JSON PHP
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"Text": "[CINEMATICS: Players, Doctor Trun and Companions run out of the quake shelter as it collapses around them.]",
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"Text": "There's never been a groundquake like that in Makeb's history. Do you know how lucky we are to be alive?",
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"Text": "This data's irrefutable. These terrible groundquakes are being caused by the Hutts' mining operations.",
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"Text": "Makeb's great, but I've got a good thing going with the Privateer Renegade Patrol. We shouldn't stick around to see the planet go down.",
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"Text": "I'm not writing off my home just yet, Captain, not if there's any way to stop the destruction.",
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"Text": "There must be some way to reverse the damage, or bring some stability back to the planet.",
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"Text": "If what you're saying is true, we need to get Makeb's citizens to safety. Now.",
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"Text": "Could we shut down the Cartel's mining operations? Would that save Makeb?",
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"Text": "Revenge won't mean anything if we can't save the planet.",
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"Text": "[CINEMATICS: Lane Ferow and three of his men enter.]",
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"Text": "The Hutt Cartel's been mining a material from Makeb's core called Isotope-5. They've dug so deep they destabilized the entire planet!",
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"Text": "To where? How? We can't transport that many people through the atmospheric interference. We need a real solution.",
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"Text": "Doctor Trun! We followed Prosk's signal and-- Where's Prosk?",
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[_id] => MongoDB\BSON\ObjectId Object
(
[oid] => 5fb3e64b33180000cb05e5ca
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[SpeakersB62Ids] => Array
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[AudioLanguageState] => Array
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[en-us] =>
[fr-fr] =>
[de-de] =>
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[RootNodes] => Array
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[NodeLookup] => Array
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[IsPlayerNode] =>
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[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
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[JoinDisabledForHolocom] => 1
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => [CINEMATICS: The shelter continues to shake from the violent groundquake.]
[LocalizedText] => Array
(
[enMale] => [CINEMATICS: The shelter continues to shake from the violent groundquake.]
[frMale] =>
[frFemale] =>
[deMale] =>
[deFemale] =>
)
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[AffectionRewardEventsB62] => Array
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[0] => 100
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[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Who built this place--the lowest bidder?
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(
[enMale] => Who built this place--the lowest bidder?
[frMale] =>
[frFemale] =>
[deMale] =>
[deFemale] =>
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
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[ChildIds] => Array
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[0] => 88
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[85] => Array
(
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[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Let's get out of here! Come on!
[LocalizedText] => Array
(
[enMale] => Let's get out of here! Come on!
[frMale] =>
[frFemale] =>
[deMale] =>
[deFemale] =>
)
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[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
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[ChildIds] => Array
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[0] => 94
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[86] => Array
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[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => You're on your own! Run like you mean it!
[LocalizedText] => Array
(
[enMale] => You're on your own! Run like you mean it!
[frMale] =>
[frFemale] =>
[deMale] =>
[deFemale] =>
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
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)
[IsAmbient] =>
[ChildIds] => Array
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[Stb] => str.test.cnv.test.expansion_1.makeb.world_arc.republic.lemda
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[87] => Array
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[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 0SzYEfF
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[AffectionRewardEventsB62] => Array
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[IsAmbient] =>
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[88] => Array
(
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[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 0SzYEfF
[Text] => Go now, or we're all dead!
[LocalizedText] => Array
(
[enMale] => Go now, or we're all dead!
[frMale] =>
[frFemale] =>
[deMale] =>
[deFemale] =>
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
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[0] => 92
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[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => [CINEMATICS: Players, Doctor Trun and Companions run out of the quake shelter as it collapses around them.]
[LocalizedText] => Array
(
[enMale] => [CINEMATICS: Players, Doctor Trun and Companions run out of the quake shelter as it collapses around them.]
