne, ce que je refuse. Je vous engage donc pour me repr\u00e9senter.",
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            "Text": "You're expecting a double-cross?",
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                "enMale": "You're expecting a double-cross?",
                "frMale": "Vous pensez que c'est un pi\u00e8ge ?",
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            "Text": "Formalities aren't in my job description.",
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                "frMale": "Le protocole, c'est pas trop mon truc.",
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                "deMale": "Formalit\u00e4ten sind nicht gerade meine Spezialit\u00e4t.",
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                "enMale": "I'm not a diplomat.",
                "frMale": "Je ne fais pas dans la diplomatie.",
                "frFemale": "Je ne fais pas dans la diplomatie.",
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            "Text": "Just tell me where to find this twerp.",
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                "enMale": "Just tell me where to find this twerp.",
                "frMale": "Dites-moi juste o\u00f9 trouver cet imb\u00e9cile.",
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                "deMale": "Sagt mir einfach, wo ich diesen Kerl finde.",
                "deFemale": "Sagt mir einfach, wo ich diesen Kerl finde."
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                "enMale": "I'll teach him some respect.",
                "frMale": "Je vais lui apprendre ce qu'est le respect.",
                "frFemale": "Je vais lui apprendre ce qu'est le respect.",
                "deMale": "Ich werde ihm Respekt beibringen.",
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            "Text": "It's possible. Either way, I'm certainly not going out in that war zone, and none of my relatives can be trusted.",
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                "enMale": "It's possible. Either way, I'm certainly not going out in that war zone, and none of my relatives can be trusted.",
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                "deMale": "M\u00f6glich. Ich werde jedenfalls nicht in dieses Kriegsgebiet gehen, und meinen Verwandten kann ich nicht trauen.",
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            "Text": "This transaction must be handled delicately.",
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                "enMale": "This transaction must be handled delicately.",
                "frMale": "Cette transaction requiert la plus grande finesse.",
                "frFemale": "Cette transaction requiert la plus grande finesse.",
                "deMale": "Diese Angelegenheit erfordert viel Feingef\u00fchl.",
                "deFemale": "Diese Angelegenheit erfordert viel Feingef\u00fchl."
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            "SpeakerB62Id": "0prsfi6",
            "Text": "I can't expect you to navigate the intricacies of our society, but I can give you the authority to negotiate on my behalf.",
            "LocalizedText": {
                "enMale": "I can't expect you to navigate the intricacies of our society, but I can give you the authority to negotiate on my behalf.",
                "frMale": "Je ne m'attends pas \u00e0 ce que vous compreniez les subtilit\u00e9s de notre soci\u00e9t\u00e9, mais je peux vous accorder l'autorit\u00e9 n\u00e9cessaire pour n\u00e9gocier en mon nom.",
                "frFemale": "Je ne m'attends pas \u00e0 ce que vous compreniez les subtilit\u00e9s de notre soci\u00e9t\u00e9, mais je peux vous accorder l'autorit\u00e9 n\u00e9cessaire pour n\u00e9gocier en mon nom.",
                "deMale": "Ich erwarte nicht, dass Ihr die komplexen Zusammenh\u00e4nge unserer Gesellschaft versteht, aber ich gew\u00e4hre Euch, in meinem Namen zu verhandeln.",
                "deFemale": "Ich erwarte nicht, dass Ihr die komplexen Zusammenh\u00e4nge unserer Gesellschaft versteht, aber ich gew\u00e4hre Euch, in meinem Namen zu verhandeln."
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            "SpeakerB62Id": "0prsfi6",
            "Text": "From this point on, you will act as House Girard's advocate. A role of honor. Come, I will walk you through the appointment ceremony.",
            "LocalizedText": {
                "enMale": "From this point on, you will act as House Girard's advocate. A role of honor. Come, I will walk you through the appointment ceremony.",
                "frMale": "Je vous nomme d\u00e8s \u00e0 pr\u00e9sent mandataire de la maison Girard. Un poste des plus honorables. Venez, nous allons proc\u00e9der \u00e0 la c\u00e9r\u00e9monie officielle.",
                "frFemale": "Je vous nomme d\u00e8s \u00e0 pr\u00e9sent mandataire de la maison Girard. Un poste des plus honorables. Venez, nous allons proc\u00e9der \u00e0 la c\u00e9r\u00e9monie officielle.",
                "deMale": "Ab jetzt seid Ihr Advokat des Hauses Girard. Eine ehrenvolle Aufgabe. Kommt, ich f\u00fchre Euch durch die Ernennungszeremonie.",
                "deFemale": "Ab jetzt seid Ihr Advokat des Hauses Girard. Eine ehrenvolle Aufgabe. Kommt, ich f\u00fchre Euch durch die Ernennungszeremonie."
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            "SpeakerB62Id": "0000000",
            "Text": "Just set up this deal. The duke's not getting any deader.",
            "LocalizedText": {
                "enMale": "Just set up this deal. The duke's not getting any deader.",
                "frMale": "Contentez-vous d'officialiser les choses. Le duc court toujours.",
                "frFemale": "Contentez-vous d'officialiser les choses. Le duc court toujours.",
                "deMale": "Arrangiert einfach das Treffen. Der Duke wartet.",
                "deFemale": "Arrangiert einfach das Treffen. Der Duke wartet."
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            "LocalizedOptionText": {
                "enMale": "Let's not and say we did.",
                "frMale": "Laissez tomber la c\u00e9r\u00e9monie.",
                "frFemale": "Laissez tomber la c\u00e9r\u00e9monie.",
                "deMale": "Besser wir sparen uns das.",
                "deFemale": "Besser wir sparen uns das."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "SpeakerB62Id": "0000000",
            "Text": "Anything to get away from here.",
            "LocalizedText": {
                "enMale": "Anything to get away from here.",
                "frMale": "Du moment que je quitte cet endroit.",
                "frFemale": "Du moment que je quitte cet endroit.",
                "deMale": "Egal, nur weg von hier.",
                "deFemale": "Egal, nur weg von hier."
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            "LocalizedOptionText": {
                "enMale": "Just make it quick.",
                "frMale": "D'accord, mais faites vite.",
                "frFemale": "D'accord, mais faites vite.",
                "deMale": "In Ordnung, aber schnell.",
                "deFemale": "In Ordnung, aber schnell."
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            "SpeakerB62Id": "0000000",
            "Text": "Let's do it.",
            "LocalizedText": {
                "enMale": "Let's do it.",
                "frMale": "Allez, en route.",
                "frFemale": "Allez, en route.",
                "deMale": "Dann wollen wir mal.",
                "deFemale": "Dann wollen wir mal."
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            "LocalizedOptionText": {
                "enMale": "After you.",
                "frMale": "Apr\u00e8s vous.",
                "frFemale": "Apr\u00e8s vous.",
                "deMale": "Nach Euch.",
                "deFemale": "Nach Euch."
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            "SpeakerB62Id": "0prsfi6",
            "Text": "This is not to be taken lightly, bounty hunter. I am bestowing immense legal authority, even if it is temporary.",
            "LocalizedText": {
                "enMale": "This is not to be taken lightly, bounty hunter. I am bestowing immense legal authority, even if it is temporary.",
                "frMale": "Ne prenez pas vos responsabilit\u00e9s \u00e0 la l\u00e9g\u00e8re, chasseur. Bien que temporaire, l'autorit\u00e9 l\u00e9gale qui vous est confi\u00e9e est consid\u00e9rable.",
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                "deMale": "Ihr solltet das Ganze nicht auf die leichte Schulter nehmen, Kopfgeldj\u00e4ger. Ich verleihe Euch erhebliche Befugnisse, wenn auch nur auf Zeit.",
                "deFemale": "Ihr solltet das Ganze nicht auf die leichte Schulter nehmen, Kopfgeldj\u00e4ger. Ich verleihe Euch erhebliche Befugnisse, wenn auch nur auf Zeit."
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            "SpeakerB62Id": "0prsfi6",
            "Text": "Please kneel. I, Baron Zacar Girard, do hereby bequeath my voice and my seal to this proxy.",
            "LocalizedText": {
                "enMale": "Please kneel. I, Baron Zacar Girard, do hereby bequeath my voice and my seal to this proxy.",
                "frMale": "Agenouillez-vous. Moi, le Baron Zacar Girard, vous autorise \u00e0 utiliser mon sceau et ma voix en mon nom.",
                "frFemale": "Agenouillez-vous. Moi, le Baron Zacar Girard, vous autorise \u00e0 utiliser mon sceau et ma voix en mon nom.",
                "deMale": "Kniet nieder. Ich, Baron Zacar Girard vermache hiermit meine Stimme und mein Siegel an diese Vertretung.",
                "deFemale": "Kniet nieder. Ich, Baron Zacar Girard vermache hiermit meine Stimme und mein Siegel an diese Vertretung."
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            "SpeakerB62Id": "0prsfi6",
            "Text": "Now repeat after me: I humbly accept this honor and swear to carry my authority in a manner befitting the lord I serve.",
            "LocalizedText": {
                "enMale": "Now repeat after me: I humbly accept this honor and swear to carry my authority in a manner befitting the lord I serve.",
                "frMale": "Veuillez r\u00e9p\u00e9ter apr\u00e8s moi : j'accepte humblement cet honneur et jure d'user de mon autorit\u00e9 avec tout le respect d\u00fb \u00e0 mon seigneur et ma\u00eetre.",
                "frFemale": "Veuillez r\u00e9p\u00e9ter apr\u00e8s moi : j'accepte humblement cet honneur et jure d'user de mon autorit\u00e9 avec tout le respect d\u00fb \u00e0 mon seigneur et ma\u00eetre.",
                "deMale": "Nun sprecht mir nach: Ich nehme diese Ehre dem\u00fctig an und schw\u00f6re, meine Befugnisse zum Wohle meines Herrn einzusetzen.",
                "deFemale": "Nun sprecht mir nach: Ich nehme diese Ehre dem\u00fctig an und schw\u00f6re, meine Befugnisse zum Wohle meines Herrn einzusetzen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I humbly accept this honor and swear to carry my authority in a manner befitting the lord I serve.",
            "LocalizedText": {
                "enMale": "I humbly accept this honor and swear to carry my authority in a manner befitting the lord I serve.",
                "frMale": "J'accepte humblement cet honneur et jure d'user de mon autorit\u00e9 avec tout le respect d\u00fb \u00e0 mon seigneur et ma\u00eetre.",
                "frFemale": "J'accepte humblement cet honneur et jure d'user de mon autorit\u00e9 avec tout le respect d\u00fb \u00e0 mon seigneur et ma\u00eetre.",
                "deMale": "Ich nehme diese Ehre dem\u00fctig an und schw\u00f6re, meine Befugnisse zum Wohle meines Herrn einzusetzen.",
                "deFemale": "Ich nehme diese Ehre dem\u00fctig an und schw\u00f6re, meine Befugnisse zum Wohle meines Herrn einzusetzen."
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            "LocalizedOptionText": {
                "enMale": "Okay.",
                "frMale": "OK.",
                "frFemale": "OK.",
                "deMale": "Geht klar.",
                "deFemale": "Geht klar."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Uh-huh. I accept... you know the rest. So, we done?",
            "LocalizedText": {
                "enMale": "Uh-huh. I accept... you know the rest. So, we done?",
                "frMale": "Ouais, ouais. J'accepte et ainsi de suite. Bon, c'est fini ?",
                "frFemale": "Ouais, ouais. J'accepte et ainsi de suite. Bon, c'est fini ?",
                "deMale": "Ah ja. Ich nehme an ... den Rest kennt Ihr ja. Sind wir fertig?",
                "deFemale": "Ah ja. Ich nehme an ... den Rest kennt Ihr ja. Sind wir fertig?"
            },
            "LocalizedOptionText": {
                "enMale": "Yeah, honor and all that.",
                "frMale": "Ouais, j'accepte... blablabla.",
                "frFemale": "Ouais, j'accepte... blablabla.",
                "deMale": "Ja, Ehre und das ganze Zeug.",
                "deFemale": "Ja, Ehre und das ganze Zeug."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                "Md6ozhL": {
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You have anything else to say or can I get back to shooting people?",
            "LocalizedText": {
                "enMale": "You have anything else to say or can I get back to shooting people?",
                "frMale": "Vous avez quelque chose \u00e0 ajouter ou je peux retourner tuer des gens ?",
                "frFemale": "Vous avez quelque chose \u00e0 ajouter ou je peux retourner tuer des gens ?",
                "deMale": "Habt Ihr noch etwas zu sagen, oder kann ich mich jetzt wieder ums T\u00f6ten k\u00fcmmern?",
                "deFemale": "Habt Ihr noch etwas zu sagen, oder kann ich mich jetzt wieder ums T\u00f6ten k\u00fcmmern?"
            },
            "LocalizedOptionText": {
                "enMale": "Quit wasting my time.",
                "frMale": "Arr\u00eatez de me faire perdre mon temps.",
                "frFemale": "Arr\u00eatez de me faire perdre mon temps.",
                "deMale": "Ihr verschwendet meine Zeit.",
                "deFemale": "Ihr verschwendet meine Zeit."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "You may rise. Well done, there may be hope for you yet.",
            "LocalizedText": {
                "enMale": "You may rise. Well done, there may be hope for you yet.",
                "frMale": "Vous pouvez vous relever. Bien, notre collaboration s'annonce prometteuse.",
                "frFemale": "Vous pouvez vous relever. Bien, notre collaboration s'annonce prometteuse.",
                "deMale": "Erhebt Euch. Gut gemacht, vielleicht gibt es doch noch Hoffnung f\u00fcr Euch.",
                "deFemale": "Erhebt Euch. Gut gemacht, vielleicht gibt es doch noch Hoffnung f\u00fcr Euch."
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            "SpeakerB62Id": "0prsfi6",
            "Text": "What--no. You must... nevermind.",
            "LocalizedText": {
                "enMale": "What--no. You must... nevermind.",
                "frMale": "Mais non, voyons. Vous devez... Bon, tr\u00e8s bien.",
                "frFemale": "Mais non, voyons. Vous devez... Bon, tr\u00e8s bien.",
                "deMale": "Wie ... nein. Ihr m\u00fcsst ... vergesst es.",
                "deFemale": "Wie ... nein. Ihr m\u00fcsst ... vergesst es."
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            "SpeakerB62Id": "0prsfi6",
            "Text": "Already, I question putting my faith in you--but my options are limited.",
            "LocalizedText": {
                "enMale": "Already, I question putting my faith in you--but my options are limited.",
                "frMale": "Je commence d\u00e9j\u00e0 \u00e0 douter de mon jugement... mais je n'ai pas le choix.",
                "frFemale": "Je commence d\u00e9j\u00e0 \u00e0 douter de mon jugement... mais je n'ai pas le choix.",
                "deMale": "Ich zweifle schon jetzt, ob Ihr die richtige Wahl seid ... aber mir bleibt nichts anderes \u00fcbrig.",
                "deFemale": "Ich zweifle schon jetzt, ob Ihr die richtige Wahl seid ... aber mir bleibt nichts anderes \u00fcbrig."
