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cnv.location.nar_shaddaa.class.spy.watcher_x

  • 1. - I'm not sure who you are. That disturbs me.
  • 1146. - You won't make it out of this. No one ever does.
    Progresses:
    • 1147. <Non-dialogue segment.>
      • 1084. - Guess that's done. I'd kick around his body, but the bomb in his head might go off.
        • 1086. - Too bad he decided to play you. If he'd dealt straight, bet he could've told us Keeper's real name.
          • 1087. Option - He knew your secrets.Player - Keeper's not the only one he could've exposed.
            +50 Influence : disapproves.
            • 1088. - A lot of people know my secrets. I get around. But no one knows it all.
          • 1091. Option - His mistake.Player - He missed his chance. I have no pity for him.
            +200 Influence : approves.
            • 1092. - Yeah. For a guy who thought so much of himself, he wasn't really that smart.
          • 1095. Option - I'm glad he fought us.Player - I was hoping to kill him anyway.
            • 1096. - Well, sure. Eventually.
      • 1101. - Cipher Nine, this is Watcher Two. Please respond.
        • 1103. - I need a status update on Watcher X. I'm ready to put out a general alert.
          • 1104. Option - No need for that.Player - The situation is resolved. Watcher X is dead.
          • 1106. Option - He wasn't any trouble.Player - I found him. We talked. He didn't last.
            • 1107. - That's... that's excellent news. Well done.
          • 1110. Option - Look for yourself.Player - Enjoy the sight--one dead, genetically enhanced former Watcher.
            • 1111. - I... see. Very well. That's all the evidence I need.
              • 1113. - I'll downgrade our security status. Operations will proceed as normal.
                • 1115. - For the record, Cipher--I don't enjoy violence. But I'm extremely happy that Watcher X is out of commission.
                  • 1116. Option - You're serious?Player - Why does he bother you so much?
                    • 1117. - We had nearly the same training. But he was better than me. Smarter. I... know what he was capable of.
                  • 1120. Option - I didn't want him dead.Player - I was hoping to bring him back to Shadow Town.
                    • 1121. - Then frankly, I'm glad the situation forced your hand.
                  • 1124. Option - Hypocrite.Player - Sounds like there's some violence you do enjoy.
                    • 1125. - I appreciate the outcome. That's all.
                      • 1127. - I'll send a crew to collect Watcher X's corpse; his mind and body are Imperial technology.
                        • 1129. - Consider the matter closed. Records of his presence here will be erased, and you're not to speak of this further. I'll debrief you back at the ship.
                          • 1144. <Conversation Exit>
  • 2. - Look around. Note your target. Check him for weapons--held, concealed, improvised.
    Progresses:
    • 4. - Now scan the rest of the area. Does he have allies? Are they hiding? Are you outmatched without realizing?
      • 6. - I'm disappointed in you, Cipher. I offered you information that could have given you power over your masters.
        • 7. Option - I'm a loyal agent.Player - I knew what I was doing when I took this job.
          +50 Influence : disapproves.
          • 8. - So many operatives say that.
        • 11. Option - You're not a reliable source.Player - You might be right--but I don't trust your information.
          • 12. - My fault, maybe. I should've shown you the codes. Pity.
        • 1042. Option - Finally, we get to fight.Player - I'm going to enjoy killing you.
          • 24. - I'm sure you are.
            • 26. - I owe you my release, but I have no qualms about us fighting. If you'd like to back out, you may.
              • 27. Option - I won't.Player - It's too late--for both of us.
                +200 Influence : approves.
              • 29. Option - You can still surrender.Player - This only ends peacefully if you go back to Shadow Town.
                +50 Influence : disapproves.
              • 33. Option - Intelligence won't let me.Player - If I let you go now, the Watchers will know.
                +50 Influence : disapproves.
                • 34. - True. Which would make working with them untenable. I understand.
                  • 40. - Goodbye, agent. Now we reach the end.
                    • 41. <Conversation Exit>
  • 42. - Congratulations, Cipher. You've struck the final blow to the terror cell.
    • 44. - Survivors will be unable to regroup. Ties to the Eagle's network have been severed. There's only one catch.
      • 62. - Destroying the network hub sent a ripple through the HoloNet. Shadow Town security momentarily failed. I took the opportunity to escape.
        • 71. Option - You planned this.Player - Escaping was your real goal all along.
          • 72. - I knew working with Intelligence would expand my options. It wasn't until we met that I formulated a plan.
            • 73. <Non-dialogue segment.>
        • 68. Option - I don't understand.Player - If that's true, why bother telling me?
        • 1034. Option - I'll kill you.Player - You're a dead man.
          +200 Influence : approves.
          • 77. - Your anger is understandable. Keep it in check.
            • 78. <Non-dialogue segment.>
              • 79. - Damn son of a sow....
              • 82. - Soon, one of your Watchers will notice the glitch. You'll be asked to find me. Hunt me. But I don't want you as an enemy.
                • 98. - Tell your Watcher that I remain imprisoned. Once I'm safe, I'll share my secrets. You'll know everything Intelligence keeps from its Ciphers.
                  • 99. Option - I'm listening.Player - What kind of information are we talking about?
                    +50 Influence : disapproves.
                  • 104. Option - I should trust you?Player - How do I know you'd keep your end of the deal?
                    +200 Influence : approves.
                    • 105. - You don't. But consider the possibilities.
                  • 1035. Option - You can't bribe me.Player - Not interested in anything you have to offer.
                    • 110. - You're not thinking clearly.
                      • 112. - Do you want the details of the eugenics program that bred myself and Watcher Two? The aliases of your "friend" Kaliyo Djannis?
                        • 117. <Non-dialogue segment.>
                          • 118. - You sleazy freak. Think you can play? You're dead. You're so dead.
                          • 121. - It's yours. All the secrets. You only have to help me escape Nar Shaddaa.
                            • 148. Option - Not a chance.Player - If you think you can turn me, you're wasting your time.
                              +200 Influence : approves.
                            • 122. Option - I'm intrigued.Player - You know how to make a tempting offer.
                              • 123. - I can guarantee this chance won't come again.
                                • 129. <Non-dialogue segment.>
                                  • 130. - You're kidding, right? You're going to sit back and let him use you?
                                    +50 Influence : disapproves.
                                    • 131. Option - Why so angry?Player - Whether he escapes shouldn't matter to you. Why do you care?
                                    • 133. Option - It's my decision.Player - I have my reasons, Kaliyo. Don't question them.
                                      +50 Influence : disapproves.
                                      • 134. - This guy thinks he can play us. No one does that to me. You get that? Not your bosses, and not some purebred garbage.
                                    • 137. Option - Worried about your secrets?Player - Is there something you don't want me to know?
                                      +50 Influence : disapproves.
                                      • 138. - I don't care what he tells you. I care that he thinks he can get away with manipulating us.
                                        • 144. - Apologies for interrupting. I have to get to my ship, and you have an incoming call from your masters.
                            • 150. Option - You scum.Player - I'll hunt you down, you smug creep.
                              +200 Influence : approves.
                              • 151. - I'm sorry you feel that way.
                                • 153. - Now I should be going. I have to get to my ship; you have an incoming call from your masters.
                                  • 155. - Goodbye, Cipher.
                                    • 157. - Cipher Nine? This is Watcher Two. I'm routing this call through a half-dozen city subsystems.
                                      • 173. - We intercepted a set of terrorist transmissions reporting the destruction of a company called "VerveGen."
                                        • 175. - I've sent agents to scour the company's systems for additional data. It seems the Nar Shaddaa cell has been neutralized.
                                          • 176. Option - Check my location, too.Player - I just destroyed the cell's communications hub. It could have salvageable data.
                                            • 177. - I'll alert the teams. There's also something else.
                                          • 180. Option - Situation is resolved.Player - I can confirm that the cell's been destroyed.
                                            • 181. - That's excellent. But there's something that concerns me.
                                          • 188. Option - Uh, I'm losing you.Player - Sorry--barely caught that. If you've got something to say, say it fast.
                                            • 189. - Understood. Increasing signal strength.
                                              • 191. - As I was monitoring, I noticed some unusual network activity. It's possible Shadow Town's security was breached.
                                                • 193. - I'm worried about Watcher X. He'd take advantage of a fault like that.
                                                  • 194. Option - It's already a problem.Player - That's what I was about to report. He called me before you did. +100
                                                    +200 Influence : approves.
                                                  • 198. Option - I'll take care of him.Player - I'm going after him now. He called me to gloat. +100
                                                    +200 Influence : approves.
                                                    • 199. - Damn it all. We can't have a rogue Watcher loose in the galaxy.
                                                      • 201. - Head for the spaceport. I'll try to delay any departures--but be fast. Nar Shaddaa doesn't acknowledge Imperial authority.
                                                        • 204. Option - Already working on it.Player - Don't worry--he's not getting out of the city.
                                                          • 205. - It's good to hear you say that. Watcher Two out.
                                                            • 206. <Non-dialogue segment.>
                                                        • 209. Option - Are you okay?Player - You're really worried about this, aren't you?
                                                          • 210. - Watcher X unnerves me. Do whatever you can; Watcher Two out.
                                                            • 211. <Non-dialogue segment.>
                                                        • 1039. Option - Just let me do my job.Player - I didn't ask for your advice.
                                                          • 215. - I won't distract you further. Watcher Two out.
                                                            • 216. <Non-dialogue segment.>
                                                              • 217. - That's the spirit. Let's kill that filth.
                                                  • 221. Option - There wasn't any breach.Player - I just talked to him. He's still locked up. +50
                                                    +50 Influence : disapproves.
                                                    • 224. - I... must have made a mistake, then.
                                                      • 229. - That man puts me on edge--I'm sorry you had to work with him.
                                                        • 230. Option - It's alright.Player - You don't need to apologize.
                                                          • 231. - Thank you... but my judgment may have been clouded.
                                                        • 234. Option - Me, too.Player - You're not the only one who's bothered by him.
                                                          • 235. - And I'm sure you had it worse than I did.
                                                        • 242. Option - Stay professional.Player - Learn to focus on your job--not your feelings.
                                                          • 243. - Keeping a rogue Watcher from running loose in the galaxy is part of my job.
                                                            • 245. - I won't trouble you further. I'm knee-deep in new data, and I'm sure you have business left on Nar Shaddaa.
                                                              • 268. - Contact me once you've returned to your ship. Watcher Two out.
                                                                • 1163. <Non-dialogue segment.>
                                                                  • 226. - You cowardly piece of filth. I'm not going to forget this.
                                                                  • 269. <Conversation Exit>
  • 270. - Get to the communications hub in Network Access. End this.
  • 1151. - Excellent work. The terrorists are dead.
  • 271. - There's nothing more we can do here. Get to VerveGen and intercept the terror cell leaders.
  • 403. - Welcome back, Cipher. Glad you could visit.
    • 405. - Most people in Shadow Town seek escape. Spies. Assassins. Freedom is the only reason they'd help the Empire.
      • 407. - But Imperial Intelligence isn't offering me freedom. You know why?
        • 408. Option - Tell me.Player - I was wondering about that.
        • 416. Option - My only concern is our work.Player - I won't get sidetracked. Let's talk about VerveGen.
        • 420. Option - Intelligence isn't stupid.Player - You're insane. Letting you free would be the worst thing we could do.
          • 423. - Imperial Intelligence is scared to let me free. But the Watchers know that if I refuse to help, my mental conditioning reacts.
            • 425. - If I disobey a superior, I get headaches. They last for days. So I may as well help you--the alternative is less pleasant.
              • 432. Option - Is that "conditioning" common?Player - Has Intelligence done that to anyone else?
                • 433. - Oh, yes. But I know you're eager to get back to business.
              • 436. Option - I'm sorry.Player - For what it's worth, you have my sympathy.
                +50 Influence : disapproves.
                • 437. - I wasn't looking for pity. I thought you might be interested.
              • 428. Option - Good to know.Player - Whatever it takes to keep you under control.
                • 429. - Me, or anyone else your employers want to train.
                  • 439. - Now that we have surveillance, I've been able to monitor VerveGen's activities. The results are enlightening.
                    • 441. - As we suspected, they're manufacturing Cyclone. In fact, VerveGen is preparing a large quantity of serum for transport and distribution.
                      • 446. Option - Terrorists at work.Player - They're transferring the Cyclone to other cells in the network.
                        • 447. - That's exactly right.
                      • 1017. Option - What else?Player - Tell me more.
                      • 452. Option - I could've guessed that.Player - They weren't testing it out in the name of science.
                        • 453. - I won't argue. But this next point is more intriguing.
                          • 272. - VerveGen's day-to-day management is expecting a visit from the owners. That's when the Cyclone will be turned over.
                            • 288. - Security will increase--employees sent home, holocams activated, internal defenses powered on. But get into the meeting unnoticed and you'll find the terror cell leaders.
                              • 277. Option - Time for an ambush.Player - Then we can eliminate the terrorists and destroy the Cyclone.
                                • 278. - An appropriate solution. But the approach will require delicacy.
                              • 293. Option - I can be careful.Player - Going unnoticed is my specialty.
                                • 294. - I'm aware of that. But even Ciphers have their limits.
                              • 283. Option - Finally, some progress.Player - It's about time you came up with something useful.
                                • 284. - I'm glad you approve.
                                  • 316. - With effort, we can create a cybernetic disguise combining armor, implants and holographic technology. You would appear to be a class-five droid.
                                    • 318. - Most security devices don't screen mindless droid workers. Fitted with such a camouflage system, you could walk into VerveGen unmolested.
                                      • 319. Option - All right.Player - How do we get this working?
                                      • 323. Option - Is that safe?Player - Being covered in cybernetics and holograms doesn't exactly sound healthy.
                                        • 324. - It should be safe. Granted, I haven't seen it tested.
                                      • 327. Option - Are you joking?Player - You expect me to go undercover as a droid?
                                        +200 Influence : approves.
                                        • 328. - It's the most efficient way to get inside VerveGen. More to the point, it's the only way I can think of.
                                          • 330. - I've already assembled the system's components. All that remains is to implant the cybernetics necessary to hide your life readings.
                                            • 332. - I can put you to sleep with an anesthetic before making the incisions. Otherwise, we can begin; the procedure should be swift.
                                              • 335. Option - Put me to sleep.Player - Just wake me up when the operation's done.
                                                +50 Influence : disapproves.
                                              • 337. Option - I'm not sure about this.Player - Is all that really necessary?
                                                • 338. - The implants are smaller than blaster cartridges. The disguise is needed. Really--there's no need to be squeamish.
                                                  • 340. - Now, awake or asleep?
                                                    • 341. Option - Put me out.Player - I'll go to sleep, but this had better work.
                                                      +50 Influence : disapproves.
                                                      • 348. - Of course. I'll try not to cause any damage while I'm inside.
                                                        • 349. <Non-dialogue segment.>
                                                          • 350. - Not that I doubt him, but I'll keep an eye out for you. 'Night.
                                                    • 1215. Option - I'll let you decide.Player - I don't care. Surprise me.
                                                    • 347. Option - Kaliyo? Watch over me.Player - Keep an eye on him. If anything goes wrong...
                                                      +200 Influence : approves.
                                                      • 358. - I've got my blaster out.
                                                        • 367. - Finished. I've inserted three implants along your spinal column. You'll never feel them.
                                                    • 345. Option - Keep me awake.Player - If we're going to do this, I want to see what's happening.
                                                      +200 Influence : approves.
                                              • 370. Option - Absolutely no anesthetic.Player - There's no way I'm letting you knock me out.
                                                +200 Influence : approves.
                                                • 371. - As you like. I'll go as fast as possible.
                                                  • 373. - There. I've inserted three implants along your spinal column. The pain should fade quickly.
                                                    • 375. - Congratulations. From now on, you'll be able to pass as a machine.
                                                      • 376. Option - Let's move.Player - We're losing time. What's next?
                                                      • 378. Option - That's so weird.Player - A droid disguise... just what I've always wanted.
                                                      • 1032. Option - This is it?Player - Are we done here?
                                                        • 383. - We're finished. Time to move on.
                                                          • 385. - It won't be long before the cell leaders arrive at VerveGen. I suggest you get to the meeting. Eliminate everyone.
                                                            • 1030. - Afterward, I'll contact you for confirmation. Good luck, Cipher.
                                                              • 1221. <Conversation Exit>
  • 456. - I need those terminals disabled if I'm going to set up surveillance around VerveGen.
  • 1064. <Non-dialogue segment.>
    • 457. - Hello, Cipher. Always pleasant to speak.
      • 459. - You know, I managed to slice into the Star Cluster's holocams. I got to see how you handle field work.
        • 460. <Non-dialogue segment.>
          • 467. - You had Jordel Tlan rather taken with you. Congratulations. I didn't think it possible to seduce a man like that.
            • 469. Option - It was easy.Player - Men like him aren't hard to manipulate.
              +200 Influence : approves.
          • 473. - I didn't think it possible to talk through a meeting with Jordel Tlan. You handled yourself adeptly.
            • 487. Option - No violence required.Player - See? And you thought I'd need to poison him.
              • 488. - It seems I was mistaken.
          • 481. - You handled the Twi'lek woman expertly. I underestimated your persuasiveness.
            • 483. Option - It was easy.Player - She was happy to share what she knew.
              • 484. - Seduction is a useful tool for you. Does that cause friction with other operatives? No matter.
            • 505. Option - You violated my privacy.Player - You had no business watching me.
              +200 Influence : approves.
              • 506. - There's no privacy in this work. At least I tell you when I'm watching.
          • 492. - Your questioning of Jordel Tlan was adeptly handled. You should try torturing people more often.
            • 493. Option - Can we move on?Player - Let's talk about the mission, please.
              +50 Influence : disapproves.
              • 494. - Of course. That's why I'm here.
            • 497. Option - It was necessary.Player - I learned what I needed to learn.
            • 501. Option - It wasn't torture... exactly.Player - Poisoning Tlan was blackmail. Nothing more, nothing else.
              +200 Influence : approves.
              • 502. - An important distinction. I apologize.
                • 508. - So. Now we know about VerveGen--a Synchet Industries medical subsidiary purchased by a shadowy group of buyers.
                  • 510. - Those buyers were presumably members of the terror cell. The company was acquired to produce Cyclone and other technologies.
                    • 515. Option - Agreed.Player - I reached the same conclusion.
                    • 519. Option - How's that possible?Player - How could terrorists afford to buy a company?
                      • 1009. - I understand you dealt with the financiers on Alderaan. You'd know the details better than I.
                      • 520. - Uncertain. It appears the Eagle's network has significant financial resources.
                    • 511. Option - They're our next target.Player - We need to take on VerveGen.
                      • 512. - Not yet. Soon, but not yet.
                        • 526. - I've located the VerveGen offices, but I'm unable to obtain personnel records. Their data is very well secured.
                          • 528. - I need you to set up surveillance. Slice into public terminals around the building perimeter, and I can use HoloNet resources to see and hear inside.
                            • 531. Option - And after that?Player - Say we're successful--then what?
                              • 1012. - We analyze the situation. Determine our best approach.
                            • 1015. Option - All right.Player - Any idea where I should start?
                            • 535. Option - We should attack now.Player - They're unprepared. Can't we just wipe the place out?
                              • 536. - We have one chance to destroy VerveGen's operations. If we attack without knowing the facts, we risk cell leaders escaping.
                                • 538. - VerveGen is located in the upper level industrial sites. The sector is overrun by corporate security--some may carry Cyclone as a last resort.
                                  • 578. - When you're done, come to Shadow Town. We'll meet in person. Watcher X out.
                                    • 581. <Conversation Exit>
  • 582. - This isn't the place for you. Get to the Star Cluster Casino and investigate Jordel Tlan.
  • 697. - Hello again, Cipher. I'm seeing everything the bioscan sees.
    • 698. <Non-dialogue segment.>
      • 699. - Blood. Genetic codes. Who did this sample come from? I think it was an Evocii.
      • 702. - Genetic bonding agents. Molecular webs. Pure, perfect--take Cyclone and it becomes you.
        • 704. - I'm going deeper, now, Cipher. Looking for a signature to tell us who the artist is. Curious?
          • 705. Option - Sure, I'm curious.Player - I'll play along. What've you found?
          • 713. Option - The "artist"?Player - This serum is "art" to you?
            • 714. - Of a sort. It's not hard to appreciate when you see the intricacies.
          • 709. Option - Only if it helps us.Player - I'm interested in tracing Cyclone to the terrorists. Nothing else.
            • 710. - You're very dedicated. Keeper must be pleased.
              • 583. - I have a corporate match. Cyclone's coding process is registered to Synchet Industries.
                • 599. - Synchet used to manufacture droids, food supplements, medical supplies. But Synchet declared bankruptcy five years ago. The company is gone.
                  • 600. Option - What?Player - In that case, where's the serum coming from?
                  • 602. Option - Not entirely, it seems.Player - Someone else must be using their technology.
                  • 606. Option - You messed up.Player - I should've known Cyclone was a dead end.
                    +200 Influence : approves.
                    • 611. - Synchet--a dead company--is connected to Cyclone. Cyclone is connected to the terror cell... we need more.
                      • 625. - I'm finding one former Synchet executive currently on Nar Shaddaa. He left the company just before it dissolved.
                        • 627. - Question him about Synchet. We need to know what happened to their resources, whether they had terrorist connections.
                          • 630. Option - He'll talk to me.Player - Shouldn't be hard to interrogate a rich businessman.
                          • 1000. Option - I'll do it.Player - All right, I'll go talk to him.
                          • 634. Option - He better hope he's innocent.Player - If he's involved, he's dead.
                            • 635. - Is that what Imperial Intelligence teaches now? Wasteful.
                              • 1154. - Your executive is named Jordel Tlan. Rich, eccentric, reclusive. Stays in his private casino lounge. Only associates with droids.
                                • 657. - No visitors allowed. No weapons allowed. He'll need a reason to talk to you--to be desperate to talk to you.
                                  • 1001. Option - Do I even want to know?Player - I'm not sure I care to hear your plan.
                                  • 658. Option - What're you thinking?Player - I assume you have something in mind?
                                  • 660. Option - Seduction, maybe?Player - I know how to make men desperate for me.
                                    +200 Influence : approves.
                                    • 661. - I doubt Tlan is tempted by flesh. He's been with his droids too long.
                                  • 664. Option - That doesn't sound good.Player - Somehow, I don't like where this is going.
                                  • 666. Option - What's our leverage?Player - Is there a way to blackmail him?
                                    • 667. - I think so.
                                      • 671. - Use the resources you have. See those medical crates? Combine their chemicals correctly and you'll have an undetectable poison.
                                        • 673. - Tlan's serving droids won't notice if you poison his drink. When he sweats and chokes, offer the antidote in return for cooperation.
                                          • 676. Option - I'll keep my options open.Player - I'll do what I have to--but I make the call myself.
                                            +200 Influence : approves.
                                          • 1004. Option - Good thinking.Player - That's a good idea.
                                          • 1008. Option - That's sick.Player - You're sick!
                                            +50 Influence : disapproves.
                                            • 681. - Think you can talk your way into a meeting? Good luck persuading his droids.
                                              • 683. - I'm sending the formulas for poison and antidote. The important thing is to get to Tlan. Get him talking about the terrorists, Cyclone and the dissolution of Synchet.
                                                • 696. <Conversation Exit>
  • 725. - You should be in the Duros Sector. You shouldn't be talking to me.
  • 726. - This is Watcher X. I've been waiting for your call.
    • 728. - I assume you have my Cyclone specimen. Was there any trouble at the augmentations shop? Did you admire their work?
      • 729. Option - Mission complete.Player - I have the serum. The shop's been dealt with.
      • 735. Option - Their work was... something.Player - I saw what went on in there.
        • 736. - Crude, but inspired. Not as artful as what the Empire did to me. Not as skillful as what they did to Watcher Two.
      • 739. Option - Stick to the point.Player - Don't waste my time asking stupid questions.
        • 740. - Am I being unprofessional? Maybe I've forgotten how a Watcher should act. It's been a long time.
          • 742. - Now--we need to analyze the specimen. Figure out where Cyclone comes from. We'll need equipment I can't buy in Shadow Town.
            • 744. - There's an abandoned medical laboratory in the Duros Sector. If armed refugees haven't stripped it bare, you can run the analysis at the lab's bioscan.
              • 745. Option - Then what?Player - What happens once I get the analysis?
                • 746. - You send the results to me. Then I think about Cyclone's connection to the terrorists. I'm very good at thinking.
              • 749. Option - What about refugees?Player - Will these "armed refugees" pose a problem?
                • 750. - I don't see why. You're a trained killer. Kill them.
              • 757. Option - I'm tired of running errands.Player - You better not be giving me the runaround.
                • 758. - Why would I do that? If you couldn't trust me, why would Imperial Intelligence give us this assignment?
                  • 1223. <Conversation Exit>
  • 764. - Get the Cyclone specimen. It's the only way to trace the serum to the terrorists.
  • 765. - Step inside. Scan the apartment for the important things: overt threats, escape routes, access terminals.
    • 767. - Take your time.
      • 769. - Now look again. Scan for concealed weapons. Hiding places. Anything innocent is probably a bug; anything you don't recognize should be analyzed later. Play the game--I can wait.
        • 770. Option - Hello.Player - Are you Watcher X?
          • 771. - Yes. Formerly Watcher Five. Formerly Minder Eight. Not that you're authorized to know it.
            • 772. <Non-dialogue segment.>
        • 780. Option - Huh?Player - What are you talking about?
          • 781. - The systems of Imperial Intelligence. The training. Be vigilant--because if you aren't, you die.
            • 782. <Non-dialogue segment.>
        • 785. Option - You're not much of a host.Player - Nice meeting you, too, Watcher X.
          • 786. - I apologize. "I'm so glad to see you." Is that what you were expecting?
            • 787. <Non-dialogue segment.>
              • 788. - Got a lot of brass for someone living in filth.
              • 793. - You're a Cipher agent. Specializations in disguise, seduction, infiltration, assassination.
                • 1175. - You're brave to come to Shadow Town. This could be your future--a bomb in your head, trapped here like a criminal.
                  • 808. Option - We have business.Player - Stop stalling and start helping. Now.
                    • 1180. - Of course. Watcher Two--my "sister" in the eugenics program--told me what you need.
                  • 814. Option - Tell me about Shadow Town.Player - I'm still not completely clear what this place is.
                    • 815. - The people in the slum are spies, assassins, scientists, experiments. Most of us have done... unpleasant things. All of us know too much.
                      • 817. - The Empire keeps us because we're too valuable to kill--but it doesn't want us on its doorstep. Now do you understand?
                        • 820. Option - Let's move on.Player - I think I follow you. Now let's talk about the terrorists.
                        • 822. Option - "Too valuable"?Player - What makes you so valuable?
                          • 823. - My mind. My ability to see connections. Let me give you an example.
                        • 826. Option - You have no idea.Player - I understand more than you realize.
                          • 827. - Of course. And now we have business to discuss.
                  • 830. Option - You are a criminal.Player - Watcher Two told me about you. You deserve to be here.
                    • 1176. - Watcher Two. We were part of the same eugenics program, she and I--both of us created to be superior minds.
                      • 853. - You know that the Eagle's terrorists are using Nar Shaddaa as a supply hub. But I imagine you don't know their latest scheme.
                        • 855. - The terror cell is on the verge of acquiring mass quantities of a new genetic modification serum: Cyclone. They plan to distribute it across the Eagle's network.
                          • 856. Option - Cyclone?Player - What's this serum do?
                          • 987. Option - You're certain?Player - How do you know this?
                            • 859. - Stray HoloNet transmissions. Murmurs in the underworld.
                          • 866. Option - I'll stop them.Player - I don't intend to let any of them leave here alive.
                            • 867. - Then you'd best move quickly.
                              • 869. - Cyclone increases a user's speed and focus, transforming an average human into a natural assassin. It's also lethal--a minor defect.
                                • 1168. - We need to learn who created the serum and find their link to the terrorists. You must obtain a sample--a Cyclone dose or a user's blood specimen.
                                  • 902. Option - How do I do that?Player - Where would I get a dose of Cyclone?
                                    • 1171. - Distribution is done anonymously, but Cyclone is available to the underworld. Gangsters are excellent test subjects.
                                  • 904. Option - I'll make someone give it up.Player - You want me to go out and spill blood?
                                    • 905. - I'd rather keep things quiet.
                                  • 908. Option - I don't trust your motives.Player - Maybe you want the Cyclone for yourself.
                                    +200 Influence : approves.
                                    • 909. - If I want to assassinate someone, I won't need a serum.
                                      • 911. - There's an augmentation shop in the Corellian Sector--a place people go for fast, dangerous modifications. Purchase the Cyclone there.
                                        • 933. - I can give you an injection to mimic the effects of long-term genetic damage. You'll be slower and weaker, but you'd make a convincing Cyclone buyer.
                                          • 934. Option - I need every edge I can get.Player - Go ahead. I'll play the part of a genetic wreck.
                                            +50 Influence : disapproves.
                                          • 937. Option - Slower and weaker?Player - I assume the effects are temporary?
                                            • 940. - It should last only last a short time--long enough for you to get to the shop.
                                              • 942. - I suggest you avoid excessive violence while affected, however. Now--do you want the injection or not?
                                                • 943. Option - Fine.Player - All right--but this better not be a trick.
                                                  +50 Influence : disapproves.
                                                  • 949. - You're brave, agent. Brave and trusting.
                                                  • 952. - One moment, and I'll be done.
                                                    • 954. - There. Now you should be on your way.
                                                • 946. Option - I choose "not."Player - I'll take my chances without the injection.
                                                  +200 Influence : approves.
                                                • 957. Option - No way, creep.Player - I'd rather pump myself full of toxic runoff.
                                                  +200 Influence : approves.
                                          • 959. Option - I don't think so.Player - I'm not letting you inject me with anything.
                                            +200 Influence : approves.
                                            • 960. - As you like.
                                              • 961. <Non-dialogue segment.>
                                                • 962. - Probably the smart choice. Too bad--wonder what he would've done to you.
                                                • 967. - Get to the shop. Get me my Cyclone or my blood. Then we find the link to your terrorist enemies.
                                                  • 982. <Conversation Exit>
  • 983. - You're not supposed to be here. Leave now.
  • 461. - Got yourself an admirer.
    • 462. <Non-dialogue segment.>
First Seen: 1.0.0
Last Seen: 6.2.1a
Star Wars Name: cnv.location.nar_shaddaa.class.spy.watcher_x
Other Sites:
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            "Text": "I'm not sure who you are. That disturbs me.",
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                "enMale": "I'm not sure who you are. That disturbs me.",
                "frMale": "Je ne sais pas qui vous \u00eates. \u00c7a me perturbe.",
                "frFemale": "Je ne sais pas qui vous \u00eates. \u00c7a me perturbe.",
                "deMale": "Ich bin mir nicht sicher, wer Ihr seid. Das beunruhigt mich.",
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            "Text": "Look around. Note your target. Check him for weapons--held, concealed, improvised.",
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                "enMale": "Look around. Note your target. Check him for weapons--held, concealed, improvised.",
                "frMale": "Regardez autour de vous. Rep\u00e9rez votre cible. V\u00e9rifiez si elle a une arme... en main, cach\u00e9e ou improvis\u00e9e.",
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            "Text": "Now scan the rest of the area. Does he have allies? Are they hiding? Are you outmatched without realizing?",
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                "enMale": "Now scan the rest of the area. Does he have allies? Are they hiding? Are you outmatched without realizing?",
                "frMale": "Maintenant, v\u00e9rifiez le reste de la zone. Y a-t-il des alli\u00e9s ? Sont-ils cach\u00e9s ? Sont-ils trop nombreux pour vous ?",
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                "deMale": "Jetzt scannt die Umgebung. Hat er Verb\u00fcndete? Verstecken sie sich? Seid Ihr vielleicht sogar in eine Falle geraten?",
                "deFemale": "Jetzt scannt die Umgebung. Hat er Verb\u00fcndete? Verstecken sie sich? Seid Ihr vielleicht sogar in eine Falle geraten?"
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            "Text": "I'm disappointed in you, Cipher. I offered you information that could have given you power over your masters.",
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                "frMale": "Vous me d\u00e9cevez beaucoup, Op\u00e9rateur. Je vous offrais des informations qui auraient pu vous donner l'avantage sur vos sup\u00e9rieurs.",
                "frFemale": "Vous me d\u00e9cevez beaucoup, Op\u00e9rateur. Je vous offrais des informations qui auraient pu vous donner l'avantage sur vos sup\u00e9rieurs.",
                "deMale": "Ihr entt\u00e4uscht mich, Ziffer. Ich habe Euch Informationen angeboten, mit denen Ihr Eure Vorgesetzten h\u00e4ttet unter Druck setzen k\u00f6nnen.",
                "deFemale": "Ihr entt\u00e4uscht mich, Ziffer. Ich habe Euch Informationen angeboten, mit denen Ihr Eure Vorgesetzten h\u00e4ttet unter Druck setzen k\u00f6nnen."
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            "Text": "I knew what I was doing when I took this job.",
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                "frMale": "Je savais ce que je faisais en m'engageant.",
                "frFemale": "Je savais ce que je faisais en m'engageant.",
                "deMale": "Ich wusste, worauf ich mich einlasse, als ich diesen Auftrag angenommen habe.",
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                "enMale": "I'm a loyal agent.",
                "frMale": "Je suis un agent loyal.",
                "frFemale": "Je suis un agent loyal.",
                "deMale": "Ich bin ein loyaler Agent.",
                "deFemale": "Ich bin ein loyaler Agent."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "Text": "So many operatives say that.",
            "LocalizedText": {
                "enMale": "So many operatives say that.",
                "frMale": "Comme beaucoup d'agents...",
                "frFemale": "Comme beaucoup d'agents...",
                "deMale": "Das sagen so viele Agenten.",
                "deFemale": "Das sagen so viele Agenten."
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            "Text": "You might be right--but I don't trust your information.",
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                "enMale": "You might be right--but I don't trust your information.",
                "frMale": "Vous avez peut-\u00eatre raison, mais je n'ai pas confiance en vos informations.",
                "frFemale": "Vous avez peut-\u00eatre raison, mais je n'ai pas confiance en vos informations.",
                "deMale": "Ihr habt vielleicht Recht ... aber ich traue Euren Informationen nicht.",
                "deFemale": "Ihr habt vielleicht Recht ... aber ich traue Euren Informationen nicht."
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                "enMale": "You're not a reliable source.",
                "frMale": "Je ne peux pas vous faire confiance.",
                "frFemale": "Je ne peux pas vous faire confiance.",
                "deMale": "Ihr seid keine verl\u00e4ssliche Quelle.",
                "deFemale": "Ihr seid keine verl\u00e4ssliche Quelle."
