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cnv.location.balmorra_rep.class.jedi_knight.doc

  • 346. - Let's deliver that gizmo to your friend and blast off this rock.
  • 345. - Been a while since I was at the Balmorran Arms Factory. Not sure I love what the Empire's done with the place.
  • 344. - Looks like we saved our spy. Nice work.
  • 340. - Had some close calls, but made it back in one piece. Your friend is eager for a chat.
  • 274. - I've done some crazy things, but this beats them all.
    • 276. - That was... heroic. These men owe you their lives. So do I.
      • 278. Option - Tell your comrades about us.Player - I want every Imperial on Balmorra to know how a Jedi and a resistance doctor saved your lives.
        +200 Influence : approves.
        +200 Influence : approves.
        • 280. - I'd never falsify a report--no matter how distasteful.
      • 277. Option - [Force Persuade] Change sides.Player - Surrender to the Republic Army. Help us end this war. +50
        • 281. - We'll surrender to the Republic Army. We'll help you end this war.
          • 282. <Non-dialogue segment.>
            • 283. - Guess I'm not the only one charmed by your beauty....
            • 292. - Just when I thought this couldn't get crazier....
      • 279. Option - Your thanks don't interest me.Player - You've been given a second chance. What you do with it is your business.
        • 284. - Leaving here would be a lot easier if there was another transport. Actually, I did see a speeder bike outside. Only seats one. Hmm....
          • 374. Option - You take it.Player - I'll find my own way out, Doc. The speeder bike is yours.
            +200 Influence : approves.
            • 390. - I just don't want to be a burden on you. Better this way.
            • 391. - Thanks. You're a pal.
          • 375. Option - Wait, you're abandoning me?Player - You're honestly thinking about leaving me here?
            • 376. - You'll be fine. You've got one of those laser sword things.
          • 377. Option - Just go already!Player - I'll find my own way out. I'm not sitting in your lap.
            +200 Influence : approves.
            • 378. - That goes double for me.
            • 379. - Never minded walking through enemy territory, long as the ammo holds out.
            • 380. - T7 = no good with speeder-bikes
            • 360. - Your friend Warren's at these coordinates. I'll meet you there. Good luck!
              • 285. <Conversation Exit>
  • 399. - Keep those man-eating bugs off me! I'm working here!
  • 197. Player - Have you accessed the Imperial network?
    • 198. - Already downloaded everything. We were leaving when that Imperial medical transport landed for refueling. Avers and his men opened fire.
      • 200. - Balmorran scum! Murderers! My men are dying. We'll never reach the medcenter now.
        • 202. - You just made my season, Imp. Bet you've got some choice gear on that transport....
          • 204. - Greedy vermin. These soldiers were defending Balmorra!
            • 205. Option - We can save your wounded.Player - There's a doctor here. He could keep your men alive.
              +200 Influence : approves.
              +200 Influence : approves.
              • 208. - You just love irony, don't you?
              • 209. - Aiding the enemy is tactically disadvantageous.
              • 210. - Jedi offer = correct // Saving wounded enemies = Republic law
            • 206. Option - Those soldiers are invaders.Player - The only thing Balmorra needs defending from is you.
              +50 Influence : disapproves.
              +50 Influence : disapproves.
              • 211. - Still, they're dying. We can't just stand by and watch.
              • 212. - I can execute them cleanly. Just give the order.
              • 213. - Enemy wounded = dying // Republic war conduct = render aid
            • 207. Option - You and your men are dead.Player - If you want a quick death, shut your mouth. Otherwise, I'll take my time.
              +50 Influence : disapproves.
              +50 Influence : disapproves.
              • 214. - I don't care how obnoxious he is, killing wounded soldiers isn't right.
              • 215. - I can assemble a firing squad. Just say the word, Master Jedi.
              • 216. - Jedi = execute wounded? // War crimes = violates Jedi Code
              • 218. - Do you read? Colicoid nest stirred up by fighting. Waves of them headed for Sobrik's outskirts. Leave now or you'll be surrounded....
                • 241. - Colicoids? They'll rip us apart. Every man for himself! Move!
                  • 353. - We can't flee. Those beasts will kill us!
                    • 244. - I don't abandon wounded men, even Imperials. Then again, being eaten wasn't on my agenda for today.
                      • 248. - I can save these soldiers, if someone keeps the Colicoids off me.
                        • 249. Option - Let's save the Imperials.Player - You work your medical magic. I'll take on the Colicoids. May the Force be with us. +100
                          +200 Influence : approves.
                          +200 Influence : approves.
                          • 261. - If we die, at least it'll be heroic. But we're not gonna die, right?
                        • 250. Option - These men are on their own.Player - We can't save everyone. The Imperials will have to fend for themselves.
                          +50 Influence : disapproves.
                          +50 Influence : disapproves.
                          • 259. - Take these medkits. They might help.
                            • 269. - Spare us your charity. We'll die with honor.
                        • 251. Option - Leave, Doc. [Kill soldiers.]Player - It's too late. Get out of here. I'll be right behind you. +100
                          +50 Influence : disapproves.
                          +50 Influence : disapproves.
                          • 252. - Here, take these medkits. Maybe the Colicoids won't find you....
                            • 254. - I hope they tear you limb from limb!
                              • 266. - I'm meeting Warren at these coordinates. I'll see you there.
                                • 256. - Idiot! Does he really think these medkits will help us?
                                  • 351. Player - You won't need them.
  • 195. - The resistance will move in once you clear off some of those Imperial forces at Sobrik. Good luck with those comm towers.
  • 117. Player - I got as many trauma kits as I could find.
    • 118. - Beautiful. The kits look good, too.
      • 120. <Non-dialogue segment.>
        • 170. - He's a walking hormone.
        • 171. - I can break him. Just say the word.
        • 172. - T7 = recommend electroshock treatment for Doc // T7 = willing to administer
    • 119. - The Imperials won't miss them. Our boys shoot to kill.
      • 127. - Apologies for being late. My detour around those Imperial forces took longer than expected.
        • 130. Option - I'm relieved you're safe.Player - I was worried. Glad you're here.
          +200 Influence : approves.
          +200 Influence : approves.
        • 131. Option - Where did you get those scars?Player - Forgive my bluntness, but you appear to be a Jedi who's seen many battles.
          • 133. - Mementos from my previous disagreements with Sith.
            • 320. - I was quite the warrior, once. Thought evil was something I could conquer with my lightsaber.
              • 323. Option - Weapons alone can't win.Player - A lightsaber is merely a device. It's the will of the wielder that matters.
                +200 Influence : approves.
                • 328. - The greatest will never require a weapon to express itself.
              • 324. Option - You think differently now?Player - If that isn't the answer, what is?
                • 326. - Taking an enemy's life only proves to his companions that you desire their deaths.
              • 325. Option - It is. I've proven that.Player - I've conquered quite a bit of evil with my lightsaber.
                +200 Influence : approves.
                • 327. - I remember that feeling of accomplishment when an enemy fell, but don't be deceived.
                  • 332. - Peace cannot take root in fear, nor be nourished with blood. Master Braga taught me that.
        • 132. Option - Detours are for cowards.Player - You'd have been here on time if you'd blasted through those Imperials.
          +50 Influence : disapproves.
          • 134. - Better to leave the enemy ignorant than confirm its fears. Our success depends on maintaining secrecy.
            • 314. - You've done well, saving this facility and its patients. The resistance has already agreed to help us find the cloaking device prototype.
              • 122. - This super-advanced gadget you're after... the resistance can narrow down its location, but we need access to the enemy's computer network.
                • 139. - The only connection point is at Sobrik, which is covered in Imperial forces. Troop legions, walkers, heavy bombers. Fun place.
                  • 142. Option - I've faced worse.Player - I'll find a way in there if I have to take on the whole Imperial Army.
                    +200 Influence : approves.
                  • 143. Option - Tell me about Sobrik.Player - Sounds pretty important. Why all the protection?
                    • 146. - It's the manufacturing capital of the planet. All the best guns get made there.
                  • 144. Option - Mobilize the army.Player - That sounds like a perfect place to crush the Imperials.
                    +200 Influence : approves.
                    • 145. - A frontal assault? Suicide. Place is covered in ray shields.
                      • 141. - I believe we can diminish the Imperial forces without firing a shot.
                        • 151. - The Empire has several comm relays around Sobrik, tied to other Imperial strongholds. An early warning system.
                          • 153. - Great. When we attack, they can summon more troops to kill us.
                            • 155. - Or, we make the Imperials think we're attacking their other strongholds.
                              • 157. - We'll infiltrate those comm relays, upload fake alerts and siphon away Sobrik's defenders--leaving it vulnerable.
                                • 158. Option - It can't be that easy.Player - I doubt the Empire leaves its comm relays unguarded.
                                • 159. Option - You're sure this will work?Player - If the Empire thinks it's under attack, won't they tighten Sobrik's defenses?
                                  • 161. - Sobrik's commanders are noted for aggressive tactics--and they'll have every reason to believe they're secure.
                                • 160. Option - Then get to work.Player - We haven't got all day. If you have a plan, put it in motion.
                                  +200 Influence : approves.
                                  +50 Influence : disapproves.
                                  • 162. - There are... complications to this idea.
                                    • 164. - The comm relays are protected by advanced Imperial war droids. Very fast, extremely deadly.
                                      • 166. - I'm no longer quick enough to defeat those war droids, but you are.
                                        • 183. - Then, the resistance can raid the Empire's computer network. We'll figure out where they've stashed that whatchamathingit you want.
                                          • 191. - Use this datapad on the comm relays to upload the fake emergency signals.
                                            • 193. - I'll find a good vantage spot to watch Sobrik and keep you informed of our progress. Be careful out there.
                                              • 194. <Conversation Exit>
  • 114. - We'll get to know each other better when I have those trauma kits. Promise.
  • 115. - Did I mention people are dying? Get me those trauma kits--stat!
  • 46. - Hey, look at that. We're alive. Nice work.
    • 47. <Non-dialogue segment.>
      • 88. - Lot of wounded here. You're the only doctor?
        • 100. - Honey, I do the work of ten medics--and that's on a bad day.
          • 101. <Non-dialogue segment.>
      • 90. - Sensors detect multiple life-forms in distress // Trauma rate = severe
        • 104. - Is stating the obvious part of your programming?
          • 105. <Non-dialogue segment.>
      • 48. - Say, you might be wounded and not know it. Let me check you over.
        • 52. Option - I'm fine.Player - The Force protects me. These others were not so fortunate.
          +200 Influence : approves.
        • 53. Option - Go ahead.Player - I feel fine--but you're the doctor....
          • 56. - Let's see... uh-huh... hmm. You'll certainly need a more thorough exam... later.
        • 50. Option - Don't touch me.Player - Hands off. Does anyone fall for that line?
          • 51. - Just the lucky ones.
      • 49. - I don't know what genius picked a Colicoid breeding ground for our medical facility, but we need to evacuate quick.
        • 58. - Problem is, my critical patients are too fragile to move--and the Empire stole my trauma kits.
          • 59. Option - Then I'll get them back.Player - I won't let the Empire endanger your people's lives. How can I get what you need?
            +200 Influence : approves.
            +200 Influence : approves.
          • 60. Option - Move anyway.Player - Staying here isn't an option. We're going to meet the resistance leaders--right now.
            +50 Influence : disapproves.
            +50 Influence : disapproves.
            • 106. - Sweetheart, I don't care how gorgeous you are; I won't risk these people's lives. They trusted me to save them.
            • 107. - These people trusted me to save their lives. I'm not going anywhere until they're all safe.
          • 61. Option - Let's discuss your debt.Player - You're racking up favors in a hurry, Doc. I need to see the resistance leaders. Make it happen.
            +50 Influence : disapproves.
            • 72. - All right--but they won't be happy if my patients die while we stand here negotiating.
          • 70. Option - Cooperate and I'll help you.Player - I'm here to steal something from the Empire. Your people need to help me.
            • 73. - I can arrange that--if my patients survive.
              • 75. - Our scouts say the Imperials sent my trauma kits to their front-line troops on the plains nearby.
                • 77. - The depots will be guarded, but I'm sure you'll figure something out. Just hurry--these people don't have much time.
                  • 111. <Conversation Exit>
      • 89. - Heavy casualties. Estimate survival rate less than thirty-five percent.
        • 102. - Hundred percent, big guy. I haven't lost a patient yet.
          • 103. <Non-dialogue segment.>
  • 398. - Did I mention we're about to get eaten? Stop those blasted things!
  • 1. - The Jedi bought us time. Get our wounded to the secure area. Move it!
    • 66. - I'm the chief medic. Just call me Doc.
      • 67. <Non-dialogue segment.>
        • 7. - I appreciate your hard work, gorgeous--but there's a whole nest of Colicoids coming. No time to evacuate.
          • 310. Option - [Flirt] Relax, handsome.Player - I'd never let anything bad happen to a nice guy like you.
            • 311. - Not even if I asked nicely?
          • 9. Option - Respect me, or else.Player - Call me "gorgeous" again, and you're Colicoid dinner.
            • 14. - No offense intended, beautiful.
        • 295. - You and your gorgeous friend cleared a nice path, but we can't leave. Got a whole nest of Colicoids massing to attack.
          • 296. Option - Don't flirt with Kira.Player - My gorgeous friend is already spoken for, pal.
            +200 Influence : approves.
            • 306. - He doesn't need to know that.
              • 297. - No offense intended. You seem like a happy couple.
          • 300. Option - Don't flirt with Kira.Player - My friend is a Jedi Knight, like me. Respect that.
            +200 Influence : approves.
            • 301. - She's the most gorgeous Jedi Knight I've ever met. Better?
        • 8. - Nice path you cleared outside. Too bad we can't evacuate. A whole nest of Colicoids will be here any second.
          • 11. Option - Then get behind me.Player - Take cover. This is about to get ugly.
            +200 Influence : approves.
            • 26. - Nothing's ugly while you're around, sweetheart.
            • 27. - It's been ugly for a while. Just keeps getting uglier.
          • 12. Option - Colicoids?Player - What are these Colicoids?
            • 17. - Things that eat you.
          • 13. Option - You people owe me.Player - When I'm done saving your facility, we'll discuss your debt.
            +50 Influence : disapproves.
