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cnv.exp.01.makeb.ambient.cc_poi_barks

  • 2. <Non-dialogue segment.>
    • 4. <Non-dialogue segment.>
      • 500. - Blizz think this space-place not very busy. Maybe all Empire-people like planet so much they not want to leave!
      • 501. - Ah, Makeb. I retired here once. Spent a year in the resorts before the crown prince of Alderaan noticed he'd mysteriously spent a hundred million credits on vacation.
      • 502. - Wow, it's so quiet here. I'm picking up next to nothing on my link, what I do get is so heavily encrypted I think I gained ten kilos.
      • 503. - Hmph, seen one of these, seen ten. When we gonna see a place worth trashin'?
      • 504. - Checked, Makeb. Not my kind of vacation spot, but the wildlife's something to see.
      • 85. - Never even heard of Makeb. But... new planet, new people to work over.
      • 86. - We knew a woman who vacationed on Makeb. It's a tourist planet; why is the Empire here?
      • 87. - This station is running on minimal power to conceal its energy signature. Almost like the Empire doesn't want anyone to know it's here.
      • 88. - Suppose we linger on the station a while before descent? Have some breakfast before we're shot at.
      • 89. - Local transmissions are heavily encrypted. This station is hidden.
      • 505. - Master, I've collated a list of five-star resorts on Makeb should you wish to establish an itinerary. The first three thousand seem especially nice.
      • 478. - Analysis: The Empire maintains a minimal presence here, master. I suspect our mission will be a secret one.
      • 883. <Non-dialogue segment.>
        • 763. - Makeb--a planet of corporate excess and overpriced tourism. What's the Empire's interest here?
        • 764. - The soldiers here are tense. I would know the reason.
      • 761. - Hijacked a few ships over Makeb in my time--mining barges, luxury cruises. Even had a couple run-ins with local security. Hope no one here recognizes me.
      • 762. - Never thought our travels would take us to a planet like Makeb. Not that I'm complaining.
      • 765. - I always wanted to visit Makeb--purely for pleasure, mind you. The planet's civilization is far too young to have any archaeological merit.
      • 766. - These space stations are dead places. Nothing but metal and darkness.
      • 923. - We don't know Makeb, but we follow Sith clan to the ends of the galaxy.
      • 924. - Makeb, vacation hot spot for Alderaan's petty nobles. Maybe I'll get lucky and run into an old acquaintance.
      • 925. - Master, everyone on this station is flooded with apprehension. It's as if they're holding their breath.
      • 926. - Quiet chatter, light station traffic, encrypted comms. Sure sign of a covert op.
      • 927. - I pulled Makeb's tourism profile, my lord. The resort prices are staggering, far above a captain's salary.
      • 928. - Ugh, Imperial stations are so stuffy. Can't wait to hit Makeb's resorts and take in some sights.
    • 13. <Non-dialogue segment.>
      • 507. - Ooh... Boss going to climb sky-thing? Blizz want to ride!
      • 508. - Please tell me we aren't riding in that thing; the music's terrible.
      • 509. - Oh wow, it just keeps going and going. Have you ever seen anything like that?
      • 510. - Ain't seen nothin' that tall since Coruscant. Bet it'd snap like a twig if we gave it a little shake.
      • 511. - Doesn't look fortified. Great field of fire, though.
      • 90. - What do you think it would take to topple that thing?
      • 91. - Planetary-scale architecture. In another life, we'd spend hours on the grass, looking up.
      • 92. - I'd suggest moving quickly... and hoping they don't have snipers.
      • 94. - Weapons out. I promise to linger over the view later.
      • 93. - I will attempt to interfere with the outgoing transmissions. We may proceed with the devastation.
      • 479. - Speculation: Given Makeb's unstable atmosphere, many construction workers likely perished building that gravity hook.
      • 885. <Non-dialogue segment.>
        • 769. - Impressive. Note how the architecture complements the planet's natural landscape. Makeb's builders are nothing if not precise.
        • 770. - This is nothing. I tore down buildings twice as high on Yn.
      • 767. - That must be the gravity hook. Not exactly subtle.
      • 768. - And I thought the mesas were tall. Amazing.
      • 771. - Look at the size of that!
      • 772. - There could be many eyes up there, watching us. We should move quickly.
      • 929. - We feel the Hutt clan's eyes. Sith must keep moving.
      • 948. - So that's the gravity hook. I've seen bigger.
      • 967. - Incredible. If the view's this impressive from the ground, imagine gazing out from the top.
      • 986. - There she is. Must be a few dozen kilometers tall. Too bad we're not here to demolish it.
      • 1005. - Impressive. Perfectly suited to our base of operations.
      • 1024. - So that's a gravity lift. Not bad. Don't tell me we have to climb that thing.
      • 1043. - It's a good thing we aren't required to climb that thing. We won't have to climb it, will we? Master?
    • 14. <Non-dialogue segment.>
      • 513. - Ahh! Boss! Help! Blizz feel ground move! Blizz make it angry?
      • 514. - Ugh. For a "groundquake," there seems to be an awful lot of sky falling.
      • 515. - Whoa...! I'm okay. I'm okay. Freaked out, but okay....
      • 516. - Hah, now that's what I call shakin' the place up! This dump ain't so bad.
      • 517. - Reminds me of home. Geonosis used to rock me to sleep.
      • 95. - Oh, real nice planet we're on. It's like I'm six years old on Rattatak again....
      • 96. - Careful! We'd be... embarrassed to see our careers end under rubble.
      • 97. - How bracing. It appears the planet has some fight in it after all!
      • 98. - I'm alright. Bit shook up. Let's hope they built the gravity hook to last.
      • 99. - I estimate the groundquake epicenter at three hundred kilometers distant. We appear to have escaped the worst.
      • 480. - Alert: At the risk of stating the obvious, master, this mesa is tectonically unstable. Be careful.
      • 887. <Non-dialogue segment.>
        • 775. - For all its beauty, Makeb isn't exactly hospitable.
        • 776. - This planet thrashes like a wounded animal.
      • 773. - You think this is bad? Try piloting a busted gully jumper through a hurricane on Poderis. Rattle the teeth right outta your head.
      • 774. - That can't be good.
      • 777. - Steady, there!
      • 778. - The world trembles at your passing, lord.
      • 930. - The planet roars with the Sith clan.
      • 949. - How exciting! Even the planet seeks to destroy us.
      • 968. - I'm fine, master. Makeb's more volatile than I thought.
      • 987. - Aftershocks. Natural tremors. Best to keep moving.
      • 1006. - Careful, my lord. Perhaps we should move to safer ground.
      • 1025. - Whoa, there. That was a close one.
      • 1044. - Master, it may please you to note I was unaffected by the groundquake. I hope it pleases you. How may I please you?
    • 15. <Non-dialogue segment.>
      • 519. - Aww... Blizz think Blizz see-scope get busted in rock fall.
      • 520. - I'd watch where you admire the view, with the way things have been shaking around.
      • 522. - I wish someone could take our picture. I'll just paste us in later.
      • 523. - Shoulda drug some of those runty mercs up here and seen who could toss one farther.
      • 524. - Phew, shoulda brought my rifle.
      • 100. - Okay, I'm a city girl, but--that's not a bad view. Spit over the side?
      • 101. - The air is thinner here, but it is clean. Taste it. Smell yesterday's rain. Our time is short.
      • 102. - Stroll a bit, take in the view. A bit of light exercise can take your mind off the end of civilization.
      • 103. - Our soldiers are dying across the galaxy. I'd love to show them this view. Just for a moment.
      • 104. - I do not like it here. The electromagnetic inference in the atmosphere is... displeasing.
      • 481. - Hypothetical: Combined with a weapon of adequate range, my line of sight from this vantage point would afford unlimited targets.
      • 889. <Non-dialogue segment.>
        • 781. - I think I'm beginning to understand the planet's appeal.
        • 782. - A long fall to the ground.
      • 779. - Wow, a view like this, really makes a guy contemplate his place in the galaxy and--yeah, okay, I'm messing with ya. Let's go kill something, huh.
      • 780. - It's so beautiful up here. Peaceful. You can almost forget everything happening below.
      • 783. - Oh my. We are... quite high, aren't we?
      • 784. - Mind the edge, lord. Ambition may yet surpass reason.
      • 931. - Our claws belong on the ground.
      • 950. - Now that's a long fall. Shame we didn't keep any mercenaries around to march over the precipice.
      • 969. - A few moments with this view, and I could almost forget about the war.
      • 988. - Prime sniper spot. Sun to your back and kilometers of unsuspecting targets. View's not bad either.
      • 1007. - From this vantage point, we can monitor Makeb for kilometers.
      • 1026. - Wow. Looks just like the tourist vids. From the mesa peaks to the... oh, dizzy. Don't look down.
      • 1045. - The people down there seem so very small. This must be how you feel all the time, master!
    • 16. <Non-dialogue segment.>
      • 526. - Wee! How come we never ride boss's ship from outside?
      • 527. - Try not to get too cavalier out here. You're the only one with flight rockets, remember?
      • 528. - I hope you're going to let me tap into this thing before we crash it.
      • 529. - How you figurin' we get in? Punch a hole, or jump on the roof 'til some chump pops his head out?
      • 530. - Good fight and a cool breeze. Can't ask much more.
      • 105. - Race you to the bridge. Let's slam this whole freaking ship down a Hutt's throat.
      • 106. - We're ready for the next assault. Let's hope the captain doesn't try to shake us off.
      • 108. - Marvelous design, really--what I wouldn't have given for a spy ship like this in the old days. Almost a pity to destroy it.
      • 107. - I think I prefer boarding actions on a starship. Less chance of being thrown off the side.
      • 109. - Enemies detected. They know that we have arrived.
      • 482. - Hint: The vessel's defenders are preparing to engage us. Calculating targets for maximum liquidation.
      • 891. <Non-dialogue segment.>
        • 787. - Whatever happens, let's try to be elsewhere when this ship goes down.
        • 788. - Let us send this ship screaming to the ground below.
      • 785. - This ship's not gonna crash itself. Let's get to work, yeah?
      • 786. - Careful. One wrong step and it's all over.
      • 789. - Ugh. The sooner we're back on solid ground, the better.
      • 790. - Our enemies know we are here. Let us end this.
      • 932. - The hull is weak. Sith clan must carve its way inside!
      • 951. - Finally, no more hiding. Let's fill this ship with the screams of our enemies.
      • 970. - They know we're here, master. No turning back now.
      • 989. - Ship this size will light up the sky when we take it down.
      • 1008. - Our intrusion's been detected, my lord. Blocking comm traffic until we neutralize the spy vessel.
      • 1027. - Great. They spotted us. Let's sink this ship and scram--you know, before all the explosions.
      • 1046. - Master, do you plan to replace your starship with this vessel? I assure you my duties will be unaffected.
    • 17. <Non-dialogue segment.>
      • 532. - Why boss go and blow up good parts?
      • 533. - Landing pads are for droids and amateurs. Ever park a shuttle on the roof of a Hutt barge? They hate that.
      • 534. - You made sure nobody was in that, right? Kidding!
      • 535. - Ever made a swoop punk watch his ride burn? Never gets old.
      • 536. - Didn't put up much fight, did they?
      • 110. - Smoke, oil and burning metal... if you don't love that smell, you're not living!
      • 111. - Let's hope no one does the same to our escape vehicle, shall we?
      • 112. - Not the most elegant form of sabotage, is it? Still, sometimes expediency wins out.
      • 113. - I've always wanted to fly one of those things. That... particular ship won't be an option, I suppose.
      • 114. - The ship is now nonfunctional, but I find the patterns created by burning metal soothing. I suggest you avoid breathing the carcinogenic vapors.
      • 483. - Praise: An impressive liquidation, master. I am proud of you.
      • 893. <Non-dialogue segment.>
        • 793. - No place for Solida Hesk to run to now. We may take her at our leisure.
        • 794. - Now there is no escape.
      • 791. - Waste of a good ship, you ask me.
      • 792. - That takes care of the landing pad. Let's go find Solida Hesk.
      • 795. - I confess I'm starting to see the appeal in vandalism.
      • 796. - No way off, no hope of rescue. The trap is set.
      • 933. - The flames of battle cleanse us.
      • 952. - Pity someone wasn't inside. But a girl can dream, can't she?
      • 971. - The mesa's cut off. I hope nobody's foolish enough to try and land here.
      • 990. - Not bad for improvised explosives. Next time, unleash military-grade ordnance, crater the whole landing pad.
      • 1009. - Crude but effective, my lord. It will take weeks to clear the wreckage and complete repairs.
      • 1028. - Sheesh! Hope the sabotage was worth it. Think I singed a lekku.
      • 1047. - Odds of salvage: extremely low. Your capacity for destruction is unrivaled!
    • 18. <Non-dialogue segment.>
      • 538. - Oh, pretty! Remind Blizz of Anchorhead with more paint! Less sand, too.
      • 539. - The owner should have a word with the groundskeepers. The view was a little more... even last time I lived here.
      • 540. - When I finally quit the bounty business, I want to live in a place like this. Well, without the ecological devastation.
      • 541. - White's my favorite color. Nothin' shows a good smash up like white.
      • 542. - Fancy. Think it's all show?
      • 116. - I used to love spots like this. Smash in some faces, raid the wine cellar and invite a few friends... I miss the simple life, you know?
      • 117. - Solida Hesk certainly enjoys her creature comforts. We find the extravagance... not unpleasant, but perhaps inappropriate.
      • 1084. - Elegant design, but this structure is highly defensible. Those walls are reinforced, and I spot three hidden weapon systems.
      • 1085. - Ready to move in, on your mark. I'm almost nervous to break anything.
      • 1086. - There are shielded energy sources inside the walls. I expect they power droids and heavy defenses.
      • 484. - Reassurance: I have calculated the precise demolition points to bring down this structure, master. I'll require three tonnes of detonite.
      • 895. <Non-dialogue segment.>
        • 799. - The people of Makeb build their homes pretty enough, but their estates lack the grandeur and majesty one finds on Dromund Kaas.
        • 800. - I have seen palaces smaller than this. Does this Solida Hesk think herself a queen?
      • 797. - Nice digs. Always saw myself retiring in a place like this.
      • 798. - Solida Hesk seems to be doing well for herself. No doubt she earned every credit legally.
      • 801. - I do hope Solida Hesk is home. Would be a shame to come all this way for nothing.
      • 802. - This is no stronghold. A child could break these walls.
      • 934. - We paint the Hesk palace with a new shade of crimson.
      • 953. - No red carpet? Someone needs to teach Solida Hesk some manners.
      • 972. - Reminds me of the noble houses on Alderaan. Extravagance this grand often hides the corruption within.
      • 991. - Target's likely holed up inside. Estate this size is going to have some heavy defenses.
      • 1010. - Solida Hesk enjoys a life of excess. If she wishes to retain these pleasures, she had best cooperate.
      • 1029. - Snazzy. Bet Solida Hesk's got some priceless trinkets locked inside. Think she'll mind if I grab a few mementos?
      • 1048. - Perhaps one day I'll have the pleasure of waiting upon you in such a place. If only I were capable of dreaming, master.
    • 19. <Non-dialogue segment.>
      • 544. - Um, boss see big noisy box speeder?
      • 545. - I'd like to take this moment to remind you that you are not, in fact, a hovertank--no matter how much you dress like one.
      • 546. - Maybe I'm alone in this, but I have no idea how you fight a hovertank....
      • 547. - Now that's what I'm talkin' about! Time to take this can for a joy ride!
      • 548. - Nice hardware. No Basilisk, but nice.
      • 485. - Alert: Liquidation protocols set to "armor-piercing"!
      • 897. <Non-dialogue segment.>
        • 805. - I hope you're not planning to fight those things head-on?
        • 806. - The Hutts bring toys to war.
      • 803. - This would be so much easier strapped behind a good starfighter.
      • 804. - We've got to take out those hovertanks!
      • 807. - And I thought those hoversleds the Hutts always used were big.
      • 808. - On Kalee, I hunted beasts as tall as ten men. These tanks do not frighten me.
      • 935. - The shell is strong, but the meat inside is soft.
      • 954. - Pathetic machines. I'll litter the battlefield with their wreckage.
      • 973. - Master, those hovertanks will destroy the civilians! Time to level the playing field.
      • 992. - Once trained in a hovertank. Too slow for my taste, but they pulverize enemy lines like nothing else.
      • 1011. - Class-seven hovertanks, my lord. Few vulnerabilities outside of a close-quarters assault.
      • 1030. - Hovertanks? Seriously? These mercs aren't messing around.
      • 1049. - Is that a good example of "bristling with armaments," master?
      • 1126. - Nice ride. Get one for me, and I promise to show you a real good time.
      • 1127. - A swarm of insects can kill the largest bantha--but most banthas don't carry heavy weapons. We should be careful.
      • 1113. - Hovertanks: brutally slow and unmaneuverable, best used to intimidate. Just remember to duck when they start shooting.
      • 1100. - Those hovertanks are up to military specifications. Makeb really did fund its mercenaries well.
      • 1087. - Crude shells of technology, to be cracked and devoured like eggs.
    • 20. <Non-dialogue segment.>
      • 550. - Big box speeders not so tough. Blizz prefer sandcrawler.
      • 551. - This is going right to the top of my "stupid ideas that actually worked" list.
      • 552. - Hey! Take my picture on top of one of these!
      • 553. - Hmph, still say we shoulda stole one.
      • 554. - Decent memento. Think I'll frame it.
      • 486. - Declaration: Invader vehicles have been disabled with maximum efficiency.
      • 899. <Non-dialogue segment.>
      • 809. - The hovertanks are scrap. Riot!
      • 810. - We've given the rebels a fighting chance. The rest is up to them.
      • 813. - Well done, my lord!
      • 814. - A glorious battle, lord.
      • 936. - Hovertanks shatter under the Sith clan's fist!
      • 955. - No more hovertanks? Pity. My lightsaber was just warming up.
      • 974. - At last, the civilians are free to revolt.
      • 993. - Seen hovertanks bombarded, never ripped apart up close. Didn't know what I was missing.
      • 1012. - A sound victory, my lord. With the hovertanks routed, rebellion is imminent.
      • 1031. - Those hovertanks weren't so tough.
      • 1050. - Master, your capacity for destruction chills me into providing even better service.
      • 1128. - Now who's scary? Who's got the biggest gun now? Yeah, you heard me.
      • 1129. - That should be enough. Let's hope the people of the settlements are grateful.
      • 1114. - Not the most delicate mission we've ever accomplished--but I think congratulations are in order.
      • 1101. - Target destroyed. Would it be wrong to take a souvenir? Not everyone gets to destroy a hovertank on foot.
      • 1088. - The mercenary forces had every advantage. They miscalculated. Unfortunate.
    • 42. <Non-dialogue segment.>
      • 556. - Um, boss. Blizz think cantina closed.
      • 557. - A cantina. What say we drink to Makeb?
      • 558. - That scanner you picked up seems to think this is the place. Have a look?
      • 559. - Wouldn't be caught dead in this froufrou-lookin' dump.
      • 560. - Movement. If it's our mark, he's not alone.
      • 487. - Promise: I will endeavor not to liquidate everyone, master. I'll leave some for you.
      • 901. <Non-dialogue segment.>
      • 815. - Looks like it's a cantina, closed for business. Hope they kept some of the good stuff inside.
      • 816. - Looks like this is the place.
      • 819. - Readings indicate our man is inside.
      • 820. - Our hunt ends here.
      • 937. - The scent leads inside.
      • 956. - End of the line. This spy better be grateful.
      • 975. - Be careful, master. There may be civilians within.
      • 994. - Lurker's in the cantina. Once we deal with him, drinks are on me.
      • 1013. - Be wary, my lord. We mustn't rule out an ambush.
      • 1032. - Ritzy cantina. Smart hideout, but I bet the drinks cost a fortune.
      • 1051. - Perhaps I should restock the ship's galley from this cantina, master. I shall remain vigilant for your potable preferences!
      • 1131. - First cantina we find, and it's a mess. Freaking tragedy.
      • 1130. - Our quarry should be inside. Let's hope we're the first to find him.
      • 1115. - If this is the Lurker's safe house, he must have been desperate indeed. Keep one hand on your weapon.
      • 1102. - Lurker should be inside. Looks like a cantina--must have been abandoned after the Hutts took over.
      • 1089. - Detecting multiple life-forms inside. Minimal armaments. We may proceed.
    • 41. <Non-dialogue segment.>
      • 562. - Ooo! Boss, rock-river! See!
      • 563. - Funny, a Hutt once told me to visit a place like this when I died.
      • 564. - Wow, it's hot in here. What I'd give for one of those heat resistors Blizz was playing with.
      • 565. - Workin' a sweat yet, runt? Cute little sauna we got here.
      • 566. - Proof life can adapt to anything.
      • 488. - Reminder: Heat shields would be a welcome addition to my chassis, master.
      • 903. <Non-dialogue segment.>
        • 823. - I suggest we not linger. Collapsing worlds and lava do not mix well.
        • 824. - The planet bleeds.
      • 821. - And I thought Tatooine was hot.
      • 822. - Master Ryen once taught me an exercise to ward off the heat. I still can't do it without thinking of him.
      • 825. - Cripes, but it's hot! I'll wager no Hutt's dared venture down here.
      • 826. - The heat is good. Ignites an inferno in the spirit.
      • 938. - We are not meant for such heat.
      • 957. - The fires burn fiercely, master. But they run cold compared to my rage.
      • 976. - The molten blood of Makeb runs thick. We must be getting close.
      • 995. - Don't see this on Makeb's tourist vids.
      • 1014. - My lord, temperatures are spiking. To avoid combustion, I'd advise against straying close to the molten streams.
      • 1033. - Phew, nice sauna. Wonder how much weight a Hutt would lose locked down here.
      • 1052. - Master, perhaps I should take the lead? If I begin to melt, you shall know to turn back.
      • 1133. - I hate it hot. Let's finish up in here and get out.
      • 1132. - Now we know why security is minimal from this direction. Watch your step, for both our sakes.
      • 1116. - I knew a good man who died in the magma caverns of Saleucami. Dehydration. Sweating to death is not a pleasant end.
      • 1103. - I don't often get nostalgic for Hoth, but there are moments. Shall we proceed?
      • 1090. - Adjusting internal cooling systems. Perhaps you should do the same.
    • 40. <Non-dialogue segment.>
      • 568. - Boss let Blizz see how shiny floor work?
      • 569. - I'd make some crack about a light bridge being shaky ground, but given the rest of Makeb....
      • 570. - I was reading up on this light bridge tech, it's really fascinating. Sturdier than conventional materials too, unless you have a power outage.... Let's hurry.
      • 571. - Come on, I don't trust nothin' flimsy enough to see through.
      • 572. - There's our base. Give a knock?
      • 489. - Rumination: One must admire the ingenuity on display here. Sadly, it will not save the enemy.
      • 905. <Non-dialogue segment.>
        • 829. - Fortunate that the bridge is still up. Let's not push our luck.
        • 830. - The enemy's stronghold lies at the other side.
      • 827. - The light show is nice and all, but honestly, some basic durasteel would be a lot simpler.
      • 828. - Beautiful technology. I wonder why we don't see many bridges like this off Makeb?
      • 831. - These light bridges--they've never been known to short out... have they?
      • 832. - I am ready for whatever lies across.
      • 939. - We charge to the stronghold!
      • 958. - A few meters below us lies an agonizing, fiery death. How invigorating!
      • 977. - The stronghold lies before us. The isotope-5 is almost ours!
      • 996. - Heard stories about light bridges shutting down. One second they're on, the next... forget I said anything.
      • 1015. - Fascinating technology, light bridges. Most other structures would melt from the extreme heat.
      • 1034. - Stay calm, Vette. One foot in front of the other. It's not like there's a giant lake of fire right below you!
      • 1053. - I never realized "heart of the volcano" was more than an expression, master.
      • 1134. - Let's bust down the door and rob the place. You get the isotope, I'll get the cash.
      • 1135. - This is why we came to Makeb. If our intelligence is correct, the isotope-5 is somewhere inside.
      • 1117. - Stronghold One lives up to its name. And I was worried we'd been in for a disappointment.
      • 1104. - Stronghold One ahead. Weapons charged. We'll find the isotope-5, sir--one way or another.
      • 1091. - The Stronghold vaults are shielded. I cannot detect the isotope-5 from here... but I am curious.
    • 39. <Non-dialogue segment.>
      • 574. - Ooh! Krayt-droid! Boss! Boss! Can Blizz keep?
      • 575. - I see the Hutt taste in droids matches their taste in food: overdone.
      • 576. - It looks like something out of one of my bad holovids. You know, where a droid tramples a city?
      • 577. - That it? Gonna whip this overgrown dumpster with one arm behind my back.
      • 578. - Never been a fan of droids. No mandokar.
      • 490. - Information: This droid has a unique power signature. Cataloging it as isotope-5, master.
      • 907. <Non-dialogue segment.>
        • 835. - The Hutts know how to build a death machine, I'll give them that.
        • 836. - A machine is no match for the conqueror of Yn and Chabosh!
      • 833. - Tell me that thing has a weak spot.
      • 834. - Careful, we don't know what this droid is capable of.
      • 837. - Well, there go any doubts I had about isotope-5's potency....
      • 838. - Now we see which is stronger--Hutt science or Sith instinct.
      • 940. - We rend the Hutt droid to scraps!
      • 959. - Is this monstrous scrap heap supposed to frighten me?
      • 978. - No machine, not even one powered by isotope-5, can stand against the Force.
      • 997. - Let's see how powerful isotope-5 really is.
      • 1016. - Impressive construction, but all prototypes have a weakness.
      • 1035. - Call it a hunch, but that droid doesn't look friendly.
      • 1054. - Master! Please note that this droid and I don't share the same manufacturer!
      • 1136. - Mean looking. Give me a locked room and a steel pipe, and I'll bet you twenty credits I can take it.
      • 1137. - That must be the Hutts' prototype. We're ready when you are.
      • 1118. - I'm not a cyberneticist, but even I know that droid's not running on standard power cells. Isotope-5 is no myth.
      • 1105. - Tactical assessment--well, no one's ever fought a thing like this before, so your guess is as good as mine.
      • 1092. - Its artificial intelligence is primitive. I have designed more advanced microorganisms. But its energy is beautiful.
    • 38. <Non-dialogue segment.>
      • 580. - Blizz think boss got it working now!
      • 581. - We're really going down there, aren't we? Whatever they're paying us, it ain't enough.
      • 582. - Now we just hop down to the middle of a highly unstable planet on the brink of tearing itself to pieces. Piece of cake, right?
      • 583. - You done muckin' with that thing yet? Itchin' to gut a couple more of these critters.
      • 584. - Finally found a nice vacation spot.
      • 491. - Report: Mining operations have been re-engaged, master.
      • 909. <Non-dialogue segment.>
      • 839. - Now comes the fun part.
      • 840. - I think that did it.
      • 843. - And down we go! This is just like that excavation on Krayiss--without the insane Force apparitions, of course.
      • 844. - The way is open.
      • 941. - Our hunt leads deeper into Makeb.
      • 960. - That woke the mining equipment. Now, let us burrow deeper into this dying planet.
      • 979. - Makeb's core beckons us, master.
      • 998. - Power online. Turbolift active. To the core!
      • 1017. - Power is restored, my lord. The turbolift awaits.
      • 1036. - Let's hope that didn't wake any more of those beasties.
      • 1055. - The generator is operating with eighty-seven-point-nine-nine-one percent efficiency, master!
      • 1138. - Better than jumping, I guess. Looks like we've got power.
      • 1139. - Those creatures... how many will be lost if Makeb is destroyed? Strange to think.
      • 1119. - We're lucky this equipment even works. You can almost smell the rust.
      • 1106. - We've got power. Let's hope the lifts are working right--it's a long way to fall.
      • 1093. - Power engaged. We should be able to proceed to the core.
    • 37. <Non-dialogue segment.>
      • 586. - Big machine dig this hole? Blizz want to try!
      • 587. - Well, no one ever accused mining conglomerates of finesse.
      • 588. - This plan was scary enough without all the frenzied subterranean monsters.
      • 589. - Hope you ain't afraid of heights, runt.
      • 590. - Corridan's never going to believe this.
      • 492. - Remark: A most impressive hole in the ground, master. Truly, Makeb is a planet of wonders.
      • 911. <Non-dialogue segment.>
        • 848. - I didn't think the Hutts could one-up their work on Varl. Clearly, I was wrong.
        • 849. - The mouth of oblivion.
      • 846. - If I know the Hutts, there's more than a few bodies lying at the bottom of that hole.
      • 847. - The miners were toying with forces beyond their control, digging like this.
      • 850. - I've operated my fair share of drills, at excavation sites and so forth. But this--this dwarfs anything I've seen.
      • 851. - The miners pierced the planet's heart. They were surprised the blow was fatal?
      • 942. - The enemy cracks open the planet.
      • 961. - How lovely. The Archon spared us the hassle of digging his grave.
      • 980. - The miners cut Makeb to the bone.
      • 999. - Fifty megatonnes of high-yield explosives couldn't carve a shaft that deep.
      • 1018. - The mine shaft. They must have worked for years to breach the planetary core.
      • 1037. - Look at that. Almost as bottomless as a Hutt stomach.
      • 1056. - Take caution, master! I'm detecting yet another opportunity for a fatal fall!
      • 1140. - You could put anything down there and no one would ever find it. No one would ever find us, either.
      • 1141. - This is the beating heart of a dying world. Listen to it. We must do right by Makeb.
      • 1120. - There's something exhilarating about pushing the boundaries of science. A whole planet, ready to destroy itself... we'll go down in history, one way or another.
      • 1107. - Look at it... is every planet like this on the inside?
      • 1094. - I have taken measures to preserve my core program. If we are buried here, I will survive.
    • 36. <Non-dialogue segment.>
      • 592. - Um, boss... what "atomization hazard" mean?
      • 593. - If the Imperials ever do manage to get their hands on this isotope-5 stuff, we had better see a cut.
      • 594. - These mining platforms are scary stuff; they're basically giant disruptors.
      • 595. - How 'bout we set off some real fireworks? Flip the switch on this bad boy, and let's crack this sorry rock in two.
      • 596. - Beats a shovel, that's for sure.
      • 493. - Extrapolation: Clearly, Makeb's organics do not fear heights.
      • 913. <Non-dialogue segment.>
        • 854. - I'd like to see some of this isotope-5 for myself. Finally see what all the fuss is about.
        • 855. - The Hutts know nothing of conquest. Only annihilation.
      • 852. - Heh, wish Talos was here. Guy's terrified of heights. Probably dangle him from the edge, watch him squirm.
      • 853. - Given everything that's happened, the Hutts can't still be drilling, can they?
      • 856. - Just a fraction of the operating costs here would have financed my excavations for a decade!
      • 857. - The Hutts have killed a planet. Impressive.
      • 943. - We smell burning ozone.
      • 962. - We're placing considerable hope in this drill.
      • 981. - Careful, master. One strong gust and we could be swept into oblivion.
      • 1000. - Drill laser this size cuts through kilometers of rock. Shame we can't fire it at the Republic.
      • 1019. - The power capacity of such a drill must be staggering.
      • 1038. - Aw, the mine looks so tiny from up here!
      • 1057. - Master, I'm programmed to recognize that this is an amazing view.
      • 1142. - What do you think? If the Hutts rush us, we can always jump for it.
      • 1143. - The people of Makeb could have destroyed the beauty of their world. Instead, they built things like this.
      • 1121. - Not a bad place for a picnic lunch--at least until the groundquakes send this whole structure tumbling.
      • 1108. - Not a very defensible position for a base. Let's hope the Hutts don't find it.
      • 1095. - When the Hutts came, a family took refuge here. I can hear a child's recorded distress signal. They were all taken by the mercenaries.
    • 35. <Non-dialogue segment.>
      • 598. - This give Blizz idea for stretchy road, even be soft on feet!
      • 599. - That's one way to change a traffic pattern.
      • 600. - Watch your step around here; I don't want to find a sinkhole the hard way.
      • 601. - This ain't nothin'. Ever seen a city block drop out of the sky? More fun when you're on it.
      • 602. - Mind rockslides.
      • 494. - Query: A groundquake has divided our path--do we take the high road, or the low?
      • 916. <Non-dialogue segment.>
        • 860. - This planet is crumbling before our very eyes. It can't be long now.
        • 861. - Another wound in a dying planet.
      • 858. - Ouch. Glad I wasn't here when this happened.
      • 859. - This devastation... it's just awful. I hope everyone made it out safely.
      • 862. - The Hutts have a long history of ruining planets, but they've never been as... thorough as they've been here.
      • 863. - Such destruction. Such power. If only you could harness it.
      • 944. - The planet tears itself apart.
      • 963. - The very ground cracks open before us.
      • 982. - Makeb's convulsions grow more violent. Hopefully, these wounds will heal in time.
      • 1001. - Aftermath of a major groundquake. Watch out for aftershocks.
      • 1020. - A groundquake swallowed the road whole. We'd best watch our step.
      • 1039. - Something tells me this mesa is on its last legs.
      • 1058. - Take care, master. The ground is somewhat perforated.
      • 1144. - Bad enough quake will rip apart anything. It's no fun when you can't do much about it.
      • 1145. - Careful. If there's another groundquake, we'll be swallowed whole.
      • 1122. - I've seen planets bombarded by meteors that suffered less damage than this. It makes you wonder if we could destabilize cores on purpose.
      • 1109. - These people on Makeb... look at what they've been through. No one deserves this, or the Hutts.
      • 1096. - I have never personally witnessed extensive groundquake damage before. I enjoy deriving the equations; they are crude, but intricate.
    • 34. <Non-dialogue segment.>
      • 604. - Kaboom! Good shot, boss!
      • 605. - I could've dodged that easy. What? I could.
      • 606. - Nice shot! You make it look easy!
      • 607. - Watch that flyer pop.
      • 608. - One down.
      • 495. - Cheer: Flying undesirable liquidated!
      • 918. <Non-dialogue segment.>
      • 864. - You're a natural. Now, try it with your eyes closed.
      • 865. - Got him!
      • 868. - Hah, very good, my lord!
      • 869. - Perhaps the next one will provide better sport.
      • 945. - Sith clan revels in a fiery kill!
      • 964. - My favorite kind of fireworks!
      • 983. - A quick end to a deadly enemy.
      • 1002. - Bull's-eye! You're a natural, my lord.
      • 1021. - Impeccable shot, my lord.
      • 1040. - Boom! Take that, evil mercenary guy!
      • 1059. - Take that! I mean, excellent shot, master.
      • 1146. - Ha! Look at that thing go down--didn't know what hit him.
      • 1147. - Enemy fighter down. A pity it's come to this.
      • 1123. - Marvelous shooting--although the Regulators might disagree.
      • 1110. - Target destroyed. I trained on surface-to-air missiles with the Chiss... never perfected it.
      • 1097. - The pilot is dead. Downloading flight log. You may proceed to destroy another.
    • 33. <Non-dialogue segment.>
      • 610. - Sorry, boss. Blizz not have trusty field-frequency tuner....
      • 611. - I don't suppose we have time to sneak in as delivery people?
      • 612. - I get the feeling the Archon isn't keen on visitors.
      • 613. - Pff. It'll take more than this to keep me from killin' another Hutt.
      • 614. - Gardens in a fort. Sad.
      • 496. - Approval: The Archon's defenses have been weakened by groundquakes, master. Let us proceed with his liquidation!
      • 920. <Non-dialogue segment.>
        • 872. - It appears the Hutt isn't taking visitors. No matter.
        • 873. - Walls of light will not hold me back.
      • 870. - Place looks like a fortress. Won't be easy.
      • 871. - Let's end this.
      • 874. - The place looks well guarded. But if history has proven one thing, it's that no stronghold is impenetrable.
      • 875. - The Archon must be hiding in there. Pity the Hutts can't run.
      • 946. - Force fields don't block our hunt!
      • 965. - How cute. The cowardly slug actually thinks his shield will stop us.
      • 984. - Self-defense appears to be an obsession among the Hutts.
      • 1003. - The Archon's entrenched. Nothing we can't handle.
      • 1022. - The Archon's defenses are many, but they will fall.
      • 1041. - Ooh, a force field. Somebody's scared of us.
      • 1060. - Those shields are only slightly less intimidating than you, master.
      • 1149. - You know, I'm looking forward to this. It's been way too long since I shot a Hutt.
      • 1148. - Chaos, but there are dangers here. The Archon is prepared for us.
      • 1124. - I heard rumors about a Hutt spymaster a long time ago. I never thought I'd be standing at his front door--but there are questions I'd like answered.
      • 1111. - We've got a lot of ground to cover and enemies everywhere. Let's find our people.
      • 1098. - The atmospheric charges have isolated me from galactic communications. Kill the Archon quickly, or I will take additional measures.
    • 32. <Non-dialogue segment.>
      • 616. - Blizz kind of scared of machines here, boss. We go soon?
      • 617. - If you ever wondered why I spend so much time planning my exits, it's to avoid winding up in a place like this.
      • 618. - I don't get how anyone could use these on another living thing. Just disgusting.
      • 619. - Could get some use outta this place, better believe it.
      • 620. - Another reason to die fighting.
      • 497. - Reassurance: The Archon's home furnishings are intended to intimidate organics, master. I remain undeterred!
      • 922. <Non-dialogue segment.>
        • 878. - Oh look, we found the Archon's recreation room. Charming.
        • 879. - This place reeks of death.
      • 876. - This room brings back some bad memories. Take it from me, the Hutts have some pretty twisted pastimes.
      • 877. - Terrible things have happened in this place.
      • 880. - The Hutts are masters at dispensing pain and torment. I shudder to think what went on here.
      • 881. - Either you kill your enemy, or he kills you. There is no honor in prolonging death.
      • 947. - The Hutt questions when he should kill.
      • 966. - I see the Archon has a taste for inflicting torment. Perhaps we can trade some pointers.
      • 985. - Residual pain floods this room, master.
      • 1004. - Rooms like this are a soldier's nightmare. Better to die on the battlefield.
      • 1023. - Hutts know only terrible methods of extracting information.
      • 1042. - Great. A Hutt interrogation chamber. Now I'm going to have nightmares.
      • 1061. - Oh, no. If I have done something to displease you, punishment is unnecessary.... My apologies, master. I misunderstood the situation.
      • 1150. - Nice setup. I don't think your team made it.
      • 1151. - These are instruments of pain and interrogation. What has the Archon done?
      • 1125. - Look at the lighting, look at the tools--the Archon isn't brutal. He extracts information with an interrogator's precision.
      • 1112. - If the Archon interrogated our people... that was our team. They were our responsibility.
      • 1099. - There are unusual chemical compounds in the air. The Archon formulates his interrogation serums precisely.
  • 44. <Non-dialogue segment.>
    • 84. <Non-dialogue segment.>
      • 118. - Makeb is place of great ceremony, Herald, but do not let gold and glory dazzle.
      • 119. - They say Makeb is a playground for the wealthy elite. Heiresses, bored investors... at last, a civilized world.
      • 120. - Nice enough station. Wonder why the guards look so worried.
      • 121. - I hear the people of Makeb could buy and sell the Outer Rim a dozen times over. Guess we'll find out.
      • 122. - Keylander Station, the "Gateway to Makeb." I hear the souvenirs are pricey.
      • 220. - T7 = dislikes orbital stations // Reason = too many stairs
      • 221. - I remember the Empire's orbital stations. They're about as sterile as ours.
      • 222. - Ugh, forgot the extra kolto. They'll have the shops open, right?
      • 223. - Makeb is a vacation spot. Never thought the war would bring us here.
      • 224. - Your orbital stations remind me of the Empire. Calm, orderly.
      • 339. - I visited this station years ago. It has moved far from the planet it serves. Interesting.
      • 340. - Space stations--so ugly. Give me fresh air and sky!
      • 341. - I've heard Makeb hired some top-flight mercenaries to protect the planet. Don't see any here.
      • 342. - We're going to Makeb? This is gonna be great! It was voted the number one vacation destination in last year's HoloNet survey!
      • 343. - I laid low on Makeb after a job a few years back. Beautiful planet. The ride down from here is a thrill.
      • 344. - Checklist: Servomotors oiled, weapons primed, deletion techniques updated. Bring on the troublemakers!
      • 623. - I hear the shuttle ride can get a bit bumpy. Wish we were taking the Thunderclap.
      • 624. - Antivirals... check. Tropical antibacterials... check. Antivenoms... check....
      • 625. - Soon, this station's halls will resound with the cheers of a Republic victory!
      • 626. - I hate these stations. Never a decent bar.
      • 627. - Fear and concern permeate every seal and bolt around us. We must bring harmony.
      • 1062. - I always appreciate the opportunity to restock the ship's stores. We are headed past the market, aren't we, Master?
    • 83. <Non-dialogue segment.>
      • 123. - Why so grand a place to live? Is not mesas beauty enough?
      • 124. - And right here, Jedi, is proof of why credits and influence aren't always a bad thing.
      • 125. - Huh. Security's built right into the architecture. Can you see it?
      • 126. - It takes guts to build a house that nice, right next to a drop that high.
      • 127. - Oh my goodness. Shalim's so lucky. Imagine waking up to that view every day.
      • 226. - Shalim's plantation = beautiful // Hutts = don't deserve Makeb
      • 227. - Remember that vacation you've been promising? Can it start now?
      • 228. - We should see what the Hutts have been up to at the pool. Or the casinos....
      • 229. - Hmm. Needs more turrets.
      • 230. - Beauty and wealth. A prime target for the Hutts.
      • 347. - Trees! Places to climb! Fresh air! Just what Bowdaar needed.
      • 348. - Wow, look at that view! You suppose those pillars are natural formations?
      • 349. - Captain, when this mission is over, we really need to spend some time here. Months, maybe.
      • 346. - No wonder the Hutts conquered Makeb. The mesas are too open for effective defense.
      • 350. - It's about time we visited a nice planet. It's always more fun to shoot people in pleasant scenery.
      • 351. - Advice: Sheer drops offer a highly effective method of deleting troublemakers, Master.
      • 630. - All right. The view was worth the ride down.
      • 631. - Someday, I hope we can come to places like this without blasters in hand.
      • 632. - This beautiful planet will not suffer the depredations of the Hutts for long! Havoc Squad is here!
      • 633. - Can't blame the Hutts for moving in. Got half a mind to stay myself.
      • 634. - There is beauty here, but only in the eyes. This is a place of turmoil, not splendor.
      • 1063. - Perhaps we should not stray so close to the edge, Master?
    • 82. <Non-dialogue segment.>
      • 128. - Now here is beauty. Smell of soil and living things.
      • 129. - A world rich with civilization, and naturally, our travels take us into wilderness.
      • 130. - Stay sharp. Those rock formations? Sniper's paradise.
      • 131. - Defending this kind of terrain must be a nightmare. Only place to retreat is down.
      • 132. - I can see why tourists used to come here. Now there's just mercenaries. The war touches everything.
      • 232. - Rough terrain ahead // T7 = switching to all-wheel drive
      • 233. - Nice view. Kinda makes you homesick for Tython.
      • 234. - Ugh, nature. Give me Nar Shaddaa any day.
      • 235. - Plenty of cover. Poor visibility, though.
      • 236. - A petting zoo, compared to the jungles of Dromund Kaas.
      • 353. - Pathetic fortifications. Shalim's fighters are amateurs.
      • 354. - These tress are too short for good climbing. Also, I would be shot.
      • 355. - This landing zone's hot, Captain. Better keep our heads down.
      • 356. - Look at those floaty things! I bet we could ride one like a balloon!
      • 357. - Snipers could have a field day here. Good thing I am one.
      • 358. - Anticipation: Sensors detect over three dozen potential troublemakers within a kilometer of our coordinates!
      • 637. - Perfect terrain for snipers. Keep an eye out.
      • 638. - Poisonous plants and animals are common in wilderness like this. Stay on your guard.
      • 639. - Uneven terrain detected--weapon stabilizers at maximum!
      • 640. - Blowing up rocks and trees is never as satisfying as taking down a big, fancy building.
      • 641. - Whether in trees and rocks, or cities and structures, a path can always be found.
      • 1064. - Forgive me, Master. The pollen here is affecting my vocabulator.
    • 81. <Non-dialogue segment.>
    • 80. <Non-dialogue segment.>
      • 138. - Hmph. Would have more beauty as wilderness. But still, is full of prey and dangers.
      • 139. - What marvelous statuary. Inspired by the Great Manifest Period. Not that these thugs care.
      • 140. - Money. Power. Meant nothing once the Hutts made their move. Better fix it.
      • 141. - Now this is living. Just need to kick the Regulators around a little, and we're good to go.
      • 142. - We could never build cities like this at home. The Hutts don't deserve it.
      • 244. - Talaos City = infested // Jedi + T7 = drive Regulators out
      • 245. - Nice fountain. Except for all the scum standing around it.
      • 246. - There's our welcome party. I can smell 'em from here.
      • 247. - We could flank them... or take them head-on... your call, of course.
      • 248. - There will be civilians among this rabble. We should be cautious.
      • 367. - An urban combat zone--my favorite kind.
      • 368. - Do not break beautiful cities. It's bad luck.
      • 369. - You suppose any of these people realize how much trouble they're in?
      • 370. - Would you look at this place? It's a looter's paradise.
      • 371. - Nice town. Too bad we have to put holes in it.
      • 372. - Anticipation: The city's population appears to be primarily troublemakers, Master. How wonderful!
      • 651. - Gotta watch those corners--enemy could be hiding anywhere.
      • 652. - I hope we can get relief workers in to help these civilians soon.
      • 653. - Engaging urban combat protocols!
      • 654. - Hmph. Place is a wreck. Might be some valuables scattered around, at least....
      • 655. - Yuun perceives great hostility hidden within these stones. We should be cautious.
      • 1067. - I suppose locals consider this to be art, master. Discerning tastes such as ours know otherwise.
    • 79. <Non-dialogue segment.>
      • 143. - We build and build. But we forget: The ground has jaws that gape.
      • 144. - Do you have any idea how bad a groundquake would have to be to cause this? "Extremely bad" barely covers it.
      • 145. - Quake ripped the city in half. Glad we weren't here for it.
      • 146. - Okay, now I get why Doctor Avesta is so worried. How long can Makeb survive quakes like this?
      • 147. - This was caused by one groundquake? Just one? We'd better hurry.
      • 250. - If Jedi = falls in trench // T7 = will attempt to extract!
      • 251. - Ouch. Hope nobody was home when that happened.
      • 252. - I really should have brought more kolto.
      • 253. - A grave for the Regulators. Only joking, Master Jedi.
      • 254. - Nothing can match the power of nature--though a true Sith comes close.
      • 374. - There's no greater destructive force than nature itself.
      • 375. - Do not linger. The next quake could close these walls on us.
      • 376. - Groundquakes did a number on this place. I'm surprised more folks didn't get hurt.
      • 377. - Ouch--what a crack. On the bright side, the city's really opened up to new development.
      • 378. - I'd hate to be in charge of redrawing the street maps here.
      • 379. - Regret: I have never had the pleasure of deleting an entire city neighborhood, Master. Someday... someday....
      • 658. - Looks like Lemda was right about these groundquakes.
      • 659. - I hate to think of the civilian casualties from a quake powerful enough to do this.
      • 660. - I have no doubt that the Republic's expert engineers can repair even damage this extensive!
      • 661. - Pff. I've put bigger holes in stuff than that.
      • 662. - This world tears at itself in fury at the unrest marring its surface.
      • 1068. - The latest city maps don't include this massive trench, Master. I shall notify the cartographers at the next available opportunity.
    • 78. <Non-dialogue segment.>
      • 148. - Ground crumbles under buildings, and Hutts build to escape. Is foolishness.
      • 149. - Well, naturally, the ark is gigantic; it was designed to ferry Hutts around.
      • 150. - We're hijacking that? Hope you brought a ladder.
      • 151. - Whoa. Imagine dropping your hydrospanner from the top of that thing.
      • 152. - Wait, where's the ark? I thought it... oh. Oh, wow.
      • 256. - Ark = must require many astromech units
      • 257. - What do you think powers that thing? Live Jedi?
      • 258. - You know our sad, boring little freighter? I'm thinkin' it's time to upgrade.
      • 259. - Still not big enough for the Hutts.
      • 260. - A class-zero launch engine. It has been centuries since I saw such methods.
      • 381. - Only Hutts would build something this large that only serves one purpose.
      • 382. - Is the ark supposed to look like that?
      • 383. - That must be the ark, Captain. Bet you could cram Talaos City into it.
      • 384. - So this is the ark? It must have engines on its engines.
      • 385. - Whatever the Hutts are getting out of Makeb, must be worth spending a fortune on this ark.
      • 386. - Analysis: This is either the ark, or an enormous practical joke. Potentially both.
      • 665. - I was expecting big, but that's... big.
      • 666. - So this is the ark. The Hutts really have been busy.
      • 667. - The Hutts build large, but do they build as well as the Republic's noble shipwrights? I think not!
      • 668. - Wow. How much do you think we could sell that for on the Nar Shaddaa ship markets?
      • 669. - The ark. Its scale is impressive, but many design flaws are immediately evident.
      • 1069. - One day, I shall serve on such a magnificent vessel. Not to imply any current dissatisfaction, Master.
    • 77. <Non-dialogue segment.>
      • 153. - Regulators have had teeth and claws drawn, Herald. Is good work done.
      • 154. - Excellent, now perhaps our friends at the ark can finish their work in peace.
      • 156. - Nice. Maybe the Regulators can throw rocks.
      • 155. - Let's see how tough the Regulators are when they can't shove a blaster in someone's face.
      • 157. - Good, that should keep the ark engineers safe. And annoy the Regulators.
      • 262. - Weapons = destroyed // Regulators = halted // Ark = not safe yet
      • 263. - That ought to slow them down... until they find bigger guns.
      • 264. - Boom! Let's see 'em take that ark now!
      • 265. - Regulator weapons destroyed. Objective achieved.
      • 266. - A pity we could not have stockpiled these. I suspect our fight will not end here.
      • 388. - That's the last of the Regulator stockpiles. They can't retake the ark from here.
      • 389. - Now the Regulators have no teeth.
      • 390. - We did it! Without all their fancy hardware, the Regulators are just another bunch of bucketheads.
      • 391. - That's the last of it. If the Regulators didn't hate us before, they sure do now.
      • 392. - All done. Imagine how rich we'd be if we'd sold that hardware instead of destroying it.
      • 393. - Confirmation: Mission objectives have been met, Master. The Regulators are now forty percent less combat effective.
      • 672. - Regulators ought to have a hard time without any heavy weapon support.
      • 673. - That's the last of the Regulators' assets. The ark engineers should be safer now.
      • 674. - The weapons of our enemies lie crushed beneath the heel of freedom!
      • 675. - Let's see if the Regulators still want to play now that we've smashed all their toys.
      • 676. - If only the enemy's aggressive intentions were as easily destroyed as their weapons.
      • 1070. - Master, the ark is safe from an assault from here. I admit to unexpected levels of satisfaction in preventing its destruction.
    • 76. <Non-dialogue segment.>
      • 158. - Seems shame to chain mesas with light bridge. But, has its uses.
      • 159. - Now, that's a lovely light-bridge design. We're going to horrendously misuse it, aren't we?
      • 160. - Could have used those light bridges on Balmorra. Imps wouldn't have been able to resist.
      • 161. - Makeb's got some genius engineers, that's for sure. Let's see what that light bridge can do.
      • 162. - Oof. How could anyone walk on that light bridge every day? I'm feeling dizzy just looking at it.
      • 268. - Light bridge = very high // T7 = pities Hutt droids
      • 269. - If we got enough lightsabers, I bet we could make one of those.
      • 270. - There's the light bridge. Have I mentioned I'm afraid of heights?
      • 271. - Attractive design, cheap construction. No wonder the Hutts like them.
      • 272. - Only the Hutts would construct such an easily eliminated passage.
      • 395. - That's where the enemy will make its crossing.
      • 396. - Bridges made of light aren't safe. Why do people here use them?
      • 397. - I get nervous every time we cross a light bridge. After this, it'll be even worse.
      • 398. - I really hope nobody tries this dirty trick with the light bridge on us. I hate poetic justice.
      • 399. - When we drop that army off the light bridge, nobody will ever want to use those things again.
      • 400. - Observation: This platform provides an excellent vantage point for witnessing the impending carnage at the light bridge, Master.
      • 679. - All right--let's hope those droids can't fly.
      • 680. - These light bridges hardly seem ideal for daily use.
      • 681. - The enemies of the Republic march to their own destruction!
      • 682. - This will be the first bridge I've ever taken out without using any explosives.
      • 683. - In one stroke, we turn our enemy's march of aggression into a swift defeat.
      • 1071. - I have absolutely no qualms about destroying a droid army, Master. I'll deactivate the light bridge myself, if you wish!
    • 75. <Non-dialogue segment.>
      • 163. - Regulators lie, dishonor, destroy. No mercy, Herald--we break their spine.
      • 164. - I've had just about enough of these Regulators. Holiday, darling, want to help us teach them a lesson?
      • 165. - Impressive barge. Let's bring it down in flames.
      • 166. - Storm Carrier's perimeter is breached. They'll throw everything at us. Be ready!
      • 167. - The Regulators should be brought to justice for what they've done. Ready when you are, Master!
      • 274. - T7 = recalibrating motion sensors for increased altitude // Recalibration = complete
      • 275. - All right, we're on. Now let's find the reactors and blow the place up.
      • 276. - This thing doesn't seem so big once you're on it. Just as high, though.
      • 277. - Maintain awareness. This is no pleasure barge.
      • 278. - A defensible transport. Mercenaries do make useful things from time to time.
      • 402. - An impressive battle platform. It will look beautiful going down in flames.
      • 403. - The Storm Carrier will not save the Regulators--not while you and Bowdaar live!
      • 404. - The bigger they are, the louder they explode. Let's do this, Captain.
      • 405. - Why do they call it the Storm Carrier? Are there high winds in the cargo hold?
      • 406. - Have to hand it to the Regulators--they spared no expense on this thing.
      • 407. - Announcement: I am disabling collateral damage restraint protocols while aboard the Storm Carrier, Master!
      • 686. - Got you covered, sir. Let's move.
      • 687. - The enemy could have anything aboard this ship. We should stay alert.
      • 688. - We strike now into the very heart of our enemies! For the Republic!
      • 689. - Think we could get one of these for our missions?
      • 690. - This warship's design is elegant, if vicious. The embodiment of violence.
      • 1072. - The complete lack of safety railings speaks to the Regulators' character, wouldn't you agree, Master?
    • 74. <Non-dialogue segment.>
      • 168. - Ha. Finally, the Hutts make prey worthy of us!
      • 169. - So this is what isotope-5 is capable of. Worth investigating--if we can survive the next five minutes.
      • 171. - Toborro set this thing on civilians? He dies. Painfully.
      • 170. - That droid looked a lot smaller on the holo....
      • 172. - That stink... and the size of it. What have the Hutts done?
      • 280. - Droid = fueled by isotope-5 // Jedi + T7 = avoid hitting power cells
      • 281. - That's one of the isotope-5 droids. Kinda cute for a super-fueled death machine.
      • 282. - So this is an isotope-5 droid. Let's get a look at it... okay, enough looking!
      • 283. - An isotope-5 droid. Approach with caution.
      • 284. - I recognize this creature from the hologram. Toborro's droid.
      • 409. - We won't last long against this droid--strike hard and fast!
      • 410. - Bowdaar's fur is standing up straight. What powers this droid?
      • 411. - Hello, ugly droid! We're here to smash you--don't take it personally!
      • 412. - Look at that blasted droid! This is going to hurt, isn't it?
      • 413. - This droid looks like it could fight us all day! Let's not do that!
      • 414. - Request: Please investigate installing an isotope-5 power upgrade in me when this is over, Master!
      • 693. - One of the isotope-5 droids--time to see how tough they really are.
      • 694. - An isotope-5 droid... ready to engage on your command.
      • 695. - Let the Hutts' shoddy design face the ultimate in Republic combat engineering!
      • 696. - Looks a bit bigger in person, boss. This could get hairy.
      • 697. - This droid appears no different from its makers--powerful and indiscriminately violent.
      • 1073. - That droid is broadcasting "destroy all enemies" on a loop, Master. I suspect he means you.
    • 73. <Non-dialogue segment.>
      • 173. - Have shielded landing pad, Herald. Should be no ambush from reinforcements.
      • 174. - There we go. The landing pad force fields are up and holding.
      • 175. - Landing pad force fields are up. For now. Hope the Hutts don't have a plan B.
      • 176. - Landing pad secured. Any Hutt reinforcements will have to sit and wait.
      • 177. - That should keep the Hutts and their reinforcements out.
      • 286. - Hutt reinforcements = blocked // Jedi + T7 = victorious!
      • 287. - Let's see 'em get through that. Would it be wrong to laugh when they try?
      • 288. - Suddenly I feel a little claustrophobic. Let's get moving, huh?
      • 289. - A clever utilization of force field technology. Noted for future reference.
      • 290. - The barrier has bought us some time. We should use it wisely.
      • 416. - The platform is secured.
      • 417. - No more Hutt reinforcements will be landing here.
      • 418. - That'll keep Toborro's people out for a while.
      • 419. - Toborro won't be landing anyone here.
      • 420. - Any Hutt forces that try to land here are in for a nasty surprise.
      • 421. - Alert: This platform is now secured against unauthorized landings by Hutt troublemakers. Most disappointing.
      • 700. - All right, we're secure.
      • 701. - This force field should hold the enemy back for the time being.
      • 702. - Landing pad secured--ready to proceed!
      • 703. - That ought to keep Toborro's goons off us for a while.
      • 704. - The force field's integrity is pristine--we may proceed without further interruption.
      • 1074. - It feels good to be surrounded by walls again, Master, no matter how temporary.
    • 72. <Non-dialogue segment.>
      • 180. - Here is where they craft their mechanical beasts and foolishness. Is no sanctuary.
      • 181. - Look, Jedi! Oh, the credits that must have been lavished on research here.... Sorry, I have something in my eye.
      • 183. - Lots of tech, lots of toys. Watch your step.
      • 179. - So this is what happens when you give scientists an unlimited budget and say: "Build whatever makes you feel safest."
      • 178. - All these weapons and they still can't stop us. I'm sure there's a proverb in there somewhere.
      • 292. - Native Makeb creatures = should be rescued too // Jedi = ask if ark has room?
      • 293. - I like zoos. Not so much mad science labs. Maybe someday we'll visit one that's under control.
      • 294. - Sure you want to be in here? There are a few too many things for us to be killed by.
      • 295. - Not much of a sanctuary anymore. If it ever was.
      • 296. - The heart of the Hutts' terrible science. It will burn.
      • 423. - I see no sanctuary here--for us, or the enemy.
      • 424. - Pathways to battle in all directions. I like this Sanctuary.
      • 425. - This Sanctuary place looks like all kinds of trouble.
      • 426. - Why do all the deadliest places have such happy names? "Sanctuary"--right!
      • 427. - I'm betting this place was named Sanctuary for the irony.
      • 428. - Information: My long-range sensors indicate we will not run out of troublemakers to delete in the Sanctuary. Hooray, Master.
      • 707. - What in blazes are they doing in this place?
      • 708. - I hate to imagine what sort of "research" has been going on here.
      • 709. - No "sanctuary" could hide the enemies of freedom from us!
      • 710. - Wonder if any of the critters here are endangered? Probably be worth something.
      • 711. - Technologies and biologies have been twisted to unnatural purposes here.
      • 1075. - Wonderful news, Master! None of the local wildlife can fully digest me.
    • 71. <Non-dialogue segment.>
      • 184. - Are too soft for points, Herald, but this prey can still confuse enemies.
      • 185. - That should keep these uncouth fellows occupied for a bit.
      • 186. - That should distract the enemy. Real work's still ahead.
      • 187. - That should give the bad guys something else to shoot at.
      • 188. - It's a shame to release them just to be shot at. But if they can help us save the whole planet....
      • 298. - Creatures = lucky to be free // Hutt forces = not so lucky
      • 299. - Look at 'em run. I almost feel bad. Wait--no, I don't.
      • 300. - Nice to watch someone else fight the beasties, for a change.
      • 301. - An unorthodox solution. Ought to keep the Hutts busy, though.
      • 302. - Primal instinct at work. A joy to behold.
      • 430. - Unpredictable diversions are the best kind.
      • 431. - The beasts are free to devour their tormentors. Bowdaar approves.
      • 432. - They're free. Let's hope these critters don't come back to bite us on the rear--literally.
      • 433. - Go, beasties! Shoo! Go eat the Hutt minions!
      • 434. - I do love a good distraction. Hope those things keep Toborro's forces busy.
      • 435. - Confession: Few things are more pleasing to my sensors than natural predators running amok.
      • 714. - If that's not a good diversion, I don't know what is.
      • 715. - That should keep the enemy busy enough for us to proceed.
      • 716. - Embrace freedom, noble creatures! Strike back at those who held you in chains!
      • 717. - Wish I could see the looks on those idiots' faces when their little pets come after them.
      • 718. - Every creature must find its own path to contentment.
      • 1076. - The beasts should pay you no attention, Master. I've treated your armor with a dissuading agent that is reportedly quite pungent.
    • 70. <Non-dialogue segment.>
      • 189. - To cut into heart of a world. Strange to think of.
      • 190. - Phew! Somebody's been overclocking those laser mechanics.
      • 191. - If we need to make anyone disappear, Jedi--Makeb's core, right there.
      • 192. - Yikes, I think the hair on the back of my neck is cooking.
      • 193. - We're so far up! Too bad, I really wanted to see what the heart of a planet looks like.
      • 304. - Jedi + T7 = must move quickly // Makeb = rapidly destabilizing
      • 305. - Look at the size of this thing. No wonder Makeb is falling apart.
      • 306. - I've worked with laser scalpels before. Never this big.
      • 307. - Diabolical. We can't let the Hutts get away with this, sir.
      • 308. - If such power could be used from orbit... a thought for another time.
      • 437. - This drill is carving straight through the planet. We need to turn it off.
      • 438. - This drill will destroy Makeb unless we stop it!
      • 439. - Be careful, Captain--who knows how much power this thing puts out.
      • 440. - Whew! I'd hate to be on the receiving end of this thing's laser. Where's the "off" switch?
      • 441. - Quite an operation Toborro has here. Let's shut it down, shall we?
      • 442. - Opinion: What an entertaining method for deleting troublesome rocks and soil. Gives me ideas, Master.
      • 721. - They're cutting straight into Makeb's core... no wonder this place is breaking apart.
      • 722. - What were the Hutts thinking? They had to know the damage something like this would do....
      • 723. - We must disable this crude device before Makeb is utterly destroyed!
      • 724. - Think we could strap one of these babies to our ship?
      • 725. - Such tremendous power... Yuun has seen nothing like it since the Gauntlet....
      • 1077. - Master, I'm not sure whether to marvel at the efficiency or shudder at all this waste.
    • 69. <Non-dialogue segment.>
      • 194. - Have Toborro at bay, Herald. Only remaining is to burn out his lair.
      • 195. - The planet's being turned inside out, yet the despot's palace survives. Still believe there's justice in the galaxy, Jedi?
      • 196. - No chance of getting in by the front door. Better be discreet.
      • 197. - Let's hope Doctor Droidmaker really did build a secret entrance, or this is going to be a long siege.
      • 198. - Toborro's in there holding Makeb by the throat. And for what? He really must be insane.
      • 310. - T7 = glad palace damaged // Toborro = deserves worse!
      • 311. - Even militarized Hutts can't resist a good palace.
      • 312. - Not a bad-looking place. Little crooked, maybe.
      • 313. - Form over function. The hallmark of a Hutt.
      • 314. - Don't let this facade fool you. Toborro's strongest forces await us inside.
      • 444. - Let's get inside that palace and find Toborro before this mesa collapses.
      • 445. - Toborro is somewhere inside that palace. He will pay for what he's done!
      • 446. - That's Toborro's palace, huh? Good thing I packed extra ammo.
      • 447. - That's where Toborro lives? I bet parties there are incredible!
      • 448. - I don't want to be inside that palace when the next quake levels this mesa. C'mon....
      • 449. - Analysis: This mesa has already suffered significant damage, Master. We should find Toborro quickly.
      • 728. - This must be it. Let's get in and get what we need before it's too late.
      • 729. - The Hutt lives like this while the planet collapses around him.
      • 730. - We've found the despot's lair! Eradication protocols engaged!
      • 731. - Place this nice is just begging for a few tactical warheads.
      • 732. - There are no signs or markings to call this place home. It is a lair of evil, nothing more.
      • 1078. - How does Toborro live out of so many towers, Master? Hundreds of turbolift repair technicians, perhaps?
    • 68. <Non-dialogue segment.>
      • 199. - Trinkets and foolishness. Cannot shield from death that comes.
      • 203. - It would appear Toborro's sense of decor went the way of his sanity.
      • 207. - Whole place smells of crazy.
      • 211. - Remember, this guy's nuts. No telling what he could try.
      • 215. - He surrounds himself with beauty, but all I can feel here is madness and rage.
      • 316. - T7 = glad Jedi has taste // Toborro = has none
      • 317. - All this, while Makeb gets destroyed. Makes you mad enough to... meditate, I guess.
      • 318. - See, Toborro's just your average Hutt. Wallowing in luxury, ignoring the peons outside.
      • 319. - More decor than defenses. The odds are in our favor.
      • 320. - A gaudy, useless display. Even the Dark Council does not indulge in such excess.
      • 451. - Look at this room... Toborro must be trying to distract us with bad taste.
      • 452. - I smell a Hutt close by. Be ready, Captain.
      • 453. - Look at this place. You just know Toborro overspent on all this junk.
      • 454. - Hope we have time to loot this place. My ship quarters need sprucing up.
      • 455. - Judging by the tasteless decor, we're in Toborro's main room.
      • 456. - Trivia: I estimate this room alone cost over thirteen million credits to construct and decorate.
      • 735. - Wow. Who pays real credits for this junk?
      • 736. - With all of these baubles, Toborro can't be far.
      • 737. - We should melt these extravagances down to forge a statue commemorating our imminent victory!
      • 738. - What? I'm still right here. Not looting anything. Not one thing.
      • 739. - These objects point the way to their cruel master. Toborro is near.
      • 1079. - It's true what the say about Hutts, Master. Extravagance is the bare minimum.
    • 67. <Non-dialogue segment.>
      • 200. - So small things, these fuel rods, to be saving a world's people. Should bring to safety.
      • 204. - And there's our fuel rods. Mind how you go; if we drop them, the ark's not going anywhere.
      • 208. - Last piece of the puzzle. Now we can get the ark out of here.
      • 212. - Perfect. Now we just need to make it out alive, and we've got one fully fueled ark.
      • 216. - Hmm. I thought the fuel rods would be bigger. I hope there's enough to fuel the whole ark.
      • 322. - Ark + fuel rods = people of Makeb saved!
      • 323. - Whatcha got there, Kira? Oh, nothing, just fuel for the ark that will save Makeb.
      • 324. - Careful with those fuel rods. Wouldn't want you to explode or anything.
      • 325. - We've exceeded mission parameters. Enough fuel here to power ten arks.
      • 326. - We should deliver these fuel rods quickly. Makeb does not have long.
      • 458. - We have the isotope-5 fuel rods. The ark will fly.
      • 459. - We should take these isotope-5 fuel rods to Shalim. The ark needs them.
      • 460. - With these fuel rods, that ark can finally get off the ground.
      • 461. - Who's going to carry the fuel rods back to the ark? Just wondering if I need to take my anti-radiation pills.
      • 462. - We have the ark's fuel rods. Let's get out of here.
      • 463. - Assertion: These are the isotope-5 fuel rods that will power the ark. Mission accomplished, Master.
      • 742. - We've got what we came for--let's move!
      • 743. - We should get these fuel rods back to the ark immediately, sir.
      • 744. - Victory is ours! Let us return to the ark for its triumphant first flight!
      • 745. - You grab the fuel rods, I'll just make one final sweep for... enemies....
      • 746. - Our time is short. These fuel rods must be returned to the ark at once.
      • 1081. - By the Maker! With these rods, the ark shall fly! What a sight it shall be, Master!
    • 66. <Non-dialogue segment.>
      • 201. - Herald, is more enemies coming! From barge overhead!
      • 205. - Er, Jedi--that transport appears to be bringing some friends!
      • 209. - Heavy carrier coming in! Bringing reinforcements!
      • 213. - Heads up! Whatever that is, it's dropping more reinforcements!
      • 217. - Overhead! More mercenaries are coming in!
      • 328. - T7 = scanning transport // Transport = carrying many Regulators
      • 329. - Are you seeing this thing? The transport that's blocking out the sun?
      • 330. - Now that's a transport. These mercs don't do anything subtle, do they?
      • 331. - A troop transport. We should expect major resistance ahead.
      • 332. - Some kind of transport. Carrying more Regulators, no doubt.
      • 465. - That's a Regulator heavy transport overhead.
      • 466. - The Regulators travel in a flying fortress.
      • 467. - I'm betting that transport is crawling with Regulators. I'm starting to hate those guys.
      • 468. - Boy, the Regulators know how to get around in style. Look at that thing.
      • 469. - Good thing for us that Regulator transport isn't outfitted for surface bombardment.
      • 470. - Identification: The vessel flying overhead is a heavy troop transport used by the Regulators.
      • 749. - Enemy reinforcements incoming!
      • 750. - That transport! More enemy forces!
      • 751. - More enemy forces overhead! Activating additional targeting routines!
      • 752. - Looks like these guys have friends with air support, boss.
      • 753. - The vessel above brings renewed hostilities!
      • 1082. - Master, above us! That vessel is impressively monstrous.
    • 65. <Non-dialogue segment.>
      • 202. - More old things. True history should live in heart and mind, not in gathering dust.
      • 206. - The barbarians are moving in, I see.
      • 210. - Rather be saving lives than artifacts. But, the past's worth keeping.
      • 214. - I guess when thugs are destroying a planet, raiding a library suddenly doesn't seem as bad.
      • 218. - This is a good lesson, I suppose. What civilization comes to, if anarchy goes unstopped.
      • 334. - Archives = many tetrabytes of data // Jedi + T7 = must recover
      • 335. - Really? The groundquakes weren't enough?
      • 336. - Never much of a historian, myself. Not that I condone this.
      • 337. - The people of Makeb should've secured their secrets elsewhere. Not in a museum.
      • 338. - How quickly history can be destroyed.
      • 472. - Rescuing a museum. Now I have done everything.
      • 473. - If Makeb must die, its legacy will survive.
      • 474. - Let's get what we came for. Don't want to be trapped in a museum when another quake hits.
      • 475. - Every time I enter a museum, it reminds me of Jedi training.
      • 476. - You rescue Makeb's culture. I'll liberate the valuables.
      • 477. - Observation: Organics should outfit themselves with data encoders and store their historical records internally. It's simply more efficient.
      • 756. - Guess collateral damage isn't a problem for the Hutts' people.
      • 757. - How would anyone target an archive? It's despicable.
      • 758. - Analyzing blast marks to estimate enemy armament, sir!
      • 759. - This is just downright sloppy work.
      • 760. - Yuun cannot comprehend our enemies' motives. To collect assets, yes. To destroy history, no.
      • 1083. - This building comprises the entire cultural history of Makeb. Funny. You'd think it would be bigger.
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                "frFemale": "Nous avons connu une femme qui prenait ses vacances sur Makeb. C'est une plan\u00e8te touristique, alors que fait l'Empire ici\u00a0?",
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                "deFemale": "Wir kannten eine Frau, die auf Makeb Urlaub gemacht hat. Es ist ein Touristen-Planet; wieso ist das Imperium hier?"
            },
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            "NodeId": 87,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "oYAorCC",
            "Text": "This station is running on minimal power to conceal its energy signature. Almost like the Empire doesn't want anyone to know it's here.",
            "LocalizedText": {
                "enMale": "This station is running on minimal power to conceal its energy signature. Almost like the Empire doesn't want anyone to know it's here.",
                "frMale": "Cette station tourne au ralenti pour masquer sa signature \u00e9nerg\u00e9tique. C'est comme si l'Empire voulait que personne ne sache qu'elle est ici.",
                "frFemale": "Cette station tourne au ralenti pour masquer sa signature \u00e9nerg\u00e9tique. C'est comme si l'Empire voulait que personne ne sache qu'elle est ici.",
                "deMale": "Diese Station wird mit minimaler Energie betrieben, um ihre Energiesignatur zu verbergen. Fast als ob das Imperium nicht will, dass jemand seine Anwesenheit entdeckt.",
                "deFemale": "Diese Station wird mit minimaler Energie betrieben, um ihre Energiesignatur zu verbergen. Fast als ob das Imperium nicht will, dass jemand seine Anwesenheit entdeckt."
            },
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            "NodeId": 88,
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            "SpeakerB62Id": "b4p9dE5",
            "Text": "Suppose we linger on the station a while before descent? Have some breakfast before we're shot at.",
            "LocalizedText": {
                "enMale": "Suppose we linger on the station a while before descent? Have some breakfast before we're shot at.",
                "frMale": "On pourrait rester un peu dans la station\u00a0? Ce serait bien de prendre le petit-d\u00e9jeuner avant de se faire tirer dessus.",
                "frFemale": "On pourrait rester un peu dans la station\u00a0? Ce serait bien de prendre le petit-d\u00e9jeuner avant de se faire tirer dessus.",
                "deMale": "Bleiben wir eine Weile auf der Station, bevor wir aufbrechen? Wie w\u00e4re es mit Fr\u00fchst\u00fcck, bevor wir uns erschie\u00dfen lassen?",
                "deFemale": "Bleiben wir eine Weile auf der Station, bevor wir aufbrechen? Wie w\u00e4re es mit Fr\u00fchst\u00fcck, bevor wir uns erschie\u00dfen lassen?"
            },
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            "SpeakerB62Id": "UCSrgQ0",
            "Text": "Local transmissions are heavily encrypted. This station is hidden.",
            "LocalizedText": {
                "enMale": "Local transmissions are heavily encrypted. This station is hidden.",
                "frMale": "Les transmissions locales sont crypt\u00e9es \u00e0 l'extr\u00eame. Cette station se cache.",
                "frFemale": "Les transmissions locales sont crypt\u00e9es \u00e0 l'extr\u00eame. Cette station se cache.",
                "deMale": "Lokale \u00dcbertragungen sind schwer verschl\u00fcsselt. Diese Station ist versteckt.",
                "deFemale": "Lokale \u00dcbertragungen sind schwer verschl\u00fcsselt. Diese Station ist versteckt."
            },
            "CnvAlienVONode": -1,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "xsT1q52",
            "Text": "What do you think it would take to topple that thing?",
            "LocalizedText": {
                "enMale": "What do you think it would take to topple that thing?",
                "frMale": "Qu'est-ce qu'il faudrait faire pour faire tomber ce truc\u00a0?",
                "frFemale": "Qu'est-ce qu'il faudrait faire pour faire tomber ce truc\u00a0?",
                "deMale": "Was meint Ihr k\u00f6nnte dieses Ding umwerfen?",
                "deFemale": "Was meint Ihr k\u00f6nnte dieses Ding umwerfen?"
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            "NodeId": 91,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "RypmMrM",
            "Text": "Planetary-scale architecture. In another life, we'd spend hours on the grass, looking up.",
            "LocalizedText": {
                "enMale": "Planetary-scale architecture. In another life, we'd spend hours on the grass, looking up.",
                "frMale": "Une architecture \u00e0 l'\u00e9chelle plan\u00e9taire. Dans une autre vie, nous pourrions nous allonger dans l'herbe pour l'admirer.",
                "frFemale": "Une architecture \u00e0 l'\u00e9chelle plan\u00e9taire. Dans une autre vie, nous pourrions nous allonger dans l'herbe pour l'admirer.",
                "deMale": "Planetengro\u00dfe Architektur. In einem anderen Leben w\u00fcrden wir Stunden damit verbringen hinauf zu schauen.",
                "deFemale": "Planetengro\u00dfe Architektur. In einem anderen Leben w\u00fcrden wir Stunden damit verbringen hinauf zu schauen."
            },
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            "SpeakerB62Id": "oYAorCC",
            "Text": "I'd suggest moving quickly... and hoping they don't have snipers.",
            "LocalizedText": {
                "enMale": "I'd suggest moving quickly... and hoping they don't have snipers.",
                "frMale": "Il ne faut pas tra\u00eener... et croiser les doigts pour qu'il n'y ait pas de tireurs d'\u00e9lite.",
                "frFemale": "Il ne faut pas tra\u00eener... et croiser les doigts pour qu'il n'y ait pas de tireurs d'\u00e9lite.",
                "deMale": "Wir sollten z\u00fcgig vorr\u00fccken ... und hoffen, dass sie keine Scharfsch\u00fctzen haben.",
                "deFemale": "Wir sollten z\u00fcgig vorr\u00fccken ... und hoffen, dass sie keine Scharfsch\u00fctzen haben."
            },
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UCSrgQ0",
            "Text": "I will attempt to interfere with the outgoing transmissions. We may proceed with the devastation.",
            "LocalizedText": {
                "enMale": "I will attempt to interfere with the outgoing transmissions. We may proceed with the devastation.",
                "frMale": "Je vais essayer de trafiquer les transmissions sortantes. Nous pourrons nous en donner \u00e0 c\u0153ur joie.",
                "frFemale": "Je vais essayer de trafiquer les transmissions sortantes. Nous pourrons nous en donner \u00e0 c\u0153ur joie.",
                "deMale": "Ich werde versuchen, \u00dcbertragungen nach au\u00dfen zu st\u00f6ren. Wir k\u00f6nnen mit der Vernichtung fortfahren.",
                "deFemale": "Ich werde versuchen, \u00dcbertragungen nach au\u00dfen zu st\u00f6ren. Wir k\u00f6nnen mit der Vernichtung fortfahren."
            },
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            "IsPlayerNode": false,
            "SpeakerB62Id": "b4p9dE5",
            "Text": "Weapons out. I promise to linger over the view later.",
            "LocalizedText": {
                "enMale": "Weapons out. I promise to linger over the view later.",
                "frMale": "J'ai sorti les armes. J'admirerai la vue plus tard.",
                "frFemale": "J'ai sorti les armes. J'admirerai la vue plus tard.",
                "deMale": "Waffen bereit. Ich verspreche, mir die Aussicht sp\u00e4ter anzusehen.",
                "deFemale": "Waffen bereit. Ich verspreche, mir die Aussicht sp\u00e4ter anzusehen."
            },
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            "SpeakerB62Id": "xsT1q52",
            "Text": "Oh, real nice planet we're on. It's like I'm six years old on Rattatak again....",
            "LocalizedText": {
                "enMale": "Oh, real nice planet we're on. It's like I'm six years old on Rattatak again....",
                "frMale": "Oh, cette plan\u00e8te est sympa. J'ai l'impression d'avoir de nouveau six ans sur Rattatak...",
                "frFemale": "Oh, cette plan\u00e8te est sympa. J'ai l'impression d'avoir de nouveau six ans sur Rattatak...",
                "deMale": "Oh, was f\u00fcr ein toller Planet. Ich f\u00fchle mich, als w\u00e4re ich wieder sechs Jahre alt und auf Rattatak ...",
                "deFemale": "Oh, was f\u00fcr ein toller Planet. Ich f\u00fchle mich, als w\u00e4re ich wieder sechs Jahre alt und auf Rattatak ..."
            },
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            "SpeakerB62Id": "RypmMrM",
            "Text": "Careful! We'd be... embarrassed to see our careers end under rubble.",
            "LocalizedText": {
                "enMale": "Careful! We'd be... embarrassed to see our careers end under rubble.",
                "frMale": "Attention\u00a0! Il faut \u00e9viter que... nos carri\u00e8res s'ach\u00e8vent sous des d\u00e9combres.",
                "frFemale": "Attention\u00a0! Il faut \u00e9viter que... nos carri\u00e8res s'ach\u00e8vent sous des d\u00e9combres.",
                "deMale": "Vorsichtig! Es w\u00e4re uns ... unangenehm, unsere Karrieren unter Ger\u00f6ll zu begraben.",
                "deFemale": "Vorsichtig! Es w\u00e4re uns ... unangenehm, unsere Karrieren unter Ger\u00f6ll zu begraben."
            },
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        "97": {
            "NodeId": 97,
            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "oYAorCC",
            "Text": "How bracing. It appears the planet has some fight in it after all!",
            "LocalizedText": {
                "enMale": "How bracing. It appears the planet has some fight in it after all!",
                "frMale": "Admirable. Il semble que la plan\u00e8te n'ait pas dit son dernier mot\u00a0!",
                "frFemale": "Admirable. Il semble que la plan\u00e8te n'ait pas dit son dernier mot\u00a0!",
                "deMale": "Wie erfrischend. Es scheint, als h\u00e4tte der Planet noch nicht aufgegeben!",
                "deFemale": "Wie erfrischend. Es scheint, als h\u00e4tte der Planet noch nicht aufgegeben!"
            },
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            "NodeId": 98,
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            "SpeakerB62Id": "b4p9dE5",
            "Text": "I'm alright. Bit shook up. Let's hope they built the gravity hook to last.",
            "LocalizedText": {
                "enMale": "I'm alright. Bit shook up. Let's hope they built the gravity hook to last.",
                "frMale": "Je vais bien. Je suis juste un peu secou\u00e9e. Esp\u00e9rons que le crochet d'apesanteur tiendra le coup.",
                "frFemale": "Je vais bien. Je suis juste un peu secou\u00e9e. Esp\u00e9rons que le crochet d'apesanteur tiendra le coup.",
                "deMale": "Mir geht's gut. Ein bisschen durchgesch\u00fcttelt. Hoffen wir, dass der Gravitationsanker stabil gebaut wurde.",
                "deFemale": "Mir geht's gut. Ein bisschen durchgesch\u00fcttelt. Hoffen wir, dass der Gravitationsanker stabil gebaut wurde."
            },
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            "NodeId": 99,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "UCSrgQ0",
            "Text": "I estimate the groundquake epicenter at three hundred kilometers distant. We appear to have escaped the worst.",
            "LocalizedText": {
                "enMale": "I estimate the groundquake epicenter at three hundred kilometers distant. We appear to have escaped the worst.",
                "frMale": "J'estime que l'\u00e9picentre du s\u00e9isme se situe \u00e0 trois cent kilom\u00e8tres d'ici. Apparemment, nous avons \u00e9chapp\u00e9 au pire.",
                "frFemale": "J'estime que l'\u00e9picentre du s\u00e9isme se situe \u00e0 trois cent kilom\u00e8tres d'ici. Apparemment, nous avons \u00e9chapp\u00e9 au pire.",
                "deMale": "Ich sch\u00e4tze, das Epizentrum des Bebens liegt etwa 300 km entfernt. Uns scheint das Schlimmste erspart geblieben zu sein.",
                "deFemale": "Ich sch\u00e4tze, das Epizentrum des Bebens liegt etwa 300 km entfernt. Uns scheint das Schlimmste erspart geblieben zu sein."