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "223": {
            "NodeId": 223,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "It is customary for information to be double-encrypted in these transactions, so Lord Malfus must enter his half of the key before you take the data.",
            "LocalizedText": {
                "enMale": "It is customary for information to be double-encrypted in these transactions, so Lord Malfus must enter his half of the key before you take the data.",
                "frMale": "Lors de telles transactions, les informations sont g\u00e9n\u00e9ralement soumises \u00e0 un double cryptage. Le Seigneur Malfus va devoir entrer sa moiti\u00e9 de code avant que vous ne r\u00e9cup\u00e9riez les donn\u00e9es.",
                "frFemale": "Lors de telles transactions, les informations sont g\u00e9n\u00e9ralement soumises \u00e0 un double cryptage. Le Seigneur Malfus va devoir entrer sa moiti\u00e9 de code avant que vous ne r\u00e9cup\u00e9riez les donn\u00e9es.",
                "deMale": "F\u00fcr gew\u00f6hnlich sind Informationen bei solchen Gesch\u00e4ften doppelt verschl\u00fcsselt. Lord Malfus muss also seine H\u00e4lfte des Codes eingeben, bevor Ihr die Daten erhaltet.",
                "deFemale": "F\u00fcr gew\u00f6hnlich sind Informationen bei solchen Gesch\u00e4ften doppelt verschl\u00fcsselt. Lord Malfus muss also seine H\u00e4lfte des Codes eingeben, bevor Ihr die Daten erhaltet."
            },
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        },
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            "NodeId": 224,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        },
        "225": {
            "NodeId": 225,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "226": {
            "NodeId": 226,
            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "0prsfi6",
            "Text": "I'll let Malfus know you'll arrive at his encampment soon. Be on your best behavior.",
            "LocalizedText": {
                "enMale": "I'll let Malfus know you'll arrive at his encampment soon. Be on your best behavior.",
                "frMale": "Je vais informer Malfus de votre arriv\u00e9e au camp. Ne commettez aucun impair.",
                "frFemale": "Je vais informer Malfus de votre arriv\u00e9e au camp. Ne commettez aucun impair.",
                "deMale": "Ich werde Malfus mitteilen, dass Ihr bald in seinem Lager eintrefft. Zeigt Euer bestes Verhalten.",
                "deFemale": "Ich werde Malfus mitteilen, dass Ihr bald in seinem Lager eintrefft. Zeigt Euer bestes Verhalten."
            },
            "CnvAlienVONode": -1,
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        },
        "227": {
            "NodeId": 227,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "228": {
            "NodeId": 228,
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            "SpeakerB62Id": "0000000",
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            "NodeId": 232,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm a bounty hunter. I'm after the Durasteel Duke. Can you help or not?",
            "LocalizedText": {
                "enMale": "I'm a bounty hunter. I'm after the Durasteel Duke. Can you help or not?",
                "frMale": "Je suis un chasseur de primes. Je recherche le duc de duracier. Vous pouvez m'aider ?",
                "frFemale": "Je suis une chasseuse de primes. Je recherche le duc de duracier. Vous pouvez m'aider ?",
                "deMale": "Ich bin ein Kopfgeldj\u00e4ger und suche den Durastahl-Duke. K\u00f6nnt Ihr mir helfen, oder nicht?",
                "deFemale": "Ich bin ein Kopfgeldj\u00e4ger und suche den Durastahl-Duke. K\u00f6nnt Ihr mir helfen, oder nicht?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
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        },
        "233": {
            "NodeId": 233,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "Right to the point, yes? I'm afraid the duke and his sister left House Girard some time ago under... unpleasant circumstances.",
            "LocalizedText": {
                "enMale": "Right to the point, yes? I'm afraid the duke and his sister left House Girard some time ago under... unpleasant circumstances.",
                "frMale": "Vous \u00eates plut\u00f4t direct. Je crains que le duc et sa s\u0153ur aient quitt\u00e9 la maison Girard il y a quelque temps dans des circonstances... regrettables.",
                "frFemale": "Vous \u00eates plut\u00f4t directe. Je crains que le duc et sa s\u0153ur aient quitt\u00e9 la maison Girard il y a quelque temps dans des circonstances... regrettables.",
                "deMale": "Ohne gro\u00dfe Umschweife, wie? Es tut mir leid, aber der Duke hat mit seiner Schwester das Haus Girard vor einiger Zeit verlassen. Aufgrund ... unerfreulicher Umst\u00e4nde.",
                "deFemale": "Ohne gro\u00dfe Umschweife, wie? Es tut mir leid, aber der Duke hat mit seiner Schwester das Haus Girard vor einiger Zeit verlassen. Aufgrund ... unerfreulicher Umst\u00e4nde."
            },
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            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
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        "241": {
            "NodeId": 241,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "434": {
            "NodeId": 434,
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            "SpeakerB62Id": "prM7wCE",
            "Text": "It is clear that you have plans in motion, nephew--ah, your newest lackey.",
            "LocalizedText": {
                "enMale": "It is clear that you have plans in motion, nephew--ah, your newest lackey.",
                "frMale": "Je vois clair dans votre jeu, cher neveu... Ah, voil\u00e0 votre nouveau serviteur.",
                "frFemale": "Je vois clair dans votre jeu, cher neveu... Ah, voil\u00e0 votre nouvelle employ\u00e9e.",
                "deMale": "Es scheint, als w\u00fcrdest du schon wieder Pl\u00e4ne schmieden, Neffe ... Ah, dein neuester Handlanger.",
                "deFemale": "Es scheint, als w\u00fcrdest du schon wieder Pl\u00e4ne schmieden, Neffe ... Ah, dein neuester Handlanger."
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            "CnvAlienVONode": -1,
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        "437": {
            "NodeId": 437,
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "438": {
            "NodeId": 438,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "prM7wCE",
            "Text": "Tell me, did my nephew mention that he already hired a bounty hunter... and got him promptly killed?",
            "LocalizedText": {
                "enMale": "Tell me, did my nephew mention that he already hired a bounty hunter... and got him promptly killed?",
                "frMale": "Dites-moi, mon neveu vous a-t-il dit qu'il avait d\u00e9j\u00e0 engag\u00e9 un chasseur de primes... et qu'il l'avait conduit \u00e0 la mort ?",
                "frFemale": "Dites-moi, mon neveu vous a-t-il dit qu'il avait d\u00e9j\u00e0 engag\u00e9 un chasseur de primes... et qu'il l'avait conduit \u00e0 la mort ?",
                "deMale": "Sagt mir, hat mein Neffe erw\u00e4hnt, dass er schon einmal einen Kopfgeldj\u00e4ger angeheuert hat ... und dann t\u00f6ten lie\u00df?",
                "deFemale": "Sagt mir, hat mein Neffe erw\u00e4hnt, dass er schon einmal einen Kopfgeldj\u00e4ger angeheuert hat ... und dann t\u00f6ten lie\u00df?"
            },
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            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
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        "439": {
            "NodeId": 439,
            "QuestRewardB62": "gzeR5LH",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Past business dealings aren't my interest. Getting paid for this one is.",
            "LocalizedText": {
                "enMale": "Past business dealings aren't my interest. Getting paid for this one is.",
                "frMale": "Je me fiche du pass\u00e9. Tout ce qui m'int\u00e9resse, c'est la mission pour laquelle je suis pay\u00e9.",
                "frFemale": "Je me fiche du pass\u00e9. Tout ce qui m'int\u00e9resse, c'est la mission pour laquelle je suis pay\u00e9e.",
                "deMale": "Alte Gesch\u00e4fte interessieren mich nicht. Solange ich f\u00fcr diesen Auftrag bezahlt werde.",
                "deFemale": "Alte Gesch\u00e4fte interessieren mich nicht. Solange ich f\u00fcr diesen Auftrag bezahlt werde."
            },
            "LocalizedOptionText": {
                "enMale": "Not interested. Working.",
                "frMale": "\u00c7a ne m'int\u00e9resse pas. Je suis occup\u00e9.",
                "frFemale": "\u00c7a ne m'int\u00e9resse pas. Je suis occup\u00e9e.",
                "deMale": "Kein Interesse. Ich bin dabei.",
                "deFemale": "Kein Interesse. Ich bin dabei."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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        "441": {
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's he talking about, Zacar?",
            "LocalizedText": {
                "enMale": "What's he talking about, Zacar?",
                "frMale": "De quoi est-ce qu'il parle, Zacar ?",
                "frFemale": "De quoi est-ce qu'il parle, Zacar ?",
                "deMale": "Wovon spricht er, Zacar?",
                "deFemale": "Wovon spricht er, Zacar?"
            },
            "LocalizedOptionText": {
                "enMale": "That true?",
                "frMale": "C'est vrai ?",
                "frFemale": "C'est vrai ?",
                "deMale": "Stimmt das?",
                "deFemale": "Stimmt das?"
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "You're already aware of Duke Corwin's reputation for survival.",
            "LocalizedText": {
                "enMale": "You're already aware of Duke Corwin's reputation for survival.",
                "frMale": "Vous savez que le Duc Corwin est r\u00e9put\u00e9 pour \u00eatre invincible.",
                "frFemale": "Vous savez que le Duc Corwin est r\u00e9put\u00e9 pour \u00eatre invincible.",
                "deMale": "Ich habe Euch gesagt, dass Duke Corwin sehr schwer auszuschalten ist.",
                "deFemale": "Ich habe Euch gesagt, dass Duke Corwin sehr schwer auszuschalten ist."
            },
            "CnvAlienVONode": -1,
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        "443": {
            "NodeId": 443,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "445": {
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            "QuestRewardB62": "gzeR5LH",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just saves me the trouble of taking him off the payroll.",
            "LocalizedText": {
                "enMale": "Just saves me the trouble of taking him off the payroll.",
                "frMale": "\u00c7a m'\u00e9vitera de l'\u00e9liminer moi-m\u00eame.",
                "frFemale": "\u00c7a m'\u00e9vitera de l'\u00e9liminer moi-m\u00eame.",
                "deMale": "Das spart mir die M\u00fche, ihn selbst von der Lohnliste zu streichen.",
                "deFemale": "Das spart mir die M\u00fche, ihn selbst von der Lohnliste zu streichen."
            },
            "LocalizedOptionText": {
                "enMale": "More credits for me, then.",
                "frMale": "\u00c7a fera plus de cr\u00e9dits pour moi.",
                "frFemale": "\u00c7a fera plus de cr\u00e9dits pour moi.",
                "deMale": "Dann will ich mehr Credits.",
                "deFemale": "Dann will ich mehr Credits."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "VgMySBC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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                864,
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            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
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        "446": {
            "NodeId": 446,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "If you would please excuse yourself, uncle, I have business with my advocate.",
            "LocalizedText": {
                "enMale": "If you would please excuse yourself, uncle, I have business with my advocate.",
                "frMale": "Je vous prie de nous laisser, mon oncle. J'ai fort \u00e0 faire avec mon mandataire.",
                "frFemale": "Je vous prie de nous laisser, mon oncle. J'ai fort \u00e0 faire avec mon mandataire.",
                "deMale": "Wenn du uns bitte entschuldigen w\u00fcrdest, Onkel. Ich muss mit meinem Advokaten sprechen.",
                "deFemale": "Wenn du uns bitte entschuldigen w\u00fcrdest, Onkel. Ich muss mit meinem Advokaten sprechen."
            },
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        },
        "447": {
            "NodeId": 447,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "448": {
            "NodeId": 448,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "prM7wCE",
            "Text": "I see how your brat Raffid learned to disgrace us. Advocate... pah.",
            "LocalizedText": {
                "enMale": "I see how your brat Raffid learned to disgrace us. Advocate... pah.",
                "frMale": "Je vois de qui tient ce morveux de Raffid. Votre mandataire... Ridicule.",
                "frFemale": "Je vois de qui tient ce morveux de Raffid. Votre mandataire... Ridicule.",
                "deMale": "Keine Frage, wie dein missratener Spr\u00f6ssling Raffid gelernt hat, uns Schande zu bringen. Advokat ... pfff.",
                "deFemale": "Keine Frage, wie dein missratener Spr\u00f6ssling Raffid gelernt hat, uns Schande zu bringen. Advokat ... pfff."
            },
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            "NodeId": 449,
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "463": {
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "I just got a very impolite communication from Lord Malfus saying that you assaulted him. Is that true?",
            "LocalizedText": {
                "enMale": "I just got a very impolite communication from Lord Malfus saying that you assaulted him. Is that true?",
                "frMale": "Je viens d'avoir une conversation particuli\u00e8rement d\u00e9plaisante avec le Seigneur Malfus. Il vous accuse de l'avoir agress\u00e9. C'est vrai ?",
                "frFemale": "Je viens d'avoir une conversation particuli\u00e8rement d\u00e9plaisante avec le Seigneur Malfus. Il vous accuse de l'avoir agress\u00e9. C'est vrai ?",
                "deMale": "Ich habe gerade eine sehr unh\u00f6fliche Nachricht von Lord Malfus erhalten. Er behauptet, Ihr h\u00e4ttet ihn angegriffen. Ist das wahr?",
                "deFemale": "Ich habe gerade eine sehr unh\u00f6fliche Nachricht von Lord Malfus erhalten. Er behauptet, Ihr h\u00e4ttet ihn angegriffen. Ist das wahr?"
            },
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            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
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        "464": {
            "NodeId": 464,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I convinced him it'd be a bad idea to hold out on me.",
            "LocalizedText": {
                "enMale": "I convinced him it'd be a bad idea to hold out on me.",
                "frMale": "Je lui ai fait comprendre qu'il aurait tort de me doubler.",
                "frFemale": "Je lui ai fait comprendre qu'il aurait tort de me doubler.",
                "deMale": "Ich habe ihn davon \u00fcberzeugt, dass es keine gute Idee ist, mich hinzuhalten.",
                "deFemale": "Ich habe ihn davon \u00fcberzeugt, dass es keine gute Idee ist, mich hinzuhalten."
            },
            "LocalizedOptionText": {
                "enMale": "Yes.",
                "frMale": "Oui.",
                "frFemale": "Oui.",
                "deMale": "Ja.",
                "deFemale": "Ja."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        "465": {
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "You know, I'm beginning to appreciate your particular brand of diplomacy.",
            "LocalizedText": {
                "enMale": "You know, I'm beginning to appreciate your particular brand of diplomacy.",
                "frMale": "Je commence \u00e0 appr\u00e9cier votre sens si particulier de la diplomatie.",
                "frFemale": "Je commence \u00e0 appr\u00e9cier votre sens si particulier de la diplomatie.",
                "deMale": "Wisst Ihr, so langsam beginne ich, Eure besondere Art der Diplomatie zu sch\u00e4tzen.",
                "deFemale": "Wisst Ihr, so langsam beginne ich, Eure besondere Art der Diplomatie zu sch\u00e4tzen."