            +50 Influence : disapproves.
            • 19. - Resistance fighting pays lousy. Keep your expectations low.
              • 21. - I've got dozens of wounded here. Hope you're not one of those junior Jedi.
                • 33. <Non-dialogue segment.>
                  • 37. - Do we have to save him, too?
                  • 38. - Guerilla fighters. No respect for authority.
                  • 39. - Jedi = almost Master // You = idiot
                  • 34. - I'll head for the secure area and stabilize casualties... here they come!
                    • 439. <Conversation Exit>
  • 4. - Can't talk right now, gorgeous--but definitely later.
  • 5. - Sorry, I can only carry on one fascinating conversation at a time.
  • 396. - Colicoids are burrowing into the med lab! I could use a little help here!
  • 397. - The Colicoids will eat us alive if the tunnels stay open. You can collapse them with your Jedi tricks, right?
  • 395. - The Colicoids just dug their own private door in here. They're burrowing up behind you!
  • 286. - Here, take these weapons and supplies--and good luck.
    • 287. <Conversation Exit>
NPC:
NPC:
NPC:
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.balmorra_rep.class.jedi_knight.doc
Other Sites:
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            "Text": "The Jedi bought us time. Get our wounded to the secure area. Move it!",
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                "enMale": "The Jedi bought us time. Get our wounded to the secure area. Move it!",
                "frMale": "Le Jedi nous a fait gagner du temps. Emmenez les bless\u00e9s dans la zone s\u00e9curis\u00e9e. Bougez-vous !",
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                "deMale": "Ich kann jetzt nicht reden, Sch\u00e4tzchen - aber das holen wir ganz sicher nach.",
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            "Text": "I appreciate your hard work, gorgeous--but there's a whole nest of Colicoids coming. No time to evacuate.",
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                "deFemale": "Ich wei\u00df Eure Anstrengungen zu w\u00fcrdigen, Sch\u00e4tzchen - aber da kommt ein ganzes Colicoiden-Nest auf uns zu. Es bleibt keine Zeit zum Evakuieren."
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            "Text": "Nice path you cleared outside. Too bad we can't evacuate. A whole nest of Colicoids will be here any second.",
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                "enMale": "Nice path you cleared outside. Too bad we can't evacuate. A whole nest of Colicoids will be here any second.",
                "frMale": "Vous avez fait un sacr\u00e9 m\u00e9nage dehors, mais on peut pas \u00e9vacuer. Il y a tout un nid de Colico\u00efdes qui s'appr\u00eate \u00e0 d\u00e9barquer.",
                "frFemale": "Vous avez fait un sacr\u00e9 m\u00e9nage dehors, mais on peut pas \u00e9vacuer. Il y a tout un nid de Colico\u00efdes qui s'appr\u00eate \u00e0 d\u00e9barquer.",
                "deMale": "Da habt Ihr uns wirklich einen sch\u00f6nen Pfad freigemacht. Zu schade, dass wir nicht evakuieren k\u00f6nnen. Ein ganzes Colicoiden-Nest wird jede Sekunde hier sein.",
                "deFemale": "Da habt Ihr uns wirklich einen sch\u00f6nen Pfad freigemacht. Zu schade, dass wir nicht evakuieren k\u00f6nnen. Ein ganzes Colicoiden-Nest wird jede Sekunde hier sein."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Call me \"gorgeous\" again, and you're Colicoid dinner.",
            "LocalizedText": {
                "enMale": "Call me \"gorgeous\" again, and you're Colicoid dinner.",
                "frMale": "Appelez-moi encore une fois \"beaut\u00e9\" et je vous jette aux Colico\u00efdes.",
                "frFemale": "Appelez-moi encore une fois \"beaut\u00e9\" et je vous jette aux Colico\u00efdes.",
                "deMale": "Nennt mich noch einmal \"Sch\u00e4tzchen\" und Ihr endet als Colicoiden-Futter.",
                "deFemale": "Nennt mich noch einmal \"Sch\u00e4tzchen\" und Ihr endet als Colicoiden-Futter."
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            "LocalizedOptionText": {
                "enMale": "Respect me, or else.",
                "frMale": "Un peu de respect !",
                "frFemale": "Un peu de respect !",
                "deMale": "Etwas mehr Respekt bitte.",
                "deFemale": "Etwas mehr Respekt bitte."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Take cover. This is about to get ugly.",
            "LocalizedText": {
                "enMale": "Take cover. This is about to get ugly.",
                "frMale": "Mettez-vous \u00e0 l'abri. \u00c7a va pas \u00eatre beau \u00e0 voir.",
                "frFemale": "Mettez-vous \u00e0 l'abri. \u00c7a va pas \u00eatre beau \u00e0 voir.",
                "deMale": "Geht in Deckung. Das d\u00fcrfte h\u00e4sslich werden.",
                "deFemale": "Geht in Deckung. Das d\u00fcrfte h\u00e4sslich werden."
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            "LocalizedOptionText": {
                "enMale": "Then get behind me.",
                "frMale": "Alors restez derri\u00e8re moi.",
                "frFemale": "Alors restez derri\u00e8re moi.",
                "deMale": "Dann stellt Euch hinter mich.",
                "deFemale": "Dann stellt Euch hinter mich."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "What are these Colicoids?",
            "LocalizedText": {
                "enMale": "What are these Colicoids?",
                "frMale": "Que sont ces Colico\u00efdes ?",
                "frFemale": "Que sont ces Colico\u00efdes ?",
                "deMale": "Was sind Colicoiden?",
                "deFemale": "Was sind Colicoiden?"
            },
            "LocalizedOptionText": {
                "enMale": "Colicoids?",
                "frMale": "Des Colico\u00efdes ?",
                "frFemale": "Des Colico\u00efdes ?",
                "deMale": "Colicoiden?",
                "deFemale": "Colicoiden?"
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            "SpeakerB62Id": "0000000",
            "Text": "When I'm done saving your facility, we'll discuss your debt.",
            "LocalizedText": {
                "enMale": "When I'm done saving your facility, we'll discuss your debt.",
                "frMale": "Une fois que j'aurai sauv\u00e9 votre centre, on pourra discuter de mon d\u00fb.",
                "frFemale": "Une fois que j'aurai sauv\u00e9 votre centre, on pourra discuter de mon d\u00fb.",
                "deMale": "Wenn ich Eure Einrichtung gerettet habe, sprechen wir \u00fcber eine Gegenleistung.",
                "deFemale": "Wenn ich Eure Einrichtung gerettet habe, sprechen wir \u00fcber eine Gegenleistung."
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            "LocalizedOptionText": {
                "enMale": "You people owe me.",
                "frMale": "Vous m'\u00eates redevable.",
                "frFemale": "Vous m'\u00eates redevable.",
                "deMale": "Ihr schuldet mir was.",
                "deFemale": "Ihr schuldet mir was."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                "8mAbih6": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "BTzuxiC",
            "Text": "No offense intended, beautiful.",
            "LocalizedText": {
                "enMale": "No offense intended, beautiful.",
                "frMale": "Je voulais pas vous vexer, ma belle.",
                "frFemale": "Je voulais pas vous vexer, ma belle.",
                "deMale": "Ich wollte Euch nicht ver\u00e4rgern, meine Sch\u00f6ne.",
                "deFemale": "Ich wollte Euch nicht ver\u00e4rgern, meine Sch\u00f6ne."
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            "SpeakerB62Id": "BTzuxiC",
            "Text": "Things that eat you.",
            "LocalizedText": {
                "enMale": "Things that eat you.",
                "frMale": "Des trucs qui bouffent les gens.",
                "frFemale": "Des trucs qui bouffent les gens.",
                "deMale": "Kreaturen, die Euch zum Fressen gern haben.",
                "deFemale": "Kreaturen, die Euch zum Fressen gern haben."
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            "SpeakerB62Id": "BTzuxiC",
            "Text": "Resistance fighting pays lousy. Keep your expectations low.",
            "LocalizedText": {
                "enMale": "Resistance fighting pays lousy. Keep your expectations low.",
                "frMale": "\u00c7a paie une mis\u00e8re de se battre pour la r\u00e9sistance. Vous attendez pas \u00e0 grand-chose.",
                "frFemale": "\u00c7a paie une mis\u00e8re de se battre pour la r\u00e9sistance. Vous attendez pas \u00e0 grand-chose.",
                "deMale": "Widerstandsk\u00e4mpfer verdienen nicht viel. Ihr solltet Eure Erwartungen nicht zu hoch schrauben.",
                "deFemale": "Widerstandsk\u00e4mpfer verdienen nicht viel. Ihr solltet Eure Erwartungen nicht zu hoch schrauben."
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            "SpeakerB62Id": "BTzuxiC",
            "Text": "I've got dozens of wounded here. Hope you're not one of those junior Jedi.",
            "LocalizedText": {
                "enMale": "I've got dozens of wounded here. Hope you're not one of those junior Jedi.",
                "frMale": "J'ai des dizaines de bless\u00e9s ici. J'esp\u00e8re que vous \u00eates pas un de ces Jedi d\u00e9butants.",
                "frFemale": "J'ai des dizaines de bless\u00e9s ici. J'esp\u00e8re que vous \u00eates pas un de ces Jedi d\u00e9butants.",
                "deMale": "Ich habe hier Dutzende Verwundete. Hoffentlich seid Ihr nicht einer dieser Nachwuchs-Jedi.",
                "deFemale": "Ich habe hier Dutzende Verwundete. Hoffentlich seid Ihr nicht einer dieser Nachwuchs-Jedi."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "BTzuxiC",
            "Text": "Nothing's ugly while you're around, sweetheart.",
            "LocalizedText": {
                "enMale": "Nothing's ugly while you're around, sweetheart.",
                "frMale": "Mais tout est beau quand vous \u00eates l\u00e0, tr\u00e8s ch\u00e8re.",
                "frFemale": "Mais tout est beau quand vous \u00eates l\u00e0, tr\u00e8s ch\u00e8re.",
                "deMale": "Nichts ist h\u00e4sslich, solange Ihr in der N\u00e4he seid, Sch\u00e4tzchen.",
                "deFemale": "Nichts ist h\u00e4sslich, solange Ihr in der N\u00e4he seid, Sch\u00e4tzchen."
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            "SpeakerB62Id": "BTzuxiC",
            "Text": "It's been ugly for a while. Just keeps getting uglier.",
            "LocalizedText": {
                "enMale": "It's been ugly for a while. Just keeps getting uglier.",
                "frMale": "\u00c7a fait un moment que c'est pas beau \u00e0 voir. C'est juste de pire en pire.",
                "frFemale": "\u00c7a fait un moment que c'est pas beau \u00e0 voir. C'est juste de pire en pire.",
                "deMale": "H\u00e4sslich ist es hier schon lange - es kann nur noch h\u00e4sslicher werden.",
                "deFemale": "H\u00e4sslich ist es hier schon lange - es kann nur noch h\u00e4sslicher werden."
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            "SpeakerB62Id": "BTzuxiC",
            "Text": "I'll head for the secure area and stabilize casualties... here they come!",
            "LocalizedText": {
                "enMale": "I'll head for the secure area and stabilize casualties... here they come!",
                "frMale": "Je vais m'occuper des bless\u00e9s dans la zone s\u00e9curis\u00e9e... Les voil\u00e0 !",
                "frFemale": "Je vais m'occuper des bless\u00e9s dans la zone s\u00e9curis\u00e9e... Les voil\u00e0 !",
                "deMale": "Ich begebe mich in den sicheren Bereich und stabilisiere die Verwundeten - da kommen sie!",
                "deFemale": "Ich begebe mich in den sicheren Bereich und stabilisiere die Verwundeten - da kommen sie!"
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "Do we have to save him, too?",
            "LocalizedText": {
                "enMale": "Do we have to save him, too?",
                "frMale": "Il faut vraiment qu'on le sauve, lui aussi ?",
                "frFemale": "Il faut vraiment qu'on le sauve, lui aussi ?",
                "deMale": "M\u00fcssen wir ihn auch retten?",
                "deFemale": "M\u00fcssen wir ihn auch retten?"
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            "Text": "Guerilla fighters. No respect for authority.",
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                "frMale": "Ces r\u00e9sistants. Aucun respect pour l'autorit\u00e9.",
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            "Text": "Jedi = almost Master \/\/ You = idiot",
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                "enMale": "Jedi = almost Master \/\/ You = idiot",
                "frMale": "Jedi = presque un Ma\u00eetre \/\/ Vous = idiot",
                "frFemale": "Jedi = presque un Ma\u00eetre \/\/ Vous = idiot",
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            "SpeakerB62Id": "BTzuxiC",
            "Text": "Hey, look at that. We're alive. Nice work.",
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                "enMale": "Hey, look at that. We're alive. Nice work.",
                "frMale": "H\u00e9, \u00e7a alors. On est toujours vivants. Bien jou\u00e9 !",
                "frFemale": "H\u00e9, \u00e7a alors. On est toujours vivants. Bien jou\u00e9 !",
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            "SpeakerB62Id": "BTzuxiC",
            "Text": "Say, you might be wounded and not know it. Let me check you over.",
            "LocalizedText": {
                "enMale": "Say, you might be wounded and not know it. Let me check you over.",
                "frMale": "Dites, si \u00e7a se trouve, vous \u00eates bless\u00e9e sans le savoir. Laissez-moi vous examiner.",
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                "deMale": "Vielleicht seid Ihr ja verwundet und habt gar nichts gemerkt. Lasst mich Euch untersuchen.",
                "deFemale": "Vielleicht seid Ihr ja verwundet und habt gar nichts gemerkt. Lasst mich Euch untersuchen."
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            "SpeakerB62Id": "BTzuxiC",
            "Text": "I don't know what genius picked a Colicoid breeding ground for our medical facility, but we need to evacuate quick.",
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                "enMale": "I don't know what genius picked a Colicoid breeding ground for our medical facility, but we need to evacuate quick.",
                "frMale": "Je sais pas quel g\u00e9nie a d\u00e9cid\u00e9 d'installer un centre m\u00e9dical sur la zone de reproduction des Colico\u00efdes, mais il faut qu'on \u00e9vacue au plus vite. ",
                "frFemale": "Je sais pas quel g\u00e9nie a d\u00e9cid\u00e9 d'installer un centre m\u00e9dical sur la zone de reproduction des Colico\u00efdes, mais il faut qu'on \u00e9vacue au plus vite. ",
                "deMale": "Ich wei\u00df zwar nicht, welches Genie diese Einrichtung auf einer Colicoiden-Brutst\u00e4tte gebaut hat, aber wir m\u00fcssen schnell evakuieren.",
                "deFemale": "Ich wei\u00df zwar nicht, welches Genie diese Einrichtung auf einer Colicoiden-Brutst\u00e4tte gebaut hat, aber wir m\u00fcssen schnell evakuieren."