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            "Text": "My fault, maybe. I should've shown you the codes. Pity.",
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                "enMale": "My fault, maybe. I should've shown you the codes. Pity.",
                "frMale": "C'est peut-\u00eatre de ma faute. J'aurais d\u00fb vous montrer les codes. Dommage.",
                "frFemale": "C'est peut-\u00eatre de ma faute. J'aurais d\u00fb vous montrer les codes. Dommage.",
                "deMale": "Wahrscheinlich ist es mein Fehler. Ich h\u00e4tte Euch die Codes zeigen sollen. Zu schade.",
                "deFemale": "Wahrscheinlich ist es mein Fehler. Ich h\u00e4tte Euch die Codes zeigen sollen. Zu schade."
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            "Text": "I'm sure you are.",
            "LocalizedText": {
                "enMale": "I'm sure you are.",
                "frMale": "Je n'en doute pas.",
                "frFemale": "Je n'en doute pas.",
                "deMale": "Das hatte ich mir schon gedacht.",
                "deFemale": "Das hatte ich mir schon gedacht."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "I owe you my release, but I have no qualms about us fighting. If you'd like to back out, you may.",
            "LocalizedText": {
                "enMale": "I owe you my release, but I have no qualms about us fighting. If you'd like to back out, you may.",
                "frMale": "Je vous dois ma libert\u00e9, mais je n'h\u00e9siterai pas \u00e0 me d\u00e9fendre. Si vous voulez renoncer, il en est encore temps.",
                "frFemale": "Je vous dois ma libert\u00e9, mais je n'h\u00e9siterai pas \u00e0 me d\u00e9fendre. Si vous voulez renoncer, il en est encore temps.",
                "deMale": "Ihr habt mir die Flucht erm\u00f6glicht, aber ich habe kein Problem damit, gegen Euch zu k\u00e4mpfen. Ihr k\u00f6nnt gehen, wenn Ihr es Euch anders \u00fcberlegt habt.",
                "deFemale": "Ihr habt mir die Flucht erm\u00f6glicht, aber ich habe kein Problem damit, gegen Euch zu k\u00e4mpfen. Ihr k\u00f6nnt gehen, wenn Ihr es Euch anders \u00fcberlegt habt."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's too late--for both of us.",
            "LocalizedText": {
                "enMale": "It's too late--for both of us.",
                "frMale": "Il est trop tard... pour nous deux.",
                "frFemale": "Il est trop tard... pour nous deux.",
                "deMale": "Es ist zu sp\u00e4t ... f\u00fcr uns beide.",
                "deFemale": "Es ist zu sp\u00e4t ... f\u00fcr uns beide."
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            "LocalizedOptionText": {
                "enMale": "I won't.",
                "frMale": "Pas question.",
                "frFemale": "Pas question.",
                "deMale": "Habe ich aber nicht.",
                "deFemale": "Habe ich aber nicht."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "This only ends peacefully if you go back to Shadow Town.",
            "LocalizedText": {
                "enMale": "This only ends peacefully if you go back to Shadow Town.",
                "frMale": "Si vous retournez dans la Ville de l'Ombre, tout se passera bien.",
                "frFemale": "Si vous retournez dans la Ville de l'Ombre, tout se passera bien.",
                "deMale": "Das hier endet nur ohne Gewalt, wenn Ihr in die Schattenstadt zur\u00fcckkehrt.",
                "deFemale": "Das hier endet nur ohne Gewalt, wenn Ihr in die Schattenstadt zur\u00fcckkehrt."
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            "LocalizedOptionText": {
                "enMale": "You can still surrender.",
                "frMale": "Vous pouvez encore vous rendre.",
                "frFemale": "Vous pouvez encore vous rendre.",
                "deMale": "Ihr k\u00f6nnt noch immer aufgeben.",
                "deFemale": "Ihr k\u00f6nnt noch immer aufgeben."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "I won't do that.",
            "LocalizedText": {
                "enMale": "I won't do that.",
                "frMale": "Jamais.",
                "frFemale": "Jamais.",
                "deMale": "Das werde ich nicht tun.",
                "deFemale": "Das werde ich nicht tun."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If I let you go now, the Watchers will know.",
            "LocalizedText": {
                "enMale": "If I let you go now, the Watchers will know.",
                "frMale": "Si je vous laisse partir, les Observateurs le sauront.",
                "frFemale": "Si je vous laisse partir, les Observateurs le sauront.",
                "deMale": "Wenn ich Euch jetzt gehen lasse, werden es die W\u00e4chter erfahren.",
                "deFemale": "Wenn ich Euch jetzt gehen lasse, werden es die W\u00e4chter erfahren."
            },
            "LocalizedOptionText": {
                "enMale": "Intelligence won't let me.",
                "frMale": "Les Services Secrets ne seront pas d'accord.",
                "frFemale": "Les Services Secrets ne seront pas d'accord.",
                "deMale": "Der Geheimdienst zwingt mich dazu.",
                "deFemale": "Der Geheimdienst zwingt mich dazu."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "True. Which would make working with them untenable. I understand.",
            "LocalizedText": {
                "enMale": "True. Which would make working with them untenable. I understand.",
                "frMale": "C'est vrai. Ce qui rendrait votre travail avec eux impossible. Je comprends.",
                "frFemale": "C'est vrai. Ce qui rendrait votre travail avec eux impossible. Je comprends.",
                "deMale": "Stimmt. Das w\u00fcrde die Arbeit mit ihnen unertr\u00e4glich machen. Ich verstehe.",
                "deFemale": "Stimmt. Das w\u00fcrde die Arbeit mit ihnen unertr\u00e4glich machen. Ich verstehe."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "As you like.",
            "LocalizedText": {
                "enMale": "As you like.",
                "frMale": "Comme vous voudrez.",
                "frFemale": "Comme vous voudrez.",
                "deMale": "Wie Ihr w\u00fcnscht.",
                "deFemale": "Wie Ihr w\u00fcnscht."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Goodbye, agent. Now we reach the end.",
            "LocalizedText": {
                "enMale": "Goodbye, agent. Now we reach the end.",
                "frMale": "Au revoir, agent. Maintenant, finissons-en.",
                "frFemale": "Au revoir, agent. Maintenant, finissons-en.",
                "deMale": "Auf Wiedersehen, Agent. Wir sind am Ende.",
                "deFemale": "Auf Wiedersehen, Agent. Wir sind am Ende."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Congratulations, Cipher. You've struck the final blow to the terror cell.",
            "LocalizedText": {
                "enMale": "Congratulations, Cipher. You've struck the final blow to the terror cell.",
                "frMale": "F\u00e9licitations, Op\u00e9rateur. Vous avez port\u00e9 le coup d\u00e9cisif \u00e0 la cellule terroriste.",
                "frFemale": "F\u00e9licitations, Op\u00e9rateur. Vous avez port\u00e9 le coup d\u00e9cisif \u00e0 la cellule terroriste.",
                "deMale": "Gratuliere, Ziffer. Ihr habt der Terrorzelle den Gnadensto\u00df versetzt.",
                "deFemale": "Gratuliere, Ziffer. Ihr habt der Terrorzelle den Gnadensto\u00df versetzt."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Survivors will be unable to regroup. Ties to the Eagle's network have been severed. There's only one catch.",
            "LocalizedText": {
                "enMale": "Survivors will be unable to regroup. Ties to the Eagle's network have been severed. There's only one catch.",
                "frMale": "Les survivants seront incapables de se regrouper. L'\u00e9tau se resserre sur le r\u00e9seau de l'Aigle. Il y a juste un probl\u00e8me.",
                "frFemale": "Les survivants seront incapables de se regrouper. L'\u00e9tau se resserre sur le r\u00e9seau de l'Aigle. Il y a juste un probl\u00e8me.",
                "deMale": "Die \u00dcberlebenden werden sich nicht mehr sammeln k\u00f6nnen. Die Verbindung zum Netzwerk des Adlers wurde unterbrochen. Die Sache hat nur einen Haken.",
                "deFemale": "Die \u00dcberlebenden werden sich nicht mehr sammeln k\u00f6nnen. Die Verbindung zum Netzwerk des Adlers wurde unterbrochen. Die Sache hat nur einen Haken."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Destroying the network hub sent a ripple through the HoloNet. Shadow Town security momentarily failed. I took the opportunity to escape.",
            "LocalizedText": {
                "enMale": "Destroying the network hub sent a ripple through the HoloNet. Shadow Town security momentarily failed. I took the opportunity to escape.",
                "frMale": "D\u00e9truire la plateforme a surcharg\u00e9 l'HoloNet. La s\u00e9curit\u00e9 de la Ville de l'Ombre a \u00e9t\u00e9 momentan\u00e9ment d\u00e9sactiv\u00e9e. J'en ai profit\u00e9 pour m'\u00e9chapper.",
                "frFemale": "D\u00e9truire la plateforme a surcharg\u00e9 l'HoloNet. La s\u00e9curit\u00e9 de la Ville de l'Ombre a \u00e9t\u00e9 momentan\u00e9ment d\u00e9sactiv\u00e9e. J'en ai profit\u00e9 pour m'\u00e9chapper.",
                "deMale": "Die Zerst\u00f6rung des Netzwerkknotens hat das HoloNetz ersch\u00fcttert. Die Sicherheitssysteme der Schattenstadt sind kurzzeitig ausgefallen. Ich habe die Gelegenheit genutzt und bin gefl\u00fcchtet.",
                "deFemale": "Die Zerst\u00f6rung des Netzwerkknotens hat das HoloNetz ersch\u00fcttert. Die Sicherheitssysteme der Schattenstadt sind kurzzeitig ausgefallen. Ich habe die Gelegenheit genutzt und bin gefl\u00fcchtet."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If that's true, why bother telling me?",
            "LocalizedText": {
                "enMale": "If that's true, why bother telling me?",
                "frMale": "Si c'est vrai, pourquoi me le dire ?",
                "frFemale": "Si c'est vrai, pourquoi me le dire ?",
                "deMale": "Wenn das wahr ist, warum erz\u00e4hlt ihr es mir dann?",
                "deFemale": "Wenn das wahr ist, warum erz\u00e4hlt ihr es mir dann?"
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            "LocalizedOptionText": {
                "enMale": "I don't understand.",
                "frMale": "Je ne comprends pas.",
                "frFemale": "Je ne comprends pas.",
                "deMale": "Ich verstehe nicht.",
                "deFemale": "Ich verstehe nicht."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Escaping was your real goal all along.",
            "LocalizedText": {
                "enMale": "Escaping was your real goal all along.",
                "frMale": "Vous ne pensiez qu'\u00e0 vous \u00e9chapper depuis le d\u00e9but.",
                "frFemale": "Vous ne pensiez qu'\u00e0 vous \u00e9chapper depuis le d\u00e9but.",
                "deMale": "Die Flucht war von Anfang an Euer Ziel.",
                "deFemale": "Die Flucht war von Anfang an Euer Ziel."
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            "LocalizedOptionText": {
                "enMale": "You planned this.",
                "frMale": "Vous aviez tout pr\u00e9vu.",
                "frFemale": "Vous aviez tout pr\u00e9vu.",
                "deMale": "Das habt Ihr geplant.",
                "deFemale": "Das habt Ihr geplant."
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            "Text": "I knew working with Intelligence would expand my options. It wasn't until we met that I formulated a plan.",
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                "enMale": "I knew working with Intelligence would expand my options. It wasn't until we met that I formulated a plan.",
                "frMale": "Je savais que travailler avec les Services Secrets me donnerait de nouvelles options. Je n'ai pr\u00e9par\u00e9 mon plan qu'apr\u00e8s notre rencontre.",
                "frFemale": "Je savais que travailler avec les Services Secrets me donnerait de nouvelles options. Je n'ai pr\u00e9par\u00e9 mon plan qu'apr\u00e8s notre rencontre.",
                "deMale": "Ich wusste, dass die Zusammenarbeit mit dem Geheimdienst meine M\u00f6glichkeiten erweitern w\u00fcrde. Den Fluchtplan habe ich aber erst gefasst, als ich Euch traf.",
                "deFemale": "Ich wusste, dass die Zusammenarbeit mit dem Geheimdienst meine M\u00f6glichkeiten erweitern w\u00fcrde. Den Fluchtplan habe ich aber erst gefasst, als ich Euch traf."
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            "Text": "Your anger is understandable. Keep it in check.",
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                "frMale": "Je comprends votre col\u00e8re. Calmez-vous.",
                "frFemale": "Je comprends votre col\u00e8re. Calmez-vous.",
                "deMale": "Euer \u00c4rger ist verst\u00e4ndlich. Behaltet ihn f\u00fcr Euch.",
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            "SpeakerB62Id": "xsT1q52",
            "Text": "Damn son of a sow....",
            "LocalizedText": {
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                "frMale": "Esp\u00e8ce de sale fils de tauntaun...",
                "frFemale": "Esp\u00e8ce de sale fils de tauntaun...",
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Soon, one of your Watchers will notice the glitch. You'll be asked to find me. Hunt me. But I don't want you as an enemy.",
            "LocalizedText": {
                "enMale": "Soon, one of your Watchers will notice the glitch. You'll be asked to find me. Hunt me. But I don't want you as an enemy.",
                "frMale": "Bient\u00f4t, l'un des Observateurs va s'en apercevoir. On vous demandera de me retrouver, de me chasser. Mais je ne veux pas vous avoir comme ennemi.",
                "frFemale": "Bient\u00f4t, l'un des Observateurs va s'en apercevoir. On vous demandera de me retrouver, de me chasser. Mais je ne veux pas vous avoir comme ennemie.",
                "deMale": "Bald wird einer Eurer W\u00e4chter den Fehler bemerken. Ihr werdet mich dann suchen ... jagen m\u00fcssen. Aber ich will Euch nicht als Feind.",
                "deFemale": "Bald wird einer Eurer W\u00e4chter den Fehler bemerken. Ihr werdet mich dann suchen ... jagen m\u00fcssen. Aber ich will Euch nicht als Feind."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Tell your Watcher that I remain imprisoned. Once I'm safe, I'll share my secrets. You'll know everything Intelligence keeps from its Ciphers.",
            "LocalizedText": {
                "enMale": "Tell your Watcher that I remain imprisoned. Once I'm safe, I'll share my secrets. You'll know everything Intelligence keeps from its Ciphers.",
                "frMale": "Dites \u00e0 l'Observateur que je suis toujours enferm\u00e9. Une fois en s\u00e9curit\u00e9, je vous r\u00e9v\u00e8lerai mes secrets. Vous saurez tout ce que les Services Secrets cachent aux Op\u00e9rateurs.",
                "frFemale": "Dites \u00e0 l'Observateur que je suis toujours enferm\u00e9. Une fois en s\u00e9curit\u00e9, je vous r\u00e9v\u00e8lerai mes secrets. Vous saurez tout ce que les Services Secrets cachent aux Op\u00e9rateurs.",
                "deMale": "Erz\u00e4hlt Eurem W\u00e4chter, dass ich noch immer gefangen bin. Sobald ich in Sicherheit bin, teile ich meine Geheimnisse mit Euch. Ihr werdet alles erfahren, was der Geheimdienst den Ziffern vorenth\u00e4lt.",
                "deFemale": "Erz\u00e4hlt Eurem W\u00e4chter, dass ich noch immer gefangen bin. Sobald ich in Sicherheit bin, teile ich meine Geheimnisse mit Euch. Ihr werdet alles erfahren, was der Geheimdienst den Ziffern vorenth\u00e4lt."
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            "SpeakerB62Id": "0000000",
            "Text": "What kind of information are we talking about?",
            "LocalizedText": {
                "enMale": "What kind of information are we talking about?",
                "frMale": "De quoi vous parlez ?",
                "frFemale": "De quoi vous parlez ?",
                "deMale": "Was f\u00fcr Informationen k\u00f6nnten das wohl sein?",
                "deFemale": "Was f\u00fcr Informationen k\u00f6nnten das wohl sein?"
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            "LocalizedOptionText": {
                "enMale": "I'm listening.",
                "frMale": "J'\u00e9coute.",
                "frFemale": "J'\u00e9coute.",
                "deMale": "Ich h\u00f6re.",
                "deFemale": "Ich h\u00f6re."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "0000000",
            "Text": "How do I know you'd keep your end of the deal?",
            "LocalizedText": {
                "enMale": "How do I know you'd keep your end of the deal?",
                "frMale": "Comment savoir si vous allez respecter votre parole ?",
                "frFemale": "Comment savoir si vous allez respecter votre parole ?",
                "deMale": "Wie kann ich sicher sein, dass Ihr Euren Teil der Abmachung einhaltet?",
                "deFemale": "Wie kann ich sicher sein, dass Ihr Euren Teil der Abmachung einhaltet?"
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            "LocalizedOptionText": {
                "enMale": "I should trust you?",
                "frMale": "Je dois vous faire confiance ?",
                "frFemale": "Je dois vous faire confiance ?",
                "deMale": "Ich soll Euch vertrauen?",
                "deFemale": "Ich soll Euch vertrauen?"
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "You don't. But consider the possibilities.",
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                "enMale": "You don't. But consider the possibilities.",
                "frMale": "Vous ne pouvez pas. Mais r\u00e9fl\u00e9chissez bien.",
                "frFemale": "Vous ne pouvez pas. Mais r\u00e9fl\u00e9chissez bien.",
                "deMale": "Gar nicht. Denkt einfach an die M\u00f6glichkeiten.",
                "deFemale": "Gar nicht. Denkt einfach an die M\u00f6glichkeiten."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "You're not thinking clearly.",
            "LocalizedText": {
                "enMale": "You're not thinking clearly.",
                "frMale": "R\u00e9fl\u00e9chissez bien.",
                "frFemale": "R\u00e9fl\u00e9chissez bien.",
                "deMale": "Ihr versteht mich nicht.",
                "deFemale": "Ihr versteht mich nicht."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Do you want the details of the eugenics program that bred myself and Watcher Two? The aliases of your \"friend\" Kaliyo Djannis?",
            "LocalizedText": {
                "enMale": "Do you want the details of the eugenics program that bred myself and Watcher Two? The aliases of your \"friend\" Kaliyo Djannis?",
                "frMale": "Vous voulez les d\u00e9tails du programme eug\u00e9nique dont Observateur 2 et moi-m\u00eame sommes issus ? Les surnoms de votre \"amie\" Kaliyo Djannis ?",
                "frFemale": "Vous voulez les d\u00e9tails du programme eug\u00e9nique dont Observateur 2 et moi-m\u00eame sommes issus ? Les surnoms de votre \"amie\" Kaliyo Djannis ?",
                "deMale": "Wollt Ihr die Details zum Genetikprogramm, aus dem W\u00e4chter 2 und ich hervorgegangen sind? Die Decknamen Eurer \"Freundin\" Kaliyo Djannis?",
                "deFemale": "Wollt Ihr die Details zum Genetikprogramm, aus dem W\u00e4chter 2 und ich hervorgegangen sind? Die Decknamen Eurer \"Freundin\" Kaliyo Djannis?"
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            "SpeakerB62Id": "xsT1q52",
            "Text": "You sleazy freak. Think you can play? You're dead. You're so dead.",
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                "enMale": "You sleazy freak. Think you can play? You're dead. You're so dead.",
                "frMale": "Esp\u00e8ce d'ordure. Vous voulez jouer \u00e0 \u00e7a ? Vous \u00eates un homme mort.",
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "It's yours. All the secrets. You only have to help me escape Nar Shaddaa.",
            "LocalizedText": {
                "enMale": "It's yours. All the secrets. You only have to help me escape Nar Shaddaa.",
                "frMale": "Ils sont \u00e0 vous. Tous mes secrets. Vous n'avez qu'\u00e0 m'aider \u00e0 quitter Nar Shaddaa.",
                "frFemale": "Ils sont \u00e0 vous. Tous mes secrets. Vous n'avez qu'\u00e0 m'aider \u00e0 quitter Nar Shaddaa.",
                "deMale": "Sie geh\u00f6ren Euch ... die ganzen Geheimnisse. Ihr m\u00fcsst mir nur helfen, von Nar Shaddaa zu fl\u00fcchten.",
                "deFemale": "Sie geh\u00f6ren Euch ... die ganzen Geheimnisse. Ihr m\u00fcsst mir nur helfen, von Nar Shaddaa zu fl\u00fcchten."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.nar_shaddaa.class.spy.watcher_x",
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        "122": {
            "NodeId": 122,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You know how to make a tempting offer.",
            "LocalizedText": {
                "enMale": "You know how to make a tempting offer.",
                "frMale": "Vous savez faire des offres int\u00e9ressantes.",
                "frFemale": "Vous savez faire des offres int\u00e9ressantes.",
                "deMale": "Ihr wisst, was ein verlockendes Angebot ist.",
                "deFemale": "Ihr wisst, was ein verlockendes Angebot ist."
            },
            "LocalizedOptionText": {
                "enMale": "I'm intrigued.",
                "frMale": "\u00c7a m'intrigue.",
                "frFemale": "\u00c7a m'intrigue.",
                "deMale": "Faszinierend.",
                "deFemale": "Faszinierend."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.nar_shaddaa.class.spy.watcher_x",
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        },
        "123": {
            "NodeId": 123,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "I can guarantee this chance won't come again.",
            "LocalizedText": {
                "enMale": "I can guarantee this chance won't come again.",
                "frMale": "Je vous jure que cette opportunit\u00e9 ne se pr\u00e9sentera pas tous les jours.",
                "frFemale": "Je vous jure que cette opportunit\u00e9 ne se pr\u00e9sentera pas tous les jours.",
                "deMale": "Ich garantiere Euch, diese Chance bekommt Ihr nie wieder.",
                "deFemale": "Ich garantiere Euch, diese Chance bekommt Ihr nie wieder."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        },
        "129": {
            "NodeId": 129,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "GenericNodeNumber": 0
        },
        "130": {
            "NodeId": 130,
            "QuestRewardB62": "XLDcoQ2",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "xsT1q52",
            "Text": "You're kidding, right? You're going to sit back and let him use you?",
            "LocalizedText": {
                "enMale": "You're kidding, right? You're going to sit back and let him use you?",
                "frMale": "Tu plaisantes, hein ? Tu vas laisser tomber et te faire manipuler par lui ?",
                "frFemale": "Tu plaisantes, hein ? Tu vas laisser tomber et te faire manipuler par lui ?",
                "deMale": "Ihr macht Witze, oder? Ihr seht zu, wie er Euch ausnutzt?",
                "deFemale": "Ihr macht Witze, oder? Ihr seht zu, wie er Euch ausnutzt?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "LGACzD4": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                131,
                133,
                137
            ],
            "Stb": "str.cnv.location.nar_shaddaa.class.spy.watcher_x",
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        },
        "131": {
            "NodeId": 131,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Whether he escapes shouldn't matter to you. Why do you care?",
            "LocalizedText": {
                "enMale": "Whether he escapes shouldn't matter to you. Why do you care?",
                "frMale": "En quoi son \u00e9vasion te concerne ? De quoi tu te m\u00eales ?",
                "frFemale": "En quoi son \u00e9vasion te concerne ? De quoi tu te m\u00eales ?",
                "deMale": "Es kann Euch doch egal sein, ob er entkommt, oder nicht. Warum k\u00fcmmert Euch das?",
                "deFemale": "Es kann Euch doch egal sein, ob er entkommt, oder nicht. Warum k\u00fcmmert Euch das?"
            },
            "LocalizedOptionText": {
                "enMale": "Why so angry?",
                "frMale": "Pourquoi tant de col\u00e8re ?",
                "frFemale": "Pourquoi tant de col\u00e8re ?",
                "deMale": "Warum \u00e4rgert Euch das so?",
                "deFemale": "Warum \u00e4rgert Euch das so?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.nar_shaddaa.class.spy.watcher_x",
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        },
        "133": {
            "NodeId": 133,
            "QuestRewardB62": "XLDcoQ2",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I have my reasons, Kaliyo. Don't question them.",
            "LocalizedText": {
                "enMale": "I have my reasons, Kaliyo. Don't question them.",
                "frMale": "J'ai mes raisons, Kaliyo. Respecte-les.",
                "frFemale": "J'ai mes raisons, Kaliyo. Respecte-les.",
                "deMale": "Ich habe meine Gr\u00fcnde, Kaliyo. Ihr solltet sie nicht anzweifeln.",
                "deFemale": "Ich habe meine Gr\u00fcnde, Kaliyo. Ihr solltet sie nicht anzweifeln."
            },
            "LocalizedOptionText": {
                "enMale": "It's my decision.",
                "frMale": "C'est mon choix.",
                "frFemale": "C'est mon choix.",
                "deMale": "Das ist meine Entscheidung.",
                "deFemale": "Das ist meine Entscheidung."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "LGACzD4": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.nar_shaddaa.class.spy.watcher_x",
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            "NodeId": 134,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "xsT1q52",
            "Text": "This guy thinks he can play us. No one does that to me. You get that? Not your bosses, and not some purebred garbage.",
            "LocalizedText": {
                "enMale": "This guy thinks he can play us. No one does that to me. You get that? Not your bosses, and not some purebred garbage.",
                "frMale": "Ce type pense pouvoir nous commander. Personne ne me commande, moi, compris ? Ni tes patrons, ni cette ordure.",
                "frFemale": "Ce type pense pouvoir nous commander. Personne ne me commande, moi, compris ? Ni tes patrons, ni cette ordure.",
                "deMale": "Dieser Typ glaubt, er kann mit uns spielen. Niemand macht das mit mir. Verstanden? Nicht Eure Bosse und schon gar nicht irgendein \"reinrassiger\" Abschaum.",
                "deFemale": "Dieser Typ glaubt, er kann mit uns spielen. Niemand macht das mit mir. Verstanden? Nicht Eure Bosse und schon gar nicht irgendein \"reinrassiger\" Abschaum."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
        "135": {
            "NodeId": 135,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        },
        "137": {
            "NodeId": 137,
            "QuestRewardB62": "XLDcoQ2",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is there something you don't want me to know?",
            "LocalizedText": {
                "enMale": "Is there something you don't want me to know?",
                "frMale": "Tu as quelque chose \u00e0 me cacher ?",
                "frFemale": "Tu as quelque chose \u00e0 me cacher ?",
                "deMale": "Gibt es da etwas, dass ich nicht wissen darf?",
                "deFemale": "Gibt es da etwas, dass ich nicht wissen darf?"
            },
            "LocalizedOptionText": {
                "enMale": "Worried about your secrets?",
                "frMale": "Tu as peur pour tes secrets ?",
                "frFemale": "Tu as peur pour tes secrets ?",
                "deMale": "Besorgt um Eure Geheimnisse?",
                "deFemale": "Besorgt um Eure Geheimnisse?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "LGACzD4": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.nar_shaddaa.class.spy.watcher_x",
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        },
        "138": {
            "NodeId": 138,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "xsT1q52",
            "Text": "I don't care what he tells you. I care that he thinks he can get away with manipulating us.",
            "LocalizedText": {
                "enMale": "I don't care what he tells you. I care that he thinks he can get away with manipulating us.",
                "frMale": "Je me fiche de ce qu'il te dit. Ce qui m'\u00e9nerve, c'est qu'il pense pouvoir s'\u00e9chapper en nous manipulant.",
                "frFemale": "Je me fiche de ce qu'il te dit. Ce qui m'\u00e9nerve, c'est qu'il pense pouvoir s'\u00e9chapper en nous manipulant.",
                "deMale": "Mir ist egal, was er Euch erz\u00e4hlt. Ich lasse nur nicht zu, dass er uns manipuliert.",
                "deFemale": "Mir ist egal, was er Euch erz\u00e4hlt. Ich lasse nur nicht zu, dass er uns manipuliert."
            },
            "CnvAlienVONode": -1,
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        },
        "139": {
            "NodeId": 139,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "Apologies for interrupting. I have to get to my ship, and you have an incoming call from your masters.",
            "LocalizedText": {
                "enMale": "Apologies for interrupting. I have to get to my ship, and you have an incoming call from your masters.",
                "frMale": "D\u00e9sol\u00e9 de vous interrompre. Je dois retourner dans mon vaisseau, et vos sup\u00e9rieurs vous appellent.",
                "frFemale": "D\u00e9sol\u00e9 de vous interrompre. Je dois retourner dans mon vaisseau, et vos sup\u00e9rieurs vous appellent.",
                "deMale": "Entschuldigt die Unterbrechung. Ich muss zu meinem Schiff und Eure Vorgesetzten m\u00f6chten Euch gerade sprechen.",
                "deFemale": "Entschuldigt die Unterbrechung. Ich muss zu meinem Schiff und Eure Vorgesetzten m\u00f6chten Euch gerade sprechen."
            },
            "CnvAlienVONode": -1,
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        "145": {
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "148": {
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            "QuestRewardB62": "XLDcoQ2",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you think you can turn me, you're wasting your time.",
            "LocalizedText": {
                "enMale": "If you think you can turn me, you're wasting your time.",
                "frMale": "Si vous pensez pouvoir me convaincre, vous perdez votre temps.",
                "frFemale": "Si vous pensez pouvoir me convaincre, vous perdez votre temps.",
                "deMale": "Wenn Ihr glaubt, Ihr k\u00f6nntet mich manipulieren, verschwendet Ihr Eure Zeit.",
                "deFemale": "Wenn Ihr glaubt, Ihr k\u00f6nntet mich manipulieren, verschwendet Ihr Eure Zeit."
            },
            "LocalizedOptionText": {
                "enMale": "Not a chance.",
                "frMale": "Pas question.",
                "frFemale": "Pas question.",
                "deMale": "Keine Chance.",
                "deFemale": "Keine Chance."
            },
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll hunt you down, you smug creep.",
            "LocalizedText": {
                "enMale": "I'll hunt you down, you smug creep.",
                "frMale": "Tu ne m'\u00e9chapperas pas, sale pourriture.",
                "frFemale": "Tu ne m'\u00e9chapperas pas, sale pourriture.",
                "deMale": "Ich kriege Euch, selbstgef\u00e4lliger Mistkerl.",
                "deFemale": "Ich kriege Euch, selbstgef\u00e4lliger Mistkerl."
            },
            "LocalizedOptionText": {
                "enMale": "You scum.",
                "frMale": "Ordure.",
                "frFemale": "Ordure.",
                "deMale": "Abschaum.",
                "deFemale": "Abschaum."
            },
            "CnvAlienVONode": -1,
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "I'm sorry you feel that way.",
            "LocalizedText": {
                "enMale": "I'm sorry you feel that way.",
                "frMale": "D\u00e9sol\u00e9 que vous le preniez comme \u00e7a.",
                "frFemale": "D\u00e9sol\u00e9 que vous le preniez comme \u00e7a.",
                "deMale": "Es tut mir leid, dass Ihr so denkt.",
                "deFemale": "Es tut mir leid, dass Ihr so denkt."
            },
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Now I should be going. I have to get to my ship; you have an incoming call from your masters.",
            "LocalizedText": {
                "enMale": "Now I should be going. I have to get to my ship; you have an incoming call from your masters.",
                "frMale": "Maintenant, je ferais bien d'y aller. Je dois rejoindre mon vaisseau, et vos sup\u00e9rieurs vous appellent.",
                "frFemale": "Maintenant, je ferais bien d'y aller. Je dois rejoindre mon vaisseau, et vos sup\u00e9rieurs vous appellent.",
                "deMale": "Ich sollte jetzt gehen. Ich muss zu meinem Schiff. Eure Vorgesetzten kontaktieren Euch gerade.",
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Goodbye, Cipher.",
            "LocalizedText": {
                "enMale": "Goodbye, Cipher.",
                "frMale": "Au revoir, Op\u00e9rateur.",
                "frFemale": "Au revoir, Op\u00e9rateur.",
                "deMale": "Auf Wiedersehen, Ziffer.",
                "deFemale": "Auf Wiedersehen, Ziffer."
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            "SpeakerB62Id": "yB8wxfB",
            "Text": "Cipher Nine? This is Watcher Two. I'm routing this call through a half-dozen city subsystems.",
            "LocalizedText": {
                "enMale": "Cipher Nine? This is Watcher Two. I'm routing this call through a half-dozen city subsystems.",
                "frMale": "Op\u00e9rateur 9 ? Ici Observateur 2. Je vous contacte gr\u00e2ce \u00e0 une demi-douzaine de sous-syst\u00e8mes de la ville.",
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            "SpeakerB62Id": "yB8wxfB",
            "Text": "We intercepted a set of terrorist transmissions reporting the destruction of a company called \"VerveGen.\"",
            "LocalizedText": {
                "enMale": "We intercepted a set of terrorist transmissions reporting the destruction of a company called \"VerveGen.\"",
                "frMale": "Nous avons intercept\u00e9 des transmissions terroristes faisant \u00e9tat de la destruction d'une entreprise appel\u00e9e VerveGen.",
                "frFemale": "Nous avons intercept\u00e9 des transmissions terroristes faisant \u00e9tat de la destruction d'une entreprise appel\u00e9e VerveGen.",
                "deMale": "Wir haben mehrere Nachrichten der Terroristen abgefangen, in denen von der Zerst\u00f6rung eines Unternehmens namens \"VerveGen\" die Rede ist.",
                "deFemale": "Wir haben mehrere Nachrichten der Terroristen abgefangen, in denen von der Zerst\u00f6rung eines Unternehmens namens \"VerveGen\" die Rede ist."
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            "SpeakerB62Id": "yB8wxfB",
            "Text": "I've sent agents to scour the company's systems for additional data. It seems the Nar Shaddaa cell has been neutralized.",
            "LocalizedText": {
                "enMale": "I've sent agents to scour the company's systems for additional data. It seems the Nar Shaddaa cell has been neutralized.",
                "frMale": "J'ai envoy\u00e9 des agents fouiller les syst\u00e8mes de l'entreprise pour obtenir d'autres donn\u00e9es. On dirait que la cellule de Nar Shaddaa est neutralis\u00e9e.",
                "frFemale": "J'ai envoy\u00e9 des agents fouiller les syst\u00e8mes de l'entreprise pour obtenir d'autres donn\u00e9es. On dirait que la cellule de Nar Shaddaa est neutralis\u00e9e.",
                "deMale": "Ich habe Agenten losgeschickt, die die Unternehmenssysteme nach weiteren Daten durchsuchen. Anscheinend wurde die Zelle auf Nar Shaddaa neutralisiert.",
                "deFemale": "Ich habe Agenten losgeschickt, die die Unternehmenssysteme nach weiteren Daten durchsuchen. Anscheinend wurde die Zelle auf Nar Shaddaa neutralisiert."
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            "SpeakerB62Id": "0000000",
            "Text": "I just destroyed the cell's communications hub. It could have salvageable data.",
            "LocalizedText": {
                "enMale": "I just destroyed the cell's communications hub. It could have salvageable data.",
                "frMale": "Je viens de d\u00e9truire la plateforme de communication de la cellule. Il doit rester des donn\u00e9es \u00e0 r\u00e9cup\u00e9rer.",
                "frFemale": "Je viens de d\u00e9truire la plateforme de communication de la cellule. Il doit rester des donn\u00e9es \u00e0 r\u00e9cup\u00e9rer.",
                "deMale": "Ich habe soeben die Kommunikationsschnittstelle der Zelle zerst\u00f6rt. Sie k\u00f6nnte wichtige Daten enthalten.",
                "deFemale": "Ich habe soeben die Kommunikationsschnittstelle der Zelle zerst\u00f6rt. Sie k\u00f6nnte wichtige Daten enthalten."