            },
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        "466": {
            "NodeId": 466,
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            "MinLevel": -1,
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
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        "468": {
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I may have negotiated with his face a little.",
            "LocalizedText": {
                "enMale": "I may have negotiated with his face a little.",
                "frMale": "Il est possible que j'en sois venu aux mains.",
                "frFemale": "Il est possible que j'en sois venue aux mains.",
                "deMale": "Ich habe vielleicht ein bisschen mit seinem Gesicht verhandelt.",
                "deFemale": "Ich habe vielleicht ein bisschen mit seinem Gesicht verhandelt."
            },
            "LocalizedOptionText": {
                "enMale": "Could be.",
                "frMale": "C'est possible.",
                "frFemale": "C'est possible.",
                "deMale": "K\u00f6nnte sein.",
                "deFemale": "K\u00f6nnte sein."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": {
                "VgMySBC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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        "469": {
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "I've always thought that pompous nitwit could use a good straightening out.",
            "LocalizedText": {
                "enMale": "I've always thought that pompous nitwit could use a good straightening out.",
                "frMale": "J'ai toujours pens\u00e9 que ce cr\u00e9tin avait besoin d'\u00eatre remis \u00e0 sa place.",
                "frFemale": "J'ai toujours pens\u00e9 que ce cr\u00e9tin avait besoin d'\u00eatre remis \u00e0 sa place.",
                "deMale": "Ich fand schon immer, dass dieser aufgeblasene Schwachkopf eine Tracht Pr\u00fcgel verdient hat.",
                "deFemale": "Ich fand schon immer, dass dieser aufgeblasene Schwachkopf eine Tracht Pr\u00fcgel verdient hat."
            },
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        "470": {
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "472": {
            "NodeId": 472,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I should have fed him my blaster.",
            "LocalizedText": {
                "enMale": "I should have fed him my blaster.",
                "frMale": "J'aurais d\u00fb lui faire avaler mon blaster.",
                "frFemale": "J'aurais d\u00fb lui faire avaler mon blaster.",
                "deMale": "Ich h\u00e4tte ihn mit meinem Blaster erledigen sollen.",
                "deFemale": "Ich h\u00e4tte ihn mit meinem Blaster erledigen sollen."
            },
            "LocalizedOptionText": {
                "enMale": "He got off lucky.",
                "frMale": "Et encore, il a eu de la chance.",
                "frFemale": "Et encore, il a eu de la chance.",
                "deMale": "Er ist gut davongekommen.",
                "deFemale": "Er ist gut davongekommen."
            },
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "Don't get carried away. We were fortunate that your roughhousing didn't cost us the prize.",
            "LocalizedText": {
                "enMale": "Don't get carried away. We were fortunate that your roughhousing didn't cost us the prize.",
                "frMale": "T\u00e2chez de vous ma\u00eetriser. Nous avons d\u00e9j\u00e0 de la chance que votre brutalit\u00e9 n'ait pas compromis la transaction.",
                "frFemale": "T\u00e2chez de vous ma\u00eetriser. Nous avons d\u00e9j\u00e0 de la chance que votre brutalit\u00e9 n'ait pas compromis la transaction.",
                "deMale": "Rei\u00dft Euch zusammen. Wir k\u00f6nnen froh sein, dass Euer ungehobeltes Auftreten uns nicht den Preis gekostet hat.",
                "deFemale": "Rei\u00dft Euch zusammen. Wir k\u00f6nnen froh sein, dass Euer ungehobeltes Auftreten uns nicht den Preis gekostet hat."
            },
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            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "You're back without incident. I'm surprised Lord Malfus didn't raise a stir. Insufferable man.",
            "LocalizedText": {
                "enMale": "You're back without incident. I'm surprised Lord Malfus didn't raise a stir. Insufferable man.",
                "frMale": "Vous revoil\u00e0. Je m'\u00e9tonne que le Seigneur Malfus n'ait pas pos\u00e9 de probl\u00e8mes. Quel homme insupportable.",
                "frFemale": "Vous revoil\u00e0. Je m'\u00e9tonne que le Seigneur Malfus n'ait pas pos\u00e9 de probl\u00e8mes. Quel homme insupportable.",
                "deMale": "Ihr seid zur\u00fcck und ohne Zwischenfall. Ich bin \u00fcberrascht, dass Lord Malfus keinen \u00c4rger gemacht hat. Ein schrecklicher Mann.",
                "deFemale": "Ihr seid zur\u00fcck und ohne Zwischenfall. Ich bin \u00fcberrascht, dass Lord Malfus keinen \u00c4rger gemacht hat. Ein schrecklicher Mann."
            },
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        "477": {
            "NodeId": 477,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This is everything he gave me.",
            "LocalizedText": {
                "enMale": "This is everything he gave me.",
                "frMale": "C'est tout ce qu'il m'a donn\u00e9.",
                "frFemale": "C'est tout ce qu'il m'a donn\u00e9.",
                "deMale": "Das ist alles, was er mir gegeben hat.",
                "deFemale": "Das ist alles, was er mir gegeben hat."
            },
            "LocalizedOptionText": {
                "enMale": "Here's the data.",
                "frMale": "Voici les donn\u00e9es.",
                "frFemale": "Voici les donn\u00e9es.",
                "deMale": "Hier sind die Daten.",
                "deFemale": "Hier sind die Daten."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
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        "479": {
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            "QuestRewardB62": "gzeR5LH",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't let chumps get me riled.",
            "LocalizedText": {
                "enMale": "I don't let chumps get me riled.",
                "frMale": "Je suis pas du genre \u00e0 me laisser faire.",
                "frFemale": "Je suis pas du genre \u00e0 me laisser faire.",
                "deMale": "Von solchen Trotteln lasse ich mich nicht \u00e4rgern.",
                "deFemale": "Von solchen Trotteln lasse ich mich nicht \u00e4rgern."
            },
            "LocalizedOptionText": {
                "enMale": "He tried. I wasn't having it.",
                "frMale": "Il a essay\u00e9, mais je l'ai calm\u00e9.",
                "frFemale": "Il a essay\u00e9, mais je l'ai calm\u00e9.",
                "deMale": "Ich habe es einfach nicht zugelassen.",
                "deFemale": "Ich habe es einfach nicht zugelassen."
            },
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            "AffectionRewardEventsB62": {
                "VgMySBC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "You performed admirably.",
            "LocalizedText": {
                "enMale": "You performed admirably.",
                "frMale": "Vous avez fait un excellent travail.",
                "frFemale": "Vous avez fait un excellent travail.",
                "deMale": "Ihr habt vortreffliche Arbeit geleistet.",
                "deFemale": "Ihr habt vortreffliche Arbeit geleistet."
            },
            "CnvAlienVONode": -1,
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        },
        "481": {
            "NodeId": 481,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "483": {
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            "QuestRewardB62": "gzeR5LH",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't ask me to do anything like that again.",
            "LocalizedText": {
                "enMale": "Don't ask me to do anything like that again.",
                "frMale": "Ne me demandez plus jamais une chose pareille.",
                "frFemale": "Ne me demandez plus jamais une chose pareille.",
                "deMale": "Bittet mich nicht, noch einmal so etwas zu machen.",
                "deFemale": "Bittet mich nicht, noch einmal so etwas zu machen."
            },
            "LocalizedOptionText": {
                "enMale": "I'm not doing anymore deals.",
                "frMale": "\u00c9pargnez-moi ce genre de mission \u00e0 l'avenir.",
                "frFemale": "\u00c9pargnez-moi ce genre de mission \u00e0 l'avenir.",
                "deMale": "Ich nehme keine Auftr\u00e4ge mehr an.",
                "deFemale": "Ich nehme keine Auftr\u00e4ge mehr an."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "VgMySBC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
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            "NodeId": 484,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "Come now, try not to act as if my credits are bad.",
            "LocalizedText": {
                "enMale": "Come now, try not to act as if my credits are bad.",
                "frMale": "Voyons, vous agissez comme si vous ne vouliez plus de mes cr\u00e9dits.",
                "frFemale": "Voyons, vous agissez comme si vous ne vouliez plus de mes cr\u00e9dits.",
                "deMale": "Kommt schon. Tut nicht so, als w\u00e4ren meine Credits schlecht.",
                "deFemale": "Kommt schon. Tut nicht so, als w\u00e4ren meine Credits schlecht."
            },
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        "485": {
            "NodeId": 485,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        },
        "486": {
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            "QuestsGrantedB62": [
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "According to Malfus's information, Duke Corwin is in negotiations with our enemy, House Organa. They're placing messages in phony relics at House Alde's Royal Museum for later retrieval.",
            "LocalizedText": {
                "enMale": "According to Malfus's information, Duke Corwin is in negotiations with our enemy, House Organa. They're placing messages in phony relics at House Alde's Royal Museum for later retrieval.",
                "frMale": "D'apr\u00e8s les informations de Malfus, le Duc Corwin est en pourparlers avec notre ennemi, la maison Organa. Ils utilisent de fausses reliques du mus\u00e9e royal de la maison Alde pour s'\u00e9changer des messages.",
                "frFemale": "D'apr\u00e8s les informations de Malfus, le Duc Corwin est en pourparlers avec notre ennemi, la maison Organa. Ils utilisent de fausses reliques du mus\u00e9e royal de la maison Alde pour s'\u00e9changer des messages.",
                "deMale": "Malfus Informationen zufolge steht Duke Corwin in Verhandlungen mit unseren Feinden aus dem Haus Organa. Sie verstecken Nachrichten in gef\u00e4lschten Relikten im K\u00f6niglichen Museum von Haus Alde.",
                "deFemale": "Malfus Informationen zufolge steht Duke Corwin in Verhandlungen mit unseren Feinden aus dem Haus Organa. Sie verstecken Nachrichten in gef\u00e4lschten Relikten im K\u00f6niglichen Museum von Haus Alde."
            },
            "CnvAlienVONode": -1,
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        "487": {
            "NodeId": 487,
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            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "488": {
            "NodeId": 488,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "Duke Corwin's placed an imposter relic in the museum recently; you'll have to forcibly enter House Alde and find it.",
            "LocalizedText": {
                "enMale": "Duke Corwin's placed an imposter relic in the museum recently; you'll have to forcibly enter House Alde and find it.",
                "frMale": "Le Duc Corwin a r\u00e9cemment plac\u00e9 une fausse relique dans le mus\u00e9e. Vous allez devoir p\u00e9n\u00e9trer de force dans la maison Alde pour la trouver.",
                "frFemale": "Le Duc Corwin a r\u00e9cemment plac\u00e9 une fausse relique dans le mus\u00e9e. Vous allez devoir p\u00e9n\u00e9trer de force dans la maison Alde pour la trouver.",
                "deMale": "Duke Corwin hat erst vor Kurzem ein falsches Relikt ins Museum gebracht. Ihr m\u00fcsst ins Haus Alde eindringen und das Relikt finden.",
                "deFemale": "Duke Corwin hat erst vor Kurzem ein falsches Relikt ins Museum gebracht. Ihr m\u00fcsst ins Haus Alde eindringen und das Relikt finden."
            },
            "CnvAlienVONode": -1,
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        "489": {
            "NodeId": 489,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll get my gear together and head back out.",
            "LocalizedText": {
                "enMale": "I'll get my gear together and head back out.",
                "frMale": "Je rassemble mes affaires et j'y vais.",
                "frFemale": "Je rassemble mes affaires et j'y vais.",
                "deMale": "Ich packe meine Sachen und mache mich wieder auf den Weg.",
                "deFemale": "Ich packe meine Sachen und mache mich wieder auf den Weg."
            },
            "LocalizedOptionText": {
                "enMale": "On my way.",
                "frMale": "J'y vais.",
                "frFemale": "J'y vais.",
                "deMale": "Bin schon unterwegs.",
                "deFemale": "Bin schon unterwegs."
            },
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        "490": {
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            "MinLevel": -1,
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "House Alde has the support of Organa and the Republic. Do not underestimate them.",
            "LocalizedText": {
                "enMale": "House Alde has the support of Organa and the Republic. Do not underestimate them.",
                "frMale": "La maison Alde b\u00e9n\u00e9ficie du soutien de la maison Organa et de la R\u00e9publique. Ne les sous-estimez pas.",
                "frFemale": "La maison Alde b\u00e9n\u00e9ficie du soutien de la maison Organa et de la R\u00e9publique. Ne les sous-estimez pas.",
                "deMale": "Das Haus Alde wird von Organa und der Republik unterst\u00fctzt. Untersch\u00e4tzt sie nicht.",
                "deFemale": "Das Haus Alde wird von Organa und der Republik unterst\u00fctzt. Untersch\u00e4tzt sie nicht."
            },
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        "491": {
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            "MaxLevel": -1,
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            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "493": {
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Can't I just buy a ticket and take the tour?",
            "LocalizedText": {
                "enMale": "Can't I just buy a ticket and take the tour?",
                "frMale": "Je ne [{F}]peux pas acheter un billet d'entr\u00e9e pour le mus\u00e9e ?",
                "frFemale": "Je [{F}]peux pas acheter un billet d'entr\u00e9e pour le mus\u00e9e ?",
                "deMale": "Kann ich nicht einfach eine Karte f\u00fcr die F\u00fchrung kaufen?",
                "deFemale": "Kann ich nicht einfach eine Karte f\u00fcr die F\u00fchrung kaufen?"
            },
            "LocalizedOptionText": {
                "enMale": "Why forcibly?",
                "frMale": "De force ?",
                "frFemale": "De force ?",
                "deMale": "Wieso eindringen?",
                "deFemale": "Wieso eindringen?"
            },
            "CnvAlienVONode": -1,
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        "494": {
            "NodeId": 494,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "House Alde is a vassal house of Organa. They are at war with us as much as anyone else.",
            "LocalizedText": {
                "enMale": "House Alde is a vassal house of Organa. They are at war with us as much as anyone else.",
                "frMale": "La maison Alde est une maison vassale des Organa. Nous sommes en guerre les uns contre les autres.",
                "frFemale": "La maison Alde est une maison vassale des Organa. Nous sommes en guerre les uns contre les autres.",
                "deMale": "Das Haus Alde ist ein Vasallenhaus von Organa und deshalb genauso mit uns im Krieg wie alle anderen.",
                "deFemale": "Das Haus Alde ist ein Vasallenhaus von Organa und deshalb genauso mit uns im Krieg wie alle anderen."