            },
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            "SpeakerB62Id": "xsT1q52",
            "Text": "Okay, I'm a city girl, but--that's not a bad view. Spit over the side?",
            "LocalizedText": {
                "enMale": "Okay, I'm a city girl, but--that's not a bad view. Spit over the side?",
                "frMale": "Je viens de la ville, mais cette vue me pla\u00eet. On peut cracher d'ici\u00a0?",
                "frFemale": "Je viens de la ville, mais cette vue me pla\u00eet. On peut cracher d'ici\u00a0?",
                "deMale": "Okay, ich bevorzuge St\u00e4dte, aber - die Aussicht ist nicht \u00fcbel. Sollen wir \u00fcber die Kante spucken?",
                "deFemale": "Okay, ich bevorzuge St\u00e4dte, aber - die Aussicht ist nicht \u00fcbel. Sollen wir \u00fcber die Kante spucken?"
            },
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            "SpeakerB62Id": "RypmMrM",
            "Text": "The air is thinner here, but it is clean. Taste it. Smell yesterday's rain. Our time is short.",
            "LocalizedText": {
                "enMale": "The air is thinner here, but it is clean. Taste it. Smell yesterday's rain. Our time is short.",
                "frMale": "L'air se fait plus rare ici, mais il est sain. Go\u00fbtez-le. Sentez la pluie d'hier. Le temps presse.",
                "frFemale": "L'air se fait plus rare ici, mais il est sain. Go\u00fbtez-le. Sentez la pluie d'hier. Le temps presse.",
                "deMale": "Die Luft hier ist d\u00fcnner, aber sie ist sauber. Schmeckt sie. Riecht den gestrigen Regen. Unsere Zeit ist kurz.",
                "deFemale": "Die Luft hier ist d\u00fcnner, aber sie ist sauber. Schmeckt sie. Riecht den gestrigen Regen. Unsere Zeit ist kurz."
            },
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            "SpeakerB62Id": "oYAorCC",
            "Text": "Stroll a bit, take in the view. A bit of light exercise can take your mind off the end of civilization.",
            "LocalizedText": {
                "enMale": "Stroll a bit, take in the view. A bit of light exercise can take your mind off the end of civilization.",
                "frMale": "Une petite marche, un joli point de vue. Un peu d'exercice permet d'oublier que la civilisation touche \u00e0 sa fin.",
                "frFemale": "Une petite marche, un joli point de vue. Un peu d'exercice permet d'oublier que la civilisation touche \u00e0 sa fin.",
                "deMale": "Ein wenig herumspazieren, die Aussicht genie\u00dfen. Ein bisschen Bewegung kann einen vom Ende der Zivilisation ablenken.",
                "deFemale": "Ein wenig herumspazieren, die Aussicht genie\u00dfen. Ein bisschen Bewegung kann einen vom Ende der Zivilisation ablenken."
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "b4p9dE5",
            "Text": "Our soldiers are dying across the galaxy. I'd love to show them this view. Just for a moment.",
            "LocalizedText": {
                "enMale": "Our soldiers are dying across the galaxy. I'd love to show them this view. Just for a moment.",
                "frMale": "Nos soldats meurent \u00e0 travers la galaxie. J'aimerais leur montrer cette vue. Juste une fois.",
                "frFemale": "Nos soldats meurent \u00e0 travers la galaxie. J'aimerais leur montrer cette vue. Juste une fois.",
                "deMale": "Unsere Soldaten sterben in der gesamten Galaxis. Ich w\u00fcrde ihnen gern diesen Anblick zeigen. Nur f\u00fcr eine Weile.",
                "deFemale": "Unsere Soldaten sterben in der gesamten Galaxis. Ich w\u00fcrde ihnen gern diesen Anblick zeigen. Nur f\u00fcr eine Weile."
            },
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            "NodeId": 104,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "UCSrgQ0",
            "Text": "I do not like it here. The electromagnetic inference in the atmosphere is... displeasing.",
            "LocalizedText": {
                "enMale": "I do not like it here. The electromagnetic inference in the atmosphere is... displeasing.",
                "frMale": "Je n'aime pas cet endroit. Les inf\u00e9rences \u00e9lectromagn\u00e9tiques dans l'atmosph\u00e8re sont... d\u00e9sagr\u00e9ables.",
                "frFemale": "Je n'aime pas cet endroit. Les inf\u00e9rences \u00e9lectromagn\u00e9tiques dans l'atmosph\u00e8re sont... d\u00e9sagr\u00e9ables.",
                "deMale": "Hier gef\u00e4llt es mir nicht. Die elektromagnetischen St\u00f6rungen in der Atmosph\u00e4re sind ... unangenehm.",
                "deFemale": "Hier gef\u00e4llt es mir nicht. Die elektromagnetischen St\u00f6rungen in der Atmosph\u00e4re sind ... unangenehm."
            },
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            "SpeakerB62Id": "xsT1q52",
            "Text": "Race you to the bridge. Let's slam this whole freaking ship down a Hutt's throat.",
            "LocalizedText": {
                "enMale": "Race you to the bridge. Let's slam this whole freaking ship down a Hutt's throat.",
                "frMale": "On fait la course jusqu'au pont. D\u00e9gommons ce foutu vaisseau Hutt.",
                "frFemale": "On fait la course jusqu'au pont. D\u00e9gommons ce foutu vaisseau Hutt.",
                "deMale": "Wer zuerst auf der Br\u00fccke ist. Rammen wir dieses verdammte Schiff einem Hutten in den Hals.",
                "deFemale": "Wer zuerst auf der Br\u00fccke ist. Rammen wir dieses verdammte Schiff einem Hutten in den Hals."
            },
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            "SpeakerB62Id": "RypmMrM",
            "Text": "We're ready for the next assault. Let's hope the captain doesn't try to shake us off.",
            "LocalizedText": {
                "enMale": "We're ready for the next assault. Let's hope the captain doesn't try to shake us off.",
                "frMale": "Nous sommes pr\u00eats pour le prochain assaut. Esp\u00e9rons juste que le capitaine n'essaie pas de nous faire tomber.",
                "frFemale": "Nous sommes pr\u00eats pour le prochain assaut. Esp\u00e9rons juste que le capitaine n'essaie pas de nous faire tomber.",
                "deMale": "Wir sind bereit f\u00fcr den n\u00e4chsten Angriff. Hoffen wir, dass der Captain nicht versucht, uns abzusch\u00fctteln.",
                "deFemale": "Wir sind bereit f\u00fcr den n\u00e4chsten Angriff. Hoffen wir, dass der Captain nicht versucht, uns abzusch\u00fctteln."
            },
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            "IsPlayerNode": false,
            "SpeakerB62Id": "b4p9dE5",
            "Text": "I think I prefer boarding actions on a starship. Less chance of being thrown off the side.",
            "LocalizedText": {
                "enMale": "I think I prefer boarding actions on a starship. Less chance of being thrown off the side.",
                "frMale": "Je crois que je pr\u00e9f\u00e8re accoster des vaisseaux spatiaux. Il y a moins de risques de tomber par-dessus bord.",
                "frFemale": "Je crois que je pr\u00e9f\u00e8re accoster des vaisseaux spatiaux. Il y a moins de risques de tomber par-dessus bord.",
                "deMale": "Ich glaube, Enteraktionen auf einem Raumschiff sind mir lieber. Da ist die Chance nicht so gro\u00df, heruntergeworfen zu werden.",
                "deFemale": "Ich glaube, Enteraktionen auf einem Raumschiff sind mir lieber. Da ist die Chance nicht so gro\u00df, heruntergeworfen zu werden."
            },
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            "SpeakerB62Id": "oYAorCC",
            "Text": "Marvelous design, really--what I wouldn't have given for a spy ship like this in the old days. Almost a pity to destroy it.",
            "LocalizedText": {
                "enMale": "Marvelous design, really--what I wouldn't have given for a spy ship like this in the old days. Almost a pity to destroy it.",
                "frMale": "C'est magnifique. Ce que je n'aurais pas donn\u00e9 pour avoir un vaisseau espion pareil \u00e0 l'\u00e9poque. C'est presque dommage de le d\u00e9truire.",
                "frFemale": "C'est magnifique. Ce que je n'aurais pas donn\u00e9 pour avoir un vaisseau espion pareil \u00e0 l'\u00e9poque. C'est presque dommage de le d\u00e9truire.",
                "deMale": "Wunderbares Design, wirklich - was h\u00e4tte ich damals f\u00fcr ein Spionageschiff wie dieses gegeben. Ist fast zu schade, es zu zerst\u00f6ren.",
                "deFemale": "Wunderbares Design, wirklich - was h\u00e4tte ich damals f\u00fcr ein Spionageschiff wie dieses gegeben. Ist fast zu schade, es zu zerst\u00f6ren."
            },
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            "SpeakerB62Id": "UCSrgQ0",
            "Text": "Enemies detected. They know that we have arrived.",
            "LocalizedText": {
                "enMale": "Enemies detected. They know that we have arrived.",
                "frMale": "Ennemis d\u00e9tect\u00e9s. Ils savent que nous sommes l\u00e0.",
                "frFemale": "Ennemis d\u00e9tect\u00e9s. Ils savent que nous sommes l\u00e0.",
                "deMale": "Feinde entdeckt. Sie wissen \u00fcber unsere Ankunft Bescheid.",
                "deFemale": "Feinde entdeckt. Sie wissen \u00fcber unsere Ankunft Bescheid."
            },
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            "SpeakerB62Id": "xsT1q52",
            "Text": "Smoke, oil and burning metal... if you don't love that smell, you're not living!",
            "LocalizedText": {
                "enMale": "Smoke, oil and burning metal... if you don't love that smell, you're not living!",
                "frMale": "De la fum\u00e9e, du carburant et du m\u00e9tal en feu... Cette odeur est incomparable\u00a0!",
                "frFemale": "De la fum\u00e9e, du carburant et du m\u00e9tal en feu... Cette odeur est incomparable\u00a0!",
                "deMale": "Rauch, \u00d6l und brennendes Metall ... wenn man diesen Geruch nicht mag, lebt man nicht!",
                "deFemale": "Rauch, \u00d6l und brennendes Metall ... wenn man diesen Geruch nicht mag, lebt man nicht!"
            },
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            "SpeakerB62Id": "RypmMrM",
            "Text": "Let's hope no one does the same to our escape vehicle, shall we?",
            "LocalizedText": {
                "enMale": "Let's hope no one does the same to our escape vehicle, shall we?",
                "frMale": "Esp\u00e9rons que personne ne fasse \u00e7a \u00e0 notre v\u00e9hicule de sauvetage, pas vrai\u00a0?",
                "frFemale": "Esp\u00e9rons que personne ne fasse \u00e7a \u00e0 notre v\u00e9hicule de sauvetage, pas vrai\u00a0?",
                "deMale": "Hoffen wir, dass niemand das gleiche mit unserem Fluchtfahrzeug macht, nicht wahr?",
                "deFemale": "Hoffen wir, dass niemand das gleiche mit unserem Fluchtfahrzeug macht, nicht wahr?"
            },
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            "SpeakerB62Id": "oYAorCC",
            "Text": "Not the most elegant form of sabotage, is it? Still, sometimes expediency wins out.",
            "LocalizedText": {
                "enMale": "Not the most elegant form of sabotage, is it? Still, sometimes expediency wins out.",
                "frMale": "Ce n'est pas le type de sabotage le plus subtil, pas vrai\u00a0? Mais c'est exp\u00e9ditif.",
                "frFemale": "Ce n'est pas le type de sabotage le plus subtil, pas vrai\u00a0? Mais c'est exp\u00e9ditif.",
                "deMale": "Nicht die eleganteste Art von Sabotage, was? Trotzdem, manchmal siegt die Zweckm\u00e4\u00dfigkeit.",
                "deFemale": "Nicht die eleganteste Art von Sabotage, was? Trotzdem, manchmal siegt die Zweckm\u00e4\u00dfigkeit."
            },
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            "SpeakerB62Id": "b4p9dE5",
            "Text": "I've always wanted to fly one of those things. That... particular ship won't be an option, I suppose.",
            "LocalizedText": {
                "enMale": "I've always wanted to fly one of those things. That... particular ship won't be an option, I suppose.",
                "frMale": "J'ai toujours voulu piloter ce genre d'engin. Mais... celui-ci est \u00e0 rayer de la liste maintenant.",
                "frFemale": "J'ai toujours voulu piloter ce genre d'engin. Mais... celui-ci est \u00e0 rayer de la liste maintenant.",
                "deMale": "Ich wollte schon immer eines dieser Dinger fliegen. Dieses ... spezielle Schiff kommt wohl nicht mehr in Frage, sch\u00e4tze ich.",
                "deFemale": "Ich wollte schon immer eines dieser Dinger fliegen. Dieses ... spezielle Schiff kommt wohl nicht mehr in Frage, sch\u00e4tze ich."
            },
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            "SpeakerB62Id": "UCSrgQ0",
            "Text": "The ship is now nonfunctional, but I find the patterns created by burning metal soothing. I suggest you avoid breathing the carcinogenic vapors.",
            "LocalizedText": {
                "enMale": "The ship is now nonfunctional, but I find the patterns created by burning metal soothing. I suggest you avoid breathing the carcinogenic vapors.",
                "frMale": "Ce vaisseau est hors-service, mais je trouve les motifs cr\u00e9\u00e9s par le m\u00e9tal en feu tr\u00e8s relaxants. Je vous conseille n\u00e9anmoins de ne pas respirer les vapeurs canc\u00e9rig\u00e8nes.",
                "frFemale": "Ce vaisseau est hors-service, mais je trouve les motifs cr\u00e9\u00e9s par le m\u00e9tal en feu tr\u00e8s relaxants. Je vous conseille n\u00e9anmoins de ne pas respirer les vapeurs canc\u00e9rig\u00e8nes.",
                "deMale": "Das Schiff ist nun funktionsunf\u00e4hig, aber ich empfinde die Muster, die durch das brennende Metall entstehen, beruhigend. Ich schlage vor, Sie vermeiden es, die karzinogenen D\u00e4mpfe einzuatmen.",
                "deFemale": "Das Schiff ist nun funktionsunf\u00e4hig, aber ich empfinde die Muster, die durch das brennende Metall entstehen, beruhigend. Ich schlage vor, Sie vermeiden es, die karzinogenen D\u00e4mpfe einzuatmen."
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            "SpeakerB62Id": "xsT1q52",
            "Text": "I used to love spots like this. Smash in some faces, raid the wine cellar and invite a few friends... I miss the simple life, you know?",
            "LocalizedText": {
                "enMale": "I used to love spots like this. Smash in some faces, raid the wine cellar and invite a few friends... I miss the simple life, you know?",
                "frMale": "Avant, j'adorais les endroits comme \u00e7a. Combattre, vider des caves \u00e0 vin et inviter des amis... La vie normale me manque\u00a0!",
                "frFemale": "Avant, j'adorais les endroits comme \u00e7a. Combattre, vider des caves \u00e0 vin et inviter des amis... La vie normale me manque\u00a0!",
                "deMale": "Orte wie diesen habe ich fr\u00fcher geliebt. Ein paar Gesichter einschlagen, den Weinkeller pl\u00fcndern, ein paar Freunde einladen ... ich vermisse das einfache Leben, wisst Ihr?",
                "deFemale": "Orte wie diesen habe ich fr\u00fcher geliebt. Ein paar Gesichter einschlagen, den Weinkeller pl\u00fcndern, ein paar Freunde einladen ... ich vermisse das einfache Leben, wisst Ihr?"
            },
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            "SpeakerB62Id": "RypmMrM",
            "Text": "Solida Hesk certainly enjoys her creature comforts. We find the extravagance... not unpleasant, but perhaps inappropriate.",
            "LocalizedText": {
                "enMale": "Solida Hesk certainly enjoys her creature comforts. We find the extravagance... not unpleasant, but perhaps inappropriate.",
                "frMale": "Solida Hesk aime son petit confort. Nous trouvons cette extravagance... pas d\u00e9sagr\u00e9able, mais peut-\u00eatre inappropri\u00e9e.",
                "frFemale": "Solida Hesk aime son petit confort. Nous trouvons cette extravagance... pas d\u00e9sagr\u00e9able, mais peut-\u00eatre inappropri\u00e9e.",
                "deMale": "Solida Hesk liegt scheinbar viel an ihrem leiblichen Wohl. Wir finden diese Extravaganz nicht unangenehm ... aber unangebracht.",
                "deFemale": "Solida Hesk liegt scheinbar viel an ihrem leiblichen Wohl. Wir finden diese Extravaganz nicht unangenehm ... aber unangebracht."
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "Makeb is place of great ceremony, Herald, but do not let gold and glory dazzle. ",
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                "enMale": "Makeb is place of great ceremony, Herald, but do not let gold and glory dazzle. ",
                "frMale": "Makeb est un endroit fastueux, Messager, mais ne laisse pas l'or et la gloire t'aveugler. ",
                "frFemale": "Makeb est un endroit fastueux, Messag\u00e8re, mais ne laisse pas l'or et la gloire t'aveugler. ",
                "deMale": "Makeb ist ein sehr feierlicher Ort, Herold, aber Gold und Glanz k\u00f6nnen auch blenden. ",
                "deFemale": "Makeb ist ein sehr feierlicher Ort, Herold, aber Gold und Glanz k\u00f6nnen auch blenden. "
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            "SpeakerB62Id": "ifIMuBA",
            "Text": "They say Makeb is a playground for the wealthy elite. Heiresses, bored investors... at last, a civilized world.",
            "LocalizedText": {
                "enMale": "They say Makeb is a playground for the wealthy elite. Heiresses, bored investors... at last, a civilized world.",
                "frMale": "On dit que Makeb est le terrain de jeu de l'\u00e9lite fortun\u00e9e. Des h\u00e9riti\u00e8res, des investisseurs blas\u00e9s... Enfin un monde civilis\u00e9.",
                "frFemale": "On dit que Makeb est le terrain de jeu de l'\u00e9lite fortun\u00e9e. Des h\u00e9riti\u00e8res, des investisseurs blas\u00e9s... Enfin un monde civilis\u00e9.",
                "deMale": "Es hei\u00dft, Makeb sei eine Spielwiese reicher Eliten. Erbinnen, gelangweilte Investoren ... endlich eine zivilisierte Welt.",
                "deFemale": "Es hei\u00dft, Makeb sei eine Spielwiese reicher Eliten. Erbinnen, gelangweilte Investoren ... endlich eine zivilisierte Welt."
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            "SpeakerB62Id": "7LXenVC",
            "Text": "Nice enough station. Wonder why the guards look so worried.",
            "LocalizedText": {
                "enMale": "Nice enough station. Wonder why the guards look so worried.",
                "frMale": "Jolie station. Je me demande pourquoi les gardes ont l'air si inquiet.",
                "frFemale": "Jolie station. Je me demande pourquoi les gardes ont l'air si inquiet.",
                "deMale": "Ganz nette Station. Ich frage mich, weshalb die Wachen so besorgt schauen.",
                "deFemale": "Ganz nette Station. Ich frage mich, weshalb die Wachen so besorgt schauen."
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            "SpeakerB62Id": "G0HVa85",
            "Text": "I hear the people of Makeb could buy and sell the Outer Rim a dozen times over. Guess we'll find out.",
            "LocalizedText": {
                "enMale": "I hear the people of Makeb could buy and sell the Outer Rim a dozen times over. Guess we'll find out.",
                "frMale": "On dit que les habitants de Makeb pourraient s'offrir dix fois la Bordure Ext\u00e9rieure. Nous allons voir \u00e7a.",
                "frFemale": "On dit que les habitants de Makeb pourraient s'offrir dix fois la Bordure Ext\u00e9rieure. Nous allons voir \u00e7a.",
                "deMale": "Es hei\u00dft, die Bewohner von Makeb k\u00f6nnten den Outer Rim ein Dutzend Mal kaufen und verkaufen. Wir werden sehen.",
                "deFemale": "Es hei\u00dft, die Bewohner von Makeb k\u00f6nnten den Outer Rim ein Dutzend Mal kaufen und verkaufen. Wir werden sehen."
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            "SpeakerB62Id": "8lYywUQ",
            "Text": "Keylander Station, the \"Gateway to Makeb.\" I hear the souvenirs are pricey.",
            "LocalizedText": {
                "enMale": "Keylander Station, the \"Gateway to Makeb.\" I hear the souvenirs are pricey.",
                "frMale": "La station Keylander, la \"porte de Makeb\". Il para\u00eet que les souvenirs co\u00fbtent cher.",
                "frFemale": "La station Keylander, la \"porte de Makeb\". Il para\u00eet que les souvenirs co\u00fbtent cher.",
                "deMale": "Die Keylander-Station, das \"Tor nach Makeb\". Souvenirs sollen hier sehr teuer sein.",
                "deFemale": "Die Keylander-Station, das \"Tor nach Makeb\". Souvenirs sollen hier sehr teuer sein."
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "Why so grand a place to live? Is not mesas beauty enough?",
            "LocalizedText": {
                "enMale": "Why so grand a place to live? Is not mesas beauty enough?",
                "frMale": "Qu'a cet endroit de si extraordinaire\u00a0? La beaut\u00e9 des mesas ne suffit-elle pas\u00a0?",
                "frFemale": "Qu'a cet endroit de si extraordinaire\u00a0? La beaut\u00e9 des mesas ne suffit-elle pas\u00a0?",
                "deMale": "Warum ein so gro\u00dfes Heim? Sind die Tafelberge nicht sch\u00f6n genug?",
                "deFemale": "Warum ein so gro\u00dfes Heim? Sind die Tafelberge nicht sch\u00f6n genug?"
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            "SpeakerB62Id": "ifIMuBA",
            "Text": "And right here, Jedi, is proof of why credits and influence aren't always a bad thing.",
            "LocalizedText": {
                "enMale": "And right here, Jedi, is proof of why credits and influence aren't always a bad thing.",
                "frMale": "Jedi, voici la preuve que les cr\u00e9dits et l'influence ne sont pas toujours une mauvaise chose.",
                "frFemale": "Jedi, voici la preuve que les cr\u00e9dits et l'influence ne sont pas toujours une mauvaise chose.",
                "deMale": "Und genau dies hier, Jedi, ist der Beweis, dass Credits und Einfluss nicht immer schlecht sind.",
                "deFemale": "Und genau dies hier, Jedi, ist der Beweis, dass Credits und Einfluss nicht immer schlecht sind."
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            "SpeakerB62Id": "7LXenVC",
            "Text": "Huh. Security's built right into the architecture. Can you see it?",
            "LocalizedText": {
                "enMale": "Huh. Security's built right into the architecture. Can you see it?",
                "frMale": "Hmm. La s\u00e9curit\u00e9 est int\u00e9gr\u00e9e dans l'architecture. Vous voyez\u00a0?",
                "frFemale": "Hmm. La s\u00e9curit\u00e9 est int\u00e9gr\u00e9e dans l'architecture. Vous voyez\u00a0?",
                "deMale": "Hmm. Die Sicherheitsvorkehrungen wurden direkt in die Struktur integriert. Seht Ihr es?",
                "deFemale": "Hmm. Die Sicherheitsvorkehrungen wurden direkt in die Struktur integriert. Seht Ihr es?"
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            "SpeakerB62Id": "G0HVa85",
            "Text": "It takes guts to build a house that nice, right next to a drop that high.",
            "LocalizedText": {
                "enMale": "It takes guts to build a house that nice, right next to a drop that high.",
                "frMale": "C'est audacieux d'avoir construit une aussi belle maison juste \u00e0 c\u00f4t\u00e9 du vide.",
                "frFemale": "C'est audacieux d'avoir construit une aussi belle maison juste \u00e0 c\u00f4t\u00e9 du vide.",
                "deMale": "Es geh\u00f6rt Mut dazu, ein so sch\u00f6nes Haus direkt neben einen solchen Abgrund zu bauen.",
                "deFemale": "Es geh\u00f6rt Mut dazu, ein so sch\u00f6nes Haus direkt neben einen solchen Abgrund zu bauen."
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            "SpeakerB62Id": "8lYywUQ",
            "Text": "Oh my goodness. Shalim's so lucky. Imagine waking up to that view every day.",
            "LocalizedText": {
                "enMale": "Oh my goodness. Shalim's so lucky. Imagine waking up to that view every day.",
                "frMale": "\u00c7a alors. Shalim en a de la chance. Imaginez-vous vous r\u00e9veiller avec cette vue tous les matins.",
                "frFemale": "\u00c7a alors. Shalim en a de la chance. Imaginez-vous vous r\u00e9veiller avec cette vue tous les matins.",
                "deMale": "Du meine G\u00fcte. Shalim hat so ein Gl\u00fcck. Stellt euch vor, man beginnt jeden Tag mit diesem Ausblick.",
                "deFemale": "Du meine G\u00fcte. Shalim hat so ein Gl\u00fcck. Stellt euch vor, man beginnt jeden Tag mit diesem Ausblick."
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "Now here is beauty. Smell of soil and living things.",
            "LocalizedText": {
                "enMale": "Now here is beauty. Smell of soil and living things.",
                "frMale": "C'est magnifique. \u00c7a sent la terre et la vie \u00e0 plein nez.",
                "frFemale": "C'est magnifique. \u00c7a sent la terre et la vie \u00e0 plein nez.",
                "deMale": "Das nenne ich Sch\u00f6nheit. Der Geruch von Erde und Lebewesen.",
                "deFemale": "Das nenne ich Sch\u00f6nheit. Der Geruch von Erde und Lebewesen."
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            "SpeakerB62Id": "ifIMuBA",
            "Text": "A world rich with civilization, and naturally, our travels take us into wilderness.",
            "LocalizedText": {
                "enMale": "A world rich with civilization, and naturally, our travels take us into wilderness.",
                "frMale": "Ce monde fourmille de civilisations, mais comme toujours, nos voyages nous m\u00e8nent en pleine nature.",
                "frFemale": "Ce monde fourmille de civilisations, mais comme toujours, nos voyages nous m\u00e8nent en pleine nature.",
                "deMale": "Eine hochzivilisierte Welt, aber nat\u00fcrlich f\u00fchren uns unsere Reisen wieder in die Wildnis.",
                "deFemale": "Eine hochzivilisierte Welt, aber nat\u00fcrlich f\u00fchren uns unsere Reisen wieder in die Wildnis."
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            "SpeakerB62Id": "7LXenVC",
            "Text": "Stay sharp. Those rock formations? Sniper's paradise.",
            "LocalizedText": {
                "enMale": "Stay sharp. Those rock formations? Sniper's paradise.",
                "frMale": "Prudence. Ces formations rocheuses sont id\u00e9ales pour des tireurs d'\u00e9lite.",
                "frFemale": "Prudence. Ces formations rocheuses sont id\u00e9ales pour des tireurs d'\u00e9lite.",
                "deMale": "Wachsam bleiben. Diese Felsformationen sind ein Paradies f\u00fcr Scharfsch\u00fctzen.",
                "deFemale": "Wachsam bleiben. Diese Felsformationen sind ein Paradies f\u00fcr Scharfsch\u00fctzen."
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            "SpeakerB62Id": "G0HVa85",
            "Text": "Defending this kind of terrain must be a nightmare. Only place to retreat is down.",
            "LocalizedText": {
                "enMale": "Defending this kind of terrain must be a nightmare. Only place to retreat is down.",
                "frMale": "D\u00e9fendre ce type de terrain doit \u00eatre un enfer. Le seul endroit o\u00f9 se replier est en contrebas.",
                "frFemale": "D\u00e9fendre ce type de terrain doit \u00eatre un enfer. Le seul endroit o\u00f9 se replier est en contrebas.",
                "deMale": "Es muss ein Albtraum sein, so ein Gel\u00e4nde zu verteidigen. Der einzige R\u00fcckzugsweg f\u00fchrt nach unten.",
                "deFemale": "Es muss ein Albtraum sein, so ein Gel\u00e4nde zu verteidigen. Der einzige R\u00fcckzugsweg f\u00fchrt nach unten."
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            "SpeakerB62Id": "8lYywUQ",
            "Text": "I can see why tourists used to come here. Now there's just mercenaries. The war touches everything.",
            "LocalizedText": {
                "enMale": "I can see why tourists used to come here. Now there's just mercenaries. The war touches everything.",
                "frMale": "Je comprends pourquoi les touristes venaient ici. Mais maintenant, il n'y a plus que des mercenaires. La guerre d\u00e9grade tout.",
                "frFemale": "Je comprends pourquoi les touristes venaient ici. Mais maintenant, il n'y a plus que des mercenaires. La guerre d\u00e9grade tout.",
                "deMale": "Ich verstehe, warum Touristen hierhergekommen sind. Jetzt gibt es nur noch S\u00f6ldner. Der Krieg macht vor nichts halt.",
                "deFemale": "Ich verstehe, warum Touristen hierhergekommen sind. Jetzt gibt es nur noch S\u00f6ldner. Der Krieg macht vor nichts halt."
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "Herald, they strike from behind!",
            "LocalizedText": {
                "enMale": "Herald, they strike from behind!",
                "frMale": "Messager, ils frappent par derri\u00e8re\u00a0!",
                "frFemale": "Messag\u00e8re, ils frappent par derri\u00e8re\u00a0!",
                "deMale": "Herold, sie greifen von hinten an!",
                "deFemale": "Herold, sie greifen von hinten an!"
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            "SpeakerB62Id": "ifIMuBA",
            "Text": "Jedi, I'm picking up--blast, they're here!",
            "LocalizedText": {
                "enMale": "Jedi, I'm picking up--blast, they're here!",
                "frMale": "Jedi, je per\u00e7ois... Attention, ils sont ici\u00a0!",
                "frFemale": "Jedi, je per\u00e7ois... Attention, ils sont ici\u00a0!",
                "deMale": "Jedi, ich erfasse ... Verdammt, sie sind hier!",
                "deFemale": "Jedi, ich erfasse ... Verdammt, sie sind hier!"
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            "Text": "Ambush! Get down!",
            "LocalizedText": {
                "enMale": "Ambush! Get down!",
                "frMale": "Une embuscade\u00a0! \u00c0 terre\u00a0!",
                "frFemale": "Une embuscade\u00a0! \u00c0 terre\u00a0!",
                "deMale": "Hinterhalt! Runter!",
                "deFemale": "Hinterhalt! Runter!"
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            "SpeakerB62Id": "G0HVa85",
            "Text": "Enemies on our six!",
            "LocalizedText": {
                "enMale": "Enemies on our six!",
                "frMale": "Des ennemis derri\u00e8re nous\u00a0!",
                "frFemale": "Des ennemis derri\u00e8re nous\u00a0!",
                "deMale": "Feinde hinter uns!",
                "deFemale": "Feinde hinter uns!"
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            "SpeakerB62Id": "8lYywUQ",
            "Text": "Look out! Behind us!",
            "LocalizedText": {
                "enMale": "Look out! Behind us!",
                "frMale": "Attention\u00a0! Derri\u00e8re nous\u00a0!",
                "frFemale": "Attention\u00a0! Derri\u00e8re nous\u00a0!",
                "deMale": "Achtung! Hinter uns!",
                "deFemale": "Achtung! Hinter uns!"
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "Hmph. Would have more beauty as wilderness. But still, is full of prey and dangers.",
            "LocalizedText": {
                "enMale": "Hmph. Would have more beauty as wilderness. But still, is full of prey and dangers.",
                "frMale": "Hmm... \u00c7a serait plus beau \u00e0 l'\u00e9tat sauvage. Mais \u00e7a reste rempli de proies et de dangers.",
                "frFemale": "Hmm... \u00c7a serait plus beau \u00e0 l'\u00e9tat sauvage. Mais \u00e7a reste rempli de proies et de dangers.",
                "deMale": "Hmpf. K\u00f6nnte sch\u00f6ner sein als Wildnis. Ist aber genauso voller Beute und Gefahren.",
                "deFemale": "Hmpf. K\u00f6nnte sch\u00f6ner sein als Wildnis. Ist aber genauso voller Beute und Gefahren."
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            "SpeakerB62Id": "ifIMuBA",
            "Text": "What marvelous statuary. Inspired by the Great Manifest Period. Not that these thugs care.",
            "LocalizedText": {
                "enMale": "What marvelous statuary. Inspired by the Great Manifest Period. Not that these thugs care.",
                "frMale": "Cette magnifique statuaire est inspir\u00e9e de la p\u00e9riode du Grand manifeste. Mais ces voyous s'en moquent.",
                "frFemale": "Cette magnifique statuaire est inspir\u00e9e de la p\u00e9riode du Grand manifeste. Mais ces voyous s'en moquent.",
                "deMale": "Was f\u00fcr wundersch\u00f6ne Skulpturen. Inspiriert von der Periode des Gro\u00dfen Manifests. Als ob das diesen Rohlingen etwas bedeuten w\u00fcrde.",
                "deFemale": "Was f\u00fcr wundersch\u00f6ne Skulpturen. Inspiriert von der Periode des Gro\u00dfen Manifests. Als ob das diesen Rohlingen etwas bedeuten w\u00fcrde."
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            "SpeakerB62Id": "7LXenVC",
            "Text": "Money. Power. Meant nothing once the Hutts made their move. Better fix it.",
            "LocalizedText": {
                "enMale": "Money. Power. Meant nothing once the Hutts made their move. Better fix it.",
                "frMale": "L'argent. Le pouvoir. \u00c7a n'a plus de sens depuis que les Hutts ont attaqu\u00e9. Il faut y rem\u00e9dier.",
                "frFemale": "L'argent. Le pouvoir. \u00c7a n'a plus de sens depuis que les Hutts ont attaqu\u00e9. Il faut y rem\u00e9dier.",
                "deMale": "Geld. Macht. Alles bedeutungslos, seit die Hutten in Erscheinung traten. Wir sollten das \u00e4ndern.",
                "deFemale": "Geld. Macht. Alles bedeutungslos, seit die Hutten in Erscheinung traten. Wir sollten das \u00e4ndern."
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            "SpeakerB62Id": "G0HVa85",
            "Text": "Now this is living. Just need to kick the Regulators around a little, and we're good to go.",
            "LocalizedText": {
                "enMale": "Now this is living. Just need to kick the Regulators around a little, and we're good to go.",
                "frMale": "\u00c7a, c'est la belle vie. Chassons les R\u00e9gulateurs des environs et on sera bons.",
                "frFemale": "\u00c7a, c'est la belle vie. Chassons les R\u00e9gulateurs des environs et on sera bons.",
                "deMale": "Das nenne ich Leben. Noch ein paar Regulatoren in den Hintern treten und wir k\u00f6nnen los.",
                "deFemale": "Das nenne ich Leben. Noch ein paar Regulatoren in den Hintern treten und wir k\u00f6nnen los."
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            "SpeakerB62Id": "8lYywUQ",
            "Text": "We could never build cities like this at home. The Hutts don't deserve it.",
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                "enMale": "We could never build cities like this at home. The Hutts don't deserve it.",
                "frMale": "On ne pourrait jamais construire de telles villes chez nous. Les Hutts en sont indignes.",
                "frFemale": "On ne pourrait jamais construire de telles villes chez nous. Les Hutts en sont indignes.",
                "deMale": "Zuhause konnten wir nie solche St\u00e4dte bauen. Die Hutten verdienen das nicht.",
                "deFemale": "Zuhause konnten wir nie solche St\u00e4dte bauen. Die Hutten verdienen das nicht."
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "We build and build. But we forget: The ground has jaws that gape.",
            "LocalizedText": {
                "enMale": "We build and build. But we forget: The ground has jaws that gape.",
                "frMale": "Nous construisons encore et toujours. Mais nous oublions que le sol peut tout avaler.",
                "frFemale": "Nous construisons encore et toujours. Mais nous oublions que le sol peut tout avaler.",
                "deMale": "Wir bauen und bauen. Aber wir vergessen, dass der Boden einen riesigen Rachen hat.",
                "deFemale": "Wir bauen und bauen. Aber wir vergessen, dass der Boden einen riesigen Rachen hat."
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            "SpeakerB62Id": "ifIMuBA",
            "Text": "Do you have any idea how bad a groundquake would have to be to cause this? \"Extremely bad\" barely covers it.",
            "LocalizedText": {
                "enMale": "Do you have any idea how bad a groundquake would have to be to cause this? \"Extremely bad\" barely covers it.",
                "frMale": "Avez-vous id\u00e9e de la puissance du s\u00e9isme qui a pu causer tous ces d\u00e9g\u00e2ts\u00a0? Pire qu'on l'imagine.",
                "frFemale": "Avez-vous id\u00e9e de la puissance du s\u00e9isme qui a pu causer tous ces d\u00e9g\u00e2ts\u00a0? Pire qu'on l'imagine.",
                "deMale": "Habt Ihr eine Ahnung, wie schlimm ein Beben sein muss, um sowas anzurichten? Da reicht nicht mal \"extrem schlimm\".",
                "deFemale": "Habt Ihr eine Ahnung, wie schlimm ein Beben sein muss, um sowas anzurichten? Da reicht nicht mal \"extrem schlimm\"."
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            "SpeakerB62Id": "7LXenVC",
            "Text": "Quake ripped the city in half. Glad we weren't here for it.",
            "LocalizedText": {
                "enMale": "Quake ripped the city in half. Glad we weren't here for it.",
                "frMale": "Un s\u00e9isme a scind\u00e9 la ville en deux. Heureusement que nous n'\u00e9tions pas l\u00e0.",
                "frFemale": "Un s\u00e9isme a scind\u00e9 la ville en deux. Heureusement que nous n'\u00e9tions pas l\u00e0.",
                "deMale": "Das Beben hat die Stadt in zwei Teile gerissen. Zum Gl\u00fcck waren wir nicht dabei.",
                "deFemale": "Das Beben hat die Stadt in zwei Teile gerissen. Zum Gl\u00fcck waren wir nicht dabei."
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            "SpeakerB62Id": "G0HVa85",
            "Text": "Okay, now I get why Doctor Avesta is so worried. How long can Makeb survive quakes like this?",
            "LocalizedText": {
                "enMale": "Okay, now I get why Doctor Avesta is so worried. How long can Makeb survive quakes like this?",
                "frMale": "Maintenant je comprends pourquoi le docteur Avesta est aussi inqui\u00e8te. Combien de temps encore Makeb pourra-t-elle survivre \u00e0 ce type de s\u00e9ismes\u00a0?",
                "frFemale": "Maintenant je comprends pourquoi le docteur Avesta est aussi inqui\u00e8te. Combien de temps encore Makeb pourra-t-elle survivre \u00e0 ce type de s\u00e9ismes\u00a0?",
                "deMale": "Okay, jetzt verstehe ich, warum Doktor Avesta so besorgt ist. Wie lange kann Makeb solchen Beben noch standhalten?",
                "deFemale": "Okay, jetzt verstehe ich, warum Doktor Avesta so besorgt ist. Wie lange kann Makeb solchen Beben noch standhalten?"
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            "SpeakerB62Id": "8lYywUQ",
            "Text": "This was caused by one groundquake? Just one? We'd better hurry.",
            "LocalizedText": {
                "enMale": "This was caused by one groundquake? Just one? We'd better hurry.",
                "frMale": "C'est un s\u00e9isme qui a fait \u00e7a\u00a0? Un seul\u00a0? D\u00e9p\u00eachons-nous.",
                "frFemale": "C'est un s\u00e9isme qui a fait \u00e7a\u00a0? Un seul\u00a0? D\u00e9p\u00eachons-nous.",
                "deMale": "Das hat ein einziges Beben angerichtet? Nur eins? Wir sollten uns beeilen.",
                "deFemale": "Das hat ein einziges Beben angerichtet? Nur eins? Wir sollten uns beeilen."
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "Ground crumbles under buildings, and Hutts build to escape. Is foolishness.",
            "LocalizedText": {
                "enMale": "Ground crumbles under buildings, and Hutts build to escape. Is foolishness.",
                "frMale": "Le sol s'\u00e9chappe sous les immeubles et les Hutts construisent pour fuir. C'est stupide.",
                "frFemale": "Le sol s'\u00e9chappe sous les immeubles et les Hutts construisent pour fuir. C'est stupide.",
                "deMale": "Der Boden zerf\u00e4llt unter Geb\u00e4uden und Hutten bauen, um zu fliehen. Das ist Torheit.",
                "deFemale": "Der Boden zerf\u00e4llt unter Geb\u00e4uden und Hutten bauen, um zu fliehen. Das ist Torheit."
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            "SpeakerB62Id": "ifIMuBA",
            "Text": "Well, naturally, the ark is gigantic; it was designed to ferry Hutts around.",
            "LocalizedText": {
                "enMale": "Well, naturally, the ark is gigantic; it was designed to ferry Hutts around.",
                "frMale": "Forc\u00e9ment, l'arche est gigantesque. Apr\u00e8s tout, elle a \u00e9t\u00e9 con\u00e7ue pour transporter les Hutts.",
                "frFemale": "Forc\u00e9ment, l'arche est gigantesque. Apr\u00e8s tout, elle a \u00e9t\u00e9 con\u00e7ue pour transporter les Hutts.",
                "deMale": "Also diese Ark ist nat\u00fcrlich gigantisch. Sie wurde ja gebaut, um Hutten herumzufliegen.",
                "deFemale": "Also diese Ark ist nat\u00fcrlich gigantisch. Sie wurde ja gebaut, um Hutten herumzufliegen."
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            "SpeakerB62Id": "7LXenVC",
            "Text": "We're hijacking that? Hope you brought a ladder.",
            "LocalizedText": {
                "enMale": "We're hijacking that? Hope you brought a ladder.",
                "frMale": "Faut accoster ce truc-l\u00e0\u00a0? J'esp\u00e8re qu'on a une \u00e9chelle.",
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                "deMale": "Das wollen wir kapern? Ich hoffe, Ihr habt eine Leiter dabei.",
                "deFemale": "Das wollen wir kapern? Ich hoffe, Ihr habt eine Leiter dabei."
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            "SpeakerB62Id": "G0HVa85",
            "Text": "Whoa. Imagine dropping your hydrospanner from the top of that thing.",
            "LocalizedText": {
                "enMale": "Whoa. Imagine dropping your hydrospanner from the top of that thing.",
                "frMale": "Ouah. Imaginez-vous en train de l\u00e2cher votre hydrocl\u00e9 du haut de cet engin.",
                "frFemale": "Ouah. Imaginez-vous en train de l\u00e2cher votre hydrocl\u00e9 du haut de cet engin.",
                "deMale": "Whoa. Stellt euch vor, Ihr lasst von da oben Euren Hydroschraubenschl\u00fcssel fallen.",
                "deFemale": "Whoa. Stellt euch vor, Ihr lasst von da oben Euren Hydroschraubenschl\u00fcssel fallen."
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            "SpeakerB62Id": "8lYywUQ",
            "Text": "Wait, where's the ark? I thought it... oh. Oh, wow.",
            "LocalizedText": {
                "enMale": "Wait, where's the ark? I thought it... oh. Oh, wow.",
                "frMale": "Mais o\u00f9 est l'arche\u00a0? Je pensais que... Oh, la vache.",
                "frFemale": "Mais o\u00f9 est l'arche\u00a0? Je pensais que... Oh, la vache.",
                "deMale": "Wartet, wo ist die Ark? Ich dachte, sie ... oh. Oh, wow!",
                "deFemale": "Wartet, wo ist die Ark? Ich dachte, sie ... oh. Oh, wow!"
            },
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "Regulators have had teeth and claws drawn, Herald. Is good work done.",
            "LocalizedText": {
                "enMale": "Regulators have had teeth and claws drawn, Herald. Is good work done.",
                "frMale": "Les R\u00e9gulateurs n'ont plus de dents ni de griffes, Messager. Joli travail.",
                "frFemale": "Les R\u00e9gulateurs n'ont plus de dents ni de griffes, Messag\u00e8re. Joli travail.",
                "deMale": "Den Regulatoren wurden Z\u00e4hne und Klauen gezogen, Herold. Das war gute Arbeit.",
                "deFemale": "Den Regulatoren wurden Z\u00e4hne und Klauen gezogen, Herold. Das war gute Arbeit."
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            "SpeakerB62Id": "ifIMuBA",
            "Text": "Excellent, now perhaps our friends at the ark can finish their work in peace.",
            "LocalizedText": {
                "enMale": "Excellent, now perhaps our friends at the ark can finish their work in peace.",
                "frMale": "Excellent. Maintenant, nos amis de l'arche devraient pouvoir finir leur travail en paix.",
                "frFemale": "Excellent. Maintenant, nos amis de l'arche devraient pouvoir finir leur travail en paix.",
                "deMale": "Ausgezeichnet. Vielleicht k\u00f6nnen unsere Freunde bei der Ark ihre Arbeit nun ungest\u00f6rt beenden.",
                "deFemale": "Ausgezeichnet. Vielleicht k\u00f6nnen unsere Freunde bei der Ark ihre Arbeit nun ungest\u00f6rt beenden."
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            "SpeakerB62Id": "G0HVa85",
            "Text": "Let's see how tough the Regulators are when they can't shove a blaster in someone's face.",
            "LocalizedText": {
                "enMale": "Let's see how tough the Regulators are when they can't shove a blaster in someone's face.",
                "frMale": "Voyons ce que valent les R\u00e9gulateurs quand ils ne peuvent plus pointer un blaster sur quelqu'un.",
                "frFemale": "Voyons ce que valent les R\u00e9gulateurs quand ils ne peuvent plus pointer un blaster sur quelqu'un.",
                "deMale": "Mal sehen, wie stark diese Regulatoren sind, wenn sie einem nicht mit dem Blaster im Gesicht herumfuchteln k\u00f6nnen.",
                "deFemale": "Mal sehen, wie stark diese Regulatoren sind, wenn sie einem nicht mit dem Blaster im Gesicht herumfuchteln k\u00f6nnen."
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            "SpeakerB62Id": "7LXenVC",
            "Text": "Nice. Maybe the Regulators can throw rocks.",
            "LocalizedText": {
                "enMale": "Nice. Maybe the Regulators can throw rocks.",
                "frMale": "Joli. Peut-\u00eatre que les R\u00e9gulateurs pourront jeter des pierres.",
                "frFemale": "Joli. Peut-\u00eatre que les R\u00e9gulateurs pourront jeter des pierres.",
                "deMale": "Sch\u00f6n. Vielleicht k\u00f6nnen die Regulatoren ja Steine werfen.",
                "deFemale": "Sch\u00f6n. Vielleicht k\u00f6nnen die Regulatoren ja Steine werfen."
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            "SpeakerB62Id": "8lYywUQ",
            "Text": "Good, that should keep the ark engineers safe. And annoy the Regulators.",
            "LocalizedText": {
                "enMale": "Good, that should keep the ark engineers safe. And annoy the Regulators.",
                "frMale": "Bien, les ing\u00e9nieurs de l'arche devraient \u00eatre hors de danger. Et les R\u00e9gulateurs vont l'avoir mauvaise.",
                "frFemale": "Bien, les ing\u00e9nieurs de l'arche devraient \u00eatre hors de danger. Et les R\u00e9gulateurs vont l'avoir mauvaise.",
                "deMale": "Gut, die Ingenieure der Ark sollten jetzt sicher sein. Und die Regulatoren w\u00fctend.",
                "deFemale": "Gut, die Ingenieure der Ark sollten jetzt sicher sein. Und die Regulatoren w\u00fctend."
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "Seems shame to chain mesas with light bridge. But, has its uses.",
            "LocalizedText": {
                "enMale": "Seems shame to chain mesas with light bridge. But, has its uses.",
                "frMale": "C'est triste d'encha\u00eener des mesas avec un pont de lumi\u00e8re. Mais c'est utile.",
                "frFemale": "C'est triste d'encha\u00eener des mesas avec un pont de lumi\u00e8re. Mais c'est utile.",
                "deMale": "Eine Schande, die Tafelberge mit Lichtbr\u00fccken zu fesseln. Aber es hat seinen Nutzen.",
                "deFemale": "Eine Schande, die Tafelberge mit Lichtbr\u00fccken zu fesseln. Aber es hat seinen Nutzen."
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            "SpeakerB62Id": "ifIMuBA",
            "Text": "Now, that's a lovely light-bridge design. We're going to horrendously misuse it, aren't we?",
            "LocalizedText": {
                "enMale": "Now, that's a lovely light-bridge design. We're going to horrendously misuse it, aren't we?",
                "frMale": "Joli pont de lumi\u00e8re. Mais nous allons en faire tr\u00e8s mauvais usage, non\u00a0?",
                "frFemale": "Joli pont de lumi\u00e8re. Mais nous allons en faire tr\u00e8s mauvais usage, non\u00a0?",
                "deMale": "Also das nenne ich wirklich eine sch\u00f6ne Lichtbr\u00fccke. Wir werden sie auf schreckliche Weise missbrauchen, oder?",
                "deFemale": "Also das nenne ich wirklich eine sch\u00f6ne Lichtbr\u00fccke. Wir werden sie auf schreckliche Weise missbrauchen, oder?"
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            "SpeakerB62Id": "7LXenVC",
            "Text": "Could have used those light bridges on Balmorra. Imps wouldn't have been able to resist.",
            "LocalizedText": {
                "enMale": "Could have used those light bridges on Balmorra. Imps wouldn't have been able to resist.",
                "frMale": "On aurait pu utiliser ces ponts de lumi\u00e8re sur Balmorra. Les Imp\u00e9riaux n'auraient rien pu faire contre eux.",
                "frFemale": "On aurait pu utiliser ces ponts de lumi\u00e8re sur Balmorra. Les Imp\u00e9riaux n'auraient rien pu faire contre eux.",
                "deMale": "Diese Lichtbr\u00fccken h\u00e4tten wir auf Balmorra gebrauchen k\u00f6nnen. Die Imperialen h\u00e4tten nicht widerstehen k\u00f6nnen.",
                "deFemale": "Diese Lichtbr\u00fccken h\u00e4tten wir auf Balmorra gebrauchen k\u00f6nnen. Die Imperialen h\u00e4tten nicht widerstehen k\u00f6nnen."
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            "SpeakerB62Id": "G0HVa85",
            "Text": "Makeb's got some genius engineers, that's for sure. Let's see what that light bridge can do.",
            "LocalizedText": {
                "enMale": "Makeb's got some genius engineers, that's for sure. Let's see what that light bridge can do.",
                "frMale": "Les ing\u00e9nieurs de Makeb sont dr\u00f4lement dou\u00e9s. Voyons ce que ce pont de lumi\u00e8re peut faire.",
                "frFemale": "Les ing\u00e9nieurs de Makeb sont dr\u00f4lement dou\u00e9s. Voyons ce que ce pont de lumi\u00e8re peut faire.",
                "deMale": "Auf Makeb gibt es wirklich geniale Ingenieure, so viel steht fest. Mal sehen, was diese Lichtbr\u00fccke so kann.",
                "deFemale": "Auf Makeb gibt es wirklich geniale Ingenieure, so viel steht fest. Mal sehen, was diese Lichtbr\u00fccke so kann."
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            "SpeakerB62Id": "8lYywUQ",
            "Text": "Oof. How could anyone walk on that light bridge every day? I'm feeling dizzy just looking at it.",
            "LocalizedText": {
                "enMale": "Oof. How could anyone walk on that light bridge every day? I'm feeling dizzy just looking at it.",
                "frMale": "Oh. Comment peut-on marcher sur ce pont de lumi\u00e8re chaque jour\u00a0? J'ai le vertige rien qu'en le regardant.",
                "frFemale": "Oh. Comment peut-on marcher sur ce pont de lumi\u00e8re chaque jour\u00a0? J'ai le vertige rien qu'en le regardant.",
                "deMale": "Puh. Wie kann man jeden Tag \u00fcber diese Lichtbr\u00fccke laufen? Mir wird ja schon beim Anblick schwindlig.",
                "deFemale": "Puh. Wie kann man jeden Tag \u00fcber diese Lichtbr\u00fccke laufen? Mir wird ja schon beim Anblick schwindlig."
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "Regulators lie, dishonor, destroy. No mercy, Herald--we break their spine.",
            "LocalizedText": {
                "enMale": "Regulators lie, dishonor, destroy. No mercy, Herald--we break their spine.",
                "frMale": "Les R\u00e9gulateurs mentent, souillent et d\u00e9truisent. Soyons sans piti\u00e9, Messager.",
                "frFemale": "Les R\u00e9gulateurs mentent, souillent et d\u00e9truisent. Soyons sans piti\u00e9, Messag\u00e8re.",
                "deMale": "Regulatoren l\u00fcgen, entehren, zerst\u00f6ren. Keine Gnade, Herold. Wir brechen ihnen das R\u00fcckgrat.",
                "deFemale": "Regulatoren l\u00fcgen, entehren, zerst\u00f6ren. Keine Gnade, Herold. Wir brechen ihnen das R\u00fcckgrat."
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            "SpeakerB62Id": "ifIMuBA",
            "Text": "I've had just about enough of these Regulators. Holiday, darling, want to help us teach them a lesson?",
            "LocalizedText": {
                "enMale": "I've had just about enough of these Regulators. Holiday, darling, want to help us teach them a lesson?",
                "frMale": "J'en ai plus qu'assez de ces R\u00e9gulateurs. Holiday, tr\u00e8s ch\u00e8re, veux-tu nous aider \u00e0 leur donner une bonne le\u00e7on\u00a0?",
                "frFemale": "J'en ai plus qu'assez de ces R\u00e9gulateurs. Holiday, tr\u00e8s ch\u00e8re, veux-tu nous aider \u00e0 leur donner une bonne le\u00e7on\u00a0?",
                "deMale": "Ich habe langsam genug von diesen Regulatoren. Holiday, Sch\u00e4tzchen, sollen wir ihnen eine Lektion erteilen?",
                "deFemale": "Ich habe langsam genug von diesen Regulatoren. Holiday, Sch\u00e4tzchen, sollen wir ihnen eine Lektion erteilen?"
            },
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            "SpeakerB62Id": "7LXenVC",
            "Text": "Impressive barge. Let's bring it down in flames.",
            "LocalizedText": {
                "enMale": "Impressive barge. Let's bring it down in flames.",
                "frMale": "Belle embarcation. Faisons-la s'\u00e9craser dans les flammes.",
                "frFemale": "Belle embarcation. Faisons-la s'\u00e9craser dans les flammes.",
                "deMale": "Beeindruckendes Schiff. Lassen wir es in Flammen aufgehen.",
                "deFemale": "Beeindruckendes Schiff. Lassen wir es in Flammen aufgehen."
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            "NodeId": 166,
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            "SpeakerB62Id": "G0HVa85",
            "Text": "Storm Carrier's perimeter is breached. They'll throw everything at us. Be ready!",
            "LocalizedText": {
                "enMale": "Storm Carrier's perimeter is breached. They'll throw everything at us. Be ready!",
                "frMale": "Le p\u00e9rim\u00e8tre du R\u00e9colte-temp\u00eate a \u00e9t\u00e9 enfreint. Ils vont tout donner. Pr\u00e9parons-nous\u00a0!",
                "frFemale": "Le p\u00e9rim\u00e8tre du R\u00e9colte-temp\u00eate a \u00e9t\u00e9 enfreint. Ils vont tout donner. Pr\u00e9parons-nous\u00a0!",
                "deMale": "Der Perimeter der Storm Carrier wurde durchbrochen. Sie kommen mit allem, was sie haben. Bereitmachen!",
                "deFemale": "Der Perimeter der Storm Carrier wurde durchbrochen. Sie kommen mit allem, was sie haben. Bereitmachen!"
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            "SpeakerB62Id": "8lYywUQ",
            "Text": "The Regulators should be brought to justice for what they've done. Ready when you are, Master!",
            "LocalizedText": {
                "enMale": "The Regulators should be brought to justice for what they've done. Ready when you are, Master!",
                "frMale": "Les R\u00e9gulateurs devraient \u00eatre traduits en justice pour leurs agissements. \u00c0 votre signal, Ma\u00eetre\u00a0!",
                "frFemale": "Les R\u00e9gulateurs devraient \u00eatre traduits en justice pour leurs agissements. \u00c0 votre signal, Ma\u00eetre\u00a0!",
                "deMale": "Die Regulatoren sollten sich f\u00fcr ihre Taten verantworten m\u00fcssen. Ich bin bereit, wenn Ihr es seid!",
                "deFemale": "Die Regulatoren sollten sich f\u00fcr ihre Taten verantworten m\u00fcssen. Ich bin bereit, wenn Ihr es seid!"
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "Ha. Finally, the Hutts make prey worthy of us!",
            "LocalizedText": {
                "enMale": "Ha. Finally, the Hutts make prey worthy of us!",
                "frMale": "Ha. Les Hutts font enfin de belles proies\u00a0!",
                "frFemale": "Ha. Les Hutts font enfin de belles proies\u00a0!",
                "deMale": "Ha. Endlich sind die Hutten eine Beute, die unserer w\u00fcrdig ist!",
                "deFemale": "Ha. Endlich sind die Hutten eine Beute, die unserer w\u00fcrdig ist!"
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            "SpeakerB62Id": "ifIMuBA",
            "Text": "So this is what isotope-5 is capable of. Worth investigating--if we can survive the next five minutes.",
            "LocalizedText": {
                "enMale": "So this is what isotope-5 is capable of. Worth investigating--if we can survive the next five minutes.",
                "frMale": "Voici ce dont l'isotope 5 est capable. Il faudra examiner \u00e7a... si on survit, bien s\u00fbr.",
                "frFemale": "Voici ce dont l'isotope 5 est capable. Il faudra examiner \u00e7a... si on survit, bien s\u00fbr.",
                "deMale": "Dazu ist Isotop-5 also f\u00e4hig. Das sollten wir uns ansehen ... falls wir die n\u00e4chsten f\u00fcnf Minuten \u00fcberleben.",
                "deFemale": "Dazu ist Isotop-5 also f\u00e4hig. Das sollten wir uns ansehen ... falls wir die n\u00e4chsten f\u00fcnf Minuten \u00fcberleben."
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            "SpeakerB62Id": "G0HVa85",
            "Text": "That droid looked a lot smaller on the holo....",
            "LocalizedText": {
                "enMale": "That droid looked a lot smaller on the holo....",
                "frMale": "Ce dro\u00efde a l'air beaucoup plus petit sur le holo...",
                "frFemale": "Ce dro\u00efde a l'air beaucoup plus petit sur le holo...",
                "deMale": "Auf Holo sah der Droide viel kleiner aus ...",
                "deFemale": "Auf Holo sah der Droide viel kleiner aus ..."
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            "SpeakerB62Id": "7LXenVC",
            "Text": "Toborro set this thing on civilians? He dies. Painfully.",
            "LocalizedText": {
                "enMale": "Toborro set this thing on civilians? He dies. Painfully.",
                "frMale": "Toborro a l\u00e2ch\u00e9 cette chose sur des civils\u00a0? Il va mourir pour \u00e7a.",
                "frFemale": "Toborro a l\u00e2ch\u00e9 cette chose sur des civils\u00a0? Il va mourir pour \u00e7a.",
                "deMale": "Toborro hat dieses Ding auf Zivilisten losgelassen? Er stirbt. Schmerzhaft.",
                "deFemale": "Toborro hat dieses Ding auf Zivilisten losgelassen? Er stirbt. Schmerzhaft."
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            "SpeakerB62Id": "8lYywUQ",
            "Text": "That stink... and the size of it. What have the Hutts done?",
            "LocalizedText": {
                "enMale": "That stink... and the size of it. What have the Hutts done?",
                "frMale": "Ouh l\u00e0... il est \u00e9norme. Qu'ont fabriqu\u00e9 les Hutts\u00a0?",
                "frFemale": "Ouh l\u00e0... il est \u00e9norme. Qu'ont fabriqu\u00e9 les Hutts\u00a0?",
                "deMale": "Der Gestank ... und diese Gr\u00f6\u00dfe. Was haben die Hutten gemacht?",
                "deFemale": "Der Gestank ... und diese Gr\u00f6\u00dfe. Was haben die Hutten gemacht?"
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "Have shielded landing pad, Herald. Should be no ambush from reinforcements.",
            "LocalizedText": {
                "enMale": "Have shielded landing pad, Herald. Should be no ambush from reinforcements.",
                "frMale": "J'ai boucl\u00e9 l'aire d'atterrissage, Messager. Les renforts ne sont plus \u00e0 craindre.",
                "frFemale": "J'ai boucl\u00e9 l'aire d'atterrissage, Messag\u00e8re. Les renforts ne sont plus \u00e0 craindre.",
                "deMale": "Haben einen gesch\u00fctzten Landeplatz, Herold. Sollte kein Hinterhalt durch Verst\u00e4rkungen m\u00f6glich sein.",
                "deFemale": "Haben einen gesch\u00fctzten Landeplatz, Herold. Sollte kein Hinterhalt durch Verst\u00e4rkungen m\u00f6glich sein."
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            "SpeakerB62Id": "ifIMuBA",
            "Text": "There we go. The landing pad force fields are up and holding.",
            "LocalizedText": {
                "enMale": "There we go. The landing pad force fields are up and holding.",
                "frMale": "C'est fait. Les champs magn\u00e9tiques de l'aire d'atterrissage sont activ\u00e9s.",
                "frFemale": "C'est fait. Les champs magn\u00e9tiques de l'aire d'atterrissage sont activ\u00e9s.",
                "deMale": "Sehr sch\u00f6n. Die Kraftfelder des Landeplatzes sind aktiv und stabil.",
                "deFemale": "Sehr sch\u00f6n. Die Kraftfelder des Landeplatzes sind aktiv und stabil."
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            "SpeakerB62Id": "7LXenVC",
            "Text": "Landing pad force fields are up. For now. Hope the Hutts don't have a plan B.",
            "LocalizedText": {
                "enMale": "Landing pad force fields are up. For now. Hope the Hutts don't have a plan B.",
                "frMale": "Les champs magn\u00e9tiques de l'aire d'atterrissage sont activ\u00e9s. Pour l'instant. Esp\u00e9rons que les Hutts n'aient pas un plan de secours.",
                "frFemale": "Les champs magn\u00e9tiques de l'aire d'atterrissage sont activ\u00e9s. Pour l'instant. Esp\u00e9rons que les Hutts n'aient pas un plan de secours.",
                "deMale": "Die Landeplatz-Kraftfelder sind aktiviert. Vorerst. Ich hoffe, die Hutten haben keinen Plan B.",
                "deFemale": "Die Landeplatz-Kraftfelder sind aktiviert. Vorerst. Ich hoffe, die Hutten haben keinen Plan B."
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            "SpeakerB62Id": "G0HVa85",
            "Text": "Landing pad secured. Any Hutt reinforcements will have to sit and wait.",
            "LocalizedText": {
                "enMale": "Landing pad secured. Any Hutt reinforcements will have to sit and wait.",
                "frMale": "Aire d'atterrissage s\u00e9curis\u00e9e. Les renforts Hutts vont devoir attendre.",
                "frFemale": "Aire d'atterrissage s\u00e9curis\u00e9e. Les renforts Hutts vont devoir attendre.",
                "deMale": "Landeplatz gesichert. Alle Hutten-Verst\u00e4rkungen m\u00fcssen jetzt erst mal warten.",
                "deFemale": "Landeplatz gesichert. Alle Hutten-Verst\u00e4rkungen m\u00fcssen jetzt erst mal warten."
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            "SpeakerB62Id": "8lYywUQ",
            "Text": "That should keep the Hutts and their reinforcements out.",
            "LocalizedText": {
                "enMale": "That should keep the Hutts and their reinforcements out.",
                "frMale": "\u00c7a devrait tenir les Hutts et leurs renforts \u00e0 l'\u00e9cart.",
                "frFemale": "\u00c7a devrait tenir les Hutts et leurs renforts \u00e0 l'\u00e9cart.",
                "deMale": "Das sollte die Hutten und ihre Verst\u00e4rkungen drau\u00dfen halten.",
                "deFemale": "Das sollte die Hutten und ihre Verst\u00e4rkungen drau\u00dfen halten."
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            "SpeakerB62Id": "8lYywUQ",
            "Text": "All these weapons and they still can't stop us. I'm sure there's a proverb in there somewhere.",
            "LocalizedText": {
                "enMale": "All these weapons and they still can't stop us. I'm sure there's a proverb in there somewhere.",
                "frMale": "M\u00eame avec toutes ces armes, ils sont incapables de nous arr\u00eater. Je parie qu'il existe un proverbe pour \u00e7a.",
                "frFemale": "M\u00eame avec toutes ces armes, ils sont incapables de nous arr\u00eater. Je parie qu'il existe un proverbe pour \u00e7a.",
                "deMale": "All diese Waffen und doch k\u00f6nnen sie uns nicht aufhalten. Ich bin sicher, daf\u00fcr gibt es auch ein Sprichwort.",
                "deFemale": "All diese Waffen und doch k\u00f6nnen sie uns nicht aufhalten. Ich bin sicher, daf\u00fcr gibt es auch ein Sprichwort."
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            "SpeakerB62Id": "G0HVa85",
            "Text": "So this is what happens when you give scientists an unlimited budget and say: \"Build whatever makes you feel safest.\"",
            "LocalizedText": {
                "enMale": "So this is what happens when you give scientists an unlimited budget and say: \"Build whatever makes you feel safest.\"",
                "frMale": "Voil\u00e0 ce qui se passe quand on donne un budget illimit\u00e9 \u00e0 des scientifiques et qu'on leur dit\u00a0: \"Construisez ce que vous voulez\".",
                "frFemale": "Voil\u00e0 ce qui se passe quand on donne un budget illimit\u00e9 \u00e0 des scientifiques et qu'on leur dit\u00a0: \"Construisez ce que vous voulez\".",
                "deMale": "Das passiert, wenn man Wissenschaftlern ein unbegrenztes Budget gibt und sagt:\"Baut das, womit Ihr Euch am sichersten f\u00fchlt.\"",
                "deFemale": "Das passiert, wenn man Wissenschaftlern ein unbegrenztes Budget gibt und sagt:\"Baut das, womit Ihr Euch am sichersten f\u00fchlt.\""
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "Here is where they craft their mechanical beasts and foolishness. Is no sanctuary.",
            "LocalizedText": {
                "enMale": "Here is where they craft their mechanical beasts and foolishness. Is no sanctuary.",
                "frMale": "C'est ici qu'ils con\u00e7oivent leurs b\u00eates m\u00e9caniques. \u00c7a n'a rien d'un sanctuaire.",
                "frFemale": "C'est ici qu'ils con\u00e7oivent leurs b\u00eates m\u00e9caniques. \u00c7a n'a rien d'un sanctuaire.",
                "deMale": "Hier stellen sie ihre mechanischen Bestien und Narrheiten her. Das ist keine Zuflucht.",
                "deFemale": "Hier stellen sie ihre mechanischen Bestien und Narrheiten her. Das ist keine Zuflucht."
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            "SpeakerB62Id": "ifIMuBA",
            "Text": "Look, Jedi! Oh, the credits that must have been lavished on research here.... Sorry, I have something in my eye.",
            "LocalizedText": {
                "enMale": "Look, Jedi! Oh, the credits that must have been lavished on research here.... Sorry, I have something in my eye.",
                "frMale": "Regardez, Jedi\u00a0! Oh, tous les cr\u00e9dits qui ont d\u00fb \u00eatre d\u00e9pens\u00e9s pour la recherche ici... D\u00e9sol\u00e9, j'ai quelque chose dans l'\u0153il.",
                "frFemale": "Regardez, Jedi\u00a0! Oh, tous les cr\u00e9dits qui ont d\u00fb \u00eatre d\u00e9pens\u00e9s pour la recherche ici... D\u00e9sol\u00e9, j'ai quelque chose dans l'\u0153il.",
                "deMale": "Seht, Jedi! Oh, wie viele Credits sind hier wohl f\u00fcr Forschung draufgegangen ... Entschuldigt, ich habe etwas im Auge.",
                "deFemale": "Seht, Jedi! Oh, wie viele Credits sind hier wohl f\u00fcr Forschung draufgegangen ... Entschuldigt, ich habe etwas im Auge."
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            "SpeakerB62Id": "7LXenVC",
            "Text": "Lots of tech, lots of toys. Watch your step.",
            "LocalizedText": {
                "enMale": "Lots of tech, lots of toys. Watch your step.",
                "frMale": "La technologie est omnipr\u00e9sente ici. Soyons prudents.",
                "frFemale": "La technologie est omnipr\u00e9sente ici. Soyons prudents.",
                "deMale": "Viel Technik, viel Spielzeug. Passt auf, wo Ihr hintretet.",
                "deFemale": "Viel Technik, viel Spielzeug. Passt auf, wo Ihr hintretet."
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "Are too soft for points, Herald, but this prey can still confuse enemies.",
            "LocalizedText": {
                "enMale": "Are too soft for points, Herald, but this prey can still confuse enemies.",
                "frMale": "Messager, ces proies sont petites, mais elles vont pouvoir surprendre les ennemis.",
                "frFemale": "Messag\u00e8re, ces proies sont petites, mais elles vont pouvoir surprendre les ennemis.",
                "deMale": "Sind zu weich f\u00fcr Punkte, Herold, aber diese Beute kann trotzdem Feinde verwirren.",
                "deFemale": "Sind zu weich f\u00fcr Punkte, Herold, aber diese Beute kann trotzdem Feinde verwirren."
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            "SpeakerB62Id": "ifIMuBA",
            "Text": "That should keep these uncouth fellows occupied for a bit.",
            "LocalizedText": {
                "enMale": "That should keep these uncouth fellows occupied for a bit.",
                "frMale": "\u00c7a devrait occuper ces affreux quelque temps.",
                "frFemale": "\u00c7a devrait occuper ces affreux quelque temps.",
                "deMale": "Das sollte diese ungehobelten Typen eine Weile besch\u00e4ftigen.",
                "deFemale": "Das sollte diese ungehobelten Typen eine Weile besch\u00e4ftigen."
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            "SpeakerB62Id": "7LXenVC",
            "Text": "That should distract the enemy. Real work's still ahead.",
            "LocalizedText": {
                "enMale": "That should distract the enemy. Real work's still ahead.",
                "frMale": "\u00c7a devrait distraire l'ennemi. Le vrai travail nous attend.",
                "frFemale": "\u00c7a devrait distraire l'ennemi. Le vrai travail nous attend.",
                "deMale": "Das sollte den Feind ablenken. Vor uns liegt noch richtige Arbeit.",
                "deFemale": "Das sollte den Feind ablenken. Vor uns liegt noch richtige Arbeit."
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            "SpeakerB62Id": "G0HVa85",
            "Text": "That should give the bad guys something else to shoot at.",
            "LocalizedText": {
                "enMale": "That should give the bad guys something else to shoot at.",
                "frMale": "Les ennemis vont avoir de quoi s'occuper.",
                "frFemale": "Les ennemis vont avoir de quoi s'occuper.",
                "deMale": "Jetzt haben die B\u00f6sewichte was anderes, worauf sie schie\u00dfen k\u00f6nnen.",
                "deFemale": "Jetzt haben die B\u00f6sewichte was anderes, worauf sie schie\u00dfen k\u00f6nnen."
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            "SpeakerB62Id": "8lYywUQ",
            "Text": "It's a shame to release them just to be shot at. But if they can help us save the whole planet....",
            "LocalizedText": {
                "enMale": "It's a shame to release them just to be shot at. But if they can help us save the whole planet....",
                "frMale": "C'est dommage de les lib\u00e9rer pour qu'ils se fassent tuer. Mais si \u00e7a peut nous aider \u00e0 sauver toute la plan\u00e8te...",
                "frFemale": "C'est dommage de les lib\u00e9rer pour qu'ils se fassent tuer. Mais si \u00e7a peut nous aider \u00e0 sauver toute la plan\u00e8te...",
                "deMale": "Es ist eine Schande, sie freizulassen, nur damit sie abgeschossen werden. Aber wenn sie uns helfen, einen ganzen Planeten zu retten ...",
                "deFemale": "Es ist eine Schande, sie freizulassen, nur damit sie abgeschossen werden. Aber wenn sie uns helfen, einen ganzen Planeten zu retten ..."
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "To cut into heart of a world. Strange to think of.",
            "LocalizedText": {
                "enMale": "To cut into heart of a world. Strange to think of.",
                "frMale": "Transpercer le c\u0153ur d'un monde. Quelle dr\u00f4le d'id\u00e9e.",
                "frFemale": "Transpercer le c\u0153ur d'un monde. Quelle dr\u00f4le d'id\u00e9e.",
                "deMale": "In das Herz einer Welt zu schneiden. Seltsamer Gedanke.",
                "deFemale": "In das Herz einer Welt zu schneiden. Seltsamer Gedanke."
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            "SpeakerB62Id": "ifIMuBA",
            "Text": "Phew! Somebody's been overclocking those laser mechanics.",
            "LocalizedText": {
                "enMale": "Phew! Somebody's been overclocking those laser mechanics.",
                "frMale": "Ouah\u00a0! Quelqu'un a d\u00e9cupl\u00e9 la puissance de ces m\u00e9canismes laser.",
                "frFemale": "Ouah\u00a0! Quelqu'un a d\u00e9cupl\u00e9 la puissance de ces m\u00e9canismes laser.",
                "deMale": "Puh! Jemand hat diese Laser-Mechanismen \u00fcbertaktet.",
                "deFemale": "Puh! Jemand hat diese Laser-Mechanismen \u00fcbertaktet."
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            "SpeakerB62Id": "7LXenVC",
            "Text": "If we need to make anyone disappear, Jedi--Makeb's core, right there.",
            "LocalizedText": {
                "enMale": "If we need to make anyone disappear, Jedi--Makeb's core, right there.",
                "frMale": "Si nous voulons faire dispara\u00eetre quelqu'un, Jedi, le noyau de Makeb est juste l\u00e0.",
                "frFemale": "Si nous voulons faire dispara\u00eetre quelqu'un, Jedi, le noyau de Makeb est juste l\u00e0.",
                "deMale": "Wenn wir jemanden verschwinden lassen m\u00fcssen, Jedi - Makebs Kern ist da dr\u00fcben.",
                "deFemale": "Wenn wir jemanden verschwinden lassen m\u00fcssen, Jedi - Makebs Kern ist da dr\u00fcben."
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            "SpeakerB62Id": "G0HVa85",
            "Text": "Yikes, I think the hair on the back of my neck is cooking.",
            "LocalizedText": {
                "enMale": "Yikes, I think the hair on the back of my neck is cooking.",
                "frMale": "Ah, je crois que les poils de ma nuque sont en train de griller.",
                "frFemale": "Ah, je crois que les poils de ma nuque sont en train de griller.",
                "deMale": "Iih, ich glaube, meine Nackenhaare sind gleich verkohlt.",
                "deFemale": "Iih, ich glaube, meine Nackenhaare sind gleich verkohlt."
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            "SpeakerB62Id": "8lYywUQ",
            "Text": "We're so far up! Too bad, I really wanted to see what the heart of a planet looks like.",
            "LocalizedText": {
                "enMale": "We're so far up! Too bad, I really wanted to see what the heart of a planet looks like.",
                "frMale": "On est trop haut\u00a0! Dommage, je voulais vraiment voir \u00e0 quoi ressemble le c\u0153ur d'une plan\u00e8te.",
                "frFemale": "On est trop haut\u00a0! Dommage, je voulais vraiment voir \u00e0 quoi ressemble le c\u0153ur d'une plan\u00e8te.",
                "deMale": "Wir sind so weit oben! Schade, ich wollte wirklich sehen, wie das Herz eines Planeten aussieht.",
                "deFemale": "Wir sind so weit oben! Schade, ich wollte wirklich sehen, wie das Herz eines Planeten aussieht."
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "Have Toborro at bay, Herald. Only remaining is to burn out his lair.",
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                "enMale": "Have Toborro at bay, Herald. Only remaining is to burn out his lair.",
                "frMale": "Toborro doit payer, Messager. Il ne reste plus qu'\u00e0 br\u00fbler son repaire.",
                "frFemale": "Toborro doit payer, Messag\u00e8re. Il ne reste plus qu'\u00e0 br\u00fbler son repaire.",
                "deMale": "Toborro sitzt fest, Herold. Nur noch sein Versteck niederbrennen.",
                "deFemale": "Toborro sitzt fest, Herold. Nur noch sein Versteck niederbrennen."
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            "SpeakerB62Id": "ifIMuBA",
            "Text": "The planet's being turned inside out, yet the despot's palace survives. Still believe there's justice in the galaxy, Jedi?",
            "LocalizedText": {
                "enMale": "The planet's being turned inside out, yet the despot's palace survives. Still believe there's justice in the galaxy, Jedi?",
                "frMale": "La plan\u00e8te est sens dessus dessous, mais le palais du despote est toujours en place. Vous croyez toujours qu'il y a une justice dans la galaxie, Jedi\u00a0?",
                "frFemale": "La plan\u00e8te est sens dessus dessous, mais le palais du despote est toujours en place. Vous croyez toujours qu'il y a une justice dans la galaxie, Jedi\u00a0?",
                "deMale": "Der Planet wird von innen nach au\u00dfen gest\u00fclpt, doch der Palast des Tyrannen steht noch. Glaubt Ihr immer noch an die Gerechtigkeit in der Galaxis, Jedi?",
                "deFemale": "Der Planet wird von innen nach au\u00dfen gest\u00fclpt, doch der Palast des Tyrannen steht noch. Glaubt Ihr immer noch an die Gerechtigkeit in der Galaxis, Jedi?"
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            "SpeakerB62Id": "7LXenVC",
            "Text": "No chance of getting in by the front door. Better be discreet.",
            "LocalizedText": {
                "enMale": "No chance of getting in by the front door. Better be discreet.",
                "frMale": "On n'a aucune chance d'entrer par devant. Faisons profil bas.",
                "frFemale": "On n'a aucune chance d'entrer par devant. Faisons profil bas.",
                "deMale": "Durch den Vordereingang kommen wir nicht rein. Wir sollten besser diskret sein.",
                "deFemale": "Durch den Vordereingang kommen wir nicht rein. Wir sollten besser diskret sein."
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            "SpeakerB62Id": "G0HVa85",
            "Text": "Let's hope Doctor Droidmaker really did build a secret entrance, or this is going to be a long siege.",
            "LocalizedText": {
                "enMale": "Let's hope Doctor Droidmaker really did build a secret entrance, or this is going to be a long siege.",
                "frMale": "Esp\u00e9rons que le docteur \"je fabrique des dro\u00efdes\" a bien construit une entr\u00e9e secr\u00e8te ou \u00e7a va prendre du temps.",
                "frFemale": "Esp\u00e9rons que le docteur \"je fabrique des dro\u00efdes\" a bien construit une entr\u00e9e secr\u00e8te ou \u00e7a va prendre du temps.",
                "deMale": "Hoffen wir, dass Doktor Droidenbauer wirklich einen geheimen Eingang eingebaut hat, sonst wird das eine lange Belagerung.",
                "deFemale": "Hoffen wir, dass Doktor Droidenbauer wirklich einen geheimen Eingang eingebaut hat, sonst wird das eine lange Belagerung."
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            "SpeakerB62Id": "8lYywUQ",
            "Text": "Toborro's in there holding Makeb by the throat. And for what? He really must be insane.",
            "LocalizedText": {
                "enMale": "Toborro's in there holding Makeb by the throat. And for what? He really must be insane.",
                "frMale": "Toborro est quelque part l\u00e0-dedans et il tient Makeb en joue. Tout \u00e7a pour quoi\u00a0? Il doit \u00eatre fou \u00e0 lier.",
                "frFemale": "Toborro est quelque part l\u00e0-dedans et il tient Makeb en joue. Tout \u00e7a pour quoi\u00a0? Il doit \u00eatre fou \u00e0 lier.",
                "deMale": "Toborro ist irgendwo dort drinnen und hat Makeb an der Kehle gepackt. Und wof\u00fcr? Er muss wirklich wahnsinnig sein.",
                "deFemale": "Toborro ist irgendwo dort drinnen und hat Makeb an der Kehle gepackt. Und wof\u00fcr? Er muss wirklich wahnsinnig sein."
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "Trinkets and foolishness. Cannot shield from death that comes.",
            "LocalizedText": {
                "enMale": "Trinkets and foolishness. Cannot shield from death that comes.",
                "frMale": "Des gadgets. Rien ne pourra stopper la mort qui va frapper \u00e0 la porte.",
                "frFemale": "Des gadgets. Rien ne pourra stopper la mort qui va frapper \u00e0 la porte.",
                "deMale": "Schmuckst\u00fccke und Torheit. K\u00f6nnen kommenden Tod nicht fernhalten.",
                "deFemale": "Schmuckst\u00fccke und Torheit. K\u00f6nnen kommenden Tod nicht fernhalten."
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "So small things, these fuel rods, to be saving a world's people. Should bring to safety.",
            "LocalizedText": {
                "enMale": "So small things, these fuel rods, to be saving a world's people. Should bring to safety.",
                "frMale": "Sauver les habitants d'un monde avec des tiges de carburant aussi petites... Il faut les prot\u00e9ger.",
                "frFemale": "Sauver les habitants d'un monde avec des tiges de carburant aussi petites... Il faut les prot\u00e9ger.",
                "deMale": "So kleine Dinger, diese Brennst\u00e4be, um die Bev\u00f6lkerung einer ganzen Welt zu retten. Sollten wir in Sicherheit bringen.",
                "deFemale": "So kleine Dinger, diese Brennst\u00e4be, um die Bev\u00f6lkerung einer ganzen Welt zu retten. Sollten wir in Sicherheit bringen."
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            "Text": "Herald, is more enemies coming! From barge overhead!",
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                "enMale": "Herald, is more enemies coming! From barge overhead!",
                "frMale": "Messager, ennemis en approche\u00a0! Sur la p\u00e9niche au-dessus\u00a0!",
                "frFemale": "Messag\u00e8re, ennemis en approche\u00a0! Sur la p\u00e9niche au-dessus\u00a0!",
                "deMale": "Herold, mehr Feinde kommen! Vom Schiff \u00fcber uns!",
                "deFemale": "Herold, mehr Feinde kommen! Vom Schiff \u00fcber uns!"