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            "SpeakerB62Id": "0000000",
            "Text": "Hands off. Does anyone fall for that line?",
            "LocalizedText": {
                "enMale": "Hands off. Does anyone fall for that line?",
                "frMale": "S\u00fbrement pas. Il y en a qui sont d\u00e9j\u00e0 tomb\u00e9es dans le panneau ?",
                "frFemale": "S\u00fbrement pas. Il y en a qui sont d\u00e9j\u00e0 tomb\u00e9es dans le panneau ?",
                "deMale": "H\u00e4nde weg. Ist darauf schon irgendjemand reingefallen?",
                "deFemale": "H\u00e4nde weg. Ist darauf schon irgendjemand reingefallen?"
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            "LocalizedOptionText": {
                "enMale": "Don't touch me.",
                "frMale": "Ne me touchez pas.",
                "frFemale": "Ne me touchez pas.",
                "deMale": "R\u00fchrt mich nicht an.",
                "deFemale": "R\u00fchrt mich nicht an."
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            "SpeakerB62Id": "BTzuxiC",
            "Text": "Just the lucky ones.",
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                "enMale": "Just the lucky ones.",
                "frMale": "Les chanceuses, seulement.",
                "frFemale": "Les chanceuses, seulement.",
                "deMale": "Ja, und sie haben es nicht bereut.",
                "deFemale": "Ja, und sie haben es nicht bereut."
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            "SpeakerB62Id": "0000000",
            "Text": "The Force protects me. These others were not so fortunate.",
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                "enMale": "The Force protects me. These others were not so fortunate.",
                "frMale": "La Force me prot\u00e8ge. Ceux-l\u00e0 n'ont pas eu cette chance.",
                "frFemale": "La Force me prot\u00e8ge. Ceux-l\u00e0 n'ont pas eu cette chance.",
                "deMale": "Die Macht besch\u00fctzt mich. Die anderen hier hatten nicht so viel Gl\u00fcck.",
                "deFemale": "Die Macht besch\u00fctzt mich. Die anderen hier hatten nicht so viel Gl\u00fcck."
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            "LocalizedOptionText": {
                "enMale": "I'm fine.",
                "frMale": "Je vais bien.",
                "frFemale": "Je vais bien.",
                "deMale": "Mir geht es gut.",
                "deFemale": "Mir geht es gut."
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "I feel fine--but you're the doctor....",
            "LocalizedText": {
                "enMale": "I feel fine--but you're the doctor....",
                "frMale": "Je me sens bien mais... c'est vous le m\u00e9decin.",
                "frFemale": "Je me sens bien mais... c'est vous le m\u00e9decin.",
                "deMale": "Ich f\u00fchle mich gut - aber Ihr seid der Arzt ...",
                "deFemale": "Ich f\u00fchle mich gut - aber Ihr seid der Arzt ..."
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                "enMale": "Go ahead.",
                "frMale": "Allez-y.",
                "frFemale": "Allez-y.",
                "deMale": "Nur zu.",
                "deFemale": "Nur zu."
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            "SpeakerB62Id": "BTzuxiC",
            "Text": "Let's see... uh-huh... hmm. You'll certainly need a more thorough exam... later.",
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                "enMale": "Let's see... uh-huh... hmm. You'll certainly need a more thorough exam... later.",
                "frMale": "Voyons voir... uh-huh... hum. Je vais devoir conduire un examen plus approfondi... plus tard.",
                "frFemale": "Voyons voir... uh-huh... hum. Je vais devoir conduire un examen plus approfondi... plus tard.",
                "deMale": "Mal sehen ... oha ... hmm. Das bedarf auf jeden Fall einer genaueren Untersuchung ... sp\u00e4ter.",
                "deFemale": "Mal sehen ... oha ... hmm. Das bedarf auf jeden Fall einer genaueren Untersuchung ... sp\u00e4ter."
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            "SpeakerB62Id": "BTzuxiC",
            "Text": "Problem is, my critical patients are too fragile to move--and the Empire stole my trauma kits.",
            "LocalizedText": {
                "enMale": "Problem is, my critical patients are too fragile to move--and the Empire stole my trauma kits.",
                "frMale": "Mais les bless\u00e9s les plus graves sont pas en \u00e9tat d'\u00eatre d\u00e9plac\u00e9s, et l'Empire a vol\u00e9 mes kits d'urgence.",
                "frFemale": "Mais les bless\u00e9s les plus graves sont pas en \u00e9tat d'\u00eatre d\u00e9plac\u00e9s, et l'Empire a vol\u00e9 mes kits d'urgence.",
                "deMale": "Das Problem ist nur, dass ich die schwersten F\u00e4lle nicht bewegen kann - und das Imperium hat meine Traumakits gestohlen.",
                "deFemale": "Das Problem ist nur, dass ich die schwersten F\u00e4lle nicht bewegen kann - und das Imperium hat meine Traumakits gestohlen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I won't let the Empire endanger your people's lives. How can I get what you need?",
            "LocalizedText": {
                "enMale": "I won't let the Empire endanger your people's lives. How can I get what you need?",
                "frMale": "Je ne laisserai pas l'Empire mettre vos hommes en danger. De quoi avez-vous besoin ?",
                "frFemale": "Je ne laisserai pas l'Empire mettre vos hommes en danger. De quoi avez-vous besoin ?",
                "deMale": "Ich lasse nicht zu, dass das Imperium das Leben Eurer Leute gef\u00e4hrdet. Wie kann ich Euch beschaffen, was Ihr braucht?",
                "deFemale": "Ich lasse nicht zu, dass das Imperium das Leben Eurer Leute gef\u00e4hrdet. Wie kann ich Euch beschaffen, was Ihr braucht?"
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            "LocalizedOptionText": {
                "enMale": "Then I'll get them back.",
                "frMale": "Alors je vais les r\u00e9cup\u00e9rer.",
                "frFemale": "Alors je vais les r\u00e9cup\u00e9rer.",
                "deMale": "Dann hole ich sie zur\u00fcck.",
                "deFemale": "Dann hole ich sie zur\u00fcck."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                "zav1HuJ": {
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Staying here isn't an option. We're going to meet the resistance leaders--right now.",
            "LocalizedText": {
                "enMale": "Staying here isn't an option. We're going to meet the resistance leaders--right now.",
                "frMale": "On ne peut pas rester ici. On doit rejoindre les chefs de la r\u00e9sistance, et maintenant.",
                "frFemale": "On ne peut pas rester ici. On doit rejoindre les chefs de la r\u00e9sistance, et maintenant.",
                "deMale": "Hierzubleiben ist keine Option. Wir treffen die Widerstandsanf\u00fchrer - jetzt.",
                "deFemale": "Hierzubleiben ist keine Option. Wir treffen die Widerstandsanf\u00fchrer - jetzt."
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                "enMale": "Move anyway.",
                "frMale": "\u00c9vacuez quand m\u00eame.",
                "frFemale": "\u00c9vacuez quand m\u00eame.",
                "deMale": "Ihr m\u00fcsst hier trotzdem weg.",
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            "Text": "I'm here to steal something from the Empire. Your people need to help me.",
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            "Text": "All right--but they won't be happy if my patients die while we stand here negotiating.",
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            "Text": "I can arrange that--if my patients survive.",
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            "Text": "Our scouts say the Imperials sent my trauma kits to their front-line troops on the plains nearby.",
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                "enMale": "Our scouts say the Imperials sent my trauma kits to their front-line troops on the plains nearby.",
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                "deMale": "Unsere Sp\u00e4her haben berichtet, dass die Imperialen meine Traumakits zu ihren Fronttruppen in den Ebenen hier in der N\u00e4he geschickt haben.",
                "deFemale": "Unsere Sp\u00e4her haben berichtet, dass die Imperialen meine Traumakits zu ihren Fronttruppen in den Ebenen hier in der N\u00e4he geschickt haben."
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            "SpeakerB62Id": "BTzuxiC",
            "Text": "The depots will be guarded, but I'm sure you'll figure something out. Just hurry--these people don't have much time.",
            "LocalizedText": {
                "enMale": "The depots will be guarded, but I'm sure you'll figure something out. Just hurry--these people don't have much time.",
                "frMale": "Les r\u00e9serves seront s\u00fbrement gard\u00e9es, mais vous trouverez bien le moyen d'y acc\u00e9der. Faites vite, mes patients ont plus beaucoup de temps.",
                "frFemale": "Les r\u00e9serves seront s\u00fbrement gard\u00e9es, mais vous trouverez bien le moyen d'y acc\u00e9der. Faites vite, mes patients ont plus beaucoup de temps.",
                "deMale": "Die Lager werden bewacht sein, aber Ihr lasst Euch bestimmt was einfallen. Beeilt Euch - diese Leute haben nicht mehr viel Zeit.",
                "deFemale": "Die Lager werden bewacht sein, aber Ihr lasst Euch bestimmt was einfallen. Beeilt Euch - diese Leute haben nicht mehr viel Zeit."
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            "Text": "Lot of wounded here. You're the only doctor?",
            "LocalizedText": {
                "enMale": "Lot of wounded here. You're the only doctor?",
                "frMale": "Il y a beaucoup de bless\u00e9s. Vous \u00eates le seul m\u00e9decin ?",
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            "Text": "Heavy casualties. Estimate survival rate less than thirty-five percent.",
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                "enMale": "Heavy casualties. Estimate survival rate less than thirty-five percent.",
                "frMale": "Nombreux bless\u00e9s. Taux de survie estim\u00e9 \u00e0 moins de 35 %.",
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                "enMale": "Sensors detect multiple life-forms in distress \/\/ Trauma rate = severe",
                "frMale": "Capteurs d\u00e9tecter plusieurs formes de vie en d\u00e9tresse \/\/ Situation sanitaire = critique",
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            "Text": "Honey, I do the work of ten medics--and that's on a bad day.",
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                "frFemale": "Le gadget super sophistiqu\u00e9 que vous cherchez... La r\u00e9sistance peut le localiser, mais il faut qu'on ait acc\u00e8s au r\u00e9seau informatique ennemi.",
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            "Text": "Apologies for being late. My detour around those Imperial forces took longer than expected.",
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            "MaxLevel": -1,
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 130,
            "QuestRewardB62": "45NA6m8",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I was worried. Glad you're here.",
            "LocalizedText": {
                "enMale": "I was worried. Glad you're here.",
                "frMale": "Je m'inqui\u00e9tais. Ravi de vous voir ici.",
                "frFemale": "Je m'inqui\u00e9tais. Ravie de vous voir ici.",
                "deMale": "Ich habe mir schon Sorgen gemacht. Sch\u00f6n, dass Ihr hier seid.",
                "deFemale": "Ich habe mir schon Sorgen gemacht. Sch\u00f6n, dass Ihr hier seid."
            },
            "LocalizedOptionText": {
                "enMale": "I'm relieved you're safe.",
                "frMale": "Ravi de vous voir sain et sauf.",
                "frFemale": "Ravie de vous voir sain et sauf.",
                "deMale": "Ich bin froh, dass Ihr in Sicherheit seid.",
                "deFemale": "Ich bin froh, dass Ihr in Sicherheit seid."
            },
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            "AffectionRewardEventsB62": {
                "zav1HuJ": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "8mAbih6": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Forgive my bluntness, but you appear to be a Jedi who's seen many battles.",
            "LocalizedText": {
                "enMale": "Forgive my bluntness, but you appear to be a Jedi who's seen many battles.",
                "frMale": "Je ne voudrais pas \u00eatre indiscret, mais on dirait que vous avez livr\u00e9 de nombreux combats.",
                "frFemale": "Je ne voudrais pas \u00eatre indiscr\u00e8te, mais on dirait que vous avez livr\u00e9 de nombreux combats.",
                "deMale": "Verzeiht meine Neugier, aber Ihr scheint ein Jedi zu sein, der schon viele Schlachten gesehen hat ...",
                "deFemale": "Verzeiht meine Neugier, aber Ihr scheint ein Jedi zu sein, der schon viele Schlachten gesehen hat ..."
            },
            "LocalizedOptionText": {
                "enMale": "Where did you get those scars?",
                "frMale": "D'o\u00f9 tenez-vous ces cicatrices ?",
                "frFemale": "D'o\u00f9 tenez-vous ces cicatrices ?",
                "deMale": "Woher habt Ihr diese Narben?",
                "deFemale": "Woher habt Ihr diese Narben?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "NodeId": 132,
            "QuestRewardB62": "45NA6m8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You'd have been here on time if you'd blasted through those Imperials.",
            "LocalizedText": {
                "enMale": "You'd have been here on time if you'd blasted through those Imperials.",
                "frMale": "Vous seriez arriv\u00e9 \u00e0 l'heure si vous aviez \u00e9limin\u00e9 ces Imp\u00e9riaux.",
                "frFemale": "Vous seriez arriv\u00e9 \u00e0 l'heure si vous aviez \u00e9limin\u00e9 ces Imp\u00e9riaux.",
                "deMale": "Ihr w\u00e4rt p\u00fcnktlich gewesen, wenn Ihr Euch durch diese Imperialen gek\u00e4mpft h\u00e4ttet.",
                "deFemale": "Ihr w\u00e4rt p\u00fcnktlich gewesen, wenn Ihr Euch durch diese Imperialen gek\u00e4mpft h\u00e4ttet."
