You are not logged in.

English
Database
Site

Ardun Kothe

Ardun Kothe
Level 40 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Open_worlds
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Ardun Kothe
Other Sites:

Conversation:

  • 233. - It's time you got going, Legate.
  • 5. <Non-dialogue segment.>
    • 2. - Come in. Can we have some privacy?
      • 3. <Non-dialogue segment.>
        • 9. - Kaliyo, right? Let me show you around.
          • 12. - Do it right, maybe I'll show you something.
            • 14. - Be careful, agent.
        • 15. - Vector, am I right? Let's take a tour.
          • 17. - Your aura spikes like a signal between stars.
    • 6. - Come in. Hunter, would you mind...?
      • 8. - I should get to my ship. Long flight ahead.
        • 147. - Four months ago, I start getting messages from a source in the Empire. Claims to be a Cipher agent.
          • 149. - Now a factory's in ruins and here we are. I'm starting to think you might be real.
            • 150. Option - We've got a lot to talk about.Player - I came a long way to find you. If the Empire knew....
              • 156. - They won't. We'll take care of that.
                • 157. <Non-dialogue segment.>
            • 151. Option - I understand your hesitation.Player - You don't trust me. I wouldn't, either.
            • 152. Option - I'm tired of being suspect.Player - Ever since I got here, I've been treated like the villain.
              • 26. - You have my sympathy, but can you blame us?
                • 27. <Non-dialogue segment.>
                  • 38. - I got a copy of your personnel file. Says you were "traumatized" on Eradication Day.
                    • 41. - Ten thousand people dead, so you could finish a mission. That what made you want to flip?
                      • 54. Option - I lost faith in the Empire.Player - I'm tired of death, sir.
                        • 63. Player - And the truth of it is... killing is all the Empire does. I can't ignore that any longer.
                  • 37. - We've been asking around about you; all we got are sketchy details about Darth Jadus's "new regime."
                    • 45. - People are suffering on Dromund Kaas. Sith leading rituals in the street... that what made you want to flip?
                      • 51. Option - I lost faith in the Empire.Player - It isn't Jadus alone. It's the whole system that gave him power.
                        • 58. Player - He let the world burn. He won. Now the Dark Council's praising his glories.
                          • 74. - That's the Sith way, isn't it?
                  • 30. - I got a copy of your personnel file. Says you were "traumatized" when you learned Darth Jadus's dirty secret.
                    • 43. - A Dark Council member running a terrorist network. Murdering civilians. That what made you want to flip?
                      • 47. Option - I lost faith in the Empire.Player - The Sith should represent strength. It's why they deserve to lead.
                        • 50. Player - But Darth Jadus... embodied corruption. If a man like that can rise to the Dark Council, what does that mean?
                          • 71. - It means strength alone doesn't make a great leader.
                      • 48. Option - What do you think?Player - You know so much, why don't you tell me why I came here?
                        • 79. - Maybe the Chiss taught you right from wrong. Or maybe you just couldn't take it any more.
                        • 82. - You used to be an assassin. You've done a lot of bad things. Now it's time to change.
                        • 78. - Because even Imperials can tell right from wrong.
                      • 46. Option - My reasons are my own.Player - I want to help the Republic win this war. That's all that matters.
                        • 61. - Why people do things always matters. Jedi say it's the difference between light and dark.
                          • 95. - Saber?
                            • 97. - Tell the deck another card is in play. Code name: "Legate."
                              • 98. <Non-dialogue segment.>
                                • 103. - Acknowledged. Tell her congratulations.
                                • 99. - Acknowledged. Tell him congratulations.
                                  • 89. - I'm prepping operations on the planet Taris, couple other places. Join up with your forces there, I'll give you your first job.
                                    • 65. - You're on my team now, Legate. A double agent inside the Empire... someone to help me win this war.
                                      • 69. Option - I'm ready, sir.Player - I know Imperial Intelligence inside and out. I'll do whatever's necessary.
                                      • 68. Option - Why call me "Legate"?Player - How exactly do you pick these code names?
                                        • 143. - You don't know Centran sabacc? We should play sometime.
                                      • 70. Option - My old loyalties are dead.Player - My colleagues will never see the shot coming.
                                        • 87. - Let's hope they never need to.
                                          • 91. - One more thing before you go--and I'm sorry to say this--keyword: onomatophobia. Thesh protocol, phase one.
                                            • 178. Player - Thesh protocol engaged. Shutting down.
                                              • 181. - Don't know if you can hear me anymore....
                                                • 183. - Mind control. Brain damage. Inevitable.
                                                  • 185. - This is everything we have.
                                                    • 193. - ...discuss this with no one.
                                                      • 187. - Half an hour. Wake up.