            },
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        "495": {
            "NodeId": 495,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "497": {
            "NodeId": 497,
            "QuestRewardB62": "gzeR5LH",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I was thinking my rap sheet's a little light on breaking and entering.",
            "LocalizedText": {
                "enMale": "I was thinking my rap sheet's a little light on breaking and entering.",
                "frMale": "\u00c7a fait un bail que j'ai pas eu l'occasion d'entrer quelque part par effraction.",
                "frFemale": "\u00c7a fait un bail que j'ai pas eu l'occasion d'entrer quelque part par effraction.",
                "deMale": "Ich finde sowieso, dass Einbr\u00fcche in meinem Strafenregister etwas zu kurz kommen.",
                "deFemale": "Ich finde sowieso, dass Einbr\u00fcche in meinem Strafenregister etwas zu kurz kommen."
            },
            "LocalizedOptionText": {
                "enMale": "Now that's more my style.",
                "frMale": "Ah, \u00e7a, \u00e7a me pla\u00eet.",
                "frFemale": "Ah, \u00e7a, \u00e7a me pla\u00eet.",
                "deMale": "Das gef\u00e4llt mir schon viel besser.",
                "deFemale": "Das gef\u00e4llt mir schon viel besser."
            },
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            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
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            "QuestRewardB62": "0000000",
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "This is not playtime. You're to identify the fraudulent relic and bring me the message.",
            "LocalizedText": {
                "enMale": "This is not playtime. You're to identify the fraudulent relic and bring me the message.",
                "frMale": "Ce n'est pas un jeu. Vous devez identifier la fausse relique et me rapporter le message.",
                "frFemale": "Ce n'est pas un jeu. Vous devez identifier la fausse relique et me rapporter le message.",
                "deMale": "Das ist kein Spiel. Ihr m\u00fcsst das falsche Relikt finden und mir die Nachricht bringen.",
                "deFemale": "Das ist kein Spiel. Ihr m\u00fcsst das falsche Relikt finden und mir die Nachricht bringen."
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        "499": {
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            "QuestRewardB62": "0000000",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "And use extreme caution. The museum holds priceless cultural treasures. Nobody wants to be responsible for destroying that heritage.",
            "LocalizedText": {
                "enMale": "And use extreme caution. The museum holds priceless cultural treasures. Nobody wants to be responsible for destroying that heritage.",
                "frMale": "Soyez extr\u00eamement prudent. Le mus\u00e9e renferme des tr\u00e9sors d'une richesse inestimable. Je refuse qu'on m'accuse de la destruction d'un tel h\u00e9ritage.",
                "frFemale": "Soyez extr\u00eamement prudente. Le mus\u00e9e renferme des tr\u00e9sors d'une richesse inestimable. Je refuse qu'on m'accuse de la destruction d'un tel h\u00e9ritage.",
                "deMale": "Und geht \u00e4u\u00dferst vorsichtig vor. Im Museum befinden sich unbezahlbare Kultursch\u00e4tze. Niemand k\u00f6nnte die Verantwortung f\u00fcr die Zerst\u00f6rung dieses Erbes tragen.",
                "deFemale": "Und geht \u00e4u\u00dferst vorsichtig vor. Im Museum befinden sich unbezahlbare Kultursch\u00e4tze. Niemand k\u00f6nnte die Verantwortung f\u00fcr die Zerst\u00f6rung dieses Erbes tragen."
            },
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "GenericNodeNumber": 0
        },
        "502": {
            "NodeId": 502,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "MiywzCi",
            "Text": "\"Priceless\" is something Alderaanians only use to describe things they still own. Catch my drift?",
            "LocalizedText": {
                "enMale": "\"Priceless\" is something Alderaanians only use to describe things they still own. Catch my drift?",
                "frMale": "Sur Ald\u00e9rande, on utilise \"inestimable\" pour qualifier ses propres biens. Vous voyez ce que je veux dire ?",
                "frFemale": "Sur Ald\u00e9rande, on utilise \"inestimable\" pour qualifier ses propres biens. Vous voyez ce que je veux dire ?",
                "deMale": "\"Unbezahlbar\" nennen Alderaaner nur Dinge, die sie noch besitzen. Wir verstehen uns?",
                "deFemale": "\"Unbezahlbar\" nennen Alderaaner nur Dinge, die sie noch besitzen. Wir verstehen uns?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
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        },
        "504": {
            "NodeId": 504,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Looks like we're getting to sightsee after all.",
            "LocalizedText": {
                "enMale": "Looks like we're getting to sightsee after all.",
                "frMale": "On va pouvoir jouer les touristes finalement.",
                "frFemale": "On va pouvoir jouer les touristes finalement.",
                "deMale": "Also bekommen wir nun doch noch ein paar Sehensw\u00fcrdigkeiten zu sehen.",
                "deFemale": "Also bekommen wir nun doch noch ein paar Sehensw\u00fcrdigkeiten zu sehen."
            },
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
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            "NodeId": 506,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "I'll look forward to hearing of your success.",
            "LocalizedText": {
                "enMale": "I'll look forward to hearing of your success.",
                "frMale": "J'attendrai votre retour victorieux.",
                "frFemale": "J'attendrai votre retour victorieux.",
                "deMale": "Ich freue mich schon auf die Nachricht Eures Erfolgs.",
                "deFemale": "Ich freue mich schon auf die Nachricht Eures Erfolgs."
            },
            "CnvAlienVONode": -1,
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "508": {
            "NodeId": 508,
            "QuestRewardB62": "0000000",
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            "AbortsConversation": false,
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            "SpeakerB62Id": "0prsfi6",
            "Text": "Are you absolutely insane? House Alde just announced that mercenaries have pillaged the Royal Museum!",
            "LocalizedText": {
                "enMale": "Are you absolutely insane? House Alde just announced that mercenaries have pillaged the Royal Museum!",
                "frMale": "Vous \u00eates fou ! La maison Alde vient d'annoncer que des mercenaires avaient pill\u00e9 le mus\u00e9e royal !",
                "frFemale": "Vous \u00eates folle ! La maison Alde vient d'annoncer que des mercenaires avaient pill\u00e9 le mus\u00e9e royal !",
                "deMale": "Seid Ihr noch bei Sinnen? Das Haus Alde hat gerade verk\u00fcndet, dass S\u00f6ldner das K\u00f6nigliche Museum gepl\u00fcndert haben.",
                "deFemale": "Seid Ihr noch bei Sinnen? Das Haus Alde hat gerade verk\u00fcndet, dass S\u00f6ldner das K\u00f6nigliche Museum gepl\u00fcndert haben."
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        "511": {
            "NodeId": 511,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "Your attack on House Alde certainly didn't go unnoticed, but you managed not to cause any unnecessary destruction. That merits a bonus, I think.",
            "LocalizedText": {
                "enMale": "Your attack on House Alde certainly didn't go unnoticed, but you managed not to cause any unnecessary destruction. That merits a bonus, I think.",
                "frMale": "Votre attaque contre la maison Alde n'est certes pas pass\u00e9e inaper\u00e7ue, mais vous avez r\u00e9ussi \u00e0 ne causer aucun d\u00e9g\u00e2t superflu. \u00c7a m\u00e9rite une prime.",
                "frFemale": "Votre attaque contre la maison Alde n'est certes pas pass\u00e9e inaper\u00e7ue, mais vous avez r\u00e9ussi \u00e0 ne causer aucun d\u00e9g\u00e2t superflu. \u00c7a m\u00e9rite une prime.",
                "deMale": "Euer Angriff auf das Haus Alde wurde sicher bemerkt, aber wenigstens habt Ihr keine unn\u00f6tige Zerst\u00f6rung angerichtet. Ich glaube, Ihr habt Euch einen Bonus verdient.",
                "deFemale": "Euer Angriff auf das Haus Alde wurde sicher bemerkt, aber wenigstens habt Ihr keine unn\u00f6tige Zerst\u00f6rung angerichtet. Ich glaube, Ihr habt Euch einen Bonus verdient."
            },
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            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "NodeId": 513,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "They are calling for whoever is responsible for the attack to be brought up on war crimes. War crimes! I demand an explanation.",
            "LocalizedText": {
                "enMale": "They are calling for whoever is responsible for the attack to be brought up on war crimes. War crimes! I demand an explanation.",
                "frMale": "Ils exigent que les responsables de l'attaque soient jug\u00e9s pour crimes de guerre. Crimes de guerre ! J'exige une explication.",
                "frFemale": "Ils exigent que les responsables de l'attaque soient jug\u00e9s pour crimes de guerre. Crimes de guerre ! J'exige une explication.",
                "deMale": "Die Verantwortlichen f\u00fcr den Angriff werden als Kriegsverbrecher angeklagt. Kriegsverbrecher! Ich erwarte eine Erkl\u00e4rung.",
                "deFemale": "Die Verantwortlichen f\u00fcr den Angriff werden als Kriegsverbrecher angeklagt. Kriegsverbrecher! Ich erwarte eine Erkl\u00e4rung."
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            "NodeId": 516,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I do what has to be done to finish a job.",
            "LocalizedText": {
                "enMale": "I do what has to be done to finish a job.",
                "frMale": "Je recule devant rien pour mener une mission \u00e0 bien.",
                "frFemale": "Je recule devant rien pour mener une mission \u00e0 bien.",
                "deMale": "Ich habe getan, was n\u00f6tig war, um den Auftrag zu erledigen.",
                "deFemale": "Ich habe getan, was n\u00f6tig war, um den Auftrag zu erledigen."
            },
            "LocalizedOptionText": {
                "enMale": "I was in a hurry.",
                "frMale": "J'\u00e9tais press\u00e9.",
                "frFemale": "J'\u00e9tais press\u00e9e.",
                "deMale": "Ich war in Eile.",
                "deFemale": "Ich war in Eile."
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Appreciated, Baron.",
            "LocalizedText": {
                "enMale": "Appreciated, Baron.",
                "frMale": "J'appr\u00e9cie le geste, Baron.",
                "frFemale": "J'appr\u00e9cie le geste, Baron.",
                "deMale": "Vielen Dank, Baron.",
                "deFemale": "Vielen Dank, Baron."
            },
            "LocalizedOptionText": {
                "enMale": "I never say no to credits.",
                "frMale": "Je ne dis jamais non \u00e0 des cr\u00e9dits.",
                "frFemale": "Je ne dis jamais non \u00e0 des cr\u00e9dits.",
                "deMale": "Bei Credits sage ich nie nein.",
                "deFemale": "Bei Credits sage ich nie nein."
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            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "VgMySBC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
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            "QuestRewardB62": "cJFdJIA",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Nice to be appreciated.",
            "LocalizedText": {
                "enMale": "Nice to be appreciated.",
                "frMale": "\u00c7a fait plaisir d'\u00eatre reconnu \u00e0 sa juste valeur.",
                "frFemale": "\u00c7a fait plaisir d'\u00eatre reconnue \u00e0 sa juste valeur.",
                "deMale": "Es ist sch\u00f6n, wenn die eigene Arbeit gesch\u00e4tzt wird.",
                "deFemale": "Es ist sch\u00f6n, wenn die eigene Arbeit gesch\u00e4tzt wird."
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            "LocalizedOptionText": {
                "enMale": "Thanks.",
                "frMale": "Merci.",
                "frFemale": "Merci.",
                "deMale": "Danke.",
                "deFemale": "Danke."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I ain't your pet, I don't need a treat for not going on the rug.",
            "LocalizedText": {
                "enMale": "I ain't your pet, I don't need a treat for not going on the rug.",
                "frMale": "Je suis pas votre animal de compagnie. Inutile de me flatter.",
                "frFemale": "Je suis pas votre animal de compagnie. Inutile de me flatter.",
                "deMale": "Ich bin nicht Euer Haustier, das daf\u00fcr belohnt wird, dass es nicht auf den Teppich geht.",
                "deFemale": "Ich bin nicht Euer Haustier, das daf\u00fcr belohnt wird, dass es nicht auf den Teppich geht."
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            "LocalizedOptionText": {
                "enMale": "Don't patronize me.",
                "frMale": "Ne prenez pas ce ton condescendant avec moi.",
                "frFemale": "Ne prenez pas ce ton condescendant avec moi.",
                "deMale": "Ihr seid herablassend.",
                "deFemale": "Ihr seid herablassend."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "VgMySBC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                534
            ],
            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
            "GenericNodeNumber": 0
        },
        "526": {
            "NodeId": 526,
            "QuestRewardB62": "cJFdJIA",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Keep talking and I'll be penning your will in blood.",
            "LocalizedText": {
                "enMale": "Keep talking and I'll be penning your will in blood.",
                "frMale": "Continuez comme \u00e7a et je r\u00e9digerai votre testament avec votre propre sang.",
                "frFemale": "Continuez comme \u00e7a et je r\u00e9digerai votre testament avec votre propre sang.",
                "deMale": "Sprecht weiter und ich schreibe Euer Testament mit Eurem eigenen Blut.",
                "deFemale": "Sprecht weiter und ich schreibe Euer Testament mit Eurem eigenen Blut."
            },
            "LocalizedOptionText": {
                "enMale": "You don't make demands of me.",
                "frMale": "Vous n'\u00eates pas en position d'exiger quoi que ce soit.",
                "frFemale": "Vous n'\u00eates pas en position d'exiger quoi que ce soit.",
                "deMale": "Ihr stellt besser keine Forderungen.",
                "deFemale": "Ihr stellt besser keine Forderungen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "VgMySBC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                543
            ],
            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
            "GenericNodeNumber": 0
        },
        "527": {
            "NodeId": 527,
            "QuestRewardB62": "cJFdJIA",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The duke shouldn't have put the relics in danger in the first place.",
            "LocalizedText": {
                "enMale": "The duke shouldn't have put the relics in danger in the first place.",
                "frMale": "C'est la faute du duc si les reliques ont \u00e9t\u00e9 mises en danger.",
                "frFemale": "C'est la faute du duc si les reliques ont \u00e9t\u00e9 mises en danger.",
                "deMale": "Der Duke h\u00e4tte die Relikte gar nicht erst in Gefahr bringen d\u00fcrfen.",
                "deFemale": "Der Duke h\u00e4tte die Relikte gar nicht erst in Gefahr bringen d\u00fcrfen."