            },
            "LocalizedOptionText": {
                "enMale": "Detours are for cowards.",
                "frMale": "Seuls les l\u00e2ches contournent l'ennemi.",
                "frFemale": "Seuls les l\u00e2ches contournent l'ennemi.",
                "deMale": "Nur Feiglinge nehmen Umwege.",
                "deFemale": "Nur Feiglinge nehmen Umwege."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "zav1HuJ": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.balmorra_rep.class.jedi_knight.doc",
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            "NodeId": 133,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ayMIUr9",
            "Text": "Mementos from my previous disagreements with Sith.",
            "LocalizedText": {
                "enMale": "Mementos from my previous disagreements with Sith.",
                "frMale": "Des souvenirs de mes diff\u00e9rends pass\u00e9s avec les Sith.",
                "frFemale": "Des souvenirs de mes diff\u00e9rends pass\u00e9s avec les Sith.",
                "deMale": "Erinnerungen an vergangene Unstimmigkeiten mit den Sith.",
                "deFemale": "Erinnerungen an vergangene Unstimmigkeiten mit den Sith."
            },
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            "SpeakerB62Id": "ayMIUr9",
            "Text": "Better to leave the enemy ignorant than confirm its fears. Our success depends on maintaining secrecy.",
            "LocalizedText": {
                "enMale": "Better to leave the enemy ignorant than confirm its fears. Our success depends on maintaining secrecy.",
                "frMale": "Mieux vaut laisser l'ennemi dans l'ignorance que confirmer ses craintes. Notre succ\u00e8s d\u00e9pend de la discr\u00e9tion de l'op\u00e9ration.",
                "frFemale": "Mieux vaut laisser l'ennemi dans l'ignorance que confirmer ses craintes. Notre succ\u00e8s d\u00e9pend de la discr\u00e9tion de l'op\u00e9ration.",
                "deMale": "Es ist besser, den Feind im Unwissen zu lassen, als seine Angst zu best\u00e4tigen. Unser Erfolg h\u00e4ngt davon ab, dass wir im Geheimen vorgehen.",
                "deFemale": "Es ist besser, den Feind im Unwissen zu lassen, als seine Angst zu best\u00e4tigen. Unser Erfolg h\u00e4ngt davon ab, dass wir im Geheimen vorgehen."
            },
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            "NodeId": 135,
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "BTzuxiC",
            "Text": "The only connection point is at Sobrik, which is covered in Imperial forces. Troop legions, walkers, heavy bombers. Fun place.",
            "LocalizedText": {
                "enMale": "The only connection point is at Sobrik, which is covered in Imperial forces. Troop legions, walkers, heavy bombers. Fun place.",
                "frMale": "Le seul point d'acc\u00e8s se trouve \u00e0 Sobrik, qui grouille de forces imp\u00e9riales. Soldats, walkers, bombardiers. Un endroit charmant.",
                "frFemale": "Le seul point d'acc\u00e8s se trouve \u00e0 Sobrik, qui grouille de forces imp\u00e9riales. Soldats, walkers, bombardiers. Un endroit charmant.",
                "deMale": "Der einzige Zugangspunkt ist in Sobrik, wo es nur so von Imperialen wimmelt. Soldaten, Kampfl\u00e4ufer, schwere Bomber. Ein netter Ort.",
                "deFemale": "Der einzige Zugangspunkt ist in Sobrik, wo es nur so von Imperialen wimmelt. Soldaten, Kampfl\u00e4ufer, schwere Bomber. Ein netter Ort."
            },
            "CnvAlienVONode": -1,
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                144
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ayMIUr9",
            "Text": "I believe we can diminish the Imperial forces without firing a shot.",
            "LocalizedText": {
                "enMale": "I believe we can diminish the Imperial forces without firing a shot.",
                "frMale": "On devrait pouvoir amoindrir les forces imp\u00e9riales sans un tir de blaster.",
                "frFemale": "On devrait pouvoir amoindrir les forces imp\u00e9riales sans un tir de blaster.",
                "deMale": "Ich glaube, dass wir die imperialen Streitkr\u00e4fte schw\u00e4chen k\u00f6nnen, ohne einen einzigen Schu\u00df abzugeben.",
                "deFemale": "Ich glaube, dass wir die imperialen Streitkr\u00e4fte schw\u00e4chen k\u00f6nnen, ohne einen einzigen Schu\u00df abzugeben."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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        "142": {
            "NodeId": 142,
            "QuestRewardB62": "45NA6m8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll find a way in there if I have to take on the whole Imperial Army.",
            "LocalizedText": {
                "enMale": "I'll find a way in there if I have to take on the whole Imperial Army.",
                "frMale": "Je trouverai un moyen d'y entrer m\u00eame si je dois affronter toute l'arm\u00e9e imp\u00e9riale.",
                "frFemale": "Je trouverai un moyen d'y entrer m\u00eame si je dois affronter toute l'arm\u00e9e imp\u00e9riale.",
                "deMale": "Ich werde einen Weg hinein finden - und wenn ich daf\u00fcr die ganze imperiale Armee ausschalten muss.",
                "deFemale": "Ich werde einen Weg hinein finden - und wenn ich daf\u00fcr die ganze imperiale Armee ausschalten muss."
            },
            "LocalizedOptionText": {
                "enMale": "I've faced worse.",
                "frMale": "J'ai affront\u00e9 bien pire.",
                "frFemale": "J'ai affront\u00e9 bien pire.",
                "deMale": "Ich kenne Schlimmeres.",
                "deFemale": "Ich kenne Schlimmeres."
            },
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            "AffectionRewardEventsB62": {
                "zav1HuJ": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "NodeId": 143,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sounds pretty important. Why all the protection?",
            "LocalizedText": {
                "enMale": "Sounds pretty important. Why all the protection?",
                "frMale": "Ce n'est pas rien, en effet. Pourquoi une telle protection ?",
                "frFemale": "Ce n'est pas rien, en effet. Pourquoi une telle protection ?",
                "deMale": "Klingt ziemlich wichtig. Wozu der ganze Schutz?",
                "deFemale": "Klingt ziemlich wichtig. Wozu der ganze Schutz?"
            },
            "LocalizedOptionText": {
                "enMale": "Tell me about Sobrik.",
                "frMale": "Parlez-moi de Sobrik.",
                "frFemale": "Parlez-moi de Sobrik.",
                "deMale": "Erz\u00e4hlt mir von Sobrik.",
                "deFemale": "Erz\u00e4hlt mir von Sobrik."
            },
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        "144": {
            "NodeId": 144,
            "QuestRewardB62": "45NA6m8",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That sounds like a perfect place to crush the Imperials.",
            "LocalizedText": {
                "enMale": "That sounds like a perfect place to crush the Imperials.",
                "frMale": "C'est l'endroit id\u00e9al pour \u00e9craser les Imp\u00e9riaux.",
                "frFemale": "C'est l'endroit id\u00e9al pour \u00e9craser les Imp\u00e9riaux.",
                "deMale": "Das klingt nach dem idealen Ort, um die Imperialen zu schlagen.",
                "deFemale": "Das klingt nach dem idealen Ort, um die Imperialen zu schlagen."
            },
            "LocalizedOptionText": {
                "enMale": "Mobilize the army.",
                "frMale": "Mobilisez l'arm\u00e9e.",
                "frFemale": "Mobilisez l'arm\u00e9e.",
                "deMale": "Mobilisiert die Armee.",
                "deFemale": "Mobilisiert die Armee."
            },
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            "AffectionRewardEventsB62": {
                "8mAbih6": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "ChildIds": [
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            "NodeId": 145,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "BTzuxiC",
            "Text": "A frontal assault? Suicide. Place is covered in ray shields.",
            "LocalizedText": {
                "enMale": "A frontal assault? Suicide. Place is covered in ray shields.",
                "frMale": "Un assaut frontal ? Ce serait du suicide. Il y a des boucliers d\u00e9flecteurs partout.",
                "frFemale": "Un assaut frontal ? Ce serait du suicide. Il y a des boucliers d\u00e9flecteurs partout.",
                "deMale": "Ein Frontalangriff? Das w\u00e4re Selbstmord. Sobrik wird von Strahlenschilden gesch\u00fctzt.",
                "deFemale": "Ein Frontalangriff? Das w\u00e4re Selbstmord. Sobrik wird von Strahlenschilden gesch\u00fctzt."
            },
            "CnvAlienVONode": -1,
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "BTzuxiC",
            "Text": "It's the manufacturing capital of the planet. All the best guns get made there.",
            "LocalizedText": {
                "enMale": "It's the manufacturing capital of the planet. All the best guns get made there.",
                "frMale": "C'est la capitale industrielle de la plan\u00e8te. C'est l\u00e0 qu'on fabrique toutes les meilleures armes.",
                "frFemale": "C'est la capitale industrielle de la plan\u00e8te. C'est l\u00e0 qu'on fabrique toutes les meilleures armes.",
                "deMale": "Es ist die wichtigste Produktionsst\u00e4tte des Planeten. Dort werden die besten Waffen hergestellt.",
                "deFemale": "Es ist die wichtigste Produktionsst\u00e4tte des Planeten. Dort werden die besten Waffen hergestellt."
            },
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
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            "Text": "The Empire has several comm relays around Sobrik, tied to other Imperial strongholds. An early warning system.",
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                "enMale": "The Empire has several comm relays around Sobrik, tied to other Imperial strongholds. An early warning system.",
                "frMale": "L'Empire dispose de plusieurs antennes de communication dans Sobrik, reli\u00e9es \u00e0 d'autres bases imp\u00e9riales. C'est un syst\u00e8me d'alerte.",
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                "deMale": "Das Imperium hat mehrere Kom-Relais um Sobrik herum errichtet, die mit anderen imperialen Festungen verbunden sind. Ein Fr\u00fchwarnsystem.",
                "deFemale": "Das Imperium hat mehrere Kom-Relais um Sobrik herum errichtet, die mit anderen imperialen Festungen verbunden sind. Ein Fr\u00fchwarnsystem."
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            "Text": "Great. When we attack, they can summon more troops to kill us.",
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                "frMale": "Comme \u00e7a, quand on passera \u00e0 l'attaque, ils pourront appeler des renforts pour nous tuer.",
                "frFemale": "Comme \u00e7a, quand on passera \u00e0 l'attaque, ils pourront appeler des renforts pour nous tuer.",
                "deMale": "Gro\u00dfartig. Sobald wir angreifen, rufen sie noch mehr Truppen, um uns zu t\u00f6ten.",
                "deFemale": "Gro\u00dfartig. Sobald wir angreifen, rufen sie noch mehr Truppen, um uns zu t\u00f6ten."
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            "SpeakerB62Id": "ayMIUr9",
            "Text": "Or, we make the Imperials think we're attacking their other strongholds.",
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                "enMale": "Or, we make the Imperials think we're attacking their other strongholds.",
                "frMale": "Ou alors, on pourrait faire croire aux Imp\u00e9riaux qu'on attaque leurs autres bases.",
                "frFemale": "Ou alors, on pourrait faire croire aux Imp\u00e9riaux qu'on attaque leurs autres bases.",
                "deMale": "Oder wir lassen die Imperialen glauben, dass wir ihre anderen St\u00fctzpunkte angreifen.",
                "deFemale": "Oder wir lassen die Imperialen glauben, dass wir ihre anderen St\u00fctzpunkte angreifen."
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            "SpeakerB62Id": "ayMIUr9",
            "Text": "We'll infiltrate those comm relays, upload fake alerts and siphon away Sobrik's defenders--leaving it vulnerable.",
            "LocalizedText": {
                "enMale": "We'll infiltrate those comm relays, upload fake alerts and siphon away Sobrik's defenders--leaving it vulnerable.",
                "frMale": "On infiltre les antennes de communication, on diffuse de fausses alertes et on disperse les d\u00e9fenses de Sobrik, laissant la base \u00e0 notre merci.",
                "frFemale": "On infiltre les antennes de communication, on diffuse de fausses alertes et on disperse les d\u00e9fenses de Sobrik, laissant la base \u00e0 notre merci.",
                "deMale": "Wir infiltrieren diese Kom-Relais, l\u00f6sen einen falschen Alarm aus und locken ihre Verteidigung von Sobrik weg - wodurch es angreifbar wird.",
                "deFemale": "Wir infiltrieren diese Kom-Relais, l\u00f6sen einen falschen Alarm aus und locken ihre Verteidigung von Sobrik weg - wodurch es angreifbar wird."
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            "Text": "I doubt the Empire leaves its comm relays unguarded.",
            "LocalizedText": {
                "enMale": "I doubt the Empire leaves its comm relays unguarded.",
                "frMale": "Je doute que l'Empire laisse ses antennes de communication sans protection.",
                "frFemale": "Je doute que l'Empire laisse ses antennes de communication sans protection.",
                "deMale": "Ich bezweifle, dass das Imperium seine Kom-Relais unbewacht l\u00e4sst.",
                "deFemale": "Ich bezweifle, dass das Imperium seine Kom-Relais unbewacht l\u00e4sst."
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            "LocalizedOptionText": {
                "enMale": "It can't be that easy.",
                "frMale": "\u00c7a ne peut pas \u00eatre aussi simple.",
                "frFemale": "\u00c7a ne peut pas \u00eatre aussi simple.",
                "deMale": "Das klingt fast zu einfach.",
                "deFemale": "Das klingt fast zu einfach."
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            "SpeakerB62Id": "0000000",
            "Text": "If the Empire thinks it's under attack, won't they tighten Sobrik's defenses?",
            "LocalizedText": {
                "enMale": "If the Empire thinks it's under attack, won't they tighten Sobrik's defenses?",
                "frMale": "Si l'Empire croit \u00e0 une attaque, il ne risque pas de renforcer les d\u00e9fenses de Sobrik ?",
                "frFemale": "Si l'Empire croit \u00e0 une attaque, il ne risque pas de renforcer les d\u00e9fenses de Sobrik ?",
                "deMale": "Wird das Imperium Sobriks Verteidigung nicht verst\u00e4rken, wenn es von einem Angriff ausgeht?",
                "deFemale": "Wird das Imperium Sobriks Verteidigung nicht verst\u00e4rken, wenn es von einem Angriff ausgeht?"
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                "enMale": "You're sure this will work?",
                "frMale": "Vous \u00eates s\u00fbr de votre plan ?",
                "frFemale": "Vous \u00eates s\u00fbr de votre plan ?",
                "deMale": "Glaubt Ihr, das funktioniert?",
                "deFemale": "Glaubt Ihr, das funktioniert?"