[frMale] =>
[frFemale] =>
[deMale] =>
[deFemale] =>
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
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[IsAmbient] =>
[ChildIds] => Array
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[0] => 96
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[Stb] => str.test.cnv.test.expansion_1.makeb.world_arc.republic.lemda
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[94] => Array
(
[NodeId] => 94
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[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 0SzYEfF
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 95
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[GenericNodeNumber] => 0
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[96] => Array
(
[NodeId] => 96
[QuestRewardB62] => 0000000
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[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 0SzYEfF
[Text] => There's never been a groundquake like that in Makeb's history. Do you know how lucky we are to be alive?
[LocalizedText] => Array
(
[enMale] => There's never been a groundquake like that in Makeb's history. Do you know how lucky we are to be alive?
[frMale] =>
[frFemale] =>
[deMale] =>
[deFemale] =>
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 486
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[2] => 488
[3] => 487
[4] => 489
[5] => 492
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[Stb] => str.test.cnv.test.expansion_1.makeb.world_arc.republic.lemda
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[100] => Array
(
[NodeId] => 100
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 0SzYEfF
[Text] => The shelter can't withstand groundquakes of this magnitude!
[LocalizedText] => Array
(
[enMale] => The shelter can't withstand groundquakes of this magnitude!
[frMale] =>
[frFemale] =>
[deMale] =>
[deFemale] =>
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 85
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[2] => 86
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[Stb] => str.test.cnv.test.expansion_1.makeb.world_arc.republic.lemda
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)
[102] => Array
(
[NodeId] => 102
[QuestRewardB62] => 0000000
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[MinLevel] => -1
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[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 0SzYEfF
[Text] => This data's irrefutable. These terrible groundquakes are being caused by the Hutts' mining operations.
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[Text] => Makeb's great, but I've got a good thing going with the Privateer Renegade Patrol. We shouldn't stick around to see the planet go down.
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(
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[Text] => I'm not writing off my home just yet, Captain, not if there's any way to stop the destruction.
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[Text] => There must be some way to reverse the damage, or bring some stability back to the planet.
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[Text] => If what you're saying is true, we need to get Makeb's citizens to safety. Now.
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[Text] => Could we shut down the Cartel's mining operations? Would that save Makeb?
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[Text] => The Cartel can't gut Makeb for resources and expect to get away with it.
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[Text] => Revenge won't mean anything if we can't save the planet.
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[Text] => [CINEMATICS: Lane Ferow and three of his men enter.]
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[Text] => The Hutt Cartel's been mining a material from Makeb's core called Isotope-5. They've dug so deep they destabilized the entire planet!
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[Text] => To where? How? We can't transport that many people through the atmospheric interference. We need a real solution.
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[Text] => I know Hutts are huge, doctor, but if weight caused groundquakes then Nar Shaddaa would've cracked in half centuries ago.
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[enMale] => I know Hutts are huge, doctor, but if weight caused groundquakes then Nar Shaddaa would've cracked in half centuries ago.
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[Text] => Hutts wouldn't willingly cause this level of destruction, not without a profit behind it.
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[Text] => The Hutt Cartel's equipped for brute force takeovers, doctor, not planetary destruction.
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[Text] => I wouldn't be surprised to hear the Empire had devastated a planet, but how could the Hutt Cartel see profit in this chaos?
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[Text] => The Hutts did something naughty and they're trying to hide it? Gee, thanks for the revelation.
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[Text] => You guessed they were killing a planet, Captain?
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[Text] => The second they sent mercenaries to erase your proof, it was obvious the Hutts had something to hide.
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[Text] => There's far more to it than that.
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[Text] => Are you listening to me? We're talking about the survival of my home world!
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[Text] => Mining is the cause. Illegal, amateurish, deep core mining.
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[Text] => Mining. Illegal, foolish, deep core mining.
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[Text] => Imagine a metal light as silk, but stronger than durasteel. Refine it, and Isotope-5 affects gravity and electromagnetic fields.
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[Text] => Be careful where you walk, the quake broke a few windows.