            },
            "LocalizedOptionText": {
                "enMale": "Hey, we aren't to blame.",
                "frMale": "H\u00e9, on n'y est pour rien.",
                "frFemale": "H\u00e9, on n'y est pour rien.",
                "deMale": "Hey, es war nicht unsere Schuld.",
                "deFemale": "Hey, es war nicht unsere Schuld."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "VgMySBC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                542
            ],
            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
            "GenericNodeNumber": 0
        },
        "528": {
            "NodeId": 528,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "Let's see what you've discovered. Hmm, this is in Organa's \"house tongue.\" Give me a moment to parse the details.",
            "LocalizedText": {
                "enMale": "Let's see what you've discovered. Hmm, this is in Organa's \"house tongue.\" Give me a moment to parse the details.",
                "frMale": "Voyons ce que vous avez d\u00e9couvert. Hmm, le message est r\u00e9dig\u00e9 en langue Organienne. Donnez-moi un instant pour le d\u00e9chiffrer.",
                "frFemale": "Voyons ce que vous avez d\u00e9couvert. Hmm, le message est r\u00e9dig\u00e9 en langue Organienne. Donnez-moi un instant pour le d\u00e9chiffrer.",
                "deMale": "Mal sehen, was Ihr entdeckt habt. Hmm, das ist im \"Hausdialekt\" von Haus Organa verfasst. Gebt mir einen Moment, damit ich es verstehe.",
                "deFemale": "Mal sehen, was Ihr entdeckt habt. Hmm, das ist im \"Hausdialekt\" von Haus Organa verfasst. Gebt mir einen Moment, damit ich es verstehe."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                538
            ],
            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
            "GenericNodeNumber": 0
        },
        "530": {
            "NodeId": 530,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "These houses... Thul vassals, Ulgo vassals, House Organa. Duke Corwin isn't just allying with the Organas, he's organizing an entire coalition against House Thul!",
            "LocalizedText": {
                "enMale": "These houses... Thul vassals, Ulgo vassals, House Organa. Duke Corwin isn't just allying with the Organas, he's organizing an entire coalition against House Thul!",
                "frMale": "Ces maisons... les vassaux des Thul et des Ulgo, la maison Organa... Le Duc Corwin ne fait pas que conclure une alliance avec les Organa, il organise toute une coalition contre la maison Thul !",
                "frFemale": "Ces maisons... les vassaux des Thul et des Ulgo, la maison Organa... Le Duc Corwin ne fait pas que conclure une alliance avec les Organa, il organise toute une coalition contre la maison Thul !",
                "deMale": "Diese H\u00e4user ... Thul-Vasallen, Ulgo-Vasallen, Haus Organa. Duke Corwin verb\u00fcndet sich nicht nur mit Organa - er organisiert eine ganze Koalition gegen das Haus Thul!",
                "deFemale": "Diese H\u00e4user ... Thul-Vasallen, Ulgo-Vasallen, Haus Organa. Duke Corwin verb\u00fcndet sich nicht nur mit Organa - er organisiert eine ganze Koalition gegen das Haus Thul!"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                540,
                541,
                555
            ],
            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
            "GenericNodeNumber": 0
        },
        "531": {
            "NodeId": 531,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "My cousin is safe within the sanctuary of House Rist. If he's under their protection, it's little wonder why the Durasteel Duke always survives.",
            "LocalizedText": {
                "enMale": "My cousin is safe within the sanctuary of House Rist. If he's under their protection, it's little wonder why the Durasteel Duke always survives.",
                "frMale": "Mon cousin est en s\u00e9curit\u00e9 au sein de la maison Rist. S'il est sous leur protection, je comprends pourquoi le duc de duracier \u00e9chappe si facilement \u00e0 la mort.",
                "frFemale": "Mon cousin est en s\u00e9curit\u00e9 au sein de la maison Rist. S'il est sous leur protection, je comprends pourquoi le duc de duracier \u00e9chappe si facilement \u00e0 la mort.",
                "deMale": "Mein Cousin ist im Unterschlupf des Hauses Rist untergekommen. Es ist kein Wunder, dass der Durastahl-Duke st\u00e4ndig \u00fcberlebt, wenn er von ihnen besch\u00fctzt wird.",
                "deFemale": "Mein Cousin ist im Unterschlupf des Hauses Rist untergekommen. Es ist kein Wunder, dass der Durastahl-Duke st\u00e4ndig \u00fcberlebt, wenn er von ihnen besch\u00fctzt wird."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                567
            ],
            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
            "GenericNodeNumber": 0
        },
        "534": {
            "NodeId": 534,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "I... I meant no offense. Keep it or not, your choice.",
            "LocalizedText": {
                "enMale": "I... I meant no offense. Keep it or not, your choice.",
                "frMale": "Je... je ne voulais pas vous offenser. Vous pouvez l'accepter ou non, comme vous voulez.",
                "frFemale": "Je... je ne voulais pas vous offenser. Vous pouvez l'accepter ou non, comme vous voulez.",
                "deMale": "I-ich wollte Euch nicht beleidigen. Nehmt es oder nicht, ganz wie Ihr wollt.",
                "deFemale": "I-ich wollte Euch nicht beleidigen. Nehmt es oder nicht, ganz wie Ihr wollt."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                537
            ],
            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
            "GenericNodeNumber": 0
        },
        "535": {
            "NodeId": 535,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "Excellence should never go unnoticed.",
            "LocalizedText": {
                "enMale": "Excellence should never go unnoticed.",
                "frMale": "L'excellence doit \u00eatre r\u00e9compens\u00e9e.",
                "frFemale": "L'excellence doit \u00eatre r\u00e9compens\u00e9e.",
                "deMale": "Hervorragende Leistungen sollten sich stets lohnen.",
                "deFemale": "Hervorragende Leistungen sollten sich stets lohnen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                551
            ],
            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
            "GenericNodeNumber": 0
        },
        "536": {
            "NodeId": 536,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "You'll be certain to see more if you continue to perform with distinction.",
            "LocalizedText": {
                "enMale": "You'll be certain to see more if you continue to perform with distinction.",
                "frMale": "Continuez comme \u00e7a et il y en aura d'autres \u00e0 la cl\u00e9.",
                "frFemale": "Continuez comme \u00e7a et il y en aura d'autres \u00e0 la cl\u00e9.",
                "deMale": "Wenn Ihr weiterhin so vorbildlich arbeitet, wartet noch mehr auf Euch.",
                "deFemale": "Wenn Ihr weiterhin so vorbildlich arbeitet, wartet noch mehr auf Euch."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                552
            ],
            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
            "GenericNodeNumber": 0
        },
        "537": {
            "NodeId": 537,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                528
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            "GenericNodeNumber": 0
        },
        "538": {
            "NodeId": 538,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "540": {
            "NodeId": 540,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Does that thing say where the duke is or not?",
            "LocalizedText": {
                "enMale": "Does that thing say where the duke is or not?",
                "frMale": "\u00c7a dit o\u00f9 est le duc, oui ou non ?",
                "frFemale": "\u00c7a dit o\u00f9 trouver le duc, oui ou non ?",
                "deMale": "Steht in dem Ding, wo der Duke ist, oder nicht?",
                "deFemale": "Steht in dem Ding, wo der Duke ist, oder nicht?"
            },
            "LocalizedOptionText": {
                "enMale": "Skip it, I want a location.",
                "frMale": "Contentez-vous de me donner un lieu.",
                "frFemale": "Contentez-vous de me donner un lieu.",
                "deMale": "Spart Euch das, ich brauche einen Ort.",
                "deFemale": "Spart Euch das, ich brauche einen Ort."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
            "GenericNodeNumber": 0
        },
        "541": {
            "NodeId": 541,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sounds like he's prepping you guys for a good beat down.",
            "LocalizedText": {
                "enMale": "Sounds like he's prepping you guys for a good beat down.",
                "frMale": "On dirait qu'il se pr\u00e9pare \u00e0 vous flanquer une bonne racl\u00e9e.",
                "frFemale": "On dirait qu'il se pr\u00e9pare \u00e0 vous flanquer une bonne racl\u00e9e.",
                "deMale": "H\u00f6rt sich an, als m\u00fcsstet Ihr Euch auf eine Tracht Pr\u00fcgel vorbereiten.",
                "deFemale": "H\u00f6rt sich an, als m\u00fcsstet Ihr Euch auf eine Tracht Pr\u00fcgel vorbereiten."
            },
            "LocalizedOptionText": {
                "enMale": "That can't be good.",
                "frMale": "\u00c7a sent le roussi.",
                "frFemale": "\u00c7a sent le roussi.",
                "deMale": "Das klingt gar nicht gut.",
                "deFemale": "Das klingt gar nicht gut."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
            "GenericNodeNumber": 0
        },
        "542": {
            "NodeId": 542,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "I doubt anyone will see matters that pragmatically.",
            "LocalizedText": {
                "enMale": "I doubt anyone will see matters that pragmatically.",
                "frMale": "Je doute que quiconque l'entende de cette oreille.",
                "frFemale": "Je doute que quiconque l'entende de cette oreille.",
                "deMale": "Ich bezweifle, dass das irgendjemand so pragmatisch sieht.",
                "deFemale": "Ich bezweifle, dass das irgendjemand so pragmatisch sieht."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                545
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            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
            "GenericNodeNumber": 0
        },
        "543": {
            "NodeId": 543,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "I... I believe I can forgive this error, once.",
            "LocalizedText": {
                "enMale": "I... I believe I can forgive this error, once.",
                "frMale": "Je... je vais fermer les yeux sur cet impair.",
                "frFemale": "Je... je vais fermer les yeux sur cet impair.",
                "deMale": "Ich ... ich glaube, ich kann Euch diesen Fehler noch einmal verzeihen.",
                "deFemale": "Ich ... ich glaube, ich kann Euch diesen Fehler noch einmal verzeihen."
            },
            "CnvAlienVONode": -1,
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            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
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        },
        "544": {
            "NodeId": 544,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "You'd better hope that the Organas lose this war, or we'll both be facing firing squads.",
            "LocalizedText": {
                "enMale": "You'd better hope that the Organas lose this war, or we'll both be facing firing squads.",
                "frMale": "Vous n'avez plus qu'\u00e0 esp\u00e9rer que les Organa perdent la guerre, sinon, nous allons finir ex\u00e9cut\u00e9s.",
                "frFemale": "Vous n'avez plus qu'\u00e0 esp\u00e9rer que les Organa perdent la guerre, sinon, nous allons finir ex\u00e9cut\u00e9s.",
                "deMale": "Ihr solltet besser hoffen, dass das Haus Organa diesen Krieg verliert, oder wir werden beide hingerichtet.",
                "deFemale": "Ihr solltet besser hoffen, dass das Haus Organa diesen Krieg verliert, oder wir werden beide hingerichtet."
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            "SpeakerB62Id": "0000000",
            "Text": "He won't be organizing squat when I'm done with him.",
            "LocalizedText": {
                "enMale": "He won't be organizing squat when I'm done with him.",
                "frMale": "Il organisera plus rien du tout une fois que j'en aurai fini avec lui.",
                "frFemale": "Il organisera plus rien du tout une fois que j'en aurai fini avec lui.",
                "deMale": "Einen Dreck wird er organisieren, wenn ich mit ihm fertig bin.",
                "deFemale": "Einen Dreck wird er organisieren, wenn ich mit ihm fertig bin."
            },
            "LocalizedOptionText": {
                "enMale": "Not for long.",
                "frMale": "Pas pour longtemps.",
                "frFemale": "Pas pour longtemps.",
                "deMale": "Nicht mehr lange.",
                "deFemale": "Nicht mehr lange."
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            "SpeakerB62Id": "0prsfi6",
            "Text": "Let's see if this was worth the backlash. Hmm, this is in Organa's \"house tongue.\" I'll need a moment to parse the details.",
            "LocalizedText": {
                "enMale": "Let's see if this was worth the backlash. Hmm, this is in Organa's \"house tongue.\" I'll need a moment to parse the details.",
                "frMale": "Voyons si ce d\u00e9sastre en vaut la peine. Hmm, le message est r\u00e9dig\u00e9 en langue Organienne. Je vais avoir besoin d'un instant pour le d\u00e9chiffrer.",
                "frFemale": "Voyons si ce d\u00e9sastre en vaut la peine. Hmm, le message est r\u00e9dig\u00e9 en langue Organienne. Je vais avoir besoin d'un instant pour le d\u00e9chiffrer.",
                "deMale": "Mal sehen, ob sich das Ganze wenigstens gelohnt hat. Hmm, das ist im \"Hausdialekt\" von Organa verfasst. Ich brauche einen Moment, um es zu verstehen.",
                "deFemale": "Mal sehen, ob sich das Ganze wenigstens gelohnt hat. Hmm, das ist im \"Hausdialekt\" von Organa verfasst. Ich brauche einen Moment, um es zu verstehen."
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            "SpeakerB62Id": "0prsfi6",
            "Text": "You'll never have the chance to make good on that threat.",
            "LocalizedText": {
                "enMale": "You'll never have the chance to make good on that threat.",
                "frMale": "Vous n'aurez jamais l'occasion de mettre vos menaces \u00e0 ex\u00e9cution.",
                "frFemale": "Vous n'aurez jamais l'occasion de mettre vos menaces \u00e0 ex\u00e9cution.",
                "deMale": "Ihr werdet nie die Chance bekommen, diese Drohung wahrzumachen.",
                "deFemale": "Ihr werdet nie die Chance bekommen, diese Drohung wahrzumachen."
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            "SpeakerB62Id": "0prsfi6",
            "Text": "The Rists are a family of assassins who ascended into nobility through centuries of murder and sabotage. Duke Corwin is beyond our reach.",
            "LocalizedText": {
                "enMale": "The Rists are a family of assassins who ascended into nobility through centuries of murder and sabotage. Duke Corwin is beyond our reach.",
                "frMale": "Les Rist sont une famille d'assassins qui s'est appropri\u00e9e des titres de noblesse au fil de si\u00e8cles de meurtres et de sabotages. Le Duc Corwin est hors d'atteinte.",
                "frFemale": "Les Rist sont une famille d'assassins qui s'est appropri\u00e9e des titres de noblesse au fil de si\u00e8cles de meurtres et de sabotages. Le Duc Corwin est hors d'atteinte.",
                "deMale": "Die Rist-Familie besteht aus Attent\u00e4tern, die schon seit Jahrhunderten durch Mord und Sabotage in den Adelsstand aufsteigen. Duke Corwin ist au\u00dfer Reichweite.",
                "deFemale": "Die Rist-Familie besteht aus Attent\u00e4tern, die schon seit Jahrhunderten durch Mord und Sabotage in den Adelsstand aufsteigen. Duke Corwin ist au\u00dfer Reichweite."
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            "SpeakerB62Id": "0prsfi6",
            "Text": "It does, but that information is of no further use to us now.",
            "LocalizedText": {
                "enMale": "It does, but that information is of no further use to us now.",
                "frMale": "Oui, mais cette information ne nous est plus d'aucune utilit\u00e9.",
                "frFemale": "Oui, mais cette information ne nous est plus d'aucune utilit\u00e9.",
                "deMale": "Ja, aber diese Information n\u00fctzt uns jetzt nichts mehr.",
                "deFemale": "Ja, aber diese Information n\u00fctzt uns jetzt nichts mehr."