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            "SpeakerB62Id": "ZxTLZy8",
            "Text": "More old things. True history should live in heart and mind, not in gathering dust.",
            "LocalizedText": {
                "enMale": "More old things. True history should live in heart and mind, not in gathering dust.",
                "frMale": "Encore des vieilleries. L'histoire doit r\u00e9sider dans le c\u0153ur et les esprits, pas dans la poussi\u00e8re.",
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                "deMale": "Mehr alte Dinge. Wahre Geschichte sollte im Herzen und Geist leben, statt zu verstauben.",
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            "SpeakerB62Id": "ifIMuBA",
            "Text": "It would appear Toborro's sense of decor went the way of his sanity.",
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                "enMale": "It would appear Toborro's sense of decor went the way of his sanity.",
                "frMale": "Les go\u00fbts de Toborro refl\u00e8tent sa folie.",
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            "SpeakerB62Id": "ifIMuBA",
            "Text": "And there's our fuel rods. Mind how you go; if we drop them, the ark's not going anywhere.",
            "LocalizedText": {
                "enMale": "And there's our fuel rods. Mind how you go; if we drop them, the ark's not going anywhere.",
                "frMale": "Voil\u00e0 les tiges de carburant. Attention \u00e0 ne pas les faire tomber ou l'arche n'ira nulle part.",
                "frFemale": "Voil\u00e0 les tiges de carburant. Attention \u00e0 ne pas les faire tomber ou l'arche n'ira nulle part.",
                "deMale": "Und da sind unsere Brennst\u00e4be. Passt aber auf, wenn wir sie fallen lassen, fliegt die Ark nirgends hin.",
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            "SpeakerB62Id": "ifIMuBA",
            "Text": "Er, Jedi--that transport appears to be bringing some friends!",
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                "enMale": "Er, Jedi--that transport appears to be bringing some friends!",
                "frMale": "Euh, Jedi... Ce transporteur nous am\u00e8ne de la compagnie\u00a0!",
                "frFemale": "Euh, Jedi... Ce transporteur nous am\u00e8ne de la compagnie\u00a0!",
                "deMale": "\u00c4h, Jedi - dieses Transportschiff scheint ein paar Freunde mitzubringen!",
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            "Text": "The barbarians are moving in, I see. ",
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                "enMale": "The barbarians are moving in, I see. ",
                "frMale": "Les barbares s'y mettent, \u00e0 ce que je vois. ",
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            "SpeakerB62Id": "7LXenVC",
            "Text": "Whole place smells of crazy.",
            "LocalizedText": {
                "enMale": "Whole place smells of crazy.",
                "frMale": "Cet endroit transpire la folie.",
                "frFemale": "Cet endroit transpire la folie.",
                "deMale": "Hier riecht alles nach Wahnsinn.",
                "deFemale": "Hier riecht alles nach Wahnsinn."
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            "SpeakerB62Id": "7LXenVC",
            "Text": "Last piece of the puzzle. Now we can get the ark out of here.",
            "LocalizedText": {
                "enMale": "Last piece of the puzzle. Now we can get the ark out of here.",
                "frMale": "C'est la derni\u00e8re pi\u00e8ce du puzzle. L'arche va pouvoir sortir d'ici, maintenant.",
                "frFemale": "C'est la derni\u00e8re pi\u00e8ce du puzzle. L'arche va pouvoir sortir d'ici, maintenant.",
                "deMale": "Das letzte St\u00fcck des Puzzles. Jetzt k\u00f6nnen wir die Ark hier herausbringen.",
                "deFemale": "Das letzte St\u00fcck des Puzzles. Jetzt k\u00f6nnen wir die Ark hier herausbringen."
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            "SpeakerB62Id": "7LXenVC",
            "Text": "Heavy carrier coming in! Bringing reinforcements!",
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                "enMale": "Heavy carrier coming in! Bringing reinforcements!",
                "frMale": "Transporteur lourd en approche\u00a0! Leurs renforts arrivent\u00a0!",
                "frFemale": "Transporteur lourd en approche\u00a0! Leurs renforts arrivent\u00a0!",
                "deMale": "Schweres Transportschiff n\u00e4hert sich! Es bringt Verst\u00e4rkung!",
                "deFemale": "Schweres Transportschiff n\u00e4hert sich! Es bringt Verst\u00e4rkung!"
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            "SpeakerB62Id": "7LXenVC",
            "Text": "Rather be saving lives than artifacts. But, the past's worth keeping.",
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                "enMale": "Rather be saving lives than artifacts. But, the past's worth keeping.",
                "frMale": "Il vaut mieux sauver des vies que des artefacts. Mais le pass\u00e9 m\u00e9rite d'\u00eatre conserv\u00e9.",
                "frFemale": "Il vaut mieux sauver des vies que des artefacts. Mais le pass\u00e9 m\u00e9rite d'\u00eatre conserv\u00e9.",
                "deMale": "Ich w\u00fcrde lieber Leben retten anstatt Artefakte. Aber das Bewahren der Vergangenheit ist lohnenswert.",
                "deFemale": "Ich w\u00fcrde lieber Leben retten anstatt Artefakte. Aber das Bewahren der Vergangenheit ist lohnenswert."
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            "SpeakerB62Id": "G0HVa85",
            "Text": "Remember, this guy's nuts. No telling what he could try.",
            "LocalizedText": {
                "enMale": "Remember, this guy's nuts. No telling what he could try.",
                "frMale": "N'oublions pas que ce type est fou. Impossible de savoir ce qu'il nous r\u00e9serve.",
                "frFemale": "N'oublions pas que ce type est fou. Impossible de savoir ce qu'il nous r\u00e9serve.",
                "deMale": "Denkt daran, dieser Kerl ist verr\u00fcckt. Wer wei\u00df, was er vorhat.",
                "deFemale": "Denkt daran, dieser Kerl ist verr\u00fcckt. Wer wei\u00df, was er vorhat."
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            "SpeakerB62Id": "G0HVa85",
            "Text": "Perfect. Now we just need to make it out alive, and we've got one fully fueled ark.",
            "LocalizedText": {
                "enMale": "Perfect. Now we just need to make it out alive, and we've got one fully fueled ark.",
                "frMale": "Parfait. Maintenant, nous devons sortir d'ici vivants pour que l'arche puisse fonctionner.",
                "frFemale": "Parfait. Maintenant, nous devons sortir d'ici vivants pour que l'arche puisse fonctionner.",
                "deMale": "Perfekt. Jetzt m\u00fcssen wir es nur noch lebendig hier heraus schaffen und dann haben wir eine flugf\u00e4hige Ark.",
                "deFemale": "Perfekt. Jetzt m\u00fcssen wir es nur noch lebendig hier heraus schaffen und dann haben wir eine flugf\u00e4hige Ark."
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            "SpeakerB62Id": "G0HVa85",
            "Text": "Heads up! Whatever that is, it's dropping more reinforcements!",
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                "enMale": "Heads up! Whatever that is, it's dropping more reinforcements!",
                "frMale": "Attention\u00a0! Je ne sais pas ce que c'est, mais des renforts en sortent\u00a0!",
                "frFemale": "Attention\u00a0! Je ne sais pas ce que c'est, mais des renforts en sortent\u00a0!",
                "deMale": "Achtung! Was auch immer es ist, es setzt Verst\u00e4rkung ab!",
                "deFemale": "Achtung! Was auch immer es ist, es setzt Verst\u00e4rkung ab!"
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            "SpeakerB62Id": "G0HVa85",
            "Text": "I guess when thugs are destroying a planet, raiding a library suddenly doesn't seem as bad. ",
            "LocalizedText": {
                "enMale": "I guess when thugs are destroying a planet, raiding a library suddenly doesn't seem as bad. ",
                "frMale": "J'imagine que quand des criminels d\u00e9truisent une plan\u00e8te, l'assaut d'une biblioth\u00e8que est bien peu en comparaison. ",
                "frFemale": "J'imagine que quand des criminels d\u00e9truisent une plan\u00e8te, l'assaut d'une biblioth\u00e8que est bien peu en comparaison. ",
                "deMale": "Ich sch\u00e4tze, wenn diese Schl\u00e4ger einen Planeten zerst\u00f6ren, erscheint es nicht so schlimm, eine Bibliothek zu pl\u00fcndern. ",
                "deFemale": "Ich sch\u00e4tze, wenn diese Schl\u00e4ger einen Planeten zerst\u00f6ren, erscheint es nicht so schlimm, eine Bibliothek zu pl\u00fcndern. "
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            "SpeakerB62Id": "8lYywUQ",
            "Text": "He surrounds himself with beauty, but all I can feel here is madness and rage.",
            "LocalizedText": {
                "enMale": "He surrounds himself with beauty, but all I can feel here is madness and rage.",
                "frMale": "Il s'est entour\u00e9 de belles choses, mais je ne sens que folie et col\u00e8re dans ce lieu.",
                "frFemale": "Il s'est entour\u00e9 de belles choses, mais je ne sens que folie et col\u00e8re dans ce lieu.",
                "deMale": "Er umgibt sich selbst mit Sch\u00f6nheit, aber alles, was ich hier sp\u00fcre, sind Wahnsinn und Wut.",
                "deFemale": "Er umgibt sich selbst mit Sch\u00f6nheit, aber alles, was ich hier sp\u00fcre, sind Wahnsinn und Wut."
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            "SpeakerB62Id": "8lYywUQ",
            "Text": "Hmm. I thought the fuel rods would be bigger. I hope there's enough to fuel the whole ark.",
            "LocalizedText": {
                "enMale": "Hmm. I thought the fuel rods would be bigger. I hope there's enough to fuel the whole ark.",
                "frMale": "Hmm. Je pensais que les tiges de carburant seraient plus grosses. J'esp\u00e8re que \u00e7a suffira pour alimenter toute l'arche.",
                "frFemale": "Hmm. Je pensais que les tiges de carburant seraient plus grosses. J'esp\u00e8re que \u00e7a suffira pour alimenter toute l'arche.",
                "deMale": "Hm. Ich dachte, die Brennst\u00e4be w\u00e4ren gr\u00f6\u00dfer. Ich hoffe, sie gen\u00fcgen, um die gesamte Ark anzutreiben.",
                "deFemale": "Hm. Ich dachte, die Brennst\u00e4be w\u00e4ren gr\u00f6\u00dfer. Ich hoffe, sie gen\u00fcgen, um die gesamte Ark anzutreiben."
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            "SpeakerB62Id": "8lYywUQ",
            "Text": "Overhead! More mercenaries are coming in!",
            "LocalizedText": {
                "enMale": "Overhead! More mercenaries are coming in!",
                "frMale": "Au-dessus\u00a0! D'autres mercenaires arrivent\u00a0!",
                "frFemale": "Au-dessus\u00a0! D'autres mercenaires arrivent\u00a0!",
                "deMale": "\u00dcber uns! Mehr S\u00f6ldner n\u00e4hern sich!",
                "deFemale": "\u00dcber uns! Mehr S\u00f6ldner n\u00e4hern sich!"
            },
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            "SpeakerB62Id": "8lYywUQ",
            "Text": "This is a good lesson, I suppose. What civilization comes to, if anarchy goes unstopped.",
            "LocalizedText": {
                "enMale": "This is a good lesson, I suppose. What civilization comes to, if anarchy goes unstopped.",
                "frMale": "C'est une le\u00e7on \u00e0 retenir, je suppose. Voil\u00e0 ce que donne la civilisation quand l'anarchie r\u00e8gne en ma\u00eetre.",
                "frFemale": "C'est une le\u00e7on \u00e0 retenir, je suppose. Voil\u00e0 ce que donne la civilisation quand l'anarchie r\u00e8gne en ma\u00eetre.",
                "deMale": "Dies ist eine gute Lektion, nehme ich an. Was aus einer Zivilisation wird, wenn ungez\u00fcgelte Anarchie herrscht.",
                "deFemale": "Dies ist eine gute Lektion, nehme ich an. Was aus einer Zivilisation wird, wenn ungez\u00fcgelte Anarchie herrscht."
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            "SpeakerB62Id": "Z2FFed2",
            "Text": "T7 = dislikes orbital stations \/\/ Reason = too many stairs",
            "LocalizedText": {
                "enMale": "T7 = dislikes orbital stations \/\/ Reason = too many stairs",
                "frMale": "T7 = ex\u00e9crer les stations orbitales \/\/ Raison = trop de marches",
                "frFemale": "T7 = ex\u00e9crer les stations orbitales \/\/ Raison = trop de marches",
                "deMale": "T7 = mag keine Orbitalstationen \/\/ Grund = zu viele Treppen",
                "deFemale": "T7 = mag keine Orbitalstationen \/\/ Grund = zu viele Treppen"
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "I remember the Empire's orbital stations. They're about as sterile as ours.",
            "LocalizedText": {
                "enMale": "I remember the Empire's orbital stations. They're about as sterile as ours.",
                "frMale": "Je me souviens des stations orbitales de l'Empire. Elles sont presque aussi st\u00e9riles que les n\u00f4tres.",
                "frFemale": "Je me souviens des stations orbitales de l'Empire. Elles sont presque aussi st\u00e9riles que les n\u00f4tres.",
                "deMale": "Ich erinnere mich an die Orbitalstationen des Imperiums. Sie sind fast so steril wie unsere.",
                "deFemale": "Ich erinnere mich an die Orbitalstationen des Imperiums. Sie sind fast so steril wie unsere."
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            "SpeakerB62Id": "02vGMCA",
            "Text": "Ugh, forgot the extra kolto. They'll have the shops open, right?",
            "LocalizedText": {
                "enMale": "Ugh, forgot the extra kolto. They'll have the shops open, right?",
                "frMale": "Ah, j'ai oubli\u00e9 de prendre du kolto en rab. Les magasins seront ouverts, non\u00a0?",
                "frFemale": "Ah, j'ai oubli\u00e9 de prendre du kolto en rab. Les magasins seront ouverts, non\u00a0?",
                "deMale": "Oh, ich habe das zus\u00e4tzliche Kolto vergessen. Die L\u00e4den sind doch offen, oder?",
                "deFemale": "Oh, ich habe das zus\u00e4tzliche Kolto vergessen. Die L\u00e4den sind doch offen, oder?"
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            "SpeakerB62Id": "pzuUyyJ",
            "Text": "Makeb is a vacation spot. Never thought the war would bring us here.",
            "LocalizedText": {
                "enMale": "Makeb is a vacation spot. Never thought the war would bring us here.",
                "frMale": "Makeb est une vill\u00e9giature. Je n'aurais jamais cru que la guerre nous am\u00e8nerait ici.",
                "frFemale": "Makeb est une vill\u00e9giature. Je n'aurais jamais cru que la guerre nous am\u00e8nerait ici.",
                "deMale": "Makeb ist ein Urlaubsort. H\u00e4tte nie gedacht, dass der Krieg uns mal hierhin f\u00fchrt.",
                "deFemale": "Makeb ist ein Urlaubsort. H\u00e4tte nie gedacht, dass der Krieg uns mal hierhin f\u00fchrt."
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            "SpeakerB62Id": "stnFo3E",
            "Text": "Your orbital stations remind me of the Empire. Calm, orderly.",
            "LocalizedText": {
                "enMale": "Your orbital stations remind me of the Empire. Calm, orderly.",
                "frMale": "Vos stations orbitales me rappellent l'Empire\u00a0: calmes et ordonn\u00e9es.",
                "frFemale": "Vos stations orbitales me rappellent l'Empire\u00a0: calmes et ordonn\u00e9es.",
                "deMale": "Eure Orbitalstationen erinnern mich an das Imperium. So ruhig, so ordentlich.",
                "deFemale": "Eure Orbitalstationen erinnern mich an das Imperium. So ruhig, so ordentlich."
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            "SpeakerB62Id": "Z2FFed2",
            "Text": "Shalim's plantation = beautiful \/\/ Hutts = don't deserve Makeb",
            "LocalizedText": {
                "enMale": "Shalim's plantation = beautiful \/\/ Hutts = don't deserve Makeb",
                "frMale": "Plantation de Shalim = magnifique \/\/ Hutts = indignes de Makeb",
                "frFemale": "Plantation de Shalim = magnifique \/\/ Hutts = indignes de Makeb",
                "deMale": "Shalims Plantage = sch\u00f6n \/\/ Hutten = verdienen Makeb nicht",
                "deFemale": "Shalims Plantage = sch\u00f6n \/\/ Hutten = verdienen Makeb nicht"
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "Remember that vacation you've been promising? Can it start now?",
            "LocalizedText": {
                "enMale": "Remember that vacation you've been promising? Can it start now?",
                "frMale": "Vous m'avez promis des vacances, vous vous souvenez\u00a0? On les prend maintenant\u00a0?",
                "frFemale": "Vous m'avez promis des vacances, vous vous souvenez\u00a0? On les prend maintenant\u00a0?",
                "deMale": "Erinnert Ihr Euch an den Urlaub, den Ihr versprochen hattet? K\u00f6nnen wir gleich damit anfangen?",
                "deFemale": "Erinnert Ihr Euch an den Urlaub, den Ihr versprochen hattet? K\u00f6nnen wir gleich damit anfangen?"
            },
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            "SpeakerB62Id": "02vGMCA",
            "Text": "We should see what the Hutts have been up to at the pool. Or the casinos....",
            "LocalizedText": {
                "enMale": "We should see what the Hutts have been up to at the pool. Or the casinos....",
                "frMale": "Nous devrions nous renseigner sur les Hutts \u00e0 la piscine. Ou dans les casinos...",
                "frFemale": "Nous devrions nous renseigner sur les Hutts \u00e0 la piscine. Ou dans les casinos...",
                "deMale": "Wir sollten beim Pool herausfinden, was die Hutten planen. Oder in den Casinos ...",
                "deFemale": "Wir sollten beim Pool herausfinden, was die Hutten planen. Oder in den Casinos ..."
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            "SpeakerB62Id": "pzuUyyJ",
            "Text": "Hmm. Needs more turrets.",
            "LocalizedText": {
                "enMale": "Hmm. Needs more turrets.",
                "frMale": "Hmm. \u00c7a manque de tourelles.",
                "frFemale": "Hmm. \u00c7a manque de tourelles.",
                "deMale": "Hmm. Braucht mehr Gesch\u00fctze.",
                "deFemale": "Hmm. Braucht mehr Gesch\u00fctze."
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            "SpeakerB62Id": "stnFo3E",
            "Text": "Beauty and wealth. A prime target for the Hutts.",
            "LocalizedText": {
                "enMale": "Beauty and wealth. A prime target for the Hutts.",
                "frMale": "Beaut\u00e9 et richesses. Une cible de choix pour les Hutts.",
                "frFemale": "Beaut\u00e9 et richesses. Une cible de choix pour les Hutts.",
                "deMale": "Sch\u00f6nheit und Reichtum. Ein ideales Ziel f\u00fcr die Hutten.",
                "deFemale": "Sch\u00f6nheit und Reichtum. Ein ideales Ziel f\u00fcr die Hutten."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Z2FFed2",
            "Text": "Rough terrain ahead \/\/ T7 = switching to all-wheel drive",
            "LocalizedText": {
                "enMale": "Rough terrain ahead \/\/ T7 = switching to all-wheel drive",
                "frMale": "Terrain accident\u00e9 en vue \/\/ T7 = passer en mode tout-terrain",
                "frFemale": "Terrain accident\u00e9 en vue \/\/ T7 = passer en mode tout-terrain",
                "deMale": "Schwieriges Gel\u00e4nde voraus \/\/ T7 = aktiviert Allradantrieb",
                "deFemale": "Schwieriges Gel\u00e4nde voraus \/\/ T7 = aktiviert Allradantrieb"
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            "CnvAlienVONode": 2753344277,
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        "233": {
            "NodeId": 233,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "Nice view. Kinda makes you homesick for Tython.",
            "LocalizedText": {
                "enMale": "Nice view. Kinda makes you homesick for Tython.",
                "frMale": "Jolie vue. \u00c7a me donnerait presque le mal du pays.",
                "frFemale": "Jolie vue. \u00c7a me donnerait presque le mal du pays.",
                "deMale": "Nette Aussicht. Da bekommt man richtig Heimweh nach Tython.",
                "deFemale": "Nette Aussicht. Da bekommt man richtig Heimweh nach Tython."
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            "SpeakerB62Id": "02vGMCA",
            "Text": "Ugh, nature. Give me Nar Shaddaa any day.",
            "LocalizedText": {
                "enMale": "Ugh, nature. Give me Nar Shaddaa any day.",
                "frMale": "Bah, la nature... Je pr\u00e9f\u00e8re de loin Nar Shaddaa.",
                "frFemale": "Bah, la nature... Je pr\u00e9f\u00e8re de loin Nar Shaddaa.",
                "deMale": "Uh, Natur. Da ist mir Nar Shaddaa allemal lieber.",
                "deFemale": "Uh, Natur. Da ist mir Nar Shaddaa allemal lieber."
            },
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        "235": {
            "NodeId": 235,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "pzuUyyJ",
            "Text": "Plenty of cover. Poor visibility, though.",
            "LocalizedText": {
                "enMale": "Plenty of cover. Poor visibility, though.",
                "frMale": "Il y a de quoi se mettre \u00e0 couvert. Au d\u00e9triment de la visibilit\u00e9, ceci dit.",
                "frFemale": "Il y a de quoi se mettre \u00e0 couvert. Au d\u00e9triment de la visibilit\u00e9, ceci dit.",
                "deMale": "Sehr viel Deckung. Aber nur geringe Sichtweite.",
                "deFemale": "Sehr viel Deckung. Aber nur geringe Sichtweite."
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            "NodeId": 236,
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            "SpeakerB62Id": "stnFo3E",
            "Text": "A petting zoo, compared to the jungles of Dromund Kaas.",
            "LocalizedText": {
                "enMale": "A petting zoo, compared to the jungles of Dromund Kaas.",
                "frMale": "Ce n'est rien compar\u00e9 aux jungles de Dromund Kaas.",
                "frFemale": "Ce n'est rien compar\u00e9 aux jungles de Dromund Kaas.",
                "deMale": "Ein Streichelzoo, verglichen mit den Dschungeln von Dromund Kaas.",
                "deFemale": "Ein Streichelzoo, verglichen mit den Dschungeln von Dromund Kaas."
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        "238": {
            "NodeId": 238,
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            "IsEmpty": false,
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            "SpeakerB62Id": "Z2FFed2",
            "Text": "Regulators = incoming \/\/ T7 = charging combat implants",
            "LocalizedText": {
                "enMale": "Regulators = incoming \/\/ T7 = charging combat implants",
                "frMale": "R\u00e9gulateurs = en approche \/\/ T7 = charger les implants de combat",
                "frFemale": "R\u00e9gulateurs = en approche \/\/ T7 = charger les implants de combat",
                "deMale": "Regulatoren = n\u00e4hern sich \/\/ T7 = l\u00e4dt Kampfimplantate",
                "deFemale": "Regulatoren = n\u00e4hern sich \/\/ T7 = l\u00e4dt Kampfimplantate"
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            "CnvAlienVONode": 2770580245,
            "CnvAlienVOFQN": "cnv.alien_vo.astromechdroid.t7_med",
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            "NodeId": 239,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "utDE1yJ",
            "Text": "Guess they're on to us now!",
            "LocalizedText": {
                "enMale": "Guess they're on to us now!",
                "frMale": "Ils se dirigent vers nous\u00a0!",
                "frFemale": "Ils se dirigent vers nous\u00a0!",
                "deMale": "Ich sch\u00e4tze, jetzt haben sie uns erwischt!",
                "deFemale": "Ich sch\u00e4tze, jetzt haben sie uns erwischt!"
            },
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "02vGMCA",
            "Text": "Hey! We're trying to make a call here!",
            "LocalizedText": {
                "enMale": "Hey! We're trying to make a call here!",
                "frMale": "H\u00e9\u00a0! On essaie de passer un coup de fil\u00a0!",
                "frFemale": "H\u00e9\u00a0! On essaie de passer un coup de fil\u00a0!",
                "deMale": "Hey! Wir wollen hier gerade ein Hologespr\u00e4ch f\u00fchren!",
                "deFemale": "Hey! Wir wollen hier gerade ein Hologespr\u00e4ch f\u00fchren!"
            },
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        "241": {
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            "AbortsConversation": false,
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            "SpeakerB62Id": "pzuUyyJ",
            "Text": "Halt, Regulator scum!",
            "LocalizedText": {
                "enMale": "Halt, Regulator scum!",
                "frMale": "Halte, maudits R\u00e9gulateurs\u00a0!",
                "frFemale": "Halte, maudits R\u00e9gulateurs\u00a0!",
                "deMale": "Halt, Regulatoren-Abschaum!",
                "deFemale": "Halt, Regulatoren-Abschaum!"
            },
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            "SpeakerB62Id": "stnFo3E",
            "Text": "Dispatch them quickly, Jedi. The scientist is waiting.",
            "LocalizedText": {
                "enMale": "Dispatch them quickly, Jedi. The scientist is waiting.",
                "frMale": "Neutralisez-les rapidement, Jedi. La scientifique attend.",
                "frFemale": "Neutralisez-les rapidement, Jedi. La scientifique attend.",
                "deMale": "Schaltet sie schnell aus, Jedi. Die Wissenschaftlerin wartet.",
                "deFemale": "Schaltet sie schnell aus, Jedi. Die Wissenschaftlerin wartet."
            },
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        "244": {
            "NodeId": 244,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Z2FFed2",
            "Text": "Talaos City = infested \/\/ Jedi + T7 = drive Regulators out",
            "LocalizedText": {
                "enMale": "Talaos City = infested \/\/ Jedi + T7 = drive Regulators out",
                "frMale": "Talaos City = infest\u00e9e \/\/ Jedi + T7 = chasser les R\u00e9gulateurs",
                "frFemale": "Talaos City = infest\u00e9e \/\/ Jedi + T7 = chasser les R\u00e9gulateurs",
                "deMale": "Talaos City = \u00fcberrannt \/\/ Jedi + T7 = vertreiben Regulatoren",
                "deFemale": "Talaos City = \u00fcberrannt \/\/ Jedi + T7 = vertreiben Regulatoren"
            },
            "CnvAlienVONode": 2762453748,
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        "245": {
            "NodeId": 245,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "utDE1yJ",
            "Text": "Nice fountain. Except for all the scum standing around it.",
            "LocalizedText": {
                "enMale": "Nice fountain. Except for all the scum standing around it.",
                "frMale": "Jolie fontaine, m\u00eame s'il y a de la vermine tout autour.",
                "frFemale": "Jolie fontaine, m\u00eame s'il y a de la vermine tout autour.",
                "deMale": "Netter Brunnen. Bis auf den Abschaum, der daneben steht.",
                "deFemale": "Netter Brunnen. Bis auf den Abschaum, der daneben steht."
            },
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        "246": {
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            "SpeakerB62Id": "02vGMCA",
            "Text": "There's our welcome party. I can smell 'em from here.",
            "LocalizedText": {
                "enMale": "There's our welcome party. I can smell 'em from here.",
                "frMale": "Notre comit\u00e9 de bienvenue est l\u00e0. Je les sens d'ici.",
                "frFemale": "Notre comit\u00e9 de bienvenue est l\u00e0. Je les sens d'ici.",
                "deMale": "Da ist unser Begr\u00fc\u00dfungskomitee. Ich kann sie von hier aus riechen.",
                "deFemale": "Da ist unser Begr\u00fc\u00dfungskomitee. Ich kann sie von hier aus riechen."
            },
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        "247": {
            "NodeId": 247,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "pzuUyyJ",
            "Text": "We could flank them... or take them head-on... your call, of course.",
            "LocalizedText": {
                "enMale": "We could flank them... or take them head-on... your call, of course.",
                "frMale": "On peut les contourner... ou les attaquer de front... \u00c0 vous de choisir, bien entendu.",
                "frFemale": "On peut les contourner... ou les attaquer de front... \u00c0 vous de choisir, bien entendu.",
                "deMale": "Wir k\u00f6nnten sie flankieren. Oder direkt angreifen. Das entscheidet nat\u00fcrlich Ihr.",
                "deFemale": "Wir k\u00f6nnten sie flankieren. Oder direkt angreifen. Das entscheidet nat\u00fcrlich Ihr."
            },
            "CnvAlienVONode": -1,
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        "248": {
            "NodeId": 248,
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            "AlignmentGain": "None",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "stnFo3E",
            "Text": "There will be civilians among this rabble. We should be cautious.",
            "LocalizedText": {
                "enMale": "There will be civilians among this rabble. We should be cautious.",
                "frMale": "Il doit y avoir des civils dans le tas. Soyons prudents.",
                "frFemale": "Il doit y avoir des civils dans le tas. Soyons prudents.",
                "deMale": "Zwischen dem Gesindel werden auch Zivilisten sein. Wir sollten vorsichtig sein.",
                "deFemale": "Zwischen dem Gesindel werden auch Zivilisten sein. Wir sollten vorsichtig sein."
            },
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        "250": {
            "NodeId": 250,
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            "AlignmentGain": "None",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Z2FFed2",
            "Text": "If Jedi = falls in trench \/\/ T7 = will attempt to extract!",
            "LocalizedText": {
                "enMale": "If Jedi = falls in trench \/\/ T7 = will attempt to extract!",
                "frMale": "Si Jedi = tomber dans la br\u00e8che \/\/ T7 = tentative d'extraction\u00a0!",
                "frFemale": "Si Jedi = tomber dans la br\u00e8che \/\/ T7 = tentative d'extraction\u00a0!",
                "deMale": "Wenn Jedi = in Graben f\u00e4llt \/\/ T7 = unternimmt Bergung!",
                "deFemale": "Wenn Jedi = in Graben f\u00e4llt \/\/ T7 = unternimmt Bergung!"
            },
            "CnvAlienVONode": 2740892404,
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        "251": {
            "NodeId": 251,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "Ouch. Hope nobody was home when that happened.",
            "LocalizedText": {
                "enMale": "Ouch. Hope nobody was home when that happened.",
                "frMale": "Ouah. J'esp\u00e8re que les habitants \u00e9taient partis quand c'est arriv\u00e9.",
                "frFemale": "Ouah. J'esp\u00e8re que les habitants \u00e9taient partis quand c'est arriv\u00e9.",
                "deMale": "Autsch. Ich hoffe, niemand war zuhause, als das passiert ist.",
                "deFemale": "Autsch. Ich hoffe, niemand war zuhause, als das passiert ist."
            },
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        "252": {
            "NodeId": 252,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "02vGMCA",
            "Text": "I really should have brought more kolto.",
            "LocalizedText": {
                "enMale": "I really should have brought more kolto.",
                "frMale": "J'aurais vraiment d\u00fb prendre plus de kolto.",
                "frFemale": "J'aurais vraiment d\u00fb prendre plus de kolto.",
                "deMale": "Ich h\u00e4tte wirklich mehr Kolto mitbringen sollen.",
                "deFemale": "Ich h\u00e4tte wirklich mehr Kolto mitbringen sollen."
            },
            "CnvAlienVONode": -1,
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        },
        "253": {
            "NodeId": 253,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "pzuUyyJ",
            "Text": "A grave for the Regulators. Only joking, Master Jedi.",
            "LocalizedText": {
                "enMale": "A grave for the Regulators. Only joking, Master Jedi.",
                "frMale": "Une tombe pour les R\u00e9gulateurs. Je plaisante, Ma\u00eetre Jedi.",
                "frFemale": "Une tombe pour les R\u00e9gulateurs. Je plaisante, Ma\u00eetre Jedi.",
                "deMale": "Ein Grab f\u00fcr die Regulatoren. Ich mache nur Witze, Jedi.",
                "deFemale": "Ein Grab f\u00fcr die Regulatoren. Ich mache nur Witze, Jedi."
            },
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        },
        "254": {
            "NodeId": 254,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "stnFo3E",
            "Text": "Nothing can match the power of nature--though a true Sith comes close.",
            "LocalizedText": {
                "enMale": "Nothing can match the power of nature--though a true Sith comes close.",
                "frMale": "Rien ne peut se mesurer \u00e0 la force de la nature, m\u00eame si un vrai Sith s'en rapproche.",
                "frFemale": "Rien ne peut se mesurer \u00e0 la force de la nature, m\u00eame si un vrai Sith s'en rapproche.",
                "deMale": "Nichts kann der Naturgewalt Einhalt gebieten. Au\u00dfer vielleicht einem wahren Sith.",
                "deFemale": "Nichts kann der Naturgewalt Einhalt gebieten. Au\u00dfer vielleicht einem wahren Sith."
            },
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        "256": {
            "NodeId": 256,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Z2FFed2",
            "Text": "Ark = must require many astromech units",
            "LocalizedText": {
                "enMale": "Ark = must require many astromech units",
                "frMale": "Arche = requiert probablement de nombreuses unit\u00e9s astrom\u00e9canos",
                "frFemale": "Arche = requiert probablement de nombreuses unit\u00e9s astrom\u00e9canos",
                "deMale": "Ark = erfordert wohl viele Astromech-Droiden",
                "deFemale": "Ark = erfordert wohl viele Astromech-Droiden"
            },
            "CnvAlienVONode": 3556423880,
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        },
        "257": {
            "NodeId": 257,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "utDE1yJ",
            "Text": "What do you think powers that thing? Live Jedi?",
            "LocalizedText": {
                "enMale": "What do you think powers that thing? Live Jedi?",
                "frMale": "Qu'est-ce qui peut bien alimenter cet engin\u00a0? Des Jedi vivants\u00a0?",
                "frFemale": "Qu'est-ce qui peut bien alimenter cet engin\u00a0? Des Jedi vivants\u00a0?",
                "deMale": "Von was wird dieses Ding wohl angetrieben? Lebendigen Jedi?",
                "deFemale": "Von was wird dieses Ding wohl angetrieben? Lebendigen Jedi?"
            },
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        },
        "258": {
            "NodeId": 258,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "02vGMCA",
            "Text": "You know our sad, boring little freighter? I'm thinkin' it's time to upgrade.",
            "LocalizedText": {
                "enMale": "You know our sad, boring little freighter? I'm thinkin' it's time to upgrade.",
                "frMale": "Vous savez, en ce qui concerne notre vaisseau\u00a0? Il serait temps de passer au mod\u00e8le au-dessus.",
                "frFemale": "Vous savez, en ce qui concerne notre vaisseau\u00a0? Il serait temps de passer au mod\u00e8le au-dessus.",
                "deMale": "Erinnert Ihr Euch an unseren traurigen, langweiligen kleinen Frachter? Ich glaube, wir sollten aufr\u00fcsten.",
                "deFemale": "Erinnert Ihr Euch an unseren traurigen, langweiligen kleinen Frachter? Ich glaube, wir sollten aufr\u00fcsten."
            },
            "CnvAlienVONode": -1,
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        "259": {
            "NodeId": 259,
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "pzuUyyJ",
            "Text": "Still not big enough for the Hutts.",
            "LocalizedText": {
                "enMale": "Still not big enough for the Hutts.",
                "frMale": "C'est encore trop petit pour les Hutts.",
                "frFemale": "C'est encore trop petit pour les Hutts.",
                "deMale": "Immer noch nicht gro\u00df genug f\u00fcr die Hutten.",
                "deFemale": "Immer noch nicht gro\u00df genug f\u00fcr die Hutten."
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            "SpeakerB62Id": "stnFo3E",
            "Text": "A class-zero launch engine. It has been centuries since I saw such methods.",
            "LocalizedText": {
                "enMale": "A class-zero launch engine. It has been centuries since I saw such methods.",
                "frMale": "Un moteur de lancement de classe z\u00e9ro. \u00c7a faisait des si\u00e8cles que je n'avais pas vu \u00e7a.",
                "frFemale": "Un moteur de lancement de classe z\u00e9ro. \u00c7a faisait des si\u00e8cles que je n'avais pas vu \u00e7a.",
                "deMale": "Ein Klasse-Null-Startantrieb. Es ist Jahrhunderte her, dass ich so etwas gesehen habe.",
                "deFemale": "Ein Klasse-Null-Startantrieb. Es ist Jahrhunderte her, dass ich so etwas gesehen habe."
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            "SpeakerB62Id": "Z2FFed2",
            "Text": "Weapons = destroyed \/\/ Regulators = halted \/\/ Ark = not safe yet",
            "LocalizedText": {
                "enMale": "Weapons = destroyed \/\/ Regulators = halted \/\/ Ark = not safe yet",
                "frMale": "Armes = d\u00e9truites \/\/ R\u00e9gulateurs = stopp\u00e9s \/\/ Arche = pas encore s\u00e9curis\u00e9e",
                "frFemale": "Armes = d\u00e9truites \/\/ R\u00e9gulateurs = stopp\u00e9s \/\/ Arche = pas encore s\u00e9curis\u00e9e",
                "deMale": "Waffen = zerst\u00f6rt \/\/ Regulatoren = aufgehalten \/\/ Ark = noch nicht sicher",
                "deFemale": "Waffen = zerst\u00f6rt \/\/ Regulatoren = aufgehalten \/\/ Ark = noch nicht sicher"
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "That ought to slow them down... until they find bigger guns.",
            "LocalizedText": {
                "enMale": "That ought to slow them down... until they find bigger guns.",
                "frMale": "\u00c7a devrait les ralentir... jusqu'\u00e0 ce qu'ils trouvent de meilleures armes.",
                "frFemale": "\u00c7a devrait les ralentir... jusqu'\u00e0 ce qu'ils trouvent de meilleures armes.",
                "deMale": "Das sollte sie aufhalten ... bis sie gr\u00f6\u00dfere Waffen finden.",
                "deFemale": "Das sollte sie aufhalten ... bis sie gr\u00f6\u00dfere Waffen finden."
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            "SpeakerB62Id": "02vGMCA",
            "Text": "Boom! Let's see 'em take that ark now!",
            "LocalizedText": {
                "enMale": "Boom! Let's see 'em take that ark now!",
                "frMale": "Boum\u00a0! Qu'ils s'attaquent \u00e0 l'arche maintenant\u00a0!",
                "frFemale": "Boum\u00a0! Qu'ils s'attaquent \u00e0 l'arche maintenant\u00a0!",
                "deMale": "Bumm! Mal sehen, wie sie jetzt die Ark einnehmen!",
                "deFemale": "Bumm! Mal sehen, wie sie jetzt die Ark einnehmen!"
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            "SpeakerB62Id": "pzuUyyJ",
            "Text": "Regulator weapons destroyed. Objective achieved.",
            "LocalizedText": {
                "enMale": "Regulator weapons destroyed. Objective achieved.",
                "frMale": "Armes des R\u00e9gulateurs d\u00e9truites. Objectif atteint.",
                "frFemale": "Armes des R\u00e9gulateurs d\u00e9truites. Objectif atteint.",
                "deMale": "Regulator-Waffen zerst\u00f6rt. Ziel erf\u00fcllt.",
                "deFemale": "Regulator-Waffen zerst\u00f6rt. Ziel erf\u00fcllt."
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            "SpeakerB62Id": "stnFo3E",
            "Text": "A pity we could not have stockpiled these. I suspect our fight will not end here.",
            "LocalizedText": {
                "enMale": "A pity we could not have stockpiled these. I suspect our fight will not end here.",
                "frMale": "Dommage qu'on ne se soit pas servis. J'imagine que le combat ne va pas se terminer ici.",
                "frFemale": "Dommage qu'on ne se soit pas servis. J'imagine que le combat ne va pas se terminer ici.",
                "deMale": "Eine Schande, dass wir sie nicht aufbewahrt haben. Schlie\u00dflich ist unser Kampf noch nicht zu Ende.",
                "deFemale": "Eine Schande, dass wir sie nicht aufbewahrt haben. Schlie\u00dflich ist unser Kampf noch nicht zu Ende."
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            "SpeakerB62Id": "Z2FFed2",
            "Text": "Light bridge = very high \/\/ T7 = pities Hutt droids",
            "LocalizedText": {
                "enMale": "Light bridge = very high \/\/ T7 = pities Hutt droids",
                "frMale": "Pont de lumi\u00e8re = tr\u00e8s \u00e9lev\u00e9 \/\/ T7 = plaindre les dro\u00efdes des Hutts",
                "frFemale": "Pont de lumi\u00e8re = tr\u00e8s \u00e9lev\u00e9 \/\/ T7 = plaindre les dro\u00efdes des Hutts",
                "deMale": "Lichbr\u00fccke = sehr hoch \/\/ T7 = bemitleidet huttische Droiden",
                "deFemale": "Lichbr\u00fccke = sehr hoch \/\/ T7 = bemitleidet huttische Droiden"
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "If we got enough lightsabers, I bet we could make one of those.",
            "LocalizedText": {
                "enMale": "If we got enough lightsabers, I bet we could make one of those.",
                "frMale": "Avec suffisamment de sabres laser, je parie qu'on pourrait en cr\u00e9er un.",
                "frFemale": "Avec suffisamment de sabres laser, je parie qu'on pourrait en cr\u00e9er un.",
                "deMale": "Wenn wir gen\u00fcgend Lichtschwerter h\u00e4tten, k\u00f6nnten wir sowas auch bauen.",
                "deFemale": "Wenn wir gen\u00fcgend Lichtschwerter h\u00e4tten, k\u00f6nnten wir sowas auch bauen."
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            "SpeakerB62Id": "02vGMCA",
            "Text": "There's the light bridge. Have I mentioned I'm afraid of heights?",
            "LocalizedText": {
                "enMale": "There's the light bridge. Have I mentioned I'm afraid of heights?",
                "frMale": "Voil\u00e0 le pont de lumi\u00e8re. Vous ai-je dit que j'ai peur du vide\u00a0?",
                "frFemale": "Voil\u00e0 le pont de lumi\u00e8re. Vous ai-je dit que j'ai peur du vide\u00a0?",
                "deMale": "Da ist die Lichtbr\u00fccke. Hatte ich meine H\u00f6henangst erw\u00e4hnt?",
                "deFemale": "Da ist die Lichtbr\u00fccke. Hatte ich meine H\u00f6henangst erw\u00e4hnt?"
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            "SpeakerB62Id": "pzuUyyJ",
            "Text": "Attractive design, cheap construction. No wonder the Hutts like them.",
            "LocalizedText": {
                "enMale": "Attractive design, cheap construction. No wonder the Hutts like them.",
                "frMale": "C'est joli, mais construit \u00e0 la va-vite. Pas \u00e9tonnant que \u00e7a plaise aux Hutts.",
                "frFemale": "C'est joli, mais construit \u00e0 la va-vite. Pas \u00e9tonnant que \u00e7a plaise aux Hutts.",
                "deMale": "Ansprechendes Design, geringe Baukosten. Kein Wunder, dass das den Hutten gef\u00e4llt.",
                "deFemale": "Ansprechendes Design, geringe Baukosten. Kein Wunder, dass das den Hutten gef\u00e4llt."
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            "SpeakerB62Id": "stnFo3E",
            "Text": "Only the Hutts would construct such an easily eliminated passage.",
            "LocalizedText": {
                "enMale": "Only the Hutts would construct such an easily eliminated passage.",
                "frMale": "Seuls les Hutts peuvent avoir construit un passage destructible aussi facilement.",
                "frFemale": "Seuls les Hutts peuvent avoir construit un passage destructible aussi facilement.",
                "deMale": "Nur die Hutten k\u00f6nnten einen Weg bauen, der so leicht zu entfernen ist.",
                "deFemale": "Nur die Hutten k\u00f6nnten einen Weg bauen, der so leicht zu entfernen ist."
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            "SpeakerB62Id": "Z2FFed2",
            "Text": "T7 = recalibrating motion sensors for increased altitude \/\/ Recalibration = complete",
            "LocalizedText": {
                "enMale": "T7 = recalibrating motion sensors for increased altitude \/\/ Recalibration = complete",
                "frMale": "T7 = recalibrage des capteurs de mouvement en raison de l'altitude \/\/ Recalibrage = effectu\u00e9",
                "frFemale": "T7 = recalibrage des capteurs de mouvement en raison de l'altitude \/\/ Recalibrage = effectu\u00e9",
                "deMale": "T7 = rekalibriert Bewegungssensoren f\u00fcr gr\u00f6\u00dfere H\u00f6he \/\/ Rekalibrierung = abgeschlossen",
                "deFemale": "T7 = rekalibriert Bewegungssensoren f\u00fcr gr\u00f6\u00dfere H\u00f6he \/\/ Rekalibrierung = abgeschlossen"
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "All right, we're on. Now let's find the reactors and blow the place up.",
            "LocalizedText": {
                "enMale": "All right, we're on. Now let's find the reactors and blow the place up.",
                "frMale": "Bon, nous y sommes. Trouvons les r\u00e9acteurs et faisons exploser cet engin.",
                "frFemale": "Bon, nous y sommes. Trouvons les r\u00e9acteurs et faisons exploser cet engin.",
                "deMale": "Okay, es geht los. Finden wir die Reaktoren und jagen dieses Ding in die Luft.",
                "deFemale": "Okay, es geht los. Finden wir die Reaktoren und jagen dieses Ding in die Luft."
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            "SpeakerB62Id": "02vGMCA",
            "Text": "This thing doesn't seem so big once you're on it. Just as high, though.",
            "LocalizedText": {
                "enMale": "This thing doesn't seem so big once you're on it. Just as high, though.",
                "frMale": "\u00c7a a l'air moins grand une fois \u00e0 l'int\u00e9rieur. Mais c'est tout aussi haut.",
                "frFemale": "\u00c7a a l'air moins grand une fois \u00e0 l'int\u00e9rieur. Mais c'est tout aussi haut.",
                "deMale": "Wenn man mal drauf ist, wirkt das Ding gar nicht mehr so riesig. Aber immer noch sehr hoch.",
                "deFemale": "Wenn man mal drauf ist, wirkt das Ding gar nicht mehr so riesig. Aber immer noch sehr hoch."
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            "NodeId": 277,
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            "SpeakerB62Id": "pzuUyyJ",
            "Text": "Maintain awareness. This is no pleasure barge.",
            "LocalizedText": {
                "enMale": "Maintain awareness. This is no pleasure barge.",
                "frMale": "Prudence. Ce n'est pas une p\u00e9niche de plaisance ici.",
                "frFemale": "Prudence. Ce n'est pas une p\u00e9niche de plaisance ici.",
                "deMale": "Bleibt auf der Hut. Das ist kein Vergn\u00fcgungsschiff.",
                "deFemale": "Bleibt auf der Hut. Das ist kein Vergn\u00fcgungsschiff."
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            "SpeakerB62Id": "stnFo3E",
            "Text": "A defensible transport. Mercenaries do make useful things from time to time.",
            "LocalizedText": {
                "enMale": "A defensible transport. Mercenaries do make useful things from time to time.",
                "frMale": "Un transporteur d\u00e9fendable. Les mercenaires font des choses utiles parfois.",
                "frFemale": "Un transporteur d\u00e9fendable. Les mercenaires font des choses utiles parfois.",
                "deMale": "Ein Verteidigungstransporter. Auch S\u00f6ldner machen von Zeit zu Zeit n\u00fctzliche Dinge.",
                "deFemale": "Ein Verteidigungstransporter. Auch S\u00f6ldner machen von Zeit zu Zeit n\u00fctzliche Dinge."
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            "SpeakerB62Id": "Z2FFed2",
            "Text": "Droid = fueled by isotope-5 \/\/ Jedi + T7 = avoid hitting power cells",
            "LocalizedText": {
                "enMale": "Droid = fueled by isotope-5 \/\/ Jedi + T7 = avoid hitting power cells",
                "frMale": "Dro\u00efde = aliment\u00e9 par l'isotope 5 \/\/ Jedi + T7 = \u00e9viter de toucher les cellules \u00e9nerg\u00e9tiques",
                "frFemale": "Dro\u00efde = aliment\u00e9 par l'isotope 5 \/\/ Jedi + T7 = \u00e9viter de toucher les cellules \u00e9nerg\u00e9tiques",
                "deMale": "Droide = angetrieben von Isotop-5 \/\/ Jedi + T7 = vermeiden Treffer auf Energiezellen",
                "deFemale": "Droide = angetrieben von Isotop-5 \/\/ Jedi + T7 = vermeiden Treffer auf Energiezellen"
            },
            "CnvAlienVONode": 2742924020,
            "CnvAlienVOFQN": "cnv.alien_vo.astromechdroid.t7_med",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
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        "281": {
            "NodeId": 281,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "utDE1yJ",
            "Text": "That's one of the isotope-5 droids. Kinda cute for a super-fueled death machine.",
            "LocalizedText": {
                "enMale": "That's one of the isotope-5 droids. Kinda cute for a super-fueled death machine.",
                "frMale": "C'est l'un des dro\u00efdes \u00e0 isotope 5. Il est plut\u00f4t mignon pour une machine de mort suraliment\u00e9e.",
                "frFemale": "C'est l'un des dro\u00efdes \u00e0 isotope 5. Il est plut\u00f4t mignon pour une machine de mort suraliment\u00e9e.",
                "deMale": "Das ist einer der Isotop-5-Droiden. Irgendwie niedlich f\u00fcr eine \u00fcberladene Todesmaschine.",
                "deFemale": "Das ist einer der Isotop-5-Droiden. Irgendwie niedlich f\u00fcr eine \u00fcberladene Todesmaschine."
            },
            "CnvAlienVONode": -1,
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        },
        "282": {
            "NodeId": 282,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "02vGMCA",
            "Text": "So this is an isotope-5 droid. Let's get a look at it... okay, enough looking!",
            "LocalizedText": {
                "enMale": "So this is an isotope-5 droid. Let's get a look at it... okay, enough looking!",
                "frMale": "C'est donc \u00e7a, un dro\u00efde \u00e0 isotope 5. Voyons voir... OK, j'en ai assez vu\u00a0!",
                "frFemale": "C'est donc \u00e7a, un dro\u00efde \u00e0 isotope 5. Voyons voir... OK, j'en ai assez vu\u00a0!",
                "deMale": "Das ist also ein Isotop-5-Droide. Mal sehen ... okay, genug gesehen!",
                "deFemale": "Das ist also ein Isotop-5-Droide. Mal sehen ... okay, genug gesehen!"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "GenericNodeNumber": 0
        },
        "283": {
            "NodeId": 283,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "pzuUyyJ",
            "Text": "An isotope-5 droid. Approach with caution.",
            "LocalizedText": {
                "enMale": "An isotope-5 droid. Approach with caution.",
                "frMale": "Un dro\u00efde \u00e0 isotope 5. Agissez avec prudence.",
                "frFemale": "Un dro\u00efde \u00e0 isotope 5. Agissez avec prudence.",
                "deMale": "Ein Isotop-5-Droide. Da ist Vorsicht angesagt.",
                "deFemale": "Ein Isotop-5-Droide. Da ist Vorsicht angesagt."
            },
            "CnvAlienVONode": -1,
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        "284": {
            "NodeId": 284,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "stnFo3E",
            "Text": "I recognize this creature from the hologram. Toborro's droid.",
            "LocalizedText": {
                "enMale": "I recognize this creature from the hologram. Toborro's droid.",
                "frMale": "C'est la cr\u00e9ature de l'hologramme. Le dro\u00efde de Toborro.",
                "frFemale": "C'est la cr\u00e9ature de l'hologramme. Le dro\u00efde de Toborro.",
                "deMale": "Ich erkenne diese Kreatur vom Hologramm. Toborros Droide.",
                "deFemale": "Ich erkenne diese Kreatur vom Hologramm. Toborros Droide."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        "286": {
            "NodeId": 286,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Z2FFed2",
            "Text": "Hutt reinforcements = blocked \/\/ Jedi + T7 = victorious!",
            "LocalizedText": {
                "enMale": "Hutt reinforcements = blocked \/\/ Jedi + T7 = victorious!",
                "frMale": "Renforts Hutts = bloqu\u00e9s \/\/ Jedi + T7 = victoire\u00a0!",
                "frFemale": "Renforts Hutts = bloqu\u00e9s \/\/ Jedi + T7 = victoire\u00a0!",
                "deMale": "Hutten-Verst\u00e4rkungen = aufgehalten \/\/ Jedi + T7 = siegreich!",
                "deFemale": "Hutten-Verst\u00e4rkungen = aufgehalten \/\/ Jedi + T7 = siegreich!"
            },
            "CnvAlienVONode": 2762453781,
            "CnvAlienVOFQN": "cnv.alien_vo.astromechdroid.t7_med",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
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        },
        "287": {
            "NodeId": 287,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "utDE1yJ",
            "Text": "Let's see 'em get through that. Would it be wrong to laugh when they try?",
            "LocalizedText": {
                "enMale": "Let's see 'em get through that. Would it be wrong to laugh when they try?",
                "frMale": "Qu'ils essaient de traverser \u00e7a. On aura le droit de rire s'ils le font\u00a0?",
                "frFemale": "Qu'ils essaient de traverser \u00e7a. On aura le droit de rire s'ils le font\u00a0?",
                "deMale": "Sollen sie sehen, wie sie da durchkommen. Vielleicht k\u00f6nnen wir sie ja auslachen, wenn sie es versuchen.",
                "deFemale": "Sollen sie sehen, wie sie da durchkommen. Vielleicht k\u00f6nnen wir sie ja auslachen, wenn sie es versuchen."
            },
            "CnvAlienVONode": -1,
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        },
        "288": {
            "NodeId": 288,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "02vGMCA",
            "Text": "Suddenly I feel a little claustrophobic. Let's get moving, huh?",
            "LocalizedText": {
                "enMale": "Suddenly I feel a little claustrophobic. Let's get moving, huh?",
                "frMale": "Je me sens un peu \u00e0 l'\u00e9troit tout d'un coup. On y va\u00a0?",
                "frFemale": "Je me sens un peu \u00e0 l'\u00e9troit tout d'un coup. On y va\u00a0?",
                "deMale": "Pl\u00f6tzlich bekomme ich irgendwie Platzangst. K\u00f6nnen wir uns beeilen?",
                "deFemale": "Pl\u00f6tzlich bekomme ich irgendwie Platzangst. K\u00f6nnen wir uns beeilen?"
            },
            "CnvAlienVONode": -1,
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        },
        "289": {
            "NodeId": 289,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "pzuUyyJ",
            "Text": "A clever utilization of force field technology. Noted for future reference.",
            "LocalizedText": {
                "enMale": "A clever utilization of force field technology. Noted for future reference.",
                "frMale": "Ing\u00e9nieuse utilisation de la technologie des champs magn\u00e9tiques. Je la note pour plus tard.",
                "frFemale": "Ing\u00e9nieuse utilisation de la technologie des champs magn\u00e9tiques. Je la note pour plus tard.",
                "deMale": "So setzt man Kraftfeld-Technologie geschickt ein. Das muss ich mir merken.",
                "deFemale": "So setzt man Kraftfeld-Technologie geschickt ein. Das muss ich mir merken."
            },
            "CnvAlienVONode": -1,
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        },
        "290": {
            "NodeId": 290,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "stnFo3E",
            "Text": "The barrier has bought us some time. We should use it wisely.",
            "LocalizedText": {
                "enMale": "The barrier has bought us some time. We should use it wisely.",
                "frMale": "La barri\u00e8re nous a fait gagner du temps. Utilisons-le judicieusement.",
                "frFemale": "La barri\u00e8re nous a fait gagner du temps. Utilisons-le judicieusement.",
                "deMale": "Die Barriere hat uns etwas Zeit eingebracht. Wir sollten sie weise nutzen.",
                "deFemale": "Die Barriere hat uns etwas Zeit eingebracht. Wir sollten sie weise nutzen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        "292": {
            "NodeId": 292,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Z2FFed2",
            "Text": "Native Makeb creatures = should be rescued too \/\/ Jedi = ask if ark has room?",
            "LocalizedText": {
                "enMale": "Native Makeb creatures = should be rescued too \/\/ Jedi = ask if ark has room?",
                "frMale": "Cr\u00e9atures natives de Makeb = \u00e0 sauver aussi \/\/ Jedi = demander s'il y a de la place sur l'arche\u00a0?",
                "frFemale": "Cr\u00e9atures natives de Makeb = \u00e0 sauver aussi \/\/ Jedi = demander s'il y a de la place sur l'arche\u00a0?",
                "deMale": "Einheimische Kreaturen von Makeb = sollten auch gerettet werden \/\/ Jedi = fragt, ob auf der Ark Platz ist?",
                "deFemale": "Einheimische Kreaturen von Makeb = sollten auch gerettet werden \/\/ Jedi = fragt, ob auf der Ark Platz ist?"
            },
            "CnvAlienVONode": 2738598644,
            "CnvAlienVOFQN": "cnv.alien_vo.astromechdroid.t7_med",
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        "293": {
            "NodeId": 293,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "utDE1yJ",
            "Text": "I like zoos. Not so much mad science labs. Maybe someday we'll visit one that's under control.",
            "LocalizedText": {
                "enMale": "I like zoos. Not so much mad science labs. Maybe someday we'll visit one that's under control.",
                "frMale": "J'aime les zoos, mais pas les laboratoires de savants fous. Peut-\u00eatre qu'on en visitera un de normal un jour.",
                "frFemale": "J'aime les zoos, mais pas les laboratoires de savants fous. Peut-\u00eatre qu'on en visitera un de normal un jour.",
                "deMale": "Ich mag Zoos. Labore von wahnsinnigen Wissenschaftlern aber weniger. Vielleicht sehen wir ja irgendwann mal eins, das noch unter Kontrolle ist.",
                "deFemale": "Ich mag Zoos. Labore von wahnsinnigen Wissenschaftlern aber weniger. Vielleicht sehen wir ja irgendwann mal eins, das noch unter Kontrolle ist."
            },
            "CnvAlienVONode": -1,
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        "294": {
            "NodeId": 294,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "02vGMCA",
            "Text": "Sure you want to be in here? There are a few too many things for us to be killed by.",
            "LocalizedText": {
                "enMale": "Sure you want to be in here? There are a few too many things for us to be killed by.",
                "frMale": "On doit vraiment rester ici\u00a0? Le risque de se faire attaquer est beaucoup trop grand.",
                "frFemale": "On doit vraiment rester ici\u00a0? Le risque de se faire attaquer est beaucoup trop grand.",
                "deMale": "Wollt Ihr wirklich hier drin sein? Hier gibt es viel zu viele Dinge, die einen t\u00f6ten k\u00f6nnten.",
                "deFemale": "Wollt Ihr wirklich hier drin sein? Hier gibt es viel zu viele Dinge, die einen t\u00f6ten k\u00f6nnten."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "295": {
            "NodeId": 295,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "pzuUyyJ",
            "Text": "Not much of a sanctuary anymore. If it ever was.",
            "LocalizedText": {
                "enMale": "Not much of a sanctuary anymore. If it ever was.",
                "frMale": "\u00c7a n'a plus rien d'un sanctuaire. Du moins, si \u00e7a l'a jamais \u00e9t\u00e9.",
                "frFemale": "\u00c7a n'a plus rien d'un sanctuaire. Du moins, si \u00e7a l'a jamais \u00e9t\u00e9.",
                "deMale": "Das hat nicht mehr viel von einer Zuflucht. Wenn das jemals der Fall war.",
                "deFemale": "Das hat nicht mehr viel von einer Zuflucht. Wenn das jemals der Fall war."
            },
            "CnvAlienVONode": -1,
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        "296": {
            "NodeId": 296,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "stnFo3E",
            "Text": "The heart of the Hutts' terrible science. It will burn.",
            "LocalizedText": {
                "enMale": "The heart of the Hutts' terrible science. It will burn.",
                "frMale": "Le c\u0153ur de la science maudite des Hutts. Il va br\u00fbler.",
                "frFemale": "Le c\u0153ur de la science maudite des Hutts. Il va br\u00fbler.",
                "deMale": "Das Herz der schrecklichen Hutten-Wissenschaft. Es wird brennen.",
                "deFemale": "Das Herz der schrecklichen Hutten-Wissenschaft. Es wird brennen."
            },
            "CnvAlienVONode": -1,
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        "298": {
            "NodeId": 298,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Z2FFed2",
            "Text": "Creatures = lucky to be free \/\/ Hutt forces = not so lucky",
            "LocalizedText": {
                "enMale": "Creatures = lucky to be free \/\/ Hutt forces = not so lucky",
                "frMale": "Cr\u00e9atures = contentes d'\u00eatre libres \/\/ Forces Hutts = moins contentes",
                "frFemale": "Cr\u00e9atures = contentes d'\u00eatre libres \/\/ Forces Hutts = moins contentes",
                "deMale": "Kreaturen = froh, frei zu sein \/\/ Hutten-Streitkr\u00e4fte = nicht so froh",
                "deFemale": "Kreaturen = froh, frei zu sein \/\/ Hutten-Streitkr\u00e4fte = nicht so froh"
            },
            "CnvAlienVONode": 2753344244,
            "CnvAlienVOFQN": "cnv.alien_vo.astromechdroid.t7_med",
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        "299": {
            "NodeId": 299,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "utDE1yJ",
            "Text": "Look at 'em run. I almost feel bad. Wait--no, I don't.",
            "LocalizedText": {
                "enMale": "Look at 'em run. I almost feel bad. Wait--no, I don't.",
                "frMale": "Regardez-les s'enfuir. Je regrette presque. Mais non, c'est faux.",
                "frFemale": "Regardez-les s'enfuir. Je regrette presque. Mais non, c'est faux.",
                "deMale": "Wie sie rennen. Ich habe fast ein schlechtes Gewissen. Obwohl ... eigentlich nicht.",
                "deFemale": "Wie sie rennen. Ich habe fast ein schlechtes Gewissen. Obwohl ... eigentlich nicht."
            },
            "CnvAlienVONode": -1,
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        "300": {
            "NodeId": 300,
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            "SpeakerB62Id": "02vGMCA",
            "Text": "Nice to watch someone else fight the beasties, for a change.",
            "LocalizedText": {
                "enMale": "Nice to watch someone else fight the beasties, for a change.",
                "frMale": "Ce sera agr\u00e9able de voir quelqu'un d'autre affronter les bestioles pour changer.",
                "frFemale": "Ce sera agr\u00e9able de voir quelqu'un d'autre affronter les bestioles pour changer.",
                "deMale": "Ist zur Abwechslung mal recht angenehm, jemand anderem beim Kampf gegen die Viecher zuzusehen.",
                "deFemale": "Ist zur Abwechslung mal recht angenehm, jemand anderem beim Kampf gegen die Viecher zuzusehen."
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            "SpeakerB62Id": "pzuUyyJ",
            "Text": "An unorthodox solution. Ought to keep the Hutts busy, though.",
            "LocalizedText": {
                "enMale": "An unorthodox solution. Ought to keep the Hutts busy, though.",
                "frMale": "Une solution peu orthodoxe. Mais il faut distraire les Hutts.",
                "frFemale": "Une solution peu orthodoxe. Mais il faut distraire les Hutts.",
                "deMale": "Eine unorthodoxe L\u00f6sung. Das sollte die Hutten allerdings besch\u00e4ftigen.",
                "deFemale": "Eine unorthodoxe L\u00f6sung. Das sollte die Hutten allerdings besch\u00e4ftigen."
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            "SpeakerB62Id": "stnFo3E",
            "Text": "Primal instinct at work. A joy to behold.",
            "LocalizedText": {
                "enMale": "Primal instinct at work. A joy to behold.",
                "frMale": "L'instinct primaire en action. C'est magnifique.",
                "frFemale": "L'instinct primaire en action. C'est magnifique.",
                "deMale": "Urinstinkte bei der Arbeit. Wundersch\u00f6n anzusehen.",
                "deFemale": "Urinstinkte bei der Arbeit. Wundersch\u00f6n anzusehen."
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            "SpeakerB62Id": "Z2FFed2",
            "Text": "Jedi + T7 = must move quickly \/\/ Makeb = rapidly destabilizing",
            "LocalizedText": {
                "enMale": "Jedi + T7 = must move quickly \/\/ Makeb = rapidly destabilizing",
                "frMale": "Jedi + T7 = agir vite \/\/ Makeb = d\u00e9stabilisation rapide",
                "frFemale": "Jedi + T7 = agir vite \/\/ Makeb = d\u00e9stabilisation rapide",
                "deMale": "Jedi + T7 = m\u00fcssen sich beeilen \/\/ Makeb = destabilisiert sich schnell",
                "deFemale": "Jedi + T7 = m\u00fcssen sich beeilen \/\/ Makeb = destabilisiert sich schnell"
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "Look at the size of this thing. No wonder Makeb is falling apart.",
            "LocalizedText": {
                "enMale": "Look at the size of this thing. No wonder Makeb is falling apart.",
                "frMale": "Regardez-moi la taille de ce truc. Pas \u00e9tonnant que Makeb s'effondre.",
                "frFemale": "Regardez-moi la taille de ce truc. Pas \u00e9tonnant que Makeb s'effondre.",
                "deMale": "Seht Euch an, wie gro\u00df dieses Ding ist. Kein Wunder, dass Makeb auseinander f\u00e4llt.",
                "deFemale": "Seht Euch an, wie gro\u00df dieses Ding ist. Kein Wunder, dass Makeb auseinander f\u00e4llt."
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            "SpeakerB62Id": "02vGMCA",
            "Text": "I've worked with laser scalpels before. Never this big.",
            "LocalizedText": {
                "enMale": "I've worked with laser scalpels before. Never this big.",
                "frMale": "J'ai d\u00e9j\u00e0 travaill\u00e9 avec des scalpels laser, mais jamais aussi gros.",
                "frFemale": "J'ai d\u00e9j\u00e0 travaill\u00e9 avec des scalpels laser, mais jamais aussi gros.",
                "deMale": "Ich habe schon mit Laserskalpellen gearbeitet. Aber keins war so gro\u00df.",
                "deFemale": "Ich habe schon mit Laserskalpellen gearbeitet. Aber keins war so gro\u00df."
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            "SpeakerB62Id": "pzuUyyJ",
            "Text": "Diabolical. We can't let the Hutts get away with this, sir.",
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                "enMale": "Diabolical. We can't let the Hutts get away with this, sir.",
                "frMale": "C'est diabolique. Il faut que les Hutts paient pour \u00e7a, chef.",
                "frFemale": "C'est diabolique. Il faut que les Hutts paient pour \u00e7a, chef.",
                "deMale": "Diabolisch. Das d\u00fcrfen wir den Hutten nicht durchgehen lassen.",
                "deFemale": "Diabolisch. Das d\u00fcrfen wir den Hutten nicht durchgehen lassen."
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            "SpeakerB62Id": "stnFo3E",
            "Text": "If such power could be used from orbit... a thought for another time.",
            "LocalizedText": {
                "enMale": "If such power could be used from orbit... a thought for another time.",
                "frMale": "Si un tel pouvoir pouvait \u00eatre utilis\u00e9 en orbite... Je vais garder \u00e7a en t\u00eate pour plus tard.",
                "frFemale": "Si un tel pouvoir pouvait \u00eatre utilis\u00e9 en orbite... Je vais garder \u00e7a en t\u00eate pour plus tard.",
                "deMale": "Wenn solche Macht aus dem Orbit eingesetzt werden k\u00f6nnte ... Den Gedanken sollte man sich merken.",
                "deFemale": "Wenn solche Macht aus dem Orbit eingesetzt werden k\u00f6nnte ... Den Gedanken sollte man sich merken."
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            "SpeakerB62Id": "Z2FFed2",
            "Text": "T7 = glad palace damaged \/\/ Toborro = deserves worse!",
            "LocalizedText": {
                "enMale": "T7 = glad palace damaged \/\/ Toborro = deserves worse!",
                "frMale": "T7 = satisfait que le palais soit endommag\u00e9 \/\/ Toborro = m\u00e9riter pire\u00a0!",
                "frFemale": "T7 = satisfait que le palais soit endommag\u00e9 \/\/ Toborro = m\u00e9riter pire\u00a0!",
                "deMale": "T7 = froh \u00fcber zerst\u00f6rten Palast \/\/ Toborro = verdient Schlimmeres!",
                "deFemale": "T7 = froh \u00fcber zerst\u00f6rten Palast \/\/ Toborro = verdient Schlimmeres!"
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "Even militarized Hutts can't resist a good palace.",
            "LocalizedText": {
                "enMale": "Even militarized Hutts can't resist a good palace.",
                "frMale": "M\u00eame les Hutts militaris\u00e9s adorent les palais.",
                "frFemale": "M\u00eame les Hutts militaris\u00e9s adorent les palais.",
                "deMale": "Selbst die militarisierten Hutten k\u00f6nnen einem guten Palast nicht widerstehen.",
                "deFemale": "Selbst die militarisierten Hutten k\u00f6nnen einem guten Palast nicht widerstehen."
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            "SpeakerB62Id": "02vGMCA",
            "Text": "Not a bad-looking place. Little crooked, maybe.",
            "LocalizedText": {
                "enMale": "Not a bad-looking place. Little crooked, maybe.",
                "frMale": "Pas mal, cet endroit. Certes un peu bizarre.",
                "frFemale": "Pas mal, cet endroit. Certes un peu bizarre.",
                "deMale": "Kein \u00fcbler Palast. Vielleicht ein wenig krumm und schief.",
                "deFemale": "Kein \u00fcbler Palast. Vielleicht ein wenig krumm und schief."
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            "SpeakerB62Id": "pzuUyyJ",
            "Text": "Form over function. The hallmark of a Hutt.",
            "LocalizedText": {
                "enMale": "Form over function. The hallmark of a Hutt.",
                "frMale": "La forme au d\u00e9triment du fond. La marque de fabrique des Hutts.",
                "frFemale": "La forme au d\u00e9triment du fond. La marque de fabrique des Hutts.",
                "deMale": "Form vor Funktionalit\u00e4t. Das Zeichen eines Hutten.",
                "deFemale": "Form vor Funktionalit\u00e4t. Das Zeichen eines Hutten."
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            "SpeakerB62Id": "stnFo3E",
            "Text": "Don't let this facade fool you. Toborro's strongest forces await us inside.",
            "LocalizedText": {
                "enMale": "Don't let this facade fool you. Toborro's strongest forces await us inside.",
                "frMale": "Ne vous y trompez pas. Les forces les plus puissantes de Toborro nous attendent \u00e0 l'int\u00e9rieur.",
                "frFemale": "Ne vous y trompez pas. Les forces les plus puissantes de Toborro nous attendent \u00e0 l'int\u00e9rieur.",
                "deMale": "Lasst Euch von dieser Fassade nicht t\u00e4uschen. Toborros st\u00e4rkste Truppen erwarten uns im Inneren.",
                "deFemale": "Lasst Euch von dieser Fassade nicht t\u00e4uschen. Toborros st\u00e4rkste Truppen erwarten uns im Inneren."
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            "SpeakerB62Id": "Z2FFed2",
            "Text": "T7 = glad Jedi has taste \/\/ Toborro = has none",
            "LocalizedText": {
                "enMale": "T7 = glad Jedi has taste \/\/ Toborro = has none",
                "frMale": "T7 = content que son Jedi ait du go\u00fbt \/\/ Toborro = n'en a aucun",
                "frFemale": "T7 = content que son Jedi ait du go\u00fbt \/\/ Toborro = n'en a aucun",
                "deMale": "T7 = froh, dass Jedi Geschmack hat \/\/ Toborro = hat keinen",
                "deFemale": "T7 = froh, dass Jedi Geschmack hat \/\/ Toborro = hat keinen"
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "All this, while Makeb gets destroyed. Makes you mad enough to... meditate, I guess.",
            "LocalizedText": {
                "enMale": "All this, while Makeb gets destroyed. Makes you mad enough to... meditate, I guess.",
                "frMale": "Tout ce faste, alors que Makeb tombe en ruines. Il y a de quoi... m\u00e9diter, disons.",
                "frFemale": "Tout ce faste, alors que Makeb tombe en ruines. Il y a de quoi... m\u00e9diter, disons.",
                "deMale": "All dies, w\u00e4hrend Makeb zerst\u00f6rt wird. Das macht einen so w\u00fctend, dass man am liebsten ... meditieren w\u00fcrde, sch\u00e4tze ich.",
                "deFemale": "All dies, w\u00e4hrend Makeb zerst\u00f6rt wird. Das macht einen so w\u00fctend, dass man am liebsten ... meditieren w\u00fcrde, sch\u00e4tze ich."
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            "SpeakerB62Id": "02vGMCA",
            "Text": "See, Toborro's just your average Hutt. Wallowing in luxury, ignoring the peons outside.",
            "LocalizedText": {
                "enMale": "See, Toborro's just your average Hutt. Wallowing in luxury, ignoring the peons outside.",
                "frMale": "Toborro est un Hutt comme les autres. Il vit dans le luxe et ignore la mis\u00e8re qui l'entoure.",
                "frFemale": "Toborro est un Hutt comme les autres. Il vit dans le luxe et ignore la mis\u00e8re qui l'entoure.",
                "deMale": "Toborro ist ein ganz gew\u00f6hnlicher Hutte. Vergn\u00fcgt sich im Luxus und ignoriert die Leibeigenen jenseits des Palasts.",
                "deFemale": "Toborro ist ein ganz gew\u00f6hnlicher Hutte. Vergn\u00fcgt sich im Luxus und ignoriert die Leibeigenen jenseits des Palasts."
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            "SpeakerB62Id": "pzuUyyJ",
            "Text": "More decor than defenses. The odds are in our favor.",
            "LocalizedText": {
                "enMale": "More decor than defenses. The odds are in our favor.",
                "frMale": "Il y a plus de d\u00e9corations que de d\u00e9fenses. C'est bon pour nous.",
                "frFemale": "Il y a plus de d\u00e9corations que de d\u00e9fenses. C'est bon pour nous.",
                "deMale": "Mehr Prunk als Verteidigungen. Das Gl\u00fcck ist mit uns.",
                "deFemale": "Mehr Prunk als Verteidigungen. Das Gl\u00fcck ist mit uns."
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            "SpeakerB62Id": "stnFo3E",
            "Text": "A gaudy, useless display. Even the Dark Council does not indulge in such excess.",
            "LocalizedText": {
                "enMale": "A gaudy, useless display. Even the Dark Council does not indulge in such excess.",
                "frMale": "Quel faste inutile. M\u00eame le Conseil Noir ne donne pas autant dans l'ostentation.",
                "frFemale": "Quel faste inutile. M\u00eame le Conseil Noir ne donne pas autant dans l'ostentation.",
                "deMale": "Ein grelles, sinnloses Schauspiel. Selbst der Rat der Sith gibt sich nicht derartigen Exzessen hin.",
                "deFemale": "Ein grelles, sinnloses Schauspiel. Selbst der Rat der Sith gibt sich nicht derartigen Exzessen hin."
            },
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            "NodeId": 322,
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            "MaxLevel": -1,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Z2FFed2",
            "Text": "Ark + fuel rods = people of Makeb saved!",
            "LocalizedText": {
                "enMale": "Ark + fuel rods = people of Makeb saved!",
                "frMale": "Arche + tiges de carburant = habitants de Makeb sauv\u00e9s\u00a0!",
                "frFemale": "Arche + tiges de carburant = habitants de Makeb sauv\u00e9s\u00a0!",
                "deMale": "Ark + Brennst\u00e4be = Bev\u00f6lkerung von Makeb gerettet!",
                "deFemale": "Ark + Brennst\u00e4be = Bev\u00f6lkerung von Makeb gerettet!"
            },
            "CnvAlienVONode": 2749018901,
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            "NodeId": 323,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "utDE1yJ",
            "Text": "Whatcha got there, Kira? Oh, nothing, just fuel for the ark that will save Makeb.",
            "LocalizedText": {
                "enMale": "Whatcha got there, Kira? Oh, nothing, just fuel for the ark that will save Makeb.",
                "frMale": "C'est quoi, \u00e7a, Kira\u00a0? Oh, rien, juste du carburant pour l'arche qui va sauver Makeb.",
                "frFemale": "C'est quoi, \u00e7a, Kira\u00a0? Oh, rien, juste du carburant pour l'arche qui va sauver Makeb.",
                "deMale": "Was hast du da, Kira? Oh, nichts, nur Brennst\u00e4be f\u00fcr die Ark, die Makeb retten wird.",
                "deFemale": "Was hast du da, Kira? Oh, nichts, nur Brennst\u00e4be f\u00fcr die Ark, die Makeb retten wird."
            },
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            "NodeId": 324,
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "02vGMCA",
            "Text": "Careful with those fuel rods. Wouldn't want you to explode or anything.",
            "LocalizedText": {
                "enMale": "Careful with those fuel rods. Wouldn't want you to explode or anything.",
                "frMale": "Attention avec ces tiges de carburant. \u00c7a m'emb\u00eaterait de vous voir exploser.",
                "frFemale": "Attention avec ces tiges de carburant. \u00c7a m'emb\u00eaterait de vous voir exploser.",
                "deMale": "Vorsichtig mit diesen Brennst\u00e4ben. Wir wollen doch nicht, dass Ihr in die Luft fliegt.",
                "deFemale": "Vorsichtig mit diesen Brennst\u00e4ben. Wir wollen doch nicht, dass Ihr in die Luft fliegt."
            },
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            "NodeId": 325,
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            "SpeakerB62Id": "pzuUyyJ",
            "Text": "We've exceeded mission parameters. Enough fuel here to power ten arks.",
            "LocalizedText": {
                "enMale": "We've exceeded mission parameters. Enough fuel here to power ten arks.",
                "frMale": "La mission est plus qu'accomplie. Il y a assez de carburant pour alimenter dix arches.",
                "frFemale": "La mission est plus qu'accomplie. Il y a assez de carburant pour alimenter dix arches.",
                "deMale": "Wir haben unsere Missionsparameter \u00fcbertroffen. Genug Treibstoff, um die Ark zehnmal anzutreiben.",
                "deFemale": "Wir haben unsere Missionsparameter \u00fcbertroffen. Genug Treibstoff, um die Ark zehnmal anzutreiben."
            },
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            "NodeId": 326,
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            "SpeakerB62Id": "stnFo3E",
            "Text": "We should deliver these fuel rods quickly. Makeb does not have long.",
            "LocalizedText": {
                "enMale": "We should deliver these fuel rods quickly. Makeb does not have long.",
                "frMale": "Nous devons rapporter ces tiges de carburant au plus vite. Makeb ne va plus tenir tr\u00e8s longtemps.",
                "frFemale": "Nous devons rapporter ces tiges de carburant au plus vite. Makeb ne va plus tenir tr\u00e8s longtemps.",
                "deMale": "Wir sollten diese Brennst\u00e4be schnell abliefern. Makeb bleibt nicht mehr viel Zeit.",
                "deFemale": "Wir sollten diese Brennst\u00e4be schnell abliefern. Makeb bleibt nicht mehr viel Zeit."
            },
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        "328": {
            "NodeId": 328,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Z2FFed2",
            "Text": "T7 = scanning transport \/\/ Transport = carrying many Regulators",
            "LocalizedText": {
                "enMale": "T7 = scanning transport \/\/ Transport = carrying many Regulators",
                "frMale": "T7 = analyse du transporteur \/\/ Transporteur = rempli de R\u00e9gulateurs",
                "frFemale": "T7 = analyse du transporteur \/\/ Transporteur = rempli de R\u00e9gulateurs",
                "deMale": "T7 = scannt Transportschiff \/\/ Transportschiff = tr\u00e4gt viele Regulatoren",
                "deFemale": "T7 = scannt Transportschiff \/\/ Transportschiff = tr\u00e4gt viele Regulatoren"
            },
            "CnvAlienVONode": 2753344277,
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            "NodeId": 329,
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "Are you seeing this thing? The transport that's blocking out the sun?",
            "LocalizedText": {
                "enMale": "Are you seeing this thing? The transport that's blocking out the sun?",
                "frMale": "Vous voyez \u00e7a\u00a0? Le transporteur qui masque le soleil\u00a0?",
                "frFemale": "Vous voyez \u00e7a\u00a0? Le transporteur qui masque le soleil\u00a0?",
                "deMale": "Seht Ihr dieses Ding? Das Transportschiff, das die Sonne verdunkelt?",
                "deFemale": "Seht Ihr dieses Ding? Das Transportschiff, das die Sonne verdunkelt?"
            },
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            "NodeId": 330,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "02vGMCA",
            "Text": "Now that's a transport. These mercs don't do anything subtle, do they?",
            "LocalizedText": {
                "enMale": "Now that's a transport. These mercs don't do anything subtle, do they?",
                "frMale": "Ce transporteur est \u00e9norme. Ces mercenaires ne font jamais dans la dentelle, hein\u00a0?",
                "frFemale": "Ce transporteur est \u00e9norme. Ces mercenaires ne font jamais dans la dentelle, hein\u00a0?",
                "deMale": "Das ist mal ein Transportschiff. Diese S\u00f6ldner haben es nicht so mit Subtilit\u00e4t, was?",
                "deFemale": "Das ist mal ein Transportschiff. Diese S\u00f6ldner haben es nicht so mit Subtilit\u00e4t, was?"
            },
            "CnvAlienVONode": -1,
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        "331": {
            "NodeId": 331,
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "pzuUyyJ",
            "Text": "A troop transport. We should expect major resistance ahead.",
            "LocalizedText": {
                "enMale": "A troop transport. We should expect major resistance ahead.",
                "frMale": "Un transporteur militaire. Attendons-nous \u00e0 faire face \u00e0 de nombreux ennemis.",
                "frFemale": "Un transporteur militaire. Attendons-nous \u00e0 faire face \u00e0 de nombreux ennemis.",
                "deMale": "Ein Truppentransporter. Wir sollten mit starkem Widerstand rechnen.",
                "deFemale": "Ein Truppentransporter. Wir sollten mit starkem Widerstand rechnen."
            },
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        "332": {
            "NodeId": 332,
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            "SpeakerB62Id": "stnFo3E",
            "Text": "Some kind of transport. Carrying more Regulators, no doubt.",
            "LocalizedText": {
                "enMale": "Some kind of transport. Carrying more Regulators, no doubt.",
                "frMale": "C'est une sorte de transporteur. Il doit \u00eatre rempli de R\u00e9gulateurs.",
                "frFemale": "C'est une sorte de transporteur. Il doit \u00eatre rempli de R\u00e9gulateurs.",
                "deMale": "Eine Art Transportschiff. Zweifellos mit mehr Regulatoren.",
                "deFemale": "Eine Art Transportschiff. Zweifellos mit mehr Regulatoren."
            },
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        "334": {
            "NodeId": 334,
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            "AlignmentGain": "None",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Z2FFed2",
            "Text": "Archives = many tetrabytes of data \/\/ Jedi + T7 = must recover",
            "LocalizedText": {
                "enMale": "Archives = many tetrabytes of data \/\/ Jedi + T7 = must recover",
                "frMale": "Archives = plusieurs t\u00e9traoctets de donn\u00e9es \/\/ Jedi + T7 = les r\u00e9cup\u00e9rer",
                "frFemale": "Archives = plusieurs t\u00e9traoctets de donn\u00e9es \/\/ Jedi + T7 = les r\u00e9cup\u00e9rer",
                "deMale": "Archive = viele Tetrabytes an Daten \/\/ Jedi + T7 = m\u00fcssen retten",
                "deFemale": "Archive = viele Tetrabytes an Daten \/\/ Jedi + T7 = m\u00fcssen retten"
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            "CnvAlienVONode": 2738598677,
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            "NodeId": 335,
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "Really? The groundquakes weren't enough?",
            "LocalizedText": {
                "enMale": "Really? The groundquakes weren't enough?",
                "frMale": "Franchement... Les s\u00e9ismes ne suffisaient pas\u00a0?",
                "frFemale": "Franchement... Les s\u00e9ismes ne suffisaient pas\u00a0?",
                "deMale": "Wirklich? Die Beben waren nicht genug?",
                "deFemale": "Wirklich? Die Beben waren nicht genug?"
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            "SpeakerB62Id": "02vGMCA",
            "Text": "Never much of a historian, myself. Not that I condone this.",
            "LocalizedText": {
                "enMale": "Never much of a historian, myself. Not that I condone this.",
                "frMale": "L'histoire ne m'int\u00e9resse pas vraiment, mais je n'approuve pas.",
                "frFemale": "L'histoire ne m'int\u00e9resse pas vraiment, mais je n'approuve pas.",
                "deMale": "Ich war selbst nie ein gro\u00dfer Historiker. Nicht, dass ich das hier entschuldigen w\u00fcrde.",
                "deFemale": "Ich war selbst nie ein gro\u00dfer Historiker. Nicht, dass ich das hier entschuldigen w\u00fcrde."