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            "LocalizedOptionText": {
                "enMale": "Check my location, too.",
                "frMale": "Fouillez aussi l'endroit o\u00f9 je me trouve.",
                "frFemale": "Fouillez aussi l'endroit o\u00f9 je me trouve.",
                "deMale": "\u00dcberpr\u00fcft auch meinen Standort.",
                "deFemale": "\u00dcberpr\u00fcft auch meinen Standort."
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            "SpeakerB62Id": "yB8wxfB",
            "Text": "I'll alert the teams. There's also something else.",
            "LocalizedText": {
                "enMale": "I'll alert the teams. There's also something else.",
                "frMale": "Je pr\u00e9viens les unit\u00e9s. Autre chose...",
                "frFemale": "Je pr\u00e9viens les unit\u00e9s. Autre chose...",
                "deMale": "Ich gebe den Teams Bescheid. Da ist noch etwas.",
                "deFemale": "Ich gebe den Teams Bescheid. Da ist noch etwas."
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            "SpeakerB62Id": "0000000",
            "Text": "I can confirm that the cell's been destroyed.",
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                "enMale": "I can confirm that the cell's been destroyed.",
                "frMale": "Je confirme que la cellule a \u00e9t\u00e9 d\u00e9truite.",
                "frFemale": "Je confirme que la cellule a \u00e9t\u00e9 d\u00e9truite.",
                "deMale": "Ich kann best\u00e4tigen, dass die Zelle zerst\u00f6rt wurde.",
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                "enMale": "Situation is resolved.",
                "frMale": "La situation est r\u00e9gl\u00e9e.",
                "frFemale": "La situation est r\u00e9gl\u00e9e.",
                "deMale": "Die Situation ist stabil.",
                "deFemale": "Die Situation ist stabil."
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            "SpeakerB62Id": "yB8wxfB",
            "Text": "That's excellent. But there's something that concerns me.",
            "LocalizedText": {
                "enMale": "That's excellent. But there's something that concerns me.",
                "frMale": "Excellent. Mais il y a autre chose qui m'inqui\u00e8te.",
                "frFemale": "Excellent. Mais il y a autre chose qui m'inqui\u00e8te.",
                "deMale": "Das ist ausgezeichnet. Aber da ist etwas, das mich beunruhigt.",
                "deFemale": "Das ist ausgezeichnet. Aber da ist etwas, das mich beunruhigt."
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            "SpeakerB62Id": "0000000",
            "Text": "Sorry--barely caught that. If you've got something to say, say it fast.",
            "LocalizedText": {
                "enMale": "Sorry--barely caught that. If you've got something to say, say it fast.",
                "frMale": "D\u00e9sol\u00e9... j'ai rien entendu. Si vous avez quelque chose \u00e0 dire, faites vite.",
                "frFemale": "D\u00e9sol\u00e9e... j'ai rien entendu. Si vous avez quelque chose \u00e0 dire, faites vite.",
                "deMale": "Entschuldigt ... ich verstehe Euch nur schlecht. Wenn Ihr noch etwas zu sagen habt, tut es schnell.",
                "deFemale": "Entschuldigt ... ich verstehe Euch nur schlecht. Wenn Ihr noch etwas zu sagen habt, tut es schnell."
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                "enMale": "Uh, I'm losing you.",
                "frMale": "Euh, je vous entends mal.",
                "frFemale": "Euh, je vous entends mal.",
                "deMale": "\u00c4h, schlechter Empfang.",
                "deFemale": "\u00c4h, schlechter Empfang."
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            "SpeakerB62Id": "yB8wxfB",
            "Text": "Understood. Increasing signal strength.",
            "LocalizedText": {
                "enMale": "Understood. Increasing signal strength.",
                "frMale": "Compris. J'augmente la puissance du signal.",
                "frFemale": "Compris. J'augmente la puissance du signal.",
                "deMale": "Verstanden. Erh\u00f6he Signalst\u00e4rke.",
                "deFemale": "Verstanden. Erh\u00f6he Signalst\u00e4rke."
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            "SpeakerB62Id": "yB8wxfB",
            "Text": "As I was monitoring, I noticed some unusual network activity. It's possible Shadow Town's security was breached.",
            "LocalizedText": {
                "enMale": "As I was monitoring, I noticed some unusual network activity. It's possible Shadow Town's security was breached.",
                "frMale": "En surveillant l'\u00e9volution des choses, j'ai remarqu\u00e9 une activit\u00e9 anormale sur le r\u00e9seau. Il est possible que la s\u00e9curit\u00e9 de la Ville de l'Ombre ait \u00e9t\u00e9 coup\u00e9e.",
                "frFemale": "En surveillant l'\u00e9volution des choses, j'ai remarqu\u00e9 une activit\u00e9 anormale sur le r\u00e9seau. Il est possible que la s\u00e9curit\u00e9 de la Ville de l'Ombre ait \u00e9t\u00e9 coup\u00e9e.",
                "deMale": "Bei der \u00dcberwachung ist mir eine ungew\u00f6hnliche Netzwerkaktivit\u00e4t aufgefallen. Es ist m\u00f6glich, dass das Sicherheitssystem der Schattenstadt durchbrochen wurde.",
                "deFemale": "Bei der \u00dcberwachung ist mir eine ungew\u00f6hnliche Netzwerkaktivit\u00e4t aufgefallen. Es ist m\u00f6glich, dass das Sicherheitssystem der Schattenstadt durchbrochen wurde."
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            "SpeakerB62Id": "yB8wxfB",
            "Text": "I'm worried about Watcher X. He'd take advantage of a fault like that.",
            "LocalizedText": {
                "enMale": "I'm worried about Watcher X. He'd take advantage of a fault like that.",
                "frMale": "Je m'inqui\u00e8te au sujet d'Observateur X. Il aurait pu profiter d'une telle opportunit\u00e9.",
                "frFemale": "Je m'inqui\u00e8te au sujet d'Observateur X. Il aurait pu profiter d'une telle opportunit\u00e9.",
                "deMale": "Ich mache mir Sorgen um W\u00e4chter X. Er w\u00fcrde einen solchen Fehler sofort ausnutzen.",
                "deFemale": "Ich mache mir Sorgen um W\u00e4chter X. Er w\u00fcrde einen solchen Fehler sofort ausnutzen."
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            "SpeakerB62Id": "0000000",
            "Text": "That's what I was about to report. He called me before you did.",
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                "enMale": "That's what I was about to report. He called me before you did.",
                "frMale": "C'est ce que je voulais vous dire. J'ai re\u00e7u son appel avant le v\u00f4tre.",
                "frFemale": "C'est ce que je voulais vous dire. J'ai re\u00e7u son appel avant le v\u00f4tre.",
                "deMale": "Das wollte ich Euch gerade berichten. Er hat mich kurz vor Euch kontaktiert.",
                "deFemale": "Das wollte ich Euch gerade berichten. Er hat mich kurz vor Euch kontaktiert."
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            "LocalizedOptionText": {
                "enMale": "It's already a problem.",
                "frMale": "C'est d\u00e9j\u00e0 fait.",
                "frFemale": "C'est d\u00e9j\u00e0 fait.",
                "deMale": "Das hat er schon.",
                "deFemale": "Das hat er schon."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "I'm going after him now. He called me to gloat.",
            "LocalizedText": {
                "enMale": "I'm going after him now. He called me to gloat.",
                "frMale": "Je pars \u00e0 sa poursuite. Il vient de m'appeler pour s'en vanter.",
                "frFemale": "Je pars \u00e0 sa poursuite. Il vient de m'appeler pour s'en vanter.",
                "deMale": "Ich schnappe ihn mir. Er hat sich nur gemeldet, um mich l\u00e4cherlich zu machen.",
                "deFemale": "Ich schnappe ihn mir. Er hat sich nur gemeldet, um mich l\u00e4cherlich zu machen."
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            "LocalizedOptionText": {
                "enMale": "I'll take care of him.",
                "frMale": "Je m'en occupe.",
                "frFemale": "Je m'en occupe.",
                "deMale": "Ich k\u00fcmmere mich um ihn.",
                "deFemale": "Ich k\u00fcmmere mich um ihn."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "yB8wxfB",
            "Text": "Damn it all. We can't have a rogue Watcher loose in the galaxy.",
            "LocalizedText": {
                "enMale": "Damn it all. We can't have a rogue Watcher loose in the galaxy.",
                "frMale": "Bon sang. On ne peut pas se permettre d'avoir un Observateur en fuite dans la galaxie.",
                "frFemale": "Bon sang. On ne peut pas se permettre d'avoir un Observateur en fuite dans la galaxie.",
                "deMale": "Verdammt. Wir k\u00f6nnen es uns nicht leisten, einen abtr\u00fcnnigen W\u00e4chter frei in der Galaxis zu haben.",
                "deFemale": "Verdammt. Wir k\u00f6nnen es uns nicht leisten, einen abtr\u00fcnnigen W\u00e4chter frei in der Galaxis zu haben."
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            "SpeakerB62Id": "yB8wxfB",
            "Text": "Head for the spaceport. I'll try to delay any departures--but be fast. Nar Shaddaa doesn't acknowledge Imperial authority.",
            "LocalizedText": {
                "enMale": "Head for the spaceport. I'll try to delay any departures--but be fast. Nar Shaddaa doesn't acknowledge Imperial authority.",
                "frMale": "Rendez-vous au spatioport. Je vais essayer de retarder tous les d\u00e9parts, mais faites vite. Nar Shaddaa ne reconna\u00eet pas l'autorit\u00e9 imp\u00e9riale.",
                "frFemale": "Rendez-vous au spatioport. Je vais essayer de retarder tous les d\u00e9parts, mais faites vite. Nar Shaddaa ne reconna\u00eet pas l'autorit\u00e9 imp\u00e9riale.",
                "deMale": "Macht Euch sofort auf zum Raumhafen. Ich versuche, alle Abfl\u00fcge aufzuhalten ... aber beeilt Euch. Nar Shaddaa h\u00e4lt nicht viel von imperialen Befehlen.",
                "deFemale": "Macht Euch sofort auf zum Raumhafen. Ich versuche, alle Abfl\u00fcge aufzuhalten ... aber beeilt Euch. Nar Shaddaa h\u00e4lt nicht viel von imperialen Befehlen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't worry--he's not getting out of the city.",
            "LocalizedText": {
                "enMale": "Don't worry--he's not getting out of the city.",
                "frMale": "Ne vous en faites pas... il ne quittera pas cette ville.",
                "frFemale": "Ne vous en faites pas... il ne quittera pas cette ville.",
                "deMale": "Keine Sorge. Er wird es nicht aus der Stadt raus schaffen.",
                "deFemale": "Keine Sorge. Er wird es nicht aus der Stadt raus schaffen."
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            "LocalizedOptionText": {
                "enMale": "Already working on it.",
                "frMale": "Je suis d\u00e9j\u00e0 en route.",
                "frFemale": "Je suis d\u00e9j\u00e0 en route.",
                "deMale": "Bin schon dabei.",
                "deFemale": "Bin schon dabei."
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            "SpeakerB62Id": "yB8wxfB",
            "Text": "It's good to hear you say that. Watcher Two out.",
            "LocalizedText": {
                "enMale": "It's good to hear you say that. Watcher Two out.",
                "frMale": "Heureuse de vous l'entendre dire. Observateur 2, termin\u00e9.",
                "frFemale": "Heureuse de vous l'entendre dire. Observateur 2, termin\u00e9.",
                "deMale": "Das h\u00f6re ich gern. W\u00e4chter 2 Ende.",
                "deFemale": "Das h\u00f6re ich gern. W\u00e4chter 2 Ende."
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            "SpeakerB62Id": "0000000",
            "Text": "You're really worried about this, aren't you?",
            "LocalizedText": {
                "enMale": "You're really worried about this, aren't you?",
                "frMale": "Tout \u00e7a vous effraie vraiment, pas vrai ?",
                "frFemale": "Tout \u00e7a vous effraie vraiment, pas vrai ?",
                "deMale": "Das Ganze beunruhigt Euch wirklich sehr, wie?",
                "deFemale": "Das Ganze beunruhigt Euch wirklich sehr, wie?"
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            "LocalizedOptionText": {
                "enMale": "Are you okay?",
                "frMale": "Tout va bien ?",
                "frFemale": "Tout va bien ?",
                "deMale": "Ist alles in Ordnung?",
                "deFemale": "Ist alles in Ordnung?"
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            "SpeakerB62Id": "yB8wxfB",
            "Text": "Watcher X unnerves me. Do whatever you can; Watcher Two out.",
            "LocalizedText": {
                "enMale": "Watcher X unnerves me. Do whatever you can; Watcher Two out.",
                "frMale": "Observateur X me perturbe \u00e9norm\u00e9ment. Faites tout votre possible. Termin\u00e9.",
                "frFemale": "Observateur X me perturbe \u00e9norm\u00e9ment. Faites tout votre possible. Termin\u00e9.",
                "deMale": "W\u00e4chter X geht mir auf die Nerven. Tut, was Ihr k\u00f6nnt. W\u00e4chter 2 Ende.",
                "deFemale": "W\u00e4chter X geht mir auf die Nerven. Tut, was Ihr k\u00f6nnt. W\u00e4chter 2 Ende."
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            "SpeakerB62Id": "yB8wxfB",
            "Text": "I won't distract you further. Watcher Two out.",
            "LocalizedText": {
                "enMale": "I won't distract you further. Watcher Two out.",
                "frMale": "Je ne vais pas vous d\u00e9ranger davantage. Termin\u00e9.",
                "frFemale": "Je ne vais pas vous d\u00e9ranger davantage. Termin\u00e9.",
                "deMale": "Ich werde Euch nicht weiter ablenken. W\u00e4chter 2 Ende.",
                "deFemale": "Ich werde Euch nicht weiter ablenken. W\u00e4chter 2 Ende."
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            "SpeakerB62Id": "xsT1q52",
            "Text": "That's the spirit. Let's kill that filth.",
            "LocalizedText": {
                "enMale": "That's the spirit. Let's kill that filth.",
                "frMale": "\u00c7a me pla\u00eet. Allons tuer cette pourriture.",
                "frFemale": "\u00c7a me pla\u00eet. Allons tuer cette pourriture.",
                "deMale": "So gef\u00e4llt mir das. Bringen wir das Schwein um.",
                "deFemale": "So gef\u00e4llt mir das. Bringen wir das Schwein um."
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            "SpeakerB62Id": "0000000",
            "Text": "I just talked to him. He's still locked up.",
            "LocalizedText": {
                "enMale": "I just talked to him. He's still locked up.",
                "frMale": "Je viens de lui parler. Il est toujours enferm\u00e9.",
                "frFemale": "Je viens de lui parler. Il est toujours enferm\u00e9.",
                "deMale": "Ich habe gerade mit ihm gesprochen. Er ist noch immer eingeschlossen.",
                "deFemale": "Ich habe gerade mit ihm gesprochen. Er ist noch immer eingeschlossen."
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            "LocalizedOptionText": {
                "enMale": "There wasn't any breach.",
                "frMale": "Il n'en a pas profit\u00e9.",
                "frFemale": "Il n'en a pas profit\u00e9.",
                "deMale": "Es wurde nichts durchbrochen.",
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "yB8wxfB",
            "Text": "I... must have made a mistake, then.",
            "LocalizedText": {
                "enMale": "I... must have made a mistake, then.",
                "frMale": "Je... j'ai d\u00fb me tromper alors.",
                "frFemale": "Je... j'ai d\u00fb me tromper alors.",
                "deMale": "Dann ... habe ich mich wohl geirrt.",
                "deFemale": "Dann ... habe ich mich wohl geirrt."
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            "SpeakerB62Id": "xsT1q52",
            "Text": "You cowardly piece of filth. I'm not going to forget this.",
            "LocalizedText": {
                "enMale": "You cowardly piece of filth. I'm not going to forget this.",
                "frMale": "Esp\u00e8ce de sale raclure. Je vais pas l'oublier de sit\u00f4t.",
                "frFemale": "Esp\u00e8ce de sale raclure. Je vais pas l'oublier de sit\u00f4t.",
                "deMale": "Erb\u00e4rmlicher Feigling. Ich werde das nicht vergessen.",
                "deFemale": "Erb\u00e4rmlicher Feigling. Ich werde das nicht vergessen."
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            "SpeakerB62Id": "yB8wxfB",
            "Text": "That man puts me on edge--I'm sorry you had to work with him.",
            "LocalizedText": {
                "enMale": "That man puts me on edge--I'm sorry you had to work with him.",
                "frMale": "Cette homme me rend folle... je suis d\u00e9sol\u00e9e que vous ayez d\u00fb travailler avec lui.",
                "frFemale": "Cette homme me rend folle... je suis d\u00e9sol\u00e9e que vous ayez d\u00fb travailler avec lui.",
                "deMale": "Dieser Mann macht mich noch verr\u00fcckt. Es tut mir leid, dass Ihr mit ihm arbeiten musstet.",
                "deFemale": "Dieser Mann macht mich noch verr\u00fcckt. Es tut mir leid, dass Ihr mit ihm arbeiten musstet."
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            "SpeakerB62Id": "0000000",
            "Text": "You don't need to apologize.",
            "LocalizedText": {
                "enMale": "You don't need to apologize.",
                "frMale": "Pas la peine de vous excuser.",
                "frFemale": "Pas la peine de vous excuser.",
                "deMale": "Ihr m\u00fcsst Euch nicht entschuldigen.",
                "deFemale": "Ihr m\u00fcsst Euch nicht entschuldigen."
            },
            "LocalizedOptionText": {
                "enMale": "It's alright.",
                "frMale": "Pas grave.",
                "frFemale": "Pas grave.",
                "deMale": "Kein Problem.",
                "deFemale": "Kein Problem."
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            "SpeakerB62Id": "yB8wxfB",
            "Text": "Thank you... but my judgment may have been clouded.",
            "LocalizedText": {
                "enMale": "Thank you... but my judgment may have been clouded.",
                "frMale": "Merci... mais mon jugement a peut-\u00eatre \u00e9t\u00e9 fauss\u00e9.",
                "frFemale": "Merci... mais mon jugement a peut-\u00eatre \u00e9t\u00e9 fauss\u00e9.",
                "deMale": "Danke ... aber meine Einsch\u00e4tzung war vielleicht nicht ganz richtig.",
                "deFemale": "Danke ... aber meine Einsch\u00e4tzung war vielleicht nicht ganz richtig."
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            "SpeakerB62Id": "0000000",
            "Text": "You're not the only one who's bothered by him.",
            "LocalizedText": {
                "enMale": "You're not the only one who's bothered by him.",
                "frMale": "Vous n'\u00eates pas la seule \u00e0 qui il tape sur le syst\u00e8me.",
                "frFemale": "Vous n'\u00eates pas la seule \u00e0 qui il tape sur le syst\u00e8me.",
                "deMale": "Ihr seid nicht die Einzige, die er bel\u00e4stigt.",
                "deFemale": "Ihr seid nicht die Einzige, die er bel\u00e4stigt."
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            "LocalizedOptionText": {
                "enMale": "Me, too.",
                "frMale": "Moi aussi.",
                "frFemale": "Moi aussi.",
                "deMale": "Mir auch.",
                "deFemale": "Mir auch."
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            "SpeakerB62Id": "yB8wxfB",
            "Text": "And I'm sure you had it worse than I did.",
            "LocalizedText": {
                "enMale": "And I'm sure you had it worse than I did.",
                "frMale": "Et je suis s\u00fbre que c'\u00e9tait encore pire pour vous.",
                "frFemale": "Et je suis s\u00fbre que c'\u00e9tait encore pire pour vous.",
                "deMale": "Und ich bin sicher, Ihr hattet es schlimmer als ich.",
                "deFemale": "Und ich bin sicher, Ihr hattet es schlimmer als ich."
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            "SpeakerB62Id": "0000000",
            "Text": "Learn to focus on your job--not your feelings.",
            "LocalizedText": {
                "enMale": "Learn to focus on your job--not your feelings.",
                "frMale": "Apprenez \u00e0 vous concentrer sur votre travail, pas sur vos sentiments.",
                "frFemale": "Apprenez \u00e0 vous concentrer sur votre travail, pas sur vos sentiments.",
                "deMale": "Konzentriert Euch auf Eure Arbeit - nicht auf Eure Gef\u00fchle.",
                "deFemale": "Konzentriert Euch auf Eure Arbeit - nicht auf Eure Gef\u00fchle."
            },
            "LocalizedOptionText": {
                "enMale": "Stay professional.",
                "frMale": "Gardez votre calme.",
                "frFemale": "Gardez votre calme.",
                "deMale": "Bleibt professionell.",
                "deFemale": "Bleibt professionell."
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            "SpeakerB62Id": "yB8wxfB",
            "Text": "Keeping a rogue Watcher from running loose in the galaxy is part of my job.",
            "LocalizedText": {
                "enMale": "Keeping a rogue Watcher from running loose in the galaxy is part of my job.",
                "frMale": "Emp\u00eacher un Observateur de prendre la fuite dans la galaxie fait partie de mon travail.",
                "frFemale": "Emp\u00eacher un Observateur de prendre la fuite dans la galaxie fait partie de mon travail.",
                "deMale": "Abtr\u00fcnnige W\u00e4chter vor der Flucht zu bewahren ist Teil meiner Arbeit.",
                "deFemale": "Abtr\u00fcnnige W\u00e4chter vor der Flucht zu bewahren ist Teil meiner Arbeit."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "yB8wxfB",
            "Text": "I won't trouble you further. I'm knee-deep in new data, and I'm sure you have business left on Nar Shaddaa.",
            "LocalizedText": {
                "enMale": "I won't trouble you further. I'm knee-deep in new data, and I'm sure you have business left on Nar Shaddaa.",
                "frMale": "Je ne vais pas vous emb\u00eater plus longtemps. J'ai des donn\u00e9es \u00e0 \u00e9plucher et je suis s\u00fbre qu'il vous reste beaucoup de travail sur Nar Shaddaa.",
                "frFemale": "Je ne vais pas vous emb\u00eater plus longtemps. J'ai des donn\u00e9es \u00e0 \u00e9plucher et je suis s\u00fbre qu'il vous reste beaucoup de travail sur Nar Shaddaa.",
                "deMale": "Ich werde Euch nicht l\u00e4nger st\u00f6ren. Ich sitze hier bis zu den Knien in neuen Daten und ich bin sicher, Ihr habt noch einiges auf Nar Shaddaa zu erledigen.",
                "deFemale": "Ich werde Euch nicht l\u00e4nger st\u00f6ren. Ich sitze hier bis zu den Knien in neuen Daten und ich bin sicher, Ihr habt noch einiges auf Nar Shaddaa zu erledigen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "n1nMIB7",
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            "SpeakerB62Id": "yB8wxfB",
            "Text": "Contact me once you've returned to your ship. Watcher Two out.",
            "LocalizedText": {
                "enMale": "Contact me once you've returned to your ship. Watcher Two out.",
                "frMale": "Contactez-moi quand vous retournerez sur votre vaisseau. Termin\u00e9.",
                "frFemale": "Contactez-moi quand vous retournerez sur votre vaisseau. Termin\u00e9.",
                "deMale": "Kontaktiert mich, sobald Ihr wieder auf Eurem Schiff seid. W\u00e4chter 2 Ende.",
                "deFemale": "Kontaktiert mich, sobald Ihr wieder auf Eurem Schiff seid. W\u00e4chter 2 Ende."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Get to the communications hub in Network Access. End this.",
            "LocalizedText": {
                "enMale": "Get to the communications hub in Network Access. End this.",
                "frMale": "Rendez-vous \u00e0 la plateforme de communication dans le Carrefour des R\u00e9seaux et d\u00e9truisez-la.",
                "frFemale": "Rendez-vous \u00e0 la plateforme de communication dans le Carrefour des R\u00e9seaux et d\u00e9truisez-la.",
                "deMale": "Geht zur Kommunikationsschnittstelle im Netzzugriff-Sektor. Beendet das Ganze.",
                "deFemale": "Geht zur Kommunikationsschnittstelle im Netzzugriff-Sektor. Beendet das Ganze."
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            "NodeId": 271,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "There's nothing more we can do here. Get to VerveGen and intercept the terror cell leaders.",
            "LocalizedText": {
                "enMale": "There's nothing more we can do here. Get to VerveGen and intercept the terror cell leaders.",
                "frMale": "On ne peut rien faire d'autre ici. Rendez-vous chez VerveGen et neutralisez les chefs de la cellule terroriste.",
                "frFemale": "On ne peut rien faire d'autre ici. Rendez-vous chez VerveGen et neutralisez les chefs de la cellule terroriste.",
                "deMale": "Es gibt hier nichts mehr f\u00fcr uns zu tun. Geht zum VerveGen-Geb\u00e4ude und fangt die Anf\u00fchrer der Terrorzelle ab.",
                "deFemale": "Es gibt hier nichts mehr f\u00fcr uns zu tun. Geht zum VerveGen-Geb\u00e4ude und fangt die Anf\u00fchrer der Terrorzelle ab."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "VerveGen's day-to-day management is expecting a visit from the owners. That's when the Cyclone will be turned over.",
            "LocalizedText": {
                "enMale": "VerveGen's day-to-day management is expecting a visit from the owners. That's when the Cyclone will be turned over.",
                "frMale": "La direction de VerveGen attend la visite imminente des propri\u00e9taires. C'est \u00e0 ce moment-l\u00e0 que le Cyclone partira.",
                "frFemale": "La direction de VerveGen attend la visite imminente des propri\u00e9taires. C'est \u00e0 ce moment-l\u00e0 que le Cyclone partira.",
                "deMale": "VerveGens Gesch\u00e4ftsf\u00fchrung erwartet einen Besuch der Eigent\u00fcmer. Dabei wird das Cyclone \u00fcbergeben werden.",
                "deFemale": "VerveGens Gesch\u00e4ftsf\u00fchrung erwartet einen Besuch der Eigent\u00fcmer. Dabei wird das Cyclone \u00fcbergeben werden."
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            "Text": "Then we can eliminate the terrorists and destroy the Cyclone.",
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                "enMale": "Then we can eliminate the terrorists and destroy the Cyclone.",
                "frMale": "Alors on pourra \u00e9liminer les terroristes et d\u00e9truire le Cyclone.",
                "frFemale": "Alors on pourra \u00e9liminer les terroristes et d\u00e9truire le Cyclone.",
                "deMale": "Dann k\u00f6nnen wir die Terroristen ausschalten und das Cyclone vernichten.",
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                "enMale": "Time for an ambush.",
                "frMale": "Le moment est venu pour une embuscade.",
                "frFemale": "Le moment est venu pour une embuscade.",
                "deMale": "Zeit f\u00fcr einen Hinterhalt.",
                "deFemale": "Zeit f\u00fcr einen Hinterhalt."
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            "Text": "An appropriate solution. But the approach will require delicacy.",
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                "enMale": "An appropriate solution. But the approach will require delicacy.",
                "frMale": "C'est une solution. Mais l'approche demandera de la discr\u00e9tion.",
                "frFemale": "C'est une solution. Mais l'approche demandera de la discr\u00e9tion.",
                "deMale": "Eine gute L\u00f6sung. Aber Ihr m\u00fcsst vorsichtig vorgehen.",
                "deFemale": "Eine gute L\u00f6sung. Aber Ihr m\u00fcsst vorsichtig vorgehen."
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            "Text": "It's about time you came up with something useful.",
            "LocalizedText": {
                "enMale": "It's about time you came up with something useful.",
                "frMale": "Il \u00e9tait temps que vous trouviez quelque chose d'utile.",
                "frFemale": "Il \u00e9tait temps que vous trouviez quelque chose d'utile.",
                "deMale": "Es wurde auch langsam Zeit, dass Ihr etwas N\u00fctzliches herausfindet.",
                "deFemale": "Es wurde auch langsam Zeit, dass Ihr etwas N\u00fctzliches herausfindet."
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                "enMale": "Finally, some progress.",
                "frMale": "On progresse enfin.",
                "frFemale": "On progresse enfin.",
                "deMale": "Endlich Fortschritte.",
                "deFemale": "Endlich Fortschritte."
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            "Text": "I'm glad you approve.",
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                "frMale": "Heureux que \u00e7a vous plaise.",
                "frFemale": "Heureux que \u00e7a vous plaise.",
                "deMale": "Es freut mich, dass Ihr mit mir zufrieden seid.",
                "deFemale": "Es freut mich, dass Ihr mit mir zufrieden seid."
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            "Text": "Security will increase--employees sent home, holocams activated, internal defenses powered on. But get into the meeting unnoticed and you'll find the terror cell leaders.",
            "LocalizedText": {
                "enMale": "Security will increase--employees sent home, holocams activated, internal defenses powered on. But get into the meeting unnoticed and you'll find the terror cell leaders.",
                "frMale": "La s\u00e9curit\u00e9 va augmenter, les employ\u00e9s seront renvoy\u00e9s chez eux, les holocam\u00e9ras activ\u00e9es et les d\u00e9fenses int\u00e9rieures renforc\u00e9es. Mais si vous assistez \u00e0 la r\u00e9union sans vous faire voir, vous trouverez les responsables de la cellule terroriste.",
                "frFemale": "La s\u00e9curit\u00e9 va augmenter, les employ\u00e9s seront renvoy\u00e9s chez eux, les holocam\u00e9ras activ\u00e9es et les d\u00e9fenses int\u00e9rieures renforc\u00e9es. Mais si vous assistez \u00e0 la r\u00e9union sans vous faire voir, vous trouverez les responsables de la cellule terroriste.",
                "deMale": "Die Sicherheitsvorkehrungen werden erh\u00f6ht, Mitarbeiter heimgeschickt, interne Verteidigungseinrichtungen aktiviert. Wenn Ihr Euch unbemerkt einschleusen k\u00f6nnt, findet Ihr die Anf\u00fchrer der Terrorzelle.",
                "deFemale": "Die Sicherheitsvorkehrungen werden erh\u00f6ht, Mitarbeiter heimgeschickt, interne Verteidigungseinrichtungen aktiviert. Wenn Ihr Euch unbemerkt einschleusen k\u00f6nnt, findet Ihr die Anf\u00fchrer der Terrorzelle."
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            "SpeakerB62Id": "0000000",
            "Text": "Going unnoticed is my specialty.",
            "LocalizedText": {
                "enMale": "Going unnoticed is my specialty.",
                "frMale": "La discr\u00e9tion, c'est ma sp\u00e9cialit\u00e9.",
                "frFemale": "La discr\u00e9tion, c'est ma sp\u00e9cialit\u00e9.",
                "deMale": "Infiltration ist eine meiner Spezialit\u00e4ten.",
                "deFemale": "Infiltration ist eine meiner Spezialit\u00e4ten."
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                "enMale": "I can be careful.",
                "frMale": "Je ferai attention.",
                "frFemale": "Je ferai attention.",
                "deMale": "Vorsicht ist mein zweiter Vorname.",
                "deFemale": "Vorsicht ist mein zweiter Vorname."
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            "Text": "I'm aware of that. But even Ciphers have their limits.",
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                "enMale": "I'm aware of that. But even Ciphers have their limits.",
                "frMale": "J'en suis conscient. Mais m\u00eame les Op\u00e9rateurs ont leurs limites.",
                "frFemale": "J'en suis conscient. Mais m\u00eame les Op\u00e9rateurs ont leurs limites.",
                "deMale": "Das wei\u00df ich. Aber auch Ziffern haben ihre Grenzen.",
                "deFemale": "Das wei\u00df ich. Aber auch Ziffern haben ihre Grenzen."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "With effort, we can create a cybernetic disguise combining armor, implants and holographic technology. You would appear to be a class-five droid.",
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                "enMale": "With effort, we can create a cybernetic disguise combining armor, implants and holographic technology. You would appear to be a class-five droid.",
                "frMale": "En s'y prenant bien, on pourrait cr\u00e9er un d\u00e9guisement cybern\u00e9tique combinant une armure, des implants et une technologie holographique. Vous allez ressembler \u00e0 un dro\u00efde.",
                "frFemale": "En s'y prenant bien, on pourrait cr\u00e9er un d\u00e9guisement cybern\u00e9tique combinant une armure, des implants et une technologie holographique. Vous allez ressembler \u00e0 un dro\u00efde.",
                "deMale": "Mit ein wenig Arbeit k\u00f6nnten wir aus Panzerung, Implantaten und holografischer Technologie eine kybernetische Tarnung herstellen. Ihr w\u00fcrdet wie ein Klasse-5-Droide aussehen.",
                "deFemale": "Mit ein wenig Arbeit k\u00f6nnten wir aus Panzerung, Implantaten und holografischer Technologie eine kybernetische Tarnung herstellen. Ihr w\u00fcrdet wie ein Klasse-5-Droide aussehen."
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            "Text": "Most security devices don't screen mindless droid workers. Fitted with such a camouflage system, you could walk into VerveGen unmolested.",
            "LocalizedText": {
                "enMale": "Most security devices don't screen mindless droid workers. Fitted with such a camouflage system, you could walk into VerveGen unmolested.",
                "frMale": "Quasiment aucun syst\u00e8me de s\u00e9curit\u00e9 ne v\u00e9rifie les stupides dro\u00efdes. Avec votre camouflage, vous pourrez vous d\u00e9placer dans VerveGen sans risque.",
                "frFemale": "Quasiment aucun syst\u00e8me de s\u00e9curit\u00e9 ne v\u00e9rifie les stupides dro\u00efdes. Avec votre camouflage, vous pourrez vous d\u00e9placer dans VerveGen sans risque.",
                "deMale": "Die meisten Sicherheitsvorkehrungen \u00fcberpr\u00fcfen einfache Droidenarbeiter nicht. Mit einem solchen Tarnsystem k\u00f6nntet Ihr ungest\u00f6rt bei VerveGen hereinspazieren.",
                "deFemale": "Die meisten Sicherheitsvorkehrungen \u00fcberpr\u00fcfen einfache Droidenarbeiter nicht. Mit einem solchen Tarnsystem k\u00f6nntet Ihr ungest\u00f6rt bei VerveGen hereinspazieren."
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            "Text": "How do we get this working?",
            "LocalizedText": {
                "enMale": "How do we get this working?",
                "frMale": "Comment on s'y prend ?",
                "frFemale": "Comment on s'y prend ?",
                "deMale": "Wie funktioniert das?",
                "deFemale": "Wie funktioniert das?"