                                                        • 190. Player - I'm awake. Awaiting orders.
                                                          • 199. - Let's walk through some exercises. Sit down.
                                                            • 201. - Now jump, please.
                                                              • 203. - Aim your rifle.
                                                                • 205. - Revert to phase zero. You can talk now.
                                                                  • 207. Option - How are you doing this?Player - You brainwashed me. I don't know how, but....
                                                                  • 208. Option - You betrayed me.Player - I came to you in good faith. This is how you reward me?
                                                                    • 216. - It's unfair. I won't argue.
                                                                  • 206. Option - You're dead. [Shoot him]Player - Is there anything I can do for you?
                                                                    • 209. - Sorry. It only kicks in if you try to disobey.
                                                                      • 211. - There's a switch in your head. I just flipped it. You won't be able to tell anyone about us or your programming.
                                                                        • 213. - You also won't be able to hurt members of my team. It's all a precaution--in case your real loyalty is still to the Empire.
                                                                          • 215. Option - This is impossible.Player - You can't be doing this. The technology shouldn't exist....
                                                                            • 227. - But it does, and I have it. Don't ask how.
                                                                          • 220. Option - We can still work together.Player - I'm sorry it came to this. But there's still a war going on.
                                                                            • 230. - And principles are the first casualty. I still need you, Legate. You head to Taris, and we can beat the Empire together.
                                                                          • 219. Option - I'll find a way to escape.Player - I came here to help, but you're a sick man... and you'll pay for this.
                                                                            • 221. - I hope you're right. We should all be held accountable.
                                                                              • 223. - You're still part of the team, Legate. I still need you on Taris. We'll beat the Empire together.
                                                                                • 225. - With the lives we've saved... maybe we'll both find redemption. Dismissed.
                                                                                  • 226. <Conversation Exit>
  • 1. - Something you need?
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
FQNnpc.location.open_worlds.class.spy.chapter_2.the_master_stratagem.ardun_kothe
Appearance FQNnpp.location.multi.class.spy.ardun_kothe
ID16141110977108454399
Appearance ID16140975567398615543
Body Typebmn
Gender0x00
{
    "_id": {
        "$oid": "5fb3e69633180000cb072f97"
    },
    "ParentSpecId": "16140932451276467422",
    "ParentSpecB62Id": "tgpepOB",
    "Name": "Ardun Kothe",
    "NameId": "472424927723520",
    "LocalizedName": {
        "enMale": "Ardun Kothe",
        "frMale": "Ardun Kothe",
        "frFemale": "Ardun Kothe",
        "deMale": "Ardun Kothe",
        "deFemale": "Ardun Kothe"
    },
    "ClassId": "16141160777998100175",
    "ClassB62Id": "psOBGp5",
    "AbilityPackageB62Id": "v5n2lyN",
    "MinLevel": 40,
    "MaxLevel": 40,
    "Faction": 11,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeFriendly",
        "NameId": "1173582633762823",
        "LocalizedName": {
            "enMale": "Friendly",
            "frMale": "Alli\u00e9",
            "frFemale": "Alli\u00e9",
            "deMale": "Verb\u00fcndet",
            "deFemale": "Verb\u00fcndet"
        },
        "DefendedFactionIds": [
            1702206746723288870
        ],
        "FactionId": "3780939478746129694",
        "FactionString": "friendly",
        "OpposingFactionIds": [],
        "Id": "3780939478746129694",
        "Base62Id": "7kNfSsC"
    },
    "Toughness": "None",
    "ToughnessId": "0",
    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.open_worlds.class.imperial_spy.chapter_2.intro.ardun_kothe",
    "CnvB62": "TA3BXR2",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior_high_baf",
    "VisualDataList": [
        {
            "CharSpec": "bmn",
            "ScaleAdjustment": 1,
            "MeleeWepId": "16140930288211375625",
            "MeleeWepB62Id": "2ROkBP4",
            "MeleeOffWepId": "16141173282837695788",
            "MeleeOffWepB62Id": "B0sHnP4",
            "RangedWepId": "16141173282837695788",
            "RangedWepB62Id": "B0sHnP4",
            "RangedOffWepId": "16141173282837695788",
            "RangedOffWepB62Id": "B0sHnP4",
            "AppearanceId": "16140975567398615543",
            "AppearanceFqn": "npp.location.multi.class.spy.ardun_kothe",
            "SpeciesScale": 0
        }
    ],
    "CharRef": "chr.ardun_kothe",
    "Gender": "0x00",
    "FqnCategory": "location",
    "FqnSubCategory": "open_worlds",
    "CommandXP": 0,
    "Id": "16141110977108454399",
    "Base62Id": "zvNQYtA",
    "Fqn": "npc.location.open_worlds.class.spy.chapter_2.the_master_stratagem.ardun_kothe",
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "5.2.0",
    "hash": "4192807806",
    "removed_in": "",
    "changed_fields": [
        "DetFaction",
        "hash"
    ],
    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "4.0.0"
    ]
}