            },
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        "337": {
            "NodeId": 337,
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "pzuUyyJ",
            "Text": "The people of Makeb should've secured their secrets elsewhere. Not in a museum.",
            "LocalizedText": {
                "enMale": "The people of Makeb should've secured their secrets elsewhere. Not in a museum.",
                "frMale": "Les habitants de Makeb auraient d\u00fb conserver leurs secrets ailleurs. Pas dans un mus\u00e9e.",
                "frFemale": "Les habitants de Makeb auraient d\u00fb conserver leurs secrets ailleurs. Pas dans un mus\u00e9e.",
                "deMale": "Das Volk von Makeb h\u00e4tte seine Geheimnisse anderswo aufbewahren sollen, nicht in einem Museum.",
                "deFemale": "Das Volk von Makeb h\u00e4tte seine Geheimnisse anderswo aufbewahren sollen, nicht in einem Museum."
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        "338": {
            "NodeId": 338,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "SpeakerB62Id": "stnFo3E",
            "Text": "How quickly history can be destroyed.",
            "LocalizedText": {
                "enMale": "How quickly history can be destroyed.",
                "frMale": "L'histoire peut \u00eatre d\u00e9truite en un clin d'\u0153il.",
                "frFemale": "L'histoire peut \u00eatre d\u00e9truite en un clin d'\u0153il.",
                "deMale": "Wie schnell Geschichte vernichtet werden kann.",
                "deFemale": "Wie schnell Geschichte vernichtet werden kann."
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        "339": {
            "NodeId": 339,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "YQU1qtC",
            "Text": "I visited this station years ago. It has moved far from the planet it serves. Interesting.",
            "LocalizedText": {
                "enMale": "I visited this station years ago. It has moved far from the planet it serves. Interesting.",
                "frMale": "J'ai visit\u00e9 cette station il y a des ann\u00e9es. Elle s'est beaucoup \u00e9loign\u00e9e de la plan\u00e8te qu'elle dessert. Int\u00e9ressant.",
                "frFemale": "J'ai visit\u00e9 cette station il y a des ann\u00e9es. Elle s'est beaucoup \u00e9loign\u00e9e de la plan\u00e8te qu'elle dessert. Int\u00e9ressant.",
                "deMale": "Ich war vor Jahren mal auf dieser Station. Sie hat sich weit von ihrem Planeten entfernt. Interessant.",
                "deFemale": "Ich war vor Jahren mal auf dieser Station. Sie hat sich weit von ihrem Planeten entfernt. Interessant."
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            "NodeId": 340,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "dtOd209",
            "Text": "Space stations--so ugly. Give me fresh air and sky!",
            "LocalizedText": {
                "enMale": "Space stations--so ugly. Give me fresh air and sky!",
                "frMale": "Les stations spatiales... une horreur. Je veux de l'air frais et voir le ciel\u00a0!",
                "frFemale": "Les stations spatiales... une horreur. Je veux de l'air frais et voir le ciel\u00a0!",
                "deMale": "Raumstationen ... so h\u00e4sslich. Ich brauche frische Luft und freien Himmel!",
                "deFemale": "Raumstationen ... so h\u00e4sslich. Ich brauche frische Luft und freien Himmel!"
            },
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            "NodeId": 341,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "W2uejbF",
            "Text": "I've heard Makeb hired some top-flight mercenaries to protect the planet. Don't see any here.",
            "LocalizedText": {
                "enMale": "I've heard Makeb hired some top-flight mercenaries to protect the planet. Don't see any here.",
                "frMale": "Il para\u00eet que Makeb a engag\u00e9 des mercenaires de haut vol pour prot\u00e9ger la plan\u00e8te. Je n'en vois aucun ici.",
                "frFemale": "Il para\u00eet que Makeb a engag\u00e9 des mercenaires de haut vol pour prot\u00e9ger la plan\u00e8te. Je n'en vois aucun ici.",
                "deMale": "Ich habe geh\u00f6rt, dass Makeb einige ausgezeichnete S\u00f6ldner zum Schutz des Planeten angeheuert hat. Ich sehe hier keine.",
                "deFemale": "Ich habe geh\u00f6rt, dass Makeb einige ausgezeichnete S\u00f6ldner zum Schutz des Planeten angeheuert hat. Ich sehe hier keine."
            },
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            "IsPlayerNode": false,
            "SpeakerB62Id": "ZrTz6aC",
            "Text": "We're going to Makeb? This is gonna be great! It was voted the number one vacation destination in last year's HoloNet survey!",
            "LocalizedText": {
                "enMale": "We're going to Makeb? This is gonna be great! It was voted the number one vacation destination in last year's HoloNet survey!",
                "frMale": "On va sur Makeb\u00a0? \u00c7a va \u00eatre g\u00e9nial\u00a0! D'apr\u00e8s un sondage HoloNet de l'ann\u00e9e derni\u00e8re, c'est la destination de vacances num\u00e9ro 1\u00a0!",
                "frFemale": "On va sur Makeb\u00a0? \u00c7a va \u00eatre g\u00e9nial\u00a0! D'apr\u00e8s un sondage HoloNet de l'ann\u00e9e derni\u00e8re, c'est la destination de vacances num\u00e9ro 1\u00a0!",
                "deMale": "Wir gehen nach Makeb? Das wird toll! Es wurde in der letztj\u00e4hrigen HoloNetz-Umfrage zum beliebtesten Urlaubsort gew\u00e4hlt!",
                "deFemale": "Wir gehen nach Makeb? Das wird toll! Es wurde in der letztj\u00e4hrigen HoloNetz-Umfrage zum beliebtesten Urlaubsort gew\u00e4hlt!"
            },
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            "SpeakerB62Id": "K4aCxc8",
            "Text": "I laid low on Makeb after a job a few years back. Beautiful planet. The ride down from here is a thrill.",
            "LocalizedText": {
                "enMale": "I laid low on Makeb after a job a few years back. Beautiful planet. The ride down from here is a thrill.",
                "frMale": "Il y a quelques ann\u00e9es, je me suis planqu\u00e9e sur Makeb apr\u00e8s une mission. Belle plan\u00e8te. Le trajet secoue d'ici jusqu'en bas.",
                "frFemale": "Il y a quelques ann\u00e9es, je me suis planqu\u00e9e sur Makeb apr\u00e8s une mission. Belle plan\u00e8te. Le trajet secoue d'ici jusqu'en bas.",
                "deMale": "Ich habe mich vor ein paar Jahren nach einem Auftrag auf Makeb versteckt. Ein sch\u00f6ner Planet. Der Flug von hier nach unten ist atemberaubend.",
                "deFemale": "Ich habe mich vor ein paar Jahren nach einem Auftrag auf Makeb versteckt. Ein sch\u00f6ner Planet. Der Flug von hier nach unten ist atemberaubend."
            },
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        "344": {
            "NodeId": 344,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "K55lFqE",
            "Text": "Checklist: Servomotors oiled, weapons primed, deletion techniques updated. Bring on the troublemakers!",
            "LocalizedText": {
                "enMale": "Checklist: Servomotors oiled, weapons primed, deletion techniques updated. Bring on the troublemakers!",
                "frMale": "V\u00e9rification\u00a0: servomoteurs huil\u00e9s, armes amorc\u00e9es, techniques d'\u00e9limination mises \u00e0 jour. \u00c0 nous les criminels\u00a0!",
                "frFemale": "V\u00e9rification\u00a0: servomoteurs huil\u00e9s, armes amorc\u00e9es, techniques d'\u00e9limination mises \u00e0 jour. \u00c0 nous les criminels\u00a0!",
                "deMale": "Pr\u00fcfliste: Servomotoren ge\u00f6lt, Waffen scharf, L\u00f6schungstechniken aktualisiert. Die St\u00f6renfriede k\u00f6nnen kommen!",
                "deFemale": "Pr\u00fcfliste: Servomotoren ge\u00f6lt, Waffen scharf, L\u00f6schungstechniken aktualisiert. Die St\u00f6renfriede k\u00f6nnen kommen!"
            },
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            "SpeakerB62Id": "YQU1qtC",
            "Text": "No wonder the Hutts conquered Makeb. The mesas are too open for effective defense.",
            "LocalizedText": {
                "enMale": "No wonder the Hutts conquered Makeb. The mesas are too open for effective defense.",
                "frMale": "Pas \u00e9tonnant que les Hutts se soient empar\u00e9s de Makeb. Les mesas sont trop expos\u00e9es aux attaques.",
                "frFemale": "Pas \u00e9tonnant que les Hutts se soient empar\u00e9s de Makeb. Les mesas sont trop expos\u00e9es aux attaques.",
                "deMale": "Kein Wunder, dass die Hutten Makeb erobert haben. Die Tafelberge sind zu weitl\u00e4ufig f\u00fcr eine effektive Verteidigung.",
                "deFemale": "Kein Wunder, dass die Hutten Makeb erobert haben. Die Tafelberge sind zu weitl\u00e4ufig f\u00fcr eine effektive Verteidigung."
            },
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            "SpeakerB62Id": "dtOd209",
            "Text": "Trees! Places to climb! Fresh air! Just what Bowdaar needed.",
            "LocalizedText": {
                "enMale": "Trees! Places to climb! Fresh air! Just what Bowdaar needed.",
                "frMale": "Des arbres\u00a0! Des endroits o\u00f9 grimper\u00a0! De l'air frais\u00a0! Bowdaar est ravi.",
                "frFemale": "Des arbres\u00a0! Des endroits o\u00f9 grimper\u00a0! De l'air frais\u00a0! Bowdaar est ravi.",
                "deMale": "B\u00e4ume! Pl\u00e4tze zum Klettern! Frische Luft! Genau, was Bowdaar braucht.",
                "deFemale": "B\u00e4ume! Pl\u00e4tze zum Klettern! Frische Luft! Genau, was Bowdaar braucht."
            },
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            "SpeakerB62Id": "W2uejbF",
            "Text": "Wow, look at that view! You suppose those pillars are natural formations?",
            "LocalizedText": {
                "enMale": "Wow, look at that view! You suppose those pillars are natural formations?",
                "frMale": "Ouah, quelle vue\u00a0! Vous croyez que ces piliers se sont form\u00e9s naturellement\u00a0?",
                "frFemale": "Ouah, quelle vue\u00a0! Vous croyez que ces piliers se sont form\u00e9s naturellement\u00a0?",
                "deMale": "Wow, was f\u00fcr ein Anblick! Ob diese S\u00e4ulen wohl nat\u00fcrlich entstanden sind?",
                "deFemale": "Wow, was f\u00fcr ein Anblick! Ob diese S\u00e4ulen wohl nat\u00fcrlich entstanden sind?"
            },
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            "SpeakerB62Id": "ZrTz6aC",
            "Text": "Captain, when this mission is over, we really need to spend some time here. Months, maybe.",
            "LocalizedText": {
                "enMale": "Captain, when this mission is over, we really need to spend some time here. Months, maybe.",
                "frMale": "Capitaine, quand cette mission sera finie, on devrait passer du temps ici. Quelques mois, disons.",
                "frFemale": "Capitaine, quand cette mission sera finie, on devrait passer du temps ici. Quelques mois, disons.",
                "deMale": "Wenn diese Mission vorbei ist, Captain, m\u00fcssen wir wirklich eine Weile hierbleiben. Vielleicht ein paar Monate.",
                "deFemale": "Wenn diese Mission vorbei ist, Captain, m\u00fcssen wir wirklich eine Weile hierbleiben. Vielleicht ein paar Monate."
            },
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            "SpeakerB62Id": "K4aCxc8",
            "Text": "It's about time we visited a nice planet. It's always more fun to shoot people in pleasant scenery.",
            "LocalizedText": {
                "enMale": "It's about time we visited a nice planet. It's always more fun to shoot people in pleasant scenery.",
                "frMale": "Enfin une belle plan\u00e8te. C'est plus amusant de tirer sur des gens sur fond de beaux paysages.",
                "frFemale": "Enfin une belle plan\u00e8te. C'est plus amusant de tirer sur des gens sur fond de beaux paysages.",
                "deMale": "Endlich besuchen wir mal einen sch\u00f6nen Planeten. Es macht einfach mehr Spa\u00df, Leute in einer angenehmen Umgebung zu erledigen.",
                "deFemale": "Endlich besuchen wir mal einen sch\u00f6nen Planeten. Es macht einfach mehr Spa\u00df, Leute in einer angenehmen Umgebung zu erledigen."
            },
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            "SpeakerB62Id": "K55lFqE",
            "Text": "Advice: Sheer drops offer a highly effective method of deleting troublemakers, Master.",
            "LocalizedText": {
                "enMale": "Advice: Sheer drops offer a highly effective method of deleting troublemakers, Master.",
                "frMale": "Conseil\u00a0: les falaises abruptes offrent un moyen tr\u00e8s efficace de supprimer les criminels, Ma\u00eetre.",
                "frFemale": "Conseil\u00a0: les falaises abruptes offrent un moyen tr\u00e8s efficace de supprimer les criminels, Ma\u00eetresse.",
                "deMale": "Ratschlag: Steile Abgr\u00fcnde eignen sich ideal zur L\u00f6schung von St\u00f6renfrieden.",
                "deFemale": "Ratschlag: Steile Abgr\u00fcnde eignen sich ideal zur L\u00f6schung von St\u00f6renfrieden."
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            "SpeakerB62Id": "YQU1qtC",
            "Text": "Pathetic fortifications. Shalim's fighters are amateurs.",
            "LocalizedText": {
                "enMale": "Pathetic fortifications. Shalim's fighters are amateurs.",
                "frMale": "Ces fortifications sont ridicules. Shalim emploie des amateurs.",
                "frFemale": "Ces fortifications sont ridicules. Shalim emploie des amateurs.",
                "deMale": "Erb\u00e4rmliche Befestigungen. Shalims K\u00e4mpfer sind Amateure.",
                "deFemale": "Erb\u00e4rmliche Befestigungen. Shalims K\u00e4mpfer sind Amateure."
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            "SpeakerB62Id": "dtOd209",
            "Text": "These tress are too short for good climbing. Also, I would be shot.",
            "LocalizedText": {
                "enMale": "These tress are too short for good climbing. Also, I would be shot.",
                "frMale": "Ces arbres sont trop petits pour y monter. Et je me ferais tirer dessus.",
                "frFemale": "Ces arbres sont trop petits pour y monter. Et je me ferais tirer dessus.",
                "deMale": "Diese B\u00e4ume sind zu klein, um gut klettern zu k\u00f6nnen. Au\u00dferdem w\u00fcrde man mich erschie\u00dfen.",
                "deFemale": "Diese B\u00e4ume sind zu klein, um gut klettern zu k\u00f6nnen. Au\u00dferdem w\u00fcrde man mich erschie\u00dfen."
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            "SpeakerB62Id": "W2uejbF",
            "Text": "This landing zone's hot, Captain. Better keep our heads down.",
            "LocalizedText": {
                "enMale": "This landing zone's hot, Captain. Better keep our heads down.",
                "frMale": "Cette zone d'atterrissage est dangereuse, Capitaine. Faisons profil bas.",
                "frFemale": "Cette zone d'atterrissage est dangereuse, Capitaine. Faisons profil bas.",
                "deMale": "Diese Landezone ist gef\u00e4hrlich, Captain. Wir halten uns besser bedeckt.",
                "deFemale": "Diese Landezone ist gef\u00e4hrlich, Captain. Wir halten uns besser bedeckt."
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            "SpeakerB62Id": "ZrTz6aC",
            "Text": "Look at those floaty things! I bet we could ride one like a balloon!",
            "LocalizedText": {
                "enMale": "Look at those floaty things! I bet we could ride one like a balloon!",
                "frMale": "Regardez ces machins flottants\u00a0! Je parie qu'on pourrait monter dessus comme sur un ballon\u00a0!",
                "frFemale": "Regardez ces machins flottants\u00a0! Je parie qu'on pourrait monter dessus comme sur un ballon\u00a0!",
                "deMale": "Seht Euch diese schwebenden Dinger an! Ich wette, die kann man wie einen Ballon fahren!",
                "deFemale": "Seht Euch diese schwebenden Dinger an! Ich wette, die kann man wie einen Ballon fahren!"
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            "SpeakerB62Id": "K4aCxc8",
            "Text": "Snipers could have a field day here. Good thing I am one.",
            "LocalizedText": {
                "enMale": "Snipers could have a field day here. Good thing I am one.",
                "frMale": "C'est le paradis des tireurs d'\u00e9lite ici. Je vais m'en donner \u00e0 c\u0153ur joie.",
                "frFemale": "C'est le paradis des tireurs d'\u00e9lite ici. Je vais m'en donner \u00e0 c\u0153ur joie.",
                "deMale": "Scharfsch\u00fctzen k\u00f6nnen hier einen Riesenspa\u00df haben. Wie gut, dass ich einer bin.",
                "deFemale": "Scharfsch\u00fctzen k\u00f6nnen hier einen Riesenspa\u00df haben. Wie gut, dass ich einer bin."
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            "SpeakerB62Id": "K55lFqE",
            "Text": "Anticipation: Sensors detect over three dozen potential troublemakers within a kilometer of our coordinates!",
            "LocalizedText": {
                "enMale": "Anticipation: Sensors detect over three dozen potential troublemakers within a kilometer of our coordinates!",
                "frMale": "Anticipation\u00a0: mes capteurs d\u00e9tectent plusieurs dizaines de criminels potentiels dans un rayon d'un kilom\u00e8tre\u00a0!",
                "frFemale": "Anticipation\u00a0: mes capteurs d\u00e9tectent plusieurs dizaines de criminels potentiels dans un rayon d'un kilom\u00e8tre\u00a0!",
                "deMale": "Erwartung: Sensoren entdecken mehr als drei Dutzend potenzielle St\u00f6renfriede im Umkreis von einem Kilometer um unsere Position!",
                "deFemale": "Erwartung: Sensoren entdecken mehr als drei Dutzend potenzielle St\u00f6renfriede im Umkreis von einem Kilometer um unsere Position!"
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            "SpeakerB62Id": "YQU1qtC",
            "Text": "Regulators incoming!",
            "LocalizedText": {
                "enMale": "Regulators incoming!",
                "frMale": "R\u00e9gulateurs en approche\u00a0!",
                "frFemale": "R\u00e9gulateurs en approche\u00a0!",
                "deMale": "Regulatoren n\u00e4hern sich!",
                "deFemale": "Regulatoren n\u00e4hern sich!"
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            "SpeakerB62Id": "dtOd209",
            "Text": "Enemy reinforcements!",
            "LocalizedText": {
                "enMale": "Enemy reinforcements!",
                "frMale": "Des renforts ennemis\u00a0!",
                "frFemale": "Des renforts ennemis\u00a0!",
                "deMale": "Feindliche Verst\u00e4rkung!",
                "deFemale": "Feindliche Verst\u00e4rkung!"
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            "SpeakerB62Id": "W2uejbF",
            "Text": "Captain, watch out!",
            "LocalizedText": {
                "enMale": "Captain, watch out!",
                "frMale": "Attention, Capitaine\u00a0!",
                "frFemale": "Attention, Capitaine\u00a0!",
                "deMale": "Achtung, Captain!",
                "deFemale": "Achtung, Captain!"
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            "SpeakerB62Id": "ZrTz6aC",
            "Text": "Ambush! Ambush!",
            "LocalizedText": {
                "enMale": "Ambush! Ambush!",
                "frMale": "Une embuscade\u00a0!",
                "frFemale": "Une embuscade\u00a0!",
                "deMale": "Hinterhalt! Hinterhalt!",
                "deFemale": "Hinterhalt! Hinterhalt!"
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            "SpeakerB62Id": "K4aCxc8",
            "Text": "Here they come!",
            "LocalizedText": {
                "enMale": "Here they come!",
                "frMale": "Ils arrivent\u00a0!",
                "frFemale": "Ils arrivent\u00a0!",
                "deMale": "Da kommen sie!",
                "deFemale": "Da kommen sie!"
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            "SpeakerB62Id": "K55lFqE",
            "Text": "Warning: Ambush!",
            "LocalizedText": {
                "enMale": "Warning: Ambush!",
                "frMale": "Alerte\u00a0: embuscade\u00a0!",
                "frFemale": "Alerte\u00a0: embuscade\u00a0!",
                "deMale": "Warnung: Hinterhalt!",
                "deFemale": "Warnung: Hinterhalt!"
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            "SpeakerB62Id": "YQU1qtC",
            "Text": "An urban combat zone--my favorite kind.",
            "LocalizedText": {
                "enMale": "An urban combat zone--my favorite kind.",
                "frMale": "Une zone de combat urbaine. C'est ce que je pr\u00e9f\u00e8re.",
                "frFemale": "Une zone de combat urbaine. C'est ce que je pr\u00e9f\u00e8re.",
                "deMale": "Ein st\u00e4dtisches Kampfgebiet - die mag ich am liebsten.",
                "deFemale": "Ein st\u00e4dtisches Kampfgebiet - die mag ich am liebsten."
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            "SpeakerB62Id": "dtOd209",
            "Text": "Do not break beautiful cities. It's bad luck.",
            "LocalizedText": {
                "enMale": "Do not break beautiful cities. It's bad luck.",
                "frMale": "Il ne faut pas d\u00e9truire de belles villes. \u00c7a porte malheur.",
                "frFemale": "Il ne faut pas d\u00e9truire de belles villes. \u00c7a porte malheur.",
                "deMale": "Man sollte keine sch\u00f6nen St\u00e4dte zerst\u00f6ren. Das bringt Pech.",
                "deFemale": "Man sollte keine sch\u00f6nen St\u00e4dte zerst\u00f6ren. Das bringt Pech."
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            "SpeakerB62Id": "W2uejbF",
            "Text": "You suppose any of these people realize how much trouble they're in?",
            "LocalizedText": {
                "enMale": "You suppose any of these people realize how much trouble they're in?",
                "frMale": "Vous croyez que les habitants ont conscience de la gravit\u00e9 de la situation\u00a0?",
                "frFemale": "Vous croyez que les habitants ont conscience de la gravit\u00e9 de la situation\u00a0?",
                "deMale": "Ob diesen Leute \u00fcberhaupt klar ist, wie viel \u00c4rger auf sie zukommt?",
                "deFemale": "Ob diesen Leute \u00fcberhaupt klar ist, wie viel \u00c4rger auf sie zukommt?"
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            "SpeakerB62Id": "ZrTz6aC",
            "Text": "Would you look at this place? It's a looter's paradise.",
            "LocalizedText": {
                "enMale": "Would you look at this place? It's a looter's paradise.",
                "frMale": "Regardez-moi cet endroit\u00a0! C'est le paradis des pilleurs.",
                "frFemale": "Regardez-moi cet endroit\u00a0! C'est le paradis des pilleurs.",
                "deMale": "Seht Euch diesen Ort an. Ein Paradies f\u00fcr Pl\u00fcnderer.",
                "deFemale": "Seht Euch diesen Ort an. Ein Paradies f\u00fcr Pl\u00fcnderer."
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            "SpeakerB62Id": "K4aCxc8",
            "Text": "Nice town. Too bad we have to put holes in it.",
            "LocalizedText": {
                "enMale": "Nice town. Too bad we have to put holes in it.",
                "frMale": "Jolie ville. Dommage qu'il faille la d\u00e9figurer.",
                "frFemale": "Jolie ville. Dommage qu'il faille la d\u00e9figurer.",
                "deMale": "Nettes St\u00e4dtchen. Zu schade, dass wir es durchl\u00f6chern m\u00fcssen.",
                "deFemale": "Nettes St\u00e4dtchen. Zu schade, dass wir es durchl\u00f6chern m\u00fcssen."
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            "SpeakerB62Id": "K55lFqE",
            "Text": "Anticipation: The city's population appears to be primarily troublemakers, Master. How wonderful!",
            "LocalizedText": {
                "enMale": "Anticipation: The city's population appears to be primarily troublemakers, Master. How wonderful!",
                "frMale": "Anticipation\u00a0: la majeure partie de la population de cette ville semble constitu\u00e9e de criminels, Ma\u00eetre. Magnifique\u00a0!",
                "frFemale": "Anticipation\u00a0: la majeure partie de la population de cette ville semble constitu\u00e9e de criminels, Ma\u00eetresse. Magnifique\u00a0!",
                "deMale": "Erwartung: Die Bev\u00f6lkerung der Stadt besteht zum Gro\u00dfteil aus St\u00f6renfrieden. Wie wunderbar!",
                "deFemale": "Erwartung: Die Bev\u00f6lkerung der Stadt besteht zum Gro\u00dfteil aus St\u00f6renfrieden. Wie wunderbar!"
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            "SpeakerB62Id": "YQU1qtC",
            "Text": "There's no greater destructive force than nature itself.",
            "LocalizedText": {
                "enMale": "There's no greater destructive force than nature itself.",
                "frMale": "Aucune force n'est plus destructrice que celle de la nature.",
                "frFemale": "Aucune force n'est plus destructrice que celle de la nature.",
                "deMale": "Nichts kann so zerst\u00f6rerisch sein wie die Natur selbst.",
                "deFemale": "Nichts kann so zerst\u00f6rerisch sein wie die Natur selbst."
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            "SpeakerB62Id": "dtOd209",
            "Text": "Do not linger. The next quake could close these walls on us.",
            "LocalizedText": {
                "enMale": "Do not linger. The next quake could close these walls on us.",
                "frMale": "Ne tra\u00eenons pas. Le prochain s\u00e9isme pourrait nous bloquer ici.",
                "frFemale": "Ne tra\u00eenons pas. Le prochain s\u00e9isme pourrait nous bloquer ici.",
                "deMale": "Besser nicht tr\u00f6deln. Beim n\u00e4chsten Beben k\u00f6nnten diese Mauern auf uns st\u00fcrzen.",
                "deFemale": "Besser nicht tr\u00f6deln. Beim n\u00e4chsten Beben k\u00f6nnten diese Mauern auf uns st\u00fcrzen."
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            "SpeakerB62Id": "W2uejbF",
            "Text": "Groundquakes did a number on this place. I'm surprised more folks didn't get hurt.",
            "LocalizedText": {
                "enMale": "Groundquakes did a number on this place. I'm surprised more folks didn't get hurt.",
                "frMale": "Les s\u00e9ismes ont d\u00e9vast\u00e9 cet endroit. Je suis surpris qu'il y ait si peu de bless\u00e9s.",
                "frFemale": "Les s\u00e9ismes ont d\u00e9vast\u00e9 cet endroit. Je suis surpris qu'il y ait si peu de bless\u00e9s.",
                "deMale": "Die Beben haben diesem Ort schwer zugesetzt. Ich bin \u00fcberrascht, dass nicht mehr Leute verletzt wurden.",
                "deFemale": "Die Beben haben diesem Ort schwer zugesetzt. Ich bin \u00fcberrascht, dass nicht mehr Leute verletzt wurden."
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            "SpeakerB62Id": "ZrTz6aC",
            "Text": "Ouch--what a crack. On the bright side, the city's really opened up to new development.",
            "LocalizedText": {
                "enMale": "Ouch--what a crack. On the bright side, the city's really opened up to new development.",
                "frMale": "Sacr\u00e9e fissure. On peut dire que la ville s'ouvre litt\u00e9ralement \u00e0 de nouvelles perspectives.",
                "frFemale": "Sacr\u00e9e fissure. On peut dire que la ville s'ouvre litt\u00e9ralement \u00e0 de nouvelles perspectives.",
                "deMale": "Autsch. Was f\u00fcr ein Spalt. Diese Stadt hat sich wirklich f\u00fcr neue Entwicklungen ge\u00f6ffnet.",
                "deFemale": "Autsch. Was f\u00fcr ein Spalt. Diese Stadt hat sich wirklich f\u00fcr neue Entwicklungen ge\u00f6ffnet."
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            "SpeakerB62Id": "K4aCxc8",
            "Text": "I'd hate to be in charge of redrawing the street maps here.",
            "LocalizedText": {
                "enMale": "I'd hate to be in charge of redrawing the street maps here.",
                "frMale": "Je n'aimerais pas avoir \u00e0 redessiner le plan des rues d'ici.",
                "frFemale": "Je n'aimerais pas avoir \u00e0 redessiner le plan des rues d'ici.",
                "deMale": "Ich bin froh, dass ich hier nicht die Stra\u00dfenkarten neu zeichnen muss.",
                "deFemale": "Ich bin froh, dass ich hier nicht die Stra\u00dfenkarten neu zeichnen muss."
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            "SpeakerB62Id": "K55lFqE",
            "Text": "Regret: I have never had the pleasure of deleting an entire city neighborhood, Master. Someday... someday....",
            "LocalizedText": {
                "enMale": "Regret: I have never had the pleasure of deleting an entire city neighborhood, Master. Someday... someday....",
                "frMale": "Regret\u00a0: je n'ai jamais eu le plaisir de neutraliser tout un quartier urbain, Ma\u00eetre. Un jour... un jour...",
                "frFemale": "Regret\u00a0: je n'ai jamais eu le plaisir de neutraliser tout un quartier urbain, Ma\u00eetresse. Un jour... un jour...",
                "deMale": "Bedauern: Ich hatte nie das Vergn\u00fcgen, ein ganzes Stadtviertel zu l\u00f6schen. Irgendwann ... irgendwann ...",
                "deFemale": "Bedauern: Ich hatte nie das Vergn\u00fcgen, ein ganzes Stadtviertel zu l\u00f6schen. Irgendwann ... irgendwann ..."
            },
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            "SpeakerB62Id": "YQU1qtC",
            "Text": "Only Hutts would build something this large that only serves one purpose.",
            "LocalizedText": {
                "enMale": "Only Hutts would build something this large that only serves one purpose.",
                "frMale": "Seuls les Hutts peuvent construire quelque chose d'aussi \u00e9norme dans un but unique.",
                "frFemale": "Seuls les Hutts peuvent construire quelque chose d'aussi \u00e9norme dans un but unique.",
                "deMale": "Nur Hutten w\u00fcrden so etwas Riesiges bauen, das nur einen einzigen Zweck hat.",
                "deFemale": "Nur Hutten w\u00fcrden so etwas Riesiges bauen, das nur einen einzigen Zweck hat."
            },
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            "SpeakerB62Id": "dtOd209",
            "Text": "Is the ark supposed to look like that?",
            "LocalizedText": {
                "enMale": "Is the ark supposed to look like that?",
                "frMale": "L'arche est cens\u00e9e ressembler \u00e0 \u00e7a\u00a0?",
                "frFemale": "L'arche est cens\u00e9e ressembler \u00e0 \u00e7a\u00a0?",
                "deMale": "Soll die Ark so aussehen?",
                "deFemale": "Soll die Ark so aussehen?"
            },
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            "SpeakerB62Id": "W2uejbF",
            "Text": "That must be the ark, Captain. Bet you could cram Talaos City into it.",
            "LocalizedText": {
                "enMale": "That must be the ark, Captain. Bet you could cram Talaos City into it.",
                "frMale": "Ce doit \u00eatre l'arche, Capitaine. Je parie que tout Talaos City pourrait tenir dedans.",
                "frFemale": "Ce doit \u00eatre l'arche, Capitaine. Je parie que tout Talaos City pourrait tenir dedans.",
                "deMale": "Das muss die Ark sein, Captain. Ich wette, darin k\u00f6nnte man ganz Talaos City unterbringen.",
                "deFemale": "Das muss die Ark sein, Captain. Ich wette, darin k\u00f6nnte man ganz Talaos City unterbringen."
            },
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            "SpeakerB62Id": "ZrTz6aC",
            "Text": "So this is the ark? It must have engines on its engines.",
            "LocalizedText": {
                "enMale": "So this is the ark? It must have engines on its engines.",
                "frMale": "C'est \u00e7a, l'arche\u00a0? Elle doit avoir des moteurs sur ses moteurs.",
                "frFemale": "C'est \u00e7a, l'arche\u00a0? Elle doit avoir des moteurs sur ses moteurs.",
                "deMale": "Das ist also die Ark? Da m\u00fcssen ja sogar die Triebwerke angetrieben werden.",
                "deFemale": "Das ist also die Ark? Da m\u00fcssen ja sogar die Triebwerke angetrieben werden."
            },
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        "385": {
            "NodeId": 385,
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            "SpeakerB62Id": "K4aCxc8",
            "Text": "Whatever the Hutts are getting out of Makeb, must be worth spending a fortune on this ark.",
            "LocalizedText": {
                "enMale": "Whatever the Hutts are getting out of Makeb, must be worth spending a fortune on this ark.",
                "frMale": "Quoi que les Hutts tirent de Makeb, \u00e7a doit valoir le coup de d\u00e9penser une fortune pour cette arche.",
                "frFemale": "Quoi que les Hutts tirent de Makeb, \u00e7a doit valoir le coup de d\u00e9penser une fortune pour cette arche.",
                "deMale": "Welchen Gewinn die Hutten auch aus Makeb ziehen, er muss so gro\u00df sein, dass sie ein ganzes Verm\u00f6gen f\u00fcr diese Ark ausgeben.",
                "deFemale": "Welchen Gewinn die Hutten auch aus Makeb ziehen, er muss so gro\u00df sein, dass sie ein ganzes Verm\u00f6gen f\u00fcr diese Ark ausgeben."
            },
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            "SpeakerB62Id": "K55lFqE",
            "Text": "Analysis: This is either the ark, or an enormous practical joke. Potentially both.",
            "LocalizedText": {
                "enMale": "Analysis: This is either the ark, or an enormous practical joke. Potentially both.",
                "frMale": "Analyse\u00a0: il s'agit soit de l'arche soit d'une \u00e9norme plaisanterie. Potentiellement les deux.",
                "frFemale": "Analyse\u00a0: il s'agit soit de l'arche soit d'une \u00e9norme plaisanterie. Potentiellement les deux.",
                "deMale": "Analyse: Das ist entweder die Ark oder ein riesiger Scherz. M\u00f6glicherweise beides.",
                "deFemale": "Analyse: Das ist entweder die Ark oder ein riesiger Scherz. M\u00f6glicherweise beides."
            },
            "CnvAlienVONode": -1,
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            "NodeId": 388,
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            "SpeakerB62Id": "YQU1qtC",
            "Text": "That's the last of the Regulator stockpiles. They can't retake the ark from here.",
            "LocalizedText": {
                "enMale": "That's the last of the Regulator stockpiles. They can't retake the ark from here.",
                "frMale": "C'\u00e9taient les derni\u00e8res r\u00e9serves des R\u00e9gulateurs. Ils ne pourront plus reprendre l'arche d'ici.",
                "frFemale": "C'\u00e9taient les derni\u00e8res r\u00e9serves des R\u00e9gulateurs. Ils ne pourront plus reprendre l'arche d'ici.",
                "deMale": "Das war das letzte Lager der Regulatoren. Sie k\u00f6nnen die Ark nun nicht mehr zur\u00fcckerobern.",
                "deFemale": "Das war das letzte Lager der Regulatoren. Sie k\u00f6nnen die Ark nun nicht mehr zur\u00fcckerobern."
            },
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            "NodeId": 389,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "dtOd209",
            "Text": "Now the Regulators have no teeth.",
            "LocalizedText": {
                "enMale": "Now the Regulators have no teeth.",
                "frMale": "Les R\u00e9gulateurs n'ont plus de dents.",
                "frFemale": "Les R\u00e9gulateurs n'ont plus de dents.",
                "deMale": "Jetzt sind die Regulatoren zahnlos.",
                "deFemale": "Jetzt sind die Regulatoren zahnlos."
            },
            "CnvAlienVONode": 2347636972,
            "CnvAlienVOFQN": "cnv.alien_vo.shyriiwook.bowdaar_med",
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        "390": {
            "NodeId": 390,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "W2uejbF",
            "Text": "We did it! Without all their fancy hardware, the Regulators are just another bunch of bucketheads.",
            "LocalizedText": {
                "enMale": "We did it! Without all their fancy hardware, the Regulators are just another bunch of bucketheads.",
                "frMale": "On a r\u00e9ussi\u00a0! Sans leurs \u00e9quipements, les R\u00e9gulateurs ne valent plus grand-chose.",
                "frFemale": "On a r\u00e9ussi\u00a0! Sans leurs \u00e9quipements, les R\u00e9gulateurs ne valent plus grand-chose.",
                "deMale": "Geschafft! Ohne ihre schicken Waffen sind die Regulatoren auch nur ein Haufen Idioten.",
                "deFemale": "Geschafft! Ohne ihre schicken Waffen sind die Regulatoren auch nur ein Haufen Idioten."
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            "NodeId": 391,
            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "ZrTz6aC",
            "Text": "That's the last of it. If the Regulators didn't hate us before, they sure do now.",
            "LocalizedText": {
                "enMale": "That's the last of it. If the Regulators didn't hate us before, they sure do now.",
                "frMale": "C'\u00e9taient les derni\u00e8res. Si les R\u00e9gulateurs ne nous ha\u00efssent pas d\u00e9j\u00e0, c'est fait maintenant.",
                "frFemale": "C'\u00e9taient les derni\u00e8res. Si les R\u00e9gulateurs ne nous ha\u00efssent pas d\u00e9j\u00e0, c'est fait maintenant.",
                "deMale": "Das war das letzte. Wenn die Regulatoren uns noch nicht gehasst haben, dann tun sie es jetzt auf jeden Fall.",
                "deFemale": "Das war das letzte. Wenn die Regulatoren uns noch nicht gehasst haben, dann tun sie es jetzt auf jeden Fall."
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            "SpeakerB62Id": "K4aCxc8",
            "Text": "All done. Imagine how rich we'd be if we'd sold that hardware instead of destroying it.",
            "LocalizedText": {
                "enMale": "All done. Imagine how rich we'd be if we'd sold that hardware instead of destroying it.",
                "frMale": "C'est fait. Imaginez \u00e0 quel point on serait riches si on avait vendu ce mat\u00e9riel au lieu de le d\u00e9truire.",
                "frFemale": "C'est fait. Imaginez \u00e0 quel point on serait riches si on avait vendu ce mat\u00e9riel au lieu de le d\u00e9truire.",
                "deMale": "Und fertig. Stellt Euch nur vor, wie reich wir jetzt w\u00e4ren, wenn wir die Waffen verkauft und nicht zerst\u00f6rt h\u00e4tten.",
                "deFemale": "Und fertig. Stellt Euch nur vor, wie reich wir jetzt w\u00e4ren, wenn wir die Waffen verkauft und nicht zerst\u00f6rt h\u00e4tten."
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            "SpeakerB62Id": "K55lFqE",
            "Text": "Confirmation: Mission objectives have been met, Master. The Regulators are now forty percent less combat effective.",
            "LocalizedText": {
                "enMale": "Confirmation: Mission objectives have been met, Master. The Regulators are now forty percent less combat effective.",
                "frMale": "Confirmation\u00a0: objectifs de mission atteints, Ma\u00eetre. L'efficacit\u00e9 au combat des R\u00e9gulateurs est d\u00e9sormais r\u00e9duite de 40\u00a0%.",
                "frFemale": "Confirmation\u00a0: objectifs de mission atteints, Ma\u00eetresse. L'efficacit\u00e9 au combat des R\u00e9gulateurs est d\u00e9sormais r\u00e9duite de 40\u00a0%.",
                "deMale": "Verifizierung: Missionsziele wurden erf\u00fcllt. Die Kampfkraft der Regulatoren wurde um 40 Prozent verringert.",
                "deFemale": "Verifizierung: Missionsziele wurden erf\u00fcllt. Die Kampfkraft der Regulatoren wurde um 40 Prozent verringert."
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            "SpeakerB62Id": "YQU1qtC",
            "Text": "That's where the enemy will make its crossing.",
            "LocalizedText": {
                "enMale": "That's where the enemy will make its crossing.",
                "frMale": "C'est par l\u00e0 que l'ennemi va passer.",
                "frFemale": "C'est par l\u00e0 que l'ennemi va passer.",
                "deMale": "Das wird der Feind zur \u00dcberquerung nutzen.",
                "deFemale": "Das wird der Feind zur \u00dcberquerung nutzen."
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            "SpeakerB62Id": "dtOd209",
            "Text": "Bridges made of light aren't safe. Why do people here use them?",
            "LocalizedText": {
                "enMale": "Bridges made of light aren't safe. Why do people here use them?",
                "frMale": "Les ponts faits de lumi\u00e8re sont fragiles. Pourquoi est-ce que les gens en utilisent\u00a0?",
                "frFemale": "Les ponts faits de lumi\u00e8re sont fragiles. Pourquoi est-ce que les gens en utilisent\u00a0?",
                "deMale": "Br\u00fccken aus Licht sind nicht sicher. Warum nutzen sie die Leute hier?",
                "deFemale": "Br\u00fccken aus Licht sind nicht sicher. Warum nutzen sie die Leute hier?"
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            "SpeakerB62Id": "W2uejbF",
            "Text": "I get nervous every time we cross a light bridge. After this, it'll be even worse. ",
            "LocalizedText": {
                "enMale": "I get nervous every time we cross a light bridge. After this, it'll be even worse. ",
                "frMale": "J'ai peur \u00e0 chaque fois qu'on traverse un pont de lumi\u00e8re. Apr\u00e8s \u00e7a, ce sera encore pire. ",
                "frFemale": "J'ai peur \u00e0 chaque fois qu'on traverse un pont de lumi\u00e8re. Apr\u00e8s \u00e7a, ce sera encore pire. ",
                "deMale": "Ich werde jedes Mal nerv\u00f6s, wenn wir eine Lichtbr\u00fccke \u00fcberqueren. Und jetzt wird es sogar noch schlimmer werden. ",
                "deFemale": "Ich werde jedes Mal nerv\u00f6s, wenn wir eine Lichtbr\u00fccke \u00fcberqueren. Und jetzt wird es sogar noch schlimmer werden. "
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            "SpeakerB62Id": "ZrTz6aC",
            "Text": "I really hope nobody tries this dirty trick with the light bridge on us. I hate poetic justice.",
            "LocalizedText": {
                "enMale": "I really hope nobody tries this dirty trick with the light bridge on us. I hate poetic justice.",
                "frMale": "J'esp\u00e8re que personne ne va nous faire le coup du pont de lumi\u00e8re qui s'\u00e9teint. Je hais la justice po\u00e9tique.",
                "frFemale": "J'esp\u00e8re que personne ne va nous faire le coup du pont de lumi\u00e8re qui s'\u00e9teint. Je hais la justice po\u00e9tique.",
                "deMale": "Ich hoffe, niemand versucht diesen gemeinen Lichtbr\u00fccken-Trick bei uns. Ich hasse ausgleichende Gerechtigkeit.",
                "deFemale": "Ich hoffe, niemand versucht diesen gemeinen Lichtbr\u00fccken-Trick bei uns. Ich hasse ausgleichende Gerechtigkeit."
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            "SpeakerB62Id": "K4aCxc8",
            "Text": "When we drop that army off the light bridge, nobody will ever want to use those things again.",
            "LocalizedText": {
                "enMale": "When we drop that army off the light bridge, nobody will ever want to use those things again.",
                "frMale": "Quand nous aurons fait tomber cette arm\u00e9e du pont de lumi\u00e8re, plus personne ne voudra s'en servir.",
                "frFemale": "Quand nous aurons fait tomber cette arm\u00e9e du pont de lumi\u00e8re, plus personne ne voudra s'en servir.",
                "deMale": "Wenn wir die Armee von der Lichtbr\u00fccke fallen lassen, wird niemand mehr diese Dinger benutzen wollen.",
                "deFemale": "Wenn wir die Armee von der Lichtbr\u00fccke fallen lassen, wird niemand mehr diese Dinger benutzen wollen."
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            "SpeakerB62Id": "K55lFqE",
            "Text": "Observation: This platform provides an excellent vantage point for witnessing the impending carnage at the light bridge, Master.",
            "LocalizedText": {
                "enMale": "Observation: This platform provides an excellent vantage point for witnessing the impending carnage at the light bridge, Master.",
                "frMale": "Observation\u00a0: cette plateforme fournit un excellent point de vue pour admirer le carnage \u00e0 venir sur le pont de lumi\u00e8re, Ma\u00eetre.",
                "frFemale": "Observation\u00a0: cette plateforme fournit un excellent point de vue pour admirer le carnage \u00e0 venir sur le pont de lumi\u00e8re, Ma\u00eetresse.",
                "deMale": "Beobachtung: Diese Plattform bietet eine ausgezeichnete Position zum Beobachten des bevorstehenden Blutbads bei der Lichtbr\u00fccke.",
                "deFemale": "Beobachtung: Diese Plattform bietet eine ausgezeichnete Position zum Beobachten des bevorstehenden Blutbads bei der Lichtbr\u00fccke."
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            "SpeakerB62Id": "YQU1qtC",
            "Text": "An impressive battle platform. It will look beautiful going down in flames.",
            "LocalizedText": {
                "enMale": "An impressive battle platform. It will look beautiful going down in flames.",
                "frMale": "Cette plateforme de combat est impressionnante. Voyons ce qu'elle donnera une fois en feu.",
                "frFemale": "Cette plateforme de combat est impressionnante. Voyons ce qu'elle donnera une fois en feu.",
                "deMale": "Eine beeindruckende Kampfstation. Sie wird toll aussehen, wenn sie in Flammen aufgeht.",
                "deFemale": "Eine beeindruckende Kampfstation. Sie wird toll aussehen, wenn sie in Flammen aufgeht."
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            "SpeakerB62Id": "dtOd209",
            "Text": "The Storm Carrier will not save the Regulators--not while you and Bowdaar live!",
            "LocalizedText": {
                "enMale": "The Storm Carrier will not save the Regulators--not while you and Bowdaar live!",
                "frMale": "Le R\u00e9colte-temp\u00eate ne pourra pas sauver les R\u00e9gulateurs. Pas tant que nous serons vivants, Bowdaar et vous\u00a0!",
                "frFemale": "Le R\u00e9colte-temp\u00eate ne pourra pas sauver les R\u00e9gulateurs. Pas tant que nous serons vivants, Bowdaar et vous\u00a0!",
                "deMale": "Die Storm Carrier wird die Regulatoren nicht retten. Nicht, solange Ihr und Bowdaar am Leben sind!",
                "deFemale": "Die Storm Carrier wird die Regulatoren nicht retten. Nicht, solange Ihr und Bowdaar am Leben sind!"
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            "SpeakerB62Id": "W2uejbF",
            "Text": "The bigger they are, the louder they explode. Let's do this, Captain.",
            "LocalizedText": {
                "enMale": "The bigger they are, the louder they explode. Let's do this, Captain.",
                "frMale": "Plus c'est gros, mieux \u00e7a explose. Allons-y, Capitaine.",
                "frFemale": "Plus c'est gros, mieux \u00e7a explose. Allons-y, Capitaine.",
                "deMale": "Je gr\u00f6\u00dfer sie sind, desto lauter ist die Explosion. Legen wir los, Captain.",
                "deFemale": "Je gr\u00f6\u00dfer sie sind, desto lauter ist die Explosion. Legen wir los, Captain."
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            "SpeakerB62Id": "ZrTz6aC",
            "Text": "Why do they call it the Storm Carrier? Are there high winds in the cargo hold?",
            "LocalizedText": {
                "enMale": "Why do they call it the Storm Carrier? Are there high winds in the cargo hold?",
                "frMale": "C'est quoi ce nom\u00a0: \"R\u00e9colte-temp\u00eate\"\u00a0? Y'a du vent dans les soutes ou quoi\u00a0?",
                "frFemale": "C'est quoi ce nom\u00a0: \"R\u00e9colte-temp\u00eate\"\u00a0? Y'a du vent dans les soutes ou quoi\u00a0?",
                "deMale": "Warum hei\u00dft sie Storm Carrier? Gibt es starke Winde im Frachtraum?",
                "deFemale": "Warum hei\u00dft sie Storm Carrier? Gibt es starke Winde im Frachtraum?"
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            "SpeakerB62Id": "K4aCxc8",
            "Text": "Have to hand it to the Regulators--they spared no expense on this thing.",
            "LocalizedText": {
                "enMale": "Have to hand it to the Regulators--they spared no expense on this thing.",
                "frMale": "Il faut accorder \u00e7a aux R\u00e9gulateurs\u00a0: ils ne rechignent pas \u00e0 la d\u00e9pense.",
                "frFemale": "Il faut accorder \u00e7a aux R\u00e9gulateurs\u00a0: ils ne rechignent pas \u00e0 la d\u00e9pense.",
                "deMale": "Eins muss man den Regulatoren lassen: Sie haben bei dem Ding keine Kosten gescheut.",
                "deFemale": "Eins muss man den Regulatoren lassen: Sie haben bei dem Ding keine Kosten gescheut."
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            "NodeId": 407,
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            "SpeakerB62Id": "K55lFqE",
            "Text": "Announcement: I am disabling collateral damage restraint protocols while aboard the Storm Carrier, Master!",
            "LocalizedText": {
                "enMale": "Announcement: I am disabling collateral damage restraint protocols while aboard the Storm Carrier, Master!",
                "frMale": "Annonce\u00a0: je d\u00e9sactiverai les protocoles de gestion des d\u00e9g\u00e2ts collat\u00e9raux une fois que nous serons \u00e0 bord du R\u00e9colte-temp\u00eate, Ma\u00eetre\u00a0!",
                "frFemale": "Annonce\u00a0: je d\u00e9sactiverai les protocoles de gestion des d\u00e9g\u00e2ts collat\u00e9raux une fois que nous serons \u00e0 bord du R\u00e9colte-temp\u00eate, Ma\u00eetresse\u00a0!",
                "deMale": "Ank\u00fcndigung: Ich deaktiviere an Bord der Storm Carrier die Kollateralschaden-Beschr\u00e4nkungsprotokolle!",
                "deFemale": "Ank\u00fcndigung: Ich deaktiviere an Bord der Storm Carrier die Kollateralschaden-Beschr\u00e4nkungsprotokolle!"
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            "NodeId": 409,
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            "SpeakerB62Id": "YQU1qtC",
            "Text": "We won't last long against this droid--strike hard and fast!",
            "LocalizedText": {
                "enMale": "We won't last long against this droid--strike hard and fast!",
                "frMale": "Nous ne ferons pas long feu face \u00e0 ce dro\u00efde. Frappons vite et fort\u00a0!",
                "frFemale": "Nous ne ferons pas long feu face \u00e0 ce dro\u00efde. Frappons vite et fort\u00a0!",
                "deMale": "Wir werden nicht lange gegen diesen Droiden durchhalten. Wir m\u00fcssen schnell und hart angreifen!",
                "deFemale": "Wir werden nicht lange gegen diesen Droiden durchhalten. Wir m\u00fcssen schnell und hart angreifen!"
            },
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            "SpeakerB62Id": "dtOd209",
            "Text": "Bowdaar's fur is standing up straight. What powers this droid?",
            "LocalizedText": {
                "enMale": "Bowdaar's fur is standing up straight. What powers this droid?",
                "frMale": "Bowdaar a les poils qui se h\u00e9rissent. Qu'est-ce qui alimente ce dro\u00efde\u00a0?",
                "frFemale": "Bowdaar a les poils qui se h\u00e9rissent. Qu'est-ce qui alimente ce dro\u00efde\u00a0?",
                "deMale": "Bowdaars Fell str\u00e4ubt sich. Was treibt diesen Droiden an?",
                "deFemale": "Bowdaars Fell str\u00e4ubt sich. Was treibt diesen Droiden an?"
            },
            "CnvAlienVONode": 725018402,
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            "SpeakerB62Id": "W2uejbF",
            "Text": "Hello, ugly droid! We're here to smash you--don't take it personally!",
            "LocalizedText": {
                "enMale": "Hello, ugly droid! We're here to smash you--don't take it personally!",
                "frMale": "Salut, affreux dro\u00efde\u00a0! On est ici pour te botter le train\u00a0!",
                "frFemale": "Salut, affreux dro\u00efde\u00a0! On est ici pour te botter le train\u00a0!",
                "deMale": "Hallo, h\u00e4sslicher Droide! Wir sind hier, um dich zu erledigen, aber nimm's nicht pers\u00f6nlich!",
                "deFemale": "Hallo, h\u00e4sslicher Droide! Wir sind hier, um dich zu erledigen, aber nimm's nicht pers\u00f6nlich!"
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            "SpeakerB62Id": "ZrTz6aC",
            "Text": "Look at that blasted droid! This is going to hurt, isn't it?",
            "LocalizedText": {
                "enMale": "Look at that blasted droid! This is going to hurt, isn't it?",
                "frMale": "C'est quoi ce dro\u00efde\u00a0? \u00c7a risque de faire mal, non\u00a0?",
                "frFemale": "C'est quoi ce dro\u00efde\u00a0? \u00c7a risque de faire mal, non\u00a0?",
                "deMale": "Seht Euch den verdammten Droiden an! Das wird schmerzhaft, oder?",
                "deFemale": "Seht Euch den verdammten Droiden an! Das wird schmerzhaft, oder?"
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            "SpeakerB62Id": "K4aCxc8",
            "Text": "This droid looks like it could fight us all day! Let's not do that!",
            "LocalizedText": {
                "enMale": "This droid looks like it could fight us all day! Let's not do that!",
                "frMale": "Ce dro\u00efde a l'air de pouvoir se battre toute la journ\u00e9e\u00a0! \u00c9vitons que \u00e7a dure aussi longtemps\u00a0!",
                "frFemale": "Ce dro\u00efde a l'air de pouvoir se battre toute la journ\u00e9e\u00a0! \u00c9vitons que \u00e7a dure aussi longtemps\u00a0!",
                "deMale": "Der Droide sieht aus, als k\u00f6nnte er den ganzen Tag gegen uns k\u00e4mpfen! Wir sollten das vermeiden!",
                "deFemale": "Der Droide sieht aus, als k\u00f6nnte er den ganzen Tag gegen uns k\u00e4mpfen! Wir sollten das vermeiden!"
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            "SpeakerB62Id": "K55lFqE",
            "Text": "Request: Please investigate installing an isotope-5 power upgrade in me when this is over, Master!",
            "LocalizedText": {
                "enMale": "Request: Please investigate installing an isotope-5 power upgrade in me when this is over, Master!",
                "frMale": "Requ\u00eate\u00a0: pensez \u00e0 m'installer une am\u00e9lioration de type isotope 5 quand ce sera fini, Ma\u00eetre\u00a0!",
                "frFemale": "Requ\u00eate\u00a0: pensez \u00e0 m'installer une am\u00e9lioration de type isotope 5 quand ce sera fini, Ma\u00eetresse\u00a0!",
                "deMale": "Bitte: Ziehen Sie den Einbau einer Isotop-5-Energie-Aufr\u00fcstung f\u00fcr mich in Betracht, wenn das hier vorbei ist!",
                "deFemale": "Bitte: Ziehen Sie den Einbau einer Isotop-5-Energie-Aufr\u00fcstung f\u00fcr mich in Betracht, wenn das hier vorbei ist!"
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            "SpeakerB62Id": "YQU1qtC",
            "Text": "The platform is secured.",
            "LocalizedText": {
                "enMale": "The platform is secured.",
                "frMale": "La plateforme est s\u00e9curis\u00e9e.",
                "frFemale": "La plateforme est s\u00e9curis\u00e9e.",
                "deMale": "Die Plattform ist gesichert.",
                "deFemale": "Die Plattform ist gesichert."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "dtOd209",
            "Text": "No more Hutt reinforcements will be landing here.",
            "LocalizedText": {
                "enMale": "No more Hutt reinforcements will be landing here.",
                "frMale": "Les renforts Hutts ne pourront plus atterrir ici.",
                "frFemale": "Les renforts Hutts ne pourront plus atterrir ici.",
                "deMale": "Hier landen keine Verst\u00e4rkungen der Hutten mehr.",
                "deFemale": "Hier landen keine Verst\u00e4rkungen der Hutten mehr."
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            "SpeakerB62Id": "W2uejbF",
            "Text": "That'll keep Toborro's people out for a while.",
            "LocalizedText": {
                "enMale": "That'll keep Toborro's people out for a while.",
                "frMale": "Les hommes de Toborro ne vont plus pouvoir approcher.",
                "frFemale": "Les hommes de Toborro ne vont plus pouvoir approcher.",
                "deMale": "Das wird Toborros Leute eine Weile drau\u00dfen halten.",
                "deFemale": "Das wird Toborros Leute eine Weile drau\u00dfen halten."
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            "SpeakerB62Id": "ZrTz6aC",
            "Text": "Toborro won't be landing anyone here.",
            "LocalizedText": {
                "enMale": "Toborro won't be landing anyone here.",
                "frMale": "Toborro ne va plus pouvoir envoyer ses hommes ici.",
                "frFemale": "Toborro ne va plus pouvoir envoyer ses hommes ici.",
                "deMale": "Hier wird Toborro niemanden absetzen.",
                "deFemale": "Hier wird Toborro niemanden absetzen."
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            "SpeakerB62Id": "K4aCxc8",
            "Text": "Any Hutt forces that try to land here are in for a nasty surprise.",
            "LocalizedText": {
                "enMale": "Any Hutt forces that try to land here are in for a nasty surprise.",
                "frMale": "Les forces Hutt qui essaieront d'atterrir ici vont avoir droit \u00e0 une belle surprise.",
                "frFemale": "Les forces Hutt qui essaieront d'atterrir ici vont avoir droit \u00e0 une belle surprise.",
                "deMale": "Hutten-Streitkr\u00e4fte, die hier landen, erwartet eine b\u00f6se \u00dcberraschung.",
                "deFemale": "Hutten-Streitkr\u00e4fte, die hier landen, erwartet eine b\u00f6se \u00dcberraschung."
            },
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            "IsPlayerNode": false,
            "SpeakerB62Id": "K55lFqE",
            "Text": "Alert: This platform is now secured against unauthorized landings by Hutt troublemakers. Most disappointing.",
            "LocalizedText": {
                "enMale": "Alert: This platform is now secured against unauthorized landings by Hutt troublemakers. Most disappointing.",
                "frMale": "Alerte\u00a0: cette plateforme est d\u00e9sormais s\u00e9curis\u00e9e. Aucun criminel Hutt ne peut plus atterrir ici sans autorisation. C'est tr\u00e8s d\u00e9cevant.",
                "frFemale": "Alerte\u00a0: cette plateforme est d\u00e9sormais s\u00e9curis\u00e9e. Aucun criminel Hutt ne peut plus atterrir ici sans autorisation. C'est tr\u00e8s d\u00e9cevant.",
                "deMale": "Meldung: Diese Plattform ist nun sicher vor nicht autorisierten Landungen von huttischen St\u00f6renfrieden. Wie entt\u00e4uschend.",
                "deFemale": "Meldung: Diese Plattform ist nun sicher vor nicht autorisierten Landungen von huttischen St\u00f6renfrieden. Wie entt\u00e4uschend."
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "YQU1qtC",
            "Text": "I see no sanctuary here--for us, or the enemy.",
            "LocalizedText": {
                "enMale": "I see no sanctuary here--for us, or the enemy.",
                "frMale": "Je ne vois aucun sanctuaire ici. Ni pour nous, ni pour nos ennemis.",
                "frFemale": "Je ne vois aucun sanctuaire ici. Ni pour nous, ni pour nos ennemis.",
                "deMale": "Ich sehe hier keine Zuflucht. Weder f\u00fcr uns, noch f\u00fcr den Feind.",
                "deFemale": "Ich sehe hier keine Zuflucht. Weder f\u00fcr uns, noch f\u00fcr den Feind."
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            "NodeId": 424,
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            "SpeakerB62Id": "dtOd209",
            "Text": "Pathways to battle in all directions. I like this Sanctuary.",
            "LocalizedText": {
                "enMale": "Pathways to battle in all directions. I like this Sanctuary.",
                "frMale": "Le danger peut venir de tous les c\u00f4t\u00e9s. J'aime ce \"Sanctuaire\".",
                "frFemale": "Le danger peut venir de tous les c\u00f4t\u00e9s. J'aime ce \"Sanctuaire\".",
                "deMale": "Alle Wege f\u00fchren zum Kampf. Mir gef\u00e4llt diese Zuflucht.",
                "deFemale": "Alle Wege f\u00fchren zum Kampf. Mir gef\u00e4llt diese Zuflucht."
            },
            "CnvAlienVONode": 343837395,
            "CnvAlienVOFQN": "cnv.alien_vo.shyriiwook.bowdaar_med",
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            "NodeId": 425,
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            "SpeakerB62Id": "W2uejbF",
            "Text": "This Sanctuary place looks like all kinds of trouble.",
            "LocalizedText": {
                "enMale": "This Sanctuary place looks like all kinds of trouble.",
                "frMale": "Ce \"Sanctuaire\" n'augure rien de bon.",
                "frFemale": "Ce \"Sanctuaire\" n'augure rien de bon.",
                "deMale": "Diese Zuflucht sieht aus, als k\u00f6nnte sie gro\u00dfen \u00c4rger bringen.",
                "deFemale": "Diese Zuflucht sieht aus, als k\u00f6nnte sie gro\u00dfen \u00c4rger bringen."
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            "SpeakerB62Id": "ZrTz6aC",
            "Text": "Why do all the deadliest places have such happy names? \"Sanctuary\"--right!",
            "LocalizedText": {
                "enMale": "Why do all the deadliest places have such happy names? \"Sanctuary\"--right!",
                "frMale": "Pourquoi les pires endroits ont-ils toujours des noms sympas\u00a0? \"Sanctuaire\", mon \u0153il\u00a0!",
                "frFemale": "Pourquoi les pires endroits ont-ils toujours des noms sympas\u00a0? \"Sanctuaire\", mon \u0153il\u00a0!",
                "deMale": "Warum haben diese gef\u00e4hrlichen Orte immer so passende Namen? \"Zuflucht\", ja genau!",
                "deFemale": "Warum haben diese gef\u00e4hrlichen Orte immer so passende Namen? \"Zuflucht\", ja genau!"
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            "SpeakerB62Id": "K4aCxc8",
            "Text": "I'm betting this place was named Sanctuary for the irony.",
            "LocalizedText": {
                "enMale": "I'm betting this place was named Sanctuary for the irony.",
                "frMale": "Je parie qu'on a appel\u00e9 ce lieu \"Sanctuaire\" par ironie.",
                "frFemale": "Je parie qu'on a appel\u00e9 ce lieu \"Sanctuaire\" par ironie.",
                "deMale": "Ich wette, der Name \"Zuflucht\" sollte irgendwie ironisch sein.",
                "deFemale": "Ich wette, der Name \"Zuflucht\" sollte irgendwie ironisch sein."
            },
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            "NodeId": 428,
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            "SpeakerB62Id": "K55lFqE",
            "Text": "Information: My long-range sensors indicate we will not run out of troublemakers to delete in the Sanctuary. Hooray, Master.",
            "LocalizedText": {
                "enMale": "Information: My long-range sensors indicate we will not run out of troublemakers to delete in the Sanctuary. Hooray, Master.",
                "frMale": "Information\u00a0: mes capteurs longue port\u00e9e indiquent que les criminels \u00e0 \u00e9liminer sont nombreux dans le Sanctuaire. Hourra, Ma\u00eetre.",
                "frFemale": "Information\u00a0: mes capteurs longue port\u00e9e indiquent que les criminels \u00e0 \u00e9liminer sont nombreux dans le Sanctuaire. Hourra, Ma\u00eetresse.",
                "deMale": "Information: Meine Langstreckensensoren zeigen, dass wir in der Zuflucht unz\u00e4hlige St\u00f6renfriede zum L\u00f6schen finden werden. Hurra!",
                "deFemale": "Information: Meine Langstreckensensoren zeigen, dass wir in der Zuflucht unz\u00e4hlige St\u00f6renfriede zum L\u00f6schen finden werden. Hurra!"
            },
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "YQU1qtC",
            "Text": "Unpredictable diversions are the best kind.",
            "LocalizedText": {
                "enMale": "Unpredictable diversions are the best kind.",
                "frMale": "Les diversions impr\u00e9visibles sont toujours les meilleures.",
                "frFemale": "Les diversions impr\u00e9visibles sont toujours les meilleures.",
                "deMale": "Unvorhersehbare Ablenkungen sind die besten.",
                "deFemale": "Unvorhersehbare Ablenkungen sind die besten."
            },
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            "NodeId": 431,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "dtOd209",
            "Text": "The beasts are free to devour their tormentors. Bowdaar approves.",
            "LocalizedText": {
                "enMale": "The beasts are free to devour their tormentors. Bowdaar approves.",
                "frMale": "Les b\u00eates sont libres de d\u00e9vorer leurs bourreaux. Bowdaar approuve.",
                "frFemale": "Les b\u00eates sont libres de d\u00e9vorer leurs bourreaux. Bowdaar approuve.",
                "deMale": "Die Bestien sind frei und k\u00f6nnen ihre Peiniger verschlingen. Bowdaar stimmt zu.",
                "deFemale": "Die Bestien sind frei und k\u00f6nnen ihre Peiniger verschlingen. Bowdaar stimmt zu."
            },
            "CnvAlienVONode": 3227179681,
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            "NodeId": 432,
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            "IsEmpty": false,
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            "SpeakerB62Id": "W2uejbF",
            "Text": "They're free. Let's hope these critters don't come back to bite us on the rear--literally.",
            "LocalizedText": {
                "enMale": "They're free. Let's hope these critters don't come back to bite us on the rear--literally.",
                "frMale": "Elles sont libres. Esp\u00e9rons que ces bestioles ne reviennent pas s'attaquer \u00e0 nous.",
                "frFemale": "Elles sont libres. Esp\u00e9rons que ces bestioles ne reviennent pas s'attaquer \u00e0 nous.",
                "deMale": "Sie sind frei. Hoffen wir, dass diese Viecher nicht zur\u00fcckkommen, um uns in den Allerwertesten zu bei\u00dfen - im wahrsten Sinne des Wortes.",
                "deFemale": "Sie sind frei. Hoffen wir, dass diese Viecher nicht zur\u00fcckkommen, um uns in den Allerwertesten zu bei\u00dfen - im wahrsten Sinne des Wortes."
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            "NodeId": 433,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "ZrTz6aC",
            "Text": "Go, beasties! Shoo! Go eat the Hutt minions!",
            "LocalizedText": {
                "enMale": "Go, beasties! Shoo! Go eat the Hutt minions!",
                "frMale": "Allez, les bestioles\u00a0! Zou\u00a0! Attaquez-vous aux Hutts\u00a0!",
                "frFemale": "Allez, les bestioles\u00a0! Zou\u00a0! Attaquez-vous aux Hutts\u00a0!",
                "deMale": "Los, Viecher! Kusch! Fresst die Hutten-Schergen!",
                "deFemale": "Los, Viecher! Kusch! Fresst die Hutten-Schergen!"
            },
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            "NodeId": 434,
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            "IsEmpty": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "K4aCxc8",
            "Text": "I do love a good distraction. Hope those things keep Toborro's forces busy.",
            "LocalizedText": {
                "enMale": "I do love a good distraction. Hope those things keep Toborro's forces busy.",
                "frMale": "J'adore faire diversion. J'esp\u00e8re que ces b\u00eates vont s'attaquer aux forces de Toborro.",
                "frFemale": "J'adore faire diversion. J'esp\u00e8re que ces b\u00eates vont s'attaquer aux forces de Toborro.",
                "deMale": "Ich liebe eine gute Ablenkung. Hoffentlich k\u00f6nnen diese Kreaturen Toborros Truppen eine Weile besch\u00e4ftigen.",
                "deFemale": "Ich liebe eine gute Ablenkung. Hoffentlich k\u00f6nnen diese Kreaturen Toborros Truppen eine Weile besch\u00e4ftigen."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "K55lFqE",
            "Text": "Confession: Few things are more pleasing to my sensors than natural predators running amok.",
            "LocalizedText": {
                "enMale": "Confession: Few things are more pleasing to my sensors than natural predators running amok.",
                "frMale": "Confession\u00a0: peu de choses ravissent plus mes capteurs que des pr\u00e9dateurs naturels en libert\u00e9.",
                "frFemale": "Confession\u00a0: peu de choses ravissent plus mes capteurs que des pr\u00e9dateurs naturels en libert\u00e9.",
                "deMale": "Gest\u00e4ndnis: Es gibt nur wenig, das meinen Sensoren angenehmer ist als nat\u00fcrliche Raubtiere, die Amok laufen.",
                "deFemale": "Gest\u00e4ndnis: Es gibt nur wenig, das meinen Sensoren angenehmer ist als nat\u00fcrliche Raubtiere, die Amok laufen."
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            "SpeakerB62Id": "YQU1qtC",
            "Text": "This drill is carving straight through the planet. We need to turn it off.",
            "LocalizedText": {
                "enMale": "This drill is carving straight through the planet. We need to turn it off.",
                "frMale": "Cette foreuse transperce la plan\u00e8te. Nous devons la d\u00e9sactiver.",
                "frFemale": "Cette foreuse transperce la plan\u00e8te. Nous devons la d\u00e9sactiver.",
                "deMale": "Der Bohrer schneidet sich direkt durch den Planeten. Wir m\u00fcssen ihn ausschalten.",
                "deFemale": "Der Bohrer schneidet sich direkt durch den Planeten. Wir m\u00fcssen ihn ausschalten."
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            "SpeakerB62Id": "dtOd209",
            "Text": "This drill will destroy Makeb unless we stop it!",
            "LocalizedText": {
                "enMale": "This drill will destroy Makeb unless we stop it!",
                "frMale": "Cette foreuse va d\u00e9truire Makeb si nous ne faisons rien\u00a0!",
                "frFemale": "Cette foreuse va d\u00e9truire Makeb si nous ne faisons rien\u00a0!",
                "deMale": "Dieser Bohrer wird Makeb zerst\u00f6ren, wenn wir ihn nicht aufhalten!",
                "deFemale": "Dieser Bohrer wird Makeb zerst\u00f6ren, wenn wir ihn nicht aufhalten!"
            },
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            "SpeakerB62Id": "W2uejbF",
            "Text": "Be careful, Captain--who knows how much power this thing puts out.",
            "LocalizedText": {
                "enMale": "Be careful, Captain--who knows how much power this thing puts out.",
                "frMale": "Attention, Capitaine. Qui sait la puissance que lib\u00e8re cet engin\u00a0?",
                "frFemale": "Attention, Capitaine. Qui sait la puissance que lib\u00e8re cet engin\u00a0?",
                "deMale": "Seid vorsichtig, Captain - wer wei\u00df, wie viel Energie dieses Ding freisetzt.",
                "deFemale": "Seid vorsichtig, Captain - wer wei\u00df, wie viel Energie dieses Ding freisetzt."
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            "SpeakerB62Id": "ZrTz6aC",
            "Text": "Whew! I'd hate to be on the receiving end of this thing's laser. Where's the \"off\" switch?",
            "LocalizedText": {
                "enMale": "Whew! I'd hate to be on the receiving end of this thing's laser. Where's the \"off\" switch?",
                "frMale": "Oh\u00a0! Je n'aimerais pas \u00eatre vis\u00e9 par ce laser. O\u00f9 est l'interrupteur\u00a0?",
                "frFemale": "Oh\u00a0! Je n'aimerais pas \u00eatre vis\u00e9 par ce laser. O\u00f9 est l'interrupteur\u00a0?",
                "deMale": "Puh! Ich m\u00f6chte nicht am falschen Ende des Lasers dieses Dings stehen. Wo ist der \"Aus\"-Schalter?",
                "deFemale": "Puh! Ich m\u00f6chte nicht am falschen Ende des Lasers dieses Dings stehen. Wo ist der \"Aus\"-Schalter?"
            },
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            "SpeakerB62Id": "K4aCxc8",
            "Text": "Quite an operation Toborro has here. Let's shut it down, shall we?",
            "LocalizedText": {
                "enMale": "Quite an operation Toborro has here. Let's shut it down, shall we?",
                "frMale": "Toborro n'a pas ch\u00f4m\u00e9 ici. Mettons-y un terme, OK\u00a0?",
                "frFemale": "Toborro n'a pas ch\u00f4m\u00e9 ici. Mettons-y un terme, OK\u00a0?",
                "deMale": "Toborro hat hier eine beachtliche Operation auf die Beine gestellt. Legen wir sie still.",
                "deFemale": "Toborro hat hier eine beachtliche Operation auf die Beine gestellt. Legen wir sie still."
            },
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            "SpeakerB62Id": "K55lFqE",
            "Text": "Opinion: What an entertaining method for deleting troublesome rocks and soil. Gives me ideas, Master.",
            "LocalizedText": {
                "enMale": "Opinion: What an entertaining method for deleting troublesome rocks and soil. Gives me ideas, Master.",
                "frMale": "Opinion\u00a0: il s'agit d'un moyen ludique de d\u00e9truire les rochers et le sol. \u00c7a me donne des id\u00e9es, Ma\u00eetre.",
                "frFemale": "Opinion\u00a0: il s'agit d'un moyen ludique de d\u00e9truire les rochers et le sol. \u00c7a me donne des id\u00e9es, Ma\u00eetresse.",
                "deMale": "Meinung: Was f\u00fcr eine unterhaltsame Methode, um st\u00f6rende Felsen und Erde zu l\u00f6schen. Das bringt mich auf Ideen.",
                "deFemale": "Meinung: Was f\u00fcr eine unterhaltsame Methode, um st\u00f6rende Felsen und Erde zu l\u00f6schen. Das bringt mich auf Ideen."
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            "SpeakerB62Id": "YQU1qtC",
            "Text": "Let's get inside that palace and find Toborro before this mesa collapses.",
            "LocalizedText": {
                "enMale": "Let's get inside that palace and find Toborro before this mesa collapses.",
                "frMale": "Entrons dans ce palais et trouvons Toborro avant que cette mesa ne s'effondre.",
                "frFemale": "Entrons dans ce palais et trouvons Toborro avant que cette mesa ne s'effondre.",
                "deMale": "Dringen wir in den Palast ein und finden wir Toborro, bevor dieser Tafelberg einst\u00fcrzt.",
                "deFemale": "Dringen wir in den Palast ein und finden wir Toborro, bevor dieser Tafelberg einst\u00fcrzt."
            },
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            "SpeakerB62Id": "dtOd209",
            "Text": "Toborro is somewhere inside that palace. He will pay for what he's done!",
            "LocalizedText": {
                "enMale": "Toborro is somewhere inside that palace. He will pay for what he's done!",
                "frMale": "Toborro est quelque part dans ce palais. Il va payer pour ce qu'il a fait\u00a0!",
                "frFemale": "Toborro est quelque part dans ce palais. Il va payer pour ce qu'il a fait\u00a0!",
                "deMale": "Toborro ist irgendwo in diesem Palast. Er wird f\u00fcr seine Taten bezahlen!",
                "deFemale": "Toborro ist irgendwo in diesem Palast. Er wird f\u00fcr seine Taten bezahlen!"
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            "SpeakerB62Id": "W2uejbF",
            "Text": "That's Toborro's palace, huh? Good thing I packed extra ammo.",
            "LocalizedText": {
                "enMale": "That's Toborro's palace, huh? Good thing I packed extra ammo.",
                "frMale": "C'est \u00e7a, le palais de Toborro\u00a0? Heureusement que j'ai fait le plein de munitions.",
                "frFemale": "C'est \u00e7a, le palais de Toborro\u00a0? Heureusement que j'ai fait le plein de munitions.",
                "deMale": "Das ist Toborros Palast, hm? Gut, dass ich zus\u00e4tzliche Munition eingesteckt habe.",
                "deFemale": "Das ist Toborros Palast, hm? Gut, dass ich zus\u00e4tzliche Munition eingesteckt habe."
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            "SpeakerB62Id": "ZrTz6aC",
            "Text": "That's where Toborro lives? I bet parties there are incredible!",
            "LocalizedText": {
                "enMale": "That's where Toborro lives? I bet parties there are incredible!",
                "frMale": "C'est l\u00e0 que vit Toborro\u00a0? Il doit organiser de ces f\u00eates, l\u00e0-dedans\u00a0!",
                "frFemale": "C'est l\u00e0 que vit Toborro\u00a0? Il doit organiser de ces f\u00eates, l\u00e0-dedans\u00a0!",
                "deMale": "Hier lebt Toborro? Ich wette, die Partys sind unglaublich!",
                "deFemale": "Hier lebt Toborro? Ich wette, die Partys sind unglaublich!"
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            "SpeakerB62Id": "K4aCxc8",
            "Text": "I don't want to be inside that palace when the next quake levels this mesa. C'mon....",
            "LocalizedText": {
                "enMale": "I don't want to be inside that palace when the next quake levels this mesa. C'mon....",
                "frMale": "Je ne veux pas \u00eatre dans ce palais quand le prochain s\u00e9isme frappera cette mesa. Allons-y...",
                "frFemale": "Je ne veux pas \u00eatre dans ce palais quand le prochain s\u00e9isme frappera cette mesa. Allons-y...",
                "deMale": "Ich m\u00f6chte nicht in diesem Palast sein, wenn das n\u00e4chste Beben diesen Tafelberg einebnet. Los ...",
                "deFemale": "Ich m\u00f6chte nicht in diesem Palast sein, wenn das n\u00e4chste Beben diesen Tafelberg einebnet. Los ..."
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            "SpeakerB62Id": "K55lFqE",
            "Text": "Analysis: This mesa has already suffered significant damage, Master. We should find Toborro quickly.",
            "LocalizedText": {
                "enMale": "Analysis: This mesa has already suffered significant damage, Master. We should find Toborro quickly.",
                "frMale": "Analyse\u00a0: cette mesa a d'ores et d\u00e9j\u00e0 subi de lourds d\u00e9g\u00e2ts, Ma\u00eetre. Il faut trouver Toborro au plus vite.",
                "frFemale": "Analyse\u00a0: cette mesa a d'ores et d\u00e9j\u00e0 subi de lourds d\u00e9g\u00e2ts, Ma\u00eetresse. Il faut trouver Toborro au plus vite.",
                "deMale": "Analyse: Dieser Tafelberg hat bereits betr\u00e4chtlichen Schaden erlitten. Wir sollten Toborro schnell finden.",
                "deFemale": "Analyse: Dieser Tafelberg hat bereits betr\u00e4chtlichen Schaden erlitten. Wir sollten Toborro schnell finden."
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            "SpeakerB62Id": "YQU1qtC",
            "Text": "Look at this room... Toborro must be trying to distract us with bad taste.",
            "LocalizedText": {
                "enMale": "Look at this room... Toborro must be trying to distract us with bad taste.",
                "frMale": "Regarde-moi cette pi\u00e8ce... Toborro doit essayer de nous distraire avec son mauvais go\u00fbt.",
                "frFemale": "Regarde-moi cette pi\u00e8ce... Toborro doit essayer de nous distraire avec son mauvais go\u00fbt.",
                "deMale": "Seht Euch diesen Raum an ... Toborro will uns wohl durch schlechten Geschmack ablenken.",
                "deFemale": "Seht Euch diesen Raum an ... Toborro will uns wohl durch schlechten Geschmack ablenken."
            },
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            "NodeId": 452,
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "dtOd209",
            "Text": "I smell a Hutt close by. Be ready, Captain.",
            "LocalizedText": {
                "enMale": "I smell a Hutt close by. Be ready, Captain.",
                "frMale": "Je sens un Hutt tout pr\u00e8s. Pr\u00e9parez-vous, Capitaine.",
                "frFemale": "Je sens un Hutt tout pr\u00e8s. Pr\u00e9parez-vous, Capitaine.",
                "deMale": "Ich rieche einen Hutten in der N\u00e4he. Macht Euch bereit, Captain.",
                "deFemale": "Ich rieche einen Hutten in der N\u00e4he. Macht Euch bereit, Captain."
            },
            "CnvAlienVONode": 3433698781,
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            "SpeakerB62Id": "W2uejbF",
            "Text": "Look at this place. You just know Toborro overspent on all this junk.",
            "LocalizedText": {
                "enMale": "Look at this place. You just know Toborro overspent on all this junk.",
                "frMale": "Regardez cet endroit. Toborro a d\u00fb d\u00e9penser des fortunes pour tout \u00e7a.",
                "frFemale": "Regardez cet endroit. Toborro a d\u00fb d\u00e9penser des fortunes pour tout \u00e7a.",
                "deMale": "Seht Euch das an. Ich bin sicher, dass Toborro f\u00fcr diesen Kram viel zu viel bezahlt hat.",
                "deFemale": "Seht Euch das an. Ich bin sicher, dass Toborro f\u00fcr diesen Kram viel zu viel bezahlt hat."
            },
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            "SpeakerB62Id": "ZrTz6aC",
            "Text": "Hope we have time to loot this place. My ship quarters need sprucing up.",
            "LocalizedText": {
                "enMale": "Hope we have time to loot this place. My ship quarters need sprucing up.",
                "frMale": "J'esp\u00e8re qu'on aura le temps de piller cet endroit. Mes quartiers ont besoin d'un petit coup de jeune.",
                "frFemale": "J'esp\u00e8re qu'on aura le temps de piller cet endroit. Mes quartiers ont besoin d'un petit coup de jeune.",
                "deMale": "Ich hoffe, wir haben Zeit, hier einiges mitgehen zu lassen. Mein Quartier auf dem Schiff k\u00f6nnte etwas mehr Glanz vertragen.",
                "deFemale": "Ich hoffe, wir haben Zeit, hier einiges mitgehen zu lassen. Mein Quartier auf dem Schiff k\u00f6nnte etwas mehr Glanz vertragen."
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            "SpeakerB62Id": "K4aCxc8",
            "Text": "Judging by the tasteless decor, we're in Toborro's main room.",
            "LocalizedText": {
                "enMale": "Judging by the tasteless decor, we're in Toborro's main room.",
                "frMale": "\u00c0 en juger par la d\u00e9co de mauvais go\u00fbt, il s'agit de la pi\u00e8ce principale de Toborro.",
                "frFemale": "\u00c0 en juger par la d\u00e9co de mauvais go\u00fbt, il s'agit de la pi\u00e8ce principale de Toborro.",
                "deMale": "Der geschmacklosen Einrichtung nach zu urteilen ist das Toborros Hauptsaal.",
                "deFemale": "Der geschmacklosen Einrichtung nach zu urteilen ist das Toborros Hauptsaal."
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            "SpeakerB62Id": "K55lFqE",
            "Text": "Trivia: I estimate this room alone cost over thirteen million credits to construct and decorate.",
            "LocalizedText": {
                "enMale": "Trivia: I estimate this room alone cost over thirteen million credits to construct and decorate.",
                "frMale": "Remarque\u00a0: j'estime que la construction et la d\u00e9coration de cette pi\u00e8ce ont co\u00fbt\u00e9 plus de treize millions de cr\u00e9dits.",
                "frFemale": "Remarque\u00a0: j'estime que la construction et la d\u00e9coration de cette pi\u00e8ce ont co\u00fbt\u00e9 plus de treize millions de cr\u00e9dits.",
                "deMale": "Wissenswert: Ich sch\u00e4tze, die Ausstattung dieses Raums allein hat \u00fcber 13 Millionen Credits gekostet.",
                "deFemale": "Wissenswert: Ich sch\u00e4tze, die Ausstattung dieses Raums allein hat \u00fcber 13 Millionen Credits gekostet."