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                "enMale": "All right.",
                "frMale": "Tr\u00e8s bien.",
                "frFemale": "Tr\u00e8s bien.",
                "deMale": "Einverstanden.",
                "deFemale": "Einverstanden."
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            "Text": "Being covered in cybernetics and holograms doesn't exactly sound healthy.",
            "LocalizedText": {
                "enMale": "Being covered in cybernetics and holograms doesn't exactly sound healthy.",
                "frMale": "C'est bon pour la sant\u00e9, d'\u00eatre recouvert d'\u00e9l\u00e9ments cybern\u00e9tiques et d'hologrammes ?",
                "frFemale": "C'est bon pour la sant\u00e9, d'\u00eatre recouvert d'\u00e9l\u00e9ments cybern\u00e9tiques et d'hologrammes ?",
                "deMale": "H\u00f6rt sich nicht gerade gesund an, mit Kybernetik und Hologrammen bedeckt zu sein.",
                "deFemale": "H\u00f6rt sich nicht gerade gesund an, mit Kybernetik und Hologrammen bedeckt zu sein."
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                "enMale": "Is that safe?",
                "frMale": "Aucun risque ?",
                "frFemale": "Aucun risque ?",
                "deMale": "Ist das auch sicher?",
                "deFemale": "Ist das auch sicher?"
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            "Text": "It should be safe. Granted, I haven't seen it tested.",
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                "enMale": "It should be safe. Granted, I haven't seen it tested.",
                "frMale": "Aucun risque normalement. M\u00eame si je ne sais si on a d\u00e9j\u00e0 fait le test.",
                "frFemale": "Aucun risque normalement. M\u00eame si je ne sais si on a d\u00e9j\u00e0 fait le test.",
                "deMale": "Es sollte sicher sein. Ich habe es nat\u00fcrlich noch nicht getestet.",
                "deFemale": "Es sollte sicher sein. Ich habe es nat\u00fcrlich noch nicht getestet."
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            "QuestRewardB62": "ABHB4y8",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You expect me to go undercover as a droid?",
            "LocalizedText": {
                "enMale": "You expect me to go undercover as a droid?",
                "frMale": "Vous voulez que je m'infiltre avec un d\u00e9guisement de dro\u00efde ?",
                "frFemale": "Vous voulez que je m'infiltre avec un d\u00e9guisement de dro\u00efde ?",
                "deMale": "Ihr erwartet, dass ich als Undercover-Droide arbeite?",
                "deFemale": "Ihr erwartet, dass ich als Undercover-Droide arbeite?"
            },
            "LocalizedOptionText": {
                "enMale": "Are you joking?",
                "frMale": "Vous plaisantez ?",
                "frFemale": "Vous plaisantez ?",
                "deMale": "Macht Ihr Witze?",
                "deFemale": "Macht Ihr Witze?"
            },
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            "AffectionRewardEventsB62": {
                "LGACzD4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.nar_shaddaa.class.spy.watcher_x",
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            "NodeId": 328,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "It's the most efficient way to get inside VerveGen. More to the point, it's the only way I can think of.",
            "LocalizedText": {
                "enMale": "It's the most efficient way to get inside VerveGen. More to the point, it's the only way I can think of.",
                "frMale": "C'est le moyen le plus efficace d'entrer dans VerveGen. Et surtout, c'est la seule solution qui me vienne \u00e0 l'esprit.",
                "frFemale": "C'est le moyen le plus efficace d'entrer dans VerveGen. Et surtout, c'est la seule solution qui me vienne \u00e0 l'esprit.",
                "deMale": "Das ist der einfachste Weg, ins VerveGen-Geb\u00e4ude zu kommen. Eigentlich ist es auch der einzige Weg.",
                "deFemale": "Das ist der einfachste Weg, ins VerveGen-Geb\u00e4ude zu kommen. Eigentlich ist es auch der einzige Weg."
            },
            "CnvAlienVONode": -1,
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            "NodeId": 329,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "330": {
            "NodeId": 330,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "I've already assembled the system's components. All that remains is to implant the cybernetics necessary to hide your life readings.",
            "LocalizedText": {
                "enMale": "I've already assembled the system's components. All that remains is to implant the cybernetics necessary to hide your life readings.",
                "frMale": "J'ai d\u00e9j\u00e0 assembl\u00e9 les composants du syst\u00e8me. Il reste juste \u00e0 mettre en place les implants cybern\u00e9tiques n\u00e9cessaires pour dissimuler le fait que vous \u00eates un \u00eatre vivant.",
                "frFemale": "J'ai d\u00e9j\u00e0 assembl\u00e9 les composants du syst\u00e8me. Il reste juste \u00e0 mettre en place les implants cybern\u00e9tiques n\u00e9cessaires pour dissimuler le fait que vous \u00eates un \u00eatre vivant.",
                "deMale": "Ich habe die Systemkomponenten schon zusammengesucht. Jetzt m\u00fcssen nur noch die kybernetischen Elemente implantiert werden, die Eure Lebenszeichen verstecken.",
                "deFemale": "Ich habe die Systemkomponenten schon zusammengesucht. Jetzt m\u00fcssen nur noch die kybernetischen Elemente implantiert werden, die Eure Lebenszeichen verstecken."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.nar_shaddaa.class.spy.watcher_x",
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            "NodeId": 331,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "332": {
            "NodeId": 332,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "I can put you to sleep with an anesthetic before making the incisions. Otherwise, we can begin; the procedure should be swift.",
            "LocalizedText": {
                "enMale": "I can put you to sleep with an anesthetic before making the incisions. Otherwise, we can begin; the procedure should be swift.",
                "frMale": "Je peux vous endormir avec un anesth\u00e9sique avant d'inciser. Sinon, on peut commencer, \u00e7a ne devrait pas \u00eatre long.",
                "frFemale": "Je peux vous endormir avec un anesth\u00e9sique avant d'inciser. Sinon, on peut commencer, \u00e7a ne devrait pas \u00eatre long.",
                "deMale": "Ich kann Euch vor dem Eingriff ein Schlafmittel verabreichen. Sonst k\u00f6nnen wir beginnen. Es sollte nicht lange dauern.",
                "deFemale": "Ich kann Euch vor dem Eingriff ein Schlafmittel verabreichen. Sonst k\u00f6nnen wir beginnen. Es sollte nicht lange dauern."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.nar_shaddaa.class.spy.watcher_x",
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        "335": {
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            "QuestRewardB62": "ABHB4y8",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just wake me up when the operation's done.",
            "LocalizedText": {
                "enMale": "Just wake me up when the operation's done.",
                "frMale": "R\u00e9veillez-moi quand l'op\u00e9ration sera termin\u00e9e.",
                "frFemale": "R\u00e9veillez-moi quand l'op\u00e9ration sera termin\u00e9e.",
                "deMale": "Weckt mich einfach auf, wenn die Operation vorbei ist.",
                "deFemale": "Weckt mich einfach auf, wenn die Operation vorbei ist."
            },
            "LocalizedOptionText": {
                "enMale": "Put me to sleep.",
                "frMale": "Endormez-moi.",
                "frFemale": "Endormez-moi.",
                "deMale": "Lasst mich einschlafen.",
                "deFemale": "Lasst mich einschlafen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "LGACzD4": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.nar_shaddaa.class.spy.watcher_x",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is all that really necessary?",
            "LocalizedText": {
                "enMale": "Is all that really necessary?",
                "frMale": "Tout \u00e7a est vraiment n\u00e9cessaire ?",
                "frFemale": "Tout \u00e7a est vraiment n\u00e9cessaire ?",
                "deMale": "Ist das denn wirklich notwendig?",
                "deFemale": "Ist das denn wirklich notwendig?"
            },
            "LocalizedOptionText": {
                "enMale": "I'm not sure about this.",
                "frMale": "Je ne sais pas.",
                "frFemale": "Je ne sais pas.",
                "deMale": "Ich habe kein gutes Gef\u00fchl dabei.",
                "deFemale": "Ich habe kein gutes Gef\u00fchl dabei."
            },
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "The implants are smaller than blaster cartridges. The disguise is needed. Really--there's no need to be squeamish.",
            "LocalizedText": {
                "enMale": "The implants are smaller than blaster cartridges. The disguise is needed. Really--there's no need to be squeamish.",
                "frMale": "Les implants sont minuscules, et vous devez vous d\u00e9guiser. Vraiment, vous n'avez pas \u00e0 vous inqui\u00e9ter.",
                "frFemale": "Les implants sont minuscules, et vous devez vous d\u00e9guiser. Vraiment, vous n'avez pas \u00e0 vous inqui\u00e9ter.",
                "deMale": "Die Implantate sind kleiner als Blasterpatronen. Ihr braucht die Tarnung. Wirklich ... es gibt keinen Grund zur Sorge.",
                "deFemale": "Die Implantate sind kleiner als Blasterpatronen. Ihr braucht die Tarnung. Wirklich ... es gibt keinen Grund zur Sorge."
            },
            "CnvAlienVONode": -1,
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        "339": {
            "NodeId": 339,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Now, awake or asleep?",
            "LocalizedText": {
                "enMale": "Now, awake or asleep?",
                "frMale": "Alors, anesth\u00e9sie ou pas ?",
                "frFemale": "Alors, anesth\u00e9sie ou pas ?",
                "deMale": "Also. Schlafmittel oder nicht?",
                "deFemale": "Also. Schlafmittel oder nicht?"
            },
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll go to sleep, but this had better work.",
            "LocalizedText": {
                "enMale": "I'll go to sleep, but this had better work.",
                "frMale": "Endormez-moi, mais j'esp\u00e8re pour vous que \u00e7a va marcher.",
                "frFemale": "Endormez-moi, mais j'esp\u00e8re pour vous que \u00e7a va marcher.",
                "deMale": "Ich werde schlafen, aber das sollte besser funktionieren.",
                "deFemale": "Ich werde schlafen, aber das sollte besser funktionieren."
            },
            "LocalizedOptionText": {
                "enMale": "Put me out.",
                "frMale": "Anesth\u00e9sie.",
                "frFemale": "Anesth\u00e9sie.",
                "deMale": "Schaltet mich aus.",
                "deFemale": "Schaltet mich aus."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "LGACzD4": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.nar_shaddaa.class.spy.watcher_x",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If we're going to do this, I want to see what's happening.",
            "LocalizedText": {
                "enMale": "If we're going to do this, I want to see what's happening.",
                "frMale": "S'il faut le faire, je veux voir ce qui se passe.",
                "frFemale": "S'il faut le faire, je veux voir ce qui se passe.",
                "deMale": "Wenn wir das schon machen, will ich wenigstens sehen, was passiert.",
                "deFemale": "Wenn wir das schon machen, will ich wenigstens sehen, was passiert."
            },
            "LocalizedOptionText": {
                "enMale": "Keep me awake.",
                "frMale": "Je veux rester \u00e9veill\u00e9.",
                "frFemale": "Je veux rester \u00e9veill\u00e9e.",
                "deMale": "Ich bleibe wach.",
                "deFemale": "Ich bleibe wach."
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            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": {
                "LGACzD4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Keep an eye on him. If anything goes wrong...",
            "LocalizedText": {
                "enMale": "Keep an eye on him. If anything goes wrong...",
                "frMale": "Garde un \u0153il sur lui. Si jamais \u00e7a se passe mal...",
                "frFemale": "Garde un \u0153il sur lui. Si jamais \u00e7a se passe mal...",
                "deMale": "Behaltet ihn im Auge. Wenn etwas schiefl\u00e4uft ...",
                "deFemale": "Behaltet ihn im Auge. Wenn etwas schiefl\u00e4uft ..."
            },
            "LocalizedOptionText": {
                "enMale": "Kaliyo? Watch over me.",
                "frMale": "Kaliyo ? Surveille-le.",
                "frFemale": "Kaliyo ? Surveille-le.",
                "deMale": "Kaliyo? Passt auf mich auf.",
                "deFemale": "Kaliyo? Passt auf mich auf."
            },
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "Of course. I'll try not to cause any damage while I'm inside.",
            "LocalizedText": {
                "enMale": "Of course. I'll try not to cause any damage while I'm inside.",
                "frMale": "Bien s\u00fbr. Je vais essayer de ne causer aucun d\u00e9g\u00e2t une fois \u00e0 l'int\u00e9rieur.",
                "frFemale": "Bien s\u00fbr. Je vais essayer de ne causer aucun d\u00e9g\u00e2t une fois \u00e0 l'int\u00e9rieur.",
                "deMale": "Nat\u00fcrlich. Ich werde versuchen, keinen Schaden anzurichten, wenn ich drin bin.",
                "deFemale": "Nat\u00fcrlich. Ich werde versuchen, keinen Schaden anzurichten, wenn ich drin bin."
            },
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "350": {
            "NodeId": 350,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "xsT1q52",
            "Text": "Not that I doubt him, but I'll keep an eye out for you. 'Night.",
            "LocalizedText": {
                "enMale": "Not that I doubt him, but I'll keep an eye out for you. 'Night.",
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                "deMale": "Nicht, dass ich an ihm zweifle, aber ich werde f\u00fcr Euch ein Auge auf ihn haben. Nacht.",
                "deFemale": "Nicht, dass ich an ihm zweifle, aber ich werde f\u00fcr Euch ein Auge auf ihn haben. Nacht."
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                "frMale": "Mon blaster est pr\u00eat.",
                "frFemale": "Mon blaster est pr\u00eat.",
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            "Text": "Finished. I've inserted three implants along your spinal column. You'll never feel them.",
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            "Text": "There's no way I'm letting you knock me out.",
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                "frMale": "Pas question que je vous laisse m'endormir.",
                "frFemale": "Pas question que je vous laisse m'endormir.",
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                "frMale": "Pas d'anesth\u00e9sique.",
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "As you like. I'll go as fast as possible.",
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                "frMale": "Comme vous voudrez. Je vais faire aussi vite que possible.",
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            "Text": "There. I've inserted three implants along your spinal column. The pain should fade quickly.",
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                "frMale": "Et voil\u00e0. J'ai ins\u00e9r\u00e9 trois implants le long de votre colonne vert\u00e9brale. La douleur devrait vite dispara\u00eetre.",
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            "Text": "Congratulations. From now on, you'll be able to pass as a machine.",
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                "enMale": "Congratulations. From now on, you'll be able to pass as a machine.",
                "frMale": "F\u00e9licitations. D\u00e9sormais, vous allez pouvoir vous faire passer pour une machine.",
                "frFemale": "F\u00e9licitations. D\u00e9sormais, vous allez pouvoir vous faire passer pour une machine.",
                "deMale": "Gratuliere. Von jetzt an geht Ihr als Maschine durch.",
                "deFemale": "Gratuliere. Von jetzt an geht Ihr als Maschine durch."
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            "Text": "We're losing time. What's next?",
            "LocalizedText": {
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                "frMale": "On perd du temps. Qu'est-ce qu'on fait maintenant ?",
                "frFemale": "On perd du temps. Qu'est-ce qu'on fait maintenant ?",
                "deMale": "Wir verlieren Zeit. Was jetzt?",
                "deFemale": "Wir verlieren Zeit. Was jetzt?"
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                "enMale": "Let's move.",
                "frMale": "Continuons.",
                "frFemale": "Continuons.",
                "deMale": "Beeilung.",
                "deFemale": "Beeilung."
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            "Text": "A droid disguise... just what I've always wanted.",
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                "enMale": "A droid disguise... just what I've always wanted.",
                "frMale": "Un d\u00e9guisement de dro\u00efde... j'en ai toujours r\u00eav\u00e9.",
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                "enMale": "That's so weird.",
                "frMale": "C'est bizarre.",
                "frFemale": "C'est bizarre.",
                "deMale": "Das ist so verr\u00fcckt.",
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            "Text": "We're finished. Time to move on.",
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                "enMale": "We're finished. Time to move on.",
                "frMale": "C'est fini. Il est l'heure d'y aller.",
                "frFemale": "C'est fini. Il est l'heure d'y aller.",
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            "Text": "It won't be long before the cell leaders arrive at VerveGen. I suggest you get to the meeting. Eliminate everyone.",
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                "deFemale": "Die Zellenanf\u00fchrer werden schon bald bei VerveGen eintreffen. Ihr solltet zu dem Treffen gehen und ... alle ausschalten."
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            "Text": "Welcome back, Cipher. Glad you could visit.",
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            "Text": "Most people in Shadow Town seek escape. Spies. Assassins. Freedom is the only reason they'd help the Empire.",
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                "enMale": "Most people in Shadow Town seek escape. Spies. Assassins. Freedom is the only reason they'd help the Empire.",
                "frMale": "Tout le monde dans la Ville de l'Ombre cherche \u00e0 s'\u00e9vader. Les espions, les assassins... La libert\u00e9 est leur seule raison d'aider l'Empire.",
                "frFemale": "Tout le monde dans la Ville de l'Ombre cherche \u00e0 s'\u00e9vader. Les espions, les assassins... La libert\u00e9 est leur seule raison d'aider l'Empire.",
                "deMale": "Die meisten Leute in der Schattenstadt wollen fl\u00fcchten. Spione, Attent\u00e4ter. Freiheit ist der einzige Grund, weswegen sie dem Imperium helfen w\u00fcrden.",
                "deFemale": "Die meisten Leute in der Schattenstadt wollen fl\u00fcchten. Spione, Attent\u00e4ter. Freiheit ist der einzige Grund, weswegen sie dem Imperium helfen w\u00fcrden."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "But Imperial Intelligence isn't offering me freedom. You know why?",
            "LocalizedText": {
                "enMale": "But Imperial Intelligence isn't offering me freedom. You know why?",
                "frMale": "Mais les Services Secrets ne m'offrent pas la libert\u00e9. Vous savez pourquoi ?",
                "frFemale": "Mais les Services Secrets ne m'offrent pas la libert\u00e9. Vous savez pourquoi ?",
                "deMale": "Aber mir bietet der Imperiale Geheimdienst nicht die Freiheit an. Wisst Ihr warum?",
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            "SpeakerB62Id": "0000000",
            "Text": "I was wondering about that.",
            "LocalizedText": {
                "enMale": "I was wondering about that.",
                "frMale": "Je me demande.",
                "frFemale": "Je me demande.",
                "deMale": "Das hatte ich mich auch schon gefragt.",
                "deFemale": "Das hatte ich mich auch schon gefragt."
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            "LocalizedOptionText": {
                "enMale": "Tell me.",
                "frMale": "Dites-moi.",
                "frFemale": "Dites-moi.",
                "deMale": "Erz\u00e4hlt es mir.",
                "deFemale": "Erz\u00e4hlt es mir."
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            "Text": "I won't get sidetracked. Let's talk about VerveGen.",
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                "frMale": "N'essayez pas de me prendre par les sentiments. Parlons de VerveGen.",
                "frFemale": "N'essayez pas de me prendre par les sentiments. Parlons de VerveGen.",
                "deMale": "Lenkt mich nicht ab. Lasst uns \u00fcber VerveGen sprechen.",
                "deFemale": "Lenkt mich nicht ab. Lasst uns \u00fcber VerveGen sprechen."
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                "enMale": "My only concern is our work.",
                "frMale": "Mon seul objectif, c'est la mission.",
                "frFemale": "Mon seul objectif, c'est la mission.",
                "deMale": "Mich interessiert nur unsere Arbeit.",
                "deFemale": "Mich interessiert nur unsere Arbeit."
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            "Text": "If you insist.",
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                "enMale": "If you insist.",
                "frMale": "Si vous insistez.",
                "frFemale": "Si vous insistez.",
                "deMale": "Wenn Ihr darauf besteht.",
                "deFemale": "Wenn Ihr darauf besteht."
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            "Text": "You're insane. Letting you free would be the worst thing we could do.",
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                "enMale": "You're insane. Letting you free would be the worst thing we could do.",
                "frMale": "Vous \u00eates dingue. Vous redonner votre libert\u00e9 serait la pire chose \u00e0 faire.",
                "frFemale": "Vous \u00eates dingue. Vous redonner votre libert\u00e9 serait la pire chose \u00e0 faire.",
                "deMale": "Ihr seid verr\u00fcckt. Euch freizulassen, w\u00e4re ein schlimmer Fehler.",
                "deFemale": "Ihr seid verr\u00fcckt. Euch freizulassen, w\u00e4re ein schlimmer Fehler."
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            "LocalizedOptionText": {
                "enMale": "Intelligence isn't stupid.",
                "frMale": "Les Services Secrets ne sont pas stupides.",
                "frFemale": "Les Services Secrets ne sont pas stupides.",
                "deMale": "Der Geheimdienst ist nicht dumm.",
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Imperial Intelligence is scared to let me free. But the Watchers know that if I refuse to help, my mental conditioning reacts.",
            "LocalizedText": {
                "enMale": "Imperial Intelligence is scared to let me free. But the Watchers know that if I refuse to help, my mental conditioning reacts.",
                "frMale": "Les Services Secrets ont peur de me lib\u00e9rer. Mais les Observateurs savent que si je refuse d'aider, mon organisation mentale change.",
                "frFemale": "Les Services Secrets ont peur de me lib\u00e9rer. Mais les Observateurs savent que si je refuse d'aider, mon organisation mentale change.",
                "deMale": "Der Imperiale Geheimdienst hat Angst, mich freizulassen. Aber die W\u00e4chter wissen, dass meine mentale Konditionierung einsetzt, wenn ich die Hilfe verweigere.",
                "deFemale": "Der Imperiale Geheimdienst hat Angst, mich freizulassen. Aber die W\u00e4chter wissen, dass meine mentale Konditionierung einsetzt, wenn ich die Hilfe verweigere."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "If I disobey a superior, I get headaches. They last for days. So I may as well help you--the alternative is less pleasant.",
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                "enMale": "If I disobey a superior, I get headaches. They last for days. So I may as well help you--the alternative is less pleasant.",
                "frMale": "Si je d\u00e9sob\u00e9is \u00e0 un sup\u00e9rieur, j'ai mal \u00e0 la t\u00eate... pendant des jours. Alors je pr\u00e9f\u00e8re vous aider... c'est une solution moins douloureuse.",
                "frFemale": "Si je d\u00e9sob\u00e9is \u00e0 un sup\u00e9rieur, j'ai mal \u00e0 la t\u00eate... pendant des jours. Alors je pr\u00e9f\u00e8re vous aider... c'est une solution moins douloureuse.",
                "deMale": "Wenn ich den Befehl eines Vorgesetzten missachte, bekomme ich tagelang Kopfschmerzen. Ich kann Euch also auch gleich helfen ... das schmerzt weniger.",
                "deFemale": "Wenn ich den Befehl eines Vorgesetzten missachte, bekomme ich tagelang Kopfschmerzen. Ich kann Euch also auch gleich helfen ... das schmerzt weniger."
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            "SpeakerB62Id": "0000000",
            "Text": "Whatever it takes to keep you under control.",
            "LocalizedText": {
                "enMale": "Whatever it takes to keep you under control.",
                "frMale": "Juste ce qu'il me fallait pour vous garder sous contr\u00f4le.",
                "frFemale": "Juste ce qu'il me fallait pour vous garder sous contr\u00f4le.",
                "deMale": "Hauptsache, Ihr seid unter Kontrolle.",
                "deFemale": "Hauptsache, Ihr seid unter Kontrolle."
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            "LocalizedOptionText": {
                "enMale": "Good to know.",
                "frMale": "Bon \u00e0 savoir.",
                "frFemale": "Bon \u00e0 savoir.",
                "deMale": "Gut zu wissen.",
                "deFemale": "Gut zu wissen."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Me, or anyone else your employers want to train.",
            "LocalizedText": {
                "enMale": "Me, or anyone else your employers want to train.",
                "frMale": "Moi, ou n'importe qui que vos employeurs veulent former.",
                "frFemale": "Moi, ou n'importe qui que vos employeurs veulent former.",
                "deMale": "Ich oder jeder andere, den Eure Arbeitgeber ausbilden.",
                "deFemale": "Ich oder jeder andere, den Eure Arbeitgeber ausbilden."
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            "SpeakerB62Id": "0000000",
            "Text": "Has Intelligence done that to anyone else?",
            "LocalizedText": {
                "enMale": "Has Intelligence done that to anyone else?",
                "frMale": "Les Services Secrets ont fait \u00e7a \u00e0 d'autres ?",
                "frFemale": "Les Services Secrets ont fait \u00e7a \u00e0 d'autres ?",
                "deMale": "Konditioniert der Geheimdienst auch andere?",
                "deFemale": "Konditioniert der Geheimdienst auch andere?"
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            "LocalizedOptionText": {
                "enMale": "Is that \"conditioning\" common?",
                "frMale": "Cette \"organisation\", c'est courant ?",
                "frFemale": "Cette \"organisation\", c'est courant ?",
                "deMale": "Ist diese \"Konditionierung\" normal?",
                "deFemale": "Ist diese \"Konditionierung\" normal?"
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            "IsEmpty": false,
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Oh, yes. But I know you're eager to get back to business.",
            "LocalizedText": {
                "enMale": "Oh, yes. But I know you're eager to get back to business.",
                "frMale": "Oh, oui. Mais je sais que vous voulez \u00e0 tout prix revenir \u00e0 la mission.",
                "frFemale": "Oh, oui. Mais je sais que vous voulez \u00e0 tout prix revenir \u00e0 la mission.",
                "deMale": "Oh ja. Aber ich wei\u00df, Ihr wollt sicher direkt mit dem Auftrag weitermachen.",
                "deFemale": "Oh ja. Aber ich wei\u00df, Ihr wollt sicher direkt mit dem Auftrag weitermachen."
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            "SpeakerB62Id": "0000000",
            "Text": "For what it's worth, you have my sympathy.",
            "LocalizedText": {
                "enMale": "For what it's worth, you have my sympathy.",
                "frMale": "\u00c7a ne changera rien, mais je vous plains.",
                "frFemale": "\u00c7a ne changera rien, mais je vous plains.",
                "deMale": "Ihr habt mein Mitleid, wenn es Euch irgendwie hilft.",
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            "LocalizedOptionText": {
                "enMale": "I'm sorry.",
                "frMale": "D\u00e9sol\u00e9.",
                "frFemale": "D\u00e9sol\u00e9e.",
                "deMale": "Das tut mir leid.",
                "deFemale": "Das tut mir leid."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "I wasn't looking for pity. I thought you might be interested.",
            "LocalizedText": {
                "enMale": "I wasn't looking for pity. I thought you might be interested.",
                "frMale": "Je ne cherchais pas votre compassion. Je pensais juste que \u00e7a vous int\u00e9resserait.",
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                "deMale": "Ich wollte kein Mitleid. Ich dachte, es w\u00fcrde Euch vielleicht interessieren.",
                "deFemale": "Ich wollte kein Mitleid. Ich dachte, es w\u00fcrde Euch vielleicht interessieren."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Now that we have surveillance, I've been able to monitor VerveGen's activities. The results are enlightening.",
            "LocalizedText": {
                "enMale": "Now that we have surveillance, I've been able to monitor VerveGen's activities. The results are enlightening.",
                "frMale": "Maintenant que la surveillance est en place, je peux observer les activit\u00e9s de VerveGen. Les r\u00e9sultats sont tr\u00e8s instructifs.",
                "frFemale": "Maintenant que la surveillance est en place, je peux observer les activit\u00e9s de VerveGen. Les r\u00e9sultats sont tr\u00e8s instructifs.",
                "deMale": "Da die \u00dcberwachung steht, konnte ich die Aktivit\u00e4ten von VerveGen \u00fcberpr\u00fcfen. Die Ergebnisse sind sehr informativ.",
                "deFemale": "Da die \u00dcberwachung steht, konnte ich die Aktivit\u00e4ten von VerveGen \u00fcberpr\u00fcfen. Die Ergebnisse sind sehr informativ."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "As we suspected, they're manufacturing Cyclone. In fact, VerveGen is preparing a large quantity of serum for transport and distribution.",
            "LocalizedText": {
                "enMale": "As we suspected, they're manufacturing Cyclone. In fact, VerveGen is preparing a large quantity of serum for transport and distribution.",
                "frMale": "Comme on le pensait, ils fabriquent le Cyclone. En fait, VerveGen pr\u00e9pare toute une cargaison de s\u00e9rum pour le distribuer.",
                "frFemale": "Comme on le pensait, ils fabriquent le Cyclone. En fait, VerveGen pr\u00e9pare toute une cargaison de s\u00e9rum pour le distribuer.",
                "deMale": "Sie stellen tats\u00e4chlich Cyclone her. VerveGen ist kurz davor, eine gro\u00dfe Menge des Serums auszuliefern und zu verbreiten.",
                "deFemale": "Sie stellen tats\u00e4chlich Cyclone her. VerveGen ist kurz davor, eine gro\u00dfe Menge des Serums auszuliefern und zu verbreiten."
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            "Text": "They're transferring the Cyclone to other cells in the network.",
            "LocalizedText": {
                "enMale": "They're transferring the Cyclone to other cells in the network.",
                "frMale": "Ils vont livrer le Cyclone aux autres cellules du r\u00e9seau.",
                "frFemale": "Ils vont livrer le Cyclone aux autres cellules du r\u00e9seau.",
                "deMale": "Sie bringen das Cyclone zu anderen Zellen des Netzwerks.",
                "deFemale": "Sie bringen das Cyclone zu anderen Zellen des Netzwerks."
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            "LocalizedOptionText": {
                "enMale": "Terrorists at work.",
                "frMale": "Les terroristes s'activent.",
                "frFemale": "Les terroristes s'activent.",
                "deMale": "Terroristen bei der Arbeit.",
                "deFemale": "Terroristen bei der Arbeit."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "That's exactly right.",
            "LocalizedText": {
                "enMale": "That's exactly right.",
                "frMale": "Exactement.",
                "frFemale": "Exactement.",
                "deMale": "Genau das ist der Fall.",
                "deFemale": "Genau das ist der Fall."
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            "Text": "They weren't testing it out in the name of science.",
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                "enMale": "They weren't testing it out in the name of science.",
                "frMale": "Je me doute bien qu'ils ne l'ont pas test\u00e9 au nom de la science.",
                "frFemale": "Je me doute bien qu'ils ne l'ont pas test\u00e9 au nom de la science.",
                "deMale": "Sie haben es sicher nicht im Namen der Wissenschaft getestet.",
                "deFemale": "Sie haben es sicher nicht im Namen der Wissenschaft getestet."
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                "enMale": "I could've guessed that.",
                "frMale": "J'aurais pu le deviner.",
                "frFemale": "J'aurais pu le deviner.",
                "deMale": "Das habe ich mir schon gedacht.",
                "deFemale": "Das habe ich mir schon gedacht."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "I won't argue. But this next point is more intriguing.",
            "LocalizedText": {
                "enMale": "I won't argue. But this next point is more intriguing.",
                "frMale": "Peut-\u00eatre, mais quelque chose est assez intriguant.",
                "frFemale": "Peut-\u00eatre, mais quelque chose est assez intriguant.",
                "deMale": "Da habt Ihr Recht. Was ich hier noch habe, ist aber noch viel wichtiger.",
                "deFemale": "Da habt Ihr Recht. Was ich hier noch habe, ist aber noch viel wichtiger."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "I need those terminals disabled if I'm going to set up surveillance around VerveGen.",
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                "enMale": "I need those terminals disabled if I'm going to set up surveillance around VerveGen.",
                "frMale": "Il faut d\u00e9sactiver ces terminaux si je veux mettre en place une surveillance autour de VerveGen.",
                "frFemale": "Il faut d\u00e9sactiver ces terminaux si je veux mettre en place une surveillance autour de VerveGen.",
                "deMale": "Die Terminals m\u00fcssen abgeschaltet werden, damit ich VerveGen \u00fcberwachen kann.",
                "deFemale": "Die Terminals m\u00fcssen abgeschaltet werden, damit ich VerveGen \u00fcberwachen kann."
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            "Text": "Hello, Cipher. Always pleasant to speak.",
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                "enMale": "Hello, Cipher. Always pleasant to speak.",
                "frMale": "Bonjour, Op\u00e9rateur. C'est toujours un plaisir.",
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                "deMale": "Hallo, Ziffer. Immer eine Freude, mit Euch zu sprechen.",
                "deFemale": "Hallo, Ziffer. Immer eine Freude, mit Euch zu sprechen."
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            "Text": "You know, I managed to slice into the Star Cluster's holocams. I got to see how you handle field work.",
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                "enMale": "You know, I managed to slice into the Star Cluster's holocams. I got to see how you handle field work.",
                "frMale": "Vous savez, j'ai r\u00e9ussi \u00e0 pirater les holocam\u00e9ras du Superamas. Je devais voir comment vous vous en sortiez.",
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                "deMale": "Ich konnte die Holocams des Sternstunden-Casinos hacken. Ich habe gesehen, wie Ihr beim Au\u00dfeneinsatz vorgeht.",
                "deFemale": "Ich konnte die Holocams des Sternstunden-Casinos hacken. Ich habe gesehen, wie Ihr beim Au\u00dfeneinsatz vorgeht."
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            "SpeakerB62Id": "xsT1q52",
            "Text": "Got yourself an admirer.",
            "LocalizedText": {
                "enMale": "Got yourself an admirer.",
                "frMale": "Tu viens de te faire un admirateur.",
                "frFemale": "Tu viens de te faire un admirateur.",
                "deMale": "Ihr habt wohl einen neuen Verehrer.",
                "deFemale": "Ihr habt wohl einen neuen Verehrer."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "You had Jordel Tlan rather taken with you. Congratulations. I didn't think it possible to seduce a man like that.",
            "LocalizedText": {
                "enMale": "You had Jordel Tlan rather taken with you. Congratulations. I didn't think it possible to seduce a man like that.",
                "frMale": "Vous vous \u00eates mis Tlan dans la poche. F\u00e9licitations. Je pensais que c'\u00e9tait impossible de s\u00e9duire un homme comme lui.",
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                "deMale": "Ihr habt Jordel Tlan ziemlich um den Finger gewickelt. Gratuliere. Ich h\u00e4tte nicht gedacht, dass man einen Mann wie ihn verf\u00fchren k\u00f6nnte.",
                "deFemale": "Ihr habt Jordel Tlan ziemlich um den Finger gewickelt. Gratuliere. Ich h\u00e4tte nicht gedacht, dass man einen Mann wie ihn verf\u00fchren k\u00f6nnte."
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            "SpeakerB62Id": "0000000",
            "Text": "Men like him aren't hard to manipulate.",
            "LocalizedText": {
                "enMale": "Men like him aren't hard to manipulate.",
                "frMale": "Les hommes comme lui sont facilement influen\u00e7ables.",
                "frFemale": "Les hommes comme lui sont facilement influen\u00e7ables.",
                "deMale": "M\u00e4nner wie er sind einfach zu manipulieren.",
                "deFemale": "M\u00e4nner wie er sind einfach zu manipulieren."