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            "SpeakerB62Id": "0000000",
            "Text": "We haven't got all day. If you have a plan, put it in motion.",
            "LocalizedText": {
                "enMale": "We haven't got all day. If you have a plan, put it in motion.",
                "frMale": "On n'a pas toute la journ\u00e9e. Si vous avez un plan, ex\u00e9cutez-le.",
                "frFemale": "On n'a pas toute la journ\u00e9e. Si vous avez un plan, ex\u00e9cutez-le.",
                "deMale": "Wir haben nicht den ganzen Tag Zeit. Wenn Ihr einen Plan habt, setzt ihn um.",
                "deFemale": "Wir haben nicht den ganzen Tag Zeit. Wenn Ihr einen Plan habt, setzt ihn um."
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            "LocalizedOptionText": {
                "enMale": "Then get to work.",
                "frMale": "Alors au travail.",
                "frFemale": "Alors au travail.",
                "deMale": "Dann an die Arbeit.",
                "deFemale": "Dann an die Arbeit."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "ayMIUr9",
            "Text": "Sobrik's commanders are noted for aggressive tactics--and they'll have every reason to believe they're secure.",
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                "enMale": "Sobrik's commanders are noted for aggressive tactics--and they'll have every reason to believe they're secure.",
                "frMale": "Les officiers de Sobrik sont r\u00e9put\u00e9s pour leurs tactiques agressives. Et ils auront toutes les raisons de croire qu'ils sont en s\u00e9curit\u00e9.",
                "frFemale": "Les officiers de Sobrik sont r\u00e9put\u00e9s pour leurs tactiques agressives. Et ils auront toutes les raisons de croire qu'ils sont en s\u00e9curit\u00e9.",
                "deMale": "Sobriks Kommandanten sind bekannt f\u00fcr ihre aggressive Vorgehensweise - und sie haben jeden Grund anzunehmen, dass sie in Sicherheit sind.",
                "deFemale": "Sobriks Kommandanten sind bekannt f\u00fcr ihre aggressive Vorgehensweise - und sie haben jeden Grund anzunehmen, dass sie in Sicherheit sind."
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            "SpeakerB62Id": "ayMIUr9",
            "Text": "There are... complications to this idea.",
            "LocalizedText": {
                "enMale": "There are... complications to this idea.",
                "frMale": "Ce n'est pas aussi simple que \u00e7a...",
                "frFemale": "Ce n'est pas aussi simple que \u00e7a...",
                "deMale": "Leider gibt es da ... ein Problem.",
                "deFemale": "Leider gibt es da ... ein Problem."
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            "SpeakerB62Id": "ayMIUr9",
            "Text": "The comm relays are protected by advanced Imperial war droids. Very fast, extremely deadly.",
            "LocalizedText": {
                "enMale": "The comm relays are protected by advanced Imperial war droids. Very fast, extremely deadly.",
                "frMale": "Les antennes de communication sont gard\u00e9es par des dro\u00efdes de guerre avanc\u00e9s de l'Empire. Ils sont rapides et extr\u00eamement dangereux.",
                "frFemale": "Les antennes de communication sont gard\u00e9es par des dro\u00efdes de guerre avanc\u00e9s de l'Empire. Ils sont rapides et extr\u00eamement dangereux.",
                "deMale": "Die Kom-Relais werden von fortschrittlichen imperialen Kriegsdroiden bewacht. Sehr schnell und extrem t\u00f6dlich.",
                "deFemale": "Die Kom-Relais werden von fortschrittlichen imperialen Kriegsdroiden bewacht. Sehr schnell und extrem t\u00f6dlich."
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            "Text": "I'm no longer quick enough to defeat those war droids, but you are.",
            "LocalizedText": {
                "enMale": "I'm no longer quick enough to defeat those war droids, but you are.",
                "frMale": "Je ne suis plus assez rapide pour vaincre ces dro\u00efdes de guerre, mais vous, si.",
                "frFemale": "Je ne suis plus assez rapide pour vaincre ces dro\u00efdes de guerre, mais vous, si.",
                "deMale": "Ich bin nicht mehr flink genug, um diese Droiden zu besiegen - Ihr schon.",
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            "Text": "He's a walking hormone.",
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                "enMale": "He's a walking hormone.",
                "frMale": "Ce type est une hormone ambulante.",
                "frFemale": "Ce type est une hormone ambulante.",
                "deMale": "Er ist ein wandelndes Hormon.",
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            "Text": "I can break him. Just say the word.",
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            "Text": "T7 = recommend electroshock treatment for Doc \/\/ T7 = willing to administer",
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                "frMale": "T7 = recommander traitement \u00e0 \u00e9lectrochocs pour Doc \/\/ T7 = pr\u00eat \u00e0 administrer",
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            "Text": "Then, the resistance can raid the Empire's computer network. We'll figure out where they've stashed that whatchamathingit you want.",
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                "enMale": "Then, the resistance can raid the Empire's computer network. We'll figure out where they've stashed that whatchamathingit you want.",
                "frMale": "La r\u00e9sistance se chargera alors du r\u00e9seau informatique de l'Empire. On trouvera l'endroit o\u00f9 ils gardent le machin bidule que vous cherchez.",
                "frFemale": "La r\u00e9sistance se chargera alors du r\u00e9seau informatique de l'Empire. On trouvera l'endroit o\u00f9 ils gardent le machin bidule que vous cherchez.",
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                "deFemale": "Und dann kann der Widerstand das imperiale Computernetzwerk \u00fcberfallen und herauskriegen, wo sie dieses Tarndingsbums aufbewahren, das Ihr sucht."
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            "Text": "Use this datapad on the comm relays to upload the fake emergency signals.",
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                "enMale": "Use this datapad on the comm relays to upload the fake emergency signals.",
                "frMale": "Utilisez ce bloc de donn\u00e9es sur les antennes de communication pour diffuser les fausses alertes.",
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            "Text": "I'll find a good vantage spot to watch Sobrik and keep you informed of our progress. Be careful out there.",
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                "frMale": "Je vais me poster \u00e0 distance pour observer Sobrik. Je vous tiendrai inform\u00e9 de l'\u00e9volution de la situation. Soyez prudent.",
                "frFemale": "Je vais me poster \u00e0 distance pour observer Sobrik. Je vous tiendrai inform\u00e9e de l'\u00e9volution de la situation. Soyez prudente.",
                "deMale": "Ich werde mir einen guten Beobachtungspunkt suchen und Euch \u00fcber unsere Fortschritte in Sobrik auf dem Laufenden halten. Seid vorsichtig.",
                "deFemale": "Ich werde mir einen guten Beobachtungspunkt suchen und Euch \u00fcber unsere Fortschritte in Sobrik auf dem Laufenden halten. Seid vorsichtig."
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            "SpeakerB62Id": "BTzuxiC",
            "Text": "The resistance will move in once you clear off some of those Imperial forces at Sobrik. Good luck with those comm towers.",
            "LocalizedText": {
                "enMale": "The resistance will move in once you clear off some of those Imperial forces at Sobrik. Good luck with those comm towers.",
                "frMale": "La r\u00e9sistance entrera en sc\u00e8ne une fois que vous aurez lib\u00e9r\u00e9 un peu le passage \u00e0 Sobrik. Bonne chance avec les antennes.",
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                "deFemale": "Der Widerstand wird anr\u00fccken, sobald Ihr einige der imperialen Streitkr\u00e4fte bei Sobrik ausgeschaltet habt. Viel Gl\u00fcck mit diesen Kom-T\u00fcrmen."
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            "Text": "Have you accessed the Imperial network?",
            "LocalizedText": {
                "enMale": "Have you accessed the Imperial network?",
                "frMale": "Vous avez eu acc\u00e8s au r\u00e9seau imp\u00e9rial ?",
                "frFemale": "Vous avez eu acc\u00e8s au r\u00e9seau imp\u00e9rial ?",
                "deMale": "Habt Ihr Zugang zum imperialen Netzwerk erlangt?",
                "deFemale": "Habt Ihr Zugang zum imperialen Netzwerk erlangt?"
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            "Text": "Already downloaded everything. We were leaving when that Imperial medical transport landed for refueling. Avers and his men opened fire.",
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                "enMale": "Already downloaded everything. We were leaving when that Imperial medical transport landed for refueling. Avers and his men opened fire.",
                "frMale": "On a d\u00e9j\u00e0 tout t\u00e9l\u00e9charg\u00e9. On s'appr\u00eatait \u00e0 partir quand ce transport m\u00e9dical imp\u00e9rial a atterri pour faire le plein. Avers et ses hommes ont ouvert le feu.",
                "frFemale": "On a d\u00e9j\u00e0 tout t\u00e9l\u00e9charg\u00e9. On s'appr\u00eatait \u00e0 partir quand ce transport m\u00e9dical imp\u00e9rial a atterri pour faire le plein. Avers et ses hommes ont ouvert le feu.",
                "deMale": "Haben bereits alles runtergeladen. Wir wollten grad aufbrechen, als dieses Lazarettschiff landete, um nachzutanken. Avers und seine M\u00e4nner haben das Feuer er\u00f6ffnet.",
                "deFemale": "Haben bereits alles runtergeladen. Wir wollten grad aufbrechen, als dieses Lazarettschiff landete, um nachzutanken. Avers und seine M\u00e4nner haben das Feuer er\u00f6ffnet."
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            "SpeakerB62Id": "Il1LkcE",
            "Text": "Balmorran scum! Murderers! My men are dying. We'll never reach the medcenter now.",
            "LocalizedText": {
                "enMale": "Balmorran scum! Murderers! My men are dying. We'll never reach the medcenter now.",
                "frMale": "Sales Balmorr\u00e9ens ! Assassins ! Mes hommes sont mourants. On pourra jamais atteindre le centre m\u00e9dical.",
                "frFemale": "Sales Balmorr\u00e9ens ! Assassins ! Mes hommes sont mourants. On pourra jamais atteindre le centre m\u00e9dical.",
                "deMale": "Balmorranischer Abschaum! M\u00f6rder! Meine M\u00e4nner sterben. Jetzt k\u00f6nnen wir das Medicenter nicht mehr erreichen.",
                "deFemale": "Balmorranischer Abschaum! M\u00f6rder! Meine M\u00e4nner sterben. Jetzt k\u00f6nnen wir das Medicenter nicht mehr erreichen."
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            "SpeakerB62Id": "JO63RFB",
            "Text": "You just made my season, Imp. Bet you've got some choice gear on that transport....",
            "LocalizedText": {
                "enMale": "You just made my season, Imp. Bet you've got some choice gear on that transport....",
                "frMale": "Vous nous avez g\u00e2t\u00e9s, soldat. Je parie qu'il y a du mat\u00e9riel de choix \u00e0 bord de ce transport...",
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                "deMale": "Ihr habt mir ein Riesengeschenk gemacht, Imperialer. Ich wette, Ihr habt da tolle Ausr\u00fcstung auf diesem Schiff ...",
                "deFemale": "Ihr habt mir ein Riesengeschenk gemacht, Imperialer. Ich wette, Ihr habt da tolle Ausr\u00fcstung auf diesem Schiff ..."
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            "SpeakerB62Id": "Il1LkcE",
            "Text": "Greedy vermin. These soldiers were defending Balmorra!",
            "LocalizedText": {
                "enMale": "Greedy vermin. These soldiers were defending Balmorra!",
                "frMale": "Sale vermine. Ces soldats ne faisaient que d\u00e9fendre Balmorra !",
                "frFemale": "Sale vermine. Ces soldats ne faisaient que d\u00e9fendre Balmorra !",
                "deMale": "Gierige Made. Diese Soldaten haben Balmorra verteidigt!",
                "deFemale": "Gierige Made. Diese Soldaten haben Balmorra verteidigt!"
            },
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            "QuestRewardB62": "xLXOLkB",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There's a doctor here. He could keep your men alive.",
            "LocalizedText": {
                "enMale": "There's a doctor here. He could keep your men alive.",
                "frMale": "Il y a un m\u00e9decin ici. Il pourrait venir en aide \u00e0 vos hommes.",
                "frFemale": "Il y a un m\u00e9decin ici. Il pourrait venir en aide \u00e0 vos hommes.",
                "deMale": "Ein Arzt ist hier. Er k\u00f6nnte Eure M\u00e4nner am Leben halten.",
                "deFemale": "Ein Arzt ist hier. Er k\u00f6nnte Eure M\u00e4nner am Leben halten."
            },
            "LocalizedOptionText": {
                "enMale": "We can save your wounded.",
                "frMale": "On peut soigner vos bless\u00e9s.",
                "frFemale": "On peut soigner vos bless\u00e9s.",
                "deMale": "Wir k\u00f6nnen Eure Verwundeten retten.",
                "deFemale": "Wir k\u00f6nnen Eure Verwundeten retten."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "zav1HuJ": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "QuestRewardB62": "xLXOLkB",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The only thing Balmorra needs defending from is you.",
            "LocalizedText": {
                "enMale": "The only thing Balmorra needs defending from is you.",
                "frMale": "C'est contre vous que Balmorra doit \u00eatre d\u00e9fendue.",
                "frFemale": "C'est contre vous que Balmorra doit \u00eatre d\u00e9fendue.",
                "deMale": "Das Einzige, vor dem Balmorra besch\u00fctzt werden muss, seid Ihr.",
                "deFemale": "Das Einzige, vor dem Balmorra besch\u00fctzt werden muss, seid Ihr."
            },
            "LocalizedOptionText": {
                "enMale": "Those soldiers are invaders.",
                "frMale": "Ces soldats sont des envahisseurs.",
                "frFemale": "Ces soldats sont des envahisseurs.",
                "deMale": "Diese Soldaten sind Eindringlinge.",
                "deFemale": "Diese Soldaten sind Eindringlinge."
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                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "zav1HuJ": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you want a quick death, shut your mouth. Otherwise, I'll take my time.",
            "LocalizedText": {
                "enMale": "If you want a quick death, shut your mouth. Otherwise, I'll take my time.",
                "frMale": "Si vous voulez une mort rapide, bouclez-la. Sinon, je prendrai tout mon temps.",
                "frFemale": "Si vous voulez une mort rapide, bouclez-la. Sinon, je prendrai tout mon temps.",
                "deMale": "Wenn Ihr einen raschen Tod wollt, schweigt. Ansonsten lasse ich mir Zeit.",
                "deFemale": "Wenn Ihr einen raschen Tod wollt, schweigt. Ansonsten lasse ich mir Zeit."