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            "SpeakerB62Id": "YQU1qtC",
            "Text": "We have the isotope-5 fuel rods. The ark will fly.",
            "LocalizedText": {
                "enMale": "We have the isotope-5 fuel rods. The ark will fly.",
                "frMale": "Nous avons les tiges de carburant isotope 5. L'arche va pouvoir voler.",
                "frFemale": "Nous avons les tiges de carburant isotope 5. L'arche va pouvoir voler.",
                "deMale": "Wir haben die Isotop-5-Brennst\u00e4be. Die Ark wird fliegen.",
                "deFemale": "Wir haben die Isotop-5-Brennst\u00e4be. Die Ark wird fliegen."
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            "SpeakerB62Id": "dtOd209",
            "Text": "We should take these isotope-5 fuel rods to Shalim. The ark needs them.",
            "LocalizedText": {
                "enMale": "We should take these isotope-5 fuel rods to Shalim. The ark needs them.",
                "frMale": "Nous devons apporter ces tiges de carburant isotope 5 \u00e0 Shalim. L'arche en a besoin.",
                "frFemale": "Nous devons apporter ces tiges de carburant isotope 5 \u00e0 Shalim. L'arche en a besoin.",
                "deMale": "Wir sollten diese Isotop-5-Brennst\u00e4be zu Shalim bringen. Die Ark braucht sie.",
                "deFemale": "Wir sollten diese Isotop-5-Brennst\u00e4be zu Shalim bringen. Die Ark braucht sie."
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            "SpeakerB62Id": "W2uejbF",
            "Text": "With these fuel rods, that ark can finally get off the ground.",
            "LocalizedText": {
                "enMale": "With these fuel rods, that ark can finally get off the ground.",
                "frMale": "Avec ces tiges de carburant, l'arche va enfin pouvoir d\u00e9coller.",
                "frFemale": "Avec ces tiges de carburant, l'arche va enfin pouvoir d\u00e9coller.",
                "deMale": "Mit diesen Brennst\u00e4ben kann die Ark endlich abheben.",
                "deFemale": "Mit diesen Brennst\u00e4ben kann die Ark endlich abheben."
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            "SpeakerB62Id": "ZrTz6aC",
            "Text": "Who's going to carry the fuel rods back to the ark? Just wondering if I need to take my anti-radiation pills.",
            "LocalizedText": {
                "enMale": "Who's going to carry the fuel rods back to the ark? Just wondering if I need to take my anti-radiation pills.",
                "frMale": "Qui va rapporter ces tiges de carburant \u00e0 l'arche\u00a0? C'est juste pour savoir si je dois prendre mes pilules antiradiations.",
                "frFemale": "Qui va rapporter ces tiges de carburant \u00e0 l'arche\u00a0? C'est juste pour savoir si je dois prendre mes pilules antiradiations.",
                "deMale": "Wer tr\u00e4gt die Brennst\u00e4be zur\u00fcck zur Ark? Will nur wissen, ob ich meine Anti-Strahlentabletten nehmen muss.",
                "deFemale": "Wer tr\u00e4gt die Brennst\u00e4be zur\u00fcck zur Ark? Will nur wissen, ob ich meine Anti-Strahlentabletten nehmen muss."
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            "SpeakerB62Id": "K4aCxc8",
            "Text": "We have the ark's fuel rods. Let's get out of here.",
            "LocalizedText": {
                "enMale": "We have the ark's fuel rods. Let's get out of here.",
                "frMale": "Nous avons les tiges de carburant pour l'arche. Partons d'ici.",
                "frFemale": "Nous avons les tiges de carburant pour l'arche. Partons d'ici.",
                "deMale": "Wir haben die Brennst\u00e4be der Ark. Verschwinden wir von hier.",
                "deFemale": "Wir haben die Brennst\u00e4be der Ark. Verschwinden wir von hier."
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            "SpeakerB62Id": "K55lFqE",
            "Text": "Assertion: These are the isotope-5 fuel rods that will power the ark. Mission accomplished, Master.",
            "LocalizedText": {
                "enMale": "Assertion: These are the isotope-5 fuel rods that will power the ark. Mission accomplished, Master.",
                "frMale": "D\u00e9claration\u00a0: il s'agit des tiges de carburant isotope 5 pour alimenter l'arche. Mission accomplie, Ma\u00eetre.",
                "frFemale": "D\u00e9claration\u00a0: il s'agit des tiges de carburant isotope 5 pour alimenter l'arche. Mission accomplie, Ma\u00eetresse.",
                "deMale": "Behauptung: Dies sind die Isotop-5-Brennst\u00e4be, die die Ark antreiben werden. Mission abgeschlossen.",
                "deFemale": "Behauptung: Dies sind die Isotop-5-Brennst\u00e4be, die die Ark antreiben werden. Mission abgeschlossen."
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            "SpeakerB62Id": "YQU1qtC",
            "Text": "That's a Regulator heavy transport overhead.",
            "LocalizedText": {
                "enMale": "That's a Regulator heavy transport overhead.",
                "frMale": "Un transporteur lourd de R\u00e9gulateurs.",
                "frFemale": "Un transporteur lourd de R\u00e9gulateurs.",
                "deMale": "Das ist ein Regulator-Schwertransporter \u00fcber uns.",
                "deFemale": "Das ist ein Regulator-Schwertransporter \u00fcber uns."
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            "SpeakerB62Id": "dtOd209",
            "Text": "The Regulators travel in a flying fortress.",
            "LocalizedText": {
                "enMale": "The Regulators travel in a flying fortress.",
                "frMale": "Les R\u00e9gulateurs se d\u00e9placent \u00e0 bord d'une forteresse volante.",
                "frFemale": "Les R\u00e9gulateurs se d\u00e9placent \u00e0 bord d'une forteresse volante.",
                "deMale": "Die Regulatoren reisen in einer fliegenden Festung.",
                "deFemale": "Die Regulatoren reisen in einer fliegenden Festung."
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            "SpeakerB62Id": "W2uejbF",
            "Text": "I'm betting that transport is crawling with Regulators. I'm starting to hate those guys.",
            "LocalizedText": {
                "enMale": "I'm betting that transport is crawling with Regulators. I'm starting to hate those guys.",
                "frMale": "Je parie que ce transporteur est rempli de R\u00e9gulateurs. Je commence \u00e0 en avoir assez.",
                "frFemale": "Je parie que ce transporteur est rempli de R\u00e9gulateurs. Je commence \u00e0 en avoir assez.",
                "deMale": "Ich wette, dieses Transportschiff ist voller Regulatoren. So langsam beginne ich, diese Typen zu hassen.",
                "deFemale": "Ich wette, dieses Transportschiff ist voller Regulatoren. So langsam beginne ich, diese Typen zu hassen."
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            "SpeakerB62Id": "ZrTz6aC",
            "Text": "Boy, the Regulators know how to get around in style. Look at that thing.",
            "LocalizedText": {
                "enMale": "Boy, the Regulators know how to get around in style. Look at that thing.",
                "frMale": "Les R\u00e9gulateurs font les choses en grand. Regardez-moi ce machin.",
                "frFemale": "Les R\u00e9gulateurs font les choses en grand. Regardez-moi ce machin.",
                "deMale": "Mann, diese Regulatoren wissen zu reisen. Seht Euch dieses Ding an.",
                "deFemale": "Mann, diese Regulatoren wissen zu reisen. Seht Euch dieses Ding an."
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            "SpeakerB62Id": "K4aCxc8",
            "Text": "Good thing for us that Regulator transport isn't outfitted for surface bombardment.",
            "LocalizedText": {
                "enMale": "Good thing for us that Regulator transport isn't outfitted for surface bombardment.",
                "frMale": "Heureusement que ce transporteur des R\u00e9gulateurs n'est pas con\u00e7u pour les bombardements de surface.",
                "frFemale": "Heureusement que ce transporteur des R\u00e9gulateurs n'est pas con\u00e7u pour les bombardements de surface.",
                "deMale": "Gut f\u00fcr uns, dass dieser Regulatoren-Transporter nicht f\u00fcr Oberfl\u00e4chen-Bombardierung ausger\u00fcstet ist.",
                "deFemale": "Gut f\u00fcr uns, dass dieser Regulatoren-Transporter nicht f\u00fcr Oberfl\u00e4chen-Bombardierung ausger\u00fcstet ist."
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            "SpeakerB62Id": "K55lFqE",
            "Text": "Identification: The vessel flying overhead is a heavy troop transport used by the Regulators.",
            "LocalizedText": {
                "enMale": "Identification: The vessel flying overhead is a heavy troop transport used by the Regulators.",
                "frMale": "Identification\u00a0: le vaisseau qui vole au-dessus de nous est un transport militaire utilis\u00e9 par les R\u00e9gulateurs.",
                "frFemale": "Identification\u00a0: le vaisseau qui vole au-dessus de nous est un transport militaire utilis\u00e9 par les R\u00e9gulateurs.",
                "deMale": "Identifizierung: Das Schiff \u00fcber uns ist ein schwerer Truppentransporter der Regulatoren.",
                "deFemale": "Identifizierung: Das Schiff \u00fcber uns ist ein schwerer Truppentransporter der Regulatoren."
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            "SpeakerB62Id": "YQU1qtC",
            "Text": "Rescuing a museum. Now I have done everything.",
            "LocalizedText": {
                "enMale": "Rescuing a museum. Now I have done everything.",
                "frMale": "Sauver un mus\u00e9e. L\u00e0, j'aurai vraiment tout fait.",
                "frFemale": "Sauver un mus\u00e9e. L\u00e0, j'aurai vraiment tout fait.",
                "deMale": "Ein Museum retten. Jetzt hab ich wirklich alles gemacht.",
                "deFemale": "Ein Museum retten. Jetzt hab ich wirklich alles gemacht."
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            "SpeakerB62Id": "dtOd209",
            "Text": "If Makeb must die, its legacy will survive.",
            "LocalizedText": {
                "enMale": "If Makeb must die, its legacy will survive.",
                "frMale": "M\u00eame si Makeb doit mourir, son h\u00e9ritage subsistera.",
                "frFemale": "M\u00eame si Makeb doit mourir, son h\u00e9ritage subsistera.",
                "deMale": "Wenn Makeb sterben muss, wird sein Verm\u00e4chtnis \u00fcberleben.",
                "deFemale": "Wenn Makeb sterben muss, wird sein Verm\u00e4chtnis \u00fcberleben."
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            "SpeakerB62Id": "W2uejbF",
            "Text": "Let's get what we came for. Don't want to be trapped in a museum when another quake hits.",
            "LocalizedText": {
                "enMale": "Let's get what we came for. Don't want to be trapped in a museum when another quake hits.",
                "frMale": "Prenons ce que nous sommes venus chercher. Il faut \u00e9viter de se retrouver pi\u00e9g\u00e9s dans un mus\u00e9e lors du prochain s\u00e9isme.",
                "frFemale": "Prenons ce que nous sommes venus chercher. Il faut \u00e9viter de se retrouver pi\u00e9g\u00e9s dans un mus\u00e9e lors du prochain s\u00e9isme.",
                "deMale": "Holen wir uns, weswegen wir hier sind. Ich will nicht in einem Museum versch\u00fcttet werden, wenn wieder die Erde bebt.",
                "deFemale": "Holen wir uns, weswegen wir hier sind. Ich will nicht in einem Museum versch\u00fcttet werden, wenn wieder die Erde bebt."
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            "SpeakerB62Id": "ZrTz6aC",
            "Text": "Every time I enter a museum, it reminds me of Jedi training.",
            "LocalizedText": {
                "enMale": "Every time I enter a museum, it reminds me of Jedi training.",
                "frMale": "D\u00e8s que j'entre dans un mus\u00e9e, \u00e7a me rappelle l'entra\u00eenement Jedi.",
                "frFemale": "D\u00e8s que j'entre dans un mus\u00e9e, \u00e7a me rappelle l'entra\u00eenement Jedi.",
                "deMale": "Jedes Mal, wenn ich ein Museum betrete, erinnert mich das an die Jedi-Ausbildung.",
                "deFemale": "Jedes Mal, wenn ich ein Museum betrete, erinnert mich das an die Jedi-Ausbildung."
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            "SpeakerB62Id": "K4aCxc8",
            "Text": "You rescue Makeb's culture. I'll liberate the valuables.",
            "LocalizedText": {
                "enMale": "You rescue Makeb's culture. I'll liberate the valuables.",
                "frMale": "Sauvez la culture de Makeb. Moi, je m'occupe des objets de valeur.",
                "frFemale": "Sauvez la culture de Makeb. Moi, je m'occupe des objets de valeur.",
                "deMale": "Ihr rettet Makebs Kultur. Ich k\u00fcmmere mich um die Wertgegenst\u00e4nde.",
                "deFemale": "Ihr rettet Makebs Kultur. Ich k\u00fcmmere mich um die Wertgegenst\u00e4nde."
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            "SpeakerB62Id": "K55lFqE",
            "Text": "Observation: Organics should outfit themselves with data encoders and store their historical records internally. It's simply more efficient.",
            "LocalizedText": {
                "enMale": "Observation: Organics should outfit themselves with data encoders and store their historical records internally. It's simply more efficient.",
                "frMale": "Observation\u00a0: les organiques devraient se doter d'encodeurs pour stocker leurs donn\u00e9es historiques en eux. C'est bien plus efficace.",
                "frFemale": "Observation\u00a0: les organiques devraient se doter d'encodeurs pour stocker leurs donn\u00e9es historiques en eux. C'est bien plus efficace.",
                "deMale": "Beobachtung: Organische Wesen sollten sich mit Datenkodierern ausr\u00fcsten und ihre historischen Aufzeichnungen intern speichern. Es ist einfach effizienter.",
                "deFemale": "Beobachtung: Organische Wesen sollten sich mit Datenkodierern ausr\u00fcsten und ihre historischen Aufzeichnungen intern speichern. Es ist einfach effizienter."
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            "SpeakerB62Id": "6woyRAD",
            "Text": "Analysis: The Empire maintains a minimal presence here, master. I suspect our mission will be a secret one.",
            "LocalizedText": {
                "enMale": "Analysis: The Empire maintains a minimal presence here, master. I suspect our mission will be a secret one.",
                "frMale": "Analyse\u00a0: l'Empire maintient une pr\u00e9sence minimale ici, Ma\u00eetre. J'en conclus que notre mission sera de nature secr\u00e8te.",
                "frFemale": "Analyse\u00a0: l'Empire maintient une pr\u00e9sence minimale ici, Ma\u00eetresse. J'en conclus que notre mission sera de nature secr\u00e8te.",
                "deMale": "Analyse: Das Imperium verf\u00fcgt hier \u00fcber eine minimale Pr\u00e4senz. Ich vermute, unsere Mission wird geheim sein.",
                "deFemale": "Analyse: Das Imperium verf\u00fcgt hier \u00fcber eine minimale Pr\u00e4senz. Ich vermute, unsere Mission wird geheim sein."
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            "SpeakerB62Id": "6woyRAD",
            "Text": "Speculation: Given Makeb's unstable atmosphere, many construction workers likely perished building that gravity hook.",
            "LocalizedText": {
                "enMale": "Speculation: Given Makeb's unstable atmosphere, many construction workers likely perished building that gravity hook.",
                "frMale": "Sp\u00e9culation\u00a0: vu l'atmosph\u00e8re instable de Makeb, plusieurs ouvriers ont d\u00fb mourir pour construire ce crochet d'apesanteur.",
                "frFemale": "Sp\u00e9culation\u00a0: vu l'atmosph\u00e8re instable de Makeb, plusieurs ouvriers ont d\u00fb mourir pour construire ce crochet d'apesanteur.",
                "deMale": "Spekulation: Aufgrund von Makebs instabiler Atmosph\u00e4re sind sicherlich viele Bauarbeiter bei der Errichtung dieses Gravitationsankers gestorben.",
                "deFemale": "Spekulation: Aufgrund von Makebs instabiler Atmosph\u00e4re sind sicherlich viele Bauarbeiter bei der Errichtung dieses Gravitationsankers gestorben."
            },
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            "SpeakerB62Id": "6woyRAD",
            "Text": "Alert: At the risk of stating the obvious, master, this mesa is tectonically unstable. Be careful.",
            "LocalizedText": {
                "enMale": "Alert: At the risk of stating the obvious, master, this mesa is tectonically unstable. Be careful.",
                "frMale": "Alerte\u00a0: c'est une \u00e9vidence, Ma\u00eetre, mais cette mesa est tectoniquement instable. Faites attention.",
                "frFemale": "Alerte\u00a0: c'est une \u00e9vidence, Ma\u00eetresse, mais cette mesa est tectoniquement instable. Faites attention.",
                "deMale": "Meldung: Auf das Risiko hin, Offensichtliches zu erw\u00e4hnen, dieser Tafelberg ist tektonisch instabil. Vorsicht.",
                "deFemale": "Meldung: Auf das Risiko hin, Offensichtliches zu erw\u00e4hnen, dieser Tafelberg ist tektonisch instabil. Vorsicht."
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            "SpeakerB62Id": "6woyRAD",
            "Text": "Hypothetical: Combined with a weapon of adequate range, my line of sight from this vantage point would afford unlimited targets.",
            "LocalizedText": {
                "enMale": "Hypothetical: Combined with a weapon of adequate range, my line of sight from this vantage point would afford unlimited targets.",
                "frMale": "Hypoth\u00e8se\u00a0: avec une arme \u00e0 port\u00e9e adapt\u00e9e, mon champ de vision d'ici me permettrait de viser des cibles \u00e0 l'infini.",
                "frFemale": "Hypoth\u00e8se\u00a0: avec une arme \u00e0 port\u00e9e adapt\u00e9e, mon champ de vision d'ici me permettrait de viser des cibles \u00e0 l'infini.",
                "deMale": "Hypothese: In Kombination mit einer Waffe von angemessener Reichweite w\u00fcrde meine Sichtlinie von diesem Aussichtspunkt aus unendlich viele Ziele finden.",
                "deFemale": "Hypothese: In Kombination mit einer Waffe von angemessener Reichweite w\u00fcrde meine Sichtlinie von diesem Aussichtspunkt aus unendlich viele Ziele finden."
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            "SpeakerB62Id": "6woyRAD",
            "Text": "Hint: The vessel's defenders are preparing to engage us. Calculating targets for maximum liquidation.",
            "LocalizedText": {
                "enMale": "Hint: The vessel's defenders are preparing to engage us. Calculating targets for maximum liquidation.",
                "frMale": "Astuce\u00a0: les d\u00e9fenseurs du vaisseau s'appr\u00eatent \u00e0 nous attaquer. Analyse des cibles en cours pour une efficacit\u00e9 maximale.",
                "frFemale": "Astuce\u00a0: les d\u00e9fenseurs du vaisseau s'appr\u00eatent \u00e0 nous attaquer. Analyse des cibles en cours pour une efficacit\u00e9 maximale.",
                "deMale": "Hinweis: Die Verteidiger des Schiffs bereiten sich auf einen Angriff vor. Berechne Ziele f\u00fcr maximale Vernichtung.",
                "deFemale": "Hinweis: Die Verteidiger des Schiffs bereiten sich auf einen Angriff vor. Berechne Ziele f\u00fcr maximale Vernichtung."
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            "SpeakerB62Id": "6woyRAD",
            "Text": "Praise: An impressive liquidation, master. I am proud of you.",
            "LocalizedText": {
                "enMale": "Praise: An impressive liquidation, master. I am proud of you.",
                "frMale": "\u00c9loges\u00a0: belle \u00e9limination, Ma\u00eetre. Je suis fier de vous.",
                "frFemale": "\u00c9loges\u00a0: belle \u00e9limination, Ma\u00eetresse. Je suis fier de vous.",
                "deMale": "Kompliment: Eine beeindruckende Liquidierung. Ich bin stolz auf Sie.",
                "deFemale": "Kompliment: Eine beeindruckende Liquidierung. Ich bin stolz auf Sie."
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            "SpeakerB62Id": "6woyRAD",
            "Text": "Reassurance: I have calculated the precise demolition points to bring down this structure, master. I'll require three tonnes of detonite.",
            "LocalizedText": {
                "enMale": "Reassurance: I have calculated the precise demolition points to bring down this structure, master. I'll require three tonnes of detonite.",
                "frMale": "R\u00e9confort\u00a0: j'ai localis\u00e9 les points de d\u00e9molition pr\u00e9cis pour d\u00e9truire cette structure, Ma\u00eetre. Il va me falloir trois tonnes de d\u00e9tonite.",
                "frFemale": "R\u00e9confort\u00a0: j'ai localis\u00e9 les points de d\u00e9molition pr\u00e9cis pour d\u00e9truire cette structure, Ma\u00eetresse. Il va me falloir trois tonnes de d\u00e9tonite.",
                "deMale": "Beruhigung: Ich habe die exakten Positionen f\u00fcr die Sprengladungen berechnet, um das Geb\u00e4ude einst\u00fcrzen zu lassen. Ich brauche drei Tonnen Detonit.",
                "deFemale": "Beruhigung: Ich habe die exakten Positionen f\u00fcr die Sprengladungen berechnet, um das Geb\u00e4ude einst\u00fcrzen zu lassen. Ich brauche drei Tonnen Detonit."
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            "SpeakerB62Id": "6woyRAD",
            "Text": "Alert: Liquidation protocols set to \"armor-piercing\"!",
            "LocalizedText": {
                "enMale": "Alert: Liquidation protocols set to \"armor-piercing\"!",
                "frMale": "Alerte\u00a0: protocoles d'\u00e9limination r\u00e9gl\u00e9s sur \"perforants\"\u00a0!",
                "frFemale": "Alerte\u00a0: protocoles d'\u00e9limination r\u00e9gl\u00e9s sur \"perforants\"\u00a0!",
                "deMale": "Alarm: Liquidierungsprotokoll auf \"panzerbrechend\" gestellt!",
                "deFemale": "Alarm: Liquidierungsprotokoll auf \"panzerbrechend\" gestellt!"
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            "SpeakerB62Id": "6woyRAD",
            "Text": "Declaration: Invader vehicles have been disabled with maximum efficiency.",
            "LocalizedText": {
                "enMale": "Declaration: Invader vehicles have been disabled with maximum efficiency.",
                "frMale": "D\u00e9claration\u00a0: les v\u00e9hicules de l'envahisseur ont \u00e9t\u00e9 neutralis\u00e9s avec un maximum d'efficacit\u00e9.",
                "frFemale": "D\u00e9claration\u00a0: les v\u00e9hicules de l'envahisseur ont \u00e9t\u00e9 neutralis\u00e9s avec un maximum d'efficacit\u00e9.",
                "deMale": "Bemerkung: Fahrzeuge der Eindringlinge wurden mit maximaler Effizienz ausgeschaltet.",
                "deFemale": "Bemerkung: Fahrzeuge der Eindringlinge wurden mit maximaler Effizienz ausgeschaltet."
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            "SpeakerB62Id": "6woyRAD",
            "Text": "Promise: I will endeavor not to liquidate everyone, master. I'll leave some for you.",
            "LocalizedText": {
                "enMale": "Promise: I will endeavor not to liquidate everyone, master. I'll leave some for you.",
                "frMale": "Promesse\u00a0: je ferai de mon mieux pour ne pas \u00e9liminer tout le monde, Ma\u00eetre. Je vous en laisserai quelques-uns.",
                "frFemale": "Promesse\u00a0: je ferai de mon mieux pour ne pas \u00e9liminer tout le monde, Ma\u00eetresse. Je vous en laisserai quelques-uns.",
                "deMale": "Versprechen: Ich werde mich bem\u00fchen, nicht alle zu liquidieren. Ich lasse Ihnen ein paar \u00fcbrig.",
                "deFemale": "Versprechen: Ich werde mich bem\u00fchen, nicht alle zu liquidieren. Ich lasse Ihnen ein paar \u00fcbrig."
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            "SpeakerB62Id": "6woyRAD",
            "Text": "Reminder: Heat shields would be a welcome addition to my chassis, master.",
            "LocalizedText": {
                "enMale": "Reminder: Heat shields would be a welcome addition to my chassis, master.",
                "frMale": "Rappel\u00a0: il faudrait penser \u00e0 me doter de boucliers de chaleur, Ma\u00eetre.",
                "frFemale": "Rappel\u00a0: il faudrait penser \u00e0 me doter de boucliers de chaleur, Ma\u00eetresse.",
                "deMale": "Erinnerung: Hitzeschilde w\u00e4ren eine willkommene Erg\u00e4nzung an meinem Gestell.",
                "deFemale": "Erinnerung: Hitzeschilde w\u00e4ren eine willkommene Erg\u00e4nzung an meinem Gestell."
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            "SpeakerB62Id": "6woyRAD",
            "Text": "Rumination: One must admire the ingenuity on display here. Sadly, it will not save the enemy.",
            "LocalizedText": {
                "enMale": "Rumination: One must admire the ingenuity on display here. Sadly, it will not save the enemy.",
                "frMale": "M\u00e9ditation\u00a0: l'ing\u00e9niosit\u00e9 pr\u00e9sente ici est admirable. Malheureusement, \u00e7a ne sauvera pas l'ennemi.",
                "frFemale": "M\u00e9ditation\u00a0: l'ing\u00e9niosit\u00e9 pr\u00e9sente ici est admirable. Malheureusement, \u00e7a ne sauvera pas l'ennemi.",
                "deMale": "Gedankengang: Die hier gezeigte Genialit\u00e4t ist bewundernswert. Leider wird sie den Feind auch nicht retten.",
                "deFemale": "Gedankengang: Die hier gezeigte Genialit\u00e4t ist bewundernswert. Leider wird sie den Feind auch nicht retten."
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        "490": {
            "NodeId": 490,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "6woyRAD",
            "Text": "Information: This droid has a unique power signature. Cataloging it as isotope-5, master.",
            "LocalizedText": {
                "enMale": "Information: This droid has a unique power signature. Cataloging it as isotope-5, master.",
                "frMale": "Information\u00a0: ce dro\u00efde pr\u00e9sente une signature \u00e9nerg\u00e9tique unique. Il s'agit de l'isotope 5, Ma\u00eetre.",
                "frFemale": "Information\u00a0: ce dro\u00efde pr\u00e9sente une signature \u00e9nerg\u00e9tique unique. Il s'agit de l'isotope 5, Ma\u00eetresse.",
                "deMale": "Information: Dieser Droide verf\u00fcgt \u00fcber eine einzigartige Energiesignatur. Ich katalogisiere sie als Isotop-5.",
                "deFemale": "Information: Dieser Droide verf\u00fcgt \u00fcber eine einzigartige Energiesignatur. Ich katalogisiere sie als Isotop-5."
            },
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            "NodeId": 491,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "6woyRAD",
            "Text": "Report: Mining operations have been re-engaged, master.",
            "LocalizedText": {
                "enMale": "Report: Mining operations have been re-engaged, master.",
                "frMale": "Rapport\u00a0: op\u00e9rations mini\u00e8res relanc\u00e9es, Ma\u00eetre.",
                "frFemale": "Rapport\u00a0: op\u00e9rations mini\u00e8res relanc\u00e9es, Ma\u00eetresse.",
                "deMale": "Bericht: Der Minenbetrieb wurde wieder aufgenommen.",
                "deFemale": "Bericht: Der Minenbetrieb wurde wieder aufgenommen."
            },
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            "NodeId": 492,
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "6woyRAD",
            "Text": "Remark: A most impressive hole in the ground, master. Truly, Makeb is a planet of wonders.",
            "LocalizedText": {
                "enMale": "Remark: A most impressive hole in the ground, master. Truly, Makeb is a planet of wonders.",
                "frMale": "Remarque\u00a0: ce trou dans le sol est des plus impressionnants, Ma\u00eetre. Makeb est vraiment une plan\u00e8te merveilleuse.",
                "frFemale": "Remarque\u00a0: ce trou dans le sol est des plus impressionnants, Ma\u00eetresse. Makeb est vraiment une plan\u00e8te merveilleuse.",
                "deMale": "Anmerkung: Das ist ein beeindruckendes Loch im Boden. Makeb ist wahrlich ein Planet der Wunder.",
                "deFemale": "Anmerkung: Das ist ein beeindruckendes Loch im Boden. Makeb ist wahrlich ein Planet der Wunder."
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            "NodeId": 493,
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            "SpeakerB62Id": "6woyRAD",
            "Text": "Extrapolation: Clearly, Makeb's organics do not fear heights.",
            "LocalizedText": {
                "enMale": "Extrapolation: Clearly, Makeb's organics do not fear heights.",
                "frMale": "Extrapolation\u00a0: les organiques de Makeb n'ont pas peur du vide.",
                "frFemale": "Extrapolation\u00a0: les organiques de Makeb n'ont pas peur du vide.",
                "deMale": "Berechnung: Makebs Organismen haben eindeutig keine H\u00f6henangst.",
                "deFemale": "Berechnung: Makebs Organismen haben eindeutig keine H\u00f6henangst."
            },
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            "SpeakerB62Id": "6woyRAD",
            "Text": "Query: A groundquake has divided our path--do we take the high road, or the low?",
            "LocalizedText": {
                "enMale": "Query: A groundquake has divided our path--do we take the high road, or the low?",
                "frMale": "Question\u00a0: un s\u00e9isme nous a coup\u00e9 la route. Quel chemin devons-nous prendre\u00a0?",
                "frFemale": "Question\u00a0: un s\u00e9isme nous a coup\u00e9 la route. Quel chemin devons-nous prendre\u00a0?",
                "deMale": "Frage: Ein Beben hat unseren Weg geteilt - nehmen wir die obere oder die untere Stra\u00dfe?",
                "deFemale": "Frage: Ein Beben hat unseren Weg geteilt - nehmen wir die obere oder die untere Stra\u00dfe?"
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            "SpeakerB62Id": "6woyRAD",
            "Text": "Cheer: Flying undesirable liquidated!",
            "LocalizedText": {
                "enMale": "Cheer: Flying undesirable liquidated!",
                "frMale": "Bravo\u00a0: vaisseau ind\u00e9sirable \u00e9limin\u00e9\u00a0!",
                "frFemale": "Bravo\u00a0: vaisseau ind\u00e9sirable \u00e9limin\u00e9\u00a0!",
                "deMale": "Jubel: Unerw\u00fcnschtes Flugobjekt liquidiert!",
                "deFemale": "Jubel: Unerw\u00fcnschtes Flugobjekt liquidiert!"
            },
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        "496": {
            "NodeId": 496,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "6woyRAD",
            "Text": "Approval: The Archon's defenses have been weakened by groundquakes, master. Let us proceed with his liquidation!",
            "LocalizedText": {
                "enMale": "Approval: The Archon's defenses have been weakened by groundquakes, master. Let us proceed with his liquidation!",
                "frMale": "Constat\u00a0: les d\u00e9fenses de l'archonte ont \u00e9t\u00e9 affaiblies par les s\u00e9ismes, Ma\u00eetre. Nous pouvons proc\u00e9der \u00e0 l'\u00e9limination\u00a0!",
                "frFemale": "Constat\u00a0: les d\u00e9fenses de l'archonte ont \u00e9t\u00e9 affaiblies par les s\u00e9ismes, Ma\u00eetresse. Nous pouvons proc\u00e9der \u00e0 l'\u00e9limination\u00a0!",
                "deMale": "Beipflichtung: Die Verteidigungen des Archons wurden durch Beben geschw\u00e4cht. Fahren wir mit seiner Liquidierung fort!",
                "deFemale": "Beipflichtung: Die Verteidigungen des Archons wurden durch Beben geschw\u00e4cht. Fahren wir mit seiner Liquidierung fort!"
            },
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            "NodeId": 497,
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            "SpeakerB62Id": "6woyRAD",
            "Text": "Reassurance: The Archon's home furnishings are intended to intimidate organics, master. I remain undeterred!",
            "LocalizedText": {
                "enMale": "Reassurance: The Archon's home furnishings are intended to intimidate organics, master. I remain undeterred!",
                "frMale": "Garantie\u00a0: le mobilier de l'archonte est con\u00e7u pour dissuader les organiques, Ma\u00eetre. Ma d\u00e9termination est intacte\u00a0!",
                "frFemale": "Garantie\u00a0: le mobilier de l'archonte est con\u00e7u pour dissuader les organiques, Ma\u00eetresse. Ma d\u00e9termination est intacte\u00a0!",
                "deMale": "Beruhigung: Die Einrichtung des Archons dient dazu, Organismen einzusch\u00fcchtern. Seien Sie versichert, dass ich furchtlos bleibe.",
                "deFemale": "Beruhigung: Die Einrichtung des Archons dient dazu, Organismen einzusch\u00fcchtern. Seien Sie versichert, dass ich furchtlos bleibe."
            },
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            "SpeakerB62Id": "6JzFssL",
            "Text": "Blizz think this space-place not very busy. Maybe all Empire-people like planet so much they not want to leave!",
            "LocalizedText": {
                "enMale": "Blizz think this space-place not very busy. Maybe all Empire-people like planet so much they not want to leave!",
                "frMale": "Blizz trouver ce lieu spatial un peu vide. Peut-\u00eatre qu'Imp\u00e9riaux aimer tellement plan\u00e8te qu'eux pas vouloir partir\u00a0!",
                "frFemale": "Blizz trouver ce lieu spatial un peu vide. Peut-\u00eatre qu'Imp\u00e9riaux aimer tellement plan\u00e8te qu'eux pas vouloir partir\u00a0!",
                "deMale": "Blizz denkt, dieser Raum-Ort nicht sehr hektisch. Vielleicht m\u00f6gen Imperium-Leute den Planet so sehr, sie wollen nicht gehen!",
                "deFemale": "Blizz denkt, dieser Raum-Ort nicht sehr hektisch. Vielleicht m\u00f6gen Imperium-Leute den Planet so sehr, sie wollen nicht gehen!"
            },
            "CnvAlienVONode": 999531655,
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        "501": {
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            "SpeakerB62Id": "MiywzCi",
            "Text": "Ah, Makeb. I retired here once. Spent a year in the resorts before the crown prince of Alderaan noticed he'd mysteriously spent a hundred million credits on vacation.",
            "LocalizedText": {
                "enMale": "Ah, Makeb. I retired here once. Spent a year in the resorts before the crown prince of Alderaan noticed he'd mysteriously spent a hundred million credits on vacation.",
                "frMale": "Ah, Makeb. Je me suis mis au vert ici, une fois. J'ai pass\u00e9 une ann\u00e9e dans les h\u00f4tels avant que le prince de la couronne d'Ald\u00e9rande ne remarque qu'il avait myst\u00e9rieusement d\u00e9pens\u00e9 cent millions de cr\u00e9dits en vacances.",
                "frFemale": "Ah, Makeb. Je me suis mis au vert ici, une fois. J'ai pass\u00e9 une ann\u00e9e dans les h\u00f4tels avant que le prince de la couronne d'Ald\u00e9rande ne remarque qu'il avait myst\u00e9rieusement d\u00e9pens\u00e9 cent millions de cr\u00e9dits en vacances.",
                "deMale": "Ah, Makeb. Ich habe mich hier einst zur Ruhe gesetzt. Habe ein Jahr in den Resorts verbracht, bevor der Kronprinz von Alderaan bemerkte, dass er auf mysteri\u00f6se Weise hundert Millionen Credits f\u00fcr Urlaub ausgegeben hatte.",
                "deFemale": "Ah, Makeb. Ich habe mich hier einst zur Ruhe gesetzt. Habe ein Jahr in den Resorts verbracht, bevor der Kronprinz von Alderaan bemerkte, dass er auf mysteri\u00f6se Weise hundert Millionen Credits f\u00fcr Urlaub ausgegeben hatte."
            },
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        "502": {
            "NodeId": 502,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Wow, it's so quiet here. I'm picking up next to nothing on my link, what I do get is so heavily encrypted I think I gained ten kilos.",
            "LocalizedText": {
                "enMale": "Wow, it's so quiet here. I'm picking up next to nothing on my link, what I do get is so heavily encrypted I think I gained ten kilos.",
                "frMale": "Ouah, c'est dr\u00f4lement calme ici. Je re\u00e7ois quasiment rien sur mon comlink et le peu que je re\u00e7ois est si lourdement crypt\u00e9 que je pense avoir pris dix kilos.",
                "frFemale": "Ouah, c'est dr\u00f4lement calme ici. Je re\u00e7ois quasiment rien sur mon comlink et le peu que je re\u00e7ois est si lourdement crypt\u00e9 que je pense avoir pris dix kilos.",
                "deMale": "Wow, hier ist es so ruhig. Ich empfange so gut wie nichts \u00fcber meine Verbindung und was ich aufschnappe, ist so schwer kodiert, dass ich glaube, 10 kg zugenommen zu haben.",
                "deFemale": "Wow, hier ist es so ruhig. Ich empfange so gut wie nichts \u00fcber meine Verbindung und was ich aufschnappe, ist so schwer kodiert, dass ich glaube, 10 kg zugenommen zu haben."
            },
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            "SpeakerB62Id": "P6tM1ME",
            "Text": "Hmph, seen one of these, seen ten. When we gonna see a place worth trashin'?",
            "LocalizedText": {
                "enMale": "Hmph, seen one of these, seen ten. When we gonna see a place worth trashin'?",
                "frMale": "Quand on en a vu une, on les a toutes vues. Quand est-ce qu'on va se retrouver dans un endroit digne d'\u00eatre saccag\u00e9\u00a0?",
                "frFemale": "Quand on en a vu une, on les a toutes vues. Quand est-ce qu'on va se retrouver dans un endroit digne d'\u00eatre saccag\u00e9\u00a0?",
                "deMale": "Hmpf, hat man eine davon gesehen, kennt man zehn. Wann sehen wir endlich einen spannenderen Ort?",
                "deFemale": "Hmpf, hat man eine davon gesehen, kennt man zehn. Wann sehen wir endlich einen spannenderen Ort?"
            },
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            "SpeakerB62Id": "SqOKZq2",
            "Text": "Checked, Makeb. Not my kind of vacation spot, but the wildlife's something to see.",
            "LocalizedText": {
                "enMale": "Checked, Makeb. Not my kind of vacation spot, but the wildlife's something to see.",
                "frMale": "C'est bien, Makeb. Ce n'est pas ma destination pr\u00e9f\u00e9r\u00e9e, mais les b\u00eates sauvages valent le d\u00e9tour.",
                "frFemale": "C'est bien, Makeb. Ce n'est pas ma destination pr\u00e9f\u00e9r\u00e9e, mais les b\u00eates sauvages valent le d\u00e9tour.",
                "deMale": "Makeb, alles klar. Nicht meine Art von Urlaubsort, aber die Tierwelt ist recht beachtlich.",
                "deFemale": "Makeb, alles klar. Nicht meine Art von Urlaubsort, aber die Tierwelt ist recht beachtlich."
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            "SpeakerB62Id": "nCdRlK4",
            "Text": "Master, I've collated a list of five-star resorts on Makeb should you wish to establish an itinerary. The first three thousand seem especially nice.",
            "LocalizedText": {
                "enMale": "Master, I've collated a list of five-star resorts on Makeb should you wish to establish an itinerary. The first three thousand seem especially nice.",
                "frMale": "Ma\u00eetre, j'ai r\u00e9pertori\u00e9 les \u00e9tablissements cinq \u00e9toiles de Makeb. Si vous voulez d\u00e9cider d'un itin\u00e9raire, les trois mille premiers ont l'air particuli\u00e8rement luxueux.",
                "frFemale": "Ma\u00eetresse, j'ai r\u00e9pertori\u00e9 les \u00e9tablissements cinq \u00e9toiles de Makeb. Si vous voulez d\u00e9cider d'un itin\u00e9raire, les trois mille premiers ont l'air particuli\u00e8rement luxueux.",
                "deMale": "Ich habe eine Liste von 5-Sterne-Resorts auf Makeb erstellt, falls Sie eine Reise in Erw\u00e4gung ziehen. Die ersten 3.000 scheinen besonders nett zu sein.",
                "deFemale": "Ich habe eine Liste von 5-Sterne-Resorts auf Makeb erstellt, falls Sie eine Reise in Erw\u00e4gung ziehen. Die ersten 3.000 scheinen besonders nett zu sein."
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            "SpeakerB62Id": "6JzFssL",
            "Text": "Ooh... Boss going to climb sky-thing? Blizz want to ride!",
            "LocalizedText": {
                "enMale": "Ooh... Boss going to climb sky-thing? Blizz want to ride!",
                "frMale": "Oh... Chef, vous monter \u00e7a\u00a0? Blizz vouloir aussi\u00a0!",
                "frFemale": "Oh... Chef, vous monter \u00e7a\u00a0? Blizz vouloir aussi\u00a0!",
                "deMale": "Oh ... Boss wird Himmelsding erklimmen? Blizz will mit!",
                "deFemale": "Oh ... Boss wird Himmelsding erklimmen? Blizz will mit!"
            },
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            "SpeakerB62Id": "MiywzCi",
            "Text": "Please tell me we aren't riding in that thing; the music's terrible.",
            "LocalizedText": {
                "enMale": "Please tell me we aren't riding in that thing; the music's terrible.",
                "frMale": "Ne me dites pas qu'on va monter l\u00e0-dedans\u00a0? La musique y est horrible.",
                "frFemale": "Ne me dites pas qu'on va monter l\u00e0-dedans\u00a0? La musique y est horrible.",
                "deMale": "Bitte sagt mir, dass wir nicht mit diesem Ding fahren. Die Musik ist furchtbar.",
                "deFemale": "Bitte sagt mir, dass wir nicht mit diesem Ding fahren. Die Musik ist furchtbar."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Oh wow, it just keeps going and going. Have you ever seen anything like that?",
            "LocalizedText": {
                "enMale": "Oh wow, it just keeps going and going. Have you ever seen anything like that?",
                "frMale": "\u00c7a alors, c'est sans fin. T'as d\u00e9j\u00e0 vu quelque chose de semblable\u00a0?",
                "frFemale": "\u00c7a alors, c'est sans fin. T'as d\u00e9j\u00e0 vu quelque chose de semblable\u00a0?",
                "deMale": "Oh wow, es geht immer weiter und weiter. Habt Ihr jemals so etwas gesehen?",
                "deFemale": "Oh wow, es geht immer weiter und weiter. Habt Ihr jemals so etwas gesehen?"
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            "SpeakerB62Id": "P6tM1ME",
            "Text": "Ain't seen nothin' that tall since Coruscant. Bet it'd snap like a twig if we gave it a little shake.",
            "LocalizedText": {
                "enMale": "Ain't seen nothin' that tall since Coruscant. Bet it'd snap like a twig if we gave it a little shake.",
                "frMale": "J'ai jamais rien vu d'aussi grand depuis Coruscant. Je parie qu'elle tomberait en morceaux si on la secouait un peu.",
                "frFemale": "J'ai jamais rien vu d'aussi grand depuis Coruscant. Je parie qu'elle tomberait en morceaux si on la secouait un peu.",
                "deMale": "Seit Coruscant hab ich keine so hohen Geb\u00e4ude mehr gesehen. Ich wette, es w\u00fcrde wie ein Stock brechen, wenn wir es ein wenig sch\u00fctteln.",
                "deFemale": "Seit Coruscant hab ich keine so hohen Geb\u00e4ude mehr gesehen. Ich wette, es w\u00fcrde wie ein Stock brechen, wenn wir es ein wenig sch\u00fctteln."
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            "SpeakerB62Id": "SqOKZq2",
            "Text": "Doesn't look fortified. Great field of fire, though.",
            "LocalizedText": {
                "enMale": "Doesn't look fortified. Great field of fire, though.",
                "frMale": "\u00c7a n'a pas l'air fortifi\u00e9. Mais c'est l'id\u00e9al pour tirer.",
                "frFemale": "\u00c7a n'a pas l'air fortifi\u00e9. Mais c'est l'id\u00e9al pour tirer.",
                "deMale": "Sieht nicht befestigt aus. Aber ein gro\u00dfes Schussfeld.",
                "deFemale": "Sieht nicht befestigt aus. Aber ein gro\u00dfes Schussfeld."
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            "SpeakerB62Id": "6JzFssL",
            "Text": "Ahh! Boss! Help! Blizz feel ground move! Blizz make it angry?",
            "LocalizedText": {
                "enMale": "Ahh! Boss! Help! Blizz feel ground move! Blizz make it angry?",
                "frMale": "Ah\u00a0! Chef\u00a0! Aider moi\u00a0! Blizz sentir le sol bouger\u00a0! Blizz rendre lui pas content\u00a0?",
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                "deMale": "Ah! Boss! Hilfe! Blizz f\u00fchlt den Boden rumpeln! Blizz hat ihn w\u00fctend gemacht?",
                "deFemale": "Ah! Boss! Hilfe! Blizz f\u00fchlt den Boden rumpeln! Blizz hat ihn w\u00fctend gemacht?"
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            "SpeakerB62Id": "MiywzCi",
            "Text": "Ugh. For a \"groundquake,\" there seems to be an awful lot of sky falling.",
            "LocalizedText": {
                "enMale": "Ugh. For a \"groundquake,\" there seems to be an awful lot of sky falling.",
                "frMale": "Hmm. Ce s\u00e9isme a fait beaucoup de ravages.",
                "frFemale": "Hmm. Ce s\u00e9isme a fait beaucoup de ravages.",
                "deMale": "Bah. Ein Beben, das anscheinend sogar den Himmel ersch\u00fcttert.",
                "deFemale": "Bah. Ein Beben, das anscheinend sogar den Himmel ersch\u00fcttert."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Whoa...! I'm okay. I'm okay. Freaked out, but okay....",
            "LocalizedText": {
                "enMale": "Whoa...! I'm okay. I'm okay. Freaked out, but okay....",
                "frMale": "Ah\u00a0! \u00c7a va, je vais bien. J'ai eu peur, mais \u00e7a va...",
                "frFemale": "Ah\u00a0! \u00c7a va, je vais bien. J'ai eu peur, mais \u00e7a va...",
                "deMale": "Whoa ...! Mir geht's gut. Zu Tode erschrocken, aber in Ordnung ...",
                "deFemale": "Whoa ...! Mir geht's gut. Zu Tode erschrocken, aber in Ordnung ..."
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            "SpeakerB62Id": "P6tM1ME",
            "Text": "Hah, now that's what I call shakin' the place up! This dump ain't so bad.",
            "LocalizedText": {
                "enMale": "Hah, now that's what I call shakin' the place up! This dump ain't so bad.",
                "frMale": "Ha, \u00e7a bouge dr\u00f4lement ici\u00a0! Ce trou \u00e0 rats me pla\u00eet bien finalement.",
                "frFemale": "Ha, \u00e7a bouge dr\u00f4lement ici\u00a0! Ce trou \u00e0 rats me pla\u00eet bien finalement.",
                "deMale": "Hah, das nenne ich Unterhaltung! Vielleicht ist es hier gar nicht so \u00fcbel.",
                "deFemale": "Hah, das nenne ich Unterhaltung! Vielleicht ist es hier gar nicht so \u00fcbel."
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            "SpeakerB62Id": "SqOKZq2",
            "Text": "Reminds me of home. Geonosis used to rock me to sleep.",
            "LocalizedText": {
                "enMale": "Reminds me of home. Geonosis used to rock me to sleep.",
                "frMale": "\u00c7a me rappelle la maison. Quand G\u00e9onosis me ber\u00e7ait pour m'endormir.",
                "frFemale": "\u00c7a me rappelle la maison. Quand G\u00e9onosis me ber\u00e7ait pour m'endormir.",
                "deMale": "Erinnert mich an Zuhause. Geonosis hat mich immer in den Schlaf geschaukelt.",
                "deFemale": "Erinnert mich an Zuhause. Geonosis hat mich immer in den Schlaf geschaukelt."
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            "SpeakerB62Id": "6JzFssL",
            "Text": "Aww... Blizz think Blizz see-scope get busted in rock fall.",
            "LocalizedText": {
                "enMale": "Aww... Blizz think Blizz see-scope get busted in rock fall.",
                "frMale": "Oh... Blizz penser que jumelles de Blizz d\u00e9truites par chute de rochers.",
                "frFemale": "Oh... Blizz penser que jumelles de Blizz d\u00e9truites par chute de rochers.",
                "deMale": "Ah ... Blizz denkt, Blizz' Sehrohr von Felsen kaputt gemacht.",
                "deFemale": "Ah ... Blizz denkt, Blizz' Sehrohr von Felsen kaputt gemacht."
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            "SpeakerB62Id": "MiywzCi",
            "Text": "I'd watch where you admire the view, with the way things have been shaking around.",
            "LocalizedText": {
                "enMale": "I'd watch where you admire the view, with the way things have been shaking around.",
                "frMale": "\u00c0 votre place, je ferais attention o\u00f9 je mets les pieds, vu comme \u00e7a tremble par ici.",
                "frFemale": "\u00c0 votre place, je ferais attention o\u00f9 je mets les pieds, vu comme \u00e7a tremble par ici.",
                "deMale": "Ich w\u00fcrde aufpassen, wo ich die Aussicht genie\u00dfe. Bei dem wackligen Boden und so.",
                "deFemale": "Ich w\u00fcrde aufpassen, wo ich die Aussicht genie\u00dfe. Bei dem wackligen Boden und so."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I wish someone could take our picture. I'll just paste us in later.",
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                "enMale": "I wish someone could take our picture. I'll just paste us in later.",
                "frMale": "J'aurais aim\u00e9 qu'on nous prenne en photo. Je nous int\u00e8grerai \u00e0 l'image plus tard.",
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                "deMale": "Ich w\u00fcnschte, jemand w\u00fcrde ein Foto machen. Ich kopiere uns dann sp\u00e4ter rein.",
                "deFemale": "Ich w\u00fcnschte, jemand w\u00fcrde ein Foto machen. Ich kopiere uns dann sp\u00e4ter rein."
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            "SpeakerB62Id": "P6tM1ME",
            "Text": "Shoulda drug some of those runty mercs up here and seen who could toss one farther.",
            "LocalizedText": {
                "enMale": "Shoulda drug some of those runty mercs up here and seen who could toss one farther.",
                "frMale": "J'aurais d\u00fb emporter quelques mercenaires avec nous, pour qu'on voie qui peut en lancer un le plus loin.",
                "frFemale": "J'aurais d\u00fb emporter quelques mercenaires avec nous, pour qu'on voie qui peut en lancer un le plus loin.",
                "deMale": "Wir sollten ein paar von diesen S\u00f6ldnern bet\u00e4uben und sehen, wer sie weiter schleudern kann.",
                "deFemale": "Wir sollten ein paar von diesen S\u00f6ldnern bet\u00e4uben und sehen, wer sie weiter schleudern kann."
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            "SpeakerB62Id": "SqOKZq2",
            "Text": "Phew, shoulda brought my rifle.",
            "LocalizedText": {
                "enMale": "Phew, shoulda brought my rifle.",
                "frMale": "Pfiou, j'aurais d\u00fb prendre mon fusil.",
                "frFemale": "Pfiou, j'aurais d\u00fb prendre mon fusil.",
                "deMale": "Puh, ich h\u00e4tte mein Gewehr mitnehmen sollen.",
                "deFemale": "Puh, ich h\u00e4tte mein Gewehr mitnehmen sollen."
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            "SpeakerB62Id": "6JzFssL",
            "Text": "Wee! How come we never ride boss's ship from outside?",
            "LocalizedText": {
                "enMale": "Wee! How come we never ride boss's ship from outside?",
                "frMale": "H\u00e9\u00a0! Pourquoi nous jamais monter sur le vaisseau du chef de dehors\u00a0?",
                "frFemale": "H\u00e9\u00a0! Pourquoi nous jamais monter sur le vaisseau du chef de dehors\u00a0?",
                "deMale": "Hui! Wieso fliegen wir nie au\u00dfen auf Schiff von Boss mit?",
                "deFemale": "Hui! Wieso fliegen wir nie au\u00dfen auf Schiff von Boss mit?"
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            "SpeakerB62Id": "MiywzCi",
            "Text": "Try not to get too cavalier out here. You're the only one with flight rockets, remember?",
            "LocalizedText": {
                "enMale": "Try not to get too cavalier out here. You're the only one with flight rockets, remember?",
                "frMale": "Faites attention aux autres. Vous \u00eates le seul \u00e0 avoir des propulseurs, je vous rappelle.",
                "frFemale": "Faites attention aux autres. Vous \u00eates la seule \u00e0 avoir des propulseurs, je vous rappelle.",
                "deMale": "Spielt hier lieber nicht den Kavalier. Au\u00dfer Euch hat niemand Flugraketen, oder?",
                "deFemale": "Spielt hier lieber nicht den Kavalier. Au\u00dfer Euch hat niemand Flugraketen, oder?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
            "GenericNodeNumber": 0
        },
        "528": {
            "NodeId": 528,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "I hope you're going to let me tap into this thing before we crash it.",
            "LocalizedText": {
                "enMale": "I hope you're going to let me tap into this thing before we crash it.",
                "frMale": "J'esp\u00e8re que tu me laisseras me servir sur ce vaisseau avant qu'on le fasse s'\u00e9craser.",
                "frFemale": "J'esp\u00e8re que tu me laisseras me servir sur ce vaisseau avant qu'on le fasse s'\u00e9craser.",
                "deMale": "Ich hoffe, Ihr lasst mich dieses Ding hacken, bevor wir es zum Absturz bringen.",
                "deFemale": "Ich hoffe, Ihr lasst mich dieses Ding hacken, bevor wir es zum Absturz bringen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
            "GenericNodeNumber": 0
        },
        "529": {
            "NodeId": 529,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "P6tM1ME",
            "Text": "How you figurin' we get in? Punch a hole, or jump on the roof 'til some chump pops his head out?",
            "LocalizedText": {
                "enMale": "How you figurin' we get in? Punch a hole, or jump on the roof 'til some chump pops his head out?",
                "frMale": "Comment on va faire pour entrer\u00a0? On perce un trou ou on saute en esp\u00e9rant qu'ils nous rattrapent en vol\u00a0?",
                "frFemale": "Comment on va faire pour entrer\u00a0? On perce un trou ou on saute en esp\u00e9rant qu'ils nous rattrapent en vol\u00a0?",
                "deMale": "Und wie kommen wir rein? Schlagen wir ein Loch hinein oder springen wir solange auf dem Dach herum, bis jemand nachschauen kommt?",
                "deFemale": "Und wie kommen wir rein? Schlagen wir ein Loch hinein oder springen wir solange auf dem Dach herum, bis jemand nachschauen kommt?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [],
            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
            "GenericNodeNumber": 0
        },
        "530": {
            "NodeId": 530,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "SqOKZq2",
            "Text": "Good fight and a cool breeze. Can't ask much more.",
            "LocalizedText": {
                "enMale": "Good fight and a cool breeze. Can't ask much more.",
                "frMale": "Un combat et de l'air frais. Que demander de plus\u00a0?",
                "frFemale": "Un combat et de l'air frais. Que demander de plus\u00a0?",
                "deMale": "Ein guter Kampf und eine k\u00fchle Brise. Was will man mehr.",
                "deFemale": "Ein guter Kampf und eine k\u00fchle Brise. Was will man mehr."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
            "GenericNodeNumber": 0
        },
        "532": {
            "NodeId": 532,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "6JzFssL",
            "Text": "Why boss go and blow up good parts?",
            "LocalizedText": {
                "enMale": "Why boss go and blow up good parts?",
                "frMale": "Pourquoi chef monter et d\u00e9truire belles pi\u00e8ces\u00a0?",
                "frFemale": "Pourquoi chef monter et d\u00e9truire belles pi\u00e8ces\u00a0?",
                "deMale": "Wieso sprengt Boss gute Teile in die Luft?",
                "deFemale": "Wieso sprengt Boss gute Teile in die Luft?"
            },
            "CnvAlienVONode": 2598520555,
            "CnvAlienVOFQN": "cnv.alien_vo.jawa.male_blizz",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
            "GenericNodeNumber": 0
        },
        "533": {
            "NodeId": 533,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "MiywzCi",
            "Text": "Landing pads are for droids and amateurs. Ever park a shuttle on the roof of a Hutt barge? They hate that.",
            "LocalizedText": {
                "enMale": "Landing pads are for droids and amateurs. Ever park a shuttle on the roof of a Hutt barge? They hate that.",
                "frMale": "Les aires d'atterrissage, c'est pour les dro\u00efdes et les amateurs. Vous avez d\u00e9j\u00e0 fait atterrir une navette sur une p\u00e9niche Hutt\u00a0? Ils d\u00e9testent \u00e7a.",
                "frFemale": "Les aires d'atterrissage, c'est pour les dro\u00efdes et les amateurs. Vous avez d\u00e9j\u00e0 fait atterrir une navette sur une p\u00e9niche Hutt\u00a0? Ils d\u00e9testent \u00e7a.",
                "deMale": "Landepl\u00e4tze sind f\u00fcr Droiden und Amateure. Habt Ihr mal eine F\u00e4hre auf dem Dach eines Hutten-Vergn\u00fcgungsschiffs geparkt? Sie hassen das.",
                "deFemale": "Landepl\u00e4tze sind f\u00fcr Droiden und Amateure. Habt Ihr mal eine F\u00e4hre auf dem Dach eines Hutten-Vergn\u00fcgungsschiffs geparkt? Sie hassen das."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
            "GenericNodeNumber": 0
        },
        "534": {
            "NodeId": 534,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "You made sure nobody was in that, right? Kidding!",
            "LocalizedText": {
                "enMale": "You made sure nobody was in that, right? Kidding!",
                "frMale": "On a v\u00e9rifi\u00e9 qu'il n'y avait personne \u00e0 l'int\u00e9rieur\u00a0? Je plaisante\u00a0!",
                "frFemale": "On a v\u00e9rifi\u00e9 qu'il n'y avait personne \u00e0 l'int\u00e9rieur\u00a0? Je plaisante\u00a0!",
                "deMale": "Ihr habt Euch vergewissert, dass da niemand mehr drin war, oder? War nur ein Scherz!",
                "deFemale": "Ihr habt Euch vergewissert, dass da niemand mehr drin war, oder? War nur ein Scherz!"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
            "GenericNodeNumber": 0
        },
        "535": {
            "NodeId": 535,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "P6tM1ME",
            "Text": "Ever made a swoop punk watch his ride burn? Never gets old.",
            "LocalizedText": {
                "enMale": "Ever made a swoop punk watch his ride burn? Never gets old.",
                "frMale": "T'as d\u00e9j\u00e0 oblig\u00e9 un cr\u00e9tin \u00e0 regarder son fonceur pendant qu'il cr\u00e2me\u00a0? Moi, je m'en lasse jamais...",
                "frFemale": "T'as d\u00e9j\u00e0 oblig\u00e9 un cr\u00e9tin \u00e0 regarder son fonceur pendant qu'il cr\u00e2me\u00a0? Moi, je m'en lasse jamais...",
                "deMale": "Habt Ihr mal einen Swoop-Punk gezwungen zuzusehen, wie sein Fahrzeug abfackelt? Macht jedes Mal Spa\u00df.",
                "deFemale": "Habt Ihr mal einen Swoop-Punk gezwungen zuzusehen, wie sein Fahrzeug abfackelt? Macht jedes Mal Spa\u00df."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
            "GenericNodeNumber": 0
        },
        "536": {
            "NodeId": 536,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "SqOKZq2",
            "Text": "Didn't put up much fight, did they?",
            "LocalizedText": {
                "enMale": "Didn't put up much fight, did they?",
                "frMale": "Ils n'ont pas pu faire grand-chose, hein\u00a0?",
                "frFemale": "Ils n'ont pas pu faire grand-chose, hein\u00a0?",
                "deMale": "Haben sich nicht wirklich gewehrt, was?",
                "deFemale": "Haben sich nicht wirklich gewehrt, was?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
            "GenericNodeNumber": 0
        },
        "538": {
            "NodeId": 538,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "6JzFssL",
            "Text": "Oh, pretty! Remind Blizz of Anchorhead with more paint! Less sand, too.",
            "LocalizedText": {
                "enMale": "Oh, pretty! Remind Blizz of Anchorhead with more paint! Less sand, too.",
                "frMale": "Oh, joli\u00a0! \u00c7a rappeler Anachore \u00e0 Blizz avec plus de peintures\u00a0! Et moins de sable aussi.",
                "frFemale": "Oh, joli\u00a0! \u00c7a rappeler Anachore \u00e0 Blizz avec plus de peintures\u00a0! Et moins de sable aussi.",
                "deMale": "Wahnsinn! Erinnert Blizz an Anchorhead, nur mit mehr Farbe! Und weniger Sand.",
                "deFemale": "Wahnsinn! Erinnert Blizz an Anchorhead, nur mit mehr Farbe! Und weniger Sand."
            },
            "CnvAlienVONode": 1140694156,
            "CnvAlienVOFQN": "cnv.alien_vo.jawa.male_blizz",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
            "GenericNodeNumber": 0
        },
        "539": {
            "NodeId": 539,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "MiywzCi",
            "Text": "The owner should have a word with the groundskeepers. The view was a little more... even last time I lived here. ",
            "LocalizedText": {
                "enMale": "The owner should have a word with the groundskeepers. The view was a little more... even last time I lived here. ",
                "frMale": "La propri\u00e9taire devrait s'entretenir avec le personnel d'entretien. La vue \u00e9tait un peu plus... harmonieuse, la derni\u00e8re fois que j'\u00e9tais venu m'installer ici.",
                "frFemale": "La propri\u00e9taire devrait s'entretenir avec le personnel d'entretien. La vue \u00e9tait un peu plus... harmonieuse, la derni\u00e8re fois que j'\u00e9tais venu m'installer ici.",
                "deMale": "Der Besitzer sollte sich mal mit den G\u00e4rtnern unterhalten. Die Aussicht war schon mal besser ... selbst als ich hier noch gewohnt habe. ",
                "deFemale": "Der Besitzer sollte sich mal mit den G\u00e4rtnern unterhalten. Die Aussicht war schon mal besser ... selbst als ich hier noch gewohnt habe. "
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
            "GenericNodeNumber": 0
        },
        "540": {
            "NodeId": 540,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "When I finally quit the bounty business, I want to live in a place like this. Well, without the ecological devastation.",
            "LocalizedText": {
                "enMale": "When I finally quit the bounty business, I want to live in a place like this. Well, without the ecological devastation.",
                "frMale": "Quand je ne serai plus chasseuse de primes, j'aimerais vivre dans un endroit comme \u00e7a. Sans le d\u00e9sastre \u00e9cologique, bien s\u00fbr.",
                "frFemale": "Quand je ne serai plus chasseuse de primes, j'aimerais vivre dans un endroit comme \u00e7a. Sans le d\u00e9sastre \u00e9cologique, bien s\u00fbr.",
                "deMale": "Wenn ich irgendwann aus dem Kopfgeldj\u00e4ger-Gesch\u00e4ft aussteige, m\u00f6chte ich an so einem Ort wohnen. Aber ohne die Zerst\u00f6rung des \u00d6kosystems.",
                "deFemale": "Wenn ich irgendwann aus dem Kopfgeldj\u00e4ger-Gesch\u00e4ft aussteige, m\u00f6chte ich an so einem Ort wohnen. Aber ohne die Zerst\u00f6rung des \u00d6kosystems."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
            "GenericNodeNumber": 0
        },
        "541": {
            "NodeId": 541,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "P6tM1ME",
            "Text": "White's my favorite color. Nothin' shows a good smash up like white.",
            "LocalizedText": {
                "enMale": "White's my favorite color. Nothin' shows a good smash up like white.",
                "frMale": "Le blanc est ma couleur pr\u00e9f\u00e9r\u00e9e. Avec le blanc, tous les impacts ressortent.",
                "frFemale": "Le blanc est ma couleur pr\u00e9f\u00e9r\u00e9e. Avec le blanc, tous les impacts ressortent.",
                "deMale": "Wei\u00df ist meine Lieblingsfarbe. Nichts zeigt die Spuren der Verw\u00fcstung so sehr wie Wei\u00df.",
                "deFemale": "Wei\u00df ist meine Lieblingsfarbe. Nichts zeigt die Spuren der Verw\u00fcstung so sehr wie Wei\u00df."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
            "GenericNodeNumber": 0
        },
        "542": {
            "NodeId": 542,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "SqOKZq2",
            "Text": "Fancy. Think it's all show?",
            "LocalizedText": {
                "enMale": "Fancy. Think it's all show?",
                "frMale": "Joli. De la poudre aux yeux\u00a0?",
                "frFemale": "Joli. De la poudre aux yeux\u00a0?",
                "deMale": "H\u00fcbsch. Ob das nur Fassade ist?",
                "deFemale": "H\u00fcbsch. Ob das nur Fassade ist?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        },
        "544": {
            "NodeId": 544,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "6JzFssL",
            "Text": "Um, boss see big noisy box speeder?",
            "LocalizedText": {
                "enMale": "Um, boss see big noisy box speeder?",
                "frMale": "Euh, chef entendre gros bruit d'hovertank\u00a0?",
                "frFemale": "Euh, chef entendre gros bruit d'hovertank\u00a0?",
                "deMale": "\u00c4hm, Boss sehen den gro\u00dfen, lauten, kastenf\u00f6rmigen Gleiter?",
                "deFemale": "\u00c4hm, Boss sehen den gro\u00dfen, lauten, kastenf\u00f6rmigen Gleiter?"
            },
            "CnvAlienVONode": 2578990988,
            "CnvAlienVOFQN": "cnv.alien_vo.jawa.male_blizz",
            "AffectionRewardEventsB62": [],
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        },
        "545": {
            "NodeId": 545,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "MiywzCi",
            "Text": "I'd like to take this moment to remind you that you are not, in fact, a hovertank--no matter how much you dress like one.",
            "LocalizedText": {
                "enMale": "I'd like to take this moment to remind you that you are not, in fact, a hovertank--no matter how much you dress like one.",
                "frMale": "J'aimerais en profiter pour vous rappeler que vous n'\u00eates pas un hovertank, m\u00eame si vous essayez de vous habiller pareil.",
                "frFemale": "J'aimerais en profiter pour vous rappeler que vous n'\u00eates pas un hovertank, m\u00eame si vous essayez de vous habiller pareil.",
                "deMale": "Ich w\u00fcrde diesen Moment gern nutzen, um Euch daran zu erinnern, dass Ihr kein Schwebepanzer seid - ganz gleich, wie sehr Ihr Euch so zu kleiden versucht.",
                "deFemale": "Ich w\u00fcrde diesen Moment gern nutzen, um Euch daran zu erinnern, dass Ihr kein Schwebepanzer seid - ganz gleich, wie sehr Ihr Euch so zu kleiden versucht."
            },
            "CnvAlienVONode": -1,
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        },
        "546": {
            "NodeId": 546,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Maybe I'm alone in this, but I have no idea how you fight a hovertank....",
            "LocalizedText": {
                "enMale": "Maybe I'm alone in this, but I have no idea how you fight a hovertank....",
                "frMale": "Je suis peut-\u00eatre la seule, mais je ne sais pas comment affronter un hovertank...",
                "frFemale": "Je suis peut-\u00eatre la seule, mais je ne sais pas comment affronter un hovertank...",
                "deMale": "Vielleicht geht es ja nur mir so, aber ich habe keine Ahnung, wie man gegen einen Schwebepanzer k\u00e4mpft ...",
                "deFemale": "Vielleicht geht es ja nur mir so, aber ich habe keine Ahnung, wie man gegen einen Schwebepanzer k\u00e4mpft ..."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "P6tM1ME",
            "Text": "Now that's what I'm talkin' about! Time to take this can for a joy ride!",
            "LocalizedText": {
                "enMale": "Now that's what I'm talkin' about! Time to take this can for a joy ride!",
                "frMale": "\u00c7a, \u00e7a me pla\u00eet\u00a0! On va s'en donner \u00e0 c\u0153ur joie\u00a0!",
                "frFemale": "\u00c7a, \u00e7a me pla\u00eet\u00a0! On va s'en donner \u00e0 c\u0153ur joie\u00a0!",
                "deMale": "Na, das gef\u00e4llt mir! Zeit f\u00fcr eine Spritztour mit der Blechb\u00fcchse!",
                "deFemale": "Na, das gef\u00e4llt mir! Zeit f\u00fcr eine Spritztour mit der Blechb\u00fcchse!"
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            "SpeakerB62Id": "SqOKZq2",
            "Text": "Nice hardware. No Basilisk, but nice.",
            "LocalizedText": {
                "enMale": "Nice hardware. No Basilisk, but nice.",
                "frMale": "Bel \u00e9quipement. Pas de Basilisk, mais quand m\u00eame.",
                "frFemale": "Bel \u00e9quipement. Pas de Basilisk, mais quand m\u00eame.",
                "deMale": "Nette Hardware. Kein Basilisk, aber trotzdem nett.",
                "deFemale": "Nette Hardware. Kein Basilisk, aber trotzdem nett."
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            "SpeakerB62Id": "6JzFssL",
            "Text": "Big box speeders not so tough. Blizz prefer sandcrawler.",
            "LocalizedText": {
                "enMale": "Big box speeders not so tough. Blizz prefer sandcrawler.",
                "frMale": "Les hovertanks \u00eatre nuls. Blizz pr\u00e9f\u00e9rer les chars des sables.",
                "frFemale": "Les hovertanks \u00eatre nuls. Blizz pr\u00e9f\u00e9rer les chars des sables.",
                "deMale": "Gro\u00dfe Kastengleiter sind nicht stark. Blizz bevorzugt Sandraupen.",
                "deFemale": "Gro\u00dfe Kastengleiter sind nicht stark. Blizz bevorzugt Sandraupen."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "MiywzCi",
            "Text": "This is going right to the top of my \"stupid ideas that actually worked\" list.",
            "LocalizedText": {
                "enMale": "This is going right to the top of my \"stupid ideas that actually worked\" list.",
                "frMale": "C'est \u00e0 mettre en haut de ma liste d'id\u00e9es stupides qui ont fonctionn\u00e9 malgr\u00e9 tout.",
                "frFemale": "C'est \u00e0 mettre en haut de ma liste d'id\u00e9es stupides qui ont fonctionn\u00e9 malgr\u00e9 tout.",
                "deMale": "Das kommt ganz oben auf meine Liste der \"dummen Ideen, die tats\u00e4chlich funktioniert haben\".",
                "deFemale": "Das kommt ganz oben auf meine Liste der \"dummen Ideen, die tats\u00e4chlich funktioniert haben\"."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Hey! Take my picture on top of one of these!",
            "LocalizedText": {
                "enMale": "Hey! Take my picture on top of one of these!",
                "frMale": "H\u00e9\u00a0! Prends-moi en photo sur un de ces trucs\u00a0!",
                "frFemale": "H\u00e9\u00a0! Prends-moi en photo sur un de ces trucs\u00a0!",
                "deMale": "Hey! Macht ein Foto von mir auf einem dieser Dinger!",
                "deFemale": "Hey! Macht ein Foto von mir auf einem dieser Dinger!"
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            "SpeakerB62Id": "P6tM1ME",
            "Text": "Hmph, still say we shoulda stole one.",
            "LocalizedText": {
                "enMale": "Hmph, still say we shoulda stole one.",
                "frMale": "Pff, n'emp\u00eache qu'on aurait d\u00fb en piquer un.",
                "frFemale": "Pff, n'emp\u00eache qu'on aurait d\u00fb en piquer un.",
                "deMale": "Hmpf, ich bleibe dabei, wir h\u00e4tten einen stehlen sollen.",
                "deFemale": "Hmpf, ich bleibe dabei, wir h\u00e4tten einen stehlen sollen."
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            "SpeakerB62Id": "SqOKZq2",
            "Text": "Decent memento. Think I'll frame it.",
            "LocalizedText": {
                "enMale": "Decent memento. Think I'll frame it.",
                "frMale": "Joli souvenir. Je crois que je vais l'encadrer.",
                "frFemale": "Joli souvenir. Je crois que je vais l'encadrer.",
                "deMale": "Ein nettes Andenken. Ich lasse es einrahmen.",
                "deFemale": "Ein nettes Andenken. Ich lasse es einrahmen."
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            "SpeakerB62Id": "6JzFssL",
            "Text": "Um, boss. Blizz think cantina closed.",
            "LocalizedText": {
                "enMale": "Um, boss. Blizz think cantina closed.",
                "frMale": "Euh, chef. Blizz penser que cantina ferm\u00e9e.",
                "frFemale": "Euh, chef. Blizz penser que cantina ferm\u00e9e.",
                "deMale": "\u00c4h, Boss. Blizz glaubt, dass die Cantina geschlossen ist.",
                "deFemale": "\u00c4h, Boss. Blizz glaubt, dass die Cantina geschlossen ist."
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            "CnvAlienVONode": 2583316203,
            "CnvAlienVOFQN": "cnv.alien_vo.jawa.male_blizz",
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            "SpeakerB62Id": "MiywzCi",
            "Text": "A cantina. What say we drink to Makeb?",
            "LocalizedText": {
                "enMale": "A cantina. What say we drink to Makeb?",
                "frMale": "Une cantina. Si on levait nos verres \u00e0 Makeb\u00a0?",
                "frFemale": "Une cantina. Si on levait nos verres \u00e0 Makeb\u00a0?",
                "deMale": "Eine Cantina. Wie w\u00e4r's, wenn wir auf Makeb ansto\u00dfen?",
                "deFemale": "Eine Cantina. Wie w\u00e4r's, wenn wir auf Makeb ansto\u00dfen?"
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "That scanner you picked up seems to think this is the place. Have a look?",
            "LocalizedText": {
                "enMale": "That scanner you picked up seems to think this is the place. Have a look?",
                "frMale": "Le scanner que tu as ramass\u00e9 semble indiquer que c'est ici. On va voir\u00a0?",
                "frFemale": "Le scanner que tu as ramass\u00e9 semble indiquer que c'est ici. On va voir\u00a0?",
                "deMale": "Der Scanner, den ihr gefunden habt, f\u00fchrt uns zu diesem Ort. Sollen wir rein schauen?",
                "deFemale": "Der Scanner, den ihr gefunden habt, f\u00fchrt uns zu diesem Ort. Sollen wir rein schauen?"
            },
            "CnvAlienVONode": -1,
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            "SpeakerB62Id": "P6tM1ME",
            "Text": "Wouldn't be caught dead in this froufrou-lookin' dump.",
            "LocalizedText": {
                "enMale": "Wouldn't be caught dead in this froufrou-lookin' dump.",
                "frMale": "Je n'aimerais pas qu'on me retrouve mort dans ce trou \u00e0 rats.",
                "frFemale": "Je n'aimerais pas qu'on me retrouve mort dans ce trou \u00e0 rats.",
                "deMale": "In den Schuppen w\u00fcrden mich keine zehn Banthas reinkriegen.",
                "deFemale": "In den Schuppen w\u00fcrden mich keine zehn Banthas reinkriegen."
            },
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            "SpeakerB62Id": "SqOKZq2",
            "Text": "Movement. If it's our mark, he's not alone.",
            "LocalizedText": {
                "enMale": "Movement. If it's our mark, he's not alone.",
                "frMale": "Du mouvement. Si c'est bien notre cible, elle n'est pas seule.",
                "frFemale": "Du mouvement. Si c'est bien notre cible, elle n'est pas seule.",
                "deMale": "Bewegung. Wenn das unser Ziel ist, ist er nicht allein.",
                "deFemale": "Bewegung. Wenn das unser Ziel ist, ist er nicht allein."
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            "SpeakerB62Id": "6JzFssL",
            "Text": "Ooo! Boss, rock-river! See!",
            "LocalizedText": {
                "enMale": "Ooo! Boss, rock-river! See!",
                "frMale": "Oh\u00a0! Chef, une rivi\u00e8re de roche\u00a0! Regardez\u00a0!",
                "frFemale": "Oh\u00a0! Chef, une rivi\u00e8re de roche\u00a0! Regardez\u00a0!",
                "deMale": "Ooh! Boss, ein Hei\u00dfstrom! Da!",
                "deFemale": "Ooh! Boss, ein Hei\u00dfstrom! Da!"
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            "CnvAlienVONode": 2874568783,
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            "NodeId": 563,
            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "MiywzCi",
            "Text": "Funny, a Hutt once told me to visit a place like this when I died.",
            "LocalizedText": {
                "enMale": "Funny, a Hutt once told me to visit a place like this when I died.",
                "frMale": "C'est dr\u00f4le, un Hutt m'a dit d'aller dans ce genre d'endroit quand je serai mort.",
                "frFemale": "C'est dr\u00f4le, un Hutt m'a dit d'aller dans ce genre d'endroit quand je serai mort.",
                "deMale": "Komisch, ein Hutte hat mir mal gew\u00fcnscht, an so einem Ort zu landen, wenn ich tot bin.",
                "deFemale": "Komisch, ein Hutte hat mir mal gew\u00fcnscht, an so einem Ort zu landen, wenn ich tot bin."
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            "CnvAlienVONode": -1,
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            "NodeId": 564,
            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Wow, it's hot in here. What I'd give for one of those heat resistors Blizz was playing with.",
            "LocalizedText": {
                "enMale": "Wow, it's hot in here. What I'd give for one of those heat resistors Blizz was playing with.",
                "frMale": "Ce qu'il fait chaud ici. Je donnerais n'importe quoi contre une des protections haute temp\u00e9rature avec lesquelles Blizz s'amusait.",
                "frFemale": "Ce qu'il fait chaud ici. Je donnerais n'importe quoi contre une des protections haute temp\u00e9rature avec lesquelles Blizz s'amusait.",
                "deMale": "Wow, hier drin ist's hei\u00df. Jetzt w\u00fcrde ich einiges f\u00fcr diesen Hitzeschutz geben, mit dem Blizz mal gespielt hat.",
                "deFemale": "Wow, hier drin ist's hei\u00df. Jetzt w\u00fcrde ich einiges f\u00fcr diesen Hitzeschutz geben, mit dem Blizz mal gespielt hat."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "P6tM1ME",
            "Text": "Workin' a sweat yet, runt? Cute little sauna we got here.",
            "LocalizedText": {
                "enMale": "Workin' a sweat yet, runt? Cute little sauna we got here.",
                "frMale": "Quoi, tu sues d\u00e9j\u00e0, minus\u00a0? Il est sympa ce sauna.",
                "frFemale": "Quoi, tu sues d\u00e9j\u00e0, minus\u00a0? Il est sympa ce sauna.",
                "deMale": "Schwitzt Ihr schon? Das ist eine schnucklige Sauna hier unten.",
                "deFemale": "Schwitzt Ihr schon? Das ist eine schnucklige Sauna hier unten."
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            "SpeakerB62Id": "SqOKZq2",
            "Text": "Proof life can adapt to anything. ",
            "LocalizedText": {
                "enMale": "Proof life can adapt to anything. ",
                "frMale": "\u00c7a prouve que la vie peut s'adapter \u00e0 tout. ",
                "frFemale": "\u00c7a prouve que la vie peut s'adapter \u00e0 tout. ",
                "deMale": "Das ist der Beweis, dass das Leben sich an alles anpassen kann. ",
                "deFemale": "Das ist der Beweis, dass das Leben sich an alles anpassen kann. "
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            "SpeakerB62Id": "6JzFssL",
            "Text": "Boss let Blizz see how shiny floor work?",
            "LocalizedText": {
                "enMale": "Boss let Blizz see how shiny floor work?",
                "frMale": "Chef, vous montrer \u00e0 Blizz comment sol brillant marcher\u00a0?",
                "frFemale": "Chef, vous montrer \u00e0 Blizz comment sol brillant marcher\u00a0?",
                "deMale": "Boss, soll Blizz probieren, wie der leuchtende Boden funktioniert?",
                "deFemale": "Boss, soll Blizz probieren, wie der leuchtende Boden funktioniert?"
            },
            "CnvAlienVONode": 2591442634,
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            "SpeakerB62Id": "MiywzCi",
            "Text": "I'd make some crack about a light bridge being shaky ground, but given the rest of Makeb....",
            "LocalizedText": {
                "enMale": "I'd make some crack about a light bridge being shaky ground, but given the rest of Makeb....",
                "frMale": "J'aurais pu dire qu'un pont de lumi\u00e8re est plus qu'instable, mais vu le reste de Makeb...",
                "frFemale": "J'aurais pu dire qu'un pont de lumi\u00e8re est plus qu'instable, mais vu le reste de Makeb...",
                "deMale": "Ich w\u00fcrde ja einen Scherz dar\u00fcber machen, dass eine Lichtbr\u00fccke unsicherer Boden ist, aber wenn man sich den Rest von Makeb ansieht ...",
                "deFemale": "Ich w\u00fcrde ja einen Scherz dar\u00fcber machen, dass eine Lichtbr\u00fccke unsicherer Boden ist, aber wenn man sich den Rest von Makeb ansieht ..."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I was reading up on this light bridge tech, it's really fascinating. Sturdier than conventional materials too, unless you have a power outage.... Let's hurry.",
            "LocalizedText": {
                "enMale": "I was reading up on this light bridge tech, it's really fascinating. Sturdier than conventional materials too, unless you have a power outage.... Let's hurry.",
                "frMale": "Je me suis renseign\u00e9e sur cette technologie de pont de lumi\u00e8re. Fascinante. Et plus solide que les mat\u00e9riaux conventionnels aussi, sauf en cas de coupure de courant... D\u00e9p\u00eachons-nous.",
                "frFemale": "Je me suis renseign\u00e9e sur cette technologie de pont de lumi\u00e8re. Fascinante. Et plus solide que les mat\u00e9riaux conventionnels aussi, sauf en cas de coupure de courant... D\u00e9p\u00eachons-nous.",
                "deMale": "Ich habe viel \u00fcber diese Lichtbr\u00fccken-Technologie gelesen - wirklich faszinierend. Und sogar stabiler als konventionelle Materialien, au\u00dfer man hat einen Stromausfall ... beeilen wir uns.",
                "deFemale": "Ich habe viel \u00fcber diese Lichtbr\u00fccken-Technologie gelesen - wirklich faszinierend. Und sogar stabiler als konventionelle Materialien, au\u00dfer man hat einen Stromausfall ... beeilen wir uns."
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            "SpeakerB62Id": "P6tM1ME",
            "Text": "Come on, I don't trust nothin' flimsy enough to see through.",
            "LocalizedText": {
                "enMale": "Come on, I don't trust nothin' flimsy enough to see through.",
                "frMale": "On se grouille, je fais jamais confiance \u00e0 un sol transparent.",
                "frFemale": "On se grouille, je fais jamais confiance \u00e0 un sol transparent.",
                "deMale": "Kommt schon, ich traue nichts, was so d\u00fcnn ist, dass man hindurch sehen kann.",
                "deFemale": "Kommt schon, ich traue nichts, was so d\u00fcnn ist, dass man hindurch sehen kann."