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            "LocalizedOptionText": {
                "enMale": "It was easy.",
                "frMale": "C'\u00e9tait facile.",
                "frFemale": "C'\u00e9tait facile.",
                "deMale": "Das war leicht.",
                "deFemale": "Das war leicht."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "I didn't think it possible to talk through a meeting with Jordel Tlan. You handled yourself adeptly.",
            "LocalizedText": {
                "enMale": "I didn't think it possible to talk through a meeting with Jordel Tlan. You handled yourself adeptly.",
                "frMale": "Je pensais que c'\u00e9tait impossible de parler \u00e0 Tlan en personne. Vous avez fait du bon boulot.",
                "frFemale": "Je pensais que c'\u00e9tait impossible de parler \u00e0 Tlan en personne. Vous avez fait du bon boulot.",
                "deMale": "Ich h\u00e4tte nicht geglaubt, dass Jordel Tlan mit Euch sprechen w\u00fcrde. Ihr habt das sehr gut gemacht.",
                "deFemale": "Ich h\u00e4tte nicht geglaubt, dass Jordel Tlan mit Euch sprechen w\u00fcrde. Ihr habt das sehr gut gemacht."
            },
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            "MinLevel": -1,
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            "IsEmpty": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "You handled the Twi'lek woman expertly. I underestimated your persuasiveness.",
            "LocalizedText": {
                "enMale": "You handled the Twi'lek woman expertly. I underestimated your persuasiveness.",
                "frMale": "Vous avez manipul\u00e9 la Twi'lek \u00e0 la perfection. J'ai sous-estim\u00e9 votre pouvoir de persuasion.",
                "frFemale": "Vous avez manipul\u00e9 la Twi'lek \u00e0 la perfection. J'ai sous-estim\u00e9 votre pouvoir de persuasion.",
                "deMale": "Ihr habt die Twi'lek-Frau regelrecht eingewickelt. Ich habe Eure \u00dcberredungskunst untersch\u00e4tzt.",
                "deFemale": "Ihr habt die Twi'lek-Frau regelrecht eingewickelt. Ich habe Eure \u00dcberredungskunst untersch\u00e4tzt."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "She was happy to share what she knew.",
            "LocalizedText": {
                "enMale": "She was happy to share what she knew.",
                "frMale": "Elle \u00e9tait contente de partager ce qu'elle savait.",
                "frFemale": "Elle \u00e9tait contente de partager ce qu'elle savait.",
                "deMale": "Sie wollte mir gerne alles erz\u00e4hlen.",
                "deFemale": "Sie wollte mir gerne alles erz\u00e4hlen."
            },
            "LocalizedOptionText": {
                "enMale": "It was easy.",
                "frMale": "C'\u00e9tait facile.",
                "frFemale": "C'\u00e9tait facile.",
                "deMale": "Das war leicht.",
                "deFemale": "Das war leicht."
            },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "Seduction is a useful tool for you. Does that cause friction with other operatives? No matter.",
            "LocalizedText": {
                "enMale": "Seduction is a useful tool for you. Does that cause friction with other operatives? No matter.",
                "frMale": "La s\u00e9duction est l'une de vos plus grandes armes. \u00c7a ne pose pas de probl\u00e8mes avec les autres agents ? Peu importe.",
                "frFemale": "La s\u00e9duction est l'une de vos plus grandes armes. \u00c7a ne pose pas de probl\u00e8mes avec les autres agents ? Peu importe.",
                "deMale": "Verf\u00fchrung ist f\u00fcr Euch ein n\u00fctzliches Werkzeug. Sind andere Agenten nicht manchmal neidisch auf Euch? Egal.",
                "deFemale": "Verf\u00fchrung ist f\u00fcr Euch ein n\u00fctzliches Werkzeug. Sind andere Agenten nicht manchmal neidisch auf Euch? Egal."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        },
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "See? And you thought I'd need to poison him.",
            "LocalizedText": {
                "enMale": "See? And you thought I'd need to poison him.",
                "frMale": "Vous voyez ? Et vous qui pensiez devoir l'empoisonner.",
                "frFemale": "Vous voyez ? Et vous qui pensiez devoir l'empoisonner.",
                "deMale": "Seht Ihr? Und Ihr dachtet, ich m\u00fcsste ihn vergiften.",
                "deFemale": "Seht Ihr? Und Ihr dachtet, ich m\u00fcsste ihn vergiften."
            },
            "LocalizedOptionText": {
                "enMale": "No violence required.",
                "frMale": "Pas besoin de violence.",
                "frFemale": "Pas besoin de violence.",
                "deMale": "Gewalt war nicht notwendig.",
                "deFemale": "Gewalt war nicht notwendig."
            },
            "CnvAlienVONode": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "It seems I was mistaken.",
            "LocalizedText": {
                "enMale": "It seems I was mistaken.",
                "frMale": "On dirait que je me suis tromp\u00e9.",
                "frFemale": "On dirait que je me suis tromp\u00e9.",
                "deMale": "Anscheinend lag ich falsch.",
                "deFemale": "Anscheinend lag ich falsch."
            },
            "CnvAlienVONode": -1,
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        },
        "489": {
            "NodeId": 489,
            "QuestRewardB62": "0000000",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "Your questioning of Jordel Tlan was adeptly handled. You should try torturing people more often.",
            "LocalizedText": {
                "enMale": "Your questioning of Jordel Tlan was adeptly handled. You should try torturing people more often.",
                "frMale": "Votre interrogatoire sur Jordel Tlan \u00e9tait parfait. Vous devriez essayer de torturer les gens plus souvent.",
                "frFemale": "Votre interrogatoire sur Jordel Tlan \u00e9tait parfait. Vous devriez essayer de torturer les gens plus souvent.",
                "deMale": "Eure Befragung von Jordel Tlan war ein Erfolg. Ihr solltet \u00f6fters versuchen, Leute zu foltern.",
                "deFemale": "Eure Befragung von Jordel Tlan war ein Erfolg. Ihr solltet \u00f6fters versuchen, Leute zu foltern."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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        "493": {
            "NodeId": 493,
            "QuestRewardB62": "ABHB4y8",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Let's talk about the mission, please.",
            "LocalizedText": {
                "enMale": "Let's talk about the mission, please.",
                "frMale": "Revenons \u00e0 la mission, s'il vous pla\u00eet.",
                "frFemale": "Revenons \u00e0 la mission, s'il vous pla\u00eet.",
                "deMale": "Bitte lasst uns \u00fcber die Mission sprechen.",
                "deFemale": "Bitte lasst uns \u00fcber die Mission sprechen."
            },
            "LocalizedOptionText": {
                "enMale": "Can we move on?",
                "frMale": "On peut continuer ?",
                "frFemale": "On peut continuer ?",
                "deMale": "Zur\u00fcck zum Thema.",
                "deFemale": "Zur\u00fcck zum Thema."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "LGACzD4": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.nar_shaddaa.class.spy.watcher_x",
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        },
        "494": {
            "NodeId": 494,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "Of course. That's why I'm here.",
            "LocalizedText": {
                "enMale": "Of course. That's why I'm here.",
                "frMale": "Bien s\u00fbr, je suis l\u00e0 pour \u00e7a.",
                "frFemale": "Bien s\u00fbr, je suis l\u00e0 pour \u00e7a.",
                "deMale": "Nat\u00fcrlich. Darum bin ich hier.",
                "deFemale": "Nat\u00fcrlich. Darum bin ich hier."
            },
            "CnvAlienVONode": -1,
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "497": {
            "NodeId": 497,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I learned what I needed to learn.",
            "LocalizedText": {
                "enMale": "I learned what I needed to learn.",
                "frMale": "On m'a dit ce que je voulais savoir.",
                "frFemale": "On m'a dit ce que je voulais savoir.",
                "deMale": "Ich habe erfahren, was ich wissen musste.",
                "deFemale": "Ich habe erfahren, was ich wissen musste."
            },
            "LocalizedOptionText": {
                "enMale": "It was necessary.",
                "frMale": "C'\u00e9tait n\u00e9cessaire.",
                "frFemale": "C'\u00e9tait n\u00e9cessaire.",
                "deMale": "Es war notwendig.",
                "deFemale": "Es war notwendig."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        "501": {
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Poisoning Tlan was blackmail. Nothing more, nothing else.",
            "LocalizedText": {
                "enMale": "Poisoning Tlan was blackmail. Nothing more, nothing else.",
                "frMale": "Empoisonner Tlan \u00e9tait du chantage. Rien de plus.",
                "frFemale": "Empoisonner Tlan \u00e9tait du chantage. Rien de plus.",
                "deMale": "Tlans Vergiftung war nur eine Erpressung. Mehr nicht.",
                "deFemale": "Tlans Vergiftung war nur eine Erpressung. Mehr nicht."
            },
            "LocalizedOptionText": {
                "enMale": "It wasn't torture... exactly.",
                "frMale": "Ce n'\u00e9tait pas vraiment de la torture.",
                "frFemale": "Ce n'\u00e9tait pas vraiment de la torture.",
                "deMale": "Es war nicht wirklich ... Folter.",
                "deFemale": "Es war nicht wirklich ... Folter."
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            "AffectionRewardEventsB62": {
                "LGACzD4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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            "Stb": "str.cnv.location.nar_shaddaa.class.spy.watcher_x",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "An important distinction. I apologize.",
            "LocalizedText": {
                "enMale": "An important distinction. I apologize.",
                "frMale": "\u00c7a fait une grosse diff\u00e9rence. D\u00e9sol\u00e9.",
                "frFemale": "\u00c7a fait une grosse diff\u00e9rence. D\u00e9sol\u00e9.",
                "deMale": "Ein bedeutender Unterschied. Entschuldigt.",
                "deFemale": "Ein bedeutender Unterschied. Entschuldigt."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "505": {
            "NodeId": 505,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You had no business watching me.",
            "LocalizedText": {
                "enMale": "You had no business watching me.",
                "frMale": "Vous n'aviez pas \u00e0 me surveiller.",
                "frFemale": "Vous n'aviez pas \u00e0 me surveiller.",
                "deMale": "Ihr h\u00e4ttet mich nicht beobachten d\u00fcrfen.",
                "deFemale": "Ihr h\u00e4ttet mich nicht beobachten d\u00fcrfen."
            },
            "LocalizedOptionText": {
                "enMale": "You violated my privacy.",
                "frMale": "Vous avez viol\u00e9 mon intimit\u00e9.",
                "frFemale": "Vous avez viol\u00e9 mon intimit\u00e9.",
                "deMale": "Ihr habt meine Privatsph\u00e4re verletzt.",
                "deFemale": "Ihr habt meine Privatsph\u00e4re verletzt."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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            "Stb": "str.cnv.location.nar_shaddaa.class.spy.watcher_x",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "There's no privacy in this work. At least I tell you when I'm watching.",
            "LocalizedText": {
                "enMale": "There's no privacy in this work. At least I tell you when I'm watching.",
                "frMale": "Il n'y a pas de vie priv\u00e9e dans ce travail. Au moins, je vous pr\u00e9viens quand je regarde.",
                "frFemale": "Il n'y a pas de vie priv\u00e9e dans ce travail. Au moins, je vous pr\u00e9viens quand je regarde.",
                "deMale": "Bei dieser Arbeit gibt es keine Privatsph\u00e4re. Ich sage es Euch wenigstens, wenn ich Euch beobachte.",
                "deFemale": "Bei dieser Arbeit gibt es keine Privatsph\u00e4re. Ich sage es Euch wenigstens, wenn ich Euch beobachte."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "So. Now we know about VerveGen--a Synchet Industries medical subsidiary purchased by a shadowy group of buyers.",
            "LocalizedText": {
                "enMale": "So. Now we know about VerveGen--a Synchet Industries medical subsidiary purchased by a shadowy group of buyers.",
                "frMale": "Bien. On sait maintenant que VerveGen, une filiale m\u00e9dicale des Industries Synchet, a \u00e9t\u00e9 achet\u00e9e par un \u00e9trange groupe d'acheteurs.",
                "frFemale": "Bien. On sait maintenant que VerveGen, une filiale m\u00e9dicale des Industries Synchet, a \u00e9t\u00e9 achet\u00e9e par un \u00e9trange groupe d'acheteurs.",
                "deMale": "Also. Jetzt wissen wir \u00fcber VerveGen Bescheid - Ein medizinisches Tochterunternehmen von Synchet Industries, das von einer zwielichtigen K\u00e4ufergruppe erworben wurde.",
                "deFemale": "Also. Jetzt wissen wir \u00fcber VerveGen Bescheid - Ein medizinisches Tochterunternehmen von Synchet Industries, das von einer zwielichtigen K\u00e4ufergruppe erworben wurde."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Those buyers were presumably members of the terror cell. The company was acquired to produce Cyclone and other technologies.",
            "LocalizedText": {
                "enMale": "Those buyers were presumably members of the terror cell. The company was acquired to produce Cyclone and other technologies.",
                "frMale": "Ces acheteurs \u00e9taient certainement des membres de la cellule terroriste. L'entreprise a \u00e9t\u00e9 acquise pour produire le Cyclone et d'autres technologies m\u00e9dicales.",
                "frFemale": "Ces acheteurs \u00e9taient certainement des membres de la cellule terroriste. L'entreprise a \u00e9t\u00e9 acquise pour produire le Cyclone et d'autres technologies m\u00e9dicales.",
                "deMale": "Die K\u00e4ufer waren wahrscheinlich Mitglieder der Terrorzelle. Sie haben das Unternehmen gekauft, um Cyclone und andere Technologien zu produzieren.",
                "deFemale": "Die K\u00e4ufer waren wahrscheinlich Mitglieder der Terrorzelle. Sie haben das Unternehmen gekauft, um Cyclone und andere Technologien zu produzieren."
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            "SpeakerB62Id": "0000000",
            "Text": "We need to take on VerveGen.",
            "LocalizedText": {
                "enMale": "We need to take on VerveGen.",
                "frMale": "On doit s'occuper de VerveGen.",
                "frFemale": "On doit s'occuper de VerveGen.",
                "deMale": "Wir m\u00fcssen uns um VerveGen k\u00fcmmern.",
                "deFemale": "Wir m\u00fcssen uns um VerveGen k\u00fcmmern."
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                "enMale": "They're our next target.",
                "frMale": "Ce sont mes prochaines cibles.",
                "frFemale": "Ce sont mes prochaines cibles.",
                "deMale": "Sie sind unser n\u00e4chstes Ziel.",
                "deFemale": "Sie sind unser n\u00e4chstes Ziel."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Not yet. Soon, but not yet.",
            "LocalizedText": {
                "enMale": "Not yet. Soon, but not yet.",
                "frMale": "Pas encore. Bient\u00f4t, mais pas tout de suite.",
                "frFemale": "Pas encore. Bient\u00f4t, mais pas tout de suite.",
                "deMale": "Noch nicht. Bald, aber jetzt noch nicht.",
                "deFemale": "Noch nicht. Bald, aber jetzt noch nicht."
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            "Text": "I reached the same conclusion.",
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                "enMale": "I reached the same conclusion.",
                "frMale": "J'en \u00e9tais arriv\u00e9 \u00e0 la m\u00eame conclusion.",
                "frFemale": "J'en \u00e9tais arriv\u00e9e \u00e0 la m\u00eame conclusion.",
                "deMale": "Ich bin zum gleichen Schluss gekommen.",
                "deFemale": "Ich bin zum gleichen Schluss gekommen."
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                "enMale": "Agreed.",
                "frMale": "Entendu.",
                "frFemale": "Entendu.",
                "deMale": "So viel steht fest.",
                "deFemale": "So viel steht fest."
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            "SpeakerB62Id": "0000000",
            "Text": "How could terrorists afford to buy a company?",
            "LocalizedText": {
                "enMale": "How could terrorists afford to buy a company?",
                "frMale": "Comment les terroristes ont pu s'acheter une telle entreprise ?",
                "frFemale": "Comment les terroristes ont pu s'acheter une telle entreprise ?",
                "deMale": "Wie k\u00f6nnen Terroristen ein ganzes Unternehmen kaufen?",
                "deFemale": "Wie k\u00f6nnen Terroristen ein ganzes Unternehmen kaufen?"
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                "enMale": "How's that possible?",
                "frMale": "Comment est-ce possible ?",
                "frFemale": "Comment est-ce possible ?",
                "deMale": "Wie ist das m\u00f6glich?",
                "deFemale": "Wie ist das m\u00f6glich?"
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Uncertain. It appears the Eagle's network has significant financial resources.",
            "LocalizedText": {
                "enMale": "Uncertain. It appears the Eagle's network has significant financial resources.",
                "frMale": "Je ne sais pas. Il semble que l'Aigle b\u00e9n\u00e9ficie d'importantes ressources financi\u00e8res.",
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                "deMale": "Ich bin nicht sicher. Anscheinend verf\u00fcgt das Netzwerk des Adlers \u00fcber gro\u00dfe finanzielle Mittel.",
                "deFemale": "Ich bin nicht sicher. Anscheinend verf\u00fcgt das Netzwerk des Adlers \u00fcber gro\u00dfe finanzielle Mittel."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "I've located the VerveGen offices, but I'm unable to obtain personnel records. Their data is very well secured.",
            "LocalizedText": {
                "enMale": "I've located the VerveGen offices, but I'm unable to obtain personnel records. Their data is very well secured.",
                "frMale": "J'ai localis\u00e9 les bureaux de VerveGen, mais je n'arrive pas \u00e0 obtenir les archives du personnel. Les donn\u00e9es sont bien s\u00e9curis\u00e9es.",
                "frFemale": "J'ai localis\u00e9 les bureaux de VerveGen, mais je n'arrive pas \u00e0 obtenir les archives du personnel. Les donn\u00e9es sont bien s\u00e9curis\u00e9es.",
                "deMale": "Ich habe die VerveGen-Zentrale ausfindig gemacht, aber ich finde keine Personalakten. Ihre Daten sind sehr gut gesichert.",
                "deFemale": "Ich habe die VerveGen-Zentrale ausfindig gemacht, aber ich finde keine Personalakten. Ihre Daten sind sehr gut gesichert."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "I need you to set up surveillance. Slice into public terminals around the building perimeter, and I can use HoloNet resources to see and hear inside.",
            "LocalizedText": {
                "enMale": "I need you to set up surveillance. Slice into public terminals around the building perimeter, and I can use HoloNet resources to see and hear inside.",
                "frMale": "J'ai besoin que vous mettiez en place une surveillance. Piratez les terminaux publics autour du b\u00e2timent et je pourrai utiliser les ressources HoloNet pour acc\u00e9der \u00e0 l'int\u00e9rieur.",
                "frFemale": "J'ai besoin que vous mettiez en place une surveillance. Piratez les terminaux publics autour du b\u00e2timent et je pourrai utiliser les ressources HoloNet pour acc\u00e9der \u00e0 l'int\u00e9rieur.",
                "deMale": "Wir m\u00fcssen sie beobachten. Wenn Ihr Euch in die \u00f6ffentlichen Terminals in der Umgebung des Geb\u00e4udes hackt, kann ich \u00fcber das HoloNetz erfahren, was drinnen vor sich geht.",
                "deFemale": "Wir m\u00fcssen sie beobachten. Wenn Ihr Euch in die \u00f6ffentlichen Terminals in der Umgebung des Geb\u00e4udes hackt, kann ich \u00fcber das HoloNetz erfahren, was drinnen vor sich geht."
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            "SpeakerB62Id": "0000000",
            "Text": "Say we're successful--then what?",
            "LocalizedText": {
                "enMale": "Say we're successful--then what?",
                "frMale": "Et si je r\u00e9ussis, on fait quoi ?",
                "frFemale": "Et si je r\u00e9ussis, on fait quoi ?",
                "deMale": "Angenommen, das klappt. Was dann?",
                "deFemale": "Angenommen, das klappt. Was dann?"
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                "enMale": "And after that?",
                "frMale": "Et apr\u00e8s ?",
                "frFemale": "Et apr\u00e8s ?",
                "deMale": "Und dann?",
                "deFemale": "Und dann?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "They're unprepared. Can't we just wipe the place out?",
            "LocalizedText": {
                "enMale": "They're unprepared. Can't we just wipe the place out?",
                "frMale": "Ils ne sont pas pr\u00eats. On ne peut pas raser tout le b\u00e2timent ?",
                "frFemale": "Ils ne sont pas pr\u00eats. On ne peut pas raser tout le b\u00e2timent ?",
                "deMale": "Sie sind unvorbereitet. K\u00f6nnen wir sie nicht einfach plattmachen?",
                "deFemale": "Sie sind unvorbereitet. K\u00f6nnen wir sie nicht einfach plattmachen?"
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            "LocalizedOptionText": {
                "enMale": "We should attack now.",
                "frMale": "On devrait attaquer maintenant.",
                "frFemale": "On devrait attaquer maintenant.",
                "deMale": "Wir sollten sofort angreifen.",
                "deFemale": "Wir sollten sofort angreifen."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "We have one chance to destroy VerveGen's operations. If we attack without knowing the facts, we risk cell leaders escaping.",
            "LocalizedText": {
                "enMale": "We have one chance to destroy VerveGen's operations. If we attack without knowing the facts, we risk cell leaders escaping.",
                "frMale": "On a une seule chance de mettre fin aux op\u00e9rations de VerveGen. Si on attaque dans l'inconnu, les chefs de la cellule risqueraient de nous \u00e9chapper.",
                "frFemale": "On a une seule chance de mettre fin aux op\u00e9rations de VerveGen. Si on attaque dans l'inconnu, les chefs de la cellule risqueraient de nous \u00e9chapper.",
                "deMale": "Wir haben nur eine Chance, VerveGen auszuschalten. Wenn wir sie ohne Vorwissen angreifen, k\u00f6nnten die Zellenanf\u00fchrer entkommen.",
                "deFemale": "Wir haben nur eine Chance, VerveGen auszuschalten. Wenn wir sie ohne Vorwissen angreifen, k\u00f6nnten die Zellenanf\u00fchrer entkommen."
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            "Text": "VerveGen is located in the upper level industrial sites. The sector is overrun by corporate security--some may carry Cyclone as a last resort.",
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                "enMale": "VerveGen is located in the upper level industrial sites. The sector is overrun by corporate security--some may carry Cyclone as a last resort.",
                "frMale": "VerveGen se trouve dans les sites industriels du niveau sup\u00e9rieur. Le secteur est contr\u00f4l\u00e9 par la s\u00e9curit\u00e9 priv\u00e9e... certains ont peut-\u00eatre du Cyclone sur eux.",
                "frFemale": "VerveGen se trouve dans les sites industriels du niveau sup\u00e9rieur. Le secteur est contr\u00f4l\u00e9 par la s\u00e9curit\u00e9 priv\u00e9e... certains ont peut-\u00eatre du Cyclone sur eux.",
                "deMale": "VerveGen befindet sich im oberen Industriesektor. Das Gebiet wird \u00e4u\u00dferst stark bewacht. Einige Sicherheitskr\u00e4fte setzen vielleicht sogar Cyclone ein.",
                "deFemale": "VerveGen befindet sich im oberen Industriesektor. Das Gebiet wird \u00e4u\u00dferst stark bewacht. Einige Sicherheitskr\u00e4fte setzen vielleicht sogar Cyclone ein."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "When you're done, come to Shadow Town. We'll meet in person. Watcher X out.",
            "LocalizedText": {
                "enMale": "When you're done, come to Shadow Town. We'll meet in person. Watcher X out.",
                "frMale": "Quand vous aurez termin\u00e9, revenez \u00e0 la Ville de l'Ombre. On se parlera de vive voix. Termin\u00e9.",
                "frFemale": "Quand vous aurez termin\u00e9, revenez \u00e0 la Ville de l'Ombre. On se parlera de vive voix. Termin\u00e9.",
                "deMale": "Wenn Ihr fertig seid, kommt in die Schattenstadt. Wir treffen uns dort. W\u00e4chter X Ende.",
                "deFemale": "Wenn Ihr fertig seid, kommt in die Schattenstadt. Wir treffen uns dort. W\u00e4chter X Ende."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "This isn't the place for you. Get to the Star Cluster Casino and investigate Jordel Tlan.",
            "LocalizedText": {
                "enMale": "This isn't the place for you. Get to the Star Cluster Casino and investigate Jordel Tlan.",
                "frMale": "Vous n'avez rien \u00e0 faire ici. Rendez-vous au casino Superamas et retrouvez Jordel Tlan.",
                "frFemale": "Vous n'avez rien \u00e0 faire ici. Rendez-vous au casino Superamas et retrouvez Jordel Tlan.",
                "deMale": "Ihr solltet nicht hier sein. Geht zum Sternstunden-Casino und sprecht dort mit Jordel Tlan.",
                "deFemale": "Ihr solltet nicht hier sein. Geht zum Sternstunden-Casino und sprecht dort mit Jordel Tlan."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "I have a corporate match. Cyclone's coding process is registered to Synchet Industries.",
            "LocalizedText": {
                "enMale": "I have a corporate match. Cyclone's coding process is registered to Synchet Industries.",
                "frMale": "J'ai trouv\u00e9 un lien. Le code du Cyclone indique qu'il a \u00e9t\u00e9 d\u00e9pos\u00e9 par les Industries Synchet.",
                "frFemale": "J'ai trouv\u00e9 un lien. Le code du Cyclone indique qu'il a \u00e9t\u00e9 d\u00e9pos\u00e9 par les Industries Synchet.",
                "deMale": "Ein Treffer - eine Firma. Cyclones Kodierungsprozess geh\u00f6rt Synchet Industries.",
                "deFemale": "Ein Treffer - eine Firma. Cyclones Kodierungsprozess geh\u00f6rt Synchet Industries."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Synchet used to manufacture droids, food supplements, medical supplies. But Synchet declared bankruptcy five years ago. The company is gone.",
            "LocalizedText": {
                "enMale": "Synchet used to manufacture droids, food supplements, medical supplies. But Synchet declared bankruptcy five years ago. The company is gone.",
                "frMale": "Synchet fabriquait des dro\u00efdes, des compl\u00e9ments alimentaires, des fournitures m\u00e9dicales. Mais l'entreprise a fait faillite il y a cinq ans. Elle n'existe plus.",
                "frFemale": "Synchet fabriquait des dro\u00efdes, des compl\u00e9ments alimentaires, des fournitures m\u00e9dicales. Mais l'entreprise a fait faillite il y a cinq ans. Elle n'existe plus.",
                "deMale": "Synchet hat eigentlich Droiden, Nahrungserg\u00e4nzungsmittel und medizinische Ausr\u00fcstung hergestellt. Doch vor f\u00fcnf Jahren gingen sie bankrott. Das Unternehmen existiert nicht mehr.",
                "deFemale": "Synchet hat eigentlich Droiden, Nahrungserg\u00e4nzungsmittel und medizinische Ausr\u00fcstung hergestellt. Doch vor f\u00fcnf Jahren gingen sie bankrott. Das Unternehmen existiert nicht mehr."
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            "Text": "In that case, where's the serum coming from?",
            "LocalizedText": {
                "enMale": "In that case, where's the serum coming from?",
                "frMale": "Dans ce cas, d'o\u00f9 vient le s\u00e9rum ?",
                "frFemale": "Dans ce cas, d'o\u00f9 vient le s\u00e9rum ?",
                "deMale": "Wenn das so ist, wo kommt dann das Serum her?",
                "deFemale": "Wenn das so ist, wo kommt dann das Serum her?"
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            "LocalizedOptionText": {
                "enMale": "What?",
                "frMale": "Quoi ?",
                "frFemale": "Quoi ?",
                "deMale": "Was?",
                "deFemale": "Was?"
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            "SpeakerB62Id": "0000000",
            "Text": "Someone else must be using their technology.",
            "LocalizedText": {
                "enMale": "Someone else must be using their technology.",
                "frMale": "Quelqu'un d'autre doit utiliser ses technologies.",
                "frFemale": "Quelqu'un d'autre doit utiliser ses technologies.",
                "deMale": "Jemand anderes scheint ihre Technologie zu nutzen.",
                "deFemale": "Jemand anderes scheint ihre Technologie zu nutzen."
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            "LocalizedOptionText": {
                "enMale": "Not entirely, it seems.",
                "frMale": "Pas totalement, on dirait.",
                "frFemale": "Pas totalement, on dirait.",
                "deMale": "Anscheinend doch.",
                "deFemale": "Anscheinend doch."
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            "SpeakerB62Id": "0000000",
            "Text": "I should've known Cyclone was a dead end.",
            "LocalizedText": {
                "enMale": "I should've known Cyclone was a dead end.",
                "frMale": "J'aurais d\u00fb me douter que le Cyclone ne nous m\u00e8nerait nulle part.",
                "frFemale": "J'aurais d\u00fb me douter que le Cyclone ne nous m\u00e8nerait nulle part.",
                "deMale": "Ich h\u00e4tte wissen m\u00fcssen, dass Cyclone eine Sackgasse ist.",
                "deFemale": "Ich h\u00e4tte wissen m\u00fcssen, dass Cyclone eine Sackgasse ist."
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            "LocalizedOptionText": {
                "enMale": "You messed up.",
                "frMale": "Vous \u00eates inutile.",
                "frFemale": "Vous \u00eates inutile.",
                "deMale": "Ihr habt es vermasselt.",
                "deFemale": "Ihr habt es vermasselt."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Synchet--a dead company--is connected to Cyclone. Cyclone is connected to the terror cell... we need more.",
            "LocalizedText": {
                "enMale": "Synchet--a dead company--is connected to Cyclone. Cyclone is connected to the terror cell... we need more.",
                "frMale": "Synchet, une entreprise ferm\u00e9e, est li\u00e9e au Cyclone. Le Cyclone est li\u00e9 \u00e0 la cellule terroriste... Il nous en faut plus.",
                "frFemale": "Synchet, une entreprise ferm\u00e9e, est li\u00e9e au Cyclone. Le Cyclone est li\u00e9 \u00e0 la cellule terroriste... Il nous en faut plus.",
                "deMale": "Es gibt einen Zusammenhang zwischen Synchet ... einem bankrotten Unternehmen ... und Cyclone. Und einen zwischen Cyclone und der Terrorzelle ... wir brauchen mehr.",
                "deFemale": "Es gibt einen Zusammenhang zwischen Synchet ... einem bankrotten Unternehmen ... und Cyclone. Und einen zwischen Cyclone und der Terrorzelle ... wir brauchen mehr."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "I'm finding one former Synchet executive currently on Nar Shaddaa. He left the company just before it dissolved.",
            "LocalizedText": {
                "enMale": "I'm finding one former Synchet executive currently on Nar Shaddaa. He left the company just before it dissolved.",
                "frMale": "Je viens de trouver un ancien dirigeant de Synchet qui vit encore sur Nar Shaddaa. Il a quitt\u00e9 l'entreprise juste avant sa dissolution.",
                "frFemale": "Je viens de trouver un ancien dirigeant de Synchet qui vit encore sur Nar Shaddaa. Il a quitt\u00e9 l'entreprise juste avant sa dissolution.",
                "deMale": "Ein ehemaliges Vorstandsmitglied von Synchet lebt auf Nar Shaddaa. Er hat die Firma kurz vor der Aufl\u00f6sung verlassen.",
                "deFemale": "Ein ehemaliges Vorstandsmitglied von Synchet lebt auf Nar Shaddaa. Er hat die Firma kurz vor der Aufl\u00f6sung verlassen."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Question him about Synchet. We need to know what happened to their resources, whether they had terrorist connections.",
            "LocalizedText": {
                "enMale": "Question him about Synchet. We need to know what happened to their resources, whether they had terrorist connections.",
                "frMale": "Interrogez-le sur Synchet. On doit savoir ce que sont devenues leurs ressources, si l'entreprise \u00e9tait li\u00e9e aux terroristes.",
                "frFemale": "Interrogez-le sur Synchet. On doit savoir ce que sont devenues leurs ressources, si l'entreprise \u00e9tait li\u00e9e aux terroristes.",
                "deMale": "Befragt ihn zu Synchet. Wir m\u00fcssen herausfinden, was mit ihren Ressourcen passiert ist und ob sie Kontakt zu Terroristen hatten.",
                "deFemale": "Befragt ihn zu Synchet. Wir m\u00fcssen herausfinden, was mit ihren Ressourcen passiert ist und ob sie Kontakt zu Terroristen hatten."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Shouldn't be hard to interrogate a rich businessman.",
            "LocalizedText": {
                "enMale": "Shouldn't be hard to interrogate a rich businessman.",
                "frMale": "\u00c7a ne devrait pas \u00eatre trop dur d'interroger un riche homme d'affaires.",
                "frFemale": "\u00c7a ne devrait pas \u00eatre trop dur d'interroger un riche homme d'affaires.",
                "deMale": "D\u00fcrfte nicht allzu schwer sein, einen reichen Gesch\u00e4ftsmann zu verh\u00f6ren.",
                "deFemale": "D\u00fcrfte nicht allzu schwer sein, einen reichen Gesch\u00e4ftsmann zu verh\u00f6ren."
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            "LocalizedOptionText": {
                "enMale": "He'll talk to me.",
                "frMale": "Il parlera.",
                "frFemale": "Il parlera.",
                "deMale": "Er wird mit mir sprechen.",
                "deFemale": "Er wird mit mir sprechen."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If he's involved, he's dead.",
            "LocalizedText": {
                "enMale": "If he's involved, he's dead.",
                "frMale": "S'il est impliqu\u00e9, il est mort.",
                "frFemale": "S'il est impliqu\u00e9, il est mort.",
                "deMale": "Wenn er etwas damit zu tun hat, wird er sterben.",
                "deFemale": "Wenn er etwas damit zu tun hat, wird er sterben."
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            "LocalizedOptionText": {
                "enMale": "He better hope he's innocent.",
                "frMale": "J'esp\u00e8re pour lui qu'il est innocent.",
                "frFemale": "J'esp\u00e8re pour lui qu'il est innocent.",
                "deMale": "Er sollte besser unschuldig sein.",
                "deFemale": "Er sollte besser unschuldig sein."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Is that what Imperial Intelligence teaches now? Wasteful.",
            "LocalizedText": {
                "enMale": "Is that what Imperial Intelligence teaches now? Wasteful.",
                "frMale": "C'est ce qu'on vous apprend dans les Services Secrets maintenant? Quel g\u00e2chis.",
                "frFemale": "C'est ce qu'on vous apprend dans les Services Secrets maintenant? Quel g\u00e2chis.",
                "deMale": "Das bringt der Imperiale Geheimdienst einem heute also bei? Wie verschwenderisch.",
                "deFemale": "Das bringt der Imperiale Geheimdienst einem heute also bei? Wie verschwenderisch."