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[Text] => Here's hoping Project Failsafe actually amounts to something.
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[Text] => Some "failsafe." More proof that Hutts only care about themselves.
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[Text] => Careful in the Giant's Spear. The ark's a secret the Hutts were willing to kill for.
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[Text] => Granted I know very little about starships, but I'm reasonably sure the ark shouldn't have that many holes in it.
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[Text] => I can't believe you're taking on the entire mercenary army. Be careful.
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[Text] => Careful, Shalim's cooking up another of his speeches.
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[Text] => This won't be over until we know exactly what the Hutts are up to.
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[Text] => Military developers will pay anything for it. Only costs a planet, right?
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[Text] => Put the past aside. Here and now, you're in one piece.
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[Text] => I have a knack for staying alive. I prefer to call it skill. Or raw talent. Or a highly developed survival instinct.
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[Text] => Proper training will get you out of a lot of tight spots.
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[Text] => Prosk was a good man. I'm sorry he didn't make it.
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[Text] => He died for... for me. But a lot more will die if we don't act.
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[Text] => Do near-death experiences always make you... Never mind--just listen.
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[Text] => I went to a lot of trouble to track you down. I hope whatever your research uncovered was worth it.
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[Text] => A man died saving me. That's not something I'll forget.
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[Text] => Let's hope you're right. This isn't over.
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[Text] => I've studied Makeb's geologic instability for years. Now, in months, everything's changed. Seismic readings, core scans, mesa stability changes--all pointing toward disaster.
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[Text] => In the wrong hands, this material could be used to conquer and oppress entire sectors.
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[Text] => The Hutts will use Isotope-5 to become a galactic superpower. That's why they were willing to invade Makeb and risk war with the Republic!
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[Text] => If the Hutts succeed, they could become a superpower with enough strength to oppose the Republic.
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[Text] => How exactly could Isotope-5 augment the armed forces?
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[Text] => Advanced shielding and miniaturized super-weapons to start. But first they have to get it off the planet.
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[Text] => Hutts destroy enough as it is. With an Isotope-5-powered army, they could squash half the galaxy.
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[Text] => I'd say that's a likely scenario, Captain. But first they have to get the Isotope-5 off the planet.
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[Text] => Even a small supply could turn an Outer Rim warlord into a major superpower. But first they have to get it off the planet.
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[Text] => Makeb is no longer a neutral world. Any Isotope-5 mined here now belongs to the Galactic Republic.
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[Text] => Tell that to the Hutts. But they still need to get all it off the planet.
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[Text] => According to my data, the Cartel's sitting on hundreds of tons of Isotope-5. But it's all useless if they can't transport it offworld.
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[Text] => It's lightweight, incredibly strong and possess unique magnetic and electrical properties. Its military and industrial potential is almost limitless!
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[Text] => The Hutt Cartel's deep drilling has permanently destabilized Makeb. These quakes are only the start. Next, collapsing mesas. Then, the planet's core.
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[Text] => The Hutts' irresponsible mining will render Makeb completely uninhabitable. The orbital decay will strip away the atmosphere. Kill us all.
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[Text] => Are you saying these groundquakes will obliterate Makeb?
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[Text] => There may be a solution, but this isn't the place to figure things out.
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[Text] => It'll only slow the inevitable. We need a better solution.
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[Text] => Everything has its place in the Force. Clearly, ours wasn't to be buried under fifty tons of rock.
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[Text] => Whatever you call it, I hope it lasts.
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[Text] => Lane, get Doctor Trun to Shalim. The mercenaries are scattered--they shouldn't give you any trouble.
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[Text] => A little recognition for the actual rescuer would be nice.
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[Text] => You should know that Prosk died bravely. He gave his life to save Doctor Trun.
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[Text] => Yes, Master Jedi. Of course.
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[Text] => Sorry, Major. Wasn't thinking.
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[Text] => Sorry, I didn't mean--you did great.