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            "SpeakerB62Id": "SqOKZq2",
            "Text": "There's our base. Give a knock?",
            "LocalizedText": {
                "enMale": "There's our base. Give a knock?",
                "frMale": "C'est notre base. On frappe \u00e0 la porte\u00a0?",
                "frFemale": "C'est notre base. On frappe \u00e0 la porte\u00a0?",
                "deMale": "Da ist unsere Basis. Sollen wir klopfen?",
                "deFemale": "Da ist unsere Basis. Sollen wir klopfen?"
            },
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            "SpeakerB62Id": "6JzFssL",
            "Text": "Ooh! Krayt-droid! Boss! Boss! Can Blizz keep?",
            "LocalizedText": {
                "enMale": "Ooh! Krayt-droid! Boss! Boss! Can Blizz keep?",
                "frMale": "Oh\u00a0! Dro\u00efde de Krayt\u00a0! Chef\u00a0! Chef\u00a0! Blizz pouvoir garder \u00e7a\u00a0?",
                "frFemale": "Oh\u00a0! Dro\u00efde de Krayt\u00a0! Chef\u00a0! Chef\u00a0! Blizz pouvoir garder \u00e7a\u00a0?",
                "deMale": "Ooh! Krayt-Droide! Boss! Boss! Kann Blizz ihn behalten?",
                "deFemale": "Ooh! Krayt-Droide! Boss! Boss! Kann Blizz ihn behalten?"
            },
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            "SpeakerB62Id": "MiywzCi",
            "Text": "I see the Hutt taste in droids matches their taste in food: overdone.",
            "LocalizedText": {
                "enMale": "I see the Hutt taste in droids matches their taste in food: overdone.",
                "frMale": "Je vois que les go\u00fbts des Hutts en mati\u00e8re de dro\u00efdes \u00e9quivalent \u00e0 leurs go\u00fbts culinaires\u00a0: trop cuits.",
                "frFemale": "Je vois que les go\u00fbts des Hutts en mati\u00e8re de dro\u00efdes \u00e9quivalent \u00e0 leurs go\u00fbts culinaires\u00a0: trop cuits.",
                "deMale": "Wie ich sehe, m\u00f6gen die Hutten ihre Droiden genauso wie ihr Essen: \u00fcbertrieben.",
                "deFemale": "Wie ich sehe, m\u00f6gen die Hutten ihre Droiden genauso wie ihr Essen: \u00fcbertrieben."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "It looks like something out of one of my bad holovids. You know, where a droid tramples a city?",
            "LocalizedText": {
                "enMale": "It looks like something out of one of my bad holovids. You know, where a droid tramples a city?",
                "frMale": "On dirait qu'il sort d'une de mes mauvaises holovid\u00e9os.\u00a0Tu sais, celle o\u00f9 un dro\u00efde pi\u00e9tine une ville\u00a0?",
                "frFemale": "On dirait qu'il sort d'une de mes mauvaises holovid\u00e9os.\u00a0Tu sais, celle o\u00f9 un dro\u00efde pi\u00e9tine une ville\u00a0?",
                "deMale": "Das sieht aus wie etwas aus einem meiner schlechten Holovideos. Ihr wisst schon, wo ein Droide eine ganze Stadt zertrampelt?",
                "deFemale": "Das sieht aus wie etwas aus einem meiner schlechten Holovideos. Ihr wisst schon, wo ein Droide eine ganze Stadt zertrampelt?"
            },
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            "SpeakerB62Id": "P6tM1ME",
            "Text": "That it? Gonna whip this overgrown dumpster with one arm behind my back.",
            "LocalizedText": {
                "enMale": "That it? Gonna whip this overgrown dumpster with one arm behind my back.",
                "frMale": "C'est tout\u00a0? Je vais neutraliser cette grosse poubelle ambulante avec une main dans le dos.",
                "frFemale": "C'est tout\u00a0? Je vais neutraliser cette grosse poubelle ambulante avec une main dans le dos.",
                "deMale": "Ist das alles? Die \u00fcbergro\u00dfe M\u00fclltonne mache ich mit einer Hand hinter dem R\u00fccken fertig.",
                "deFemale": "Ist das alles? Die \u00fcbergro\u00dfe M\u00fclltonne mache ich mit einer Hand hinter dem R\u00fccken fertig."
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            "SpeakerB62Id": "SqOKZq2",
            "Text": "Never been a fan of droids. No mandokar.",
            "LocalizedText": {
                "enMale": "Never been a fan of droids. No mandokar.",
                "frMale": "Je n'ai jamais vraiment \u00e9t\u00e9 fan des dro\u00efdes. Ce n'est pas mandokar.",
                "frFemale": "Je n'ai jamais vraiment \u00e9t\u00e9 fan des dro\u00efdes. Ce n'est pas mandokar.",
                "deMale": "Ich war noch nie ein Freund von Droiden. Kein Mandokar.",
                "deFemale": "Ich war noch nie ein Freund von Droiden. Kein Mandokar."
            },
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            "SpeakerB62Id": "6JzFssL",
            "Text": "Blizz think boss got it working now!",
            "LocalizedText": {
                "enMale": "Blizz think boss got it working now!",
                "frMale": "Chef, Blizz penser que vous avoir fait marcher \u00e7a\u00a0!",
                "frFemale": "Chef, Blizz penser que vous avoir fait marcher \u00e7a\u00a0!",
                "deMale": "Blizz glaubt, Boss haben es wieder in Betrieb genommen!",
                "deFemale": "Blizz glaubt, Boss haben es wieder in Betrieb genommen!"
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            "CnvAlienVONode": 2589411212,
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            "SpeakerB62Id": "MiywzCi",
            "Text": "We're really going down there, aren't we? Whatever they're paying us, it ain't enough.",
            "LocalizedText": {
                "enMale": "We're really going down there, aren't we? Whatever they're paying us, it ain't enough.",
                "frMale": "On doit vraiment descendre\u00a0? Peu importe ce qu'ils nous paient, ce n'est pas suffisant.",
                "frFemale": "On doit vraiment descendre\u00a0? Peu importe ce qu'ils nous paient, ce n'est pas suffisant.",
                "deMale": "Wir gehen wirklich da runter, nicht wahr? Was immer sie uns auch zahlen, es ist nicht genug.",
                "deFemale": "Wir gehen wirklich da runter, nicht wahr? Was immer sie uns auch zahlen, es ist nicht genug."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Now we just hop down to the middle of a highly unstable planet on the brink of tearing itself to pieces. Piece of cake, right?",
            "LocalizedText": {
                "enMale": "Now we just hop down to the middle of a highly unstable planet on the brink of tearing itself to pieces. Piece of cake, right?",
                "frMale": "Bon, maintenant on s'enfonce au c\u0153ur d'une plan\u00e8te compl\u00e8tement instable et sur le point d'exploser. C'est simple comme bonjour, hein\u00a0?",
                "frFemale": "Bon, maintenant on s'enfonce au c\u0153ur d'une plan\u00e8te compl\u00e8tement instable et sur le point d'exploser. C'est simple comme bonjour, hein\u00a0?",
                "deMale": "Jetzt springen wir einfach zum Mittelpunkt eines hochgradig instabilen Planeten, der kurz davor steht auseinanderzubrechen. Ein Kinderspiel, nicht wahr?",
                "deFemale": "Jetzt springen wir einfach zum Mittelpunkt eines hochgradig instabilen Planeten, der kurz davor steht auseinanderzubrechen. Ein Kinderspiel, nicht wahr?"
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            "SpeakerB62Id": "P6tM1ME",
            "Text": "You done muckin' with that thing yet? Itchin' to gut a couple more of these critters.",
            "LocalizedText": {
                "enMale": "You done muckin' with that thing yet? Itchin' to gut a couple more of these critters.",
                "frMale": "C'est bon, \u00e7a fonctionne maintenant\u00a0? J'ai h\u00e2te de m'en faire d'autres.",
                "frFemale": "C'est bon, \u00e7a fonctionne maintenant\u00a0? J'ai h\u00e2te de m'en faire d'autres.",
                "deMale": "Seid Ihr endlich fertig mit dem Ding? Ich brenne darauf, noch mehr dieser Viecher auszuweiden.",
                "deFemale": "Seid Ihr endlich fertig mit dem Ding? Ich brenne darauf, noch mehr dieser Viecher auszuweiden."
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            "CnvAlienVONode": -1,
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        "584": {
            "NodeId": 584,
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            "SpeakerB62Id": "SqOKZq2",
            "Text": "Finally found a nice vacation spot.",
            "LocalizedText": {
                "enMale": "Finally found a nice vacation spot.",
                "frMale": "Enfin un endroit relaxant.",
                "frFemale": "Enfin un endroit relaxant.",
                "deMale": "Endlich ein interessanter Urlaubsort.",
                "deFemale": "Endlich ein interessanter Urlaubsort."
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            "CnvAlienVONode": -1,
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            "SpeakerB62Id": "6JzFssL",
            "Text": "Big machine dig this hole? Blizz want to try!",
            "LocalizedText": {
                "enMale": "Big machine dig this hole? Blizz want to try!",
                "frMale": "Grosse machine faire ce trou\u00a0? Blizz vouloir essayer\u00a0!",
                "frFemale": "Grosse machine faire ce trou\u00a0? Blizz vouloir essayer\u00a0!",
                "deMale": "Eine gro\u00dfe Maschine haben dieses Loch gegraben? Blizz will es ausprobieren!",
                "deFemale": "Eine gro\u00dfe Maschine haben dieses Loch gegraben? Blizz will es ausprobieren!"
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            "SpeakerB62Id": "MiywzCi",
            "Text": "Well, no one ever accused mining conglomerates of finesse.",
            "LocalizedText": {
                "enMale": "Well, no one ever accused mining conglomerates of finesse.",
                "frMale": "Personne n'a jamais dit que les conglom\u00e9rats miniers faisaient dans la finesse.",
                "frFemale": "Personne n'a jamais dit que les conglom\u00e9rats miniers faisaient dans la finesse.",
                "deMale": "Nun, Minenkonglomeraten wurde noch nie besondere Finesse vorgeworfen.",
                "deFemale": "Nun, Minenkonglomeraten wurde noch nie besondere Finesse vorgeworfen."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "This plan was scary enough without all the frenzied subterranean monsters.",
            "LocalizedText": {
                "enMale": "This plan was scary enough without all the frenzied subterranean monsters.",
                "frMale": "C'\u00e9tait d\u00e9j\u00e0 assez tendu comme \u00e7a, sans tous les monstres souterrains enrag\u00e9s.",
                "frFemale": "C'\u00e9tait d\u00e9j\u00e0 assez tendu comme \u00e7a, sans tous les monstres souterrains enrag\u00e9s.",
                "deMale": "Dieser Plan war schon ohne die gereizten unterirdischen Monster schlimm genug.",
                "deFemale": "Dieser Plan war schon ohne die gereizten unterirdischen Monster schlimm genug."
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            "SpeakerB62Id": "P6tM1ME",
            "Text": "Hope you ain't afraid of heights, runt.",
            "LocalizedText": {
                "enMale": "Hope you ain't afraid of heights, runt.",
                "frMale": "J'esp\u00e8re que t'as pas peur du vide, minus.",
                "frFemale": "J'esp\u00e8re que t'as pas peur du vide, minus.",
                "deMale": "Hoffentlich habt Ihr keine H\u00f6henangst.",
                "deFemale": "Hoffentlich habt Ihr keine H\u00f6henangst."
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            "SpeakerB62Id": "SqOKZq2",
            "Text": "Corridan's never going to believe this.",
            "LocalizedText": {
                "enMale": "Corridan's never going to believe this.",
                "frMale": "Corridan ne va jamais me croire.",
                "frFemale": "Corridan ne va jamais me croire.",
                "deMale": "Corridan wird mir das nie glauben.",
                "deFemale": "Corridan wird mir das nie glauben."
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            "SpeakerB62Id": "6JzFssL",
            "Text": "Um, boss... what \"atomization hazard\" mean?",
            "LocalizedText": {
                "enMale": "Um, boss... what \"atomization hazard\" mean?",
                "frMale": "Euh, chef... \"Danger d'atomisation\" quoi \u00e7a veut dire\u00a0?",
                "frFemale": "Euh, chef... \"Danger d'atomisation\" quoi \u00e7a veut dire\u00a0?",
                "deMale": "\u00c4hm, Boss ... was bedeutet \"Atomisierungsgefahr\"?",
                "deFemale": "\u00c4hm, Boss ... was bedeutet \"Atomisierungsgefahr\"?"
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            "SpeakerB62Id": "MiywzCi",
            "Text": "If the Imperials ever do manage to get their hands on this isotope-5 stuff, we had better see a cut.",
            "LocalizedText": {
                "enMale": "If the Imperials ever do manage to get their hands on this isotope-5 stuff, we had better see a cut.",
                "frMale": "Si les Imp\u00e9riaux mettent un jour la main sur ce fameux isotope 5, j'esp\u00e8re qu'ils penseront \u00e0 nous.",
                "frFemale": "Si les Imp\u00e9riaux mettent un jour la main sur ce fameux isotope 5, j'esp\u00e8re qu'ils penseront \u00e0 nous.",
                "deMale": "Wenn die Imperialen es schaffen sollten, dieses Isotop-5 in ihre Finger zu bekommen, sollten wir uns einen Anteil sichern.",
                "deFemale": "Wenn die Imperialen es schaffen sollten, dieses Isotop-5 in ihre Finger zu bekommen, sollten wir uns einen Anteil sichern."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "These mining platforms are scary stuff; they're basically giant disruptors.",
            "LocalizedText": {
                "enMale": "These mining platforms are scary stuff; they're basically giant disruptors.",
                "frMale": "Ces plateformes mini\u00e8res sont effrayantes\u00a0: des disrupteurs g\u00e9ants.",
                "frFemale": "Ces plateformes mini\u00e8res sont effrayantes\u00a0: des disrupteurs g\u00e9ants.",
                "deMale": "Diese Minenplattformen machen mir Angst. Sie sind im Grunde riesige Disruptoren.",
                "deFemale": "Diese Minenplattformen machen mir Angst. Sie sind im Grunde riesige Disruptoren."
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            "SpeakerB62Id": "P6tM1ME",
            "Text": "How 'bout we set off some real fireworks? Flip the switch on this bad boy, and let's crack this sorry rock in two.",
            "LocalizedText": {
                "enMale": "How 'bout we set off some real fireworks? Flip the switch on this bad boy, and let's crack this sorry rock in two.",
                "frMale": "C'est pour quand le vrai feu d'artifice\u00a0? Il faut actionner l'interrupteur et briser ce rocher en deux.",
                "frFemale": "C'est pour quand le vrai feu d'artifice\u00a0? Il faut actionner l'interrupteur et briser ce rocher en deux.",
                "deMale": "Wie w\u00e4r's, wenn wir f\u00fcr echtes Feuerwerk sorgen? Legt den Schalter an diesem Ding um und dann brechen wir diesen lausigen Fels entzwei.",
                "deFemale": "Wie w\u00e4r's, wenn wir f\u00fcr echtes Feuerwerk sorgen? Legt den Schalter an diesem Ding um und dann brechen wir diesen lausigen Fels entzwei."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "SqOKZq2",
            "Text": "Beats a shovel, that's for sure.",
            "LocalizedText": {
                "enMale": "Beats a shovel, that's for sure.",
                "frMale": "C'est plus efficace qu'une pelle, c'est s\u00fbr.",
                "frFemale": "C'est plus efficace qu'une pelle, c'est s\u00fbr.",
                "deMale": "Besser als eine Schaufel, so viel steht fest.",
                "deFemale": "Besser als eine Schaufel, so viel steht fest."
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            "QuestRewardB62": "0000000",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "6JzFssL",
            "Text": "This give Blizz idea for stretchy road, even be soft on feet!",
            "LocalizedText": {
                "enMale": "This give Blizz idea for stretchy road, even be soft on feet!",
                "frMale": "\u00c7a donner \u00e0 Blizz des id\u00e9es de route, agr\u00e9able pour les pieds\u00a0!",
                "frFemale": "\u00c7a donner \u00e0 Blizz des id\u00e9es de route, agr\u00e9able pour les pieds\u00a0!",
                "deMale": "Das gibt Blizz eine Idee f\u00fcr eine elastische Stra\u00dfe, die sogar weich f\u00fcr die F\u00fc\u00dfe w\u00e4re!",
                "deFemale": "Das gibt Blizz eine Idee f\u00fcr eine elastische Stra\u00dfe, die sogar weich f\u00fcr die F\u00fc\u00dfe w\u00e4re!"
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            "CnvAlienVONode": 1969331340,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "MiywzCi",
            "Text": "That's one way to change a traffic pattern.",
            "LocalizedText": {
                "enMale": "That's one way to change a traffic pattern.",
                "frMale": "C'est une fa\u00e7on de rediriger le trafic.",
                "frFemale": "C'est une fa\u00e7on de rediriger le trafic.",
                "deMale": "Auch eine Art, den Verkehrsfluss zu \u00e4ndern.",
                "deFemale": "Auch eine Art, den Verkehrsfluss zu \u00e4ndern."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Watch your step around here; I don't want to find a sinkhole the hard way.",
            "LocalizedText": {
                "enMale": "Watch your step around here; I don't want to find a sinkhole the hard way.",
                "frMale": "Attention o\u00f9 on met les pieds. Je ne voudrais pas tomber dans un trou.",
                "frFemale": "Attention o\u00f9 on met les pieds. Je ne voudrais pas tomber dans un trou.",
                "deMale": "Achtet auf Eure Schritte. Ich will die Senkgruben nicht auf die harte Tour finden.",
                "deFemale": "Achtet auf Eure Schritte. Ich will die Senkgruben nicht auf die harte Tour finden."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "P6tM1ME",
            "Text": "This ain't nothin'. Ever seen a city block drop out of the sky? More fun when you're on it.",
            "LocalizedText": {
                "enMale": "This ain't nothin'. Ever seen a city block drop out of the sky? More fun when you're on it.",
                "frMale": "\u00c7a, c'est rien. T'as d\u00e9j\u00e0 vu un immeuble tomber du ciel\u00a0? C'est encore plus marrant si on est dessus.",
                "frFemale": "\u00c7a, c'est rien. T'as d\u00e9j\u00e0 vu un immeuble tomber du ciel\u00a0? C'est encore plus marrant si on est dessus.",
                "deMale": "Das ist doch gar nichts. Habt Ihr schon mal einen Wohnblock vom Himmel fallen sehen? Das macht mehr Spa\u00df, wenn man sich darauf befindet.",
                "deFemale": "Das ist doch gar nichts. Habt Ihr schon mal einen Wohnblock vom Himmel fallen sehen? Das macht mehr Spa\u00df, wenn man sich darauf befindet."
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "SqOKZq2",
            "Text": "Mind rockslides.",
            "LocalizedText": {
                "enMale": "Mind rockslides.",
                "frMale": "Attention aux \u00e9boulements.",
                "frFemale": "Attention aux \u00e9boulements.",
                "deMale": "Auf Felsst\u00fcrze achten.",
                "deFemale": "Auf Felsst\u00fcrze achten."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "6JzFssL",
            "Text": "Kaboom! Good shot, boss!",
            "LocalizedText": {
                "enMale": "Kaboom! Good shot, boss!",
                "frMale": "Et boum\u00a0! Chef bien viser\u00a0!",
                "frFemale": "Et boum\u00a0! Chef bien viser\u00a0!",
                "deMale": "Kabumm! Guter Schuss, Boss!",
                "deFemale": "Kabumm! Guter Schuss, Boss!"
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            "SpeakerB62Id": "MiywzCi",
            "Text": "I could've dodged that easy. What? I could.",
            "LocalizedText": {
                "enMale": "I could've dodged that easy. What? I could.",
                "frMale": "J'aurais pu l'esquiver facilement. Quoi\u00a0? Mais si.",
                "frFemale": "J'aurais pu l'esquiver facilement. Quoi\u00a0? Mais si.",
                "deMale": "Ich h\u00e4tte dem locker ausweichen k\u00f6nnen. Ehrlich.",
                "deFemale": "Ich h\u00e4tte dem locker ausweichen k\u00f6nnen. Ehrlich."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Nice shot! You make it look easy!",
            "LocalizedText": {
                "enMale": "Nice shot! You make it look easy!",
                "frMale": "Bien vis\u00e9\u00a0! On dirait presque que c'est facile\u00a0!",
                "frFemale": "Bien vis\u00e9\u00a0! On dirait presque que c'est facile\u00a0!",
                "deMale": "Guter Schuss! Bei Euch sieht es so einfach aus.",
                "deFemale": "Guter Schuss! Bei Euch sieht es so einfach aus."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "P6tM1ME",
            "Text": "Watch that flyer pop.",
            "LocalizedText": {
                "enMale": "Watch that flyer pop.",
                "frMale": "Mate-moi un peu ce machin qui s'\u00e9crase.",
                "frFemale": "Mate-moi un peu ce machin qui s'\u00e9crase.",
                "deMale": "Gleich explodiert das Schiff.",
                "deFemale": "Gleich explodiert das Schiff."
            },
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            "SpeakerB62Id": "SqOKZq2",
            "Text": "One down.",
            "LocalizedText": {
                "enMale": "One down.",
                "frMale": "Un de moins.",
                "frFemale": "Un de moins.",
                "deMale": "Eins weniger.",
                "deFemale": "Eins weniger."
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            "SpeakerB62Id": "6JzFssL",
            "Text": "Sorry, boss. Blizz not have trusty field-frequency tuner....",
            "LocalizedText": {
                "enMale": "Sorry, boss. Blizz not have trusty field-frequency tuner....",
                "frMale": "D\u00e9sol\u00e9, chef. Blizz pas avoir bon capteur de champs magn\u00e9tique...",
                "frFemale": "D\u00e9sol\u00e9, chef. Blizz pas avoir bon capteur de champs magn\u00e9tique...",
                "deMale": "Tut Blizz leid, Boss. Blizz hat keinen verl\u00e4sslichen Feldfrequenzstimmer ...",
                "deFemale": "Tut Blizz leid, Boss. Blizz hat keinen verl\u00e4sslichen Feldfrequenzstimmer ..."
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            "CnvAlienVONode": 2593736588,
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            "SpeakerB62Id": "MiywzCi",
            "Text": "I don't suppose we have time to sneak in as delivery people?",
            "LocalizedText": {
                "enMale": "I don't suppose we have time to sneak in as delivery people?",
                "frMale": "J'imagine qu'on peut pas se faire passer pour des livreurs pour entrer\u00a0?",
                "frFemale": "J'imagine qu'on peut pas se faire passer pour des livreurs pour entrer\u00a0?",
                "deMale": "Wir haben wohl keine Zeit, uns als Lieferanten reinzuschleichen?",
                "deFemale": "Wir haben wohl keine Zeit, uns als Lieferanten reinzuschleichen?"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I get the feeling the Archon isn't keen on visitors.",
            "LocalizedText": {
                "enMale": "I get the feeling the Archon isn't keen on visitors.",
                "frMale": "Je crois que cet archonte n'aime pas avoir de la visite.",
                "frFemale": "Je crois que cet archonte n'aime pas avoir de la visite.",
                "deMale": "Ich habe das Gef\u00fchl, dass der Archon keine Besucher mag.",
                "deFemale": "Ich habe das Gef\u00fchl, dass der Archon keine Besucher mag."
            },
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            "SpeakerB62Id": "P6tM1ME",
            "Text": "Pff. It'll take more than this to keep me from killin' another Hutt.",
            "LocalizedText": {
                "enMale": "Pff. It'll take more than this to keep me from killin' another Hutt.",
                "frMale": "Pff. Il en faudrait plus pour me dissuader de tuer un Hutt.",
                "frFemale": "Pff. Il en faudrait plus pour me dissuader de tuer un Hutt.",
                "deMale": "Pah. Es braucht mehr als das, um mich daran zu hindern, einen weiteren Hutten zu t\u00f6ten.",
                "deFemale": "Pah. Es braucht mehr als das, um mich daran zu hindern, einen weiteren Hutten zu t\u00f6ten."
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            "SpeakerB62Id": "SqOKZq2",
            "Text": "Gardens in a fort. Sad.",
            "LocalizedText": {
                "enMale": "Gardens in a fort. Sad.",
                "frMale": "Des jardins dans un fort. C'est triste.",
                "frFemale": "Des jardins dans un fort. C'est triste.",
                "deMale": "G\u00e4rten in einem Fort. Wie traurig.",
                "deFemale": "G\u00e4rten in einem Fort. Wie traurig."
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            "SpeakerB62Id": "6JzFssL",
            "Text": "Blizz kind of scared of machines here, boss. We go soon?",
            "LocalizedText": {
                "enMale": "Blizz kind of scared of machines here, boss. We go soon?",
                "frMale": "Blizz avoir peur de ces machines, chef. Nous partir bient\u00f4t\u00a0?",
                "frFemale": "Blizz avoir peur de ces machines, chef. Nous partir bient\u00f4t\u00a0?",
                "deMale": "Blizz hat Angst vor den Maschinen hier, Boss. Bleiben wir lange?",
                "deFemale": "Blizz hat Angst vor den Maschinen hier, Boss. Bleiben wir lange?"
            },
            "CnvAlienVONode": 1682351239,
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            "NodeId": 617,
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            "SpeakerB62Id": "MiywzCi",
            "Text": "If you ever wondered why I spend so much time planning my exits, it's to avoid winding up in a place like this.",
            "LocalizedText": {
                "enMale": "If you ever wondered why I spend so much time planning my exits, it's to avoid winding up in a place like this.",
                "frMale": "Si vous vous demandiez pourquoi je prends du temps pour planifier mes voies de sortie, c'est pour \u00e9viter de me retrouver dans ce genre d'endroit.",
                "frFemale": "Si vous vous demandiez pourquoi je prends du temps pour planifier mes voies de sortie, c'est pour \u00e9viter de me retrouver dans ce genre d'endroit.",
                "deMale": "Falls Ihr Euch schon mal gefragt habt, warum ich so viel Zeit damit verbringe, meine m\u00f6glichen Fluchtwege zu planen - damit m\u00f6chte ich vermeiden, an Orten wie diesem zu landen.",
                "deFemale": "Falls Ihr Euch schon mal gefragt habt, warum ich so viel Zeit damit verbringe, meine m\u00f6glichen Fluchtwege zu planen - damit m\u00f6chte ich vermeiden, an Orten wie diesem zu landen."
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "I don't get how anyone could use these on another living thing. Just disgusting.",
            "LocalizedText": {
                "enMale": "I don't get how anyone could use these on another living thing. Just disgusting.",
                "frMale": "Je ne sais pas comment on peut utiliser \u00e7a sur des \u00eatres vivants. C'est horrible.",
                "frFemale": "Je ne sais pas comment on peut utiliser \u00e7a sur des \u00eatres vivants. C'est horrible.",
                "deMale": "Ich begreife nicht, wie man so etwas an Lebewesen einsetzen kann. Das ist so scheu\u00dflich.",
                "deFemale": "Ich begreife nicht, wie man so etwas an Lebewesen einsetzen kann. Das ist so scheu\u00dflich."
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            "SpeakerB62Id": "P6tM1ME",
            "Text": "Could get some use outta this place, better believe it.",
            "LocalizedText": {
                "enMale": "Could get some use outta this place, better believe it.",
                "frMale": "Cet endroit pourrait nous \u00eatre utile, honn\u00eatement.",
                "frFemale": "Cet endroit pourrait nous \u00eatre utile, honn\u00eatement.",
                "deMale": "Aus dem Ort k\u00f6nnte ich was machen, glaubt mir das ruhig.",
                "deFemale": "Aus dem Ort k\u00f6nnte ich was machen, glaubt mir das ruhig."
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            "SpeakerB62Id": "SqOKZq2",
            "Text": "Another reason to die fighting.",
            "LocalizedText": {
                "enMale": "Another reason to die fighting.",
                "frMale": "Encore une raison de mourir au combat.",
                "frFemale": "Encore une raison de mourir au combat.",
                "deMale": "Ein weiterer Grund, sein Leben im Kampf zu verlieren.",
                "deFemale": "Ein weiterer Grund, sein Leben im Kampf zu verlieren."
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            "SpeakerB62Id": "0nqxul0",
            "Text": "I hear the shuttle ride can get a bit bumpy. Wish we were taking the Thunderclap.",
            "LocalizedText": {
                "enMale": "I hear the shuttle ride can get a bit bumpy. Wish we were taking the Thunderclap.",
                "frMale": "Il para\u00eet que le trajet en navette secoue un peu. J'aurais pr\u00e9f\u00e9r\u00e9 qu'on prenne l'Ouragan.",
                "frFemale": "Il para\u00eet que le trajet en navette secoue un peu. J'aurais pr\u00e9f\u00e9r\u00e9 qu'on prenne l'Ouragan.",
                "deMale": "Es hei\u00dft, der F\u00e4hrenflug kann etwas holprig sein. Ich w\u00fcnschte, wir k\u00f6nnten den Thunderclap nehmen.",
                "deFemale": "Es hei\u00dft, der F\u00e4hrenflug kann etwas holprig sein. Ich w\u00fcnschte, wir k\u00f6nnten den Thunderclap nehmen."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "MZV00o6",
            "Text": "Antivirals... check. Tropical antibacterials... check. Antivenoms... check....",
            "LocalizedText": {
                "enMale": "Antivirals... check. Tropical antibacterials... check. Antivenoms... check....",
                "frMale": "Antiviraux... OK. Antibact\u00e9riens tropicaux... OK. Antivenins... OK...",
                "frFemale": "Antiviraux... OK. Antibact\u00e9riens tropicaux... OK. Antivenins... OK...",
                "deMale": "Virenabwehr ... bereit. Tropische Bakterienabwehr ... bereit. Giftabwehr ... bereit.",
                "deFemale": "Virenabwehr ... bereit. Tropische Bakterienabwehr ... bereit. Giftabwehr ... bereit."
            },
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Q2JoNeD",
            "Text": "Soon, this station's halls will resound with the cheers of a Republic victory!",
            "LocalizedText": {
                "enMale": "Soon, this station's halls will resound with the cheers of a Republic victory!",
                "frMale": "Bient\u00f4t, les cris de victoire de la R\u00e9publique r\u00e9sonneront dans les couloirs de cette station\u00a0!",
                "frFemale": "Bient\u00f4t, les cris de victoire de la R\u00e9publique r\u00e9sonneront dans les couloirs de cette station\u00a0!",
                "deMale": "In den G\u00e4ngen dieser Station wird schon bald der Jubel \u00fcber einen republikanischen Sieg erschallen!",
                "deFemale": "In den G\u00e4ngen dieser Station wird schon bald der Jubel \u00fcber einen republikanischen Sieg erschallen!"
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            "SpeakerB62Id": "hQf5ofD",
            "Text": "I hate these stations. Never a decent bar.",
            "LocalizedText": {
                "enMale": "I hate these stations. Never a decent bar.",
                "frMale": "Je d\u00e9teste ces stations. Il y a jamais aucun bar digne de ce nom.",
                "frFemale": "Je d\u00e9teste ces stations. Il y a jamais aucun bar digne de ce nom.",
                "deMale": "Ich hasse diese Stationen. Nirgends eine anst\u00e4ndige Bar.",
                "deFemale": "Ich hasse diese Stationen. Nirgends eine anst\u00e4ndige Bar."
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            "SpeakerB62Id": "E6mQvzF",
            "Text": "Fear and concern permeate every seal and bolt around us. We must bring harmony.",
            "LocalizedText": {
                "enMale": "Fear and concern permeate every seal and bolt around us. We must bring harmony.",
                "frMale": "La peur et l'inqui\u00e9tude impr\u00e8gnent tout ce qui nous entoure. Nous devons apporter l'harmonie.",
                "frFemale": "La peur et l'inqui\u00e9tude impr\u00e8gnent tout ce qui nous entoure. Nous devons apporter l'harmonie.",
                "deMale": "Furcht und Bedenken durchdringen jedes Siegel und jeden Bolzen um uns. Wir m\u00fcssen Harmonie bringen.",
                "deFemale": "Furcht und Bedenken durchdringen jedes Siegel und jeden Bolzen um uns. Wir m\u00fcssen Harmonie bringen."
            },
            "CnvAlienVONode": 1505700904,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "0nqxul0",
            "Text": "All right. The view was worth the ride down.",
            "LocalizedText": {
                "enMale": "All right. The view was worth the ride down.",
                "frMale": "Magnifique. La vue valait le d\u00e9placement.",
                "frFemale": "Magnifique. La vue valait le d\u00e9placement.",
                "deMale": "Okay. Die Aussicht war den Flug hier runter wirklich wert.",
                "deFemale": "Okay. Die Aussicht war den Flug hier runter wirklich wert."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "MZV00o6",
            "Text": "Someday, I hope we can come to places like this without blasters in hand.",
            "LocalizedText": {
                "enMale": "Someday, I hope we can come to places like this without blasters in hand.",
                "frMale": "Un jour, j'esp\u00e8re que nous pourrons venir dans des endroits comme \u00e7a sans blaster \u00e0 la main.",
                "frFemale": "Un jour, j'esp\u00e8re que nous pourrons venir dans des endroits comme \u00e7a sans blaster \u00e0 la main.",
                "deMale": "Ich hoffe, wir k\u00f6nnen solche Orte irgendwann auch mal ohne gez\u00fcckte Blaster besuchen.",
                "deFemale": "Ich hoffe, wir k\u00f6nnen solche Orte irgendwann auch mal ohne gez\u00fcckte Blaster besuchen."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "NodeId": 632,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Q2JoNeD",
            "Text": "This beautiful planet will not suffer the depredations of the Hutts for long! Havoc Squad is here!",
            "LocalizedText": {
                "enMale": "This beautiful planet will not suffer the depredations of the Hutts for long! Havoc Squad is here!",
                "frMale": "Cette magnifique plan\u00e8te ne va pas subir les d\u00e9gradations des Hutts plus longtemps\u00a0! L'escouade du Chaos est ici\u00a0!",
                "frFemale": "Cette magnifique plan\u00e8te ne va pas subir les d\u00e9gradations des Hutts plus longtemps\u00a0! L'escouade du Chaos est ici\u00a0!",
                "deMale": "Dieser wundersch\u00f6ne Planet wird nicht lange unter den Hutten zu leiden haben. Der Chaostrupp ist da!",
                "deFemale": "Dieser wundersch\u00f6ne Planet wird nicht lange unter den Hutten zu leiden haben. Der Chaostrupp ist da!"
            },
            "CnvAlienVONode": -1,
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        "633": {
            "NodeId": 633,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "hQf5ofD",
            "Text": "Can't blame the Hutts for moving in. Got half a mind to stay myself.",
            "LocalizedText": {
                "enMale": "Can't blame the Hutts for moving in. Got half a mind to stay myself.",
                "frMale": "Je comprends pourquoi les Hutts sont venus ici. Un peu plus et je m'installerais l\u00e0, moi aussi.",
                "frFemale": "Je comprends pourquoi les Hutts sont venus ici. Un peu plus et je m'installerais l\u00e0, moi aussi.",
                "deMale": "Kein Wunder, dass die Hutten hergekommen sind. Ich \u00fcberlege schon selbst, ob ich bleiben soll.",
                "deFemale": "Kein Wunder, dass die Hutten hergekommen sind. Ich \u00fcberlege schon selbst, ob ich bleiben soll."
            },
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            "AffectionRewardEventsB62": [],
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        "634": {
            "NodeId": 634,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "E6mQvzF",
            "Text": "There is beauty here, but only in the eyes. This is a place of turmoil, not splendor.",
            "LocalizedText": {
                "enMale": "There is beauty here, but only in the eyes. This is a place of turmoil, not splendor.",
                "frMale": "La beaut\u00e9 est pr\u00e9sente ici, mais seulement pour les yeux. C'est un lieu tourment\u00e9 et non splendide.",
                "frFemale": "La beaut\u00e9 est pr\u00e9sente ici, mais seulement pour les yeux. C'est un lieu tourment\u00e9 et non splendide.",
                "deMale": "Hier ist Sch\u00f6nheit, aber nur f\u00fcr die Augen. Das ist ein Ort der Unruhe, nicht des Glanzes.",
                "deFemale": "Hier ist Sch\u00f6nheit, aber nur f\u00fcr die Augen. Das ist ein Ort der Unruhe, nicht des Glanzes."
            },
            "CnvAlienVONode": 1685368813,
            "CnvAlienVOFQN": "cnv.alien_vo.gand.male_sgt_yuun",
            "AffectionRewardEventsB62": [],
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            "NodeId": 637,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0nqxul0",
            "Text": "Perfect terrain for snipers. Keep an eye out.",
            "LocalizedText": {
                "enMale": "Perfect terrain for snipers. Keep an eye out.",
                "frMale": "Ce terrain est parfait pour les tireurs d'\u00e9lite. Prudence.",
                "frFemale": "Ce terrain est parfait pour les tireurs d'\u00e9lite. Prudence.",
                "deMale": "Ideales Scharfsch\u00fctzen-Gel\u00e4nde. Augen auf.",
                "deFemale": "Ideales Scharfsch\u00fctzen-Gel\u00e4nde. Augen auf."
            },
            "CnvAlienVONode": -1,
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        "638": {
            "NodeId": 638,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "MZV00o6",
            "Text": "Poisonous plants and animals are common in wilderness like this. Stay on your guard.",
            "LocalizedText": {
                "enMale": "Poisonous plants and animals are common in wilderness like this. Stay on your guard.",
                "frMale": "Les plantes et les animaux venimeux sont monnaie courante dans ce type d'environnement. Prudence.",
                "frFemale": "Les plantes et les animaux venimeux sont monnaie courante dans ce type d'environnement. Prudence.",
                "deMale": "Giftige Pflanzen und Tiere sind \u00fcblich f\u00fcr eine solche Wildnis. Seid auf der Hut.",
                "deFemale": "Giftige Pflanzen und Tiere sind \u00fcblich f\u00fcr eine solche Wildnis. Seid auf der Hut."
            },
            "CnvAlienVONode": -1,
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        "639": {
            "NodeId": 639,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Q2JoNeD",
            "Text": "Uneven terrain detected--weapon stabilizers at maximum!",
            "LocalizedText": {
                "enMale": "Uneven terrain detected--weapon stabilizers at maximum!",
                "frMale": "Terrain irr\u00e9gulier d\u00e9tect\u00e9. Stabilisateurs d'arme au maximum\u00a0!",
                "frFemale": "Terrain irr\u00e9gulier d\u00e9tect\u00e9. Stabilisateurs d'arme au maximum\u00a0!",
                "deMale": "Unebenes Gel\u00e4nde entdeckt. Waffenstabilisatoren auf maximaler Einstellung!",
                "deFemale": "Unebenes Gel\u00e4nde entdeckt. Waffenstabilisatoren auf maximaler Einstellung!"
            },
            "CnvAlienVONode": -1,
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        "640": {
            "NodeId": 640,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "hQf5ofD",
            "Text": "Blowing up rocks and trees is never as satisfying as taking down a big, fancy building.",
            "LocalizedText": {
                "enMale": "Blowing up rocks and trees is never as satisfying as taking down a big, fancy building.",
                "frMale": "Faire exploser des rochers et des arbres n'est pas aussi satisfaisant que de d\u00e9truire de gros immeubles.",
                "frFemale": "Faire exploser des rochers et des arbres n'est pas aussi satisfaisant que de d\u00e9truire de gros immeubles.",
                "deMale": "Felsen und B\u00e4ume zu sprengen ist nie so toll wie ein schickes gro\u00dfes Geb\u00e4ude einzurei\u00dfen.",
                "deFemale": "Felsen und B\u00e4ume zu sprengen ist nie so toll wie ein schickes gro\u00dfes Geb\u00e4ude einzurei\u00dfen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [],
            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
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        "641": {
            "NodeId": 641,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "E6mQvzF",
            "Text": "Whether in trees and rocks, or cities and structures, a path can always be found.",
            "LocalizedText": {
                "enMale": "Whether in trees and rocks, or cities and structures, a path can always be found.",
                "frMale": "Une voie peut toujours \u00eatre trouv\u00e9e, que ce soit au milieu des arbres et des rochers ou des villes et des immeubles.",
                "frFemale": "Une voie peut toujours \u00eatre trouv\u00e9e, que ce soit au milieu des arbres et des rochers ou des villes et des immeubles.",
                "deMale": "Ob in B\u00e4umen, Felsen, St\u00e4dten oder Geb\u00e4uden - es gibt immer einen Weg.",
                "deFemale": "Ob in B\u00e4umen, Felsen, St\u00e4dten oder Geb\u00e4uden - es gibt immer einen Weg."
            },
            "CnvAlienVONode": 273743803,
            "CnvAlienVOFQN": "cnv.alien_vo.gand.male_sgt_yuun",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
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        },
        "644": {
            "NodeId": 644,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0nqxul0",
            "Text": "Hostiles! Look out!",
            "LocalizedText": {
                "enMale": "Hostiles! Look out!",
                "frMale": "Des ennemis\u00a0! Attention\u00a0!",
                "frFemale": "Des ennemis\u00a0! Attention\u00a0!",
                "deMale": "Feinde! Achtung!",
                "deFemale": "Feinde! Achtung!"
            },
            "CnvAlienVONode": -1,
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            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
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        },
        "645": {
            "NodeId": 645,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "MZV00o6",
            "Text": "Sir! Enemy contacts!",
            "LocalizedText": {
                "enMale": "Sir! Enemy contacts!",
                "frMale": "Contacts ennemis en vue\u00a0!",
                "frFemale": "Contacts ennemis en vue\u00a0!",
                "deMale": "Da! Feindkontakt!",
                "deFemale": "Da! Feindkontakt!"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "646": {
            "NodeId": 646,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Q2JoNeD",
            "Text": "Enemy scum detected!",
            "LocalizedText": {
                "enMale": "Enemy scum detected!",
                "frMale": "Ennemis d\u00e9tect\u00e9s\u00a0!",
                "frFemale": "Ennemis d\u00e9tect\u00e9s\u00a0!",
                "deMale": "Feindlicher Abschaum entdeckt!",
                "deFemale": "Feindlicher Abschaum entdeckt!"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [],
            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
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        },
        "647": {
            "NodeId": 647,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "hQf5ofD",
            "Text": "Regulators! It's an ambush!",
            "LocalizedText": {
                "enMale": "Regulators! It's an ambush!",
                "frMale": "Des R\u00e9gulateurs\u00a0! C'est une embuscade\u00a0!",
                "frFemale": "Des R\u00e9gulateurs\u00a0! C'est une embuscade\u00a0!",
                "deMale": "Regulatoren! Das ist ein Hinterhalt!",
                "deFemale": "Regulatoren! Das ist ein Hinterhalt!"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [],
            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
            "GenericNodeNumber": 0
        },
        "648": {
            "NodeId": 648,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "E6mQvzF",
            "Text": "We are under attack!",
            "LocalizedText": {
                "enMale": "We are under attack!",
                "frMale": "On nous attaque\u00a0!",
                "frFemale": "On nous attaque\u00a0!",
                "deMale": "Wir werden angegriffen!",
                "deFemale": "Wir werden angegriffen!"
            },
            "CnvAlienVONode": 2194064186,
            "CnvAlienVOFQN": "cnv.alien_vo.gand.male_sgt_yuun",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
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        },
        "651": {
            "NodeId": 651,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0nqxul0",
            "Text": "Gotta watch those corners--enemy could be hiding anywhere.",
            "LocalizedText": {
                "enMale": "Gotta watch those corners--enemy could be hiding anywhere.",
                "frMale": "Ouvrons l'\u0153il. L'ennemi peut se cacher n'importe o\u00f9.",
                "frFemale": "Ouvrons l'\u0153il. L'ennemi peut se cacher n'importe o\u00f9.",
                "deMale": "Achtet auf jeden Winkel. Der Feind k\u00f6nnte sich \u00fcberall verstecken.",
                "deFemale": "Achtet auf jeden Winkel. Der Feind k\u00f6nnte sich \u00fcberall verstecken."
            },
            "CnvAlienVONode": -1,
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            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
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        },
        "652": {
            "NodeId": 652,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "MZV00o6",
            "Text": "I hope we can get relief workers in to help these civilians soon.",
            "LocalizedText": {
                "enMale": "I hope we can get relief workers in to help these civilians soon.",
                "frMale": "J'esp\u00e8re que des travailleurs humanitaires pourront bient\u00f4t venir aider les civils.",
                "frFemale": "J'esp\u00e8re que des travailleurs humanitaires pourront bient\u00f4t venir aider les civils.",
                "deMale": "Ich hoffe, wir k\u00f6nnen bald Katastrophenhelfer herschicken, um den Zivilisten zu helfen.",
                "deFemale": "Ich hoffe, wir k\u00f6nnen bald Katastrophenhelfer herschicken, um den Zivilisten zu helfen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
        "653": {
            "NodeId": 653,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Q2JoNeD",
            "Text": "Engaging urban combat protocols!",
            "LocalizedText": {
                "enMale": "Engaging urban combat protocols!",
                "frMale": "Activation des protocoles de combat urbain\u00a0!",
                "frFemale": "Activation des protocoles de combat urbain\u00a0!",
                "deMale": "Aktiviere Stadtgefechtsprotokolle!",
                "deFemale": "Aktiviere Stadtgefechtsprotokolle!"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        "654": {
            "NodeId": 654,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "hQf5ofD",
            "Text": "Hmph. Place is a wreck. Might be some valuables scattered around, at least....",
            "LocalizedText": {
                "enMale": "Hmph. Place is a wreck. Might be some valuables scattered around, at least....",
                "frMale": "Pff, tout est d\u00e9vast\u00e9. Mais il y a peut-\u00eatre quelques trucs \u00e0 r\u00e9cup\u00e9rer...",
                "frFemale": "Pff, tout est d\u00e9vast\u00e9. Mais il y a peut-\u00eatre quelques trucs \u00e0 r\u00e9cup\u00e9rer...",
                "deMale": "Hmpf. Dieser Ort ist v\u00f6llig zerst\u00f6rt. Aber vielleicht k\u00f6nnen wir noch was Wertvolles finden ...",
                "deFemale": "Hmpf. Dieser Ort ist v\u00f6llig zerst\u00f6rt. Aber vielleicht k\u00f6nnen wir noch was Wertvolles finden ..."
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            "SpeakerB62Id": "E6mQvzF",
            "Text": "Yuun perceives great hostility hidden within these stones. We should be cautious.",
            "LocalizedText": {
                "enMale": "Yuun perceives great hostility hidden within these stones. We should be cautious.",
                "frMale": "Yuun per\u00e7oit une grande animosit\u00e9 cach\u00e9e parmi ces pierres. Soyons prudents.",
                "frFemale": "Yuun per\u00e7oit une grande animosit\u00e9 cach\u00e9e parmi ces pierres. Soyons prudents.",
                "deMale": "Yuun sp\u00fcrt gro\u00dfe Feindlichkeit zwischen diesen Steinen. Wir sollten vorsichtig sein.",
                "deFemale": "Yuun sp\u00fcrt gro\u00dfe Feindlichkeit zwischen diesen Steinen. Wir sollten vorsichtig sein."
            },
            "CnvAlienVONode": 1788025906,
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            "SpeakerB62Id": "0nqxul0",
            "Text": "Looks like Lemda was right about these groundquakes.",
            "LocalizedText": {
                "enMale": "Looks like Lemda was right about these groundquakes.",
                "frMale": "Apparemment, Lemda avait raison sur ces s\u00e9ismes.",
                "frFemale": "Apparemment, Lemda avait raison sur ces s\u00e9ismes.",
                "deMale": "Anscheinend hatte Lemda Recht, was diese Beben betrifft.",
                "deFemale": "Anscheinend hatte Lemda Recht, was diese Beben betrifft."
            },
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            "SpeakerB62Id": "MZV00o6",
            "Text": "I hate to think of the civilian casualties from a quake powerful enough to do this.",
            "LocalizedText": {
                "enMale": "I hate to think of the civilian casualties from a quake powerful enough to do this.",
                "frMale": "Je n'ose m\u00eame pas imaginer le nombre de victimes d'un s\u00e9isme aussi puissant.",
                "frFemale": "Je n'ose m\u00eame pas imaginer le nombre de victimes d'un s\u00e9isme aussi puissant.",
                "deMale": "Ich mag gar nicht an die zivilen Opfer eines solchen Bebens denken, das stark genug ist, so etwas anzurichten.",
                "deFemale": "Ich mag gar nicht an die zivilen Opfer eines solchen Bebens denken, das stark genug ist, so etwas anzurichten."
            },
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            "NodeId": 660,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Q2JoNeD",
            "Text": "I have no doubt that the Republic's expert engineers can repair even damage this extensive!",
            "LocalizedText": {
                "enMale": "I have no doubt that the Republic's expert engineers can repair even damage this extensive!",
                "frMale": "Les ing\u00e9nieurs experts de la R\u00e9publique pourront r\u00e9parer tous ces d\u00e9g\u00e2ts, aussi \u00e9tendus soient-ils\u00a0!",
                "frFemale": "Les ing\u00e9nieurs experts de la R\u00e9publique pourront r\u00e9parer tous ces d\u00e9g\u00e2ts, aussi \u00e9tendus soient-ils\u00a0!",
                "deMale": "Ich habe keinen Zweifel, dass die ausgezeichneten Ingenieure der Republik selbst einen so gro\u00dfen Schaden reparieren k\u00f6nnen!",
                "deFemale": "Ich habe keinen Zweifel, dass die ausgezeichneten Ingenieure der Republik selbst einen so gro\u00dfen Schaden reparieren k\u00f6nnen!"
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            "SpeakerB62Id": "hQf5ofD",
            "Text": "Pff. I've put bigger holes in stuff than that.",
            "LocalizedText": {
                "enMale": "Pff. I've put bigger holes in stuff than that.",
                "frMale": "Pff. J'ai d\u00e9j\u00e0 fait plus de d\u00e9g\u00e2ts que \u00e7a.",
                "frFemale": "Pff. J'ai d\u00e9j\u00e0 fait plus de d\u00e9g\u00e2ts que \u00e7a.",
                "deMale": "Pff. Ich hab schon weit gr\u00f6\u00dfere L\u00f6cher verursacht.",
                "deFemale": "Pff. Ich hab schon weit gr\u00f6\u00dfere L\u00f6cher verursacht."
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            "SpeakerB62Id": "E6mQvzF",
            "Text": "This world tears at itself in fury at the unrest marring its surface.",
            "LocalizedText": {
                "enMale": "This world tears at itself in fury at the unrest marring its surface.",
                "frMale": "Ce monde s'auto-mutile en raison des troubles qui ont lieu \u00e0 sa surface.",
                "frFemale": "Ce monde s'auto-mutile en raison des troubles qui ont lieu \u00e0 sa surface.",
                "deMale": "Diese Welt zerrei\u00dft sich im Zorn \u00fcber die Unruhe, die ihre Oberfl\u00e4che heimsucht.",
                "deFemale": "Diese Welt zerrei\u00dft sich im Zorn \u00fcber die Unruhe, die ihre Oberfl\u00e4che heimsucht."
            },
            "CnvAlienVONode": 2424680724,
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            "SpeakerB62Id": "0nqxul0",
            "Text": "I was expecting big, but that's... big.",
            "LocalizedText": {
                "enMale": "I was expecting big, but that's... big.",
                "frMale": "Je m'attendais \u00e0 quelque chose d'\u00e9norme, mais pas \u00e0 ce point.",
                "frFemale": "Je m'attendais \u00e0 quelque chose d'\u00e9norme, mais pas \u00e0 ce point.",
                "deMale": "Ich hab etwas Gro\u00dfes erwartet ... aber so gro\u00df ...",
                "deFemale": "Ich hab etwas Gro\u00dfes erwartet ... aber so gro\u00df ..."
            },
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            "SpeakerB62Id": "MZV00o6",
            "Text": "So this is the ark. The Hutts really have been busy.",
            "LocalizedText": {
                "enMale": "So this is the ark. The Hutts really have been busy.",
                "frMale": "Voici donc l'arche. Les Hutts n'ont pas ch\u00f4m\u00e9.",
                "frFemale": "Voici donc l'arche. Les Hutts n'ont pas ch\u00f4m\u00e9.",
                "deMale": "Das ist also die Ark. Die Hutten waren wirklich flei\u00dfig.",
                "deFemale": "Das ist also die Ark. Die Hutten waren wirklich flei\u00dfig."
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            "SpeakerB62Id": "Q2JoNeD",
            "Text": "The Hutts build large, but do they build as well as the Republic's noble shipwrights? I think not!",
            "LocalizedText": {
                "enMale": "The Hutts build large, but do they build as well as the Republic's noble shipwrights? I think not!",
                "frMale": "Les Hutts font dans la d\u00e9mesure, mais construisent-ils aussi bien que les chantiers navals de la R\u00e9publique\u00a0? S\u00fbrement pas\u00a0!",
                "frFemale": "Les Hutts font dans la d\u00e9mesure, mais construisent-ils aussi bien que les chantiers navals de la R\u00e9publique\u00a0? S\u00fbrement pas\u00a0!",
                "deMale": "Die Hutten bauen gro\u00df, aber bauen sie auch so gut wie die edlen Schiffsbauer der Republik? Wohl kaum!",
                "deFemale": "Die Hutten bauen gro\u00df, aber bauen sie auch so gut wie die edlen Schiffsbauer der Republik? Wohl kaum!"
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            "SpeakerB62Id": "hQf5ofD",
            "Text": "Wow. How much do you think we could sell that for on the Nar Shaddaa ship markets?",
            "LocalizedText": {
                "enMale": "Wow. How much do you think we could sell that for on the Nar Shaddaa ship markets?",
                "frMale": "Ouah. \u00c0 votre avis, \u00e7a vaudrait combien sur le march\u00e9 aux vaisseaux de Nar Shaddaa\u00a0?",
                "frFemale": "Ouah. \u00c0 votre avis, \u00e7a vaudrait combien sur le march\u00e9 aux vaisseaux de Nar Shaddaa\u00a0?",
                "deMale": "Wow. Was f\u00fcr einen Preis w\u00fcrde das wohl auf den Schiffsm\u00e4rkten von Nar Shaddaa bringen?",
                "deFemale": "Wow. Was f\u00fcr einen Preis w\u00fcrde das wohl auf den Schiffsm\u00e4rkten von Nar Shaddaa bringen?"
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            "CnvAlienVONode": -1,
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            "SpeakerB62Id": "E6mQvzF",
            "Text": "The ark. Its scale is impressive, but many design flaws are immediately evident.",
            "LocalizedText": {
                "enMale": "The ark. Its scale is impressive, but many design flaws are immediately evident.",
                "frMale": "L'arche. Sa taille est imposante, mais les nombreux d\u00e9fauts de conception sautent aux yeux.",
                "frFemale": "L'arche. Sa taille est imposante, mais les nombreux d\u00e9fauts de conception sautent aux yeux.",
                "deMale": "Die Ark. Ihre Ausma\u00dfe sind beeindruckend, aber man erkennt sofort zahlreiche Konstruktionsfehler.",
                "deFemale": "Die Ark. Ihre Ausma\u00dfe sind beeindruckend, aber man erkennt sofort zahlreiche Konstruktionsfehler."
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            "CnvAlienVONode": 2707005726,
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            "SpeakerB62Id": "0nqxul0",
            "Text": "Regulators ought to have a hard time without any heavy weapon support.",
            "LocalizedText": {
                "enMale": "Regulators ought to have a hard time without any heavy weapon support.",
                "frMale": "Les R\u00e9gulateurs vont avoir du mal \u00e0 combattre sans armes lourdes.",
                "frFemale": "Les R\u00e9gulateurs vont avoir du mal \u00e0 combattre sans armes lourdes.",
                "deMale": "Die Regulatoren sind ohne ihre schweren Waffen \u00fcbel dran.",
                "deFemale": "Die Regulatoren sind ohne ihre schweren Waffen \u00fcbel dran."
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            "SpeakerB62Id": "MZV00o6",
            "Text": "That's the last of the Regulators' assets. The ark engineers should be safer now.",
            "LocalizedText": {
                "enMale": "That's the last of the Regulators' assets. The ark engineers should be safer now.",
                "frMale": "Les R\u00e9gulateurs n'ont plus d'\u00e9quipement. Les ing\u00e9nieurs de l'arche devraient \u00eatre hors de danger maintenant.",
                "frFemale": "Les R\u00e9gulateurs n'ont plus d'\u00e9quipement. Les ing\u00e9nieurs de l'arche devraient \u00eatre hors de danger maintenant.",
                "deMale": "Das war das letzte Regulator-Material. Die Ark-Ingenieure sollten jetzt sicherer sein.",
                "deFemale": "Das war das letzte Regulator-Material. Die Ark-Ingenieure sollten jetzt sicherer sein."
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            "SpeakerB62Id": "Q2JoNeD",
            "Text": "The weapons of our enemies lie crushed beneath the heel of freedom!",
            "LocalizedText": {
                "enMale": "The weapons of our enemies lie crushed beneath the heel of freedom!",
                "frMale": "Les armes de nos ennemis ont pli\u00e9 sous le poids de la libert\u00e9\u00a0!",
                "frFemale": "Les armes de nos ennemis ont pli\u00e9 sous le poids de la libert\u00e9\u00a0!",
                "deMale": "Die Waffen unserer Feinde wurden durch die Kraft der Freiheit zerschmettert!",
                "deFemale": "Die Waffen unserer Feinde wurden durch die Kraft der Freiheit zerschmettert!"
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            "SpeakerB62Id": "hQf5ofD",
            "Text": "Let's see if the Regulators still want to play now that we've smashed all their toys.",
            "LocalizedText": {
                "enMale": "Let's see if the Regulators still want to play now that we've smashed all their toys.",
                "frMale": "Voyons si les R\u00e9gulateurs vont encore avoir envie de s'amuser, maintenant que nous avons cass\u00e9 tous leurs jouets.",
                "frFemale": "Voyons si les R\u00e9gulateurs vont encore avoir envie de s'amuser, maintenant que nous avons cass\u00e9 tous leurs jouets.",
                "deMale": "Mal sehen, ob die Regulatoren ohne ihr Spielzeug immer noch mit uns spielen wollen.",
                "deFemale": "Mal sehen, ob die Regulatoren ohne ihr Spielzeug immer noch mit uns spielen wollen."
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            "SpeakerB62Id": "E6mQvzF",
            "Text": "If only the enemy's aggressive intentions were as easily destroyed as their weapons.",
            "LocalizedText": {
                "enMale": "If only the enemy's aggressive intentions were as easily destroyed as their weapons.",
                "frMale": "Si seulement les intentions hostiles de l'ennemi pouvaient \u00eatre d\u00e9truites aussi facilement que leurs armes.",
                "frFemale": "Si seulement les intentions hostiles de l'ennemi pouvaient \u00eatre d\u00e9truites aussi facilement que leurs armes.",
                "deMale": "Wenn sich doch nur die aggressive Einstellung des Feinds so leicht zerst\u00f6ren lie\u00dfe wie ihre Waffen.",
                "deFemale": "Wenn sich doch nur die aggressive Einstellung des Feinds so leicht zerst\u00f6ren lie\u00dfe wie ihre Waffen."
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            "SpeakerB62Id": "0nqxul0",
            "Text": "All right--let's hope those droids can't fly.",
            "LocalizedText": {
                "enMale": "All right--let's hope those droids can't fly.",
                "frMale": "Bien, esp\u00e9rons que ces dro\u00efdes ne savent pas voler.",
                "frFemale": "Bien, esp\u00e9rons que ces dro\u00efdes ne savent pas voler.",
                "deMale": "Okay. Hoffentlich k\u00f6nnen diese Droiden nicht fliegen.",
                "deFemale": "Okay. Hoffentlich k\u00f6nnen diese Droiden nicht fliegen."
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            "SpeakerB62Id": "MZV00o6",
            "Text": "These light bridges hardly seem ideal for daily use.",
            "LocalizedText": {
                "enMale": "These light bridges hardly seem ideal for daily use.",
                "frMale": "Ces ponts de lumi\u00e8res n'ont pas l'air tr\u00e8s pratique.",
                "frFemale": "Ces ponts de lumi\u00e8res n'ont pas l'air tr\u00e8s pratique.",
                "deMale": "Diese Lichtbr\u00fccken sind nicht gerade ideal f\u00fcr den t\u00e4glichen Gebrauch.",
                "deFemale": "Diese Lichtbr\u00fccken sind nicht gerade ideal f\u00fcr den t\u00e4glichen Gebrauch."
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            "SpeakerB62Id": "Q2JoNeD",
            "Text": "The enemies of the Republic march to their own destruction!",
            "LocalizedText": {
                "enMale": "The enemies of the Republic march to their own destruction!",
                "frMale": "Les ennemis de la R\u00e9publique avancent vers leur propre destruction\u00a0!",
                "frFemale": "Les ennemis de la R\u00e9publique avancent vers leur propre destruction\u00a0!",
                "deMale": "Die Feinde der Republik marschieren in ihren eigenen Untergang!",
                "deFemale": "Die Feinde der Republik marschieren in ihren eigenen Untergang!"
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            "SpeakerB62Id": "hQf5ofD",
            "Text": "This will be the first bridge I've ever taken out without using any explosives.",
            "LocalizedText": {
                "enMale": "This will be the first bridge I've ever taken out without using any explosives.",
                "frMale": "C'est bien la premi\u00e8re fois que je vais d\u00e9truire un pont sans explosifs.",
                "frFemale": "C'est bien la premi\u00e8re fois que je vais d\u00e9truire un pont sans explosifs.",
                "deMale": "Das ist die erste Br\u00fccke, die ganz ohne Sprengs\u00e4tze zerst\u00f6rt wird.",
                "deFemale": "Das ist die erste Br\u00fccke, die ganz ohne Sprengs\u00e4tze zerst\u00f6rt wird."
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            "NodeId": 683,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "E6mQvzF",
            "Text": "In one stroke, we turn our enemy's march of aggression into a swift defeat.",
            "LocalizedText": {
                "enMale": "In one stroke, we turn our enemy's march of aggression into a swift defeat.",
                "frMale": "En un \u00e9clair, nous allons stopper l'avanc\u00e9e hostile de l'ennemi.",
                "frFemale": "En un \u00e9clair, nous allons stopper l'avanc\u00e9e hostile de l'ennemi.",
                "deMale": "Mit einem Streich verwandeln wir den Angriffsmarsch des Feindes in eine schnelle Niederlage.",
                "deFemale": "Mit einem Streich verwandeln wir den Angriffsmarsch des Feindes in eine schnelle Niederlage."
            },
            "CnvAlienVONode": 1478849713,
            "CnvAlienVOFQN": "cnv.alien_vo.gand.male_sgt_yuun",
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            "NodeId": 686,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "0nqxul0",
            "Text": "Got you covered, sir. Let's move.",
            "LocalizedText": {
                "enMale": "Got you covered, sir. Let's move.",
                "frMale": "Chef, je vous couvre. Allons-y.",
                "frFemale": "Chef, je vous couvre. Allons-y.",
                "deMale": "Ich gebe Deckung. Los geht's!",
                "deFemale": "Ich gebe Deckung. Los geht's!"
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            "NodeId": 687,
            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "MZV00o6",
            "Text": "The enemy could have anything aboard this ship. We should stay alert.",
            "LocalizedText": {
                "enMale": "The enemy could have anything aboard this ship. We should stay alert.",
                "frMale": "Nous ne savons pas ce que l'ennemi nous r\u00e9serve \u00e0 bord de ce vaisseau. Restons sur nos gardes.",
                "frFemale": "Nous ne savons pas ce que l'ennemi nous r\u00e9serve \u00e0 bord de ce vaisseau. Restons sur nos gardes.",
                "deMale": "Der Feind k\u00f6nnte an Bord dieses Schiffs alles M\u00f6gliche haben. Wir sollten vorsichtig sein.",
                "deFemale": "Der Feind k\u00f6nnte an Bord dieses Schiffs alles M\u00f6gliche haben. Wir sollten vorsichtig sein."
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            "CnvAlienVONode": -1,
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            "NodeId": 688,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Q2JoNeD",
            "Text": "We strike now into the very heart of our enemies! For the Republic!",
            "LocalizedText": {
                "enMale": "We strike now into the very heart of our enemies! For the Republic!",
                "frMale": "Nous allons frapper nos ennemis en plein c\u0153ur\u00a0! Pour la R\u00e9publique\u00a0!",
                "frFemale": "Nous allons frapper nos ennemis en plein c\u0153ur\u00a0! Pour la R\u00e9publique\u00a0!",
                "deMale": "Wir greifen das Herz unserer Feinde an! F\u00fcr die Republik!",
                "deFemale": "Wir greifen das Herz unserer Feinde an! F\u00fcr die Republik!"
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            "NodeId": 689,
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            "SpeakerB62Id": "hQf5ofD",
            "Text": "Think we could get one of these for our missions?",
            "LocalizedText": {
                "enMale": "Think we could get one of these for our missions?",
                "frMale": "Vous pensez qu'on pourrait en avoir un comme \u00e7a pour nos missions\u00a0?",
                "frFemale": "Vous pensez qu'on pourrait en avoir un comme \u00e7a pour nos missions\u00a0?",
                "deMale": "Ob wir so was f\u00fcr unsere Missionen bekommen k\u00f6nnten?",
                "deFemale": "Ob wir so was f\u00fcr unsere Missionen bekommen k\u00f6nnten?"
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            "NodeId": 690,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "E6mQvzF",
            "Text": "This warship's design is elegant, if vicious. The embodiment of violence.",
            "LocalizedText": {
                "enMale": "This warship's design is elegant, if vicious. The embodiment of violence.",
                "frMale": "Ce vaisseau de guerre est \u00e9l\u00e9gant, en plus d'\u00eatre mena\u00e7ant. Il incarne la violence.",
                "frFemale": "Ce vaisseau de guerre est \u00e9l\u00e9gant, en plus d'\u00eatre mena\u00e7ant. Il incarne la violence.",
                "deMale": "Dieses Kriegsschiff ist so elegant wie b\u00f6sartig. Die Verk\u00f6rperung von Gewalt.",
                "deFemale": "Dieses Kriegsschiff ist so elegant wie b\u00f6sartig. Die Verk\u00f6rperung von Gewalt."
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            "CnvAlienVONode": 484063991,
            "CnvAlienVOFQN": "cnv.alien_vo.gand.male_sgt_yuun",
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            "NodeId": 693,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "0nqxul0",
            "Text": "One of the isotope-5 droids--time to see how tough they really are.",
            "LocalizedText": {
                "enMale": "One of the isotope-5 droids--time to see how tough they really are.",
                "frMale": "C'est l'un des dro\u00efdes \u00e0 isotope 5. Il est temps de voir ce qu'ils valent.",
                "frFemale": "C'est l'un des dro\u00efdes \u00e0 isotope 5. Il est temps de voir ce qu'ils valent.",
                "deMale": "Einer der Isotop-5-Droiden. Mal sehen, wie stark sie wirklich sind.",
                "deFemale": "Einer der Isotop-5-Droiden. Mal sehen, wie stark sie wirklich sind."
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            "CnvAlienVONode": -1,
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        "694": {
            "NodeId": 694,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "MZV00o6",
            "Text": "An isotope-5 droid... ready to engage on your command.",
            "LocalizedText": {
                "enMale": "An isotope-5 droid... ready to engage on your command.",
                "frMale": "Un dro\u00efde \u00e0 isotope 5... J'attends votre signal pour l'attaquer.",
                "frFemale": "Un dro\u00efde \u00e0 isotope 5... J'attends votre signal pour l'attaquer.",
                "deMale": "Ein Isotop-5-Droide. Ich erwarte Euren Angriffsbefehl.",
                "deFemale": "Ein Isotop-5-Droide. Ich erwarte Euren Angriffsbefehl."
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            "CnvAlienVONode": -1,
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        "695": {
            "NodeId": 695,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Q2JoNeD",
            "Text": "Let the Hutts' shoddy design face the ultimate in Republic combat engineering!",
            "LocalizedText": {
                "enMale": "Let the Hutts' shoddy design face the ultimate in Republic combat engineering!",
                "frMale": "Les pi\u00e8tres machines des Hutts vont go\u00fbter \u00e0 la puissance de combat ultime de la R\u00e9publique\u00a0!",
                "frFemale": "Les pi\u00e8tres machines des Hutts vont go\u00fbter \u00e0 la puissance de combat ultime de la R\u00e9publique\u00a0!",
                "deMale": "Diese erb\u00e4rmliche Hutten-Erfindung wird gleich erfahren, was geschieht, wenn man sich mit dem Besten der republikanischen Ingenieurskunst anlegt!",
                "deFemale": "Diese erb\u00e4rmliche Hutten-Erfindung wird gleich erfahren, was geschieht, wenn man sich mit dem Besten der republikanischen Ingenieurskunst anlegt!"
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        "696": {
            "NodeId": 696,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "hQf5ofD",
            "Text": "Looks a bit bigger in person, boss. This could get hairy.",
            "LocalizedText": {
                "enMale": "Looks a bit bigger in person, boss. This could get hairy.",
                "frMale": "Il a l'air beaucoup plus gros en vrai, chef. \u00c7a va chauffer.",
                "frFemale": "Il a l'air beaucoup plus gros en vrai, chef. \u00c7a va chauffer.",
                "deMale": "Sieht so vor Ort ein bisschen gr\u00f6\u00dfer aus. Das k\u00f6nnte schwierig werden.",
                "deFemale": "Sieht so vor Ort ein bisschen gr\u00f6\u00dfer aus. Das k\u00f6nnte schwierig werden."
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        "697": {
            "NodeId": 697,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "E6mQvzF",
            "Text": "This droid appears no different from its makers--powerful and indiscriminately violent.",
            "LocalizedText": {
                "enMale": "This droid appears no different from its makers--powerful and indiscriminately violent.",
                "frMale": "Ce dro\u00efde est \u00e0 l'image de ses cr\u00e9ateurs\u00a0: puissant et d'une violence aveugle.",
                "frFemale": "Ce dro\u00efde est \u00e0 l'image de ses cr\u00e9ateurs\u00a0: puissant et d'une violence aveugle.",
                "deMale": "Dieser Droide gleicht seinen Erbauern. Er ist stark und wendet wahllos Gewalt an.",
                "deFemale": "Dieser Droide gleicht seinen Erbauern. Er ist stark und wendet wahllos Gewalt an."
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            "CnvAlienVONode": 2708906270,
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            "NodeId": 700,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0nqxul0",
            "Text": "All right, we're secure.",
            "LocalizedText": {
                "enMale": "All right, we're secure.",
                "frMale": "Bien, c'est s\u00e9curis\u00e9.",
                "frFemale": "Bien, c'est s\u00e9curis\u00e9.",
                "deMale": "Okay, wir sind sicher.",
                "deFemale": "Okay, wir sind sicher."
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            "NodeId": 701,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "MZV00o6",
            "Text": "This force field should hold the enemy back for the time being.",
            "LocalizedText": {
                "enMale": "This force field should hold the enemy back for the time being.",
                "frMale": "Ce champ magn\u00e9tique devrait retenir l'ennemi pour le moment.",
                "frFemale": "Ce champ magn\u00e9tique devrait retenir l'ennemi pour le moment.",
                "deMale": "Dieses Kraftfeld sollte den Feind erst einmal aufhalten.",
                "deFemale": "Dieses Kraftfeld sollte den Feind erst einmal aufhalten."
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            "NodeId": 702,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Q2JoNeD",
            "Text": "Landing pad secured--ready to proceed!",
            "LocalizedText": {
                "enMale": "Landing pad secured--ready to proceed!",
                "frMale": "Aire d'atterrissage s\u00e9curis\u00e9e. Pr\u00eat pour la suite\u00a0!",
                "frFemale": "Aire d'atterrissage s\u00e9curis\u00e9e. Pr\u00eat pour la suite\u00a0!",
                "deMale": "Landeplatz gesichert. Bereit zum Vorr\u00fccken!",
                "deFemale": "Landeplatz gesichert. Bereit zum Vorr\u00fccken!"
            },
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            "NodeId": 703,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "hQf5ofD",
            "Text": "That ought to keep Toborro's goons off us for a while.",
            "LocalizedText": {
                "enMale": "That ought to keep Toborro's goons off us for a while.",
                "frMale": "\u00c7a devrait retenir les hommes de Toborro quelque temps.",
                "frFemale": "\u00c7a devrait retenir les hommes de Toborro quelque temps.",
                "deMale": "Das sollte uns diese Toborro-Schergen eine Weile vom Hals halten.",
                "deFemale": "Das sollte uns diese Toborro-Schergen eine Weile vom Hals halten."
            },
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            "NodeId": 704,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "E6mQvzF",
            "Text": "The force field's integrity is pristine--we may proceed without further interruption.",
            "LocalizedText": {
                "enMale": "The force field's integrity is pristine--we may proceed without further interruption.",
                "frMale": "L'int\u00e9grit\u00e9 du champ magn\u00e9tique est optimale. Nous pouvons poursuivre sans \u00eatre d\u00e9rang\u00e9s.",
                "frFemale": "L'int\u00e9grit\u00e9 du champ magn\u00e9tique est optimale. Nous pouvons poursuivre sans \u00eatre d\u00e9rang\u00e9s.",
                "deMale": "Die Kraftfeld-Integrit\u00e4t ist tadellos. Wir k\u00f6nnen ohne weitere Unterbrechung fortfahren.",
                "deFemale": "Die Kraftfeld-Integrit\u00e4t ist tadellos. Wir k\u00f6nnen ohne weitere Unterbrechung fortfahren."
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            "CnvAlienVONode": 1297281260,
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            "SpeakerB62Id": "0nqxul0",
            "Text": "What in blazes are they doing in this place?",
            "LocalizedText": {
                "enMale": "What in blazes are they doing in this place?",
                "frMale": "Mais qu'ont-ils bien pu faire dans cet endroit\u00a0?",
                "frFemale": "Mais qu'ont-ils bien pu faire dans cet endroit\u00a0?",
                "deMale": "Was in allen Welten haben die hier gemacht?",
                "deFemale": "Was in allen Welten haben die hier gemacht?"
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            "NodeId": 708,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "MZV00o6",
            "Text": "I hate to imagine what sort of \"research\" has been going on here.",
            "LocalizedText": {
                "enMale": "I hate to imagine what sort of \"research\" has been going on here.",
                "frMale": "Je n'ose m\u00eame pas imaginer le type de \"recherches\" qui ont \u00e9t\u00e9 men\u00e9es ici.",
                "frFemale": "Je n'ose m\u00eame pas imaginer le type de \"recherches\" qui ont \u00e9t\u00e9 men\u00e9es ici.",
                "deMale": "Ich will mir gar nicht vorstellen, was hier so alles \"erforscht\" wurde.",
                "deFemale": "Ich will mir gar nicht vorstellen, was hier so alles \"erforscht\" wurde."
            },
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        "709": {
            "NodeId": 709,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Q2JoNeD",
            "Text": "No \"sanctuary\" could hide the enemies of freedom from us!",
            "LocalizedText": {
                "enMale": "No \"sanctuary\" could hide the enemies of freedom from us!",
                "frMale": "Aucun sanctuaire ne saurait dissimuler les ennemis de la libert\u00e9 \u00e0 nos yeux\u00a0!",
                "frFemale": "Aucun sanctuaire ne saurait dissimuler les ennemis de la libert\u00e9 \u00e0 nos yeux\u00a0!",
                "deMale": "Keine \"Zuflucht\" kann die Feinde der Freiheit vor uns verbergen!",
                "deFemale": "Keine \"Zuflucht\" kann die Feinde der Freiheit vor uns verbergen!"
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            "NodeId": 710,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "hQf5ofD",
            "Text": "Wonder if any of the critters here are endangered? Probably be worth something.",
            "LocalizedText": {
                "enMale": "Wonder if any of the critters here are endangered? Probably be worth something.",
                "frMale": "Je me demande si les bestioles d'ici sont en voie d'extinction\u00a0? Elles doivent valoir quelque chose.",
                "frFemale": "Je me demande si les bestioles d'ici sont en voie d'extinction\u00a0? Elles doivent valoir quelque chose.",
                "deMale": "Ich frage mich, ob ein paar von diesen Viechern hier als bedroht gelten. Vielleicht sind sie ja was wert.",
                "deFemale": "Ich frage mich, ob ein paar von diesen Viechern hier als bedroht gelten. Vielleicht sind sie ja was wert."
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        "711": {
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "E6mQvzF",
            "Text": "Technologies and biologies have been twisted to unnatural purposes here.",
            "LocalizedText": {
                "enMale": "Technologies and biologies have been twisted to unnatural purposes here.",
                "frMale": "La technologie et la biologie servent d'horribles desseins ici.",
                "frFemale": "La technologie et la biologie servent d'horribles desseins ici.",
                "deMale": "Hier wurde Technologie und Biologie zu unnat\u00fcrlichen Zwecken verflochten.",
                "deFemale": "Hier wurde Technologie und Biologie zu unnat\u00fcrlichen Zwecken verflochten."
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            "CnvAlienVONode": 1786125362,
            "CnvAlienVOFQN": "cnv.alien_vo.gand.male_sgt_yuun",
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            "NodeId": 714,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0nqxul0",
            "Text": "If that's not a good diversion, I don't know what is.",
            "LocalizedText": {
                "enMale": "If that's not a good diversion, I don't know what is.",
                "frMale": "Si \u00e7a, ce n'est pas une bonne diversion, alors je m'y connais pas.",
                "frFemale": "Si \u00e7a, ce n'est pas une bonne diversion, alors je m'y connais pas.",
                "deMale": "Wenn das keine gute Ablenkung ist, dann wei\u00df ich es auch nicht.",
                "deFemale": "Wenn das keine gute Ablenkung ist, dann wei\u00df ich es auch nicht."
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            "NodeId": 715,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "MZV00o6",
            "Text": "That should keep the enemy busy enough for us to proceed.",
            "LocalizedText": {
                "enMale": "That should keep the enemy busy enough for us to proceed.",
                "frMale": "Cela devrait nous permettre d'occuper l'ennemi pendant que nous continuons.",
                "frFemale": "Cela devrait nous permettre d'occuper l'ennemi pendant que nous continuons.",
                "deMale": "Das sollte den Feind besch\u00e4ftigen, damit wir vorr\u00fccken k\u00f6nnen.",
                "deFemale": "Das sollte den Feind besch\u00e4ftigen, damit wir vorr\u00fccken k\u00f6nnen."
            },
            "CnvAlienVONode": -1,
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        "716": {
            "NodeId": 716,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Q2JoNeD",
            "Text": "Embrace freedom, noble creatures! Strike back at those who held you in chains!",
            "LocalizedText": {
                "enMale": "Embrace freedom, noble creatures! Strike back at those who held you in chains!",
                "frMale": "\u00c0 vous la libert\u00e9, nobles cr\u00e9atures\u00a0! Frappez ceux qui vous ont encha\u00een\u00e9es\u00a0!",
                "frFemale": "\u00c0 vous la libert\u00e9, nobles cr\u00e9atures\u00a0! Frappez ceux qui vous ont encha\u00een\u00e9es\u00a0!",
                "deMale": "Genie\u00dft die Freiheit, edle Kreaturen! R\u00e4cht euch an denen, die euch in Ketten legten!",
                "deFemale": "Genie\u00dft die Freiheit, edle Kreaturen! R\u00e4cht euch an denen, die euch in Ketten legten!"
            },
            "CnvAlienVONode": -1,
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        "717": {
            "NodeId": 717,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "hQf5ofD",
            "Text": "Wish I could see the looks on those idiots' faces when their little pets come after them.",
            "LocalizedText": {
                "enMale": "Wish I could see the looks on those idiots' faces when their little pets come after them.",
                "frMale": "J'aimerais voir la t\u00eate de ces idiots quand leurs animaux vont s'en prendre \u00e0 eux.",
                "frFemale": "J'aimerais voir la t\u00eate de ces idiots quand leurs animaux vont s'en prendre \u00e0 eux.",
                "deMale": "Ich w\u00fcnschte, ich k\u00f6nnte die Gesichter dieser Idioten sehen, wenn ihre kleinen Haustierchen sie angreifen.",
                "deFemale": "Ich w\u00fcnschte, ich k\u00f6nnte die Gesichter dieser Idioten sehen, wenn ihre kleinen Haustierchen sie angreifen."
            },
            "CnvAlienVONode": -1,
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        "718": {
            "NodeId": 718,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "E6mQvzF",
            "Text": "Every creature must find its own path to contentment.",
            "LocalizedText": {
                "enMale": "Every creature must find its own path to contentment.",
                "frMale": "Chaque cr\u00e9ature doit trouver sa propre voie vers la satisfaction.",
                "frFemale": "Chaque cr\u00e9ature doit trouver sa propre voie vers la satisfaction.",
                "deMale": "Jede Kreatur muss ihren eigenen Weg zur Zufriedenheit finden.",
                "deFemale": "Jede Kreatur muss ihren eigenen Weg zur Zufriedenheit finden."
            },
            "CnvAlienVONode": 275644347,
            "CnvAlienVOFQN": "cnv.alien_vo.gand.male_sgt_yuun",
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            "NodeId": 721,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "0nqxul0",
            "Text": "They're cutting straight into Makeb's core... no wonder this place is breaking apart.",
            "LocalizedText": {
                "enMale": "They're cutting straight into Makeb's core... no wonder this place is breaking apart.",
                "frMale": "Ils s'attaquent au noyau m\u00eame de Makeb... Pas \u00e9tonnant que cette plan\u00e8te tombe en ruines.",
                "frFemale": "Ils s'attaquent au noyau m\u00eame de Makeb... Pas \u00e9tonnant que cette plan\u00e8te tombe en ruines.",
                "deMale": "Sie schneiden direkt in Makebs Kern ... kein Wunder, dass hier alles auseinanderbricht.",
                "deFemale": "Sie schneiden direkt in Makebs Kern ... kein Wunder, dass hier alles auseinanderbricht."
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            "CnvAlienVONode": -1,
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            "NodeId": 722,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "MZV00o6",
            "Text": "What were the Hutts thinking? They had to know the damage something like this would do....",
            "LocalizedText": {
                "enMale": "What were the Hutts thinking? They had to know the damage something like this would do....",
                "frMale": "Mais qu'ont fait les Hutts\u00a0? Ils devaient pourtant avoir conscience des d\u00e9g\u00e2ts potentiels...",
                "frFemale": "Mais qu'ont fait les Hutts\u00a0? Ils devaient pourtant avoir conscience des d\u00e9g\u00e2ts potentiels...",
                "deMale": "Was haben sich die Hutten dabei gedacht? Ihnen musste doch klar sein, was f\u00fcr einen Schaden so etwas anrichten w\u00fcrde ...",
                "deFemale": "Was haben sich die Hutten dabei gedacht? Ihnen musste doch klar sein, was f\u00fcr einen Schaden so etwas anrichten w\u00fcrde ..."