            },
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "No visitors allowed. No weapons allowed. He'll need a reason to talk to you--to be desperate to talk to you.",
            "LocalizedText": {
                "enMale": "No visitors allowed. No weapons allowed. He'll need a reason to talk to you--to be desperate to talk to you.",
                "frMale": "Il ne re\u00e7oit personne. Aucune arme admise. Il faudra le convaincre de vous parler... ou faire en sorte qu'il vous supplie de vous parler.",
                "frFemale": "Il ne re\u00e7oit personne. Aucune arme admise. Il faudra le convaincre de vous parler... ou faire en sorte qu'il vous supplie de vous parler.",
                "deMale": "Keine Besucher, keine Waffen. Es braucht einen Grund, damit er mit Euch spricht ... er muss verzweifelt sein.",
                "deFemale": "Keine Besucher, keine Waffen. Es braucht einen Grund, damit er mit Euch spricht ... er muss verzweifelt sein."
            },
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            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I assume you have something in mind?",
            "LocalizedText": {
                "enMale": "I assume you have something in mind?",
                "frMale": "J'imagine que vous avez quelque chose \u00e0 me proposer ?",
                "frFemale": "J'imagine que vous avez quelque chose \u00e0 me proposer ?",
                "deMale": "Ich sch\u00e4tze, Euch f\u00e4llt schon ein Grund ein?",
                "deFemale": "Ich sch\u00e4tze, Euch f\u00e4llt schon ein Grund ein?"
            },
            "LocalizedOptionText": {
                "enMale": "What're you thinking?",
                "frMale": "\u00c0 quoi vous pensez ?",
                "frFemale": "\u00c0 quoi vous pensez ?",
                "deMale": "Was habt Ihr vor?",
                "deFemale": "Was habt Ihr vor?"
            },
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            "NodeId": 660,
            "QuestRewardB62": "ABHB4y8",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I know how to make men desperate for me.",
            "LocalizedText": {
                "enMale": "I know how to make men desperate for me.",
                "frMale": "Je sais comment faire fondre les hommes.",
                "frFemale": "Je sais comment faire fondre les hommes.",
                "deMale": "Ich wei\u00df, wie ich M\u00e4nner verzweifeln lassen kann.",
                "deFemale": "Ich wei\u00df, wie ich M\u00e4nner verzweifeln lassen kann."
            },
            "LocalizedOptionText": {
                "enMale": "Seduction, maybe?",
                "frMale": "En le s\u00e9duisant, peut-\u00eatre ?",
                "frFemale": "En le s\u00e9duisant, peut-\u00eatre ?",
                "deMale": "Vielleicht Verf\u00fchrung?",
                "deFemale": "Vielleicht Verf\u00fchrung?"
            },
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            "AffectionRewardEventsB62": {
                "LGACzD4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.nar_shaddaa.class.spy.watcher_x",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "I doubt Tlan is tempted by flesh. He's been with his droids too long.",
            "LocalizedText": {
                "enMale": "I doubt Tlan is tempted by flesh. He's been with his droids too long.",
                "frMale": "Je doute que Tlan soit tent\u00e9 par les plaisirs de la chair. Il est rest\u00e9 trop longtemps avec ses dro\u00efdes.",
                "frFemale": "Je doute que Tlan soit tent\u00e9 par les plaisirs de la chair. Il est rest\u00e9 trop longtemps avec ses dro\u00efdes.",
                "deMale": "Ich glaube nicht, dass Tlan k\u00f6rperlichen Versuchungen erliegt. Dazu umgibt er sich schon zu lange mit Droiden.",
                "deFemale": "Ich glaube nicht, dass Tlan k\u00f6rperlichen Versuchungen erliegt. Dazu umgibt er sich schon zu lange mit Droiden."
            },
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
            "Text": "Somehow, I don't like where this is going.",
            "LocalizedText": {
                "enMale": "Somehow, I don't like where this is going.",
                "frMale": "Je ne sais pas pourquoi, mais je n'aime pas \u00e7a.",
                "frFemale": "Je ne sais pas pourquoi, mais je n'aime pas \u00e7a.",
                "deMale": "Irgendwie gef\u00e4llt mir das Ganze ganz und gar nicht.",
                "deFemale": "Irgendwie gef\u00e4llt mir das Ganze ganz und gar nicht."
            },
            "LocalizedOptionText": {
                "enMale": "That doesn't sound good.",
                "frMale": "\u00c7a ne me dit rien qui vaille.",
                "frFemale": "\u00c7a ne me dit rien qui vaille.",
                "deMale": "Das h\u00f6rt sich nicht gut an.",
                "deFemale": "Das h\u00f6rt sich nicht gut an."
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Is there a way to blackmail him?",
            "LocalizedText": {
                "enMale": "Is there a way to blackmail him?",
                "frMale": "On peut essayer de lui faire du chantage ?",
                "frFemale": "On peut essayer de lui faire du chantage ?",
                "deMale": "Gibt es einen Weg, ihn zu erpressen?",
                "deFemale": "Gibt es einen Weg, ihn zu erpressen?"
            },
            "LocalizedOptionText": {
                "enMale": "What's our leverage?",
                "frMale": "Il est influen\u00e7able ?",
                "frFemale": "Il est influen\u00e7able ?",
                "deMale": "Wie erreichen wir das?",
                "deFemale": "Wie erreichen wir das?"
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "I think so.",
            "LocalizedText": {
                "enMale": "I think so.",
                "frMale": "Je pense.",
                "frFemale": "Je pense.",
                "deMale": "Ich glaube schon.",
                "deFemale": "Ich glaube schon."
            },
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        "668": {
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Use the resources you have. See those medical crates? Combine their chemicals correctly and you'll have an undetectable poison.",
            "LocalizedText": {
                "enMale": "Use the resources you have. See those medical crates? Combine their chemicals correctly and you'll have an undetectable poison.",
                "frMale": "Utilisez toutes les ressources n\u00e9cessaires. Vous voyez ces caisses m\u00e9dicales ? M\u00e9langez les produits et vous obtiendrez un poison ind\u00e9tectable.",
                "frFemale": "Utilisez toutes les ressources n\u00e9cessaires. Vous voyez ces caisses m\u00e9dicales ? M\u00e9langez les produits et vous obtiendrez un poison ind\u00e9tectable.",
                "deMale": "Benutzt die Dinge, die Ihr habt. Seht Ihr diese Kisten mit medizinischen Vorr\u00e4ten? Wenn Ihr die Chemikalien richtig kombiniert, bekommt Ihr ein nicht nachweisbares Gift.",
                "deFemale": "Benutzt die Dinge, die Ihr habt. Seht Ihr diese Kisten mit medizinischen Vorr\u00e4ten? Wenn Ihr die Chemikalien richtig kombiniert, bekommt Ihr ein nicht nachweisbares Gift."
            },
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        "672": {
            "NodeId": 672,
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            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "GenericNodeNumber": 0
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        "673": {
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "Tlan's serving droids won't notice if you poison his drink. When he sweats and chokes, offer the antidote in return for cooperation.",
            "LocalizedText": {
                "enMale": "Tlan's serving droids won't notice if you poison his drink. When he sweats and chokes, offer the antidote in return for cooperation.",
                "frMale": "Les dro\u00efdes serviteurs de Tlan ne remarqueront rien si vous empoisonnez leurs boissons. Quand Tlan suffoquera, offrez-lui l'antidote en \u00e9change de sa coop\u00e9ration.",
                "frFemale": "Les dro\u00efdes serviteurs de Tlan ne remarqueront rien si vous empoisonnez leurs boissons. Quand Tlan suffoquera, offrez-lui l'antidote en \u00e9change de sa coop\u00e9ration.",
                "deMale": "Tlans Dienerdroiden werden es nicht bemerken, wenn sein Drink vergiftet ist. Wenn er dann schwitzt und keucht, k\u00f6nnt Ihr ihm f\u00fcr seine Kooperation das Gegenmittel anbieten.",
                "deFemale": "Tlans Dienerdroiden werden es nicht bemerken, wenn sein Drink vergiftet ist. Wenn er dann schwitzt und keucht, k\u00f6nnt Ihr ihm f\u00fcr seine Kooperation das Gegenmittel anbieten."
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        "676": {
            "NodeId": 676,
            "QuestRewardB62": "ABHB4y8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll do what I have to--but I make the call myself.",
            "LocalizedText": {
                "enMale": "I'll do what I have to--but I make the call myself.",
                "frMale": "Je ferai ce que j'ai \u00e0 faire, mais je d\u00e9cide de la mani\u00e8re \u00e0 employer.",
                "frFemale": "Je ferai ce que j'ai \u00e0 faire, mais je d\u00e9cide de la mani\u00e8re \u00e0 employer.",
                "deMale": "Ich tue, was zu tun ist ... aber ich entscheide selbst, auf welche Weise.",
                "deFemale": "Ich tue, was zu tun ist ... aber ich entscheide selbst, auf welche Weise."
            },
            "LocalizedOptionText": {
                "enMale": "I'll keep my options open.",
                "frMale": "Je me garde d'autres options.",
                "frFemale": "Je me garde d'autres options.",
                "deMale": "Ich halte mir alle M\u00f6glichkeiten offen.",
                "deFemale": "Ich halte mir alle M\u00f6glichkeiten offen."
            },
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                "LGACzD4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Think you can talk your way into a meeting? Good luck persuading his droids.",
            "LocalizedText": {
                "enMale": "Think you can talk your way into a meeting? Good luck persuading his droids.",
                "frMale": "Vous pensez pouvoir entrer comme \u00e7a ? Bonne chance pour persuader les dro\u00efdes.",
                "frFemale": "Vous pensez pouvoir entrer comme \u00e7a ? Bonne chance pour persuader les dro\u00efdes.",
                "deMale": "Ihr glaubt, Ihr k\u00f6nnt ein Treffen vereinbaren? Viel Spa\u00df beim \u00dcberzeugen seiner Droiden.",
                "deFemale": "Ihr glaubt, Ihr k\u00f6nnt ein Treffen vereinbaren? Viel Spa\u00df beim \u00dcberzeugen seiner Droiden."
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "I'm sending the formulas for poison and antidote. The important thing is to get to Tlan. Get him talking about the terrorists, Cyclone and the dissolution of Synchet.",
            "LocalizedText": {
                "enMale": "I'm sending the formulas for poison and antidote. The important thing is to get to Tlan. Get him talking about the terrorists, Cyclone and the dissolution of Synchet.",
                "frMale": "Je vous envoie les formules pour le poison et l'antidote. Le plus important, c'est d'arriver jusqu'\u00e0 Tlan. Faites-le parler des terroristes, du Cyclone et de la dissolution de Synchet.",
                "frFemale": "Je vous envoie les formules pour le poison et l'antidote. Le plus important, c'est d'arriver jusqu'\u00e0 Tlan. Faites-le parler des terroristes, du Cyclone et de la dissolution de Synchet.",
                "deMale": "Ich schicke die Formeln f\u00fcr das Gift und das Gegenmittel. Wir m\u00fcssen unbedingt an Tlan herankommen. Er muss Euch alles \u00fcber die Terroristen, das Cyclone und den Bankrott von Synchet verraten.",
                "deFemale": "Ich schicke die Formeln f\u00fcr das Gift und das Gegenmittel. Wir m\u00fcssen unbedingt an Tlan herankommen. Er muss Euch alles \u00fcber die Terroristen, das Cyclone und den Bankrott von Synchet verraten."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Hello again, Cipher. I'm seeing everything the bioscan sees.",
            "LocalizedText": {
                "enMale": "Hello again, Cipher. I'm seeing everything the bioscan sees.",
                "frMale": "C'est encore moi, Op\u00e9rateur. Je vois tout ce que le bioscan voit.",
                "frFemale": "C'est encore moi, Op\u00e9rateur. Je vois tout ce que le bioscan voit.",
                "deMale": "Hallo, Ziffer. Ich sehe alles, was der Bioscanner sieht.",
                "deFemale": "Hallo, Ziffer. Ich sehe alles, was der Bioscanner sieht."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Blood. Genetic codes. Who did this sample come from? I think it was an Evocii.",
            "LocalizedText": {
                "enMale": "Blood. Genetic codes. Who did this sample come from? I think it was an Evocii.",
                "frMale": "Le sang. Les codes g\u00e9n\u00e9tiques. De qui vient ce sang ? Je parie qu'il vient d'un \u00c9vocii.",
                "frFemale": "Le sang. Les codes g\u00e9n\u00e9tiques. De qui vient ce sang ? Je parie qu'il vient d'un \u00c9vocii.",
                "deMale": "Blut. Genetische Codes. Woher habt Ihr diese Probe? Wohl von einer Evocii.",
                "deFemale": "Blut. Genetische Codes. Woher habt Ihr diese Probe? Wohl von einer Evocii."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Genetic bonding agents. Molecular webs. Pure, perfect--take Cyclone and it becomes you.",
            "LocalizedText": {
                "enMale": "Genetic bonding agents. Molecular webs. Pure, perfect--take Cyclone and it becomes you.",
                "frMale": "Des agents asservisseurs. Des r\u00e9seaux mol\u00e9culaires. Pur, parfait... prenez du Cyclone et il s'empare de vous.",
                "frFemale": "Des agents asservisseurs. Des r\u00e9seaux mol\u00e9culaires. Pur, parfait... prenez du Cyclone et il s'empare de vous.",
                "deMale": "Genetische Bindemittel. Molekulare Netze. Rein, perfekt ... nehmt Cyclone und Ihr werdet ebenso.",
                "deFemale": "Genetische Bindemittel. Molekulare Netze. Rein, perfekt ... nehmt Cyclone und Ihr werdet ebenso."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "I'm going deeper, now, Cipher. Looking for a signature to tell us who the artist is. Curious?",
            "LocalizedText": {
                "enMale": "I'm going deeper, now, Cipher. Looking for a signature to tell us who the artist is. Curious?",
                "frMale": "Je vais creuser un peu, Op\u00e9rateur. Je vais essayer de d\u00e9terminer qui est l'artiste qui se cache derri\u00e8re tout \u00e7a. Vous voulez savoir ?",
                "frFemale": "Je vais creuser un peu, Op\u00e9rateur. Je vais essayer de d\u00e9terminer qui est l'artiste qui se cache derri\u00e8re tout \u00e7a. Vous voulez savoir ?",
                "deMale": "Ich gehe jetzt tiefer, Ziffer und suche nach der Signatur des K\u00fcnstlers. Na, neugierig?",
                "deFemale": "Ich gehe jetzt tiefer, Ziffer und suche nach der Signatur des K\u00fcnstlers. Na, neugierig?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll play along. What've you found?",
            "LocalizedText": {
                "enMale": "I'll play along. What've you found?",
                "frMale": "J'ai h\u00e2te. Vous avez trouv\u00e9 quoi ?",
                "frFemale": "J'ai h\u00e2te. Vous avez trouv\u00e9 quoi ?",
                "deMale": "Ich bin dabei. Was habt Ihr gefunden?",
                "deFemale": "Ich bin dabei. Was habt Ihr gefunden?"
            },
            "LocalizedOptionText": {
                "enMale": "Sure, I'm curious.",
                "frMale": "\u00c9videmment.",
                "frFemale": "\u00c9videmment.",
                "deMale": "Nat\u00fcrlich bin ich neugierig.",
                "deFemale": "Nat\u00fcrlich bin ich neugierig."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm interested in tracing Cyclone to the terrorists. Nothing else.",
            "LocalizedText": {
                "enMale": "I'm interested in tracing Cyclone to the terrorists. Nothing else.",
                "frMale": "Tout ce qui m'int\u00e9resse, c'est de faire le lien entre le Cyclone et les terroristes.",
                "frFemale": "Tout ce qui m'int\u00e9resse, c'est de faire le lien entre le Cyclone et les terroristes.",
                "deMale": "Ich will wissen, wie das Cyclone zu den Terroristen kommt. Mehr nicht.",
                "deFemale": "Ich will wissen, wie das Cyclone zu den Terroristen kommt. Mehr nicht."
            },
            "LocalizedOptionText": {
                "enMale": "Only if it helps us.",
                "frMale": "Seulement si \u00e7a nous aide.",
                "frFemale": "Seulement si \u00e7a nous aide.",
                "deMale": "Nur wenn es uns weiterhilft.",
                "deFemale": "Nur wenn es uns weiterhilft."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "You're very dedicated. Keeper must be pleased.",
            "LocalizedText": {
                "enMale": "You're very dedicated. Keeper must be pleased.",
                "frMale": "Vous \u00eates tr\u00e8s s\u00e9rieux. Cerb\u00e8re doit vraiment appr\u00e9cier.",
                "frFemale": "Vous \u00eates tr\u00e8s s\u00e9rieuse. Cerb\u00e8re doit vraiment appr\u00e9cier.",
                "deMale": "Ihr seid sehr zielstrebig. Der Aufseher wird sehr erfreut sein.",
                "deFemale": "Ihr seid sehr zielstrebig. Der Aufseher wird sehr erfreut sein."
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            "SpeakerB62Id": "0000000",
            "Text": "This serum is \"art\" to you?",
            "LocalizedText": {
                "enMale": "This serum is \"art\" to you?",
                "frMale": "Ce s\u00e9rum, c'est de l'art pour vous ?",
                "frFemale": "Ce s\u00e9rum, c'est de l'art pour vous ?",
                "deMale": "Dieses Serum ist \"Kunst\" f\u00fcr Euch?",
                "deFemale": "Dieses Serum ist \"Kunst\" f\u00fcr Euch?"
            },
            "LocalizedOptionText": {
                "enMale": "The \"artist\"?",
                "frMale": "\"L'artiste\" ?",
                "frFemale": "\"L'artiste\" ?",
                "deMale": "Des \"K\u00fcnstlers\"?",
                "deFemale": "Des \"K\u00fcnstlers\"?"
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Of a sort. It's not hard to appreciate when you see the intricacies.",
            "LocalizedText": {
                "enMale": "Of a sort. It's not hard to appreciate when you see the intricacies.",
                "frMale": "Si on peut dire. Quand on comprend toutes les subtilit\u00e9s, on ne peut qu'appr\u00e9cier.",
                "frFemale": "Si on peut dire. Quand on comprend toutes les subtilit\u00e9s, on ne peut qu'appr\u00e9cier.",
                "deMale": "Sozusagen. Das versteht man wohl nur, wenn man die Feinheiten erkennt.",
                "deFemale": "Sozusagen. Das versteht man wohl nur, wenn man die Feinheiten erkennt."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "You should be in the Duros Sector. You shouldn't be talking to me.",
            "LocalizedText": {
                "enMale": "You should be in the Duros Sector. You shouldn't be talking to me.",
                "frMale": "Vous devriez \u00eatre dans le secteur Duros. Vous n'avez pas \u00e0 me parler.",
                "frFemale": "Vous devriez \u00eatre dans le secteur Duros. Vous n'avez pas \u00e0 me parler.",
                "deMale": "Ihr solltet im Duros-Sektor sein und nicht mit mir reden.",
                "deFemale": "Ihr solltet im Duros-Sektor sein und nicht mit mir reden."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "This is Watcher X. I've been waiting for your call.",
            "LocalizedText": {
                "enMale": "This is Watcher X. I've been waiting for your call.",
                "frMale": "Ici Observateur X. J'attendais votre appel.",
                "frFemale": "Ici Observateur X. J'attendais votre appel.",
                "deMale": "Hier ist W\u00e4chter X. Ich habe schon darauf gewartet, dass Ihr Euch meldet.",
                "deFemale": "Hier ist W\u00e4chter X. Ich habe schon darauf gewartet, dass Ihr Euch meldet."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "I assume you have my Cyclone specimen. Was there any trouble at the augmentations shop? Did you admire their work?",
            "LocalizedText": {
                "enMale": "I assume you have my Cyclone specimen. Was there any trouble at the augmentations shop? Did you admire their work?",
                "frMale": "J'imagine que vous avez le Cyclone ? Vous avez eu des soucis \u00e0 la boutique d'am\u00e9liorations ? Vous avez admir\u00e9 leur travail ?",
                "frFemale": "J'imagine que vous avez le Cyclone ? Vous avez eu des soucis \u00e0 la boutique d'am\u00e9liorations ? Vous avez admir\u00e9 leur travail ?",
                "deMale": "Ich gehe davon aus, dass Ihr die Cyclone-Probe habt. Gab es \u00c4rger im Verbesserungsladen? Ist ihre Arbeit nicht bewundernswert?",
                "deFemale": "Ich gehe davon aus, dass Ihr die Cyclone-Probe habt. Gab es \u00c4rger im Verbesserungsladen? Ist ihre Arbeit nicht bewundernswert?"
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            "SpeakerB62Id": "0000000",
            "Text": "I have the serum. The shop's been dealt with.",
            "LocalizedText": {
                "enMale": "I have the serum. The shop's been dealt with.",
                "frMale": "J'ai le s\u00e9rum. Je me suis charg\u00e9 de la boutique.",
                "frFemale": "J'ai le s\u00e9rum. Je me suis charg\u00e9e de la boutique.",
                "deMale": "Ich habe das Serum und habe mich um den Laden gek\u00fcmmert.",
                "deFemale": "Ich habe das Serum und habe mich um den Laden gek\u00fcmmert."
            },
            "LocalizedOptionText": {
                "enMale": "Mission complete.",
                "frMale": "Mission accomplie.",
                "frFemale": "Mission accomplie.",
                "deMale": "Mission abgeschlossen.",
                "deFemale": "Mission abgeschlossen."
            },
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I saw what went on in there.",
            "LocalizedText": {
                "enMale": "I saw what went on in there.",
                "frMale": "J'ai vu ce qui se passait l\u00e0-bas.",
                "frFemale": "J'ai vu ce qui se passait l\u00e0-bas.",
                "deMale": "Ich habe gesehen, was da drin vor sich geht.",
                "deFemale": "Ich habe gesehen, was da drin vor sich geht."
            },
            "LocalizedOptionText": {
                "enMale": "Their work was... something.",
                "frMale": "Leur travail... c'est quelque chose.",
                "frFemale": "Leur travail... c'est quelque chose.",
                "deMale": "Ihre Arbeit war schon ... besonders.",
                "deFemale": "Ihre Arbeit war schon ... besonders."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Crude, but inspired. Not as artful as what the Empire did to me. Not as skillful as what they did to Watcher Two.",
            "LocalizedText": {
                "enMale": "Crude, but inspired. Not as artful as what the Empire did to me. Not as skillful as what they did to Watcher Two.",
                "frMale": "C'est rudimentaire, mais ing\u00e9nieux. M\u00eame si ce n'est pas aussi distingu\u00e9 que ce que l'Empire nous a fait, \u00e0 Observateur 2 et moi.",
                "frFemale": "C'est rudimentaire, mais ing\u00e9nieux. M\u00eame si ce n'est pas aussi distingu\u00e9 que ce que l'Empire nous a fait, \u00e0 Observateur 2 et moi.",
                "deMale": "Simpel und doch beeindruckend. Nicht so kunstvoll, wie das, was das Imperium mir und W\u00e4chter 2 angetan hat.",
                "deFemale": "Simpel und doch beeindruckend. Nicht so kunstvoll, wie das, was das Imperium mir und W\u00e4chter 2 angetan hat."
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            "SpeakerB62Id": "0000000",
            "Text": "Don't waste my time asking stupid questions.",
            "LocalizedText": {
                "enMale": "Don't waste my time asking stupid questions.",
                "frMale": "Ne me faites pas perdre mon temps avec vos questions.",
                "frFemale": "Ne me faites pas perdre mon temps avec vos questions.",
                "deMale": "Verschwendet nicht meine Zeit mit bl\u00f6den Fragen.",
                "deFemale": "Verschwendet nicht meine Zeit mit bl\u00f6den Fragen."
            },
            "LocalizedOptionText": {
                "enMale": "Stick to the point.",
                "frMale": "Venez-en aux faits.",
                "frFemale": "Venez-en aux faits.",
                "deMale": "Bleibt bei der Sache.",
                "deFemale": "Bleibt bei der Sache."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Am I being unprofessional? Maybe I've forgotten how a Watcher should act. It's been a long time.",
            "LocalizedText": {
                "enMale": "Am I being unprofessional? Maybe I've forgotten how a Watcher should act. It's been a long time.",
                "frMale": "Je manque de professionnalisme ? J'ai peut-\u00eatre oubli\u00e9 comment un Observateur devait se comporter depuis le temps.",
                "frFemale": "Je manque de professionnalisme ? J'ai peut-\u00eatre oubli\u00e9 comment un Observateur devait se comporter depuis le temps.",
                "deMale": "Bin ich unprofessionell? Vielleicht habe ich schon vergessen, wie sich ein W\u00e4chter verhalten muss. Es ist lange her.",
                "deFemale": "Bin ich unprofessionell? Vielleicht habe ich schon vergessen, wie sich ein W\u00e4chter verhalten muss. Es ist lange her."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Now--we need to analyze the specimen. Figure out where Cyclone comes from. We'll need equipment I can't buy in Shadow Town.",
            "LocalizedText": {
                "enMale": "Now--we need to analyze the specimen. Figure out where Cyclone comes from. We'll need equipment I can't buy in Shadow Town.",
                "frMale": "Bien, il faut analyser l'\u00e9chantillon et d\u00e9couvrir d'o\u00f9 vient le Cyclone. On va avoir besoin d'un \u00e9quipement que je ne peux pas acheter dans la Ville de l'Ombre.",
                "frFemale": "Bien, il faut analyser l'\u00e9chantillon et d\u00e9couvrir d'o\u00f9 vient le Cyclone. On va avoir besoin d'un \u00e9quipement que je ne peux pas acheter dans la Ville de l'Ombre.",
                "deMale": "Also ... wir m\u00fcssen die Probe analysieren. Herausfinden, woher das Cyclone kommt. Wir brauchen dazu Ausr\u00fcstung, die ich nicht in der Schattenstadt kaufen kann.",
                "deFemale": "Also ... wir m\u00fcssen die Probe analysieren. Herausfinden, woher das Cyclone kommt. Wir brauchen dazu Ausr\u00fcstung, die ich nicht in der Schattenstadt kaufen kann."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "There's an abandoned medical laboratory in the Duros Sector. If armed refugees haven't stripped it bare, you can run the analysis at the lab's bioscan.",
            "LocalizedText": {
                "enMale": "There's an abandoned medical laboratory in the Duros Sector. If armed refugees haven't stripped it bare, you can run the analysis at the lab's bioscan.",
                "frMale": "Il y a un laboratoire m\u00e9dical d\u00e9saffect\u00e9 dans le secteur Duros. Si les r\u00e9fugi\u00e9s arm\u00e9s n'ont pas tout saccag\u00e9, vous pourrez faire les analyses avec le bioscan du laboratoire.",
                "frFemale": "Il y a un laboratoire m\u00e9dical d\u00e9saffect\u00e9 dans le secteur Duros. Si les r\u00e9fugi\u00e9s arm\u00e9s n'ont pas tout saccag\u00e9, vous pourrez faire les analyses avec le bioscan du laboratoire.",
                "deMale": "Im Duros-Sektor gibt es ein verlassenes medizinisches Labor. Falls bewaffnete Fl\u00fcchtlinge es nicht schon gepl\u00fcndert haben, k\u00f6nnt Ihr die Analyse mit dem Bioscanner des Labors durchf\u00fchren.",
                "deFemale": "Im Duros-Sektor gibt es ein verlassenes medizinisches Labor. Falls bewaffnete Fl\u00fcchtlinge es nicht schon gepl\u00fcndert haben, k\u00f6nnt Ihr die Analyse mit dem Bioscanner des Labors durchf\u00fchren."
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            "SpeakerB62Id": "0000000",
            "Text": "What happens once I get the analysis?",
            "LocalizedText": {
                "enMale": "What happens once I get the analysis?",
                "frMale": "Et une fois les analyses termin\u00e9es ?",
                "frFemale": "Et une fois les analyses termin\u00e9es ?",
                "deMale": "Was mache ich dann mit der Analyse?",
                "deFemale": "Was mache ich dann mit der Analyse?"
            },
            "LocalizedOptionText": {
                "enMale": "Then what?",
                "frMale": "Et apr\u00e8s ?",
                "frFemale": "Et apr\u00e8s ?",
                "deMale": "Und dann?",
                "deFemale": "Und dann?"
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        "746": {
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "You send the results to me. Then I think about Cyclone's connection to the terrorists. I'm very good at thinking.",
            "LocalizedText": {
                "enMale": "You send the results to me. Then I think about Cyclone's connection to the terrorists. I'm very good at thinking.",
                "frMale": "Envoyez-moi les r\u00e9sultats, et je r\u00e9fl\u00e9chirai aux liens entre le Cyclone et les terroristes. Je suis tr\u00e8s dou\u00e9 pour \u00e7a.",
                "frFemale": "Envoyez-moi les r\u00e9sultats, et je r\u00e9fl\u00e9chirai aux liens entre le Cyclone et les terroristes. Je suis tr\u00e8s dou\u00e9 pour \u00e7a.",
                "deMale": "Bringt mir die Ergebnisse. Dann denke ich dar\u00fcber nach, welche Verbindung es zwischen dem Cyclone und den Terroristen gibt. Ich bin sehr gut im Nachdenken.",
                "deFemale": "Bringt mir die Ergebnisse. Dann denke ich dar\u00fcber nach, welche Verbindung es zwischen dem Cyclone und den Terroristen gibt. Ich bin sehr gut im Nachdenken."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Will these \"armed refugees\" pose a problem?",
            "LocalizedText": {
                "enMale": "Will these \"armed refugees\" pose a problem?",
                "frMale": "Ces \"r\u00e9fugi\u00e9s arm\u00e9s\" risquent de me poser des probl\u00e8mes ?",
                "frFemale": "Ces \"r\u00e9fugi\u00e9s arm\u00e9s\" risquent de me poser des probl\u00e8mes ?",
                "deMale": "K\u00f6nnen diese \"bewaffneten Fl\u00fcchtlinge\" zu einem Problem werden?",
                "deFemale": "K\u00f6nnen diese \"bewaffneten Fl\u00fcchtlinge\" zu einem Problem werden?"
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            "LocalizedOptionText": {
                "enMale": "What about refugees?",
                "frMale": "Et les r\u00e9fugi\u00e9s ?",
                "frFemale": "Et les r\u00e9fugi\u00e9s ?",
                "deMale": "Was ist mit den Fl\u00fcchtlingen?",
                "deFemale": "Was ist mit den Fl\u00fcchtlingen?"
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "I don't see why. You're a trained killer. Kill them.",
            "LocalizedText": {
                "enMale": "I don't see why. You're a trained killer. Kill them.",
                "frMale": "Je ne vois pas pourquoi. Vous \u00eates form\u00e9 pour tuer. Alors tuez-les.",
                "frFemale": "Je ne vois pas pourquoi. Vous \u00eates form\u00e9e pour tuer. Alors tuez-les.",
                "deMale": "Ich denke nicht. Ihr seid f\u00fcr solche F\u00e4lle ausgebildet. T\u00f6tet sie einfach.",
                "deFemale": "Ich denke nicht. Ihr seid f\u00fcr solche F\u00e4lle ausgebildet. T\u00f6tet sie einfach."
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            "SpeakerB62Id": "0000000",
            "Text": "You better not be giving me the runaround.",
            "LocalizedText": {
                "enMale": "You better not be giving me the runaround.",
                "frMale": "J'esp\u00e8re que vous ne voulez pas me doubler.",
                "frFemale": "J'esp\u00e8re que vous ne voulez pas me doubler.",
                "deMale": "Ihr f\u00fchrt mich besser nicht an der Nase herum.",
                "deFemale": "Ihr f\u00fchrt mich besser nicht an der Nase herum."
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                "enMale": "I'm tired of running errands.",
                "frMale": "J'en ai assez de faire vos commissions.",
                "frFemale": "J'en ai assez de faire vos commissions.",
                "deMale": "Langsam reichen mir diese Auftr\u00e4ge.",
                "deFemale": "Langsam reichen mir diese Auftr\u00e4ge."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Why would I do that? If you couldn't trust me, why would Imperial Intelligence give us this assignment?",
            "LocalizedText": {
                "enMale": "Why would I do that? If you couldn't trust me, why would Imperial Intelligence give us this assignment?",
                "frMale": "Pourquoi je le ferais ? Si vous ne pouviez pas me faire confiance, pourquoi les Services Secrets m'auraient confi\u00e9 cette mission ?",
                "frFemale": "Pourquoi je le ferais ? Si vous ne pouviez pas me faire confiance, pourquoi les Services Secrets m'auraient confi\u00e9 cette mission ?",
                "deMale": "Warum sollte ich das? Wenn Ihr mir nicht trauen k\u00f6nntet, wieso sollte der Imperiale Geheimdienst uns dann diese Aufgabe geben?",
                "deFemale": "Warum sollte ich das? Wenn Ihr mir nicht trauen k\u00f6nntet, wieso sollte der Imperiale Geheimdienst uns dann diese Aufgabe geben?"
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            "Text": "Get the Cyclone specimen. It's the only way to trace the serum to the terrorists.",
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                "frMale": "Ramenez le Cyclone. C'est le seul moyen de trouver le lien entre le s\u00e9rum et les terroristes.",
                "frFemale": "Ramenez le Cyclone. C'est le seul moyen de trouver le lien entre le s\u00e9rum et les terroristes.",
                "deMale": "Besorgt die Cyclone-Probe. Es ist der einzige Weg, herauszufinden, wie die Terroristen an das Serum kommen.",
                "deFemale": "Besorgt die Cyclone-Probe. Es ist der einzige Weg, herauszufinden, wie die Terroristen an das Serum kommen."
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            "Text": "Step inside. Scan the apartment for the important things: overt threats, escape routes, access terminals.",
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                "enMale": "Step inside. Scan the apartment for the important things: overt threats, escape routes, access terminals.",
                "frMale": "Entrez. Scannez la pi\u00e8ce pour les choses importantes : les menaces \u00e9videntes, les \u00e9chappatoires, les terminaux d'acc\u00e8s.",
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                "deMale": "Tretet ein. Scannt das Apartment auf alles Wichtige: Bedrohungen, Fluchtwege, Zugangsterminals ...",
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            "Text": "Take your time.",
            "LocalizedText": {
                "enMale": "Take your time.",
                "frMale": "Prenez votre temps.",
                "frFemale": "Prenez votre temps.",
                "deMale": "Lasst Euch Zeit.",
                "deFemale": "Lasst Euch Zeit."
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            "Text": "Now look again. Scan for concealed weapons. Hiding places. Anything innocent is probably a bug; anything you don't recognize should be analyzed later. Play the game--I can wait.",
            "LocalizedText": {
                "enMale": "Now look again. Scan for concealed weapons. Hiding places. Anything innocent is probably a bug; anything you don't recognize should be analyzed later. Play the game--I can wait.",
                "frMale": "Maintenant, recommencez. Faites un scan pour les armes cach\u00e9es, les planques... La moindre chose peut constituer une menace, tout ce qui vous semble anodin doit \u00eatre analys\u00e9. Jouez le jeu... j'ai le temps.",
                "frFemale": "Maintenant, recommencez. Faites un scan pour les armes cach\u00e9es, les planques... La moindre chose peut constituer une menace, tout ce qui vous semble anodin doit \u00eatre analys\u00e9. Jouez le jeu... j'ai le temps.",
                "deMale": "Und jetzt nochmal. Scannt nach verborgenen Waffen und Verstecken. Alles, was harmlos aussieht, ist wahrscheinlich ein Problem. Alles, was Ihr nicht erkennt, sollte sp\u00e4ter analysiert werden. Spielt das Spiel ... ich kann warten.",
                "deFemale": "Und jetzt nochmal. Scannt nach verborgenen Waffen und Verstecken. Alles, was harmlos aussieht, ist wahrscheinlich ein Problem. Alles, was Ihr nicht erkennt, sollte sp\u00e4ter analysiert werden. Spielt das Spiel ... ich kann warten."