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            "SpeakerB62Id": "0prsfi6",
            "Text": "Indelicate, but accurate, and there is nothing we can do about it.",
            "LocalizedText": {
                "enMale": "Indelicate, but accurate, and there is nothing we can do about it.",
                "frMale": "Grossi\u00e8ret\u00e9 mise \u00e0 part, vous avez raison. Et nous ne pouvons rien y faire.",
                "frFemale": "Grossi\u00e8ret\u00e9 mise \u00e0 part, vous avez raison. Et nous ne pouvons rien y faire.",
                "deMale": "Geschmacklos, aber das trifft es. Und wir k\u00f6nnen nichts dagegen tun.",
                "deFemale": "Geschmacklos, aber das trifft es. Und wir k\u00f6nnen nichts dagegen tun."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm gonna pay House Rist a visit, be back once the duke's a corpse.",
            "LocalizedText": {
                "enMale": "I'm gonna pay House Rist a visit, be back once the duke's a corpse.",
                "frMale": "Je vais rendre une petite visite aux Rist. \u00c0 mon retour, le duc sera mort.",
                "frFemale": "Je vais rendre une petite visite aux Rist. \u00c0 mon retour, le duc sera mort.",
                "deMale": "Ich werde dem Haus Rist einen Besuch abstatten und zur\u00fcckkehren, wenn der Duke eine Leiche ist.",
                "deFemale": "Ich werde dem Haus Rist einen Besuch abstatten und zur\u00fcckkehren, wenn der Duke eine Leiche ist."
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            "LocalizedOptionText": {
                "enMale": "Excuse me, I have a job to do.",
                "frMale": "Excusez-moi, j'ai une mission \u00e0 remplir.",
                "frFemale": "Excusez-moi, j'ai une mission \u00e0 remplir.",
                "deMale": "Ich habe einen Auftrag zu erf\u00fcllen.",
                "deFemale": "Ich habe einen Auftrag zu erf\u00fcllen."
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        "573": {
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            "QuestRewardB62": "cJFdJIA",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Anybody who can't kill someone face-to-face ain't a concern of mine.",
            "LocalizedText": {
                "enMale": "Anybody who can't kill someone face-to-face ain't a concern of mine.",
                "frMale": "J'ai rien \u00e0 craindre d'assassins incapables de tuer quelqu'un de front.",
                "frFemale": "J'ai rien \u00e0 craindre d'assassins incapables de tuer quelqu'un de front.",
                "deMale": "Leute, die nur hinterr\u00fccks t\u00f6ten k\u00f6nnen, beunruhigen mich nicht.",
                "deFemale": "Leute, die nur hinterr\u00fccks t\u00f6ten k\u00f6nnen, beunruhigen mich nicht."
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            "LocalizedOptionText": {
                "enMale": "Assassins are chumps.",
                "frMale": "Les assassins sont des mauviettes.",
                "frFemale": "Les assassins sont des mauviettes.",
                "deMale": "Attent\u00e4ter sind Feiglinge.",
                "deFemale": "Attent\u00e4ter sind Feiglinge."
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                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                "VgMySBC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Does it look like I'm getting cold feet to you?",
            "LocalizedText": {
                "enMale": "Does it look like I'm getting cold feet to you?",
                "frMale": "Vous croyez que je suis du genre \u00e0 me d\u00e9filer ?",
                "frFemale": "Vous croyez que je suis du genre \u00e0 me d\u00e9filer ?",
                "deMale": "Sehe ich so aus, als w\u00fcrde ich kalte F\u00fc\u00dfe bekommen?",
                "deFemale": "Sehe ich so aus, als w\u00fcrde ich kalte F\u00fc\u00dfe bekommen?"
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            "LocalizedOptionText": {
                "enMale": "Quitting isn't an option.",
                "frMale": "Je n'abandonne jamais.",
                "frFemale": "Je n'abandonne jamais.",
                "deMale": "Ich gebe nicht einfach auf.",
                "deFemale": "Ich gebe nicht einfach auf."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0prsfi6",
            "Text": "The last bounty hunter I hired probably thought the same thing.",
            "LocalizedText": {
                "enMale": "The last bounty hunter I hired probably thought the same thing.",
                "frMale": "Le dernier chasseur de primes que j'ai engag\u00e9 devait se dire la m\u00eame chose.",
                "frFemale": "Le dernier chasseur de primes que j'ai engag\u00e9 devait se dire la m\u00eame chose.",
                "deMale": "Der letzte Kopfgeldj\u00e4ger, den ich angeheuert habe, hat wahrscheinlich dasselbe gedacht.",
                "deFemale": "Der letzte Kopfgeldj\u00e4ger, den ich angeheuert habe, hat wahrscheinlich dasselbe gedacht."
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "Text": "I'm likely sending you to your death, but if you can manage to succeed, I will have a suitable payment waiting.",
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            "Text": "You're determined, I'll give you that.",
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                "enMale": "You're determined, I'll give you that.",
                "frMale": "Je ne peux que saluer votre d\u00e9termination.",
                "frFemale": "Je ne peux que saluer votre d\u00e9termination.",
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                "deFemale": "Ihr seid zielstrebig, so viel steht fest."
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            "Text": "It's your life, hunter, I've apprised you of the risk.",
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                "frMale": "Vous connaissez les risques, chasseur. Le choix vous appartient.",
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                "deMale": "Es ist Euer Leben. Ich habe Euch \u00fcber das Risiko informiert.",
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            "SpeakerB62Id": "0prsfi6",
            "Text": "You'll need to find Duke Corwin's haven inside House Rist and stop whatever negotiations my cousin has underway, permanently.",
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                "enMale": "You'll need to find Duke Corwin's haven inside House Rist and stop whatever negotiations my cousin has underway, permanently.",
                "frMale": "Vous allez devoir trouver le refuge du Duc Corwin chez les Rist et mettre un terme d\u00e9finitif aux n\u00e9gociations qu'il entretient avec l'ennemi.",
                "frFemale": "Vous allez devoir trouver le refuge du Duc Corwin chez les Rist et mettre un terme d\u00e9finitif aux n\u00e9gociations qu'il entretient avec l'ennemi.",
                "deMale": "Ihr m\u00fcsst Duke Corwins Unterschlupf im Haus Rist finden und alle Verhandlungen meines Cousins f\u00fcr immer beenden.",
                "deFemale": "Ihr m\u00fcsst Duke Corwins Unterschlupf im Haus Rist finden und alle Verhandlungen meines Cousins f\u00fcr immer beenden."
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            "SpeakerB62Id": "0prsfi6",
            "Text": "Advocate, are you there? Damn this blasted thing! Can you hear me? I have news.",
            "LocalizedText": {
                "enMale": "Advocate, are you there? Damn this blasted thing! Can you hear me? I have news.",
                "frMale": "Mandataire, vous \u00eates l\u00e0 ? Bon sang ! Vous m'entendez ? J'ai quelque chose \u00e0 vous dire.",
                "frFemale": "Mandataire, vous \u00eates l\u00e0 ? Bon sang ! Vous m'entendez ? J'ai quelque chose \u00e0 vous dire.",
                "deMale": "Advokat, seid Ihr da? Dieses verdammte Ding! K\u00f6nnt Ihr mich h\u00f6ren? Ich habe Neuigkeiten.",
                "deFemale": "Advokat, seid Ihr da? Dieses verdammte Ding! K\u00f6nnt Ihr mich h\u00f6ren? Ich habe Neuigkeiten."
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            "SpeakerB62Id": "0prsfi6",
            "Text": "I don't dare discuss the details on an insecure channel. Please return to House Girard as soon as possible.",
            "LocalizedText": {
                "enMale": "I don't dare discuss the details on an insecure channel. Please return to House Girard as soon as possible.",
                "frMale": "Je ne peux vous en dire plus sur ce canal non s\u00e9curis\u00e9. Regagnez la maison Girard au plus vite.",
                "frFemale": "Je ne peux vous en dire plus sur ce canal non s\u00e9curis\u00e9. Regagnez la maison Girard au plus vite.",
                "deMale": "Ich kann Euch die Details nicht \u00fcber einen unsicheren Kanal mitteilen. Bitte kehrt so schnell es geht zum Haus Girard zur\u00fcck.",
                "deFemale": "Ich kann Euch die Details nicht \u00fcber einen unsicheren Kanal mitteilen. Bitte kehrt so schnell es geht zum Haus Girard zur\u00fcck."
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            "SpeakerB62Id": "0prsfi6",
            "Text": "I apologize for recalling you here, but I couldn't risk my cousin catching wind of this discussion.",
            "LocalizedText": {
                "enMale": "I apologize for recalling you here, but I couldn't risk my cousin catching wind of this discussion.",
                "frMale": "Excusez-moi de vous avoir fait revenir, mais je devais \u00e0 tout prix \u00e9viter que mon cousin ait vent de notre discussion.",
                "frFemale": "Excusez-moi de vous avoir fait revenir, mais je devais \u00e0 tout prix \u00e9viter que mon cousin ait vent de notre discussion.",
                "deMale": "Bitte entschuldigt, dass ich Euch zur\u00fcckgeholt habe, aber ich konnte nicht riskieren, dass mein Cousin von dieser Besprechung erf\u00e4hrt.",
                "deFemale": "Bitte entschuldigt, dass ich Euch zur\u00fcckgeholt habe, aber ich konnte nicht riskieren, dass mein Cousin von dieser Besprechung erf\u00e4hrt."
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            "SpeakerB62Id": "9nMjSyR",
            "Text": "I just caught this little rake of yours in a dalliance with my wife!",
            "LocalizedText": {
                "enMale": "I just caught this little rake of yours in a dalliance with my wife!",
                "frMale": "Je viens de surprendre votre salet\u00e9 de fils en train de s\u00e9duire ma femme !",
                "frFemale": "Je viens de surprendre votre salet\u00e9 de fils en train de s\u00e9duire ma femme !",
                "deMale": "Ich habe Euren kleinen W\u00fcstling gerade beim Liebesspiel mit meiner Frau erwischt!",
                "deFemale": "Ich habe Euren kleinen W\u00fcstling gerade beim Liebesspiel mit meiner Frau erwischt!"
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            "SpeakerB62Id": "Q3HyCN4",
            "Text": "More like you caught your wife in a dalliance with me, cuckold.",
            "LocalizedText": {
                "enMale": "More like you caught your wife in a dalliance with me, cuckold.",
                "frMale": "Vous avez plut\u00f4t surpris votre femme en train de me s\u00e9duire, esp\u00e8ce de cocu.",
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                "deMale": "Ihr habt wohl eher Eure Frau beim Liebesspiel mit mir erwischt, Verlierer.",
                "deFemale": "Ihr habt wohl eher Eure Frau beim Liebesspiel mit mir erwischt, Verlierer."
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            "SpeakerB62Id": "9nMjSyR",
            "Text": "Unless you want half of House Thul questioning why we continue to keep you riffraff here, you'll grant me that winter haven of yours.",
            "LocalizedText": {
                "enMale": "Unless you want half of House Thul questioning why we continue to keep you riffraff here, you'll grant me that winter haven of yours.",
                "frMale": "\u00c0 moins que vous ne vouliez que la moiti\u00e9 de la maison Thul apprenne ce qui s'est pass\u00e9, j'exige que vous me remettiez votre pavillon d'hiver.",
                "frFemale": "\u00c0 moins que vous ne vouliez que la moiti\u00e9 de la maison Thul apprenne ce qui s'est pass\u00e9, j'exige que vous me remettiez votre pavillon d'hiver.",
                "deMale": "Wenn Ihr nicht wollt, dass das ganze Haus Thul sich fragt, warum wir Euch Gesindel hier behalten, schenkt Ihr mir Euer Winterdomizil.",
                "deFemale": "Wenn Ihr nicht wollt, dass das ganze Haus Thul sich fragt, warum wir Euch Gesindel hier behalten, schenkt Ihr mir Euer Winterdomizil."
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            "SpeakerB62Id": "0prsfi6",
            "Text": "My grandfather's estate? Are you mad? That's half my family's lands! Advocate, kill this petty extortionist and I'll double what I just gave you.",
            "LocalizedText": {
                "enMale": "My grandfather's estate? Are you mad? That's half my family's lands! Advocate, kill this petty extortionist and I'll double what I just gave you.",
                "frMale": "La propri\u00e9t\u00e9 de mon grand-p\u00e8re ? Vous avez perdu la t\u00eate ? \u00c7a repr\u00e9sente la moiti\u00e9 de nos terres ! Mandataire, tuez ce pitoyable extorqueur et je double votre r\u00e9compense.",
                "frFemale": "La propri\u00e9t\u00e9 de mon grand-p\u00e8re ? Vous avez perdu la t\u00eate ? \u00c7a repr\u00e9sente la moiti\u00e9 de nos terres ! Mandataire, tuez ce pitoyable extorqueur et je double votre r\u00e9compense.",
                "deMale": "Das Anwesen meines Gro\u00dfvaters? Seid Ihr verr\u00fcckt? Das sind die H\u00e4lfte der L\u00e4ndereien meiner Familie! Advokat, t\u00f6tet diesen lachhaften Erpresser und ich verdopple Eure Belohnung.",
                "deFemale": "Das Anwesen meines Gro\u00dfvaters? Seid Ihr verr\u00fcckt? Das sind die H\u00e4lfte der L\u00e4ndereien meiner Familie! Advokat, t\u00f6tet diesen lachhaften Erpresser und ich verdopple Eure Belohnung."
            },
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            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
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        },
        "617": {
            "NodeId": 617,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "It may not be our goal, but crippling House Rist is worth noting. Consider this payment for supporting the Thul war effort.",
            "LocalizedText": {
                "enMale": "It may not be our goal, but crippling House Rist is worth noting. Consider this payment for supporting the Thul war effort.",
                "frMale": "Ce n'\u00e9tait pas notre objectif, mais le fait d'avoir neutralis\u00e9 la maison Rist nous est favorable. Tenez, pour vous remercier de votre participation \u00e0 l'effort de guerre des Thul.",
                "frFemale": "Ce n'\u00e9tait pas notre objectif, mais le fait d'avoir neutralis\u00e9 la maison Rist nous est favorable. Tenez, pour vous remercier de votre participation \u00e0 l'effort de guerre des Thul.",
                "deMale": "Es mag zwar nicht unser Ziel sein, aber die Zerst\u00f6rung des Hauses Rist ist dennoch bemerkenswert. Seht diese Bezahlung als Belohnung f\u00fcr die Unterst\u00fctzung der Kriegsanstrengungen des Hauses Thul.",
                "deFemale": "Es mag zwar nicht unser Ziel sein, aber die Zerst\u00f6rung des Hauses Rist ist dennoch bemerkenswert. Seht diese Bezahlung als Belohnung f\u00fcr die Unterst\u00fctzung der Kriegsanstrengungen des Hauses Thul."