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[Text] => We'll get Doctor Trun to Shalim. Thanks to you there's a clear path to the shuttle.
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[Text] => We can't even give him a decent burial.
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[Text] => Meet me at Avesta Plantation. We need to figure out a plan--fast.
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[Text] => [CINEMATICS: Doctor Trun exits with Lane Ferow and his men.]
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[Text] => If anyone tries, I'll... I'll shoot them.
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[Text] => The man who sent us thinks highly of your work. Shalim Avesta said you're the best geophysicist on the planet.
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[Text] => I've critiqued his companies' mining methods in the past. Forced him to change operations. Hopefully Shalim's still willing to hear bad news.
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[Stb] => str.test.cnv.test.expansion_1.makeb.world_arc.republic.lemda
[GenericNodeNumber] => 0
)
[655] => Array
(
[NodeId] => 655
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 656
)
[GenericNodeNumber] => 0
)
[657] => Array
(
[NodeId] => 657
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => l4v4F59
[Text] => Doctor Trun! We followed Prosk's signal and-- Where's Prosk?
[LocalizedText] => Array
(
[enMale] => Doctor Trun! We followed Prosk's signal and-- Where's Prosk?
[frMale] =>
[frFemale] =>
[deMale] =>
[deFemale] =>
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 659
)
[Stb] => str.test.cnv.test.expansion_1.makeb.world_arc.republic.lemda
[GenericNodeNumber] => 0
)
[659] => Array
(
[NodeId] => 659
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 660
)
[GenericNodeNumber] => 0
)
[660] => Array
(
[NodeId] => 660
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 0SzYEfF
[Text] => I'm sorry. He's gone.
[LocalizedText] => Array
(
[enMale] => I'm sorry. He's gone.
[frMale] =>
[frFemale] =>
[deMale] =>
[deFemale] =>
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 619
[1] => 626
[2] => 625
)
[Stb] => str.test.cnv.test.expansion_1.makeb.world_arc.republic.lemda
[GenericNodeNumber] => 0
)
[672] => Array
(
[NodeId] => 672
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 0SzYEfF
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] => 1
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[673] => Array
(
[NodeId] => 673
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 674
)
[GenericNodeNumber] => 0
)
[674] => Array
(
[NodeId] => 674
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] => 1
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 0SzYEfF
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 8
)
[GenericNodeNumber] => 0
)
)
[NodeLinkList] => Array
(
[92] => 91
[95] => 91
[257] => 247
[500] => 498
[501] => 498
[502] => 498
[504] => 498
[584] => 579
[585] => 579
[586] => 579
[587] => 579
[609] => 498
[637] => 632
[638] => 632
[641] => 632
[647] => 642
[656] => 579
[667] => 210
[668] => 210
[669] => 210
[670] => 210
[671] => 210
)
[DefaultSpeakerId] => 0
[Stb] => str.test.cnv.test.expansion_1.makeb.world_arc.republic.lemda
[IsKOTORStyle] =>
[AffectionNpcB62] => Array
(
)
[AffectionNcoB62] => Array
(
)
[LocalizedName] => Array
(
[enMale] => cnv.test.expansion_1.makeb.world_arc.republic.lemda
[frMale] => cnv.test.expansion_1.makeb.world_arc.republic.lemda
[deMale] => cnv.test.expansion_1.makeb.world_arc.republic.lemda
)
[Id] => 16140939157025481188
[Base62Id] => v66o6w5
[Fqn] => cnv.test.expansion_1.makeb.world_arc.republic.lemda
[B62References] => Array
(
[npcStartsCnv] => Array
(
[0] => 0SzYEfF
)
)
[first_seen] => 1.0.0
[last_seen] => 1.1.5e
[current_version] => 1.0.0a
[hash] => 2731824020
[removed_in] => 1.2.0
[changed_fields] => Array
(
[0] => removed_in
)
[previous_versions] => Array
(
[0] => 1.0.0
)
)