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            "SpeakerB62Id": "0000000",
            "Text": "Are you Watcher X?",
            "LocalizedText": {
                "enMale": "Are you Watcher X?",
                "frMale": "Vous \u00eates Observateur X ?",
                "frFemale": "Vous \u00eates Observateur X ?",
                "deMale": "Seid Ihr W\u00e4chter X?",
                "deFemale": "Seid Ihr W\u00e4chter X?"
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            "LocalizedOptionText": {
                "enMale": "Hello.",
                "frMale": "Bonjour.",
                "frFemale": "Bonjour.",
                "deMale": "Hallo.",
                "deFemale": "Hallo."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Yes. Formerly Watcher Five. Formerly Minder Eight. Not that you're authorized to know it.",
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                "enMale": "Yes. Formerly Watcher Five. Formerly Minder Eight. Not that you're authorized to know it.",
                "frMale": "Oui, anciennement Observateur 5. Anciennement Veilleur 8. M\u00eame si vous ne devriez pas le savoir.",
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                "deFemale": "Ja. Fr\u00fcher W\u00e4chter 5. Und davor Beobachter 8. Doch eigentlich seid Ihr nicht autorisiert, das zu wissen."
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            "SpeakerB62Id": "0000000",
            "Text": "What are you talking about?",
            "LocalizedText": {
                "enMale": "What are you talking about?",
                "frMale": "De quoi vous parlez ?",
                "frFemale": "De quoi vous parlez ?",
                "deMale": "Wovon sprecht Ihr?",
                "deFemale": "Wovon sprecht Ihr?"
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                "enMale": "Huh?",
                "frMale": "Hein ?",
                "frFemale": "Hein ?",
                "deMale": "H\u00e4?",
                "deFemale": "H\u00e4?"
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "The systems of Imperial Intelligence. The training. Be vigilant--because if you aren't, you die.",
            "LocalizedText": {
                "enMale": "The systems of Imperial Intelligence. The training. Be vigilant--because if you aren't, you die.",
                "frMale": "Les astuces des Services Secrets. L'entra\u00eenement. Restez sur vos gardes, sinon, c'est la mort assur\u00e9e.",
                "frFemale": "Les astuces des Services Secrets. L'entra\u00eenement. Restez sur vos gardes, sinon, c'est la mort assur\u00e9e.",
                "deMale": "Von den Systemen des Imperialen Geheimdienstes. Von der Ausbildung. Seid wachsam, denn wenn nicht ... sterbt Ihr.",
                "deFemale": "Von den Systemen des Imperialen Geheimdienstes. Von der Ausbildung. Seid wachsam, denn wenn nicht ... sterbt Ihr."
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            "SpeakerB62Id": "0000000",
            "Text": "Nice meeting you, too, Watcher X.",
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                "enMale": "Nice meeting you, too, Watcher X.",
                "frMale": "Heureux de vous rencontrer aussi, Observateur X.",
                "frFemale": "Heureuse de vous rencontrer aussi, Observateur X.",
                "deMale": "Ich freue mich auch, Euch kennenzulernen, W\u00e4chter X.",
                "deFemale": "Ich freue mich auch, Euch kennenzulernen, W\u00e4chter X."
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            "LocalizedOptionText": {
                "enMale": "You're not much of a host.",
                "frMale": "Merci pour l'accueil.",
                "frFemale": "Merci pour l'accueil.",
                "deMale": "Nennt Ihr das Gastfreundschaft?",
                "deFemale": "Nennt Ihr das Gastfreundschaft?"
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "I apologize. \"I'm so glad to see you.\" Is that what you were expecting?",
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                "enMale": "I apologize. \"I'm so glad to see you.\" Is that what you were expecting?",
                "frMale": "D\u00e9sol\u00e9. \"Je suis tellement content de vous voir\". C'est ce que vous vouliez entendre ?",
                "frFemale": "D\u00e9sol\u00e9. \"Je suis tellement content de vous voir\". C'est ce que vous vouliez entendre ?",
                "deMale": "Bitte entschuldigt. \"Ich bin so froh, Euch zu sehen.\" Gef\u00e4llt Euch das besser?",
                "deFemale": "Bitte entschuldigt. \"Ich bin so froh, Euch zu sehen.\" Gef\u00e4llt Euch das besser?"
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            "SpeakerB62Id": "xsT1q52",
            "Text": "Got a lot of brass for someone living in filth.",
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                "enMale": "Got a lot of brass for someone living in filth.",
                "frMale": "Vous avez un sacr\u00e9 culot pour quelqu'un qui vit l\u00e0-dedans.",
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                "deMale": "Ziemlich vermessen, f\u00fcr jemanden, der im Dreck lebt.",
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "You're a Cipher agent. Specializations in disguise, seduction, infiltration, assassination.",
            "LocalizedText": {
                "enMale": "You're a Cipher agent. Specializations in disguise, seduction, infiltration, assassination.",
                "frMale": "Vous \u00eates un agent Op\u00e9rateur. Sp\u00e9cialisations : camouflage, s\u00e9duction, infiltration et assassinat.",
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                "deMale": "Ihr seid ein Ziffer-Agent. Spezialisiert auf Tarnung, Verf\u00fchrung, Infiltration, Terminierung.",
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            "SpeakerB62Id": "0000000",
            "Text": "Stop stalling and start helping. Now.",
            "LocalizedText": {
                "enMale": "Stop stalling and start helping. Now.",
                "frMale": "Fermez-la et aidez-moi. Maintenant.",
                "frFemale": "Fermez-la et aidez-moi. Maintenant.",
                "deMale": "Lasst das endlich und helft mir. Sofort.",
                "deFemale": "Lasst das endlich und helft mir. Sofort."
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                "frMale": "On a du pain sur la planche.",
                "frFemale": "On a du pain sur la planche.",
                "deMale": "Ich muss mit Euch reden.",
                "deFemale": "Ich muss mit Euch reden."
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            "Text": "I'm still not completely clear what this place is.",
            "LocalizedText": {
                "enMale": "I'm still not completely clear what this place is.",
                "frMale": "Je n'ai pas encore tout compris \u00e0 propos de cet endroit.",
                "frFemale": "Je n'ai pas encore tout compris \u00e0 propos de cet endroit.",
                "deMale": "Ich wei\u00df immer noch nicht genau, was das hier f\u00fcr ein Ort ist.",
                "deFemale": "Ich wei\u00df immer noch nicht genau, was das hier f\u00fcr ein Ort ist."
            },
            "LocalizedOptionText": {
                "enMale": "Tell me about Shadow Town.",
                "frMale": "Parlez-moi de la Ville de l'Ombre.",
                "frFemale": "Parlez-moi de la Ville de l'Ombre.",
                "deMale": "Erz\u00e4hlt mir von der Schattenstadt.",
                "deFemale": "Erz\u00e4hlt mir von der Schattenstadt."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "The people in the slum are spies, assassins, scientists, experiments. Most of us have done... unpleasant things. All of us know too much.",
            "LocalizedText": {
                "enMale": "The people in the slum are spies, assassins, scientists, experiments. Most of us have done... unpleasant things. All of us know too much.",
                "frMale": "Les gens d'ici sont des espions, des assassins, des scientifiques, des exp\u00e9rimentations. Presque tous ont fait... des choses peu recommandables. Tous en savent trop.",
                "frFemale": "Les gens d'ici sont des espions, des assassins, des scientifiques, des exp\u00e9rimentations. Presque tous ont fait... des choses peu recommandables. Tous en savent trop.",
                "deMale": "Die Leute hier in den Slums sind Spione, Attent\u00e4ter, Wissenschaftler, Experimente. Die meisten von uns haben ... unerfreuliche Dinge getan. Jeder von uns wei\u00df zu viel.",
                "deFemale": "Die Leute hier in den Slums sind Spione, Attent\u00e4ter, Wissenschaftler, Experimente. Die meisten von uns haben ... unerfreuliche Dinge getan. Jeder von uns wei\u00df zu viel."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "The Empire keeps us because we're too valuable to kill--but it doesn't want us on its doorstep. Now do you understand?",
            "LocalizedText": {
                "enMale": "The Empire keeps us because we're too valuable to kill--but it doesn't want us on its doorstep. Now do you understand?",
                "frMale": "L'Empire nous garde ici parce qu'on est trop pr\u00e9cieux pour \u00eatre tu\u00e9s, mais on lui fait honte. Vous comprenez ?",
                "frFemale": "L'Empire nous garde ici parce qu'on est trop pr\u00e9cieux pour \u00eatre tu\u00e9s, mais on lui fait honte. Vous comprenez ?",
                "deMale": "Das Imperium l\u00e4sst uns am Leben, weil wir zu wertvoll zum T\u00f6ten sind ... aber es will uns auch nicht auf der T\u00fcrschwelle sehen. Ihr versteht?",
                "deFemale": "Das Imperium l\u00e4sst uns am Leben, weil wir zu wertvoll zum T\u00f6ten sind ... aber es will uns auch nicht auf der T\u00fcrschwelle sehen. Ihr versteht?"
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I think I follow you. Now let's talk about the terrorists.",
            "LocalizedText": {
                "enMale": "I think I follow you. Now let's talk about the terrorists.",
                "frMale": "Je crois que je comprends. Parlons des terroristes maintenant.",
                "frFemale": "Je crois que je comprends. Parlons des terroristes maintenant.",
                "deMale": "Ich denke, ich verstehe. Sprechen wir jetzt \u00fcber die Terroristen.",
                "deFemale": "Ich denke, ich verstehe. Sprechen wir jetzt \u00fcber die Terroristen."
            },
            "LocalizedOptionText": {
                "enMale": "Let's move on.",
                "frMale": "Continuons.",
                "frFemale": "Continuons.",
                "deMale": "Genug davon.",
                "deFemale": "Genug davon."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What makes you so valuable?",
            "LocalizedText": {
                "enMale": "What makes you so valuable?",
                "frMale": "Pourquoi \u00eates-vous si pr\u00e9cieux ?",
                "frFemale": "Pourquoi \u00eates-vous si pr\u00e9cieux ?",
                "deMale": "Was macht Euch so wertvoll?",
                "deFemale": "Was macht Euch so wertvoll?"
            },
            "LocalizedOptionText": {
                "enMale": "\"Too valuable\"?",
                "frMale": "\"Trop pr\u00e9cieux\" ?",
                "frFemale": "\"Trop pr\u00e9cieux\" ?",
                "deMale": "\"Zu wertvoll\"?",
                "deFemale": "\"Zu wertvoll\"?"
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "My mind. My ability to see connections. Let me give you an example.",
            "LocalizedText": {
                "enMale": "My mind. My ability to see connections. Let me give you an example.",
                "frMale": "Mon esprit. Mon aptitude \u00e0 voir des liens. Laissez-moi vous donner un exemple.",
                "frFemale": "Mon esprit. Mon aptitude \u00e0 voir des liens. Laissez-moi vous donner un exemple.",
                "deMale": "Meine Gedanken. Meine F\u00e4higkeit, Zusammenh\u00e4nge zu sehen. Ich werde Euch ein Beispiel geben.",
                "deFemale": "Meine Gedanken. Meine F\u00e4higkeit, Zusammenh\u00e4nge zu sehen. Ich werde Euch ein Beispiel geben."
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            "SpeakerB62Id": "0000000",
            "Text": "I understand more than you realize.",
            "LocalizedText": {
                "enMale": "I understand more than you realize.",
                "frMale": "Je comprends mieux que vous le pensez.",
                "frFemale": "Je comprends mieux que vous le pensez.",
                "deMale": "Ich verstehe das besser, als Ihr glaubt.",
                "deFemale": "Ich verstehe das besser, als Ihr glaubt."
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            "LocalizedOptionText": {
                "enMale": "You have no idea.",
                "frMale": "Vous n'avez pas id\u00e9e.",
                "frFemale": "Vous n'avez pas id\u00e9e.",
                "deMale": "Ihr habt ja keine Ahnung.",
                "deFemale": "Ihr habt ja keine Ahnung."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Of course. And now we have business to discuss.",
            "LocalizedText": {
                "enMale": "Of course. And now we have business to discuss.",
                "frMale": "Bien s\u00fbr. Maintenant, on a du pain sur la planche.",
                "frFemale": "Bien s\u00fbr. Maintenant, on a du pain sur la planche.",
                "deMale": "Nat\u00fcrlich. Und jetzt lasst uns \u00fcber das Gesch\u00e4ftliche sprechen.",
                "deFemale": "Nat\u00fcrlich. Und jetzt lasst uns \u00fcber das Gesch\u00e4ftliche sprechen."
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            "SpeakerB62Id": "0000000",
            "Text": "Watcher Two told me about you. You deserve to be here.",
            "LocalizedText": {
                "enMale": "Watcher Two told me about you. You deserve to be here.",
                "frMale": "Observateur 2 m'a parl\u00e9 de vous. Vous m\u00e9ritez votre place ici.",
                "frFemale": "Observateur 2 m'a parl\u00e9 de vous. Vous m\u00e9ritez votre place ici.",
                "deMale": "W\u00e4chter 2 hat mir von Euch erz\u00e4hlt. Ihr verdient es, hier zu sein.",
                "deFemale": "W\u00e4chter 2 hat mir von Euch erz\u00e4hlt. Ihr verdient es, hier zu sein."
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                "enMale": "You are a criminal.",
                "frMale": "Vous \u00eates un criminel.",
                "frFemale": "Vous \u00eates un criminel.",
                "deMale": "Ihr seid ein Krimineller.",
                "deFemale": "Ihr seid ein Krimineller."
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            "Text": "Of course.",
            "LocalizedText": {
                "enMale": "Of course.",
                "frMale": "Bien s\u00fbr.",
                "frFemale": "Bien s\u00fbr.",
                "deMale": "Nat\u00fcrlich.",
                "deFemale": "Nat\u00fcrlich."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "You know that the Eagle's terrorists are using Nar Shaddaa as a supply hub. But I imagine you don't know their latest scheme.",
            "LocalizedText": {
                "enMale": "You know that the Eagle's terrorists are using Nar Shaddaa as a supply hub. But I imagine you don't know their latest scheme.",
                "frMale": "Vous savez que les terroristes de l'Aigle utilisent Nar Shaddaa comme plateforme d'approvisionnement. Mais vous ne savez s\u00fbrement rien de leur dernier plan.",
                "frFemale": "Vous savez que les terroristes de l'Aigle utilisent Nar Shaddaa comme plateforme d'approvisionnement. Mais vous ne savez s\u00fbrement rien de leur dernier plan.",
                "deMale": "Ihr wisst, dass die Terroristen des Adlers Nar Shaddaa als Versorgungsknotenpunkt nutzen. Aber ich sch\u00e4tze, Ihr wisst nicht, was sie gerade planen.",
                "deFemale": "Ihr wisst, dass die Terroristen des Adlers Nar Shaddaa als Versorgungsknotenpunkt nutzen. Aber ich sch\u00e4tze, Ihr wisst nicht, was sie gerade planen."
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "The terror cell is on the verge of acquiring mass quantities of a new genetic modification serum: Cyclone. They plan to distribute it across the Eagle's network.",
            "LocalizedText": {
                "enMale": "The terror cell is on the verge of acquiring mass quantities of a new genetic modification serum: Cyclone. They plan to distribute it across the Eagle's network.",
                "frMale": "La cellule terroriste est sur le point d'acqu\u00e9rir une grande quantit\u00e9 de Cyclone, un s\u00e9rum de modification g\u00e9n\u00e9tique. Elle pr\u00e9voit de le distribuer \u00e0 travers le r\u00e9seau de l'Aigle.",
                "frFemale": "La cellule terroriste est sur le point d'acqu\u00e9rir une grande quantit\u00e9 de Cyclone, un s\u00e9rum de modification g\u00e9n\u00e9tique. Elle pr\u00e9voit de le distribuer \u00e0 travers le r\u00e9seau de l'Aigle.",
                "deMale": "Die Terrorzelle steht kurz davor, gro\u00dfe Mengen eines neuen Serums zur genetischen Modifikation zu erlangen: Cyclone. Sie wollen es \u00fcber das Netzwerk des Adlers verbreiten.",
                "deFemale": "Die Terrorzelle steht kurz davor, gro\u00dfe Mengen eines neuen Serums zur genetischen Modifikation zu erlangen: Cyclone. Sie wollen es \u00fcber das Netzwerk des Adlers verbreiten."
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            "SpeakerB62Id": "0000000",
            "Text": "What's this serum do?",
            "LocalizedText": {
                "enMale": "What's this serum do?",
                "frMale": "C'est quoi, ce s\u00e9rum ?",
                "frFemale": "C'est quoi, ce s\u00e9rum ?",
                "deMale": "Was ist das f\u00fcr ein Serum?",
                "deFemale": "Was ist das f\u00fcr ein Serum?"
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                "enMale": "Cyclone?",
                "frMale": "Le Cyclone ?",
                "frFemale": "Le Cyclone ?",
                "deMale": "Cyclone?",
                "deFemale": "Cyclone?"
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Stray HoloNet transmissions. Murmurs in the underworld.",
            "LocalizedText": {
                "enMale": "Stray HoloNet transmissions. Murmurs in the underworld.",
                "frMale": "Transmissions HoloNet parasit\u00e9es, rumeurs au sein de la p\u00e8gre.",
                "frFemale": "Transmissions HoloNet parasit\u00e9es, rumeurs au sein de la p\u00e8gre.",
                "deMale": "Abgefangene HoloNetz-Nachrichten. Ger\u00fcchte in der Unterwelt.",
                "deFemale": "Abgefangene HoloNetz-Nachrichten. Ger\u00fcchte in der Unterwelt."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't intend to let any of them leave here alive.",
            "LocalizedText": {
                "enMale": "I don't intend to let any of them leave here alive.",
                "frMale": "Je n'ai pas l'intention de les laisser s'en sortir vivants.",
                "frFemale": "Je n'ai pas l'intention de les laisser s'en sortir vivants.",
                "deMale": "Ich werde keinen von ihnen am Leben lassen.",
                "deFemale": "Ich werde keinen von ihnen am Leben lassen."
            },
            "LocalizedOptionText": {
                "enMale": "I'll stop them.",
                "frMale": "Je vais les arr\u00eater.",
                "frFemale": "Je vais les arr\u00eater.",
                "deMale": "Ich halte sie auf.",
                "deFemale": "Ich halte sie auf."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "Then you'd best move quickly.",
            "LocalizedText": {
                "enMale": "Then you'd best move quickly.",
                "frMale": "Alors vous feriez bien de vous d\u00e9p\u00eacher.",
                "frFemale": "Alors vous feriez bien de vous d\u00e9p\u00eacher.",
                "deMale": "Dann solltet Ihr besser schnell sein.",
                "deFemale": "Dann solltet Ihr besser schnell sein."
            },
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            "NodeId": 868,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "Cyclone increases a user's speed and focus, transforming an average human into a natural assassin. It's also lethal--a minor defect.",
            "LocalizedText": {
                "enMale": "Cyclone increases a user's speed and focus, transforming an average human into a natural assassin. It's also lethal--a minor defect.",
                "frMale": "Le Cyclone am\u00e9liore la vitesse et la concentration de son utilisateur. Il fait d'un humain normal un assassin. Son seul d\u00e9faut, c'est qu'il est mortel.",
                "frFemale": "Le Cyclone am\u00e9liore la vitesse et la concentration de son utilisateur. Il fait d'un humain normal un assassin. Son seul d\u00e9faut, c'est qu'il est mortel.",
                "deMale": "Cyclone erh\u00f6ht die Geschwindigkeit und Konzentration des Anwenders und macht einen durchschnittlichen Menschen zu einem gef\u00e4hrlichen Attent\u00e4ter. Es ist au\u00dferdem t\u00f6dlich ... ein kleiner Nebeneffekt.",
                "deFemale": "Cyclone erh\u00f6ht die Geschwindigkeit und Konzentration des Anwenders und macht einen durchschnittlichen Menschen zu einem gef\u00e4hrlichen Attent\u00e4ter. Es ist au\u00dferdem t\u00f6dlich ... ein kleiner Nebeneffekt."
            },
            "CnvAlienVONode": -1,
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        "870": {
            "NodeId": 870,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 902,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Where would I get a dose of Cyclone?",
            "LocalizedText": {
                "enMale": "Where would I get a dose of Cyclone?",
                "frMale": "O\u00f9 est-ce que je peux en r\u00e9cup\u00e9rer une dose ?",
                "frFemale": "O\u00f9 est-ce que je peux en r\u00e9cup\u00e9rer une dose ?",
                "deMale": "Wo finde ich so eine Dosis Cyclone?",
                "deFemale": "Wo finde ich so eine Dosis Cyclone?"
            },
            "LocalizedOptionText": {
                "enMale": "How do I do that?",
                "frMale": "Comment faire ?",
                "frFemale": "Comment faire ?",
                "deMale": "Wie soll ich vorgehen?",
                "deFemale": "Wie soll ich vorgehen?"
            },
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You want me to go out and spill blood?",
            "LocalizedText": {
                "enMale": "You want me to go out and spill blood?",
                "frMale": "Vous voulez que j'aille faire couler le sang ?",
                "frFemale": "Vous voulez que j'aille faire couler le sang ?",
                "deMale": "Wollt Ihr, dass ich rausgehe und Blut flie\u00dft?",
                "deFemale": "Wollt Ihr, dass ich rausgehe und Blut flie\u00dft?"
            },
            "LocalizedOptionText": {
                "enMale": "I'll make someone give it up.",
                "frMale": "Quelqu'un va regretter d'en avoir pris.",
                "frFemale": "Quelqu'un va regretter d'en avoir pris.",
                "deMale": "Ich werde es besorgen.",
                "deFemale": "Ich werde es besorgen."
            },
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        },
        "905": {
            "NodeId": 905,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "I'd rather keep things quiet.",
            "LocalizedText": {
                "enMale": "I'd rather keep things quiet.",
                "frMale": "Mieux vaut rester discrets.",
                "frFemale": "Mieux vaut rester discrets.",
                "deMale": "Ich w\u00fcrde lieber nicht viel Aufsehen erregen.",
                "deFemale": "Ich w\u00fcrde lieber nicht viel Aufsehen erregen."
            },
            "CnvAlienVONode": -1,
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        },
        "906": {
            "NodeId": 906,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "908": {
            "NodeId": 908,
            "QuestRewardB62": "qOua49A",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Maybe you want the Cyclone for yourself.",
            "LocalizedText": {
                "enMale": "Maybe you want the Cyclone for yourself.",
                "frMale": "Peut-\u00eatre que vous voulez le Cyclone pour vous.",
                "frFemale": "Peut-\u00eatre que vous voulez le Cyclone pour vous.",
                "deMale": "Vielleicht wollt Ihr das Cyclone ja f\u00fcr Euch selbst.",
                "deFemale": "Vielleicht wollt Ihr das Cyclone ja f\u00fcr Euch selbst."
            },
            "LocalizedOptionText": {
                "enMale": "I don't trust your motives.",
                "frMale": "Je ne vous fais pas confiance.",
                "frFemale": "Je ne vous fais pas confiance.",
                "deMale": "Wie kann ich Euch vertrauen?",
                "deFemale": "Wie kann ich Euch vertrauen?"
            },
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            "AffectionRewardEventsB62": {
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "ChildIds": [
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            "Stb": "str.cnv.location.nar_shaddaa.class.spy.watcher_x",
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        "909": {
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            "CreditsGained": 0,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "If I want to assassinate someone, I won't need a serum.",
            "LocalizedText": {
                "enMale": "If I want to assassinate someone, I won't need a serum.",
                "frMale": "Si je veux tuer quelqu'un, je n'ai pas besoin d'un s\u00e9rum.",
                "frFemale": "Si je veux tuer quelqu'un, je n'ai pas besoin d'un s\u00e9rum.",
                "deMale": "Wenn ich jemanden umbringen m\u00f6chte, brauche ich daf\u00fcr kein Serum.",
                "deFemale": "Wenn ich jemanden umbringen m\u00f6chte, brauche ich daf\u00fcr kein Serum."
            },
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        "910": {
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "911": {
            "NodeId": 911,
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "There's an augmentation shop in the Corellian Sector--a place people go for fast, dangerous modifications. Purchase the Cyclone there.",
            "LocalizedText": {
                "enMale": "There's an augmentation shop in the Corellian Sector--a place people go for fast, dangerous modifications. Purchase the Cyclone there.",
                "frMale": "Il y a une boutique d'am\u00e9liorations dans le secteur Corellien... un endroit o\u00f9 les gens ach\u00e8tent des am\u00e9liorations rapides mais dangereuses. Achetez le Cyclone l\u00e0-bas.",
                "frFemale": "Il y a une boutique d'am\u00e9liorations dans le secteur Corellien... un endroit o\u00f9 les gens ach\u00e8tent des am\u00e9liorations rapides mais dangereuses. Achetez le Cyclone l\u00e0-bas.",
                "deMale": "Es gibt im Corellianischen Sektor einen Verbesserungsladen ... einen Ort, an dem man schnelle, gef\u00e4hrliche Modifikationen erh\u00e4lt. Dort k\u00f6nnt Ihr Cyclone kaufen.",
                "deFemale": "Es gibt im Corellianischen Sektor einen Verbesserungsladen ... einen Ort, an dem man schnelle, gef\u00e4hrliche Modifikationen erh\u00e4lt. Dort k\u00f6nnt Ihr Cyclone kaufen."
            },
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        "912": {
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "933": {
            "NodeId": 933,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "I can give you an injection to mimic the effects of long-term genetic damage. You'll be slower and weaker, but you'd make a convincing Cyclone buyer.",
            "LocalizedText": {
                "enMale": "I can give you an injection to mimic the effects of long-term genetic damage. You'll be slower and weaker, but you'd make a convincing Cyclone buyer.",
                "frMale": "Je peux vous faire une injection reproduisant les effets d'un long probl\u00e8me g\u00e9n\u00e9tique. Vous serez moins rapide et plus vuln\u00e9rable, mais vous ferez un parfait client pour le Cyclone.",
                "frFemale": "Je peux vous faire une injection reproduisant les effets d'un long probl\u00e8me g\u00e9n\u00e9tique. Vous serez moins rapide et plus vuln\u00e9rable, mais vous ferez une parfaite cliente pour le Cyclone.",
                "deMale": "Ich kann Euch eine Injektion geben, die den Effekt eines langfristigen Gendefekts vort\u00e4uscht. Ihr seid dann langsamer und schw\u00e4cher, seht dann aber wie ein echter Cyclone-K\u00e4ufer aus.",
                "deFemale": "Ich kann Euch eine Injektion geben, die den Effekt eines langfristigen Gendefekts vort\u00e4uscht. Ihr seid dann langsamer und schw\u00e4cher, seht dann aber wie ein echter Cyclone-K\u00e4ufer aus."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Go ahead. I'll play the part of a genetic wreck.",
            "LocalizedText": {
                "enMale": "Go ahead. I'll play the part of a genetic wreck.",
                "frMale": "Allez-y. Je vais jouer le r\u00f4le d'un \u00e9chec g\u00e9n\u00e9tique.",
                "frFemale": "Allez-y. Je vais jouer le r\u00f4le d'un \u00e9chec g\u00e9n\u00e9tique.",
                "deMale": "Nur zu. Ich spiele die Rolle des genetischen Wracks.",
                "deFemale": "Nur zu. Ich spiele die Rolle des genetischen Wracks."
            },
            "LocalizedOptionText": {
                "enMale": "I need every edge I can get.",
                "frMale": "J'accepte tout ce qui peut m'aider.",
                "frFemale": "J'accepte tout ce qui peut m'aider.",
                "deMale": "Ich muss jeden Vorteil f\u00fcr mich nutzen.",
                "deFemale": "Ich muss jeden Vorteil f\u00fcr mich nutzen."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I assume the effects are temporary?",
            "LocalizedText": {
                "enMale": "I assume the effects are temporary?",
                "frMale": "J'esp\u00e8re que les effets sont temporaires ?",
                "frFemale": "J'esp\u00e8re que les effets sont temporaires ?",
                "deMale": "Ich hoffe, der Effekt ist nur vor\u00fcbergehend.",
                "deFemale": "Ich hoffe, der Effekt ist nur vor\u00fcbergehend."
            },
            "LocalizedOptionText": {
                "enMale": "Slower and weaker?",
                "frMale": "Moins rapide et plus vuln\u00e9rable ?",
                "frFemale": "Moins rapide et plus vuln\u00e9rable ?",
                "deMale": "Langsamer und schw\u00e4cher?",
                "deFemale": "Langsamer und schw\u00e4cher?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.nar_shaddaa.class.spy.watcher_x",
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        "940": {
            "NodeId": 940,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "It should last only last a short time--long enough for you to get to the shop.",
            "LocalizedText": {
                "enMale": "It should last only last a short time--long enough for you to get to the shop.",
                "frMale": "\u00c7a ne devrait pas durer trop longtemps... juste assez pour vous rendre \u00e0 la boutique.",
                "frFemale": "\u00c7a ne devrait pas durer trop longtemps... juste assez pour vous rendre \u00e0 la boutique.",
                "deMale": "Er h\u00e4lt nur eine kurze Zeit an ... aber lange genug, um im Laden Cyclone zu erwerben.",
                "deFemale": "Er h\u00e4lt nur eine kurze Zeit an ... aber lange genug, um im Laden Cyclone zu erwerben."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.nar_shaddaa.class.spy.watcher_x",
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        },
        "941": {
            "NodeId": 941,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "GenericNodeNumber": 0
        },
        "942": {
            "NodeId": 942,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "I suggest you avoid excessive violence while affected, however. Now--do you want the injection or not?",
            "LocalizedText": {
                "enMale": "I suggest you avoid excessive violence while affected, however. Now--do you want the injection or not?",
                "frMale": "Mais je vous conseille d'\u00e9viter de vous battre pendant qu'elle fait effet. Alors, vous voulez l'injection ou pas ?",
                "frFemale": "Mais je vous conseille d'\u00e9viter de vous battre pendant qu'elle fait effet. Alors, vous voulez l'injection ou pas ?",
                "deMale": "Ihr solltet jedoch w\u00e4hrend dieser Zeit keine Konflikte eingehen. Also ... wollt Ihr die Injektion oder nicht?",
                "deFemale": "Ihr solltet jedoch w\u00e4hrend dieser Zeit keine Konflikte eingehen. Also ... wollt Ihr die Injektion oder nicht?"
            },
            "CnvAlienVONode": -1,
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            "Stb": "str.cnv.location.nar_shaddaa.class.spy.watcher_x",
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        },
        "943": {
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            "QuestRewardB62": "qOua49A",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "All right--but this better not be a trick.",
            "LocalizedText": {
                "enMale": "All right--but this better not be a trick.",
                "frMale": "D'accord, mais j'esp\u00e8re pour vous que c'est pas un pi\u00e8ge.",
                "frFemale": "D'accord, mais j'esp\u00e8re pour vous que c'est pas un pi\u00e8ge.",
                "deMale": "Einverstanden ... aber das ist besser keine T\u00e4uschung.",
                "deFemale": "Einverstanden ... aber das ist besser keine T\u00e4uschung."
            },
            "LocalizedOptionText": {
                "enMale": "Fine.",
                "frMale": "Tr\u00e8s bien.",
                "frFemale": "Tr\u00e8s bien.",
                "deMale": "In Ordnung.",
                "deFemale": "In Ordnung."
            },
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            "AffectionRewardEventsB62": {
                "LGACzD4": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.nar_shaddaa.class.spy.watcher_x",
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        },
        "946": {
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            "QuestRewardB62": "qOua49A",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll take my chances without the injection.",
            "LocalizedText": {
                "enMale": "I'll take my chances without the injection.",
                "frMale": "Je vais tenter ma chance sans l'injection.",
                "frFemale": "Je vais tenter ma chance sans l'injection.",
                "deMale": "Ich versuche es ohne die Injektion.",
                "deFemale": "Ich versuche es ohne die Injektion."
            },
            "LocalizedOptionText": {
                "enMale": "I choose \"not.\"",
                "frMale": "Ou pas.",
                "frFemale": "Ou pas.",
                "deMale": "Besser nicht.",
                "deFemale": "Besser nicht."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "LGACzD4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.nar_shaddaa.class.spy.watcher_x",
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        },
        "949": {
            "NodeId": 949,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "xsT1q52",
            "Text": "You're brave, agent. Brave and trusting.",
            "LocalizedText": {
                "enMale": "You're brave, agent. Brave and trusting.",
                "frMale": "Tu es courageux, agent. Un peu trop \u00e0 mon go\u00fbt.",
                "frFemale": "Tu es courageuse, agent. Un peu trop \u00e0 mon go\u00fbt.",
                "deMale": "Ihr seid tapfer, Agent. Tapfer und gutgl\u00e4ubig.",
                "deFemale": "Ihr seid tapfer, Agent. Tapfer und gutgl\u00e4ubig."
            },
            "CnvAlienVONode": -1,
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            "NodeId": 950,
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "One moment, and I'll be done.",
            "LocalizedText": {
                "enMale": "One moment, and I'll be done.",
                "frMale": "Un instant, et c'est bon.",
                "frFemale": "Un instant, et c'est bon.",
                "deMale": "Einen Moment noch, dann bin ich fertig.",
                "deFemale": "Einen Moment noch, dann bin ich fertig."
            },
            "CnvAlienVONode": -1,
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            "MinLevel": -1,
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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        "954": {
            "NodeId": 954,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "There. Now you should be on your way.",
            "LocalizedText": {
                "enMale": "There. Now you should be on your way.",
                "frMale": "Voil\u00e0. Vous pouvez y aller maintenant.",
                "frFemale": "Voil\u00e0. Vous pouvez y aller maintenant.",
                "deMale": "So. Jetzt solltet Ihr Euch auf den Weg machen.",
                "deFemale": "So. Jetzt solltet Ihr Euch auf den Weg machen."
            },
            "CnvAlienVONode": -1,
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        "955": {
            "NodeId": 955,
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "qOua49A",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'd rather pump myself full of toxic runoff.",
            "LocalizedText": {
                "enMale": "I'd rather pump myself full of toxic runoff.",
                "frMale": "Je pr\u00e9f\u00e8re encore me bourrer moi-m\u00eame de toxines.",
                "frFemale": "Je pr\u00e9f\u00e8re encore me bourrer moi-m\u00eame de toxines.",
                "deMale": "Eher pumpe ich mich mit toxischem Abwasser voll.",
                "deFemale": "Eher pumpe ich mich mit toxischem Abwasser voll."