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            "ChildIds": [
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            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "As I was saying... with House Rist unable to protect him, I have no doubt that Duke Corwin is seeking asylum with the Organas.",
            "LocalizedText": {
                "enMale": "As I was saying... with House Rist unable to protect him, I have no doubt that Duke Corwin is seeking asylum with the Organas.",
                "frMale": "Comme je disais... maintenant que la maison Rist ne peut plus le prot\u00e9ger, je suis s\u00fbr que le Duc Corwin trouvera refuge chez les Organa.",
                "frFemale": "Comme je disais... maintenant que la maison Rist ne peut plus le prot\u00e9ger, je suis s\u00fbr que le Duc Corwin trouvera refuge chez les Organa.",
                "deMale": "Wie ich schon sagte ... Ich glaube, dass Duke Corwin bei den Organas Unterschlupf sucht, nun wo ihn das Haus Rist nicht mehr sch\u00fctzen kann.",
                "deFemale": "Wie ich schon sagte ... Ich glaube, dass Duke Corwin bei den Organas Unterschlupf sucht, nun wo ihn das Haus Rist nicht mehr sch\u00fctzen kann."
            },
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            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
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        },
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            "NodeId": 672,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "If his retreat from House Rist is any indication, the Durasteel Duke is already running scared and I'd like him to stay right where he is.",
            "LocalizedText": {
                "enMale": "If his retreat from House Rist is any indication, the Durasteel Duke is already running scared and I'd like him to stay right where he is.",
                "frMale": "En quittant la maison Rist, le duc de duracier nous a prouv\u00e9 qu'il \u00e9tait terrifi\u00e9. Je veux qu'il reste l\u00e0 o\u00f9 il est.",
                "frFemale": "En quittant la maison Rist, le duc de duracier nous a prouv\u00e9 qu'il \u00e9tait terrifi\u00e9. Je veux qu'il reste l\u00e0 o\u00f9 il est.",
                "deMale": "Wenn seine Flucht aus dem Haus Rist etwas bedeutet, dann dass der Durastahl-Duke in Panik geraten ist. Ich will, dass er bleibt, wo er ist.",
                "deFemale": "Wenn seine Flucht aus dem Haus Rist etwas bedeutet, dann dass der Durastahl-Duke in Panik geraten ist. Ich will, dass er bleibt, wo er ist."
            },
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "",
            "LocalizedText": {
                "enMale": "",
                "frMale": "",
                "frFemale": "",
                "deMale": "",
                "deFemale": ""
            },
            "LocalizedOptionText": {
                "enMale": "Explain.",
                "frMale": "Expliquez-vous.",
                "frFemale": "Expliquez-vous.",
                "deMale": "Erkl\u00e4rt mir das.",
                "deFemale": "Erkl\u00e4rt mir das."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
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        },
        "690": {
            "NodeId": 690,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You didn't call me back just to pay me.",
            "LocalizedText": {
                "enMale": "You didn't call me back just to pay me.",
                "frMale": "Vous m'avez pas rappel\u00e9 juste pour me payer.",
                "frFemale": "Vous m'avez pas rappel\u00e9e juste pour me payer.",
                "deMale": "Ihr habt mich doch nicht nur zur\u00fcckgerufen, um mich zu bezahlen.",
                "deFemale": "Ihr habt mich doch nicht nur zur\u00fcckgerufen, um mich zu bezahlen."
            },
            "LocalizedOptionText": {
                "enMale": "I want to know why I'm here.",
                "frMale": "Pourquoi vous m'avez fait venir ?",
                "frFemale": "Pourquoi vous m'avez fait venir ?",
                "deMale": "Weshalb bin ich hier?",
                "deFemale": "Weshalb bin ich hier?"
            },
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            "NodeId": 693,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It will do.",
            "LocalizedText": {
                "enMale": "It will do.",
                "frMale": "\u00c7a suffira.",
                "frFemale": "\u00c7a suffira.",
                "deMale": "Nicht viel, aber es reicht.",
                "deFemale": "Nicht viel, aber es reicht."
            },
            "LocalizedOptionText": {
                "enMale": "Better than nothing.",
                "frMale": "C'est toujours \u00e7a de pris.",
                "frFemale": "C'est toujours \u00e7a de pris.",
                "deMale": "Besser als nichts.",
                "deFemale": "Besser als nichts."
            },
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            "NodeId": 703,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "What is the meaning of this?",
            "LocalizedText": {
                "enMale": "What is the meaning of this?",
                "frMale": "Qu'est-ce que \u00e7a veut dire ?",
                "frFemale": "Qu'est-ce que \u00e7a veut dire ?",
                "deMale": "Was hat das zu bedeuten?",
                "deFemale": "Was hat das zu bedeuten?"
            },
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            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
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        },
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "ChildIds": [
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            "GenericNodeNumber": 0
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        "716": {
            "NodeId": 716,
            "QuestRewardB62": "2Rzp4G1",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "SmallDark",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "They're your credits.",
            "LocalizedText": {
                "enMale": "They're your credits.",
                "frMale": "Comme vous voulez.",
                "frFemale": "Comme vous voulez.",
                "deMale": "Es sind Eure Credits.",
                "deFemale": "Es sind Eure Credits."
            },
            "LocalizedOptionText": {
                "enMale": "Double? Deal.",
                "frMale": "March\u00e9 conclu.",
                "frFemale": "March\u00e9 conclu.",
                "deMale": "Doppelt so viel? Bin dabei.",
                "deFemale": "Doppelt so viel? Bin dabei."
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            "AffectionRewardEventsB62": {
                "VgMySBC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
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        },
        "718": {
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            "QuestRewardB62": "2Rzp4G1",
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            "MinLevel": -1,
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            "AlignmentGain": "SmallDark",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You picked a bad time to show up, buddy.",
            "LocalizedText": {
                "enMale": "You picked a bad time to show up, buddy.",
                "frMale": "Vous vous \u00eates point\u00e9 au mauvais moment, mon vieux.",
                "frFemale": "Vous vous \u00eates point\u00e9 au mauvais moment, mon vieux.",
                "deMale": "Falscher Zeitpunkt zum Aufkreuzen, Freundchen.",
                "deFemale": "Falscher Zeitpunkt zum Aufkreuzen, Freundchen."
            },
            "LocalizedOptionText": {
                "enMale": "Sure, I'll take a freebie.",
                "frMale": "\u00c7a ne se refuse pas.",
                "frFemale": "\u00c7a ne se refuse pas.",
                "deMale": "Sicher, das nehm ich gerne.",
                "deFemale": "Sicher, das nehm ich gerne."
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            "AffectionRewardEventsB62": {
                "VgMySBC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
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        },
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            "QuestRewardB62": "2Rzp4G1",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "SmallLight",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not some common thug to be sent at everyone who annoys you.",
            "LocalizedText": {
                "enMale": "I'm not some common thug to be sent at everyone who annoys you.",
                "frMale": "Je suis pas un vulgaire bandit qui vous ob\u00e9it au doigt et \u00e0 l'\u0153il.",
                "frFemale": "Je suis pas une vulgaire criminelle qui vous ob\u00e9it au doigt et \u00e0 l'\u0153il.",
                "deMale": "Ich bin kein gew\u00f6hnlicher Verbrecher, den Ihr auf jeden hetzen k\u00f6nnt, der Euch st\u00f6rt.",
                "deFemale": "Ich bin kein gew\u00f6hnlicher Verbrecher, den Ihr auf jeden hetzen k\u00f6nnt, der Euch st\u00f6rt."
            },
            "LocalizedOptionText": {
                "enMale": "Jobs take planning, contracts.",
                "frMale": "Je ne suis pas \u00e0 votre botte.",
                "frFemale": "Je ne suis pas \u00e0 votre botte.",
                "deMale": "Auftr\u00e4ge m\u00fcssen vorbereitet werden.",
                "deFemale": "Auftr\u00e4ge m\u00fcssen vorbereitet werden."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
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        },
        "720": {
            "NodeId": 720,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "9nMjSyR",
            "Text": "You'd pay this thug to murder me? It's idiotic to think you'd actually get away with that.",
            "LocalizedText": {
                "enMale": "You'd pay this thug to murder me? It's idiotic to think you'd actually get away with that.",
                "frMale": "Vous voulez payer cette crapule pour me tuer ? Vous pensez vraiment vous en sortir comme \u00e7a ?",
                "frFemale": "Vous voulez payer cette crapule pour me tuer ? Vous pensez vraiment vous en sortir comme \u00e7a ?",
                "deMale": "Ihr w\u00fcrdet diesen Verbrecher bezahlen, um mich zu ermorden? Der Gedanke, dass Ihr damit tats\u00e4chlich durchkommen k\u00f6nntet, ist absurd.",
                "deFemale": "Ihr w\u00fcrdet diesen Verbrecher bezahlen, um mich zu ermorden? Der Gedanke, dass Ihr damit tats\u00e4chlich durchkommen k\u00f6nntet, ist absurd."
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        },
        "721": {
            "NodeId": 721,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "722": {
            "NodeId": 722,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "0prsfi6",
            "Text": "If there is anything \"this thug\" has taught me, it's to handle threats directly.",
            "LocalizedText": {
                "enMale": "If there is anything \"this thug\" has taught me, it's to handle threats directly.",
                "frMale": "Si cette \"crapule\" m'a appris quelque chose, c'est \u00e0 r\u00e9pondre de front aux menaces.",
                "frFemale": "Si cette \"crapule\" m'a appris quelque chose, c'est \u00e0 r\u00e9pondre de front aux menaces.",
                "deMale": "Wenn es etwas gibt, das mir dieser \"Verbrecher\" beigebracht hat, dann, dass man die Dinge direkt regeln muss.",
                "deFemale": "Wenn es etwas gibt, das mir dieser \"Verbrecher\" beigebracht hat, dann, dass man die Dinge direkt regeln muss."
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            "SpeakerB62Id": "9nMjSyR",
            "Text": "You can't even command authority over a hired goon? You're pathetic, Zacar! I'll expect that deed promptly.",
            "LocalizedText": {
                "enMale": "You can't even command authority over a hired goon? You're pathetic, Zacar! I'll expect that deed promptly.",
                "frMale": "Vous n'avez donc aucune autorit\u00e9 sur vos mercenaires ? Vous \u00eates path\u00e9tique, Zacar\u00a0! J'attends le titre de propri\u00e9t\u00e9 au plus vite.",
                "frFemale": "Vous n'avez donc aucune autorit\u00e9 sur vos mercenaires ? Vous \u00eates path\u00e9tique, Zacar\u00a0! J'attends le titre de propri\u00e9t\u00e9 au plus vite.",
                "deMale": "Ihr habt nicht einmal Eure angeheuerten Schl\u00e4ger im Griff? Ihr seid erb\u00e4rmlich, Zacar! Lasst Euch nicht so viel Zeit mit der Schenkung.",
                "deFemale": "Ihr habt nicht einmal Eure angeheuerten Schl\u00e4ger im Griff? Ihr seid erb\u00e4rmlich, Zacar! Lasst Euch nicht so viel Zeit mit der Schenkung."
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            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "Raffid, you're confined to your chambers--indefinitely. Hope I do not keep you there the rest of your natural life. Now get out.",
            "LocalizedText": {
                "enMale": "Raffid, you're confined to your chambers--indefinitely. Hope I do not keep you there the rest of your natural life. Now get out.",
                "frMale": "Raffid, tu resteras confin\u00e9 dans tes appartements pour une dur\u00e9e ind\u00e9termin\u00e9e. Prie pour que je te lib\u00e8re avant ta mort. Maintenant, hors de ma vue.",
                "frFemale": "Raffid, tu resteras confin\u00e9 dans tes appartements pour une dur\u00e9e ind\u00e9termin\u00e9e. Prie pour que je te lib\u00e8re avant ta mort. Maintenant, hors de ma vue.",
                "deMale": "Raffid, du stehst unter Hausarrest ... auf unbestimmte Zeit. Bete, dass ich dich nicht dein ganzes Leben dort lasse. Jetzt raus hier.",
                "deFemale": "Raffid, du stehst unter Hausarrest ... auf unbestimmte Zeit. Bete, dass ich dich nicht dein ganzes Leben dort lasse. Jetzt raus hier."
            },
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "Q3HyCN4",
            "Text": "My life or yours, Father?",
            "LocalizedText": {
                "enMale": "My life or yours, Father?",
                "frMale": "Ma mort ou la v\u00f4tre, p\u00e8re ?",
                "frFemale": "Ma mort ou la v\u00f4tre, p\u00e8re ?",
                "deMale": "Mein oder dein ganzes Leben, Vater?",
                "deFemale": "Mein oder dein ganzes Leben, Vater?"
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "That was... liberating.",
            "LocalizedText": {
                "enMale": "That was... liberating.",
                "frMale": "Ah, \u00e7a soulage.",
                "frFemale": "Ah, \u00e7a soulage.",
                "deMale": "Das war ... befreiend.",
                "deFemale": "Das war ... befreiend."
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            "SpeakerB62Id": "0prsfi6",
            "Text": "Worth every last credit. Thank you, advocate.",
            "LocalizedText": {
                "enMale": "Worth every last credit. Thank you, advocate.",
                "frMale": "\u00c7a valait bien tous ces cr\u00e9dits. Merci, mandataire.",
                "frFemale": "\u00c7a valait bien tous ces cr\u00e9dits. Merci, mandataire.",
                "deMale": "Das war jeden Credit wert. Danke, Advokat.",
                "deFemale": "Das war jeden Credit wert. Danke, Advokat."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Your whole family is on the Rist's hit list.",
            "LocalizedText": {
                "enMale": "Your whole family is on the Rist's hit list.",
                "frMale": "Votre famille enti\u00e8re est dans la ligne de mire des Rist.",
                "frFemale": "Votre famille enti\u00e8re est dans la ligne de mire des Rist.",
                "deMale": "Eure ganze Familie steht auf der Abschussliste des Hauses Rist.",
                "deFemale": "Eure ganze Familie steht auf der Abschussliste des Hauses Rist."
