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Watcher Two

Watcher Two
Level 25 Melee
Faction: Empire
Reaction: Republic | Empire
Category: Location
SubCategory: Nar_shaddaa
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Watcher Two
Other Sites:

Conversation:

  • 1. - This is Watcher Two. I'm receiving your signal; transmission secure.
    • 3. - Nice to have you on a world with modern HoloNet transceivers--you're coming in loud and clear, Cipher Nine.
      • 157. Option - Status report.Player - What's the situation?
        • 5. - I'll sum up what we know and let you judge for yourself.
      • 8. Option - [Flirt] Nice to see you.Player - Looking good yourself, Watcher Two.
        +50 Influence : disapproves.
        • 9. - It's the high-resolution holoprocessors. They make up for my defects.
      • 12. Option - Good news.Player - So we can talk freely?
        • 13. - As long as you don't mind being recorded for the archives.
      • 16. Option - That's a small favor.Player - Nice to know something is going right.
        • 17. - Ever the optimist.
          • 23. - Nar Shaddaa is one of the most densely populated city-worlds in the galaxy. It's also a major trade hub for criminals and corporations.
            • 41. - That's why the terrorists are here. The local cell procures weapons and technology for the Eagle's entire network.
              • 42. Option - Then we'll stop them.Player - If you're right, we need to cut off those supplies.
                • 43. - Agreed. But there's more to it than that.
              • 48. Option - Technology?Player - What kind of technology?
                • 49. - Everything from state-of-the-art computer equipment and starship parts to adrenals and combat armor.
              • 52. Option - That's obvious enough.Player - Hardly a surprise, is it? Sounds like a terrorist's paradise.
                • 53. - One of the perils of open markets. A reason to bring Nar Shaddaa under control, some day.
                  • 55. - These terrorists aren't thugs--they're intelligent, coordinated and well hidden. I've contacted an asset who claims he can help locate them.
                    • 71. - He's a former operative of ours, effective in his day. When he had to be retired, he was redesignated "Watcher X."
                      • 72. Option - He was a Watcher?Player - How did a Watcher leave Imperial Intelligence?
                      • 76. Option - "Retired"?Player - What do you mean by "had to be retired"?
                      • 78. Option - You sound hesitant.Player - There's something you're not saying.
                        • 83. - Watcher X was one of our most capable analysts, but he became paranoid--prone to seeing connections and conspiracies where none existed.
                          • 168. - He was judged unstable and confined to Shadow Town--a Nar Shaddaa slum rebuilt as an open prison.
                            • 172. - It's where the Empire holds people who know too much. People we might need later. That's all I'm authorized to say.
                              • 112. Option - Understood.Player - Send me coordinates and I'll pay him a visit.
                                +50 Influence : disapproves.
                              • 90. Option - Please don't hold back.Player - There's more, isn't there? But you're not going to tell me.
                                • 91. - However... close we've been, the work takes precedence. And my work involves secrets.
                              • 108. Option - I need more information.Player - If I'm risking my life, I'd like to know what's going on.
                                +200 Influence : approves.
                                • 109. - I'm sorry, but you don't have the security clearance.
                              • 116. Option - This is garbage.Player - I don't like any part of this.
                                +200 Influence : approves.
                                • 117. - If there were another way, we'd take it. But he's our best resource.
                                  • 121. - Shadow Town residents are fitted with motion-tracking implants set to explode if they escape. This should keep Watcher X under control.
                                    • 167. - Nonetheless--don't underestimate him. Watcher Two out.
                                      • 221. <Conversation Exit>
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
FQNnpc.location.nar_shaddaa.class.spy.multi.watcher_two
Appearance FQNnpp.location.multi.class.spy.watcher_two
ID16140930939708859633
Appearance ID16140932918550980285
Body Typebfn
GenderNPC_GENDER_FEMALE_PROPER
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    "ParentSpecId": "16141155400100241473",
    "ParentSpecB62Id": "GM1Q7r1",
    "Name": "Watcher Two",
    "NameId": "331227877867520",
    "LocalizedName": {
        "enMale": "Watcher Two",
        "frMale": "Observateur 2",
        "frFemale": "Observateur 2",
        "deMale": "W\u00e4chter 2",
        "deFemale": "W\u00e4chter 2"
    },
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    "AbilityPackageB62Id": "v5n2lyN",
    "MinLevel": 25,
    "MaxLevel": 25,
    "Faction": 4,
    "DetFaction": {
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        "ImperialReaction": "cbtAttitudeFriendly",
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        "LocalizedName": {
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            "deMale": "Imperium",
            "deFemale": "Imperium"
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        "DefendedFactionIds": [],
        "FactionId": "562573234638329886",
        "FactionString": "empire_utility_npc",
        "OpposingFactionIds": [],
        "Id": "562573234638329886",
        "Base62Id": "7fZ2Kc0"
    },
    "Toughness": "Strong",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Strong",
        "frMale": "Fort",
        "frFemale": "Fort",
        "deMale": "Stark",
        "deFemale": "Stark"
    },
    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.nar_shaddaa.class.spy.watcher_two",
    "CnvB62": "DTQvrxA",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior_high_baf",
    "VisualDataList": [
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            "CharSpec": "bfn",
            "ScaleAdjustment": 1,
            "MeleeWepId": "16141180256799666690",
            "MeleeWepB62Id": "0h8NXkC",
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            "RangedOffWepB62Id": "B0sHnP4",
            "AppearanceId": "16140932918550980285",
            "AppearanceFqn": "npp.location.multi.class.spy.watcher_two",
            "SpeciesScale": 0
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    "CharRef": "chr.watcher_two",
    "Gender": "NPC_GENDER_FEMALE_PROPER",
    "FqnCategory": "location",
    "FqnSubCategory": "nar_shaddaa",
    "CommandXP": 40,
    "Id": "16140930939708859633",
    "Base62Id": "yB8wxfB",
    "Fqn": "npc.location.nar_shaddaa.class.spy.multi.watcher_two",
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "2197845181",
    "removed_in": "",
    "changed_fields": [
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    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "4.0.0",
        "5.2.0",
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}