            },
            "LocalizedOptionText": {
                "enMale": "No way, creep.",
                "frMale": "Pas question, ordure.",
                "frFemale": "Pas question, ordure.",
                "deMale": "Auf keinen Fall, Mistkerl.",
                "deFemale": "Auf keinen Fall, Mistkerl."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "ChildIds": [
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not letting you inject me with anything.",
            "LocalizedText": {
                "enMale": "I'm not letting you inject me with anything.",
                "frMale": "Je ne vous laisserai jamais m'injecter quelque chose dans le corps.",
                "frFemale": "Je ne vous laisserai jamais m'injecter quelque chose dans le corps.",
                "deMale": "Ihr werdet mir \u00fcberhaupt nichts spritzen.",
                "deFemale": "Ihr werdet mir \u00fcberhaupt nichts spritzen."
            },
            "LocalizedOptionText": {
                "enMale": "I don't think so.",
                "frMale": "Je ne crois pas.",
                "frFemale": "Je ne crois pas.",
                "deMale": "Ich glaube nicht.",
                "deFemale": "Ich glaube nicht."
            },
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "As you like.",
            "LocalizedText": {
                "enMale": "As you like.",
                "frMale": "Comme vous voudrez.",
                "frFemale": "Comme vous voudrez.",
                "deMale": "Wie Ihr w\u00fcnscht.",
                "deFemale": "Wie Ihr w\u00fcnscht."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "xsT1q52",
            "Text": "Probably the smart choice. Too bad--wonder what he would've done to you.",
            "LocalizedText": {
                "enMale": "Probably the smart choice. Too bad--wonder what he would've done to you.",
                "frMale": "C'est s\u00fbrement le bon choix. Dommage, j'aurais bien aim\u00e9 voir son effet sur toi.",
                "frFemale": "C'est s\u00fbrement le bon choix. Dommage, j'aurais bien aim\u00e9 voir son effet sur toi.",
                "deMale": "Wahrscheinlich die richtige Entscheidung. Zu schade ... ich frage mich, was er Euch angetan h\u00e4tte.",
                "deFemale": "Wahrscheinlich die richtige Entscheidung. Zu schade ... ich frage mich, was er Euch angetan h\u00e4tte."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "n1nMIB7",
            "Text": "Get to the shop. Get me my Cyclone or my blood. Then we find the link to your terrorist enemies.",
            "LocalizedText": {
                "enMale": "Get to the shop. Get me my Cyclone or my blood. Then we find the link to your terrorist enemies.",
                "frMale": "Allez \u00e0 la boutique. Ramenez-moi le Cyclone ou du sang. Ensuite, on pourra faire le lien avec vos ennemis terroristes.",
                "frFemale": "Allez \u00e0 la boutique. Ramenez-moi le Cyclone ou du sang. Ensuite, on pourra faire le lien avec vos ennemis terroristes.",
                "deMale": "Geht zu dem Laden. Bringt mir das Cyclone oder das Blut. Dann finden wir die Verbindung zu den Terroristen.",
                "deFemale": "Geht zu dem Laden. Bringt mir das Cyclone oder das Blut. Dann finden wir die Verbindung zu den Terroristen."
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "You're not supposed to be here. Leave now.",
            "LocalizedText": {
                "enMale": "You're not supposed to be here. Leave now.",
                "frMale": "Vous n'avez rien \u00e0 faire ici. Partez.",
                "frFemale": "Vous n'avez rien \u00e0 faire ici. Partez.",
                "deMale": "Ihr d\u00fcrft hier nicht sein. Verschwindet.",
                "deFemale": "Ihr d\u00fcrft hier nicht sein. Verschwindet."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How do you know this?",
            "LocalizedText": {
                "enMale": "How do you know this?",
                "frMale": "Comment le savez-vous\u00a0?",
                "frFemale": "Comment le savez-vous\u00a0?",
                "deMale": "Ist das sicher?",
                "deFemale": "Ist das sicher?"
            },
            "LocalizedOptionText": {
                "enMale": "You're certain?",
                "frMale": "Vous \u00eates s\u00fbr ?",
                "frFemale": "Vous \u00eates s\u00fbr ?",
                "deMale": "Seid Ihr sicher?",
                "deFemale": "Seid Ihr sicher?"
            },
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "All right, I'll go talk to him.",
            "LocalizedText": {
                "enMale": "All right, I'll go talk to him.",
                "frMale": "J'irai parler \u00e0 ce type.",
                "frFemale": "J'irai parler \u00e0 ce type.",
                "deMale": "Ich spreche mit ihm.",
                "deFemale": "Ich spreche mit ihm."
            },
            "LocalizedOptionText": {
                "enMale": "I'll do it.",
                "frMale": "Je m'en charge.",
                "frFemale": "Je m'en charge.",
                "deMale": "Das werde ich tun.",
                "deFemale": "Das werde ich tun."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not sure I care to hear your plan.",
            "LocalizedText": {
                "enMale": "I'm not sure I care to hear your plan.",
                "frMale": "Je ne sais pas si j'ai envie de conna\u00eetre votre plan.",
                "frFemale": "Je ne sais pas si j'ai envie de conna\u00eetre votre plan.",
                "deMale": "Ich bin nicht sicher, ob ich Euren Plan \u00fcberhaupt h\u00f6ren will.",
                "deFemale": "Ich bin nicht sicher, ob ich Euren Plan \u00fcberhaupt h\u00f6ren will."
            },
            "LocalizedOptionText": {
                "enMale": "Do I even want to know?",
                "frMale": "Je ne suis pas s\u00fbr de vouloir entendre la suite.",
                "frFemale": "Je ne suis pas s\u00fbre de vouloir entendre la suite.",
                "deMale": "Will ich das \u00fcberhaupt wissen?",
                "deFemale": "Will ich das \u00fcberhaupt wissen?"
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            "AffectionRewardEventsB62": [],
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            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's a good idea.",
            "LocalizedText": {
                "enMale": "That's a good idea.",
                "frMale": "C'est une bonne id\u00e9e.",
                "frFemale": "C'est une bonne id\u00e9e.",
                "deMale": "Gute Idee!",
                "deFemale": "Gute Idee!"
            },
            "LocalizedOptionText": {
                "enMale": "Good thinking.",
                "frMale": "Pas b\u00eate.",
                "frFemale": "Pas b\u00eate.",
                "deMale": "Gute Idee.",
                "deFemale": "Gute Idee."
            },
            "CnvAlienVONode": -1,
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            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 5050
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            "NodeId": 1006,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "If you like.",
            "LocalizedText": {
                "enMale": "If you like.",
                "frMale": "Comme vous voudrez.",
                "frFemale": "Comme vous voudrez.",
                "deMale": "Wie Ihr meint.",
                "deFemale": "Wie Ihr meint."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "Stb": "str.cnv.location.nar_shaddaa.class.spy.watcher_x",
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        },
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            "NodeId": 1007,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "1008": {
            "NodeId": 1008,
            "QuestRewardB62": "ABHB4y8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're sick!",
            "LocalizedText": {
                "enMale": "You're sick!",
                "frMale": "Je ne peux pas supporter \u00e7a.",
                "frFemale": "Je ne peux pas supporter \u00e7a.",
                "deMale": "Das ist einfach nur widerlich.",
                "deFemale": "Das ist einfach nur widerlich."
            },
            "LocalizedOptionText": {
                "enMale": "That's sick.",
                "frMale": "C'est nul.",
                "frFemale": "C'est nul.",
                "deMale": "Das ist krank.",
                "deFemale": "Das ist krank."
            },
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            "AffectionRewardEventsB62": {
                "LGACzD4": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
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            "NodeId": 1009,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "I understand you dealt with the financiers on Alderaan. You'd know the details better than I.",
            "LocalizedText": {
                "enMale": "I understand you dealt with the financiers on Alderaan. You'd know the details better than I.",
                "frMale": "Je crois que vous avez r\u00e9gl\u00e9 leur compte aux financiers sur Ald\u00e9rande. Vous devez mieux conna\u00eetre les d\u00e9tails que moi.",
                "frFemale": "Je crois que vous avez r\u00e9gl\u00e9 leur compte aux financiers sur Ald\u00e9rande. Vous devez mieux conna\u00eetre les d\u00e9tails que moi.",
                "deMale": "Ich dachte, Ihr habt Euch auf Alderaan um die Geldgeber gek\u00fcmmert. Ihr kennt die Details besser als ich.",
                "deFemale": "Ich dachte, Ihr habt Euch auf Alderaan um die Geldgeber gek\u00fcmmert. Ihr kennt die Details besser als ich."
            },
            "CnvAlienVONode": -1,
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "GenericNodeNumber": 0
        },
        "1012": {
            "NodeId": 1012,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "We analyze the situation. Determine our best approach.",
            "LocalizedText": {
                "enMale": "We analyze the situation. Determine our best approach.",
                "frMale": "On analyse la situation et on d\u00e9termine la meilleure approche.",
                "frFemale": "On analyse la situation et on d\u00e9termine la meilleure approche.",
                "deMale": "Wir analysieren die Situation. Pr\u00fcfen, wie wir am besten vorgehen.",
                "deFemale": "Wir analysieren die Situation. Pr\u00fcfen, wie wir am besten vorgehen."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.nar_shaddaa.class.spy.watcher_x",
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        "1013": {
            "NodeId": 1013,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "IsAmbient": false,
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            "GenericNodeNumber": 0
        },
        "1015": {
            "NodeId": 1015,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Any idea where I should start?",
            "LocalizedText": {
                "enMale": "Any idea where I should start?",
                "frMale": "Je ne sais pas par o\u00f9 commencer. Une id\u00e9e\u00a0?",
                "frFemale": "Je ne sais pas par o\u00f9 commencer. Une id\u00e9e\u00a0?",
                "deMale": "Und wo soll ich anfangen?",
                "deFemale": "Und wo soll ich anfangen?"
            },
            "LocalizedOptionText": {
                "enMale": "All right.",
                "frMale": "Tr\u00e8s bien.",
                "frFemale": "Tr\u00e8s bien.",
                "deMale": "Einverstanden.",
                "deFemale": "Einverstanden."
            },
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            "NodeId": 1017,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me more.",
            "LocalizedText": {
                "enMale": "Tell me more.",
                "frMale": "J'\u00e9coute.",
                "frFemale": "J'\u00e9coute.",
                "deMale": "Mehr Einzelheiten, bitte!",
                "deFemale": "Mehr Einzelheiten, bitte!"
            },
            "LocalizedOptionText": {
                "enMale": "What else?",
                "frMale": "Quoi d'autre ?",
                "frFemale": "Quoi d'autre ?",
                "deMale": "Was noch?",
                "deFemale": "Was noch?"
            },
            "CnvAlienVONode": -1,
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            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
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            "NodeId": 1030,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "n1nMIB7",
            "Text": "Afterward, I'll contact you for confirmation. Good luck, Cipher.",
            "LocalizedText": {
                "enMale": "Afterward, I'll contact you for confirmation. Good luck, Cipher.",
                "frMale": "Ensuite, je vous contacte pour confirmation. Bonne chance, Op\u00e9rateur.",
                "frFemale": "Ensuite, je vous contacte pour confirmation. Bonne chance, Op\u00e9rateur.",
                "deMale": "Ich kontaktiere Euch sp\u00e4ter zur Best\u00e4tigung. Viel Gl\u00fcck, Ziffer.",
                "deFemale": "Ich kontaktiere Euch sp\u00e4ter zur Best\u00e4tigung. Viel Gl\u00fcck, Ziffer."
            },
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            "ChildIds": [
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            "Stb": "str.cnv.location.nar_shaddaa.class.spy.watcher_x",
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            "NodeId": 1032,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are we done here?",
            "LocalizedText": {
                "enMale": "Are we done here?",
                "frMale": "C'est bon, c'est termin\u00e9\u00a0?",
                "frFemale": "C'est bon, c'est termin\u00e9\u00a0?",
                "deMale": "Haben wir es jetzt?",
                "deFemale": "Haben wir es jetzt?"
            },
            "LocalizedOptionText": {
                "enMale": "This is it?",
                "frMale": "C'est fini ?",
                "frFemale": "C'est fini ?",
                "deMale": "Das war's?",
                "deFemale": "Das war's?"
            },
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            "ChildIds": [
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        "1034": {
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            "QuestRewardB62": "XLDcoQ2",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're a dead man.",
            "LocalizedText": {
                "enMale": "You're a dead man.",
                "frMale": "Adieu.",
                "frFemale": "Adieu.",
                "deMale": "Hier kommt der Tod.",
                "deFemale": "Hier kommt der Tod."
            },
            "LocalizedOptionText": {
                "enMale": "I'll kill you.",
                "frMale": "Je vais vous tuer.",
                "frFemale": "Je vais vous tuer.",
                "deMale": "Ich werde Euch t\u00f6ten.",
                "deFemale": "Ich werde Euch t\u00f6ten."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "ChildIds": [
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            "NodeId": 1035,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Not interested in anything you have to offer.",
            "LocalizedText": {
                "enMale": "Not interested in anything you have to offer.",
                "frMale": "Peu importe ce qu'on me propose, je n'en veux pas.",
                "frFemale": "Peu importe ce qu'on me propose, je n'en veux pas.",
                "deMale": "Ich bin nicht interessiert an irgendwelchen Angeboten.",
                "deFemale": "Ich bin nicht interessiert an irgendwelchen Angeboten."
            },
            "LocalizedOptionText": {
                "enMale": "You can't bribe me.",
                "frMale": "On ne m'ach\u00e8te pas.",
                "frFemale": "On ne m'ach\u00e8te pas.",
                "deMale": "Ihr k\u00f6nnt mich nicht bestechen.",
                "deFemale": "Ihr k\u00f6nnt mich nicht bestechen."
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            "CnvAlienVONode": -1,
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        "1039": {
            "NodeId": 1039,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I didn't ask for your advice.",
            "LocalizedText": {
                "enMale": "I didn't ask for your advice.",
                "frMale": "Je n'ai demand\u00e9 d'aide \u00e0 personne.",
                "frFemale": "Je n'ai demand\u00e9 d'aide \u00e0 personne.",
                "deMale": "Ich brauche keine Hilfe.",
                "deFemale": "Ich brauche keine Hilfe."
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            "LocalizedOptionText": {
                "enMale": "Just let me do my job.",
                "frMale": "Laissez-moi faire mon travail.",
                "frFemale": "Laissez-moi faire mon travail.",
                "deMale": "Lasst mich meine Arbeit machen.",
                "deFemale": "Lasst mich meine Arbeit machen."
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            "Text": "I'm going to enjoy killing you.",
            "LocalizedText": {
                "enMale": "I'm going to enjoy killing you.",
                "frMale": "Je vais me faire un plaisir d'en finir.",
                "frFemale": "Je vais me faire un plaisir d'en finir.",
                "deMale": "Ich werde meinen Sieg auskosten.",
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                "frMale": "Enfin, on peut se battre.",
                "frFemale": "Enfin, on peut se battre.",
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                "deFemale": "Endlich k\u00f6nnen wir k\u00e4mpfen."
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            "SpeakerB62Id": "xsT1q52",
            "Text": "Guess that's done. I'd kick around his body, but the bomb in his head might go off.",
            "LocalizedText": {
                "enMale": "Guess that's done. I'd kick around his body, but the bomb in his head might go off.",
                "frMale": "Je crois que c'est fini. Je lui filerais bien quelques coups, mais j'ai peur que la bombe dans sa t\u00eate explose.",
                "frFemale": "Je crois que c'est fini. Je lui filerais bien quelques coups, mais j'ai peur que la bombe dans sa t\u00eate explose.",
                "deMale": "Ich sch\u00e4tze, das war's. Ich w\u00fcrde ja gerne seine Leiche treten, aber dann geht die Bombe in seinem Kopf vielleicht hoch.",
                "deFemale": "Ich sch\u00e4tze, das war's. Ich w\u00fcrde ja gerne seine Leiche treten, aber dann geht die Bombe in seinem Kopf vielleicht hoch."
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            "SpeakerB62Id": "xsT1q52",
            "Text": "Too bad he decided to play you. If he'd dealt straight, bet he could've told us Keeper's real name.",
            "LocalizedText": {
                "enMale": "Too bad he decided to play you. If he'd dealt straight, bet he could've told us Keeper's real name.",
                "frMale": "Dommage qu'il ait voulu te rouler. S'il avait \u00e9t\u00e9 r\u00e9glo, je parie qu'il aurait pu nous dire le vrai nom de Cerb\u00e8re.",
                "frFemale": "Dommage qu'il ait voulu te rouler. S'il avait \u00e9t\u00e9 r\u00e9glo, je parie qu'il aurait pu nous dire le vrai nom de Cerb\u00e8re.",
                "deMale": "Zu schade, dass er Euch betrogen hat. Er h\u00e4tte uns sonst bestimmt den echten Namen des Aufsehers verraten k\u00f6nnen.",
                "deFemale": "Zu schade, dass er Euch betrogen hat. Er h\u00e4tte uns sonst bestimmt den echten Namen des Aufsehers verraten k\u00f6nnen."
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            "SpeakerB62Id": "0000000",
            "Text": "Keeper's not the only one he could've exposed.",
            "LocalizedText": {
                "enMale": "Keeper's not the only one he could've exposed.",
                "frMale": "Il aurait pu faire des r\u00e9v\u00e9lations sur d'autres que Cerb\u00e8re.",
                "frFemale": "Il aurait pu faire des r\u00e9v\u00e9lations sur d'autres que Cerb\u00e8re.",
                "deMale": "Der Aufseher w\u00e4re nicht der Einzige, \u00fcber den wir etwas erfahren h\u00e4tten.",
                "deFemale": "Der Aufseher w\u00e4re nicht der Einzige, \u00fcber den wir etwas erfahren h\u00e4tten."
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            "LocalizedOptionText": {
                "enMale": "He knew your secrets.",
                "frMale": "Il connaissait tes secrets.",
                "frFemale": "Il connaissait tes secrets.",
                "deMale": "Er kannte Eure Geheimnisse.",
                "deFemale": "Er kannte Eure Geheimnisse."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "xsT1q52",
            "Text": "A lot of people know my secrets. I get around. But no one knows it all.",
            "LocalizedText": {
                "enMale": "A lot of people know my secrets. I get around. But no one knows it all.",
                "frMale": "Beaucoup de gens connaissent mes secrets. Je voyage beaucoup. Mais peu les connaissent tous.",
                "frFemale": "Beaucoup de gens connaissent mes secrets. Je voyage beaucoup. Mais peu les connaissent tous.",
                "deMale": "Viele Leute kennen meine Geheimnisse. Ich komme viel rum. Aber keiner kennt sie alle.",
                "deFemale": "Viele Leute kennen meine Geheimnisse. Ich komme viel rum. Aber keiner kennt sie alle."
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            "SpeakerB62Id": "0000000",
            "Text": "He missed his chance. I have no pity for him.",
            "LocalizedText": {
                "enMale": "He missed his chance. I have no pity for him.",
                "frMale": "Il n'a pas saisi l'occasion. Je ne le plains pas.",
                "frFemale": "Il n'a pas saisi l'occasion. Je ne le plains pas.",
                "deMale": "Er hatte seine Chance. Ich habe kein Mitleid mit ihm.",
                "deFemale": "Er hatte seine Chance. Ich habe kein Mitleid mit ihm."
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            "LocalizedOptionText": {
                "enMale": "His mistake.",
                "frMale": "C'est de sa faute.",
                "frFemale": "C'est de sa faute.",
                "deMale": "Sein Fehler.",
                "deFemale": "Sein Fehler."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "xsT1q52",
            "Text": "Yeah. For a guy who thought so much of himself, he wasn't really that smart.",
            "LocalizedText": {
                "enMale": "Yeah. For a guy who thought so much of himself, he wasn't really that smart.",
                "frMale": "Ouais. Pour un type qui avait tellement d'estime pour lui-m\u00eame, il \u00e9tait pas si malin.",
                "frFemale": "Ouais. Pour un type qui avait tellement d'estime pour lui-m\u00eame, il \u00e9tait pas si malin.",
                "deMale": "Ja. F\u00fcr einen Typen, der so viel auf sich h\u00e4lt, war er wirklich nicht besonders schlau.",
                "deFemale": "Ja. F\u00fcr einen Typen, der so viel auf sich h\u00e4lt, war er wirklich nicht besonders schlau."
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            "SpeakerB62Id": "0000000",
            "Text": "I was hoping to kill him anyway.",
            "LocalizedText": {
                "enMale": "I was hoping to kill him anyway.",
                "frMale": "Je comptais le tuer de toute fa\u00e7on.",
                "frFemale": "Je comptais le tuer de toute fa\u00e7on.",
                "deMale": "Ich wollte ihn sowieso umbringen.",
                "deFemale": "Ich wollte ihn sowieso umbringen."
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            "LocalizedOptionText": {
                "enMale": "I'm glad he fought us.",
                "frMale": "Je suis content qu'il nous ait affront\u00e9s.",
                "frFemale": "Je suis contente qu'il nous ait affront\u00e9es.",
                "deMale": "Gut, dass er gegen uns gek\u00e4mpft hat.",
                "deFemale": "Gut, dass er gegen uns gek\u00e4mpft hat."
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            "SpeakerB62Id": "xsT1q52",
            "Text": "Well, sure. Eventually.",
            "LocalizedText": {
                "enMale": "Well, sure. Eventually.",
                "frMale": "Ouais, bien s\u00fbr. Le r\u00e9sultat est le m\u00eame.",
                "frFemale": "Ouais, bien s\u00fbr. Le r\u00e9sultat est le m\u00eame.",
                "deMale": "Ja, das war mir klar.",
                "deFemale": "Ja, das war mir klar."
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            "Text": "Cipher Nine, this is Watcher Two. Please respond.",
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                "enMale": "Cipher Nine, this is Watcher Two. Please respond.",
                "frMale": "Op\u00e9rateur 9, ici Observateur 2. R\u00e9pondez.",
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            "SpeakerB62Id": "yB8wxfB",
            "Text": "I need a status update on Watcher X. I'm ready to put out a general alert.",
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                "enMale": "I need a status update on Watcher X. I'm ready to put out a general alert.",
                "frMale": "J'ai besoin de conna\u00eetre la situation avec Observateur X. L'alerte g\u00e9n\u00e9rale est pr\u00eate \u00e0 \u00eatre donn\u00e9e.",
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            "SpeakerB62Id": "0000000",
            "Text": "The situation is resolved. Watcher X is dead.",
            "LocalizedText": {
                "enMale": "The situation is resolved. Watcher X is dead.",
                "frMale": "La situation est r\u00e9gl\u00e9e. Observateur X est mort.",
                "frFemale": "La situation est r\u00e9gl\u00e9e. Observateur X est mort.",
                "deMale": "Die Situation ist stabil. W\u00e4chter X ist tot.",
                "deFemale": "Die Situation ist stabil. W\u00e4chter X ist tot."
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            "LocalizedOptionText": {
                "enMale": "No need for that.",
                "frMale": "Pas besoin.",
                "frFemale": "Pas besoin.",
                "deMale": "Dazu gibt es keinen Grund.",
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            "SpeakerB62Id": "0000000",
            "Text": "I found him. We talked. He didn't last.",
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                "enMale": "I found him. We talked. He didn't last.",
                "frMale": "Je l'ai trouv\u00e9. On a discut\u00e9. Il est mort.",
                "frFemale": "Je l'ai trouv\u00e9. On a discut\u00e9. Il est mort.",
                "deMale": "Ich habe ihn gefunden. Wir haben gesprochen. Er ist gestorben.",
                "deFemale": "Ich habe ihn gefunden. Wir haben gesprochen. Er ist gestorben."
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                "enMale": "He wasn't any trouble.",
                "frMale": "Il ne m'a pos\u00e9 aucun probl\u00e8me.",
                "frFemale": "Il ne m'a pos\u00e9 aucun probl\u00e8me.",
                "deMale": "Er war kein gro\u00dfes Problem.",
                "deFemale": "Er war kein gro\u00dfes Problem."
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            "Text": "That's... that's excellent news. Well done.",
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                "enMale": "That's... that's excellent news. Well done.",
                "frMale": "Euh... excellente nouvelle. Beau travail.",
                "frFemale": "Euh... excellente nouvelle. Beau travail.",
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            "SpeakerB62Id": "0000000",
            "Text": "Enjoy the sight--one dead, genetically enhanced former Watcher.",
            "LocalizedText": {
                "enMale": "Enjoy the sight--one dead, genetically enhanced former Watcher.",
                "frMale": "Profitez de la vue... un ancien Observateur am\u00e9lior\u00e9 g\u00e9n\u00e9tiquement.",
                "frFemale": "Profitez de la vue... un ancien Observateur am\u00e9lior\u00e9 g\u00e9n\u00e9tiquement.",
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                "enMale": "Look for yourself.",
                "frMale": "Regardez par vous-m\u00eame.",
                "frFemale": "Regardez par vous-m\u00eame.",
                "deMale": "Seht selbst.",
                "deFemale": "Seht selbst."
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            "Text": "I... see. Very well. That's all the evidence I need.",
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                "frMale": "Je... vois. Tr\u00e8s bien. C'est tout ce que je voulais savoir.",
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            "SpeakerB62Id": "yB8wxfB",
            "Text": "I'll downgrade our security status. Operations will proceed as normal.",
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                "enMale": "I'll downgrade our security status. Operations will proceed as normal.",
                "frMale": "Je vais r\u00e9duire la s\u00e9curit\u00e9. Les op\u00e9rations peuvent reprendre leur cours normal.",
                "frFemale": "Je vais r\u00e9duire la s\u00e9curit\u00e9. Les op\u00e9rations peuvent reprendre leur cours normal.",
                "deMale": "Ich setze die Sicherheitsvorkehrungen zur\u00fcck. Alles l\u00e4uft wie geplant weiter.",
                "deFemale": "Ich setze die Sicherheitsvorkehrungen zur\u00fcck. Alles l\u00e4uft wie geplant weiter."
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            "SpeakerB62Id": "yB8wxfB",
            "Text": "For the record, Cipher--I don't enjoy violence. But I'm extremely happy that Watcher X is out of commission.",
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                "enMale": "For the record, Cipher--I don't enjoy violence. But I'm extremely happy that Watcher X is out of commission.",
                "frMale": "Pour l'enregistrement, Op\u00e9rateur... je n'aime pas la violence. Mais je suis tr\u00e8s heureuse qu'Observateur X soit mort.",
                "frFemale": "Pour l'enregistrement, Op\u00e9rateur... je n'aime pas la violence. Mais je suis tr\u00e8s heureuse qu'Observateur X soit mort.",
                "deMale": "Um das mal klarzustellen, Ziffer. Ich mag keine Gewalt. Aber ich bin sehr froh dar\u00fcber, dass W\u00e4chter X ausgeschaltet wurde.",
                "deFemale": "Um das mal klarzustellen, Ziffer. Ich mag keine Gewalt. Aber ich bin sehr froh dar\u00fcber, dass W\u00e4chter X ausgeschaltet wurde."
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            "Text": "Why does he bother you so much?",
            "LocalizedText": {
                "enMale": "Why does he bother you so much?",
                "frMale": "Qu'est-ce qu'il vous a fait ?",
                "frFemale": "Qu'est-ce qu'il vous a fait ?",
                "deMale": "Warum besch\u00e4ftigt er Euch so?",
                "deFemale": "Warum besch\u00e4ftigt er Euch so?"
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                "frMale": "Vous \u00eates s\u00e9rieuse ?",
                "frFemale": "Vous \u00eates s\u00e9rieuse ?",
                "deMale": "Ist das Euer Ernst?",
                "deFemale": "Ist das Euer Ernst?"
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            "SpeakerB62Id": "yB8wxfB",
            "Text": "We had nearly the same training. But he was better than me. Smarter. I... know what he was capable of.",
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                "enMale": "We had nearly the same training. But he was better than me. Smarter. I... know what he was capable of.",
                "frMale": "Nous avons eu presque la m\u00eame formation. Mais il \u00e9tait meilleur que moi. Plus intelligent. Je... je savais de quoi il \u00e9tait capable.",
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                "deMale": "Wir hatten fast dieselbe Ausbildung. Aber er war besser als ich. Schlauer. Ich ... wei\u00df, wozu er f\u00e4hig war.",
                "deFemale": "Wir hatten fast dieselbe Ausbildung. Aber er war besser als ich. Schlauer. Ich ... wei\u00df, wozu er f\u00e4hig war."
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            "Text": "I was hoping to bring him back to Shadow Town.",
            "LocalizedText": {
                "enMale": "I was hoping to bring him back to Shadow Town.",
                "frMale": "Je voulais le ramener \u00e0 la Ville de l'Ombre.",
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                "enMale": "I didn't want him dead.",
                "frMale": "Je ne voulais pas le tuer.",
                "frFemale": "Je ne voulais pas le tuer.",
                "deMale": "Ich wollte nicht, dass er stirbt.",
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            "Text": "Then frankly, I'm glad the situation forced your hand.",
            "LocalizedText": {
                "enMale": "Then frankly, I'm glad the situation forced your hand.",
                "frMale": "Dans ce cas, je suis heureuse que la situation vous ait forc\u00e9 la main.",
                "frFemale": "Dans ce cas, je suis heureuse que la situation vous ait forc\u00e9 la main.",
                "deMale": "Offen gesagt bin ich froh, dass sich die Dinge anders entwickelt haben.",
                "deFemale": "Offen gesagt bin ich froh, dass sich die Dinge anders entwickelt haben."
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            "Text": "Sounds like there's some violence you do enjoy.",
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                "enMale": "Sounds like there's some violence you do enjoy.",
                "frMale": "On dirait que vous aimez bien la violence, finalement.",
                "frFemale": "On dirait que vous aimez bien la violence, finalement.",
                "deMale": "H\u00f6rt sich an, als w\u00fcrdet Ihr Gewalt doch nicht so verabscheuen.",
                "deFemale": "H\u00f6rt sich an, als w\u00fcrdet Ihr Gewalt doch nicht so verabscheuen."
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            "LocalizedOptionText": {
                "enMale": "Hypocrite.",
                "frMale": "Hypocrite.",
                "frFemale": "Hypocrite.",
                "deMale": "Heuchlerin.",
                "deFemale": "Heuchlerin."
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            "Text": "I appreciate the outcome. That's all.",
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                "frMale": "J'appr\u00e9cie le d\u00e9nouement, c'est tout.",
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            "Text": "I'll send a crew to collect Watcher X's corpse; his mind and body are Imperial technology.",
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                "enMale": "I'll send a crew to collect Watcher X's corpse; his mind and body are Imperial technology.",
                "frMale": "Je vais envoyer quelqu'un chercher le corps d'Observateur X. Son corps et son esprit appartiennent \u00e0 l'Empire.",
                "frFemale": "Je vais envoyer quelqu'un chercher le corps d'Observateur X. Son corps et son esprit appartiennent \u00e0 l'Empire.",
                "deMale": "Ich schicke eine Crew, um die Leiche von W\u00e4chter X mitzunehmen. Sein Geist und sein K\u00f6rper sind imperiale Technologie.",
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            "Text": "Consider the matter closed. Records of his presence here will be erased, and you're not to speak of this further. I'll debrief you back at the ship.",
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                "enMale": "Consider the matter closed. Records of his presence here will be erased, and you're not to speak of this further. I'll debrief you back at the ship.",
                "frMale": "L'affaire est close. Les traces de sa pr\u00e9sence ici seront effac\u00e9es, vous ne devez parler de tout \u00e7a \u00e0 personne. Je vous recontacte dans le vaisseau.",
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                "deFemale": "Damit ist die Sache abgeschlossen. Die Aufzeichnungen \u00fcber seine Anwesenheit hier werden gel\u00f6scht und Ihr seid verpflichtet, \u00fcber das Thema zu schweigen. Ich spreche Euch wieder, wenn Ihr auf dem Schiff seid."
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            "Text": "You won't make it out of this. No one ever does.",
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                "frMale": "Vous ne vous en sortirez pas comme \u00e7a. Ne vous faites pas d'illusions.",
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            "Text": "Excellent work. The terrorists are dead.",
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                "frMale": "Excellent travail. Les terroristes sont morts.",
                "frFemale": "Excellent travail. Les terroristes sont morts.",
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            "Text": "Your executive is named Jordel Tlan. Rich, eccentric, reclusive. Stays in his private casino lounge. Only associates with droids.",
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            "Text": "We need to learn who created the serum and find their link to the terrorists. You must obtain a sample--a Cyclone dose or a user's blood specimen.",
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                "enMale": "We need to learn who created the serum and find their link to the terrorists. You must obtain a sample--a Cyclone dose or a user's blood specimen.",
                "frMale": "Nous devons d\u00e9couvrir qui a fabriqu\u00e9 ce s\u00e9rum et faire le lien avec les terroristes. Il nous faut un \u00e9chantillon... une dose de Cyclone ou le sang d'un utilisateur.",
                "frFemale": "Nous devons d\u00e9couvrir qui a fabriqu\u00e9 ce s\u00e9rum et faire le lien avec les terroristes. Il nous faut un \u00e9chantillon... une dose de Cyclone ou le sang d'un utilisateur.",
                "deMale": "Wir m\u00fcssen herausfinden, wer das Serum herstellt und wie es zu den Terroristen gelangt. Ihr m\u00fcsst eine Probe finden ... eine Cyclone-Dosis oder die Blutprobe eines Anwenders.",
                "deFemale": "Wir m\u00fcssen herausfinden, wer das Serum herstellt und wie es zu den Terroristen gelangt. Ihr m\u00fcsst eine Probe finden ... eine Cyclone-Dosis oder die Blutprobe eines Anwenders."
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            "Text": "Distribution is done anonymously, but Cyclone is available to the underworld. Gangsters are excellent test subjects.",
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                "enMale": "Distribution is done anonymously, but Cyclone is available to the underworld. Gangsters are excellent test subjects.",
                "frMale": "La distribution se fait incognito, mais vous trouverez le Cyclone au sein de la p\u00e8gre. Les criminels sont d'excellents sujets d'exp\u00e9rimentation.",
                "frFemale": "La distribution se fait incognito, mais vous trouverez le Cyclone au sein de la p\u00e8gre. Les criminels sont d'excellents sujets d'exp\u00e9rimentation.",
                "deMale": "Es wird anonym verbreitet, aber in der Unterwelt ist es verf\u00fcgbar. Verbrecher sind ausgezeichnete Testpersonen.",
                "deFemale": "Es wird anonym verbreitet, aber in der Unterwelt ist es verf\u00fcgbar. Verbrecher sind ausgezeichnete Testpersonen."
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