            },
            "LocalizedOptionText": {
                "enMale": "You and your men are dead.",
                "frMale": "Vous et vos hommes \u00eates d\u00e9j\u00e0 morts.",
                "frFemale": "Vous et vos hommes \u00eates d\u00e9j\u00e0 morts.",
                "deMale": "Ihr und Eure M\u00e4nner seid tot.",
                "deFemale": "Ihr und Eure M\u00e4nner seid tot."
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            "AffectionRewardEventsB62": {
                "8mAbih6": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "zav1HuJ": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "utDE1yJ",
            "Text": "You just love irony, don't you?",
            "LocalizedText": {
                "enMale": "You just love irony, don't you?",
                "frMale": "Vous avez le sens de l'ironie, pas vrai ?",
                "frFemale": "Vous avez le sens de l'ironie, pas vrai ?",
                "deMale": "Ihr liebt Ironie einfach, nicht wahr?",
                "deFemale": "Ihr liebt Ironie einfach, nicht wahr?"
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "pzuUyyJ",
            "Text": "Aiding the enemy is tactically disadvantageous.",
            "LocalizedText": {
                "enMale": "Aiding the enemy is tactically disadvantageous.",
                "frMale": "Venir en aide \u00e0 l'ennemi nous porterait pr\u00e9judice.",
                "frFemale": "Venir en aide \u00e0 l'ennemi nous porterait pr\u00e9judice.",
                "deMale": "Dem Feind zu helfen beschert uns einen taktischen Nachteil.",
                "deFemale": "Dem Feind zu helfen beschert uns einen taktischen Nachteil."
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            "SpeakerB62Id": "Z2FFed2",
            "Text": "Jedi offer = correct \/\/ Saving wounded enemies = Republic law",
            "LocalizedText": {
                "enMale": "Jedi offer = correct \/\/ Saving wounded enemies = Republic law",
                "frMale": "Offre du Jedi = correcte \/\/ Sauver ennemis bless\u00e9s = loi de la R\u00e9publique",
                "frFemale": "Offre du Jedi = correcte \/\/ Sauver ennemis bless\u00e9s = loi de la R\u00e9publique",
                "deMale": "Angebot von Jedi = richtig \/\/ Rettung verwundeter Feinde = republikanisches Gesetz",
                "deFemale": "Angebot von Jedi = richtig \/\/ Rettung verwundeter Feinde = republikanisches Gesetz"
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "utDE1yJ",
            "Text": "Still, they're dying. We can't just stand by and watch.",
            "LocalizedText": {
                "enMale": "Still, they're dying. We can't just stand by and watch.",
                "frMale": "Ils sont en train de mourir. On peut pas rester l\u00e0 sans rien faire.",
                "frFemale": "Ils sont en train de mourir. On peut pas rester l\u00e0 sans rien faire.",
                "deMale": "Dennoch, sie sterben. Wir k\u00f6nnen nicht einfach nur rumstehen und zusehen.",
                "deFemale": "Dennoch, sie sterben. Wir k\u00f6nnen nicht einfach nur rumstehen und zusehen."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "pzuUyyJ",
            "Text": "I can execute them cleanly. Just give the order.",
            "LocalizedText": {
                "enMale": "I can execute them cleanly. Just give the order.",
                "frMale": "Je peux les ex\u00e9cuter sans douleur. J'attends vos ordres.",
                "frFemale": "Je peux les ex\u00e9cuter sans douleur. J'attends vos ordres.",
                "deMale": "Nur ein Wort und ich exekutiere sie alle.",
                "deFemale": "Nur ein Wort und ich exekutiere sie alle."
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Z2FFed2",
            "Text": "Enemy wounded = dying \/\/ Republic war conduct = render aid",
            "LocalizedText": {
                "enMale": "Enemy wounded = dying \/\/ Republic war conduct = render aid",
                "frMale": "Ennemi bless\u00e9 = mourant \/\/ Code de conduite de la R\u00e9publique = porter secours",
                "frFemale": "Ennemi bless\u00e9 = mourant \/\/ Code de conduite de la R\u00e9publique = porter secours",
                "deMale": "Verletzte Feinde = sterben \/\/ Republikanisches Milit\u00e4rgesetz = Hilfe leisten",
                "deFemale": "Verletzte Feinde = sterben \/\/ Republikanisches Milit\u00e4rgesetz = Hilfe leisten"
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            "NodeId": 214,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "utDE1yJ",
            "Text": "I don't care how obnoxious he is, killing wounded soldiers isn't right.",
            "LocalizedText": {
                "enMale": "I don't care how obnoxious he is, killing wounded soldiers isn't right.",
                "frMale": "Peu importe son comportement, vous ne pouvez pas abattre des soldats bless\u00e9s.",
                "frFemale": "Peu importe son comportement, vous ne pouvez pas abattre des soldats bless\u00e9s.",
                "deMale": "Ganz gleich wie widerw\u00e4rtig er ist, verwundete Soldaten zu t\u00f6ten ist falsch.",
                "deFemale": "Ganz gleich wie widerw\u00e4rtig er ist, verwundete Soldaten zu t\u00f6ten ist falsch."
            },
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            "NodeId": 215,
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "pzuUyyJ",
            "Text": "I can assemble a firing squad. Just say the word, Master Jedi.",
            "LocalizedText": {
                "enMale": "I can assemble a firing squad. Just say the word, Master Jedi.",
                "frMale": "Je peux constituer un peloton d'ex\u00e9cution. Il vous suffit de demander, Ma\u00eetre Jedi.",
                "frFemale": "Je peux constituer un peloton d'ex\u00e9cution. Il vous suffit de demander, Ma\u00eetre Jedi.",
                "deMale": "Auf Euer Wort hin kann ich ein Erschie\u00dfungskommando einberufen, Jedi.",
                "deFemale": "Auf Euer Wort hin kann ich ein Erschie\u00dfungskommando einberufen, Jedi."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Z2FFed2",
            "Text": "Jedi = execute wounded? \/\/ War crimes = violates Jedi Code",
            "LocalizedText": {
                "enMale": "Jedi = execute wounded? \/\/ War crimes = violates Jedi Code",
                "frMale": "Jedi = ex\u00e9cuter les bless\u00e9s ? \/\/ Crimes de guerre = contraires au Code Jedi",
                "frFemale": "Jedi = ex\u00e9cuter les bless\u00e9s ? \/\/ Crimes de guerre = contraires au Code Jedi",
                "deMale": "Jedi = Verwundete exekutieren? \/\/ Kriegsverbrechen = Versto\u00df gegen Jedi-Kodex",
                "deFemale": "Jedi = Verwundete exekutieren? \/\/ Kriegsverbrechen = Versto\u00df gegen Jedi-Kodex"
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "ayMIUr9",
            "Text": "Do you read? Colicoid nest stirred up by fighting. Waves of them headed for Sobrik's outskirts. Leave now or you'll be surrounded....",
            "LocalizedText": {
                "enMale": "Do you read? Colicoid nest stirred up by fighting. Waves of them headed for Sobrik's outskirts. Leave now or you'll be surrounded....",
                "frMale": "Vous me recevez ? Les combats ont r\u00e9veill\u00e9 un nid de Colico\u00efdes. Des vagues enti\u00e8res se dirigent vers Sobrik. \u00c9vacuez avant d'\u00eatre cern\u00e9s...",
                "frFemale": "Vous me recevez ? Les combats ont r\u00e9veill\u00e9 un nid de Colico\u00efdes. Des vagues enti\u00e8res se dirigent vers Sobrik. \u00c9vacuez avant d'\u00eatre cern\u00e9s...",
                "deMale": "H\u00f6rt Ihr mich? Die K\u00e4mpfe haben die Colicoiden aufgescheucht. Ganze Wellen sind auf dem Weg zum Stadtrand. Verschwindet von dort oder sie umzingeln Euch ...",
                "deFemale": "H\u00f6rt Ihr mich? Die K\u00e4mpfe haben die Colicoiden aufgescheucht. Ganze Wellen sind auf dem Weg zum Stadtrand. Verschwindet von dort oder sie umzingeln Euch ..."
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "Text": "Colicoids? They'll rip us apart. Every man for himself! Move!",
            "LocalizedText": {
                "enMale": "Colicoids? They'll rip us apart. Every man for himself! Move!",
                "frMale": "Des Colico\u00efdes ? Ils vont nous massacrer. Chacun pour soi ! Allez-vous-en !",
                "frFemale": "Des Colico\u00efdes ? Ils vont nous massacrer. Chacun pour soi ! Allez-vous-en !",
                "deMale": "Colicoiden? Sie werden uns in St\u00fccke rei\u00dfen, M\u00e4nner. Jeder ist auf sich allein gestellt! Lauft!",
                "deFemale": "Colicoiden? Sie werden uns in St\u00fccke rei\u00dfen, M\u00e4nner. Jeder ist auf sich allein gestellt! Lauft!"
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            "Text": "I don't abandon wounded men, even Imperials. Then again, being eaten wasn't on my agenda for today.",
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                "enMale": "I don't abandon wounded men, even Imperials. Then again, being eaten wasn't on my agenda for today.",
                "frMale": "J'abandonne jamais des bless\u00e9s, m\u00eame des Imp\u00e9riaux. Mais j'avoue que j'avais pas pr\u00e9vu de me faire d\u00e9vorer vivant...",
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                "deMale": "Ich lasse keine Verwundeten zur\u00fcck, auch keine imperialen. Wobei ich nat\u00fcrlich auch nicht unbedingt gefressen werden will.",
                "deFemale": "Ich lasse keine Verwundeten zur\u00fcck, auch keine imperialen. Wobei ich nat\u00fcrlich auch nicht unbedingt gefressen werden will."
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            "SpeakerB62Id": "qwfvzcJ",
            "Text": "I can save these soldiers, if someone keeps the Colicoids off me.",
            "LocalizedText": {
                "enMale": "I can save these soldiers, if someone keeps the Colicoids off me.",
                "frMale": "Je peux sauver ces soldats si quelqu'un emp\u00eache les Colico\u00efdes de s'en prendre \u00e0 moi.",
                "frFemale": "Je peux sauver ces soldats si quelqu'un emp\u00eache les Colico\u00efdes de s'en prendre \u00e0 moi.",
                "deMale": "Ich kann diese Soldaten retten, wenn mir jemand die Colicoiden vom Leib h\u00e4lt.",
                "deFemale": "Ich kann diese Soldaten retten, wenn mir jemand die Colicoiden vom Leib h\u00e4lt."
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            "SpeakerB62Id": "0000000",
            "Text": "You work your medical magic. I'll take on the Colicoids. May the Force be with us.",
            "LocalizedText": {
                "enMale": "You work your medical magic. I'll take on the Colicoids. May the Force be with us.",
                "frMale": "Faites ce que vous avez \u00e0 faire, je m'occupe des Colico\u00efdes. Que la Force soit avec nous.",
                "frFemale": "Faites ce que vous avez \u00e0 faire, je m'occupe des Colico\u00efdes. Que la Force soit avec nous.",
                "deMale": "Sorgt Ihr f\u00fcr ein medizinisches Wunder - ich k\u00fcmmere mich um die Colicoiden. M\u00f6ge die Macht mit uns sein.",
                "deFemale": "Sorgt Ihr f\u00fcr ein medizinisches Wunder - ich k\u00fcmmere mich um die Colicoiden. M\u00f6ge die Macht mit uns sein."
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            "LocalizedOptionText": {
                "enMale": "Let's save the Imperials.",
                "frMale": "Nous allons sauver les Imp\u00e9riaux.",
                "frFemale": "Nous allons sauver les Imp\u00e9riaux.",
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "We can't save everyone. The Imperials will have to fend for themselves.",
            "LocalizedText": {
                "enMale": "We can't save everyone. The Imperials will have to fend for themselves.",
                "frMale": "On ne peut pas sauver tout le monde. Les Imp\u00e9riaux devront s'en sortir seuls.",
                "frFemale": "On ne peut pas sauver tout le monde. Les Imp\u00e9riaux devront s'en sortir seuls.",
                "deMale": "Wir k\u00f6nnen nicht alle retten. Die Imperialen m\u00fcssen sich selbst verteidigen.",
                "deFemale": "Wir k\u00f6nnen nicht alle retten. Die Imperialen m\u00fcssen sich selbst verteidigen."
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            "LocalizedOptionText": {
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                "frMale": "Ces hommes devront s'en sortir seuls.",
                "frFemale": "Ces hommes devront s'en sortir seuls.",
                "deMale": "Die M\u00e4nner sind auf sich allein gestellt.",
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                "zav1HuJ": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's too late. Get out of here. I'll be right behind you.",
            "LocalizedText": {
                "enMale": "It's too late. Get out of here. I'll be right behind you.",
                "frMale": "C'est trop tard. Allez-vous-en. Je vous suis.",
                "frFemale": "C'est trop tard. Allez-vous-en. Je vous suis.",
                "deMale": "Es ist zu sp\u00e4t. Verschwindet von hier - ich bin direkt hinter Euch.",
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                "enMale": "Leave, Doc. [Kill soldiers.]",
                "frMale": "Allez-vous-en, Doc. [Tuer les soldats]",
                "frFemale": "Allez-vous-en, Doc. [Tuer les soldats]",
                "deMale": "Weg hier, Doc. [Soldaten t\u00f6ten]",
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                "zav1HuJ": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "qwfvzcJ",
            "Text": "Here, take these medkits. Maybe the Colicoids won't find you....",
            "LocalizedText": {
                "enMale": "Here, take these medkits. Maybe the Colicoids won't find you....",
                "frMale": "Tenez, prenez ces m\u00e9dikits. Les Colico\u00efdes vous trouveront peut-\u00eatre pas...",
                "frFemale": "Tenez, prenez ces m\u00e9dikits. Les Colico\u00efdes vous trouveront peut-\u00eatre pas...",
                "deMale": "Hier, nehmt diese Medikits. Vielleicht finden Euch die Colicoiden nicht ...",
                "deFemale": "Hier, nehmt diese Medikits. Vielleicht finden Euch die Colicoiden nicht ..."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "Il1LkcE",
            "Text": "I hope they tear you limb from limb!",
            "LocalizedText": {
                "enMale": "I hope they tear you limb from limb!",
                "frMale": "J'esp\u00e8re qu'ils vous r\u00e9duiront en miettes !",
                "frFemale": "J'esp\u00e8re qu'ils vous r\u00e9duiront en miettes !",
                "deMale": "Hoffentlich rei\u00dfen sie Euch alle Gliedma\u00dfen einzeln heraus!",
                "deFemale": "Hoffentlich rei\u00dfen sie Euch alle Gliedma\u00dfen einzeln heraus!"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "Il1LkcE",
            "Text": "Idiot! Does he really think these medkits will help us?",
            "LocalizedText": {
                "enMale": "Idiot! Does he really think these medkits will help us?",
                "frMale": "L'imb\u00e9cile ! Il croit vraiment que ces m\u00e9dikits vont nous aider ?",
                "frFemale": "L'imb\u00e9cile ! Il croit vraiment que ces m\u00e9dikits vont nous aider ?",
                "deMale": "Idiot! Glaubt Ihr wirklich, diese Medikits k\u00f6nnten uns helfen?",
                "deFemale": "Idiot! Glaubt Ihr wirklich, diese Medikits k\u00f6nnten uns helfen?"