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            "LocalizedOptionText": {
                "enMale": "Rist isn't out of the picture.",
                "frMale": "Les Rist ne sont pas encore vaincus.",
                "frFemale": "Les Rist ne sont pas encore vaincus.",
                "deMale": "Das Haus Rist ist noch nicht erledigt.",
                "deFemale": "Das Haus Rist ist noch nicht erledigt."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0prsfi6",
            "Text": "There is a war going on, or hadn't you noticed? You've just become another unfortunate casualty.",
            "LocalizedText": {
                "enMale": "There is a war going on, or hadn't you noticed? You've just become another unfortunate casualty.",
                "frMale": "Je vous signale que nous sommes en guerre. Vous ne serez qu'une tragique victime de plus.",
                "frFemale": "Je vous signale que nous sommes en guerre. Vous ne serez qu'une tragique victime de plus.",
                "deMale": "Wir befinden uns im Krieg, habt Ihr das noch nicht bemerkt? Ihr seid einfach nur ein weiteres ungl\u00fcckliches Opfer.",
                "deFemale": "Wir befinden uns im Krieg, habt Ihr das noch nicht bemerkt? Ihr seid einfach nur ein weiteres ungl\u00fcckliches Opfer."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "Hmm. Thank you for the warning, but I don't think Rist is in any position to strike after your actions.",
            "LocalizedText": {
                "enMale": "Hmm. Thank you for the warning, but I don't think Rist is in any position to strike after your actions.",
                "frMale": "Hmm. C'est gentil \u00e0 vous de me pr\u00e9venir, mais apr\u00e8s ce que vous avez fait, je doute que les Rist soient en mesure de frapper.",
                "frFemale": "Hmm. C'est gentil \u00e0 vous de me pr\u00e9venir, mais apr\u00e8s ce que vous avez fait, je doute que les Rist soient en mesure de frapper.",
                "deMale": "Hmm. Danke f\u00fcr die Warnung, aber ich denke nicht, dass sie nach Euren Taten noch etwas ausrichten k\u00f6nnen.",
                "deFemale": "Hmm. Danke f\u00fcr die Warnung, aber ich denke nicht, dass sie nach Euren Taten noch etwas ausrichten k\u00f6nnen."
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 740,
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            "SpeakerB62Id": "0prsfi6",
            "Text": "I thought if there was anyone on this damnable planet I could finally rely on, it was you.",
            "LocalizedText": {
                "enMale": "I thought if there was anyone on this damnable planet I could finally rely on, it was you.",
                "frMale": "Je pensais que s'il y avait quelqu'un sur cette maudite plan\u00e8te sur qui je pouvais compter, c'\u00e9tait bien vous.",
                "frFemale": "Je pensais que s'il y avait quelqu'un sur cette maudite plan\u00e8te sur qui je pouvais compter, c'\u00e9tait bien vous.",
                "deMale": "Ich dachte, wenn ich auf diesem verdammten Planeten endlich jemand trauen k\u00f6nnte, w\u00e4rt es Ihr.",
                "deFemale": "Ich dachte, wenn ich auf diesem verdammten Planeten endlich jemand trauen k\u00f6nnte, w\u00e4rt es Ihr."
            },
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        "741": {
            "NodeId": 741,
            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "0prsfi6",
            "Text": "Thul scouts reported spotting a civilian shuttle headed into Organa territory shortly after you breached House Rist's compound.",
            "LocalizedText": {
                "enMale": "Thul scouts reported spotting a civilian shuttle headed into Organa territory shortly after you breached House Rist's compound.",
                "frMale": "Les \u00e9claireurs des Thul ont rep\u00e9r\u00e9 une navette civile se rendant en direction de la maison Organa peu apr\u00e8s votre attaque de la maison Rist.",
                "frFemale": "Les \u00e9claireurs des Thul ont rep\u00e9r\u00e9 une navette civile se rendant en direction de la maison Organa peu apr\u00e8s votre attaque de la maison Rist.",
                "deMale": "Thul-Scouts haben von einer zivilen F\u00e4hre berichtet, die kurz nach Eurem Eintreffen auf dem Rist-Gel\u00e4nde in Richtung Organa-Gebiet unterwegs war.",
                "deFemale": "Thul-Scouts haben von einer zivilen F\u00e4hre berichtet, die kurz nach Eurem Eintreffen auf dem Rist-Gel\u00e4nde in Richtung Organa-Gebiet unterwegs war."
            },
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "9nMjSyR",
            "Text": "You're insa--",
            "LocalizedText": {
                "enMale": "You're insa--",
                "frMale": "Esp\u00e8ce de...",
                "frFemale": "Esp\u00e8ce de...",
                "deMale": "Ihr seid verr\u00fc...",
                "deFemale": "Ihr seid verr\u00fc..."
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
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        "797": {
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            "SpeakerB62Id": "0000000",
            "Text": "The Rists didn't know where he went. How do you?",
            "LocalizedText": {
                "enMale": "The Rists didn't know where he went. How do you?",
                "frMale": "M\u00eame les Rist ne savent pas o\u00f9 il est parti, alors qu'est-ce que vous en savez ?",
                "frFemale": "M\u00eame les Rist ne savent pas o\u00f9 il est parti, alors qu'est-ce que vous en savez ?",
                "deMale": "Die Mitglieder des Hauses Rist wussten nicht, wohin er gegangen ist. Woher wisst Ihr es?",
                "deFemale": "Die Mitglieder des Hauses Rist wussten nicht, wohin er gegangen ist. Woher wisst Ihr es?"
            },
            "LocalizedOptionText": {
                "enMale": "How can you be sure?",
                "frMale": "Comment vous pouvez le savoir ?",
                "frFemale": "Comment vous pouvez le savoir ?",
                "deMale": "Wie k\u00f6nnt Ihr sicher sein?",
                "deFemale": "Wie k\u00f6nnt Ihr sicher sein?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "VgMySBC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                808
            ],
            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
            "GenericNodeNumber": 0
        },
        "798": {
            "NodeId": 798,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Makes sense, considering how buddy buddy they've been.",
            "LocalizedText": {
                "enMale": "Makes sense, considering how buddy buddy they've been.",
                "frMale": "C'est logique vu qu'ils faisaient ami-ami.",
                "frFemale": "C'est logique vu qu'ils faisaient ami-ami.",
                "deMale": "Das macht Sinn, wo sie doch so gut befreundet waren.",
                "deFemale": "Das macht Sinn, wo sie doch so gut befreundet waren."
            },
            "LocalizedOptionText": {
                "enMale": "Seems likely.",
                "frMale": "C'est probable, en effet.",
                "frFemale": "C'est probable, en effet.",
                "deMale": "Klingt wahrscheinlich.",
                "deFemale": "Klingt wahrscheinlich."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                802
            ],
            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
            "GenericNodeNumber": 0
        },
        "799": {
            "NodeId": 799,
            "QuestRewardB62": "2Rzp4G1",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've already crushed the best this planet has to offer.",
            "LocalizedText": {
                "enMale": "I've already crushed the best this planet has to offer.",
                "frMale": "J'ai d\u00e9j\u00e0 \u00e9cras\u00e9 les meilleurs hommes de cette plan\u00e8te.",
                "frFemale": "J'ai d\u00e9j\u00e0 \u00e9cras\u00e9 les meilleurs hommes de cette plan\u00e8te.",
                "deMale": "Ich habe schon das Beste erledigt, was dieser Planet zu bieten hat.",
                "deFemale": "Ich habe schon das Beste erledigt, was dieser Planet zu bieten hat."
            },
            "LocalizedOptionText": {
                "enMale": "They won't be able to stop me.",
                "frMale": "Ils ne m'arr\u00eateront pas.",
                "frFemale": "Ils ne m'arr\u00eateront pas.",
                "deMale": "Sie k\u00f6nnen mich nicht aufhalten.",
                "deFemale": "Sie k\u00f6nnen mich nicht aufhalten."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "VgMySBC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                801
            ],
            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
            "GenericNodeNumber": 0
        },
        "801": {
            "NodeId": 801,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "The Organas have offworld support as well, but let's not speculate.",
            "LocalizedText": {
                "enMale": "The Organas have offworld support as well, but let's not speculate.",
                "frMale": "Les Organa ont le soutien d'autres plan\u00e8tes \u00e9galement, mais \u00e7a devrait aller.",
                "frFemale": "Les Organa ont le soutien d'autres plan\u00e8tes \u00e9galement, mais \u00e7a devrait aller.",
                "deMale": "Das Haus Organa hat auch au\u00dferplanetarische Unterst\u00fctzung, doch lasst uns nicht spekulieren.",
                "deFemale": "Das Haus Organa hat auch au\u00dferplanetarische Unterst\u00fctzung, doch lasst uns nicht spekulieren."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                812
            ],
            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
            "GenericNodeNumber": 0
        },
        "802": {
            "NodeId": 802,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "The facts support that assumption as well.",
            "LocalizedText": {
                "enMale": "The facts support that assumption as well.",
                "frMale": "Les faits semblent aller en ce sens.",
                "frFemale": "Les faits semblent aller en ce sens.",
                "deMale": "Die Fakten unterst\u00fctzen diese Annahme.",
                "deFemale": "Die Fakten unterst\u00fctzen diese Annahme."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                806
            ],
            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
            "GenericNodeNumber": 0
        },
        "803": {
            "NodeId": 803,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                819
            ],
            "GenericNodeNumber": 0
        },
        "806": {
            "NodeId": 806,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                741
            ],
            "GenericNodeNumber": 0
        },
        "809": {
            "NodeId": 809,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                821
            ],
            "GenericNodeNumber": 0
        },
        "812": {
            "NodeId": 812,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                820
            ],
            "GenericNodeNumber": 0
        },
        "819": {
            "NodeId": 819,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "There's nowhere left for my cousin to run. Go kick down House Organa's doors and give them hell. Expect a bonus for any additional Organa casualties.",
            "LocalizedText": {
                "enMale": "There's nowhere left for my cousin to run. Go kick down House Organa's doors and give them hell. Expect a bonus for any additional Organa casualties.",
                "frMale": "Mon cousin n'a nulle part o\u00f9 aller. Rendez-vous chez les Organa et semez-y le chaos. Vous toucherez une prime pour chaque victime Organienne.",
                "frFemale": "Mon cousin n'a nulle part o\u00f9 aller. Rendez-vous chez les Organa et semez-y le chaos. Vous toucherez une prime pour chaque victime Organienne.",
                "deMale": "Mein Cousin kann keinen Unterschlupf mehr finden. Geht, tretet die T\u00fcren des Hauses Organa ein und heizt ihnen ein. F\u00fcr zus\u00e4tzliche Organa-Opfer wartet ein Bonus auf Euch.",
                "deFemale": "Mein Cousin kann keinen Unterschlupf mehr finden. Geht, tretet die T\u00fcren des Hauses Organa ein und heizt ihnen ein. F\u00fcr zus\u00e4tzliche Organa-Opfer wartet ein Bonus auf Euch."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                851
            ],
            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
            "GenericNodeNumber": 0
        },
        "820": {
            "NodeId": 820,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "You've more than demonstrated your talent for frontal assault.",
            "LocalizedText": {
                "enMale": "You've more than demonstrated your talent for frontal assault.",
                "frMale": "Vos talents de combattant ne sont plus \u00e0 prouver.",
                "frFemale": "Vos talents de combattante ne sont plus \u00e0 prouver.",
                "deMale": "Ihr habt Euer Talent f\u00fcr direkte Angriffe mehr als bewiesen.",
                "deFemale": "Ihr habt Euer Talent f\u00fcr direkte Angriffe mehr als bewiesen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                803
            ],
            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
            "GenericNodeNumber": 0
        },
        "843": {
            "NodeId": 843,
            "QuestRewardB62": "2Rzp4G1",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Ah, credits. My good friend.",
            "LocalizedText": {
                "enMale": "Ah, credits. My good friend.",
                "frMale": "Rien de vaut une bonne poign\u00e9e de cr\u00e9dits.",
                "frFemale": "Rien de vaut une bonne poign\u00e9e de cr\u00e9dits.",
                "deMale": "Ah, Credits. Ich mag Credits.",
                "deFemale": "Ah, Credits. Ich mag Credits."
            },
            "LocalizedOptionText": {
                "enMale": "Man after my own heart.",
                "frMale": "Si vous me prenez par les sentiments...",
                "frFemale": "Si vous me prenez par les sentiments...",
                "deMale": "Ihr kennt mich sehr gut.",
                "deFemale": "Ihr kennt mich sehr gut."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "VgMySBC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                900
            ],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 56010
        },
        "851": {
            "NodeId": 851,
            "QuestRewardB62": "0000000",
            "ActionQuest": 1.6141082488794956e+19,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                905
            ],
            "GenericNodeNumber": 0
        },
        "852": {
            "NodeId": 852,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0prsfi6",
            "Text": "You have a point. Let us move with haste.",
            "LocalizedText": {
                "enMale": "You have a point. Let us move with haste.",
                "frMale": "Vous avez raison. Nous devons agir au plus vite.",
                "frFemale": "Vous avez raison. Nous devons agir au plus vite.",
                "deMale": "Da habt Ihr Recht. Lasst uns schnell vorgehen.",
                "deFemale": "Da habt Ihr Recht. Lasst uns schnell vorgehen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
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        },
        "853": {
            "NodeId": 853,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "857": {
            "NodeId": 857,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                599
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            "GenericNodeNumber": 0
        },
        "860": {
            "NodeId": 860,
            "QuestRewardB62": "0000000",
            "ActionQuest": 1.6141082488794956e+19,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "862": {
            "NodeId": 862,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "863": {
            "NodeId": 863,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "MiywzCi",
            "Text": "Think that was the you-know-who, here for the you-know-what?",
            "LocalizedText": {
                "enMale": "Think that was the you-know-who, here for the you-know-what?",
                "frMale": "Vous pensez que c'\u00e9tait qui vous savez, en mission pour vous savez quoi ?",
                "frFemale": "Vous pensez que c'\u00e9tait qui vous savez, en mission pour vous savez quoi ?",
                "deMale": "Glaubt Ihr, das war Ihr-wisst-wer auf der Suche nach Ihr-wisst-was?",
                "deFemale": "Glaubt Ihr, das war Ihr-wisst-wer auf der Suche nach Ihr-wisst-was?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
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        },
        "864": {
            "NodeId": 864,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "That could have been our competition. Might've caught a lucky break.",
            "LocalizedText": {
                "enMale": "That could have been our competition. Might've caught a lucky break.",
                "frMale": "C'\u00e9tait peut-\u00eatre notre rival. Ce serait un sacr\u00e9 coup de chance.",
                "frFemale": "C'\u00e9tait peut-\u00eatre notre rival. Ce serait un sacr\u00e9 coup de chance.",
                "deMale": "Das k\u00f6nnte unsere Konkurrenz gewesen sein. Vielleicht ein gl\u00fccklicher Zufall.",
                "deFemale": "Das k\u00f6nnte unsere Konkurrenz gewesen sein. Vielleicht ein gl\u00fccklicher Zufall."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.alderaan.class.bounty_hunter.baron_zacar",
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        },
        "865": {
            "NodeId": 865,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
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