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        "723": {
            "NodeId": 723,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Q2JoNeD",
            "Text": "We must disable this crude device before Makeb is utterly destroyed!",
            "LocalizedText": {
                "enMale": "We must disable this crude device before Makeb is utterly destroyed!",
                "frMale": "Nous devons d\u00e9sactiver cet appareil avant que Makeb ne soit enti\u00e8rement d\u00e9truite\u00a0!",
                "frFemale": "Nous devons d\u00e9sactiver cet appareil avant que Makeb ne soit enti\u00e8rement d\u00e9truite\u00a0!",
                "deMale": "Wir m\u00fcssen dieses primitive Ger\u00e4t ausschalten, bevor Makeb vollkommen zerst\u00f6rt wird!",
                "deFemale": "Wir m\u00fcssen dieses primitive Ger\u00e4t ausschalten, bevor Makeb vollkommen zerst\u00f6rt wird!"
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        "724": {
            "NodeId": 724,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "hQf5ofD",
            "Text": "Think we could strap one of these babies to our ship?",
            "LocalizedText": {
                "enMale": "Think we could strap one of these babies to our ship?",
                "frMale": "Vous croyez qu'on pourrait monter \u00e7a sur notre vaisseau\u00a0?",
                "frFemale": "Vous croyez qu'on pourrait monter \u00e7a sur notre vaisseau\u00a0?",
                "deMale": "Meint Ihr, wir k\u00f6nnten eins dieser Dinger an unserem Schiff anbringen?",
                "deFemale": "Meint Ihr, wir k\u00f6nnten eins dieser Dinger an unserem Schiff anbringen?"
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            "SpeakerB62Id": "E6mQvzF",
            "Text": "Such tremendous power... Yuun has seen nothing like it since the Gauntlet....",
            "LocalizedText": {
                "enMale": "Such tremendous power... Yuun has seen nothing like it since the Gauntlet....",
                "frMale": "Quelle puissance gigantesque... Yuun n'a rien vu de tel depuis le Gantelet...",
                "frFemale": "Quelle puissance gigantesque... Yuun n'a rien vu de tel depuis le Gantelet...",
                "deMale": "Was f\u00fcr eine unglaubliche Macht .... Yuun hat so etwas seit der Faust nicht mehr gesehen ...",
                "deFemale": "Was f\u00fcr eine unglaubliche Macht .... Yuun hat so etwas seit der Faust nicht mehr gesehen ..."
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            "CnvAlienVONode": 1503800360,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0nqxul0",
            "Text": "This must be it. Let's get in and get what we need before it's too late.",
            "LocalizedText": {
                "enMale": "This must be it. Let's get in and get what we need before it's too late.",
                "frMale": "\u00c7a doit \u00eatre \u00e7a. Entrons et prenons ce que nous sommes venus chercher avant qu'il ne soit trop tard.",
                "frFemale": "\u00c7a doit \u00eatre \u00e7a. Entrons et prenons ce que nous sommes venus chercher avant qu'il ne soit trop tard.",
                "deMale": "Das muss es sein. Dringen wir ein und holen uns, was wir brauchen, ehe es zu sp\u00e4t ist.",
                "deFemale": "Das muss es sein. Dringen wir ein und holen uns, was wir brauchen, ehe es zu sp\u00e4t ist."
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            "SpeakerB62Id": "MZV00o6",
            "Text": "The Hutt lives like this while the planet collapses around him.",
            "LocalizedText": {
                "enMale": "The Hutt lives like this while the planet collapses around him.",
                "frMale": "Le Hutt m\u00e8ne la belle vie alors que la plan\u00e8te s'effondre autour de lui.",
                "frFemale": "Le Hutt m\u00e8ne la belle vie alors que la plan\u00e8te s'effondre autour de lui.",
                "deMale": "Der Hutte lebt im Luxus, w\u00e4hrend der Planet um ihn herum zerf\u00e4llt.",
                "deFemale": "Der Hutte lebt im Luxus, w\u00e4hrend der Planet um ihn herum zerf\u00e4llt."
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            "SpeakerB62Id": "Q2JoNeD",
            "Text": "We've found the despot's lair! Eradication protocols engaged!",
            "LocalizedText": {
                "enMale": "We've found the despot's lair! Eradication protocols engaged!",
                "frMale": "Nous avons trouv\u00e9 le repaire du despote\u00a0! Protocoles d'\u00e9radication activ\u00e9s\u00a0!",
                "frFemale": "Nous avons trouv\u00e9 le repaire du despote\u00a0! Protocoles d'\u00e9radication activ\u00e9s\u00a0!",
                "deMale": "Wir haben das Versteck des Tyrannen gefunden! Vernichtungsprotokolle aktiviert!",
                "deFemale": "Wir haben das Versteck des Tyrannen gefunden! Vernichtungsprotokolle aktiviert!"
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        "731": {
            "NodeId": 731,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "hQf5ofD",
            "Text": "Place this nice is just begging for a few tactical warheads.",
            "LocalizedText": {
                "enMale": "Place this nice is just begging for a few tactical warheads.",
                "frMale": "Ce bel endroit va avoir droit \u00e0 quelques ogives tactiques.",
                "frFemale": "Ce bel endroit va avoir droit \u00e0 quelques ogives tactiques.",
                "deMale": "Ein so h\u00fcbscher Ort schreit geradezu nach ein paar taktischen Sprengk\u00f6pfen.",
                "deFemale": "Ein so h\u00fcbscher Ort schreit geradezu nach ein paar taktischen Sprengk\u00f6pfen."
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        "732": {
            "NodeId": 732,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "E6mQvzF",
            "Text": "There are no signs or markings to call this place home. It is a lair of evil, nothing more.",
            "LocalizedText": {
                "enMale": "There are no signs or markings to call this place home. It is a lair of evil, nothing more.",
                "frMale": "Rien n'indique que cet endroit puisse \u00eatre un foyer. C'est le repaire du mal, rien de plus.",
                "frFemale": "Rien n'indique que cet endroit puisse \u00eatre un foyer. C'est le repaire du mal, rien de plus.",
                "deMale": "Es gibt keine Zeichen oder Indizien, um diesen Ort als Heim zu bezeichnen. Es ist ein Lager des B\u00f6sen, mehr nicht.",
                "deFemale": "Es gibt keine Zeichen oder Indizien, um diesen Ort als Heim zu bezeichnen. Es ist ein Lager des B\u00f6sen, mehr nicht."
            },
            "CnvAlienVONode": 1403043811,
            "CnvAlienVOFQN": "cnv.alien_vo.gand.male_sgt_yuun",
            "AffectionRewardEventsB62": [],
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        "735": {
            "NodeId": 735,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "0nqxul0",
            "Text": "Wow. Who pays real credits for this junk?",
            "LocalizedText": {
                "enMale": "Wow. Who pays real credits for this junk?",
                "frMale": "Ouah. Qui paierait des cr\u00e9dits pour ces horreurs\u00a0?",
                "frFemale": "Ouah. Qui paierait des cr\u00e9dits pour ces horreurs\u00a0?",
                "deMale": "Wow. Wer bezahlt echte Credits f\u00fcr diesen M\u00fcll?",
                "deFemale": "Wow. Wer bezahlt echte Credits f\u00fcr diesen M\u00fcll?"
            },
            "CnvAlienVONode": -1,
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            "NodeId": 736,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "MZV00o6",
            "Text": "With all of these baubles, Toborro can't be far.",
            "LocalizedText": {
                "enMale": "With all of these baubles, Toborro can't be far.",
                "frMale": "Vu toutes ces babioles, Toborro ne doit pas \u00eatre loin.",
                "frFemale": "Vu toutes ces babioles, Toborro ne doit pas \u00eatre loin.",
                "deMale": "Bei all diesem wertlosen Kram kann Toborro nicht weit sein.",
                "deFemale": "Bei all diesem wertlosen Kram kann Toborro nicht weit sein."
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        "737": {
            "NodeId": 737,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Q2JoNeD",
            "Text": "We should melt these extravagances down to forge a statue commemorating our imminent victory!",
            "LocalizedText": {
                "enMale": "We should melt these extravagances down to forge a statue commemorating our imminent victory!",
                "frMale": "Nous devrions faire fondre ces objets extravagants pour forger une statue en l'honneur de notre victoire imminente\u00a0!",
                "frFemale": "Nous devrions faire fondre ces objets extravagants pour forger une statue en l'honneur de notre victoire imminente\u00a0!",
                "deMale": "Wir sollten diese Extravaganzen einschmelzen, um eine Statue zu Ehren unseres bevorstehenden Sieges zu schmieden!",
                "deFemale": "Wir sollten diese Extravaganzen einschmelzen, um eine Statue zu Ehren unseres bevorstehenden Sieges zu schmieden!"
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        "738": {
            "NodeId": 738,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "hQf5ofD",
            "Text": "What? I'm still right here. Not looting anything. Not one thing.",
            "LocalizedText": {
                "enMale": "What? I'm still right here. Not looting anything. Not one thing.",
                "frMale": "Quoi\u00a0? Je suis l\u00e0. J'ai touch\u00e9 \u00e0 rien. Je le jure.",
                "frFemale": "Quoi\u00a0? Je suis l\u00e0. J'ai touch\u00e9 \u00e0 rien. Je le jure.",
                "deMale": "Was? Ich bin immer noch hier. Ich stehle nichts. Rein gar nichts.",
                "deFemale": "Was? Ich bin immer noch hier. Ich stehle nichts. Rein gar nichts."
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        "739": {
            "NodeId": 739,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "E6mQvzF",
            "Text": "These objects point the way to their cruel master. Toborro is near.",
            "LocalizedText": {
                "enMale": "These objects point the way to their cruel master. Toborro is near.",
                "frMale": "Ces objets nous guident vers leur ma\u00eetre cruel. Toborro est proche.",
                "frFemale": "Ces objets nous guident vers leur ma\u00eetre cruel. Toborro est proche.",
                "deMale": "Diese Objekte weisen den Weg zu ihrem grausamen Meister. Toborro ist nah.",
                "deFemale": "Diese Objekte weisen den Weg zu ihrem grausamen Meister. Toborro ist nah."
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            "CnvAlienVONode": 482163447,
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            "NodeId": 742,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "0nqxul0",
            "Text": "We've got what we came for--let's move!",
            "LocalizedText": {
                "enMale": "We've got what we came for--let's move!",
                "frMale": "On a eu ce qu'on voulait. Partons\u00a0!",
                "frFemale": "On a eu ce qu'on voulait. Partons\u00a0!",
                "deMale": "Wir haben, was wir wollten - gehen wir!",
                "deFemale": "Wir haben, was wir wollten - gehen wir!"
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        "743": {
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            "SpeakerB62Id": "MZV00o6",
            "Text": "We should get these fuel rods back to the ark immediately, sir.",
            "LocalizedText": {
                "enMale": "We should get these fuel rods back to the ark immediately, sir.",
                "frMale": "Il faut rapporter ces tiges de carburant \u00e0 l'arche sans tarder, chef.",
                "frFemale": "Il faut rapporter ces tiges de carburant \u00e0 l'arche sans tarder, chef.",
                "deMale": "Wir sollten diese Brennst\u00e4be sofort zur Ark zur\u00fcckbringen.",
                "deFemale": "Wir sollten diese Brennst\u00e4be sofort zur Ark zur\u00fcckbringen."
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            "NodeId": 744,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Q2JoNeD",
            "Text": "Victory is ours! Let us return to the ark for its triumphant first flight!",
            "LocalizedText": {
                "enMale": "Victory is ours! Let us return to the ark for its triumphant first flight!",
                "frMale": "Victoire\u00a0! Retournons \u00e0 l'arche pour assister \u00e0 son vol inaugural\u00a0!",
                "frFemale": "Victoire\u00a0! Retournons \u00e0 l'arche pour assister \u00e0 son vol inaugural\u00a0!",
                "deMale": "Der Sieg ist unser! Kehren wir zur Ark f\u00fcr ihren glorreichen Jungfernflug zur\u00fcck!",
                "deFemale": "Der Sieg ist unser! Kehren wir zur Ark f\u00fcr ihren glorreichen Jungfernflug zur\u00fcck!"
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        "745": {
            "NodeId": 745,
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            "SpeakerB62Id": "hQf5ofD",
            "Text": "You grab the fuel rods, I'll just make one final sweep for... enemies....",
            "LocalizedText": {
                "enMale": "You grab the fuel rods, I'll just make one final sweep for... enemies....",
                "frMale": "Prenez les tiges de carburant. Moi, je vais voir s'il y a des... Des ennemis...",
                "frFemale": "Prenez les tiges de carburant. Moi, je vais voir s'il y a des... Des ennemis...",
                "deMale": "Schnappt Euch die Brennst\u00e4be, ich sehe mich nochmal um ... nach Feinden ...",
                "deFemale": "Schnappt Euch die Brennst\u00e4be, ich sehe mich nochmal um ... nach Feinden ..."
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            "SpeakerB62Id": "E6mQvzF",
            "Text": "Our time is short. These fuel rods must be returned to the ark at once.",
            "LocalizedText": {
                "enMale": "Our time is short. These fuel rods must be returned to the ark at once.",
                "frMale": "Le temps presse. Ces tiges de carburant doivent \u00eatre rapport\u00e9es \u00e0 l'arche au plus vite.",
                "frFemale": "Le temps presse. Ces tiges de carburant doivent \u00eatre rapport\u00e9es \u00e0 l'arche au plus vite.",
                "deMale": "Wir haben nicht viel Zeit. Diese Brennst\u00e4be m\u00fcssen sofort zur Ark zur\u00fcckgebracht werden.",
                "deFemale": "Wir haben nicht viel Zeit. Diese Brennst\u00e4be m\u00fcssen sofort zur Ark zur\u00fcckgebracht werden."
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            "SpeakerB62Id": "0nqxul0",
            "Text": "Enemy reinforcements incoming!",
            "LocalizedText": {
                "enMale": "Enemy reinforcements incoming!",
                "frMale": "Renforts ennemis en approche\u00a0!",
                "frFemale": "Renforts ennemis en approche\u00a0!",
                "deMale": "Feindliche Verst\u00e4rkung n\u00e4hert sich!",
                "deFemale": "Feindliche Verst\u00e4rkung n\u00e4hert sich!"
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            "SpeakerB62Id": "MZV00o6",
            "Text": "That transport! More enemy forces!",
            "LocalizedText": {
                "enMale": "That transport! More enemy forces!",
                "frMale": "Ce transporteur\u00a0! Des forces ennemies arrivent\u00a0!",
                "frFemale": "Ce transporteur\u00a0! Des forces ennemies arrivent\u00a0!",
                "deMale": "Dieses Transportschiff! Mehr feindliche Truppen!",
                "deFemale": "Dieses Transportschiff! Mehr feindliche Truppen!"
            },
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            "SpeakerB62Id": "Q2JoNeD",
            "Text": "More enemy forces overhead! Activating additional targeting routines!",
            "LocalizedText": {
                "enMale": "More enemy forces overhead! Activating additional targeting routines!",
                "frMale": "Forces ennemies en altitude\u00a0! Activation des routines de vis\u00e9e suppl\u00e9mentaires\u00a0!",
                "frFemale": "Forces ennemies en altitude\u00a0! Activation des routines de vis\u00e9e suppl\u00e9mentaires\u00a0!",
                "deMale": "Mehr feindliche Truppen \u00fcber uns! Zus\u00e4tzliche Zielroutinen werden aktiviert!",
                "deFemale": "Mehr feindliche Truppen \u00fcber uns! Zus\u00e4tzliche Zielroutinen werden aktiviert!"
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            "SpeakerB62Id": "hQf5ofD",
            "Text": "Looks like these guys have friends with air support, boss.",
            "LocalizedText": {
                "enMale": "Looks like these guys have friends with air support, boss.",
                "frMale": "Je pense qu'il y a des renforts \u00e0 bord, chef.",
                "frFemale": "Je pense qu'il y a des renforts \u00e0 bord, chef.",
                "deMale": "Sieht aus, als h\u00e4tten diese Typen Freunde bei der Luftunterst\u00fctzung, Boss.",
                "deFemale": "Sieht aus, als h\u00e4tten diese Typen Freunde bei der Luftunterst\u00fctzung, Boss."
            },
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            "SpeakerB62Id": "E6mQvzF",
            "Text": "The vessel above brings renewed hostilities!",
            "LocalizedText": {
                "enMale": "The vessel above brings renewed hostilities!",
                "frMale": "Ce vaisseau va d\u00e9verser ses troupes\u00a0!",
                "frFemale": "Ce vaisseau va d\u00e9verser ses troupes\u00a0!",
                "deMale": "Das Schiff \u00fcber uns birgt erneute Feindseligkeiten!",
                "deFemale": "Das Schiff \u00fcber uns birgt erneute Feindseligkeiten!"
            },
            "CnvAlienVONode": 15090421,
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            "SpeakerB62Id": "0nqxul0",
            "Text": "Guess collateral damage isn't a problem for the Hutts' people.",
            "LocalizedText": {
                "enMale": "Guess collateral damage isn't a problem for the Hutts' people.",
                "frMale": "J'imagine que les Hutts n'en ont que faire des d\u00e9g\u00e2ts collat\u00e9raux.",
                "frFemale": "J'imagine que les Hutts n'en ont que faire des d\u00e9g\u00e2ts collat\u00e9raux.",
                "deMale": "Sch\u00e4tze, Kollateralschaden ist kein Problem f\u00fcr die Hutten.",
                "deFemale": "Sch\u00e4tze, Kollateralschaden ist kein Problem f\u00fcr die Hutten."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "MZV00o6",
            "Text": "How would anyone target an archive? It's despicable.",
            "LocalizedText": {
                "enMale": "How would anyone target an archive? It's despicable.",
                "frMale": "Comment peut-on viser des archives\u00a0? C'est m\u00e9prisable.",
                "frFemale": "Comment peut-on viser des archives\u00a0? C'est m\u00e9prisable.",
                "deMale": "Wieso sollte irgendjemand ein Archiv angreifen? Das ist verabscheuungsw\u00fcrdig.",
                "deFemale": "Wieso sollte irgendjemand ein Archiv angreifen? Das ist verabscheuungsw\u00fcrdig."
            },
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            "NodeId": 758,
            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "Q2JoNeD",
            "Text": "Analyzing blast marks to estimate enemy armament, sir!",
            "LocalizedText": {
                "enMale": "Analyzing blast marks to estimate enemy armament, sir!",
                "frMale": "J'analyse les impacts afin de d\u00e9terminer la nature des armements ennemis, chef\u00a0!",
                "frFemale": "J'analyse les impacts afin de d\u00e9terminer la nature des armements ennemis, chef\u00a0!",
                "deMale": "Analysiere Explosionsspuren, um feindliche Bewaffnung einzusch\u00e4tzen!",
                "deFemale": "Analysiere Explosionsspuren, um feindliche Bewaffnung einzusch\u00e4tzen!"
            },
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            "SpeakerB62Id": "hQf5ofD",
            "Text": "This is just downright sloppy work.",
            "LocalizedText": {
                "enMale": "This is just downright sloppy work.",
                "frMale": "Bah... Du vrai travail d'amateurs.",
                "frFemale": "Bah... Du vrai travail d'amateurs.",
                "deMale": "Das ist wirklich schlampige Arbeit.",
                "deFemale": "Das ist wirklich schlampige Arbeit."
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            "SpeakerB62Id": "E6mQvzF",
            "Text": "Yuun cannot comprehend our enemies' motives. To collect assets, yes. To destroy history, no.",
            "LocalizedText": {
                "enMale": "Yuun cannot comprehend our enemies' motives. To collect assets, yes. To destroy history, no.",
                "frMale": "Yuun n'arrive pas \u00e0 comprendre nos ennemis. R\u00e9cup\u00e9rer des donn\u00e9es, oui. D\u00e9truire l'histoire, non.",
                "frFemale": "Yuun n'arrive pas \u00e0 comprendre nos ennemis. R\u00e9cup\u00e9rer des donn\u00e9es, oui. D\u00e9truire l'histoire, non.",
                "deMale": "Yuun kann die Motive unserer Feinde nicht verstehen. Wohlstand zu sammeln, ja. Geschichte zu zerst\u00f6ren, nein.",
                "deFemale": "Yuun kann die Motive unserer Feinde nicht verstehen. Wohlstand zu sammeln, ja. Geschichte zu zerst\u00f6ren, nein."
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            "SpeakerB62Id": "JcWSLeE",
            "Text": "Hijacked a few ships over Makeb in my time--mining barges, luxury cruises. Even had a couple run-ins with local security. Hope no one here recognizes me.",
            "LocalizedText": {
                "enMale": "Hijacked a few ships over Makeb in my time--mining barges, luxury cruises. Even had a couple run-ins with local security. Hope no one here recognizes me.",
                "frMale": "J'ai d\u00e9tourn\u00e9 quelques vaisseaux de Makeb\u00a0: des p\u00e9niches mini\u00e8res et des paquebots de luxe. J'ai m\u00eame eu affaire \u00e0 la s\u00e9curit\u00e9 locale, alors j'esp\u00e8re que personne ne me reconna\u00eetra.",
                "frFemale": "J'ai d\u00e9tourn\u00e9 quelques vaisseaux de Makeb\u00a0: des p\u00e9niches mini\u00e8res et des paquebots de luxe. J'ai m\u00eame eu affaire \u00e0 la s\u00e9curit\u00e9 locale, alors j'esp\u00e8re que personne ne me reconna\u00eetra.",
                "deMale": "Ich habe ein paar Schiffe \u00fcber Makeb entf\u00fchrt - Minenschiffe und Luxuskreuzer. Bin sogar ein paar Mal mit der lokalen Sicherheit aneinandergeraten. Hoffentlich erkennt mich niemand.",
                "deFemale": "Ich habe ein paar Schiffe \u00fcber Makeb entf\u00fchrt - Minenschiffe und Luxuskreuzer. Bin sogar ein paar Mal mit der lokalen Sicherheit aneinandergeraten. Hoffentlich erkennt mich niemand."
            },
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Vxxl8j1",
            "Text": "Never thought our travels would take us to a planet like Makeb. Not that I'm complaining.",
            "LocalizedText": {
                "enMale": "Never thought our travels would take us to a planet like Makeb. Not that I'm complaining.",
                "frMale": "Je n'aurais jamais pens\u00e9 que nous serions amen\u00e9s \u00e0 visiter une plan\u00e8te telle que Makeb un jour. Pas que je m'en plaigne.",
                "frFemale": "Je n'aurais jamais pens\u00e9 que nous serions amen\u00e9s \u00e0 visiter une plan\u00e8te telle que Makeb un jour. Pas que je m'en plaigne.",
                "deMale": "H\u00e4tte nie gedacht, dass uns unsere Reisen zu einem Planeten wie Makeb f\u00fchren. Aber das soll keine Beschwerde sein.",
                "deFemale": "H\u00e4tte nie gedacht, dass uns unsere Reisen zu einem Planeten wie Makeb f\u00fchren. Aber das soll keine Beschwerde sein."
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            "CnvAlienVONode": -1,
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "sfnqiZ2",
            "Text": "Makeb--a planet of corporate excess and overpriced tourism. What's the Empire's interest here?",
            "LocalizedText": {
                "enMale": "Makeb--a planet of corporate excess and overpriced tourism. What's the Empire's interest here?",
                "frMale": "Makeb, une plan\u00e8te d\u00e9vou\u00e9e aux exc\u00e8s et au tourisme de luxe. Quel est l'int\u00e9r\u00eat de l'Empire ici\u00a0?",
                "frFemale": "Makeb, une plan\u00e8te d\u00e9vou\u00e9e aux exc\u00e8s et au tourisme de luxe. Quel est l'int\u00e9r\u00eat de l'Empire ici\u00a0?",
                "deMale": "Makeb - ein Planet voller Firmen\u00fcberschuss und \u00fcberteuertem Tourismus. Worin begr\u00fcndet sich das Interesse des Imperiums?",
                "deFemale": "Makeb - ein Planet voller Firmen\u00fcberschuss und \u00fcberteuertem Tourismus. Worin begr\u00fcndet sich das Interesse des Imperiums?"
            },
            "CnvAlienVONode": -1,
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            "SpeakerB62Id": "sfnqiZ2",
            "Text": "The soldiers here are tense. I would know the reason.",
            "LocalizedText": {
                "enMale": "The soldiers here are tense. I would know the reason.",
                "frMale": "Les soldats d'ici sont tendus. Je sais pourquoi.",
                "frFemale": "Les soldats d'ici sont tendus. Je sais pourquoi.",
                "deMale": "Die Soldaten hier sind angespannt. Wieso nur?",
                "deFemale": "Die Soldaten hier sind angespannt. Wieso nur?"
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            "CnvAlienVONode": 2982020454,
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            "NodeId": 765,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
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            "SpeakerB62Id": "xueV7gC",
            "Text": "I always wanted to visit Makeb--purely for pleasure, mind you. The planet's civilization is far too young to have any archaeological merit.",
            "LocalizedText": {
                "enMale": "I always wanted to visit Makeb--purely for pleasure, mind you. The planet's civilization is far too young to have any archaeological merit.",
                "frMale": "J'ai toujours voulu visiter Makeb. Par pur plaisir, ceci dit. La civilisation de la plan\u00e8te est bien trop jeune pour rev\u00eatir un quelconque int\u00e9r\u00eat arch\u00e9ologique.",
                "frFemale": "J'ai toujours voulu visiter Makeb. Par pur plaisir, ceci dit. La civilisation de la plan\u00e8te est bien trop jeune pour rev\u00eatir un quelconque int\u00e9r\u00eat arch\u00e9ologique.",
                "deMale": "Ich wollte schon immer nach Makeb; nat\u00fcrlich nur zum Vergn\u00fcgen. Die Zivilisation des Planeten ist viel zu jung, um aus arch\u00e4ologischer Sicht interessant zu sein.",
                "deFemale": "Ich wollte schon immer nach Makeb; nat\u00fcrlich nur zum Vergn\u00fcgen. Die Zivilisation des Planeten ist viel zu jung, um aus arch\u00e4ologischer Sicht interessant zu sein."
            },
            "CnvAlienVONode": -1,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "zYqMWOO",
            "Text": "These space stations are dead places. Nothing but metal and darkness.",
            "LocalizedText": {
                "enMale": "These space stations are dead places. Nothing but metal and darkness.",
                "frMale": "Ces stations spatiales sont des endroits morts. Il n'y a rien que du m\u00e9tal et de l'obscurit\u00e9.",
                "frFemale": "Ces stations spatiales sont des endroits morts. Il n'y a rien que du m\u00e9tal et de l'obscurit\u00e9.",
                "deMale": "Diese Raumstationen sind tote Orte. Nichts als Metall und Dunkelheit.",
                "deFemale": "Diese Raumstationen sind tote Orte. Nichts als Metall und Dunkelheit."
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            "CnvAlienVONode": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
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            "SpeakerB62Id": "JcWSLeE",
            "Text": "That must be the gravity hook. Not exactly subtle.",
            "LocalizedText": {
                "enMale": "That must be the gravity hook. Not exactly subtle.",
                "frMale": "Ce doit \u00eatre le crochet d'apesanteur. Pas tr\u00e8s subtil.",
                "frFemale": "Ce doit \u00eatre le crochet d'apesanteur. Pas tr\u00e8s subtil.",
                "deMale": "Das muss der Gravitationsanker sein. Nicht gerade unauff\u00e4llig.",
                "deFemale": "Das muss der Gravitationsanker sein. Nicht gerade unauff\u00e4llig."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Vxxl8j1",
            "Text": "And I thought the mesas were tall. Amazing.",
            "LocalizedText": {
                "enMale": "And I thought the mesas were tall. Amazing.",
                "frMale": "Moi qui pensais que les mesas \u00e9taient hautes. Impressionnant.",
                "frFemale": "Moi qui pensais que les mesas \u00e9taient hautes. Impressionnant.",
                "deMale": "Und ich dachte, diese Tafelberge w\u00e4ren hoch. Erstaunlich.",
                "deFemale": "Und ich dachte, diese Tafelberge w\u00e4ren hoch. Erstaunlich."
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            "SpeakerB62Id": "sfnqiZ2",
            "Text": "Impressive. Note how the architecture complements the planet's natural landscape. Makeb's builders are nothing if not precise.",
            "LocalizedText": {
                "enMale": "Impressive. Note how the architecture complements the planet's natural landscape. Makeb's builders are nothing if not precise.",
                "frMale": "Impressionnant. L'architecture se fond dans le paysage naturel de la plan\u00e8te. Les ouvriers de Makeb sont des plus m\u00e9ticuleux.",
                "frFemale": "Impressionnant. L'architecture se fond dans le paysage naturel de la plan\u00e8te. Les ouvriers de Makeb sont des plus m\u00e9ticuleux.",
                "deMale": "Beeindruckend. Seht wie die Architektur sich in die nat\u00fcrliche Landschaft des Planeten einf\u00fcgt. Makebs Architekten sind sehr pr\u00e4zise.",
                "deFemale": "Beeindruckend. Seht wie die Architektur sich in die nat\u00fcrliche Landschaft des Planeten einf\u00fcgt. Makebs Architekten sind sehr pr\u00e4zise."
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            "SpeakerB62Id": "sfnqiZ2",
            "Text": "This is nothing. I tore down buildings twice as high on Yn.",
            "LocalizedText": {
                "enMale": "This is nothing. I tore down buildings twice as high on Yn.",
                "frMale": "C'est de la rigolade. J'ai d\u00e9truit des b\u00e2timents deux fois plus grands sur Yn.",
                "frFemale": "C'est de la rigolade. J'ai d\u00e9truit des b\u00e2timents deux fois plus grands sur Yn.",
                "deMale": "Das ist gar nichts. Auf Yn habe ich doppelt so hohe Geb\u00e4ude niedergerissen.",
                "deFemale": "Das ist gar nichts. Auf Yn habe ich doppelt so hohe Geb\u00e4ude niedergerissen."
            },
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            "SpeakerB62Id": "xueV7gC",
            "Text": "Look at the size of that! ",
            "LocalizedText": {
                "enMale": "Look at the size of that! ",
                "frMale": "Regardez-moi la taille de ce truc\u00a0! ",
                "frFemale": "Regardez-moi la taille de ce truc\u00a0! ",
                "deMale": "Seht Euch an, wie hoch das Ding ist! ",
                "deFemale": "Seht Euch an, wie hoch das Ding ist! "
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            "SpeakerB62Id": "zYqMWOO",
            "Text": "There could be many eyes up there, watching us. We should move quickly.",
            "LocalizedText": {
                "enMale": "There could be many eyes up there, watching us. We should move quickly.",
                "frMale": "Il se peut que nous soyons observ\u00e9s de l\u00e0-haut. Nous devons faire vite.",
                "frFemale": "Il se peut que nous soyons observ\u00e9s de l\u00e0-haut. Nous devons faire vite.",
                "deMale": "Dort oben k\u00f6nnten viele Augen sein, die uns beobachten. Wir sollten uns schnell bewegen.",
                "deFemale": "Dort oben k\u00f6nnten viele Augen sein, die uns beobachten. Wir sollten uns schnell bewegen."
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            "SpeakerB62Id": "JcWSLeE",
            "Text": "You think this is bad? Try piloting a busted gully jumper through a hurricane on Poderis. Rattle the teeth right outta your head.",
            "LocalizedText": {
                "enMale": "You think this is bad? Try piloting a busted gully jumper through a hurricane on Poderis. Rattle the teeth right outta your head.",
                "frMale": "Vous trouvez \u00e7a effrayant\u00a0? Essayez donc de piloter un engin en fin de vie dans une tornade de Poderis. \u00c7a, \u00e7a vous fait cracher votre dentier.",
                "frFemale": "Vous trouvez \u00e7a effrayant\u00a0? Essayez donc de piloter un engin en fin de vie dans une tornade de Poderis. \u00c7a, \u00e7a vous fait cracher votre dentier.",
                "deMale": "Das findet Ihr schlimm? Versucht mal, einen kaputten Leichttransporter durch einen Hurrikan auf Poderis zu steuern. Sch\u00fcttelt einem direkt die Z\u00e4hne aus dem Kopf.",
                "deFemale": "Das findet Ihr schlimm? Versucht mal, einen kaputten Leichttransporter durch einen Hurrikan auf Poderis zu steuern. Sch\u00fcttelt einem direkt die Z\u00e4hne aus dem Kopf."
            },
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            "SpeakerB62Id": "Vxxl8j1",
            "Text": "That can't be good.",
            "LocalizedText": {
                "enMale": "That can't be good.",
                "frMale": "\u00c7a n'augure rien de bon.",
                "frFemale": "\u00c7a n'augure rien de bon.",
                "deMale": "Das kann nichts Gutes bedeuten.",
                "deFemale": "Das kann nichts Gutes bedeuten."
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            "SpeakerB62Id": "sfnqiZ2",
            "Text": "For all its beauty, Makeb isn't exactly hospitable.",
            "LocalizedText": {
                "enMale": "For all its beauty, Makeb isn't exactly hospitable.",
                "frMale": "Malgr\u00e9 sa beaut\u00e9, Makeb n'est pas vraiment hospitali\u00e8re.",
                "frFemale": "Malgr\u00e9 sa beaut\u00e9, Makeb n'est pas vraiment hospitali\u00e8re.",
                "deMale": "Trotz all seiner Sch\u00f6nheit ist Makeb nicht gerade gastfreundlich.",
                "deFemale": "Trotz all seiner Sch\u00f6nheit ist Makeb nicht gerade gastfreundlich."
            },
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            "SpeakerB62Id": "sfnqiZ2",
            "Text": "This planet thrashes like a wounded animal.",
            "LocalizedText": {
                "enMale": "This planet thrashes like a wounded animal.",
                "frMale": "Cette plan\u00e8te est comme un animal bless\u00e9.",
                "frFemale": "Cette plan\u00e8te est comme un animal bless\u00e9.",
                "deMale": "Dieser Planet schl\u00e4gt um sich wie ein verletztes Tier.",
                "deFemale": "Dieser Planet schl\u00e4gt um sich wie ein verletztes Tier."
            },
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            "SpeakerB62Id": "xueV7gC",
            "Text": "Steady, there!",
            "LocalizedText": {
                "enMale": "Steady, there!",
                "frMale": "Tout doux\u00a0!",
                "frFemale": "Tout doux\u00a0!",
                "deMale": "Ganz ruhig!",
                "deFemale": "Ganz ruhig!"
            },
            "CnvAlienVONode": -1,
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            "NodeId": 778,
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            "SpeakerB62Id": "zYqMWOO",
            "Text": "The world trembles at your passing, lord.",
            "LocalizedText": {
                "enMale": "The world trembles at your passing, lord.",
                "frMale": "Le monde tremble sous vos pieds, Excellence.",
                "frFemale": "Le monde tremble sous vos pieds, Excellence.",
                "deMale": "Die Welt erzittert vor Euch, mein Sith-Lord.",
                "deFemale": "Die Welt erzittert vor Euch, mein Sith-Lord."
            },
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            "SpeakerB62Id": "JcWSLeE",
            "Text": "Wow, a view like this, really makes a guy contemplate his place in the galaxy and--yeah, okay, I'm messing with ya. Let's go kill something, huh.",
            "LocalizedText": {
                "enMale": "Wow, a view like this, really makes a guy contemplate his place in the galaxy and--yeah, okay, I'm messing with ya. Let's go kill something, huh.",
                "frMale": "Ouah, cette vue donne \u00e0 r\u00e9fl\u00e9chir sur notre place dans la galaxie et... C'est bon, je plaisante. Allons tuer quelque chose.",
                "frFemale": "Ouah, cette vue donne \u00e0 r\u00e9fl\u00e9chir sur notre place dans la galaxie et... C'est bon, je plaisante. Allons tuer quelque chose.",
                "deMale": "Wow, so eine Aussicht bringt einen dazu, \u00fcber seinen Platz in der Galaxis nachzudenken und - ja, okay, ich mache Witze. Gehen wir was t\u00f6ten.",
                "deFemale": "Wow, so eine Aussicht bringt einen dazu, \u00fcber seinen Platz in der Galaxis nachzudenken und - ja, okay, ich mache Witze. Gehen wir was t\u00f6ten."
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            "SpeakerB62Id": "Vxxl8j1",
            "Text": "It's so beautiful up here. Peaceful. You can almost forget everything happening below.",
            "LocalizedText": {
                "enMale": "It's so beautiful up here. Peaceful. You can almost forget everything happening below.",
                "frMale": "C'est magnifique ici. Et si paisible. On en oublierait presque tout ce qui se passe en bas.",
                "frFemale": "C'est magnifique ici. Et si paisible. On en oublierait presque tout ce qui se passe en bas.",
                "deMale": "Hier oben ist es so sch\u00f6n. Friedlich. Man kann beinahe alles vergessen, was da unten vor sich geht.",
                "deFemale": "Hier oben ist es so sch\u00f6n. Friedlich. Man kann beinahe alles vergessen, was da unten vor sich geht."
            },
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            "NodeId": 781,
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            "SpeakerB62Id": "sfnqiZ2",
            "Text": "I think I'm beginning to understand the planet's appeal.",
            "LocalizedText": {
                "enMale": "I think I'm beginning to understand the planet's appeal.",
                "frMale": "Je crois que je commence \u00e0 comprendre l'int\u00e9r\u00eat de cette plan\u00e8te.",
                "frFemale": "Je crois que je commence \u00e0 comprendre l'int\u00e9r\u00eat de cette plan\u00e8te.",
                "deMale": "Ich glaube, ich beginne, die Anziehungskraft dieses Planeten zu verstehen.",
                "deFemale": "Ich glaube, ich beginne, die Anziehungskraft dieses Planeten zu verstehen."
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            "SpeakerB62Id": "sfnqiZ2",
            "Text": "A long fall to the ground.",
            "LocalizedText": {
                "enMale": "A long fall to the ground.",
                "frMale": "Une chute d'ici serait interminable.",
                "frFemale": "Une chute d'ici serait interminable.",
                "deMale": "Ein langer Sturz nach unten.",
                "deFemale": "Ein langer Sturz nach unten."
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            "SpeakerB62Id": "xueV7gC",
            "Text": "Oh my. We are... quite high, aren't we?",
            "LocalizedText": {
                "enMale": "Oh my. We are... quite high, aren't we?",
                "frMale": "Oh l\u00e0 l\u00e0. On est... vraiment haut, non\u00a0?",
                "frFemale": "Oh l\u00e0 l\u00e0. On est... vraiment haut, non\u00a0?",
                "deMale": "Oh je. Wir sind ... ziemlich hoch, nicht wahr?",
                "deFemale": "Oh je. Wir sind ... ziemlich hoch, nicht wahr?"
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            "SpeakerB62Id": "zYqMWOO",
            "Text": "Mind the edge, lord. Ambition may yet surpass reason.",
            "LocalizedText": {
                "enMale": "Mind the edge, lord. Ambition may yet surpass reason.",
                "frMale": "Ne vous approchez pas du bord, Excellence. L'ambition peut parfois prendre le pas sur la raison.",
                "frFemale": "Ne vous approchez pas du bord, Excellence. L'ambition peut parfois prendre le pas sur la raison.",
                "deMale": "Passt auf die Kante auf, mein Sith-Lord. Ehrgeiz kann den Verstand \u00fcbertreffen.",
                "deFemale": "Passt auf die Kante auf, mein Sith-Lord. Ehrgeiz kann den Verstand \u00fcbertreffen."
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            "SpeakerB62Id": "JcWSLeE",
            "Text": "This ship's not gonna crash itself. Let's get to work, yeah?",
            "LocalizedText": {
                "enMale": "This ship's not gonna crash itself. Let's get to work, yeah?",
                "frMale": "Ce vaisseau ne va pas s'\u00e9craser tout seul. Mettons-nous au travail\u00a0!",
                "frFemale": "Ce vaisseau ne va pas s'\u00e9craser tout seul. Mettons-nous au travail\u00a0!",
                "deMale": "Das Schiff wird nicht von selbst abst\u00fcrzen. An die Arbeit, okay?",
                "deFemale": "Das Schiff wird nicht von selbst abst\u00fcrzen. An die Arbeit, okay?"
            },
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Vxxl8j1",
            "Text": "Careful. One wrong step and it's all over.",
            "LocalizedText": {
                "enMale": "Careful. One wrong step and it's all over.",
                "frMale": "Attention. Un seul faux pas et tout sera fini.",
                "frFemale": "Attention. Un seul faux pas et tout sera fini.",
                "deMale": "Vorsichtig. Ein falscher Schritt und das war's.",
                "deFemale": "Vorsichtig. Ein falscher Schritt und das war's."
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            "QuestRewardB62": "0000000",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "sfnqiZ2",
            "Text": "Whatever happens, let's try to be elsewhere when this ship goes down.",
            "LocalizedText": {
                "enMale": "Whatever happens, let's try to be elsewhere when this ship goes down.",
                "frMale": "Quoi qu'il arrive, sortons de ce vaisseau avant qu'il ne s'\u00e9crase.",
                "frFemale": "Quoi qu'il arrive, sortons de ce vaisseau avant qu'il ne s'\u00e9crase.",
                "deMale": "Was auch immer geschieht, versuchen wir, woanders zu sein, wenn dieses Schiff abst\u00fcrzt.",
                "deFemale": "Was auch immer geschieht, versuchen wir, woanders zu sein, wenn dieses Schiff abst\u00fcrzt."
            },
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        "788": {
            "NodeId": 788,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "sfnqiZ2",
            "Text": "Let us send this ship screaming to the ground below.",
            "LocalizedText": {
                "enMale": "Let us send this ship screaming to the ground below.",
                "frMale": "Envoyons ce vaisseau s'\u00e9craser par terre.",
                "frFemale": "Envoyons ce vaisseau s'\u00e9craser par terre.",
                "deMale": "Bringen wir dieses Schiff zum Absturz.",
                "deFemale": "Bringen wir dieses Schiff zum Absturz."
            },
            "CnvAlienVONode": 2996503910,
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            "NodeId": 789,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "xueV7gC",
            "Text": "Ugh. The sooner we're back on solid ground, the better.",
            "LocalizedText": {
                "enMale": "Ugh. The sooner we're back on solid ground, the better.",
                "frMale": "Ah. Plus vite nous serons sur la terre ferme, mieux ce sera.",
                "frFemale": "Ah. Plus vite nous serons sur la terre ferme, mieux ce sera.",
                "deMale": "Puh. Je eher wir wieder auf festem Boden sind, desto besser.",
                "deFemale": "Puh. Je eher wir wieder auf festem Boden sind, desto besser."
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        "790": {
            "NodeId": 790,
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            "AlignmentGain": "None",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "zYqMWOO",
            "Text": "Our enemies know we are here. Let us end this.",
            "LocalizedText": {
                "enMale": "Our enemies know we are here. Let us end this.",
                "frMale": "Nos ennemis savent que nous sommes ici. Finissons-en.",
                "frFemale": "Nos ennemis savent que nous sommes ici. Finissons-en.",
                "deMale": "Unsere Feinde wissen, dass wir hier sind. Bringen wir es zu Ende.",
                "deFemale": "Unsere Feinde wissen, dass wir hier sind. Bringen wir es zu Ende."
            },
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        "791": {
            "NodeId": 791,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "JcWSLeE",
            "Text": "Waste of a good ship, you ask me.",
            "LocalizedText": {
                "enMale": "Waste of a good ship, you ask me.",
                "frMale": "C'est du g\u00e2chis, si vous voulez mon avis.",
                "frFemale": "C'est du g\u00e2chis, si vous voulez mon avis.",
                "deMale": "Wenn Ihr mich fragt, wurde hier ein gutes Schiff verschwendet.",
                "deFemale": "Wenn Ihr mich fragt, wurde hier ein gutes Schiff verschwendet."
            },
            "CnvAlienVONode": -1,
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        "792": {
            "NodeId": 792,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "Vxxl8j1",
            "Text": "That takes care of the landing pad. Let's go find Solida Hesk.",
            "LocalizedText": {
                "enMale": "That takes care of the landing pad. Let's go find Solida Hesk.",
                "frMale": "Voil\u00e0 pour l'aire d'atterrissage. Trouvons Solida Hesk.",
                "frFemale": "Voil\u00e0 pour l'aire d'atterrissage. Trouvons Solida Hesk.",
                "deMale": "Das war's f\u00fcr den Landeplatz. Suchen wir Solida Hesk.",
                "deFemale": "Das war's f\u00fcr den Landeplatz. Suchen wir Solida Hesk."
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        "793": {
            "NodeId": 793,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "sfnqiZ2",
            "Text": "No place for Solida Hesk to run to now. We may take her at our leisure.",
            "LocalizedText": {
                "enMale": "No place for Solida Hesk to run to now. We may take her at our leisure.",
                "frMale": "Solida Hesk ne peut plus s'enfuir maintenant. Nous allons pouvoir la neutraliser.",
                "frFemale": "Solida Hesk ne peut plus s'enfuir maintenant. Nous allons pouvoir la neutraliser.",
                "deMale": "Solida Hesk kann uns nicht mehr entkommen. Wir k\u00f6nnen sie uns in aller Ruhe vornehmen.",
                "deFemale": "Solida Hesk kann uns nicht mehr entkommen. Wir k\u00f6nnen sie uns in aller Ruhe vornehmen."
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        "794": {
            "NodeId": 794,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "sfnqiZ2",
            "Text": "Now there is no escape.",
            "LocalizedText": {
                "enMale": "Now there is no escape.",
                "frMale": "Toute fuite est d\u00e9sormais impossible.",
                "frFemale": "Toute fuite est d\u00e9sormais impossible.",
                "deMale": "Jetzt gibt es kein Entkommen mehr.",
                "deFemale": "Jetzt gibt es kein Entkommen mehr."
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            "SpeakerB62Id": "xueV7gC",
            "Text": "I confess I'm starting to see the appeal in vandalism.",
            "LocalizedText": {
                "enMale": "I confess I'm starting to see the appeal in vandalism.",
                "frMale": "Je commence \u00e0 comprendre l'attrait du vandalisme.",
                "frFemale": "Je commence \u00e0 comprendre l'attrait du vandalisme.",
                "deMale": "Ich muss gestehen, dass ich so langsam den Reiz des Vandalismus verstehe.",
                "deFemale": "Ich muss gestehen, dass ich so langsam den Reiz des Vandalismus verstehe."
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        "796": {
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            "SpeakerB62Id": "zYqMWOO",
            "Text": "No way off, no hope of rescue. The trap is set.",
            "LocalizedText": {
                "enMale": "No way off, no hope of rescue. The trap is set.",
                "frMale": "Aucune \u00e9chappatoire, aucun espoir. Le pi\u00e8ge est pos\u00e9.",
                "frFemale": "Aucune \u00e9chappatoire, aucun espoir. Le pi\u00e8ge est pos\u00e9.",
                "deMale": "Kein Ausweg, keine Hoffnung auf Rettung. Die Falle ist gestellt.",
                "deFemale": "Kein Ausweg, keine Hoffnung auf Rettung. Die Falle ist gestellt."
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        "797": {
            "NodeId": 797,
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            "SpeakerB62Id": "JcWSLeE",
            "Text": "Nice digs. Always saw myself retiring in a place like this.",
            "LocalizedText": {
                "enMale": "Nice digs. Always saw myself retiring in a place like this.",
                "frMale": "Bel endroit. Je me verrais bien prendre ma retraite ici.",
                "frFemale": "Bel endroit. Je me verrais bien prendre ma retraite ici.",
                "deMale": "Nette H\u00fctte. Ich will meinen Ruhestand auch an so einem Ort verbringen.",
                "deFemale": "Nette H\u00fctte. Ich will meinen Ruhestand auch an so einem Ort verbringen."
            },
            "CnvAlienVONode": -1,
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        "798": {
            "NodeId": 798,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Vxxl8j1",
            "Text": "Solida Hesk seems to be doing well for herself. No doubt she earned every credit legally.",
            "LocalizedText": {
                "enMale": "Solida Hesk seems to be doing well for herself. No doubt she earned every credit legally.",
                "frMale": "Solida Hesk ne se refuse rien. J'imagine qu'elle a d\u00fb gagner tous ses cr\u00e9dits l\u00e9galement...",
                "frFemale": "Solida Hesk ne se refuse rien. J'imagine qu'elle a d\u00fb gagner tous ses cr\u00e9dits l\u00e9galement...",
                "deMale": "Solida Hesk scheint es ziemlich gut zu gehen. Sie hat sich sicher jeden Credit ehrlich erarbeitet.",
                "deFemale": "Solida Hesk scheint es ziemlich gut zu gehen. Sie hat sich sicher jeden Credit ehrlich erarbeitet."
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            "CnvAlienVONode": -1,
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        },
        "799": {
            "NodeId": 799,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "sfnqiZ2",
            "Text": "The people of Makeb build their homes pretty enough, but their estates lack the grandeur and majesty one finds on Dromund Kaas.",
            "LocalizedText": {
                "enMale": "The people of Makeb build their homes pretty enough, but their estates lack the grandeur and majesty one finds on Dromund Kaas.",
                "frMale": "Les habitants de Makeb construisent de belles demeures, mais ce n'est rien compar\u00e9 au faste et \u00e0 la grandeur de celles que l'on trouve sur Dromund Kaas.",
                "frFemale": "Les habitants de Makeb construisent de belles demeures, mais ce n'est rien compar\u00e9 au faste et \u00e0 la grandeur de celles que l'on trouve sur Dromund Kaas.",
                "deMale": "Die Bewohner von Makeb bauen wirklich ansehnliche H\u00e4user, aber ihre Anwesen sind nicht so erhaben und majest\u00e4tisch, wie ich es von Dromund Kaas gewohnt bin.",
                "deFemale": "Die Bewohner von Makeb bauen wirklich ansehnliche H\u00e4user, aber ihre Anwesen sind nicht so erhaben und majest\u00e4tisch, wie ich es von Dromund Kaas gewohnt bin."
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        "800": {
            "NodeId": 800,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "sfnqiZ2",
            "Text": "I have seen palaces smaller than this. Does this Solida Hesk think herself a queen?",
            "LocalizedText": {
                "enMale": "I have seen palaces smaller than this. Does this Solida Hesk think herself a queen?",
                "frMale": "J'ai vu des palais plus petits que celui-ci. Solida Hesk se prendrait-elle pour une reine\u00a0?",
                "frFemale": "J'ai vu des palais plus petits que celui-ci. Solida Hesk se prendrait-elle pour une reine\u00a0?",
                "deMale": "Ich habe schon Pal\u00e4ste gesehen, die kleiner waren. H\u00e4lt sich diese Solida Hesk f\u00fcr eine K\u00f6nigin?",
                "deFemale": "Ich habe schon Pal\u00e4ste gesehen, die kleiner waren. H\u00e4lt sich diese Solida Hesk f\u00fcr eine K\u00f6nigin?"
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            "CnvAlienVONode": 2991129991,
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        },
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "xueV7gC",
            "Text": "I do hope Solida Hesk is home. Would be a shame to come all this way for nothing.",
            "LocalizedText": {
                "enMale": "I do hope Solida Hesk is home. Would be a shame to come all this way for nothing.",
                "frMale": "J'esp\u00e8re que Solida Hesk est chez elle. Ce serait dommage d'avoir fait tout ce chemin pour rien.",
                "frFemale": "J'esp\u00e8re que Solida Hesk est chez elle. Ce serait dommage d'avoir fait tout ce chemin pour rien.",
                "deMale": "Hoffentlich ist Solida Hesk zuhause. Es w\u00e4re eine Schande, den ganzen Weg umsonst gekommen zu sein.",
                "deFemale": "Hoffentlich ist Solida Hesk zuhause. Es w\u00e4re eine Schande, den ganzen Weg umsonst gekommen zu sein."
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        "802": {
            "NodeId": 802,
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "zYqMWOO",
            "Text": "This is no stronghold. A child could break these walls.",
            "LocalizedText": {
                "enMale": "This is no stronghold. A child could break these walls.",
                "frMale": "Ce n'est pas une forteresse. M\u00eame un enfant pourrait faire tomber ces murs.",
                "frFemale": "Ce n'est pas une forteresse. M\u00eame un enfant pourrait faire tomber ces murs.",
                "deMale": "Das ist keine Festung. Ein Kind k\u00f6nnte durch diese Mauern brechen.",
                "deFemale": "Das ist keine Festung. Ein Kind k\u00f6nnte durch diese Mauern brechen."
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            "NodeId": 803,
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            "SpeakerB62Id": "JcWSLeE",
            "Text": "This would be so much easier strapped behind a good starfighter.",
            "LocalizedText": {
                "enMale": "This would be so much easier strapped behind a good starfighter.",
                "frMale": "Ce serait tellement plus facile si on \u00e9tait aux commandes d'un bon vieux chasseur.",
                "frFemale": "Ce serait tellement plus facile si on \u00e9tait aux commandes d'un bon vieux chasseur.",
                "deMale": "Am Steuer eines guten Raumj\u00e4gers w\u00e4re dies viel leichter.",
                "deFemale": "Am Steuer eines guten Raumj\u00e4gers w\u00e4re dies viel leichter."
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            "SpeakerB62Id": "Vxxl8j1",
            "Text": "We've got to take out those hovertanks!",
            "LocalizedText": {
                "enMale": "We've got to take out those hovertanks!",
                "frMale": "Il faut neutraliser ces hovertanks\u00a0!",
                "frFemale": "Il faut neutraliser ces hovertanks\u00a0!",
                "deMale": "Wir m\u00fcssen diese Schwebepanzer ausschalten!",
                "deFemale": "Wir m\u00fcssen diese Schwebepanzer ausschalten!"
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            "SpeakerB62Id": "sfnqiZ2",
            "Text": "I hope you're not planning to fight those things head-on?",
            "LocalizedText": {
                "enMale": "I hope you're not planning to fight those things head-on?",
                "frMale": "J'esp\u00e8re que tu ne comptes pas foncer t\u00eate baiss\u00e9e\u00a0?",
                "frFemale": "J'esp\u00e8re que tu ne comptes pas foncer t\u00eate baiss\u00e9e\u00a0?",
                "deMale": "Du willst die Dinger doch hoffentlich nicht frontal angreifen?",
                "deFemale": "Du willst die Dinger doch hoffentlich nicht frontal angreifen?"
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            "SpeakerB62Id": "sfnqiZ2",
            "Text": "The Hutts bring toys to war.",
            "LocalizedText": {
                "enMale": "The Hutts bring toys to war.",
                "frMale": "Les Hutts utilisent des jouets pour se battre.",
                "frFemale": "Les Hutts utilisent des jouets pour se battre.",
                "deMale": "Die Hutten haben ihr Kriegsspielzeug mitgebracht.",
                "deFemale": "Die Hutten haben ihr Kriegsspielzeug mitgebracht."
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            "SpeakerB62Id": "xueV7gC",
            "Text": "And I thought those hoversleds the Hutts always used were big.",
            "LocalizedText": {
                "enMale": "And I thought those hoversleds the Hutts always used were big.",
                "frMale": "Moi qui pensais que les a\u00e9roglisseurs des Hutts \u00e9taient gros.",
                "frFemale": "Moi qui pensais que les a\u00e9roglisseurs des Hutts \u00e9taient gros.",
                "deMale": "Und ich dachte, die Schwebeschlitten der Hutten w\u00e4ren riesig.",
                "deFemale": "Und ich dachte, die Schwebeschlitten der Hutten w\u00e4ren riesig."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "zYqMWOO",
            "Text": "On Kalee, I hunted beasts as tall as ten men. These tanks do not frighten me.",
            "LocalizedText": {
                "enMale": "On Kalee, I hunted beasts as tall as ten men. These tanks do not frighten me.",
                "frMale": "Sur Kalee, je chassais des b\u00eates dix fois plus grandes que des hommes. Ces tanks ne me font pas peur.",
                "frFemale": "Sur Kalee, je chassais des b\u00eates dix fois plus grandes que des hommes. Ces tanks ne me font pas peur.",
                "deMale": "Auf Kalee habe ich Bestien gejagt, die so gro\u00df waren wie zehn M\u00e4nner. Diese Panzer machen mir keine Angst.",
                "deFemale": "Auf Kalee habe ich Bestien gejagt, die so gro\u00df waren wie zehn M\u00e4nner. Diese Panzer machen mir keine Angst."
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            "SpeakerB62Id": "JcWSLeE",
            "Text": "The hovertanks are scrap. Riot!",
            "LocalizedText": {
                "enMale": "The hovertanks are scrap. Riot!",
                "frMale": "Les hovertanks sont d\u00e9truits. R\u00e9bellion\u00a0!",
                "frFemale": "Les hovertanks sont d\u00e9truits. R\u00e9bellion\u00a0!",
                "deMale": "Die Schwebepanzer sind Schrott. Zeit f\u00fcr eine Revolte!",
                "deFemale": "Die Schwebepanzer sind Schrott. Zeit f\u00fcr eine Revolte!"
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            "SpeakerB62Id": "Vxxl8j1",
            "Text": "We've given the rebels a fighting chance. The rest is up to them.",
            "LocalizedText": {
                "enMale": "We've given the rebels a fighting chance. The rest is up to them.",
                "frMale": "Nous avons donn\u00e9 une chance aux rebelles de pouvoir se battre. \u00c0 eux de jouer.",
                "frFemale": "Nous avons donn\u00e9 une chance aux rebelles de pouvoir se battre. \u00c0 eux de jouer.",
                "deMale": "Wir haben den Rebellen eine Chance zum K\u00e4mpfen verschafft. Jetzt liegt's an ihnen.",
                "deFemale": "Wir haben den Rebellen eine Chance zum K\u00e4mpfen verschafft. Jetzt liegt's an ihnen."
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            "SpeakerB62Id": "sfnqiZ2",
            "Text": "That's the last of them.",
            "LocalizedText": {
                "enMale": "That's the last of them.",
                "frMale": "\u00c7a y est, c'\u00e9tait le dernier.",
                "frFemale": "\u00c7a y est, c'\u00e9tait le dernier.",
                "deMale": "Das war der letzte.",
                "deFemale": "Das war der letzte."
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            "SpeakerB62Id": "sfnqiZ2",
            "Text": "We have crushed the Hutts' toys.",
            "LocalizedText": {
                "enMale": "We have crushed the Hutts' toys.",
                "frMale": "Nous avons cass\u00e9 les jouets des Hutts.",
                "frFemale": "Nous avons cass\u00e9 les jouets des Hutts.",
                "deMale": "Wir haben das Spielzeug der Hutten zerst\u00f6rt.",
                "deFemale": "Wir haben das Spielzeug der Hutten zerst\u00f6rt."
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            "NodeId": 813,
            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "xueV7gC",
            "Text": "Well done, my lord!",
            "LocalizedText": {
                "enMale": "Well done, my lord!",
                "frMale": "Beau travail, Excellence\u00a0!",
                "frFemale": "Beau travail, Excellence\u00a0!",
                "deMale": "Sehr gut, mein Sith-Lord!",
                "deFemale": "Sehr gut, mein Sith-Lord!"
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            "SpeakerB62Id": "zYqMWOO",
            "Text": "A glorious battle, lord.",
            "LocalizedText": {
                "enMale": "A glorious battle, lord.",
                "frMale": "Beau combat, Excellence.",
                "frFemale": "Beau combat, Excellence.",
                "deMale": "Eine ruhmreiche Schlacht.",
                "deFemale": "Eine ruhmreiche Schlacht."
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            "SpeakerB62Id": "JcWSLeE",
            "Text": "Looks like it's a cantina, closed for business. Hope they kept some of the good stuff inside.",
            "LocalizedText": {
                "enMale": "Looks like it's a cantina, closed for business. Hope they kept some of the good stuff inside.",
                "frMale": "On dirait une cantina, mais elle est ferm\u00e9e. J'esp\u00e8re qu'il y aura quelque chose \u00e0 se mettre sous la dent quand m\u00eame.",
                "frFemale": "On dirait une cantina, mais elle est ferm\u00e9e. J'esp\u00e8re qu'il y aura quelque chose \u00e0 se mettre sous la dent quand m\u00eame.",
                "deMale": "Sieht aus wie eine Cantina, nur leider geschlossen. Hoffentlich finden wir noch gutes Zeug da drin.",
                "deFemale": "Sieht aus wie eine Cantina, nur leider geschlossen. Hoffentlich finden wir noch gutes Zeug da drin."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Vxxl8j1",
            "Text": "Looks like this is the place.",
            "LocalizedText": {
                "enMale": "Looks like this is the place.",
                "frMale": "C'est ici apparemment.",
                "frFemale": "C'est ici apparemment.",
                "deMale": "Das hier ist wohl der Ort.",
                "deFemale": "Das hier ist wohl der Ort."
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            "SpeakerB62Id": "sfnqiZ2",
            "Text": "Our quarry must be in there.",
            "LocalizedText": {
                "enMale": "Our quarry must be in there.",
                "frMale": "Notre proie doit \u00eatre \u00e0 l'int\u00e9rieur.",
                "frFemale": "Notre proie doit \u00eatre \u00e0 l'int\u00e9rieur.",
                "deMale": "Unsere Beute ist da drin.",
                "deFemale": "Unsere Beute ist da drin."
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "sfnqiZ2",
            "Text": "A crumbling hole to hide in.",
            "LocalizedText": {
                "enMale": "A crumbling hole to hide in.",
                "frMale": "Dr\u00f4le d'endroit pour se cacher.",
                "frFemale": "Dr\u00f4le d'endroit pour se cacher.",
                "deMale": "Ein heruntergekommenes Loch, um sich zu verstecken.",
                "deFemale": "Ein heruntergekommenes Loch, um sich zu verstecken."
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            "CnvAlienVONode": 3900692621,
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            "SpeakerB62Id": "xueV7gC",
            "Text": "Readings indicate our man is inside.",
            "LocalizedText": {
                "enMale": "Readings indicate our man is inside.",
                "frMale": "Les signaux indiquent que notre homme est \u00e0 l'int\u00e9rieur.",
                "frFemale": "Les signaux indiquent que notre homme est \u00e0 l'int\u00e9rieur.",
                "deMale": "Den Anzeigen nach befindet sich unser Mann da drin.",
                "deFemale": "Den Anzeigen nach befindet sich unser Mann da drin."
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            "SpeakerB62Id": "zYqMWOO",
            "Text": "Our hunt ends here.",
            "LocalizedText": {
                "enMale": "Our hunt ends here.",
                "frMale": "Notre chasse va se finir ici.",
                "frFemale": "Notre chasse va se finir ici.",
                "deMale": "Unsere Jagd endet hier.",
                "deFemale": "Unsere Jagd endet hier."
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            "SpeakerB62Id": "JcWSLeE",
            "Text": "And I thought Tatooine was hot.",
            "LocalizedText": {
                "enMale": "And I thought Tatooine was hot.",
                "frMale": "Moi qui pensais qu'il faisait chaud sur Tatooine...",
                "frFemale": "Moi qui pensais qu'il faisait chaud sur Tatooine...",
                "deMale": "Und ich dachte, Tatooine w\u00e4re hei\u00df.",
                "deFemale": "Und ich dachte, Tatooine w\u00e4re hei\u00df."
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            "SpeakerB62Id": "Vxxl8j1",
            "Text": "Master Ryen once taught me an exercise to ward off the heat. I still can't do it without thinking of him.",
            "LocalizedText": {
                "enMale": "Master Ryen once taught me an exercise to ward off the heat. I still can't do it without thinking of him.",
                "frMale": "Ma\u00eetre Ryen m'a enseign\u00e9 un exercice pour supporter la chaleur. Je ne peux toujours pas le faire sans penser \u00e0 lui.",
                "frFemale": "Ma\u00eetre Ryen m'a enseign\u00e9 un exercice pour supporter la chaleur. Je ne peux toujours pas le faire sans penser \u00e0 lui.",
                "deMale": "Meister Ryen hat mir einst eine \u00dcbung gezeigt, um die Hitze abzuwenden. Ich kriege sie immer noch nicht hin, ohne an ihn zu denken.",
                "deFemale": "Meister Ryen hat mir einst eine \u00dcbung gezeigt, um die Hitze abzuwenden. Ich kriege sie immer noch nicht hin, ohne an ihn zu denken."
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "sfnqiZ2",
            "Text": "I suggest we not linger. Collapsing worlds and lava do not mix well.",
            "LocalizedText": {
                "enMale": "I suggest we not linger. Collapsing worlds and lava do not mix well.",
                "frMale": "Je sugg\u00e8re de ne pas tra\u00eener. Les mondes qui s'\u00e9croulent et la lave ne font pas bon m\u00e9nage.",
                "frFemale": "Je sugg\u00e8re de ne pas tra\u00eener. Les mondes qui s'\u00e9croulent et la lave ne font pas bon m\u00e9nage.",
                "deMale": "Ich schlage vor, hier nicht zu verweilen. Zusammenbrechende Welten und Lava vertragen sich nicht so gut.",
                "deFemale": "Ich schlage vor, hier nicht zu verweilen. Zusammenbrechende Welten und Lava vertragen sich nicht so gut."
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            "SpeakerB62Id": "sfnqiZ2",
            "Text": "The planet bleeds.",
            "LocalizedText": {
                "enMale": "The planet bleeds.",
                "frMale": "La plan\u00e8te saigne.",
                "frFemale": "La plan\u00e8te saigne.",
                "deMale": "Der Planet blutet.",
                "deFemale": "Der Planet blutet."
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            "SpeakerB62Id": "xueV7gC",
            "Text": "Cripes, but it's hot! I'll wager no Hutt's dared venture down here.",
            "LocalizedText": {
                "enMale": "Cripes, but it's hot! I'll wager no Hutt's dared venture down here.",
                "frMale": "Quelle fournaise\u00a0! J'imagine qu'aucun Hutt n'a os\u00e9 s'aventurer ici.",
                "frFemale": "Quelle fournaise\u00a0! J'imagine qu'aucun Hutt n'a os\u00e9 s'aventurer ici.",
                "deMale": "Verdammt, ist das hei\u00df hier! Ich wette, dass sich noch kein Hutte hier runter getraut hat.",
                "deFemale": "Verdammt, ist das hei\u00df hier! Ich wette, dass sich noch kein Hutte hier runter getraut hat."
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            "IsEmpty": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "zYqMWOO",
            "Text": "The heat is good. Ignites an inferno in the spirit.",
            "LocalizedText": {
                "enMale": "The heat is good. Ignites an inferno in the spirit.",
                "frMale": "La chaleur est b\u00e9n\u00e9fique. Elle d\u00e9clenche une fournaise dans l'esprit.",
                "frFemale": "La chaleur est b\u00e9n\u00e9fique. Elle d\u00e9clenche une fournaise dans l'esprit.",
                "deMale": "Die Hitze tut gut. Sie entfacht ein Inferno im Geist.",
                "deFemale": "Die Hitze tut gut. Sie entfacht ein Inferno im Geist."
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "JcWSLeE",
            "Text": "The light show is nice and all, but honestly, some basic durasteel would be a lot simpler.",
            "LocalizedText": {
                "enMale": "The light show is nice and all, but honestly, some basic durasteel would be a lot simpler.",
                "frMale": "Ce spectacle de lumi\u00e8re est sympa, mais franchement, du duracier aurait fait l'affaire.",
                "frFemale": "Ce spectacle de lumi\u00e8re est sympa, mais franchement, du duracier aurait fait l'affaire.",
                "deMale": "Die Lichtshow ist ja ganz nett, aber mal im Ernst, einfacher Durastahl h\u00e4tte es auch getan.",
                "deFemale": "Die Lichtshow ist ja ganz nett, aber mal im Ernst, einfacher Durastahl h\u00e4tte es auch getan."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Vxxl8j1",
            "Text": "Beautiful technology. I wonder why we don't see many bridges like this off Makeb?",
            "LocalizedText": {
                "enMale": "Beautiful technology. I wonder why we don't see many bridges like this off Makeb?",
                "frMale": "Belle technologie. Je me demande pourquoi on ne voit que rarement ce type de ponts ailleurs que sur Makeb\u00a0?",
                "frFemale": "Belle technologie. Je me demande pourquoi on ne voit que rarement ce type de ponts ailleurs que sur Makeb\u00a0?",
                "deMale": "Nette Technologie. Ich frage mich, warum man au\u00dferhalb von Makeb nicht viele dieser Br\u00fccken sieht.",
                "deFemale": "Nette Technologie. Ich frage mich, warum man au\u00dferhalb von Makeb nicht viele dieser Br\u00fccken sieht."
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            "SpeakerB62Id": "sfnqiZ2",
            "Text": "Fortunate that the bridge is still up. Let's not push our luck.",
            "LocalizedText": {
                "enMale": "Fortunate that the bridge is still up. Let's not push our luck.",
                "frMale": "Heureusement que le pont fonctionne toujours. Ne tra\u00eenons pas.",
                "frFemale": "Heureusement que le pont fonctionne toujours. Ne tra\u00eenons pas.",
                "deMale": "Wir haben Gl\u00fcck, dass die Br\u00fccke noch aktiv ist. Fordern wir unser Gl\u00fcck nicht heraus.",
                "deFemale": "Wir haben Gl\u00fcck, dass die Br\u00fccke noch aktiv ist. Fordern wir unser Gl\u00fcck nicht heraus."
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "sfnqiZ2",
            "Text": "The enemy's stronghold lies at the other side.",
            "LocalizedText": {
                "enMale": "The enemy's stronghold lies at the other side.",
                "frMale": "La forteresse ennemie se trouve de l'autre c\u00f4t\u00e9.",
                "frFemale": "La forteresse ennemie se trouve de l'autre c\u00f4t\u00e9.",
                "deMale": "Die feindliche Festung liegt auf der anderen Seite.",
                "deFemale": "Die feindliche Festung liegt auf der anderen Seite."
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            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "xueV7gC",
            "Text": "These light bridges--they've never been known to short out... have they?",
            "LocalizedText": {
                "enMale": "These light bridges--they've never been known to short out... have they?",
                "frMale": "Ces ponts de lumi\u00e8re... Ils tombent rarement en panne, non\u00a0?",
                "frFemale": "Ces ponts de lumi\u00e8re... Ils tombent rarement en panne, non\u00a0?",
                "deMale": "Diese Lichtbr\u00fccken - sie waren noch nie bekannt f\u00fcr Kurzschl\u00fcsse ... oder?",
                "deFemale": "Diese Lichtbr\u00fccken - sie waren noch nie bekannt f\u00fcr Kurzschl\u00fcsse ... oder?"
            },
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            "IsPlayerNode": false,
            "SpeakerB62Id": "zYqMWOO",
            "Text": "I am ready for whatever lies across.",
            "LocalizedText": {
                "enMale": "I am ready for whatever lies across.",
                "frMale": "Je suis pr\u00eat pour tout ce qui se trouve de l'autre c\u00f4t\u00e9.",
                "frFemale": "Je suis pr\u00eat pour tout ce qui se trouve de l'autre c\u00f4t\u00e9.",
                "deMale": "Ich bin bereit f\u00fcr das, was uns auf der anderen Seite erwartet.",
                "deFemale": "Ich bin bereit f\u00fcr das, was uns auf der anderen Seite erwartet."
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            "NodeId": 833,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "JcWSLeE",
            "Text": "Tell me that thing has a weak spot.",
            "LocalizedText": {
                "enMale": "Tell me that thing has a weak spot.",
                "frMale": "J'esp\u00e8re que cette chose a un point faible.",
                "frFemale": "J'esp\u00e8re que cette chose a un point faible.",
                "deMale": "Sagt mir, dass das Ding eine Schwachstelle hat.",
                "deFemale": "Sagt mir, dass das Ding eine Schwachstelle hat."
            },
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        "834": {
            "NodeId": 834,
            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "Vxxl8j1",
            "Text": "Careful, we don't know what this droid is capable of.",
            "LocalizedText": {
                "enMale": "Careful, we don't know what this droid is capable of.",
                "frMale": "Attention, nous ne savons pas de quoi ce dro\u00efde est capable.",
                "frFemale": "Attention, nous ne savons pas de quoi ce dro\u00efde est capable.",
                "deMale": "Vorsicht, wir wissen nicht, wozu dieser Droide f\u00e4hig ist.",
                "deFemale": "Vorsicht, wir wissen nicht, wozu dieser Droide f\u00e4hig ist."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "sfnqiZ2",
            "Text": "The Hutts know how to build a death machine, I'll give them that.",
            "LocalizedText": {
                "enMale": "The Hutts know how to build a death machine, I'll give them that.",
                "frMale": "Les Hutts savent construire des machines de mort, c'est vrai.",
                "frFemale": "Les Hutts savent construire des machines de mort, c'est vrai.",
                "deMale": "Die Hutten wissen, wie man eine T\u00f6tungsmaschine baut, das muss ich ihnen lassen.",
                "deFemale": "Die Hutten wissen, wie man eine T\u00f6tungsmaschine baut, das muss ich ihnen lassen."
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "sfnqiZ2",
            "Text": "A machine is no match for the conqueror of Yn and Chabosh!",
            "LocalizedText": {
                "enMale": "A machine is no match for the conqueror of Yn and Chabosh!",
                "frMale": "Une machine n'est pas de taille face \u00e0 la conqu\u00e9rante de Yn et de Chabosh\u00a0!",
                "frFemale": "Une machine n'est pas de taille face \u00e0 la conqu\u00e9rante de Yn et de Chabosh\u00a0!",
                "deMale": "Eine Maschine ist kein Gegner f\u00fcr die Eroberin von Yn und Chabosh!",
                "deFemale": "Eine Maschine ist kein Gegner f\u00fcr die Eroberin von Yn und Chabosh!"
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "xueV7gC",
            "Text": "Well, there go any doubts I had about isotope-5's potency....",
            "LocalizedText": {
                "enMale": "Well, there go any doubts I had about isotope-5's potency....",
                "frMale": "Voil\u00e0 qui balaie tous mes doutes sur la puissance de l'isotope 5...",
                "frFemale": "Voil\u00e0 qui balaie tous mes doutes sur la puissance de l'isotope 5...",
                "deMale": "Nun, das zerstreut all meine Zweifel bez\u00fcglich der Wirksamkeit von Isotop-5 ...",
                "deFemale": "Nun, das zerstreut all meine Zweifel bez\u00fcglich der Wirksamkeit von Isotop-5 ..."
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            "IsEmpty": false,
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            "SpeakerB62Id": "zYqMWOO",
            "Text": "Now we see which is stronger--Hutt science or Sith instinct.",
            "LocalizedText": {
                "enMale": "Now we see which is stronger--Hutt science or Sith instinct.",
                "frMale": "Voyons ce qui pr\u00e9vaudra\u00a0: la science Hutt ou l'instinct Sith\u00a0?",
                "frFemale": "Voyons ce qui pr\u00e9vaudra\u00a0: la science Hutt ou l'instinct Sith\u00a0?",
                "deMale": "Jetzt finden wir heraus, was st\u00e4rker ist - Hutten-Wissenschaft oder Sith-Instinkte.",
                "deFemale": "Jetzt finden wir heraus, was st\u00e4rker ist - Hutten-Wissenschaft oder Sith-Instinkte."
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            "IsEmpty": false,
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            "SpeakerB62Id": "JcWSLeE",
            "Text": "Now comes the fun part.",
            "LocalizedText": {
                "enMale": "Now comes the fun part.",
                "frMale": "C'est l\u00e0 qu'on s'amuse.",
                "frFemale": "C'est l\u00e0 qu'on s'amuse.",
                "deMale": "Jetzt kommt der lustige Teil.",
                "deFemale": "Jetzt kommt der lustige Teil."
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            "SpeakerB62Id": "Vxxl8j1",
            "Text": "I think that did it.",
            "LocalizedText": {
                "enMale": "I think that did it.",
                "frMale": "Je crois que \u00e7a a march\u00e9.",
                "frFemale": "Je crois que \u00e7a a march\u00e9.",
                "deMale": "Ich glaube, das war's.",
                "deFemale": "Ich glaube, das war's."
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            "SpeakerB62Id": "sfnqiZ2",
            "Text": "The power appears to be back online.",
            "LocalizedText": {
                "enMale": "The power appears to be back online.",
                "frMale": "Le courant semble \u00eatre revenu.",
                "frFemale": "Le courant semble \u00eatre revenu.",
                "deMale": "Die Energieversorgung scheint wieder online zu sein.",
                "deFemale": "Die Energieversorgung scheint wieder online zu sein."
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            "SpeakerB62Id": "sfnqiZ2",
            "Text": "Into the abyss.",
            "LocalizedText": {
                "enMale": "Into the abyss.",
                "frMale": "Les abysses nous attendent.",
                "frFemale": "Les abysses nous attendent.",
                "deMale": "In den Abgrund.",
                "deFemale": "In den Abgrund."
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "xueV7gC",
            "Text": "And down we go! This is just like that excavation on Krayiss--without the insane Force apparitions, of course.",
            "LocalizedText": {
                "enMale": "And down we go! This is just like that excavation on Krayiss--without the insane Force apparitions, of course.",
                "frMale": "Allez, on descend\u00a0! C'est comme dans cette mine sur Krayiss, sans les apparitions de Force, bien s\u00fbr.",
                "frFemale": "Allez, on descend\u00a0! C'est comme dans cette mine sur Krayiss, sans les apparitions de Force, bien s\u00fbr.",
                "deMale": "Jetzt geht's abw\u00e4rts! Das ist genau wie diese Ausgrabung auf Krayiss - nur ohne die verr\u00fcckten Machterscheinungen nat\u00fcrlich.",
                "deFemale": "Jetzt geht's abw\u00e4rts! Das ist genau wie diese Ausgrabung auf Krayiss - nur ohne die verr\u00fcckten Machterscheinungen nat\u00fcrlich."
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            "SpeakerB62Id": "zYqMWOO",
            "Text": "The way is open.",
            "LocalizedText": {
                "enMale": "The way is open.",
                "frMale": "La voie est libre.",
                "frFemale": "La voie est libre.",
                "deMale": "Der Weg ist frei!",
                "deFemale": "Der Weg ist frei!"
            },
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            "SpeakerB62Id": "JcWSLeE",
            "Text": "If I know the Hutts, there's more than a few bodies lying at the bottom of that hole.",
            "LocalizedText": {
                "enMale": "If I know the Hutts, there's more than a few bodies lying at the bottom of that hole.",
                "frMale": "Connaissant les Hutts, il doit y avoir plus que quelques cadavres au fond de ce trou.",
                "frFemale": "Connaissant les Hutts, il doit y avoir plus que quelques cadavres au fond de ce trou.",
                "deMale": "So wie ich die Hutten kenne, liegen am Grund dieses Lochs mehr als nur ein paar Leichen herum.",
                "deFemale": "So wie ich die Hutten kenne, liegen am Grund dieses Lochs mehr als nur ein paar Leichen herum."
            },
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            "SpeakerB62Id": "Vxxl8j1",
            "Text": "The miners were toying with forces beyond their control, digging like this.",
            "LocalizedText": {
                "enMale": "The miners were toying with forces beyond their control, digging like this.",
                "frMale": "Les mineurs ont jou\u00e9 avec des forces qu'ils ne pouvaient pas contr\u00f4ler en creusant comme \u00e7a.",
                "frFemale": "Les mineurs ont jou\u00e9 avec des forces qu'ils ne pouvaient pas contr\u00f4ler en creusant comme \u00e7a.",
                "deMale": "So wie die Minenarbeiter gegraben haben, haben sie mit Kr\u00e4ften gespielt, die zu gro\u00df f\u00fcr sie waren.",
                "deFemale": "So wie die Minenarbeiter gegraben haben, haben sie mit Kr\u00e4ften gespielt, die zu gro\u00df f\u00fcr sie waren."
            },
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            "SpeakerB62Id": "sfnqiZ2",
            "Text": "I didn't think the Hutts could one-up their work on Varl. Clearly, I was wrong.",
            "LocalizedText": {
                "enMale": "I didn't think the Hutts could one-up their work on Varl. Clearly, I was wrong.",
                "frMale": "Je ne pensais pas que les Hutts pourraient faire mieux que sur Varl. Apparemment, j'avais tort.",
                "frFemale": "Je ne pensais pas que les Hutts pourraient faire mieux que sur Varl. Apparemment, j'avais tort.",
                "deMale": "Ich h\u00e4tte nicht gedacht, dass die Hutten ihr Werk auf Varyl noch \u00fcbertreffen k\u00f6nnten. Ich lag offensichtlich falsch.",
                "deFemale": "Ich h\u00e4tte nicht gedacht, dass die Hutten ihr Werk auf Varyl noch \u00fcbertreffen k\u00f6nnten. Ich lag offensichtlich falsch."
            },
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            "NodeId": 849,
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "sfnqiZ2",
            "Text": "The mouth of oblivion.",
            "LocalizedText": {
                "enMale": "The mouth of oblivion.",
                "frMale": "Le gouffre vers l'oubli.",
                "frFemale": "Le gouffre vers l'oubli.",
                "deMale": "Der Schlund des Vergessens.",
                "deFemale": "Der Schlund des Vergessens."
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            "SpeakerB62Id": "xueV7gC",
            "Text": "I've operated my fair share of drills, at excavation sites and so forth. But this--this dwarfs anything I've seen.",
            "LocalizedText": {
                "enMale": "I've operated my fair share of drills, at excavation sites and so forth. But this--this dwarfs anything I've seen.",
                "frMale": "J'ai beaucoup creus\u00e9 dans des sites de fouilles, etc. Mais \u00e7a... Je n'ai jamais rien vu de pareil.",
                "frFemale": "J'ai beaucoup creus\u00e9 dans des sites de fouilles, etc. Mais \u00e7a... Je n'ai jamais rien vu de pareil.",
                "deMale": "Ich habe schon etliche Bohrungen an Ausgrabungsst\u00e4tten und \u00e4hnlichem geleitet. Aber das hier - das stellt alles in den Schatten.",
                "deFemale": "Ich habe schon etliche Bohrungen an Ausgrabungsst\u00e4tten und \u00e4hnlichem geleitet. Aber das hier - das stellt alles in den Schatten."
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        "851": {
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            "SpeakerB62Id": "zYqMWOO",
            "Text": "The miners pierced the planet's heart. They were surprised the blow was fatal?",
            "LocalizedText": {
                "enMale": "The miners pierced the planet's heart. They were surprised the blow was fatal?",
                "frMale": "Les mineurs ont perc\u00e9 le c\u0153ur de la plan\u00e8te. Et ils ont \u00e9t\u00e9 surpris que le coup soit fatal, s\u00e9rieusement\u00a0?",
                "frFemale": "Les mineurs ont perc\u00e9 le c\u0153ur de la plan\u00e8te. Et ils ont \u00e9t\u00e9 surpris que le coup soit fatal, s\u00e9rieusement\u00a0?",
                "deMale": "Die Minenarbeiter haben das Herz des Planeten durchbohrt. Und sie wundern sich, dass der Sto\u00df derart verh\u00e4ngnisvoll war?",
                "deFemale": "Die Minenarbeiter haben das Herz des Planeten durchbohrt. Und sie wundern sich, dass der Sto\u00df derart verh\u00e4ngnisvoll war?"