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            "Text": "Take these medkits. They might help.",
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                "frMale": "Prenez ces m\u00e9dikits. \u00c7a pourrait vous \u00eatre utile.",
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            "Text": "If we die, at least it'll be heroic. But we're not gonna die, right?",
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                "frMale": "Si on meurt, ce sera au moins en h\u00e9ros. Mais on va pas mourir, hein ?",
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            "Text": "Do you hear that? They're here!",
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                "frMale": "Vous avez entendu ? Ils sont l\u00e0 !",
                "frFemale": "Vous avez entendu ? Ils sont l\u00e0 !",
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            "Text": "I'm meeting Warren at these coordinates. I'll see you there.",
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                "frMale": "Je rejoins Warren \u00e0 ces coordonn\u00e9es. On se retrouve l\u00e0-bas.",
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            "Text": "Spare us your charity. We'll die with honor.",
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            "SpeakerB62Id": "BTzuxiC",
            "Text": "I've done some crazy things, but this beats them all.",
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            "Text": "That was... heroic. These men owe you their lives. So do I.",
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                "frMale": "Vous avez \u00e9t\u00e9... h\u00e9ro\u00efques. Ces hommes vous doivent la vie. Et moi aussi.",
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            "SpeakerB62Id": "0000000",
            "Text": "Surrender to the Republic Army. Help us end this war.",
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                "enMale": "Surrender to the Republic Army. Help us end this war.",
                "frMale": "Rendez-vous \u00e0 l'arm\u00e9e de la R\u00e9publique. Aidez-nous \u00e0 mettre un terme \u00e0 cette guerre.",
                "frFemale": "Rendez-vous \u00e0 l'arm\u00e9e de la R\u00e9publique. Aidez-nous \u00e0 mettre un terme \u00e0 cette guerre.",
                "deMale": "Lauft zur republikanischen Armee \u00fcber. Helft uns, diesen Krieg zu beenden.",
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                "enMale": "[Force Persuade] Change sides.",
                "frMale": "[Convaincre par la Force] Rejoignez notre camp.",
                "frFemale": "[Convaincre par la Force] Rejoignez notre camp.",
                "deMale": "[Macht-\u00dcberreden] Wechselt die Seiten.",
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            "SpeakerB62Id": "0000000",
            "Text": "I want every Imperial on Balmorra to know how a Jedi and a resistance doctor saved your lives.",
            "LocalizedText": {
                "enMale": "I want every Imperial on Balmorra to know how a Jedi and a resistance doctor saved your lives.",
                "frMale": "Je veux que tous les Imp\u00e9riaux sur Balmorra sachent qu'un Jedi et un m\u00e9decin de la r\u00e9sistance vous ont sauv\u00e9 la vie.",
                "frFemale": "Je veux que tous les Imp\u00e9riaux sur Balmorra sachent qu'un Jedi et un m\u00e9decin de la r\u00e9sistance vous ont sauv\u00e9 la vie.",
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                "deFemale": "Ich will, dass jeder Imperiale auf Balmorra erf\u00e4hrt, wie ein Jedi und ein Widerstandsarzt Euch das Leben gerettet haben."
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                "enMale": "Tell your comrades about us.",
                "frMale": "Parlez de nous \u00e0 vos compagnons d'armes.",
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                "deMale": "Erz\u00e4hlt Euren Kameraden von uns.",
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "You've been given a second chance. What you do with it is your business.",
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                "frMale": "On vous a donn\u00e9 une seconde chance. Faites-en ce que vous voulez.",
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                "deMale": "Ihr habt eine zweite Chance bekommen. Was Ihr damit anstellt, ist nicht mein Problem.",
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                "enMale": "Your thanks don't interest me.",
                "frMale": "Je n'ai que faire de vos remerciements.",
                "frFemale": "Je n'ai que faire de vos remerciements.",
                "deMale": "Euer Dank interessiert mich nicht.",
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            "SpeakerB62Id": "Il1LkcE",
            "Text": "I'd never falsify a report--no matter how distasteful.",
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                "enMale": "I'd never falsify a report--no matter how distasteful.",
                "frMale": "Jamais je ne falsifierais un rapport... aussi d\u00e9plaisant soit-il...",
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                "deMale": "Ich w\u00fcrde nie einen Bericht f\u00e4lschen - wie zuwider er mir auch ist.",
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            "Text": "We'll surrender to the Republic Army. We'll help you end this war.",
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                "enMale": "We'll surrender to the Republic Army. We'll help you end this war.",
                "frMale": "On va se rendre \u00e0 l'arm\u00e9e de la R\u00e9publique. On va vous aider \u00e0 mettre un terme \u00e0 cette guerre.",
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            "Text": "Guess I'm not the only one charmed by your beauty....",
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                "enMale": "Guess I'm not the only one charmed by your beauty....",
                "frMale": "Faut croire que je suis pas le seul \u00e0 \u00eatre subjugu\u00e9 par votre beaut\u00e9...",
                "frFemale": "Faut croire que je suis pas le seul \u00e0 \u00eatre subjugu\u00e9 par votre beaut\u00e9...",
                "deMale": "Ich bin wohl nicht der Einzige, der von Eurer Sch\u00f6nheit verzaubert ist ...",
                "deFemale": "Ich bin wohl nicht der Einzige, der von Eurer Sch\u00f6nheit verzaubert ist ..."
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            "SpeakerB62Id": "BTzuxiC",
            "Text": "Leaving here would be a lot easier if there was another transport. Actually, I did see a speeder bike outside. Only seats one. Hmm....",
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                "enMale": "Leaving here would be a lot easier if there was another transport. Actually, I did see a speeder bike outside. Only seats one. Hmm....",
                "frMale": "Ce serait plus simple de sortir d'ici avec un moyen de transport. J'ai aper\u00e7u une motojet \u00e0 l'ext\u00e9rieur. Mais il n'y a de la place que pour un. Hmm...",
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                "deMale": "Mit einem weiteren Transportschiff w\u00e4re es einfacher, von hier zu verschwinden. Aber ich hab drau\u00dfen einen Schlitten gesehen. Leider nur ein Einsitzer. Hmm ...",
                "deFemale": "Mit einem weiteren Transportschiff w\u00e4re es einfacher, von hier zu verschwinden. Aber ich hab drau\u00dfen einen Schlitten gesehen. Leider nur ein Einsitzer. Hmm ..."
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            "SpeakerB62Id": "Il1LkcE",
            "Text": "Here, take these weapons and supplies--and good luck.",
            "LocalizedText": {
                "enMale": "Here, take these weapons and supplies--and good luck.",
                "frMale": "Tenez, prenez ces armes et ces fournitures. Et bonne chance.",
                "frFemale": "Tenez, prenez ces armes et ces fournitures. Et bonne chance.",
                "deMale": "Hier, nehmt diese Waffen und Vorr\u00e4te - und viel Gl\u00fcck.",
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            "Text": "Just when I thought this couldn't get crazier....",
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                "enMale": "Just when I thought this couldn't get crazier....",
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                "deMale": "Und ich dachte schon, noch verr\u00fcckter k\u00f6nnte das hier nicht mehr werden ...",
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            "Text": "You and your gorgeous friend cleared a nice path, but we can't leave. Got a whole nest of Colicoids massing to attack.",
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                "enMale": "You and your gorgeous friend cleared a nice path, but we can't leave. Got a whole nest of Colicoids massing to attack.",
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                "deFemale": "Ihr und Eure h\u00fcbsche Freundin habt gute Arbeit geleistet, aber wir k\u00f6nnen nicht weg. Ein ganzes Colicoiden-Nest versammelt sich zum Angriff."
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            "SpeakerB62Id": "0000000",
            "Text": "My gorgeous friend is already spoken for, pal.",
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                "enMale": "My gorgeous friend is already spoken for, pal.",
                "frMale": "Ma ravissante amie est d\u00e9j\u00e0 prise, mon pote.",
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                "deMale": "Meine h\u00fcbsche Freundin ist bereits vergeben, Kumpel.",
                "deFemale": "Meine h\u00fcbsche Freundin ist bereits vergeben, Kumpel."
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            "LocalizedOptionText": {
                "enMale": "Don't flirt with Kira.",
                "frMale": "Pas de \u00e7a avec Kira.",
                "frFemale": "Pas de \u00e7a avec Kira.",
                "deMale": "Flirtet nicht mit Kira.",
                "deFemale": "Flirtet nicht mit Kira."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "No offense intended. You seem like a happy couple.",
            "LocalizedText": {
                "enMale": "No offense intended. You seem like a happy couple.",
                "frMale": "Je voulais pas vous vexer. Vous avez l'air heureux ensemble.",
                "frFemale": "Je voulais pas vous vexer. Vous avez l'air heureux ensemble.",
                "deMale": "Ich wollte Euch nicht zu nahe treten. Ihr scheint ein gl\u00fcckliches Paar zu sein.",
                "deFemale": "Ich wollte Euch nicht zu nahe treten. Ihr scheint ein gl\u00fcckliches Paar zu sein."
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            "Text": "My friend is a Jedi Knight, like me. Respect that.",
            "LocalizedText": {
                "enMale": "My friend is a Jedi Knight, like me. Respect that.",
                "frMale": "Mon amie est un Jedi, tout comme moi. Veuillez la respecter.",
                "frFemale": "Mon amie est un Jedi, tout comme moi. Veuillez la respecter.",
                "deMale": "Meine Freundin ist ein Jedi-Ritter, genau wie ich. Respektiert das.",
                "deFemale": "Meine Freundin ist ein Jedi-Ritter, genau wie ich. Respektiert das."
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            "LocalizedOptionText": {
                "enMale": "Don't flirt with Kira.",
                "frMale": "Pas de \u00e7a avec Kira.",
                "frFemale": "Pas de \u00e7a avec Kira.",
                "deMale": "Flirtet nicht mit Kira.",
                "deFemale": "Flirtet nicht mit Kira."
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                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "BTzuxiC",
            "Text": "She's the most gorgeous Jedi Knight I've ever met. Better?",
            "LocalizedText": {
                "enMale": "She's the most gorgeous Jedi Knight I've ever met. Better?",
                "frMale": "C'est le Chevalier Jedi le plus sexy que j'aie jamais vu. C'est mieux ?",
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                "deMale": "Sie ist der allerh\u00fcbscheste Jedi-Ritter, den ich je gesehen habe. Besser so?",
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            "Text": "He doesn't need to know that.",
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                "enMale": "He doesn't need to know that.",
                "frMale": "C'\u00e9tait pas la peine de lui dire.",
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "Not really.",
            "LocalizedText": {
                "enMale": "Not really.",
                "frMale": "Pas vraiment.",
                "frFemale": "Pas vraiment.",
                "deMale": "Nicht wirklich.",
                "deFemale": "Nicht wirklich."
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            "SpeakerB62Id": "0000000",
            "Text": "I'd never let anything bad happen to a nice guy like you.",
            "LocalizedText": {
                "enMale": "I'd never let anything bad happen to a nice guy like you.",
                "frMale": "Je ne laisserai rien arriver \u00e0 un homme aussi charmant que vous.",
                "frFemale": "Je ne laisserai rien arriver \u00e0 un homme aussi charmant que vous.",
                "deMale": "Ich w\u00fcrde niemals zulassen, dass Euch etwas Schlimmes passiert.",
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                "frMale": "[S\u00e9duire] Du calme, mon grand.",
                "frFemale": "[S\u00e9duire] Du calme, mon grand.",
                "deMale": "[Flirten] Entspannt Euch, Doc.",
                "deFemale": "[Flirten] Entspannt Euch, Doc."
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            "Text": "Not even if I asked nicely?",
            "LocalizedText": {
                "enMale": "Not even if I asked nicely?",
                "frMale": "M\u00eame si je demande gentiment ?",
                "frFemale": "M\u00eame si je demande gentiment ?",
                "deMale": "Nicht mal, wenn ich nett fragen w\u00fcrde?",
                "deFemale": "Nicht mal, wenn ich nett fragen w\u00fcrde?"
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            "SpeakerB62Id": "ayMIUr9",
            "Text": "You've done well, saving this facility and its patients. The resistance has already agreed to help us find the cloaking device prototype.",
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                "enMale": "You've done well, saving this facility and its patients. The resistance has already agreed to help us find the cloaking device prototype.",
                "frMale": "Je vous f\u00e9licite d'avoir sauv\u00e9 ce centre et ses patients. La r\u00e9sistance a d\u00e9j\u00e0 accept\u00e9 de nous aider \u00e0 localiser le prototype du syst\u00e8me de camouflage.",
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                "deMale": "Es war gute Arbeit, diese Einrichtung und ihre Patienten zu retten. Der Widerstand hat bereits zugestimmt, uns bei der Suche nach dem Tarnprototyp zu helfen.",
                "deFemale": "Es war gute Arbeit, diese Einrichtung und ihre Patienten zu retten. Der Widerstand hat bereits zugestimmt, uns bei der Suche nach dem Tarnprototyp zu helfen."
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            "SpeakerB62Id": "ayMIUr9",
            "Text": "I was quite the warrior, once. Thought evil was something I could conquer with my lightsaber.",
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                "frMale": "J'\u00e9tais jadis un f\u00e9roce guerrier. Je pensais pouvoir vaincre le mal avec mon sabre laser.",
                "frFemale": "J'\u00e9tais jadis un f\u00e9roce guerrier. Je pensais pouvoir vaincre le mal avec mon sabre laser.",
                "deMale": "Ich war einst ein \u00fcberzeugter Krieger. Ich dachte, dass ich das B\u00f6se mit meinem Lichtschwert vernichten k\u00f6nne.",
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            "Text": "A lightsaber is merely a device. It's the will of the wielder that matters.",
            "LocalizedText": {
                "enMale": "A lightsaber is merely a device. It's the will of the wielder that matters.",
                "frMale": "Un sabre laser n'est qu'un outil. C'est la volont\u00e9 de son porteur qui importe.",
                "frFemale": "Un sabre laser n'est qu'un outil. C'est la volont\u00e9 de son porteur qui importe.",
                "deMale": "Ein Lichtschwert ist nur ein Werkzeug. Es kommt darauf an, wer es f\u00fchrt.",
                "deFemale": "Ein Lichtschwert ist nur ein Werkzeug. Es kommt darauf an, wer es f\u00fchrt."
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                "enMale": "Weapons alone can't win.",
                "frMale": "Une arme, seule, ne vaut rien.",
                "frFemale": "Une arme, seule, ne vaut rien.",
                "deMale": "Waffen allein gewinnen keinen Kampf.",
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "If that isn't the answer, what is?",
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                "enMale": "If that isn't the answer, what is?",
                "frMale": "Et que pensez-vous d\u00e9sormais ?",
                "frFemale": "Et que pensez-vous d\u00e9sormais ?",
                "deMale": "Wenn das nicht die Antwort ist, was dann?",
                "deFemale": "Wenn das nicht die Antwort ist, was dann?"
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                "enMale": "You think differently now?",
                "frMale": "Et vous avez chang\u00e9 d'avis ?",
                "frFemale": "Et vous avez chang\u00e9 d'avis ?",
                "deMale": "Und jetzt denkt Ihr anders?",
                "deFemale": "Und jetzt denkt Ihr anders?"
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            "Text": "I've conquered quite a bit of evil with my lightsaber.",
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                "enMale": "I've conquered quite a bit of evil with my lightsaber.",
                "frMale": "J'ai d\u00e9j\u00e0 vaincu le mal avec mon sabre laser.",
                "frFemale": "J'ai d\u00e9j\u00e0 vaincu le mal avec mon sabre laser.",
                "deMale": "Ich habe schon ziemlich viel B\u00f6ses mit meinem Lichtschwert vernichtet.",
                "deFemale": "Ich habe schon ziemlich viel B\u00f6ses mit meinem Lichtschwert vernichtet."
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                "enMale": "It is. I've proven that.",
                "frMale": "C'est le cas, je l'ai prouv\u00e9.",
                "frFemale": "C'est le cas, je l'ai prouv\u00e9.",
                "deMale": "So ist es. Ich habe es bewiesen.",
                "deFemale": "So ist es. Ich habe es bewiesen."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Taking an enemy's life only proves to his companions that you desire their deaths.",
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                "enMale": "Taking an enemy's life only proves to his companions that you desire their deaths.",
                "frMale": "Prendre la vie d'un ennemi ne fait que prouver \u00e0 ses compagnons que vous souhaitez leur mort.",
                "frFemale": "Prendre la vie d'un ennemi ne fait que prouver \u00e0 ses compagnons que vous souhaitez leur mort.",
                "deMale": "Wenn Ihr einem Feind das Leben nehmt, zeigt Ihr seinen Freunden nur, dass Ihr auch ihren Tod w\u00fcnscht.",
                "deFemale": "Wenn Ihr einem Feind das Leben nehmt, zeigt Ihr seinen Freunden nur, dass Ihr auch ihren Tod w\u00fcnscht."
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            "SpeakerB62Id": "ayMIUr9",
            "Text": "I remember that feeling of accomplishment when an enemy fell, but don't be deceived.",
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                "enMale": "I remember that feeling of accomplishment when an enemy fell, but don't be deceived.",
                "frMale": "Je me souviens du sentiment d'accomplissement ressenti \u00e0 la mort d'un ennemi, mais ne vous m\u00e9prenez pas.",
                "frFemale": "Je me souviens du sentiment d'accomplissement ressenti \u00e0 la mort d'un ennemi, mais ne vous m\u00e9prenez pas.",
                "deMale": "Ich erinnere mich an das Gef\u00fchl, das man nach einem gewonnen Kampf versp\u00fcrt - aber lasst Euch nicht t\u00e4uschen.",
                "deFemale": "Ich erinnere mich an das Gef\u00fchl, das man nach einem gewonnen Kampf versp\u00fcrt - aber lasst Euch nicht t\u00e4uschen."
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            "Text": "The greatest will never require a weapon to express itself.",
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                "enMale": "The greatest will never require a weapon to express itself.",
                "frMale": "La volont\u00e9 la plus forte n'aura jamais besoin d'une arme pour s'exprimer.",
                "frFemale": "La volont\u00e9 la plus forte n'aura jamais besoin d'une arme pour s'exprimer.",
                "deMale": "Der st\u00e4rkste Wille braucht niemals eine Waffe, um sich auszudr\u00fccken.",
                "deFemale": "Der st\u00e4rkste Wille braucht niemals eine Waffe, um sich auszudr\u00fccken."
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            "Text": "Peace cannot take root in fear, nor be nourished with blood. Master Braga taught me that.",
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                "enMale": "Peace cannot take root in fear, nor be nourished with blood. Master Braga taught me that.",
                "frMale": "La paix ne doit pas na\u00eetre de la peur, ni se nourrir du sang de l'ennemi. Ma\u00eetre Braga me l'a appris.",
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                "deMale": "Frieden darf seinen Ursprung nicht in Angst haben, noch darf er von Blut gen\u00e4hrt werden. Meister Braga hat mich das gelehrt.",
                "deFemale": "Frieden darf seinen Ursprung nicht in Angst haben, noch darf er von Blut gen\u00e4hrt werden. Meister Braga hat mich das gelehrt."
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            "SpeakerB62Id": "BTzuxiC",
            "Text": "Had some close calls, but made it back in one piece. Your friend is eager for a chat.",
            "LocalizedText": {
                "enMale": "Had some close calls, but made it back in one piece. Your friend is eager for a chat.",
                "frMale": "C'est pass\u00e9 juste, mais j'ai r\u00e9ussi \u00e0 rentrer en un seul morceau. Votre ami a h\u00e2te de vous parler.",
                "frFemale": "C'est pass\u00e9 juste, mais j'ai r\u00e9ussi \u00e0 rentrer en un seul morceau. Votre ami a h\u00e2te de vous parler.",
                "deMale": "Es war zwar nicht einfach, aber ich habe es in einem St\u00fcck zur\u00fcckgeschafft. Euer Freund will unbedingt mit Euch sprechen.",
                "deFemale": "Es war zwar nicht einfach, aber ich habe es in einem St\u00fcck zur\u00fcckgeschafft. Euer Freund will unbedingt mit Euch sprechen."
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            "SpeakerB62Id": "BTzuxiC",
            "Text": "Looks like we saved our spy. Nice work.",
            "LocalizedText": {
                "enMale": "Looks like we saved our spy. Nice work.",
                "frMale": "On dirait que notre espionne est sauv\u00e9e. Bien jou\u00e9.",
                "frFemale": "On dirait que notre espionne est sauv\u00e9e. Bien jou\u00e9.",
                "deMale": "Sieht so aus, als h\u00e4tten wir unsere Spionin gerettet. Gute Arbeit.",
                "deFemale": "Sieht so aus, als h\u00e4tten wir unsere Spionin gerettet. Gute Arbeit."
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            "SpeakerB62Id": "BTzuxiC",
            "Text": "Been a while since I was at the Balmorran Arms Factory. Not sure I love what the Empire's done with the place.",
            "LocalizedText": {
                "enMale": "Been a while since I was at the Balmorran Arms Factory. Not sure I love what the Empire's done with the place.",
                "frMale": "\u00c7a faisait un bail que j'\u00e9tais pas venu aux armureries de Balmorra. Je suis pas s\u00fbr d'appr\u00e9cier ce qu'en a fait l'Empire...",
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                "deFemale": "Es ist eine Weile her, seit ich in der balmorranischen Waffenfabrik war. Ich glaube kaum, dass mir gefallen wird, was das Imperium aus diesem Ort gemacht hat."
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            "SpeakerB62Id": "BTzuxiC",
            "Text": "Let's deliver that gizmo to your friend and blast off this rock.",
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                "enMale": "Let's deliver that gizmo to your friend and blast off this rock.",
                "frMale": "On va apporter ce truc \u00e0 votre ami et on va tout faire p\u00e9ter.",
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                "deMale": "Bringen wir das Ger\u00e4t zu Eurem Freund und verschwinden wir von diesem Felsen.",
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            "Text": "You won't need them.",
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                "enMale": "You won't need them.",
                "frMale": "Vous n'en aurez pas besoin.",
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            "Text": "What are you.... No. No!",
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                "enMale": "What are you.... No. No!",
                "frMale": "Qu'est-ce que vous... Non. Non !",
                "frFemale": "Qu'est-ce que vous... Non. Non !",
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            "SpeakerB62Id": "Il1LkcE",
            "Text": "We can't flee. Those beasts will kill us!",
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                "enMale": "We can't flee. Those beasts will kill us!",
                "frMale": "On ne peut pas fuir. Ces monstres vont nous tuer !",
                "frFemale": "On ne peut pas fuir. Ces monstres vont nous tuer !",
                "deMale": "Wir k\u00f6nnen nicht fliehen. Diese Bestien werden uns t\u00f6ten!",
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            "SpeakerB62Id": "BTzuxiC",
            "Text": "Your friend Warren's at these coordinates. I'll meet you there. Good luck!",
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                "enMale": "Your friend Warren's at these coordinates. I'll meet you there. Good luck!",
                "frMale": "Voici les coordonn\u00e9es de votre ami Warren. On se retrouve l\u00e0-bas. Bonne chance !",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll find my own way out, Doc. The speeder bike is yours.",
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                "enMale": "I'll find my own way out, Doc. The speeder bike is yours.",
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            "LocalizedOptionText": {
                "enMale": "You take it.",
                "frMale": "Prenez-la.",
                "frFemale": "Prenez-la.",
                "deMale": "Nehmt Ihr ihn.",
                "deFemale": "Nehmt Ihr ihn."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "You're honestly thinking about leaving me here?",
            "LocalizedText": {
                "enMale": "You're honestly thinking about leaving me here?",
                "frMale": "Vous envisagez vraiment de m'abandonner ici ?",
                "frFemale": "Vous envisagez vraiment de m'abandonner ici ?",
                "deMale": "Ihr wollt mich tats\u00e4chlich allein zur\u00fccklassen?",
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            "LocalizedOptionText": {
                "enMale": "Wait, you're abandoning me?",
                "frMale": "Vous voulez m'abandonner ?",
                "frFemale": "Vous voulez m'abandonner ?",
                "deMale": "Was, Ihr verlasst mich?",
                "deFemale": "Was, Ihr verlasst mich?"
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            "Text": "You'll be fine. You've got one of those laser sword things.",
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                "enMale": "You'll be fine. You've got one of those laser sword things.",
                "frMale": "Tout ira bien. Vous avez une de ces esp\u00e8ces d'\u00e9p\u00e9es laser.",
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                "deMale": "Ihr kommt schon klar. Ihr habt ja eins von diesen Laserschwert-Dingern.",
                "deFemale": "Ihr kommt schon klar. Ihr habt ja eins von diesen Laserschwert-Dingern."
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            "SpeakerB62Id": "0000000",
            "Text": "I'll find my own way out. I'm not sitting in your lap.",
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                "enMale": "I'll find my own way out. I'm not sitting in your lap.",
                "frMale": "Je me d\u00e9brouillerai tout seul. Je vais pas m'asseoir sur vos genoux.",
                "frFemale": "Je me d\u00e9brouillerai toute seule. Je vais pas m'asseoir sur vos genoux.",
                "deMale": "Ich finde schon raus. Ich bin nicht auf Euch angewiesen.",
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            "LocalizedOptionText": {
                "enMale": "Just go already!",
                "frMale": "Qu'est-ce que vous attendez ?",
                "frFemale": "Qu'est-ce que vous attendez ?",
                "deMale": "Geht endlich.",
                "deFemale": "Geht endlich."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "That goes double for me.",
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                "enMale": "That goes double for me.",
                "frMale": "\u00c7a vaut aussi pour moi.",
                "frFemale": "\u00c7a vaut aussi pour moi.",
                "deMale": "Dasselbe gilt f\u00fcr mich - doppelt.",
                "deFemale": "Dasselbe gilt f\u00fcr mich - doppelt."
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            "SpeakerB62Id": "pzuUyyJ",
            "Text": "Never minded walking through enemy territory, long as the ammo holds out.",
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                "enMale": "Never minded walking through enemy territory, long as the ammo holds out.",
                "frMale": "J'ai pas peur de m'aventurer en territoire ennemi tant que j'ai assez de munitions.",
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            "SpeakerB62Id": "Z2FFed2",
            "Text": "T7 = no good with speeder-bikes",
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                "frMale": "T7 = pas dou\u00e9 avec les motojets",
                "frFemale": "T7 = pas dou\u00e9 avec les motojets",
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            "Text": "I just don't want to be a burden on you. Better this way.",
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                "frMale": "Je voudrais surtout pas vous g\u00eaner. C'est mieux comme \u00e7a.",
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                "deMale": "Ich h\u00e4tte Euch auch nur aufgehalten. So ist es besser.",
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            "SpeakerB62Id": "BTzuxiC",
            "Text": "Thanks. You're a pal.",
            "LocalizedText": {
                "enMale": "Thanks. You're a pal.",
                "frMale": "Merci, c'est sympa.",
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