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            "SpeakerB62Id": "JcWSLeE",
            "Text": "Heh, wish Talos was here. Guy's terrified of heights. Probably dangle him from the edge, watch him squirm.",
            "LocalizedText": {
                "enMale": "Heh, wish Talos was here. Guy's terrified of heights. Probably dangle him from the edge, watch him squirm.",
                "frMale": "J'aimerais que Talos soit ici. Il a peur du vide. Je le pousserais un peu pour le voir couiner.",
                "frFemale": "J'aimerais que Talos soit ici. Il a peur du vide. Je le pousserais un peu pour le voir couiner.",
                "deMale": "Ich w\u00fcnschte, Talos w\u00e4re hier. Der Kerl hat furchtbare H\u00f6henangst. Ich w\u00fcrde ihn an der Kante baumeln lassen und ihm beim Betteln zusehen.",
                "deFemale": "Ich w\u00fcnschte, Talos w\u00e4re hier. Der Kerl hat furchtbare H\u00f6henangst. Ich w\u00fcrde ihn an der Kante baumeln lassen und ihm beim Betteln zusehen."
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        "853": {
            "NodeId": 853,
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            "SpeakerB62Id": "Vxxl8j1",
            "Text": "Given everything that's happened, the Hutts can't still be drilling, can they?",
            "LocalizedText": {
                "enMale": "Given everything that's happened, the Hutts can't still be drilling, can they?",
                "frMale": "Avec tout ce qu'il s'est pass\u00e9, les Hutts ne continuent pas \u00e0 creuser, si\u00a0?",
                "frFemale": "Avec tout ce qu'il s'est pass\u00e9, les Hutts ne continuent pas \u00e0 creuser, si\u00a0?",
                "deMale": "Nach allem, was passiert ist, k\u00f6nnen die Hutten unm\u00f6glich noch weiterbohren, oder?",
                "deFemale": "Nach allem, was passiert ist, k\u00f6nnen die Hutten unm\u00f6glich noch weiterbohren, oder?"
            },
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            "SpeakerB62Id": "sfnqiZ2",
            "Text": "I'd like to see some of this isotope-5 for myself. Finally see what all the fuss is about.",
            "LocalizedText": {
                "enMale": "I'd like to see some of this isotope-5 for myself. Finally see what all the fuss is about.",
                "frMale": "J'aimerais voir cet isotope 5 de mes propres yeux. Pour comprendre pourquoi on en fait tout un foin.",
                "frFemale": "J'aimerais voir cet isotope 5 de mes propres yeux. Pour comprendre pourquoi on en fait tout un foin.",
                "deMale": "Ich w\u00fcrde gern etwas von diesem Isotop-5 in die Finger bekommen. Dann k\u00f6nnten wir sehen, was an dem ganzen Wirbel dran ist.",
                "deFemale": "Ich w\u00fcrde gern etwas von diesem Isotop-5 in die Finger bekommen. Dann k\u00f6nnten wir sehen, was an dem ganzen Wirbel dran ist."
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            "SpeakerB62Id": "sfnqiZ2",
            "Text": "The Hutts know nothing of conquest. Only annihilation.",
            "LocalizedText": {
                "enMale": "The Hutts know nothing of conquest. Only annihilation.",
                "frMale": "Les Hutts n'y connaissent rien en conqu\u00eate. Seule l'annihilation leur importe.",
                "frFemale": "Les Hutts n'y connaissent rien en conqu\u00eate. Seule l'annihilation leur importe.",
                "deMale": "Die Hutten haben keine Ahnung von Eroberungen, nur von Ausl\u00f6schung.",
                "deFemale": "Die Hutten haben keine Ahnung von Eroberungen, nur von Ausl\u00f6schung."
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            "NodeId": 856,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "xueV7gC",
            "Text": "Just a fraction of the operating costs here would have financed my excavations for a decade!",
            "LocalizedText": {
                "enMale": "Just a fraction of the operating costs here would have financed my excavations for a decade!",
                "frMale": "Rien qu'une infime partie des co\u00fbts d'exploitation ici aurait pu financer mes fouilles pendant des d\u00e9cennies\u00a0!",
                "frFemale": "Rien qu'une infime partie des co\u00fbts d'exploitation ici aurait pu financer mes fouilles pendant des d\u00e9cennies\u00a0!",
                "deMale": "Schon ein Bruchteil der hiesigen Betriebskosten w\u00fcrde meine Ausgrabungen f\u00fcr ein Jahrzehnt finanzieren!",
                "deFemale": "Schon ein Bruchteil der hiesigen Betriebskosten w\u00fcrde meine Ausgrabungen f\u00fcr ein Jahrzehnt finanzieren!"
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            "CnvAlienVONode": -1,
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        "857": {
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "zYqMWOO",
            "Text": "The Hutts have killed a planet. Impressive.",
            "LocalizedText": {
                "enMale": "The Hutts have killed a planet. Impressive.",
                "frMale": "Les Hutts ont tu\u00e9 une plan\u00e8te. Impressionnant.",
                "frFemale": "Les Hutts ont tu\u00e9 une plan\u00e8te. Impressionnant.",
                "deMale": "Die Hutten haben einen ganzen Planeten get\u00f6tet. Beeindruckend.",
                "deFemale": "Die Hutten haben einen ganzen Planeten get\u00f6tet. Beeindruckend."
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            "SpeakerB62Id": "JcWSLeE",
            "Text": "Ouch. Glad I wasn't here when this happened.",
            "LocalizedText": {
                "enMale": "Ouch. Glad I wasn't here when this happened.",
                "frMale": "A\u00efe. Heureusement que je n'\u00e9tais pas l\u00e0 quand c'est arriv\u00e9.",
                "frFemale": "A\u00efe. Heureusement que je n'\u00e9tais pas l\u00e0 quand c'est arriv\u00e9.",
                "deMale": "Autsch. Zum Gl\u00fcck war ich nicht hier, als das passiert ist.",
                "deFemale": "Autsch. Zum Gl\u00fcck war ich nicht hier, als das passiert ist."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Vxxl8j1",
            "Text": "This devastation... it's just awful. I hope everyone made it out safely.",
            "LocalizedText": {
                "enMale": "This devastation... it's just awful. I hope everyone made it out safely.",
                "frMale": "Ce d\u00e9sastre... quelle horreur. J'esp\u00e8re que tout le monde a pu s'en sortir.",
                "frFemale": "Ce d\u00e9sastre... quelle horreur. J'esp\u00e8re que tout le monde a pu s'en sortir.",
                "deMale": "Diese Zerst\u00f6rung ... das ist schrecklich. Hoffentlich haben es alle sicher von hier fort geschafft.",
                "deFemale": "Diese Zerst\u00f6rung ... das ist schrecklich. Hoffentlich haben es alle sicher von hier fort geschafft."
            },
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            "SpeakerB62Id": "sfnqiZ2",
            "Text": "This planet is crumbling before our very eyes. It can't be long now.",
            "LocalizedText": {
                "enMale": "This planet is crumbling before our very eyes. It can't be long now.",
                "frMale": "Cette plan\u00e8te s'effondre sous nos yeux. Le temps presse.",
                "frFemale": "Cette plan\u00e8te s'effondre sous nos yeux. Le temps presse.",
                "deMale": "Dieser Planet zerf\u00e4llt vor unseren Augen. Es dauert nicht mehr lange.",
                "deFemale": "Dieser Planet zerf\u00e4llt vor unseren Augen. Es dauert nicht mehr lange."
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            "SpeakerB62Id": "sfnqiZ2",
            "Text": "Another wound in a dying planet.",
            "LocalizedText": {
                "enMale": "Another wound in a dying planet.",
                "frMale": "Une autre blessure sur une plan\u00e8te mourante.",
                "frFemale": "Une autre blessure sur une plan\u00e8te mourante.",
                "deMale": "Eine weitere Wunde eines sterbenden Planeten.",
                "deFemale": "Eine weitere Wunde eines sterbenden Planeten."
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            "SpeakerB62Id": "xueV7gC",
            "Text": "The Hutts have a long history of ruining planets, but they've never been as... thorough as they've been here.",
            "LocalizedText": {
                "enMale": "The Hutts have a long history of ruining planets, but they've never been as... thorough as they've been here.",
                "frMale": "Les Hutts ont d\u00e9truit plusieurs plan\u00e8tes au fil de l'histoire, mais jamais avec autant de... de minutie.",
                "frFemale": "Les Hutts ont d\u00e9truit plusieurs plan\u00e8tes au fil de l'histoire, mais jamais avec autant de... de minutie.",
                "deMale": "Die Hutten haben eine lange Tradition, Planeten zu ruinieren, aber sie waren noch nie so gr\u00fcndlich wie hier.",
                "deFemale": "Die Hutten haben eine lange Tradition, Planeten zu ruinieren, aber sie waren noch nie so gr\u00fcndlich wie hier."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "zYqMWOO",
            "Text": "Such destruction. Such power. If only you could harness it.",
            "LocalizedText": {
                "enMale": "Such destruction. Such power. If only you could harness it.",
                "frMale": "Cette capacit\u00e9 de destruction. Cette puissance. Si seulement je pouvais les ma\u00eetriser.",
                "frFemale": "Cette capacit\u00e9 de destruction. Cette puissance. Si seulement je pouvais les ma\u00eetriser.",
                "deMale": "Diese Zerst\u00f6rung. Diese Kraft. Wenn ich sie nur nutzen k\u00f6nnte.",
                "deFemale": "Diese Zerst\u00f6rung. Diese Kraft. Wenn ich sie nur nutzen k\u00f6nnte."
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            "SpeakerB62Id": "JcWSLeE",
            "Text": "You're a natural. Now, try it with your eyes closed.",
            "LocalizedText": {
                "enMale": "You're a natural. Now, try it with your eyes closed.",
                "frMale": "Vous tirez comme personne. Allez, les yeux ferm\u00e9s maintenant.",
                "frFemale": "Vous tirez comme personne. Allez, les yeux ferm\u00e9s maintenant.",
                "deMale": "Ihr seid ein Naturtalent. Probiert es nun mit geschlossenen Augen.",
                "deFemale": "Ihr seid ein Naturtalent. Probiert es nun mit geschlossenen Augen."
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            "SpeakerB62Id": "Vxxl8j1",
            "Text": "Got him!",
            "LocalizedText": {
                "enMale": "Got him!",
                "frMale": "En plein dans le mille\u00a0!",
                "frFemale": "En plein dans le mille\u00a0!",
                "deMale": "Erwischt!",
                "deFemale": "Erwischt!"
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            "SpeakerB62Id": "sfnqiZ2",
            "Text": "How gratifying.",
            "LocalizedText": {
                "enMale": "How gratifying.",
                "frMale": "\u00c7a fait plaisir.",
                "frFemale": "\u00c7a fait plaisir.",
                "deMale": "Wie befriedigend.",
                "deFemale": "Wie befriedigend."
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            "SpeakerB62Id": "sfnqiZ2",
            "Text": "Burn, little fighter.",
            "LocalizedText": {
                "enMale": "Burn, little fighter.",
                "frMale": "Br\u00fble, petit vaisseau.",
                "frFemale": "Br\u00fble, petit vaisseau.",
                "deMale": "Brenn, kleiner J\u00e4ger.",
                "deFemale": "Brenn, kleiner J\u00e4ger."
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            "SpeakerB62Id": "xueV7gC",
            "Text": "Hah, very good, my lord! ",
            "LocalizedText": {
                "enMale": "Hah, very good, my lord! ",
                "frMale": "Ha, parfait, Excellence\u00a0! ",
                "frFemale": "Ha, parfait, Excellence\u00a0! ",
                "deMale": "Ha! Sehr gut, mein Sith-Lord. ",
                "deFemale": "Ha! Sehr gut, mein Sith-Lord. "
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "zYqMWOO",
            "Text": "Perhaps the next one will provide better sport.",
            "LocalizedText": {
                "enMale": "Perhaps the next one will provide better sport.",
                "frMale": "Peut-\u00eatre que le prochain sera plus dou\u00e9.",
                "frFemale": "Peut-\u00eatre que le prochain sera plus dou\u00e9.",
                "deMale": "Vielleicht bietet der n\u00e4chste ja eine gr\u00f6\u00dfere Herausforderung.",
                "deFemale": "Vielleicht bietet der n\u00e4chste ja eine gr\u00f6\u00dfere Herausforderung."
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            "SpeakerB62Id": "JcWSLeE",
            "Text": "Place looks like a fortress. Won't be easy.",
            "LocalizedText": {
                "enMale": "Place looks like a fortress. Won't be easy.",
                "frMale": "On dirait une forteresse. Ce ne sera pas facile.",
                "frFemale": "On dirait une forteresse. Ce ne sera pas facile.",
                "deMale": "Der Ort sieht aus wie eine Festung. Das wird nicht einfach.",
                "deFemale": "Der Ort sieht aus wie eine Festung. Das wird nicht einfach."
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        "871": {
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            "SpeakerB62Id": "Vxxl8j1",
            "Text": "Let's end this.",
            "LocalizedText": {
                "enMale": "Let's end this.",
                "frMale": "Finissons-en.",
                "frFemale": "Finissons-en.",
                "deMale": "Beenden wir das.",
                "deFemale": "Beenden wir das."
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            "NodeId": 872,
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            "SpeakerB62Id": "sfnqiZ2",
            "Text": "It appears the Hutt isn't taking visitors. No matter.",
            "LocalizedText": {
                "enMale": "It appears the Hutt isn't taking visitors. No matter.",
                "frMale": "Ce Hutt n'accueille pas les visiteurs. Peu importe.",
                "frFemale": "Ce Hutt n'accueille pas les visiteurs. Peu importe.",
                "deMale": "Es scheint, dass der Hutte keine Besucher empf\u00e4ngt. Egal.",
                "deFemale": "Es scheint, dass der Hutte keine Besucher empf\u00e4ngt. Egal."
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            "NodeId": 873,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "sfnqiZ2",
            "Text": "Walls of light will not hold me back.",
            "LocalizedText": {
                "enMale": "Walls of light will not hold me back.",
                "frMale": "Aucun mur de lumi\u00e8re ne saurait me retenir.",
                "frFemale": "Aucun mur de lumi\u00e8re ne saurait me retenir.",
                "deMale": "Lichtw\u00e4nde werden mich nicht zur\u00fcckhalten.",
                "deFemale": "Lichtw\u00e4nde werden mich nicht zur\u00fcckhalten."
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            "CnvAlienVONode": 4290302098,
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            "NodeId": 874,
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            "AlignmentGain": "None",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "xueV7gC",
            "Text": "The place looks well guarded. But if history has proven one thing, it's that no stronghold is impenetrable.",
            "LocalizedText": {
                "enMale": "The place looks well guarded. But if history has proven one thing, it's that no stronghold is impenetrable.",
                "frMale": "Cet endroit a l'air bien gard\u00e9. Mais l'histoire nous a enseign\u00e9 qu'aucune forteresse n'est imp\u00e9n\u00e9trable.",
                "frFemale": "Cet endroit a l'air bien gard\u00e9. Mais l'histoire nous a enseign\u00e9 qu'aucune forteresse n'est imp\u00e9n\u00e9trable.",
                "deMale": "Der Ort ist gut gesch\u00fctzt. Aber die Geschichte lehrt uns, dass keine Festung uneinnehmbar ist.",
                "deFemale": "Der Ort ist gut gesch\u00fctzt. Aber die Geschichte lehrt uns, dass keine Festung uneinnehmbar ist."
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            "CnvAlienVONode": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "zYqMWOO",
            "Text": "The Archon must be hiding in there. Pity the Hutts can't run.",
            "LocalizedText": {
                "enMale": "The Archon must be hiding in there. Pity the Hutts can't run.",
                "frMale": "L'archonte doit se cacher ici. Dommage que les Hutts ne puissent pas courir.",
                "frFemale": "L'archonte doit se cacher ici. Dommage que les Hutts ne puissent pas courir.",
                "deMale": "Der Archon muss sich dort verstecken. Ein Jammer, dass Hutten nicht rennen k\u00f6nnen.",
                "deFemale": "Der Archon muss sich dort verstecken. Ein Jammer, dass Hutten nicht rennen k\u00f6nnen."
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            "NodeId": 876,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "JcWSLeE",
            "Text": "This room brings back some bad memories. Take it from me, the Hutts have some pretty twisted pastimes.",
            "LocalizedText": {
                "enMale": "This room brings back some bad memories. Take it from me, the Hutts have some pretty twisted pastimes.",
                "frMale": "Cette pi\u00e8ce me rappelle de mauvais souvenirs. Les Hutts ont vraiment des passe-temps tordus.",
                "frFemale": "Cette pi\u00e8ce me rappelle de mauvais souvenirs. Les Hutts ont vraiment des passe-temps tordus.",
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            "Text": "We don't know Makeb, but we follow Sith clan to the ends of the galaxy.",
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                "frMale": "On ne conna\u00eet pas Makeb, mais on suit le clan Sith jusqu'aux confins de la galaxie.",
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            "Text": "Makeb, vacation hot spot for Alderaan's petty nobles. Maybe I'll get lucky and run into an old acquaintance.",
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                "frMale": "Makeb, le lieu de vill\u00e9giature pr\u00e9f\u00e9r\u00e9 de la noblesse d'Ald\u00e9rande. J'aurai peut-\u00eatre la chance de tomber sur une vieille connaissance.",
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                "deFemale": "Makeb, Urlaubsort f\u00fcr Alderaans kleine Adlige. Vielleicht habe ich Gl\u00fcck und treffe alte Bekannte."
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            "Text": "Master, everyone on this station is flooded with apprehension. It's as if they're holding their breath.",
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                "enMale": "Master, everyone on this station is flooded with apprehension. It's as if they're holding their breath.",
                "frMale": "Ma\u00eetre, tous les gens \u00e0 bord de cette station sont rong\u00e9s par l'appr\u00e9hension. C'est comme s'ils retenaient leur souffle.",
                "frFemale": "Ma\u00eetresse, tous les gens \u00e0 bord de cette station sont rong\u00e9s par l'appr\u00e9hension. C'est comme s'ils retenaient leur souffle.",
                "deMale": "Jeder auf dieser Station ist voller Besorgnis. Es ist, als ob sie alle den Atem anhalten.",
                "deFemale": "Jeder auf dieser Station ist voller Besorgnis. Es ist, als ob sie alle den Atem anhalten."
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            "Text": "Quiet chatter, light station traffic, encrypted comms. Sure sign of a covert op.",
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                "frMale": "Le calme, un trafic au ralenti, des communications crypt\u00e9es. C'est le signe d'une op\u00e9ration clandestine.",
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                "deMale": "Ziemliche Funkstille, leichter Stationsverkehr, kodierte Kommunikation. Mit Sicherheit eine verdeckte Operation.",
                "deFemale": "Ziemliche Funkstille, leichter Stationsverkehr, kodierte Kommunikation. Mit Sicherheit eine verdeckte Operation."
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            "Text": "I pulled Makeb's tourism profile, my lord. The resort prices are staggering, far above a captain's salary.",
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                "enMale": "I pulled Makeb's tourism profile, my lord. The resort prices are staggering, far above a captain's salary.",
                "frMale": "J'ai \u00e9tabli le profil touristique de Makeb, Excellence. Les prix d\u00e9passent de loin le salaire d'un capitaine.",
                "frFemale": "J'ai \u00e9tabli le profil touristique de Makeb, Excellence. Les prix d\u00e9passent de loin le salaire d'un capitaine.",
                "deMale": "Ich habe mir Makebs Tourismusprofil angesehen, mein Sith-Lord. Die Preise sind erschreckend; weit \u00fcber dem Gehalt eines Captains.",
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            "Text": "Ugh, Imperial stations are so stuffy. Can't wait to hit Makeb's resorts and take in some sights.",
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                "enMale": "Ugh, Imperial stations are so stuffy. Can't wait to hit Makeb's resorts and take in some sights.",
                "frMale": "Pff, les stations imp\u00e9riales sont si confin\u00e9es. J'ai h\u00e2te d'\u00eatre sur Makeb pour profiter du paysage.",
                "frFemale": "Pff, les stations imp\u00e9riales sont si confin\u00e9es. J'ai h\u00e2te d'\u00eatre sur Makeb pour profiter du paysage.",
                "deMale": "Bah, imperiale Stationen sind so stickig. Kann's kaum erwarten, Makebs Resorts und ein paar Sehensw\u00fcrdigkeiten zu besuchen.",
                "deFemale": "Bah, imperiale Stationen sind so stickig. Kann's kaum erwarten, Makebs Resorts und ein paar Sehensw\u00fcrdigkeiten zu besuchen."
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            "Text": "We feel the Hutt clan's eyes. Sith must keep moving.",
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                "enMale": "We feel the Hutt clan's eyes. Sith must keep moving.",
                "frMale": "On sent les yeux du clan Hutt. Sith, on doit continuer.",
                "frFemale": "On sent les yeux du clan Hutt. Sith, on doit continuer.",
                "deMale": "Wir sp\u00fcren die Augen des Hutten-Clans. Sith muss weiter.",
                "deFemale": "Wir sp\u00fcren die Augen des Hutten-Clans. Sith muss weiter."
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            "Text": "The planet roars with the Sith clan.",
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                "enMale": "The planet roars with the Sith clan.",
                "frMale": "La plan\u00e8te rugit avec le clan Sith.",
                "frFemale": "La plan\u00e8te rugit avec le clan Sith.",
                "deMale": "Der Planet br\u00fcllt mit dem Sith-Clan.",
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            "Text": "Our claws belong on the ground.",
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                "frMale": "Nos griffes n'ont pas leur place ici.",
                "frFemale": "Nos griffes n'ont pas leur place ici.",
                "deMale": "Unsere Klauen geh\u00f6ren auf den Boden.",
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            "NodeId": 932,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "O3LIwR7",
            "Text": "The hull is weak. Sith clan must carve its way inside!",
            "LocalizedText": {
                "enMale": "The hull is weak. Sith clan must carve its way inside!",
                "frMale": "La coque est fragile. Le clan Sith doit la transpercer pour entrer\u00a0!",
                "frFemale": "La coque est fragile. Le clan Sith doit la transpercer pour entrer\u00a0!",
                "deMale": "Die Au\u00dfenh\u00fclle ist schwach. Sith-Clan muss seinen Weg hineinschneiden!",
                "deFemale": "Die Au\u00dfenh\u00fclle ist schwach. Sith-Clan muss seinen Weg hineinschneiden!"
            },
            "CnvAlienVONode": 3860447753,
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            "NodeId": 933,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "O3LIwR7",
            "Text": "The flames of battle cleanse us.",
            "LocalizedText": {
                "enMale": "The flames of battle cleanse us.",
                "frMale": "Les flammes du combat nous purifient.",
                "frFemale": "Les flammes du combat nous purifient.",
                "deMale": "Die Flammen des Kriegs l\u00e4utern uns.",
                "deFemale": "Die Flammen des Kriegs l\u00e4utern uns."
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            "CnvAlienVONode": 600006687,
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
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            "SpeakerB62Id": "O3LIwR7",
            "Text": "We paint the Hesk palace with a new shade of crimson.",
            "LocalizedText": {
                "enMale": "We paint the Hesk palace with a new shade of crimson.",
                "frMale": "Nous allons repeindre le palais d'Hesk en rouge sang.",
                "frFemale": "Nous allons repeindre le palais d'Hesk en rouge sang.",
                "deMale": "Wir streichen den Hesk-Palast in frischem Blutrot.",
                "deFemale": "Wir streichen den Hesk-Palast in frischem Blutrot."
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            "CnvAlienVONode": 2838810840,
            "CnvAlienVOFQN": "cnv.alien_vo.talz.broonmark_med",
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "O3LIwR7",
            "Text": "The shell is strong, but the meat inside is soft.",
            "LocalizedText": {
                "enMale": "The shell is strong, but the meat inside is soft.",
                "frMale": "La carapace est dure, mais la viande \u00e0 l'int\u00e9rieur est tendre.",
                "frFemale": "La carapace est dure, mais la viande \u00e0 l'int\u00e9rieur est tendre.",
                "deMale": "Die Panzerung ist hart, aber das Fleisch im Inneren ist weich.",
                "deFemale": "Die Panzerung ist hart, aber das Fleisch im Inneren ist weich."
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            "CnvAlienVONode": 2556485838,
            "CnvAlienVOFQN": "cnv.alien_vo.talz.broonmark_med",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "O3LIwR7",
            "Text": "Hovertanks shatter under the Sith clan's fist!",
            "LocalizedText": {
                "enMale": "Hovertanks shatter under the Sith clan's fist!",
                "frMale": "Les hovertanks ont \u00e9t\u00e9 \u00e9cras\u00e9s par la puissance du clan Sith\u00a0!",
                "frFemale": "Les hovertanks ont \u00e9t\u00e9 \u00e9cras\u00e9s par la puissance du clan Sith\u00a0!",
                "deMale": "Die Schwebepanzer zerbrechen unter der Faust des Sith-Clans!",
                "deFemale": "Die Schwebepanzer zerbrechen unter der Faust des Sith-Clans!"
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            "CnvAlienVONode": 3996409623,
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "O3LIwR7",
            "Text": "The scent leads inside.",
            "LocalizedText": {
                "enMale": "The scent leads inside.",
                "frMale": "La piste m\u00e8ne \u00e0 l'int\u00e9rieur.",
                "frFemale": "La piste m\u00e8ne \u00e0 l'int\u00e9rieur.",
                "deMale": "Die Spur f\u00fchrt hinein.",
                "deFemale": "Die Spur f\u00fchrt hinein."
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            "CnvAlienVONode": 2197117208,
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "O3LIwR7",
            "Text": "We are not meant for such heat.",
            "LocalizedText": {
                "enMale": "We are not meant for such heat.",
                "frMale": "On n'est pas fait pour une telle chaleur.",
                "frFemale": "On n'est pas fait pour une telle chaleur.",
                "deMale": "Wir sind nicht f\u00fcr solche Hitze gemacht.",
                "deFemale": "Wir sind nicht f\u00fcr solche Hitze gemacht."
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            "CnvAlienVONode": 2428395675,
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            "NodeId": 939,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "O3LIwR7",
            "Text": "We charge to the stronghold!",
            "LocalizedText": {
                "enMale": "We charge to the stronghold!",
                "frMale": "On charge la forteresse\u00a0!",
                "frFemale": "On charge la forteresse\u00a0!",
                "deMale": "St\u00fcrmen wir zur Festung!",
                "deFemale": "St\u00fcrmen wir zur Festung!"
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            "SpeakerB62Id": "O3LIwR7",
            "Text": "We rend the Hutt droid to scraps!",
            "LocalizedText": {
                "enMale": "We rend the Hutt droid to scraps!",
                "frMale": "On va envoyer ce dro\u00efde Hutt \u00e0 la casse\u00a0!",
                "frFemale": "On va envoyer ce dro\u00efde Hutt \u00e0 la casse\u00a0!",
                "deMale": "Wir rei\u00dfen den Hutten-Droiden in St\u00fccke!",
                "deFemale": "Wir rei\u00dfen den Hutten-Droiden in St\u00fccke!"
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            "CnvAlienVONode": 3996409980,
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            "NodeId": 941,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "O3LIwR7",
            "Text": "Our hunt leads deeper into Makeb.",
            "LocalizedText": {
                "enMale": "Our hunt leads deeper into Makeb.",
                "frMale": "On va chasser en plein c\u0153ur de Makeb.",
                "frFemale": "On va chasser en plein c\u0153ur de Makeb.",
                "deMale": "Unsere Jagd f\u00fchrt uns tiefer in Makeb hinein.",
                "deFemale": "Unsere Jagd f\u00fchrt uns tiefer in Makeb hinein."
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            "CnvAlienVONode": 2428395454,
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        "942": {
            "NodeId": 942,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "O3LIwR7",
            "Text": "The enemy cracks open the planet.",
            "LocalizedText": {
                "enMale": "The enemy cracks open the planet.",
                "frMale": "L'ennemi \u00e9ventre la plan\u00e8te.",
                "frFemale": "L'ennemi \u00e9ventre la plan\u00e8te.",
                "deMale": "Der Feind bricht den Planeten auf.",
                "deFemale": "Der Feind bricht den Planeten auf."
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            "CnvAlienVONode": 600006780,
            "CnvAlienVOFQN": "cnv.alien_vo.talz.broonmark_med",
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        "943": {
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            "IsPlayerNode": false,
            "SpeakerB62Id": "O3LIwR7",
            "Text": "We smell burning ozone.",
            "LocalizedText": {
                "enMale": "We smell burning ozone.",
                "frMale": "On sent l'ozone br\u00fbler.",
                "frFemale": "On sent l'ozone br\u00fbler.",
                "deMale": "Wir riechen brennendes Ozon.",
                "deFemale": "Wir riechen brennendes Ozon."
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            "CnvAlienVONode": 2574982030,
            "CnvAlienVOFQN": "cnv.alien_vo.talz.broonmark_med",
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        "944": {
            "NodeId": 944,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "O3LIwR7",
            "Text": "The planet tears itself apart.",
            "LocalizedText": {
                "enMale": "The planet tears itself apart.",
                "frMale": "La plan\u00e8te se d\u00e9chire.",
                "frFemale": "La plan\u00e8te se d\u00e9chire.",
                "deMale": "Der Planet rei\u00dft sich selbst in St\u00fccke.",
                "deFemale": "Der Planet rei\u00dft sich selbst in St\u00fccke."
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            "CnvAlienVONode": 1267159325,
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        "945": {
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "O3LIwR7",
            "Text": "Sith clan revels in a fiery kill!",
            "LocalizedText": {
                "enMale": "Sith clan revels in a fiery kill!",
                "frMale": "Le clan Sith l'a abattu\u00a0!",
                "frFemale": "Le clan Sith l'a abattu\u00a0!",
                "deMale": "Sith-Clan erg\u00f6tzt sich an einem feurigen Abschuss!",
                "deFemale": "Sith-Clan erg\u00f6tzt sich an einem feurigen Abschuss!"
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            "CnvAlienVONode": 600006450,
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        "946": {
            "NodeId": 946,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "O3LIwR7",
            "Text": "Force fields don't block our hunt!",
            "LocalizedText": {
                "enMale": "Force fields don't block our hunt!",
                "frMale": "Les champs magn\u00e9tiques ne nous bloquerons pas\u00a0!",
                "frFemale": "Les champs magn\u00e9tiques ne nous bloquerons pas\u00a0!",
                "deMale": "Kraftfelder stoppen unsere Jagd nicht!",
                "deFemale": "Kraftfelder stoppen unsere Jagd nicht!"
            },
            "CnvAlienVONode": 3996409790,
            "CnvAlienVOFQN": "cnv.alien_vo.talz.broonmark_med",
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        "947": {
            "NodeId": 947,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "O3LIwR7",
            "Text": "The Hutt questions when he should kill.",
            "LocalizedText": {
                "enMale": "The Hutt questions when he should kill.",
                "frMale": "Le Hutt torture au lieu de tuer.",
                "frFemale": "Le Hutt torture au lieu de tuer.",
                "deMale": "Der Hutte stellt Fragen, wenn er t\u00f6ten sollte.",
                "deFemale": "Der Hutte stellt Fragen, wenn er t\u00f6ten sollte."
            },
            "CnvAlienVONode": 3862519742,
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        "948": {
            "NodeId": 948,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "iLSKgu7",
            "Text": "So that's the gravity hook. I've seen bigger.",
            "LocalizedText": {
                "enMale": "So that's the gravity hook. I've seen bigger.",
                "frMale": "C'est le crochet d'apesanteur. J'ai d\u00e9j\u00e0 vu plus grand.",
                "frFemale": "C'est le crochet d'apesanteur. J'ai d\u00e9j\u00e0 vu plus grand.",
                "deMale": "Das ist also der Gravitationsanker. Ich hab schon gr\u00f6\u00dfere gesehen.",
                "deFemale": "Das ist also der Gravitationsanker. Ich hab schon gr\u00f6\u00dfere gesehen."
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            "CnvAlienVONode": -1,
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        "949": {
            "NodeId": 949,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "iLSKgu7",
            "Text": "How exciting! Even the planet seeks to destroy us.",
            "LocalizedText": {
                "enMale": "How exciting! Even the planet seeks to destroy us.",
                "frMale": "Excellent\u00a0! M\u00eame la plan\u00e8te veut notre mort.",
                "frFemale": "Excellent\u00a0! M\u00eame la plan\u00e8te veut notre mort.",
                "deMale": "Wie aufregend! Selbst der Planet will uns vernichten.",
                "deFemale": "Wie aufregend! Selbst der Planet will uns vernichten."
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            "CnvAlienVONode": -1,
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            "NodeId": 950,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "iLSKgu7",
            "Text": "Now that's a long fall. Shame we didn't keep any mercenaries around to march over the precipice.",
            "LocalizedText": {
                "enMale": "Now that's a long fall. Shame we didn't keep any mercenaries around to march over the precipice.",
                "frMale": "C'est un vrai gouffre. Dommage que nous n'ayons pas de mercenaires sous la main pour les jeter dans ce pr\u00e9cipice.",
                "frFemale": "C'est un vrai gouffre. Dommage que nous n'ayons pas de mercenaires sous la main pour les jeter dans ce pr\u00e9cipice.",
                "deMale": "Das ist mal ein tiefer Fall. Schade, dass wir keine S\u00f6ldner mitgenommen haben, die wir \u00fcber die Kante marschieren lassen k\u00f6nnen.",
                "deFemale": "Das ist mal ein tiefer Fall. Schade, dass wir keine S\u00f6ldner mitgenommen haben, die wir \u00fcber die Kante marschieren lassen k\u00f6nnen."
            },
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "iLSKgu7",
            "Text": "Finally, no more hiding. Let's fill this ship with the screams of our enemies.",
            "LocalizedText": {
                "enMale": "Finally, no more hiding. Let's fill this ship with the screams of our enemies.",
                "frMale": "Nous avons le champ libre. Remplissons ce vaisseau des cris de nos ennemis.",
                "frFemale": "Nous avons le champ libre. Remplissons ce vaisseau des cris de nos ennemis.",
                "deMale": "Endlich, Schluss mit dem Versteckspiel. Erf\u00fcllen wir dieses Schiff mit den Schreien unserer Feinde.",
                "deFemale": "Endlich, Schluss mit dem Versteckspiel. Erf\u00fcllen wir dieses Schiff mit den Schreien unserer Feinde."
            },
            "CnvAlienVONode": -1,
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            "NodeId": 952,
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "iLSKgu7",
            "Text": "Pity someone wasn't inside. But a girl can dream, can't she?",
            "LocalizedText": {
                "enMale": "Pity someone wasn't inside. But a girl can dream, can't she?",
                "frMale": "Dommage, il \u00e9tait vide. Mais j'ai bien le droit de r\u00eaver, non\u00a0?",
                "frFemale": "Dommage, il \u00e9tait vide. Mais j'ai bien le droit de r\u00eaver, non\u00a0?",
                "deMale": "Zu schade, dass niemand da drin war. Eine Frau darf doch tr\u00e4umen, oder?",
                "deFemale": "Zu schade, dass niemand da drin war. Eine Frau darf doch tr\u00e4umen, oder?"
            },
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            "SpeakerB62Id": "iLSKgu7",
            "Text": "No red carpet? Someone needs to teach Solida Hesk some manners.",
            "LocalizedText": {
                "enMale": "No red carpet? Someone needs to teach Solida Hesk some manners.",
                "frMale": "Pas de tapis rouge\u00a0? Il faudrait apprendre \u00e0 Solida Hesk comment recevoir ses invit\u00e9s.",
                "frFemale": "Pas de tapis rouge\u00a0? Il faudrait apprendre \u00e0 Solida Hesk comment recevoir ses invit\u00e9s.",
                "deMale": "Kein roter Teppich? Irgendjemand sollte Solida Hesk Manieren beibringen.",
                "deFemale": "Kein roter Teppich? Irgendjemand sollte Solida Hesk Manieren beibringen."
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            "SpeakerB62Id": "iLSKgu7",
            "Text": "Pathetic machines. I'll litter the battlefield with their wreckage.",
            "LocalizedText": {
                "enMale": "Pathetic machines. I'll litter the battlefield with their wreckage.",
                "frMale": "Ces engins ridicules... Je vais joncher le champ de bataille de leurs \u00e9paves.",
                "frFemale": "Ces engins ridicules... Je vais joncher le champ de bataille de leurs \u00e9paves.",
                "deMale": "Erb\u00e4rmliche Maschinen. Ich werde das Schlachtfeld mit ihren Tr\u00fcmmern bedecken.",
                "deFemale": "Erb\u00e4rmliche Maschinen. Ich werde das Schlachtfeld mit ihren Tr\u00fcmmern bedecken."
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            "SpeakerB62Id": "iLSKgu7",
            "Text": "No more hovertanks? Pity. My lightsaber was just warming up.",
            "LocalizedText": {
                "enMale": "No more hovertanks? Pity. My lightsaber was just warming up.",
                "frMale": "Fini les hovertanks\u00a0? Dommage. Mon sabre laser commen\u00e7ait \u00e0 peine \u00e0 s'\u00e9chauffer.",
                "frFemale": "Fini les hovertanks\u00a0? Dommage. Mon sabre laser commen\u00e7ait \u00e0 peine \u00e0 s'\u00e9chauffer.",
                "deMale": "Keine Schwebepanzer mehr? Schade. Mein Lichtschwert wurde gerade erst warm.",
                "deFemale": "Keine Schwebepanzer mehr? Schade. Mein Lichtschwert wurde gerade erst warm."
            },
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            "SpeakerB62Id": "iLSKgu7",
            "Text": "End of the line. This spy better be grateful.",
            "LocalizedText": {
                "enMale": "End of the line. This spy better be grateful.",
                "frMale": "Nous y sommes. Cet espion a int\u00e9r\u00eat \u00e0 \u00eatre reconnaissant.",
                "frFemale": "Nous y sommes. Cet espion a int\u00e9r\u00eat \u00e0 \u00eatre reconnaissant.",
                "deMale": "Endstation. Dieser Spion zeigt sich besser erkenntlich.",
                "deFemale": "Endstation. Dieser Spion zeigt sich besser erkenntlich."
            },
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            "SpeakerB62Id": "iLSKgu7",
            "Text": "The fires burn fiercely, master. But they run cold compared to my rage.",
            "LocalizedText": {
                "enMale": "The fires burn fiercely, master. But they run cold compared to my rage.",
                "frMale": "Le feu br\u00fble ardemment, Ma\u00eetre. Mais ce n'est rien compar\u00e9 \u00e0 ma col\u00e8re.",
                "frFemale": "Le feu br\u00fble ardemment, Ma\u00eetresse. Mais ce n'est rien compar\u00e9 \u00e0 ma col\u00e8re.",
                "deMale": "Die Flammen brennen unnachgiebig, aber im Vergleich zu meinem Zorn sind sie kalt.",
                "deFemale": "Die Flammen brennen unnachgiebig, aber im Vergleich zu meinem Zorn sind sie kalt."
            },
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            "NodeId": 958,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "iLSKgu7",
            "Text": "A few meters below us lies an agonizing, fiery death. How invigorating!",
            "LocalizedText": {
                "enMale": "A few meters below us lies an agonizing, fiery death. How invigorating!",
                "frMale": "Une mort lente et douloureuse nous attend quelques m\u00e8tres en-dessous. Quelle perspective\u00a0!",
                "frFemale": "Une mort lente et douloureuse nous attend quelques m\u00e8tres en-dessous. Quelle perspective\u00a0!",
                "deMale": "Ein paar Meter tiefer erwartet uns ein schmerzhafter, flammender Tod. Wie motivierend!",
                "deFemale": "Ein paar Meter tiefer erwartet uns ein schmerzhafter, flammender Tod. Wie motivierend!"
            },
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            "NodeId": 959,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "iLSKgu7",
            "Text": "Is this monstrous scrap heap supposed to frighten me?",
            "LocalizedText": {
                "enMale": "Is this monstrous scrap heap supposed to frighten me?",
                "frMale": "Cet \u00e9norme tas de boulons est cens\u00e9 me faire peur\u00a0?",
                "frFemale": "Cet \u00e9norme tas de boulons est cens\u00e9 me faire peur\u00a0?",
                "deMale": "Soll dieser monstr\u00f6se Schrotthaufen mir etwa Angst machen?",
                "deFemale": "Soll dieser monstr\u00f6se Schrotthaufen mir etwa Angst machen?"
            },
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            "NodeId": 960,
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            "IsEmpty": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "iLSKgu7",
            "Text": "That woke the mining equipment. Now, let us burrow deeper into this dying planet.",
            "LocalizedText": {
                "enMale": "That woke the mining equipment. Now, let us burrow deeper into this dying planet.",
                "frMale": "L'\u00e9quipement minier fonctionne. Enfon\u00e7ons-nous au c\u0153ur de cette plan\u00e8te mourante.",
                "frFemale": "L'\u00e9quipement minier fonctionne. Enfon\u00e7ons-nous au c\u0153ur de cette plan\u00e8te mourante.",
                "deMale": "Das hat die Minenausr\u00fcstung reaktiviert. Graben wir uns tiefer in diesen sterbenden Planeten hinein.",
                "deFemale": "Das hat die Minenausr\u00fcstung reaktiviert. Graben wir uns tiefer in diesen sterbenden Planeten hinein."
            },
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            "NodeId": 961,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "iLSKgu7",
            "Text": "How lovely. The Archon spared us the hassle of digging his grave.",
            "LocalizedText": {
                "enMale": "How lovely. The Archon spared us the hassle of digging his grave.",
                "frMale": "Parfait. L'archonte nous \u00e9vite ainsi de devoir creuser sa tombe.",
                "frFemale": "Parfait. L'archonte nous \u00e9vite ainsi de devoir creuser sa tombe.",
                "deMale": "Wie reizend. Der Archon hat uns die M\u00fche erspart, ihm sein Grab zu schaufeln.",
                "deFemale": "Wie reizend. Der Archon hat uns die M\u00fche erspart, ihm sein Grab zu schaufeln."
            },
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            "NodeId": 962,
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            "SpeakerB62Id": "iLSKgu7",
            "Text": "We're placing considerable hope in this drill.",
            "LocalizedText": {
                "enMale": "We're placing considerable hope in this drill.",
                "frMale": "Nous pla\u00e7ons beaucoup d'espoir dans cette foreuse.",
                "frFemale": "Nous pla\u00e7ons beaucoup d'espoir dans cette foreuse.",
                "deMale": "Wir setzen gro\u00dfe Hoffnung in diesen Bohrer.",
                "deFemale": "Wir setzen gro\u00dfe Hoffnung in diesen Bohrer."
            },
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            "NodeId": 963,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "iLSKgu7",
            "Text": "The very ground cracks open before us.",
            "LocalizedText": {
                "enMale": "The very ground cracks open before us.",
                "frMale": "Le sol s'ouvre sous nos yeux.",
                "frFemale": "Le sol s'ouvre sous nos yeux.",
                "deMale": "Der Boden bricht vor uns auf.",
                "deFemale": "Der Boden bricht vor uns auf."
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            "NodeId": 964,
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            "SpeakerB62Id": "iLSKgu7",
            "Text": "My favorite kind of fireworks!",
            "LocalizedText": {
                "enMale": "My favorite kind of fireworks!",
                "frMale": "J'adore les feux d'artifice\u00a0!",
                "frFemale": "J'adore les feux d'artifice\u00a0!",
                "deMale": "Meine liebste Art von Feuerwerk!",
                "deFemale": "Meine liebste Art von Feuerwerk!"
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            "NodeId": 965,
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            "SpeakerB62Id": "iLSKgu7",
            "Text": "How cute. The cowardly slug actually thinks his shield will stop us.",
            "LocalizedText": {
                "enMale": "How cute. The cowardly slug actually thinks his shield will stop us.",
                "frMale": "C'est mignon. Ce l\u00e2che pense que son bouclier va nous dissuader.",
                "frFemale": "C'est mignon. Ce l\u00e2che pense que son bouclier va nous dissuader.",
                "deMale": "Wie niedlich. Die feige Schnecke denkt, dass uns Schilde aufhalten k\u00f6nnen.",
                "deFemale": "Wie niedlich. Die feige Schnecke denkt, dass uns Schilde aufhalten k\u00f6nnen."
            },
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            "SpeakerB62Id": "iLSKgu7",
            "Text": "I see the Archon has a taste for inflicting torment. Perhaps we can trade some pointers.",
            "LocalizedText": {
                "enMale": "I see the Archon has a taste for inflicting torment. Perhaps we can trade some pointers.",
                "frMale": "Je vois que l'archonte a un penchant pour la torture. Peut-\u00eatre qu'on pourrait s'\u00e9changer quelques conseils.",
                "frFemale": "Je vois que l'archonte a un penchant pour la torture. Peut-\u00eatre qu'on pourrait s'\u00e9changer quelques conseils.",
                "deMale": "Wie ich sehe, hat der Archon Spa\u00df daran, Leid zu verursachen. Vielleicht sollten wir uns mal mit ihm austauschen.",
                "deFemale": "Wie ich sehe, hat der Archon Spa\u00df daran, Leid zu verursachen. Vielleicht sollten wir uns mal mit ihm austauschen."
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            "SpeakerB62Id": "mr7tz4Q",
            "Text": "Incredible. If the view's this impressive from the ground, imagine gazing out from the top.",
            "LocalizedText": {
                "enMale": "Incredible. If the view's this impressive from the ground, imagine gazing out from the top.",
                "frMale": "Incroyable. Si la vue est aussi impressionnante d'en bas, imaginez ce que \u00e7a peut donner d'en haut.",
                "frFemale": "Incroyable. Si la vue est aussi impressionnante d'en bas, imaginez ce que \u00e7a peut donner d'en haut.",
                "deMale": "Unglaublich. Wenn die Aussicht von unten schon so beeindruckend ist, wie muss es dann von oben aussehen?",
                "deFemale": "Unglaublich. Wenn die Aussicht von unten schon so beeindruckend ist, wie muss es dann von oben aussehen?"
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "mr7tz4Q",
            "Text": "I'm fine, master. Makeb's more volatile than I thought.",
            "LocalizedText": {
                "enMale": "I'm fine, master. Makeb's more volatile than I thought.",
                "frMale": "Je vais bien, Ma\u00eetre. Makeb est plus instable que je ne pensais.",
                "frFemale": "Je vais bien, Ma\u00eetresse. Makeb est plus instable que je ne pensais.",
                "deMale": "Mir geht es gut. Makeb ist instabiler, als ich dachte.",
                "deFemale": "Mir geht es gut. Makeb ist instabiler, als ich dachte."
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "mr7tz4Q",
            "Text": "A few moments with this view, and I could almost forget about the war.",
            "LocalizedText": {
                "enMale": "A few moments with this view, and I could almost forget about the war.",
                "frMale": "Admirer cette vue me ferait presque oublier la guerre.",
                "frFemale": "Admirer cette vue me ferait presque oublier la guerre.",
                "deMale": "Ein paar Augenblicke mit dieser Aussicht und ich k\u00f6nnte den Krieg fast vergessen.",
                "deFemale": "Ein paar Augenblicke mit dieser Aussicht und ich k\u00f6nnte den Krieg fast vergessen."
            },
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "mr7tz4Q",
            "Text": "They know we're here, master. No turning back now.",
            "LocalizedText": {
                "enMale": "They know we're here, master. No turning back now.",
                "frMale": "Ils savent qu'on est ici, Ma\u00eetre. On ne peut plus reculer.",
                "frFemale": "Ils savent qu'on est ici, Ma\u00eetresse. On ne peut plus reculer.",
                "deMale": "Sie wissen, dass wir hier sind. Jetzt gibt es kein Zur\u00fcck mehr.",
                "deFemale": "Sie wissen, dass wir hier sind. Jetzt gibt es kein Zur\u00fcck mehr."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "mr7tz4Q",
            "Text": "The mesa's cut off. I hope nobody's foolish enough to try and land here.",
            "LocalizedText": {
                "enMale": "The mesa's cut off. I hope nobody's foolish enough to try and land here.",
                "frMale": "La mesa est isol\u00e9e. J'esp\u00e8re que personne ne sera assez stupide pour essayer d'atterrir ici.",
                "frFemale": "La mesa est isol\u00e9e. J'esp\u00e8re que personne ne sera assez stupide pour essayer d'atterrir ici.",
                "deMale": "Der Tafelberg ist abgeschnitten. Hoffentlich ist niemand so dumm, hier landen zu wollen.",
                "deFemale": "Der Tafelberg ist abgeschnitten. Hoffentlich ist niemand so dumm, hier landen zu wollen."
            },
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "mr7tz4Q",
            "Text": "Reminds me of the noble houses on Alderaan. Extravagance this grand often hides the corruption within.",
            "LocalizedText": {
                "enMale": "Reminds me of the noble houses on Alderaan. Extravagance this grand often hides the corruption within.",
                "frMale": "\u00c7a me rappelle les demeures des nobles d'Ald\u00e9rande. Une telle extravagance est souvent synonyme de corruption.",
                "frFemale": "\u00c7a me rappelle les demeures des nobles d'Ald\u00e9rande. Une telle extravagance est souvent synonyme de corruption.",
                "deMale": "Erinnert mich an die Adelsh\u00e4user auf Alderaan. Derartige Extravaganz verbirgt h\u00e4ufig Korruption im Inneren.",
                "deFemale": "Erinnert mich an die Adelsh\u00e4user auf Alderaan. Derartige Extravaganz verbirgt h\u00e4ufig Korruption im Inneren."
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            "SpeakerB62Id": "mr7tz4Q",
            "Text": "Master, those hovertanks will destroy the civilians! Time to level the playing field.\n",
            "LocalizedText": {
                "enMale": "Master, those hovertanks will destroy the civilians! Time to level the playing field.\n",
                "frMale": "Ma\u00eetre, ces hovertanks vont tuer les civils\u00a0! Il faut prendre le dessus.\n",
                "frFemale": "Ma\u00eetresse, ces hovertanks vont tuer les civils\u00a0! Il faut prendre le dessus.\n",
                "deMale": "Diese Schwebepanzer werden die Zivilisten t\u00f6ten! Sorgen wir f\u00fcr etwas Gleichgewicht.\n",
                "deFemale": "Diese Schwebepanzer werden die Zivilisten t\u00f6ten! Sorgen wir f\u00fcr etwas Gleichgewicht.\n"
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            "SpeakerB62Id": "mr7tz4Q",
            "Text": "At last, the civilians are free to revolt.",
            "LocalizedText": {
                "enMale": "At last, the civilians are free to revolt.",
                "frMale": "Enfin, les civils sont libres de se r\u00e9volter.",
                "frFemale": "Enfin, les civils sont libres de se r\u00e9volter.",
                "deMale": "Zumindest steht es den Zivilisten jetzt frei, sich aufzulehnen.",
                "deFemale": "Zumindest steht es den Zivilisten jetzt frei, sich aufzulehnen."
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            "SpeakerB62Id": "mr7tz4Q",
            "Text": "Be careful, master. There may be civilians within.",
            "LocalizedText": {
                "enMale": "Be careful, master. There may be civilians within.",
                "frMale": "Prudence, Ma\u00eetre. Il pourrait y avoir des civils \u00e0 l'int\u00e9rieur.",
                "frFemale": "Prudence, Ma\u00eetresse. Il pourrait y avoir des civils \u00e0 l'int\u00e9rieur.",
                "deMale": "Vorsichtig. Da drin sind vielleicht Zivilisten.",
                "deFemale": "Vorsichtig. Da drin sind vielleicht Zivilisten."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "mr7tz4Q",
            "Text": "The molten blood of Makeb runs thick. We must be getting close.",
            "LocalizedText": {
                "enMale": "The molten blood of Makeb runs thick. We must be getting close.",
                "frMale": "Le sang en fusion de Makeb s'\u00e9paissit. Nous devons \u00eatre tout pr\u00e8s.",
                "frFemale": "Le sang en fusion de Makeb s'\u00e9paissit. Nous devons \u00eatre tout pr\u00e8s.",
                "deMale": "Das geschmolzene Blut von Makeb ist dick. Wir scheinen n\u00e4her zu kommen.",
                "deFemale": "Das geschmolzene Blut von Makeb ist dick. Wir scheinen n\u00e4her zu kommen."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "mr7tz4Q",
            "Text": "The stronghold lies before us. The isotope-5 is almost ours!",
            "LocalizedText": {
                "enMale": "The stronghold lies before us. The isotope-5 is almost ours!",
                "frMale": "La forteresse est l\u00e0. L'isotope 5 sera bient\u00f4t \u00e0 nous\u00a0!",
                "frFemale": "La forteresse est l\u00e0. L'isotope 5 sera bient\u00f4t \u00e0 nous\u00a0!",
                "deMale": "Die Festung liegt vor uns. Das Isotop-5 geh\u00f6rt bald uns!",
                "deFemale": "Die Festung liegt vor uns. Das Isotop-5 geh\u00f6rt bald uns!"
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            "SpeakerB62Id": "mr7tz4Q",
            "Text": "No machine, not even one powered by isotope-5, can stand against the Force.",
            "LocalizedText": {
                "enMale": "No machine, not even one powered by isotope-5, can stand against the Force.",
                "frMale": "Aucune machine, m\u00eame aliment\u00e9e par l'isotope 5, ne saurait r\u00e9sister face \u00e0 la Force.",
                "frFemale": "Aucune machine, m\u00eame aliment\u00e9e par l'isotope 5, ne saurait r\u00e9sister face \u00e0 la Force.",
                "deMale": "Keine Maschine, noch nicht mal eine von Isotop-5 angetriebene, kann sich der Macht widersetzen.",
                "deFemale": "Keine Maschine, noch nicht mal eine von Isotop-5 angetriebene, kann sich der Macht widersetzen."
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            "SpeakerB62Id": "mr7tz4Q",
            "Text": "Makeb's core beckons us, master.",
            "LocalizedText": {
                "enMale": "Makeb's core beckons us, master.",
                "frMale": "Le noyau de Makeb nous appelle, Ma\u00eetre.",
                "frFemale": "Le noyau de Makeb nous appelle, Ma\u00eetresse.",
                "deMale": "Makebs Kern gibt uns ein Zeichen.",
                "deFemale": "Makebs Kern gibt uns ein Zeichen."
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            "SpeakerB62Id": "mr7tz4Q",
            "Text": "The miners cut Makeb to the bone.",
            "LocalizedText": {
                "enMale": "The miners cut Makeb to the bone.",
                "frMale": "Les mineurs ont poignard\u00e9 Makeb.",
                "frFemale": "Les mineurs ont poignard\u00e9 Makeb.",
                "deMale": "Die Minenarbeiter haben Makeb bis zum Skelett aufgeschnitten.",
                "deFemale": "Die Minenarbeiter haben Makeb bis zum Skelett aufgeschnitten."
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            "SpeakerB62Id": "mr7tz4Q",
            "Text": "Careful, master. One strong gust and we could be swept into oblivion.",
            "LocalizedText": {
                "enMale": "Careful, master. One strong gust and we could be swept into oblivion.",
                "frMale": "Attention, Ma\u00eetre. Une bourrasque et nous risquerions de tomber dans l'oubli.",
                "frFemale": "Attention, Ma\u00eetresse. Une bourrasque et nous risquerions de tomber dans l'oubli.",
                "deMale": "Vorsicht. Schon ein kr\u00e4ftiger Windsto\u00df k\u00f6nnte uns in die Vergessenheit st\u00fcrzen.",
                "deFemale": "Vorsicht. Schon ein kr\u00e4ftiger Windsto\u00df k\u00f6nnte uns in die Vergessenheit st\u00fcrzen."
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            "NodeId": 982,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
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            "SpeakerB62Id": "mr7tz4Q",
            "Text": "Makeb's convulsions grow more violent. Hopefully, these wounds will heal in time.",
            "LocalizedText": {
                "enMale": "Makeb's convulsions grow more violent. Hopefully, these wounds will heal in time.",
                "frMale": "Les convulsions de Makeb sont de pire en pire. Esp\u00e9rons que ces blessures gu\u00e9rissent avec le temps.",
                "frFemale": "Les convulsions de Makeb sont de pire en pire. Esp\u00e9rons que ces blessures gu\u00e9rissent avec le temps.",
                "deMale": "Die Ersch\u00fctterungen auf Makeb werden immer st\u00e4rker. Hoffentlich verheilen diese Wunden mit der Zeit.",
                "deFemale": "Die Ersch\u00fctterungen auf Makeb werden immer st\u00e4rker. Hoffentlich verheilen diese Wunden mit der Zeit."
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            "NodeId": 983,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "mr7tz4Q",
            "Text": "A quick end to a deadly enemy.",
            "LocalizedText": {
                "enMale": "A quick end to a deadly enemy.",
                "frMale": "Une mort rapide pour un ennemi mortel.",
                "frFemale": "Une mort rapide pour un ennemi mortel.",
                "deMale": "Ein schnelles Ende f\u00fcr einen t\u00f6dlichen Feind.",
                "deFemale": "Ein schnelles Ende f\u00fcr einen t\u00f6dlichen Feind."
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            "NodeId": 984,
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            "SpeakerB62Id": "mr7tz4Q",
            "Text": "Self-defense appears to be an obsession among the Hutts.",
            "LocalizedText": {
                "enMale": "Self-defense appears to be an obsession among the Hutts.",
                "frMale": "La d\u00e9fense est une obsession chez les Hutts, on dirait.",
                "frFemale": "La d\u00e9fense est une obsession chez les Hutts, on dirait.",
                "deMale": "Selbstschutz scheint bei den Hutten eine Besessenheit zu sein.",
                "deFemale": "Selbstschutz scheint bei den Hutten eine Besessenheit zu sein."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "mr7tz4Q",
            "Text": "Residual pain floods this room, master.",
            "LocalizedText": {
                "enMale": "Residual pain floods this room, master.",
                "frMale": "Cette pi\u00e8ce transpire la souffrance, Ma\u00eetre.",
                "frFemale": "Cette pi\u00e8ce transpire la souffrance, Ma\u00eetresse.",
                "deMale": "Der Raum ist immer noch von Schmerzen durchdrungen.",
                "deFemale": "Der Raum ist immer noch von Schmerzen durchdrungen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
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        },
        "986": {
            "NodeId": 986,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "There she is. Must be a few dozen kilometers tall. Too bad we're not here to demolish it.",
            "LocalizedText": {
                "enMale": "There she is. Must be a few dozen kilometers tall. Too bad we're not here to demolish it.",
                "frMale": "La voil\u00e0. Elle doit faire des kilom\u00e8tres de long. Dommage qu'on ne soit pas ici pour la d\u00e9molir.",
                "frFemale": "La voil\u00e0. Elle doit faire des kilom\u00e8tres de long. Dommage qu'on ne soit pas ici pour la d\u00e9molir.",
                "deMale": "Da ist er. Muss ein paar dutzend Kilometer hoch sein. Schade, dass wir nicht hier sind, um ihn zu sprengen.",
                "deFemale": "Da ist er. Muss ein paar dutzend Kilometer hoch sein. Schade, dass wir nicht hier sind, um ihn zu sprengen."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        },
        "987": {
            "NodeId": 987,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Aftershocks. Natural tremors. Best to keep moving.",
            "LocalizedText": {
                "enMale": "Aftershocks. Natural tremors. Best to keep moving.",
                "frMale": "Des r\u00e9pliques. Des secousses naturelles. Nous ferions mieux d'y aller.",
                "frFemale": "Des r\u00e9pliques. Des secousses naturelles. Nous ferions mieux d'y aller.",
                "deMale": "Nachbeben. Nat\u00fcrliche Ersch\u00fctterungen. Am besten, wir gehen weiter.",
                "deFemale": "Nachbeben. Nat\u00fcrliche Ersch\u00fctterungen. Am besten, wir gehen weiter."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
            "GenericNodeNumber": 0
        },
        "988": {
            "NodeId": 988,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Prime sniper spot. Sun to your back and kilometers of unsuspecting targets. View's not bad either.",
            "LocalizedText": {
                "enMale": "Prime sniper spot. Sun to your back and kilometers of unsuspecting targets. View's not bad either.",
                "frMale": "C'est parfait pour un tireur d'\u00e9lite. Le soleil dans le dos et des cibles qui ne se doutent de rien \u00e0 des kilom\u00e8tres. La vue n'est pas mal non plus.",
                "frFemale": "C'est parfait pour un tireur d'\u00e9lite. Le soleil dans le dos et des cibles qui ne se doutent de rien \u00e0 des kilom\u00e8tres. La vue n'est pas mal non plus.",
                "deMale": "Perfekte Scharfsch\u00fctzen-Position. Sonne im R\u00fccken und kilometerweit ahnungslose Ziele. Die Aussicht ist auch nicht schlecht.",
                "deFemale": "Perfekte Scharfsch\u00fctzen-Position. Sonne im R\u00fccken und kilometerweit ahnungslose Ziele. Die Aussicht ist auch nicht schlecht."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
            "GenericNodeNumber": 0
        },
        "989": {
            "NodeId": 989,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Ship this size will light up the sky when we take it down.",
            "LocalizedText": {
                "enMale": "Ship this size will light up the sky when we take it down.",
                "frMale": "Un vaisseau de cette taille va illuminer tout le ciel quand nous le d\u00e9truirons.",
                "frFemale": "Un vaisseau de cette taille va illuminer tout le ciel quand nous le d\u00e9truirons.",
                "deMale": "Ein Schiff dieser Gr\u00f6\u00dfe wird den Himmel erleuchten, wenn wir es zerst\u00f6ren.",
                "deFemale": "Ein Schiff dieser Gr\u00f6\u00dfe wird den Himmel erleuchten, wenn wir es zerst\u00f6ren."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
            "GenericNodeNumber": 0
        },
        "990": {
            "NodeId": 990,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Not bad for improvised explosives. Next time, unleash military-grade ordnance, crater the whole landing pad.",
            "LocalizedText": {
                "enMale": "Not bad for improvised explosives. Next time, unleash military-grade ordnance, crater the whole landing pad.",
                "frMale": "Pas mal pour des explosifs improvis\u00e9s. Mais la prochaine fois, utilisez des \u00e9quipements militaires et d\u00e9truisez toute l'aire d'atterrissage.",
                "frFemale": "Pas mal pour des explosifs improvis\u00e9s. Mais la prochaine fois, utilisez des \u00e9quipements militaires et d\u00e9truisez toute l'aire d'atterrissage.",
                "deMale": "Nicht schlecht f\u00fcr einen improvisierten Sprengsatz. Setzt n\u00e4chstes Mal einen Milit\u00e4r-Sprengsatz ein, um den gesamten Landeplatz in einen Krater zu verwandeln.",
                "deFemale": "Nicht schlecht f\u00fcr einen improvisierten Sprengsatz. Setzt n\u00e4chstes Mal einen Milit\u00e4r-Sprengsatz ein, um den gesamten Landeplatz in einen Krater zu verwandeln."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
            "GenericNodeNumber": 0
        },
        "991": {
            "NodeId": 991,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Target's likely holed up inside. Estate this size is going to have some heavy defenses.",
            "LocalizedText": {
                "enMale": "Target's likely holed up inside. Estate this size is going to have some heavy defenses.",
                "frMale": "La cible est s\u00fbrement \u00e0 l'int\u00e9rieur. Une demeure de cette taille doit \u00eatre bien d\u00e9fendue.",
                "frFemale": "La cible est s\u00fbrement \u00e0 l'int\u00e9rieur. Une demeure de cette taille doit \u00eatre bien d\u00e9fendue.",
                "deMale": "Das Ziel hat sich wahrscheinlich im Inneren verschanzt. Ein derart gro\u00dfes Anwesen hat sicher ein paar schwere Verteidigungen.",
                "deFemale": "Das Ziel hat sich wahrscheinlich im Inneren verschanzt. Ein derart gro\u00dfes Anwesen hat sicher ein paar schwere Verteidigungen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
            "GenericNodeNumber": 0
        },
        "992": {
            "NodeId": 992,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Once trained in a hovertank. Too slow for my taste, but they pulverize enemy lines like nothing else.",
            "LocalizedText": {
                "enMale": "Once trained in a hovertank. Too slow for my taste, but they pulverize enemy lines like nothing else.",
                "frMale": "Je me suis d\u00e9j\u00e0 entra\u00een\u00e9 avec un hovertank. Ils sont trop lents \u00e0 mon go\u00fbt, mais il n'y a rien de tel pour percer les lignes ennemies.",
                "frFemale": "Je me suis d\u00e9j\u00e0 entra\u00een\u00e9 avec un hovertank. Ils sont trop lents \u00e0 mon go\u00fbt, mais il n'y a rien de tel pour percer les lignes ennemies.",
                "deMale": "Ich kenne Schwebepanzer aus meiner Ausbildung. Zu langsam f\u00fcr meinen Geschmack, aber sie pulverisieren feindliche Linien wie nichts anderes.",
                "deFemale": "Ich kenne Schwebepanzer aus meiner Ausbildung. Zu langsam f\u00fcr meinen Geschmack, aber sie pulverisieren feindliche Linien wie nichts anderes."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
            "GenericNodeNumber": 0
        },
        "993": {
            "NodeId": 993,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Seen hovertanks bombarded, never ripped apart up close. Didn't know what I was missing.",
            "LocalizedText": {
                "enMale": "Seen hovertanks bombarded, never ripped apart up close. Didn't know what I was missing.",
                "frMale": "J'ai vu des hovertanks bombard\u00e9s, mais jamais d\u00e9truits \u00e0 courte port\u00e9e. Je ne savais pas ce que je ratais.",
                "frFemale": "J'ai vu des hovertanks bombard\u00e9s, mais jamais d\u00e9truits \u00e0 courte port\u00e9e. Je ne savais pas ce que je ratais.",
                "deMale": "Ich habe immer nur gesehen, wie Schwebepanzer bombardiert wurden, aber noch nie, wie man sie aus der N\u00e4he zerlegt. Ich hab echt was verpasst.",
                "deFemale": "Ich habe immer nur gesehen, wie Schwebepanzer bombardiert wurden, aber noch nie, wie man sie aus der N\u00e4he zerlegt. Ich hab echt was verpasst."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
        "994": {
            "NodeId": 994,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Lurker's in the cantina. Once we deal with him, drinks are on me.",
            "LocalizedText": {
                "enMale": "Lurker's in the cantina. Once we deal with him, drinks are on me.",
                "frMale": "Le R\u00f4deur est dans la cantina. Une fois qu'on se sera occup\u00e9s de lui, je paie ma tourn\u00e9e.",
                "frFemale": "Le R\u00f4deur est dans la cantina. Une fois qu'on se sera occup\u00e9s de lui, je paie ma tourn\u00e9e.",
                "deMale": "Schleicher ist in der Cantina. Wenn wir mit ihm fertig sind, geb ich einen aus.",
                "deFemale": "Schleicher ist in der Cantina. Wenn wir mit ihm fertig sind, geb ich einen aus."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
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        },
        "995": {
            "NodeId": 995,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Don't see this on Makeb's tourist vids.",
            "LocalizedText": {
                "enMale": "Don't see this on Makeb's tourist vids.",
                "frMale": "Les guides de Makeb ne parlent pas de \u00e7a.",
                "frFemale": "Les guides de Makeb ne parlent pas de \u00e7a.",
                "deMale": "Das sieht man nicht auf den Urlaubsvideos von Makeb.",
                "deFemale": "Das sieht man nicht auf den Urlaubsvideos von Makeb."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        },
        "996": {
            "NodeId": 996,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Heard stories about light bridges shutting down. One second they're on, the next... forget I said anything.",
            "LocalizedText": {
                "enMale": "Heard stories about light bridges shutting down. One second they're on, the next... forget I said anything.",
                "frMale": "J'ai entendu parler de pannes de ponts de lumi\u00e8re. Un coup ils sont l\u00e0 et juste apr\u00e8s... Oublions ce que je viens de dire.",
                "frFemale": "J'ai entendu parler de pannes de ponts de lumi\u00e8re. Un coup ils sont l\u00e0 et juste apr\u00e8s... Oublions ce que je viens de dire.",
                "deMale": "Ich habe Geschichten von Lichtbr\u00fccken geh\u00f6rt, die sich ausschalten. In der einen Sekunde sind sie noch an und in der n\u00e4chsten ... vergesst, was ich gesagt habe.",
                "deFemale": "Ich habe Geschichten von Lichtbr\u00fccken geh\u00f6rt, die sich ausschalten. In der einen Sekunde sind sie noch an und in der n\u00e4chsten ... vergesst, was ich gesagt habe."
            },
            "CnvAlienVONode": -1,
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            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
            "GenericNodeNumber": 0
        },
        "997": {
            "NodeId": 997,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Let's see how powerful isotope-5 really is.",
            "LocalizedText": {
                "enMale": "Let's see how powerful isotope-5 really is.",
                "frMale": "Voyons si l'isotope 5 est si puissant.",
                "frFemale": "Voyons si l'isotope 5 est si puissant.",
                "deMale": "Finden wir heraus, wie stark Isotop-5 wirklich ist.",
                "deFemale": "Finden wir heraus, wie stark Isotop-5 wirklich ist."
            },
            "CnvAlienVONode": -1,
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        },
        "998": {
            "NodeId": 998,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Power online. Turbolift active. To the core!",
            "LocalizedText": {
                "enMale": "Power online. Turbolift active. To the core!",
                "frMale": "Courant r\u00e9tabli. Turbo-\u00e9l\u00e9vateur activ\u00e9. Dirigeons-nous vers le noyau\u00a0!",
                "frFemale": "Courant r\u00e9tabli. Turbo-\u00e9l\u00e9vateur activ\u00e9. Dirigeons-nous vers le noyau\u00a0!",
                "deMale": "Energieversorgung online. Turbolift aktiv. Zum Kern!",
                "deFemale": "Energieversorgung online. Turbolift aktiv. Zum Kern!"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        "999": {
            "NodeId": 999,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Fifty megatonnes of high-yield explosives couldn't carve a shaft that deep.",
            "LocalizedText": {
                "enMale": "Fifty megatonnes of high-yield explosives couldn't carve a shaft that deep.",
                "frMale": "Cinq m\u00e9gatonnes d'explosifs ne pourraient m\u00eame pas creuser un trou aussi \u00e9norme.",
                "frFemale": "Cinq m\u00e9gatonnes d'explosifs ne pourraient m\u00eame pas creuser un trou aussi \u00e9norme.",
                "deMale": "F\u00fcnfzig Megatonnen Super-Sprengladungen k\u00f6nnten keinen so tiefen Schacht ausheben.",
                "deFemale": "F\u00fcnfzig Megatonnen Super-Sprengladungen k\u00f6nnten keinen so tiefen Schacht ausheben."
            },
            "CnvAlienVONode": -1,
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        "1000": {
            "NodeId": 1000,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "U17hgG2",
            "Text": "Drill laser this size cuts through kilometers of rock. Shame we can't fire it at the Republic.",
            "LocalizedText": {
                "enMale": "Drill laser this size cuts through kilometers of rock. Shame we can't fire it at the Republic.",
                "frMale": "Un laser de forage pareil peut creuser des kilom\u00e8tres de roche. Dommage qu'on ne puisse pas l'utiliser contre la R\u00e9publique.",
                "frFemale": "Un laser de forage pareil peut creuser des kilom\u00e8tres de roche. Dommage qu'on ne puisse pas l'utiliser contre la R\u00e9publique.",
                "deMale": "Laserbohrer dieser Gr\u00f6\u00dfe schneiden sich durch kilometerdicken Fels. Zu schade, dass wir ihn nicht gegen die Republik einsetzen k\u00f6nnen.",
                "deFemale": "Laserbohrer dieser Gr\u00f6\u00dfe schneiden sich durch kilometerdicken Fels. Zu schade, dass wir ihn nicht gegen die Republik einsetzen k\u00f6nnen."
            },
            "CnvAlienVONode": -1,
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            "Text": "Aftermath of a major groundquake. Watch out for aftershocks.",
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                "enMale": "Aftermath of a major groundquake. Watch out for aftershocks.",
                "frMale": "C'est un \u00e9norme s\u00e9isme qui a fait \u00e7a. Attention aux r\u00e9pliques.",
                "frFemale": "C'est un \u00e9norme s\u00e9isme qui a fait \u00e7a. Attention aux r\u00e9pliques.",
                "deMale": "Das sind die Auswirkungen eines gewaltigen Bebens. Achtet auf Nachbeben.",
                "deFemale": "Das sind die Auswirkungen eines gewaltigen Bebens. Achtet auf Nachbeben."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Bull's-eye! You're a natural, my lord.",
            "LocalizedText": {
                "enMale": "Bull's-eye! You're a natural, my lord.",
                "frMale": "En plein dans le mille\u00a0! Bravo, Excellence.",
                "frFemale": "En plein dans le mille\u00a0! Bravo, Excellence.",
                "deMale": "Volltreffer! Ihr seid ein Naturtalent.",
                "deFemale": "Volltreffer! Ihr seid ein Naturtalent."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "The Archon's entrenched. Nothing we can't handle.",
            "LocalizedText": {
                "enMale": "The Archon's entrenched. Nothing we can't handle.",
                "frMale": "L'archonte s'est retranch\u00e9. Ce n'est pas un probl\u00e8me pour nous.",
                "frFemale": "L'archonte s'est retranch\u00e9. Ce n'est pas un probl\u00e8me pour nous.",
                "deMale": "Der Archon hat sich verschanzt, das stellt aber kein Problem dar.",
                "deFemale": "Der Archon hat sich verschanzt, das stellt aber kein Problem dar."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "Rooms like this are a soldier's nightmare. Better to die on the battlefield.",
            "LocalizedText": {
                "enMale": "Rooms like this are a soldier's nightmare. Better to die on the battlefield.",
                "frMale": "Ce genre d'endroit est le cauchemar des soldats. Il vaut mieux mourir sur le champ de bataille.",
                "frFemale": "Ce genre d'endroit est le cauchemar des soldats. Il vaut mieux mourir sur le champ de bataille.",
                "deMale": "Orte wie dieser sind der Albtraum eines Soldaten. Besser, man stirbt auf dem Schlachtfeld.",
                "deFemale": "Orte wie dieser sind der Albtraum eines Soldaten. Besser, man stirbt auf dem Schlachtfeld."
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            "SpeakerB62Id": "59mPTyI",
            "Text": "Impressive. Perfectly suited to our base of operations.",
            "LocalizedText": {
                "enMale": "Impressive. Perfectly suited to our base of operations.",
                "frMale": "Impressionnant. Elle est parfaite pour nos op\u00e9rations.",
                "frFemale": "Impressionnant. Elle est parfaite pour nos op\u00e9rations.",
                "deMale": "Beeindruckend. Eine perfekte Operationsbasis f\u00fcr uns.",
                "deFemale": "Beeindruckend. Eine perfekte Operationsbasis f\u00fcr uns."
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            "SpeakerB62Id": "59mPTyI",
            "Text": "Careful, my lord. Perhaps we should move to safer ground.",
            "LocalizedText": {
                "enMale": "Careful, my lord. Perhaps we should move to safer ground.",
                "frMale": "Prudence, Excellence. Peut-\u00eatre devrions-nous nous mettre en lieu s\u00fbr.",
                "frFemale": "Prudence, Excellence. Peut-\u00eatre devrions-nous nous mettre en lieu s\u00fbr.",
                "deMale": "Vorsicht, mein Sith-Lord. Vielleicht sollten wir uns sicheren Boden suchen.",
                "deFemale": "Vorsicht, mein Sith-Lord. Vielleicht sollten wir uns sicheren Boden suchen."
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            "SpeakerB62Id": "59mPTyI",
            "Text": "From this vantage point, we can monitor Makeb for kilometers.",
            "LocalizedText": {
                "enMale": "From this vantage point, we can monitor Makeb for kilometers.",
                "frMale": "D'ici, nous pouvons observer Makeb sur des kilom\u00e8tres.",
                "frFemale": "D'ici, nous pouvons observer Makeb sur des kilom\u00e8tres.",
                "deMale": "Von diesem Aussichtspunkt aus k\u00f6nnen wir Makeb kilometerweit \u00fcberwachen.",
                "deFemale": "Von diesem Aussichtspunkt aus k\u00f6nnen wir Makeb kilometerweit \u00fcberwachen."
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            "SpeakerB62Id": "59mPTyI",
            "Text": "Our intrusion's been detected, my lord. Blocking comm traffic until we neutralize the spy vessel.",
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                "enMale": "Our intrusion's been detected, my lord. Blocking comm traffic until we neutralize the spy vessel.",
                "frMale": "Notre intrusion a \u00e9t\u00e9 d\u00e9tect\u00e9e, Excellence. Je bloque les communications jusqu'\u00e0 ce que nous ayons neutralis\u00e9 le vaisseau espion.",
                "frFemale": "Notre intrusion a \u00e9t\u00e9 d\u00e9tect\u00e9e, Excellence. Je bloque les communications jusqu'\u00e0 ce que nous ayons neutralis\u00e9 le vaisseau espion.",
                "deMale": "Unser Eindringen wurde entdeckt, mein Sith-Lord. Ich blockiere die Kommunikation, bis wir das Spionageschiff neutralisiert haben.",
                "deFemale": "Unser Eindringen wurde entdeckt, mein Sith-Lord. Ich blockiere die Kommunikation, bis wir das Spionageschiff neutralisiert haben."
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            "SpeakerB62Id": "59mPTyI",
            "Text": "Crude but effective, my lord. It will take weeks to clear the wreckage and complete repairs.",
            "LocalizedText": {
                "enMale": "Crude but effective, my lord. It will take weeks to clear the wreckage and complete repairs.",
                "frMale": "Sommaire, mais efficace, Excellence. Il faudra des semaines pour nettoyer et r\u00e9parer tout \u00e7a.",
                "frFemale": "Sommaire, mais efficace, Excellence. Il faudra des semaines pour nettoyer et r\u00e9parer tout \u00e7a.",
                "deMale": "Brutal, aber effektiv, mein Sith-Lord. Es wird Wochen dauern, die Tr\u00fcmmer zu r\u00e4umen und die Reparaturen abzuschlie\u00dfen.",
                "deFemale": "Brutal, aber effektiv, mein Sith-Lord. Es wird Wochen dauern, die Tr\u00fcmmer zu r\u00e4umen und die Reparaturen abzuschlie\u00dfen."
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            "SpeakerB62Id": "59mPTyI",
            "Text": "Solida Hesk enjoys a life of excess. If she wishes to retain these pleasures, she had best cooperate.",
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                "enMale": "Solida Hesk enjoys a life of excess. If she wishes to retain these pleasures, she had best cooperate.",
                "frMale": "Solida Hesk m\u00e8ne une vie d'exc\u00e8s. Si elle veut continuer d'en profiter, elle ferait mieux de coop\u00e9rer.",
                "frFemale": "Solida Hesk m\u00e8ne une vie d'exc\u00e8s. Si elle veut continuer d'en profiter, elle ferait mieux de coop\u00e9rer.",
                "deMale": "Solida Hesk f\u00fchrt ein Leben im \u00dcberfluss. Wenn sie es weiter genie\u00dfen m\u00f6chte, sollte sie besser kooperieren.",
                "deFemale": "Solida Hesk f\u00fchrt ein Leben im \u00dcberfluss. Wenn sie es weiter genie\u00dfen m\u00f6chte, sollte sie besser kooperieren."
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            "SpeakerB62Id": "59mPTyI",
            "Text": "Class-seven hovertanks, my lord. Few vulnerabilities outside of a close-quarters assault.",
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                "enMale": "Class-seven hovertanks, my lord. Few vulnerabilities outside of a close-quarters assault.",
                "frMale": "Des hovertanks de classe 7, Excellence. Il faut les attaquer en combat rapproch\u00e9.",
                "frFemale": "Des hovertanks de classe 7, Excellence. Il faut les attaquer en combat rapproch\u00e9.",
                "deMale": "Klasse-7-Schwebepanzer, mein Sith-Lord. Abgesehen von Nahkampfangriffen verf\u00fcgen sie nicht \u00fcber viele Schwachstellen.",
                "deFemale": "Klasse-7-Schwebepanzer, mein Sith-Lord. Abgesehen von Nahkampfangriffen verf\u00fcgen sie nicht \u00fcber viele Schwachstellen."
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            "SpeakerB62Id": "59mPTyI",
            "Text": "A sound victory, my lord. With the hovertanks routed, rebellion is imminent.",
            "LocalizedText": {
                "enMale": "A sound victory, my lord. With the hovertanks routed, rebellion is imminent.",
                "frMale": "Belle victoire, Excellence. Maintenant que les hovertanks sont d\u00e9truits, la r\u00e9bellion est imminente.",
                "frFemale": "Belle victoire, Excellence. Maintenant que les hovertanks sont d\u00e9truits, la r\u00e9bellion est imminente.",
                "deMale": "Ein \u00fcberlegener Sieg. Nun, da die Schwebepanzer aus dem Weg ger\u00e4umt sind, steht der Rebellion nichts mehr im Weg.",
                "deFemale": "Ein \u00fcberlegener Sieg. Nun, da die Schwebepanzer aus dem Weg ger\u00e4umt sind, steht der Rebellion nichts mehr im Weg."
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            "SpeakerB62Id": "59mPTyI",
            "Text": "Be wary, my lord. We mustn't rule out an ambush.",
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                "enMale": "Be wary, my lord. We mustn't rule out an ambush.",
                "frMale": "Attention, Excellence. Une embuscade est toujours possible.",
                "frFemale": "Attention, Excellence. Une embuscade est toujours possible.",
                "deMale": "Vorsicht. Ein Hinterhalt ist nicht auszuschlie\u00dfen.",
                "deFemale": "Vorsicht. Ein Hinterhalt ist nicht auszuschlie\u00dfen."
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            "SpeakerB62Id": "59mPTyI",
            "Text": "My lord, temperatures are spiking. To avoid combustion, I'd advise against straying close to the molten streams.",
            "LocalizedText": {
                "enMale": "My lord, temperatures are spiking. To avoid combustion, I'd advise against straying close to the molten streams.",
                "frMale": "Excellence, la temp\u00e9rature est insoutenable. Pour \u00e9viter toute combustion, je vous conseille de vous \u00e9loigner de ces torrents de lave.",
                "frFemale": "Excellence, la temp\u00e9rature est insoutenable. Pour \u00e9viter toute combustion, je vous conseille de vous \u00e9loigner de ces torrents de lave.",
                "deMale": "Die Temperaturen steigen an. Ich schlage vor, nicht zu dicht an die geschmolzenen Str\u00f6me heran zu gehen, um nicht zu verbrennen.",
                "deFemale": "Die Temperaturen steigen an. Ich schlage vor, nicht zu dicht an die geschmolzenen Str\u00f6me heran zu gehen, um nicht zu verbrennen."
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            "SpeakerB62Id": "59mPTyI",
            "Text": "Fascinating technology, light bridges. Most other structures would melt from the extreme heat.",
            "LocalizedText": {
                "enMale": "Fascinating technology, light bridges. Most other structures would melt from the extreme heat.",
                "frMale": "Les ponts de lumi\u00e8re sont fascinants. La plupart des autres structures fondraient avec cette chaleur.",
                "frFemale": "Les ponts de lumi\u00e8re sont fascinants. La plupart des autres structures fondraient avec cette chaleur.",
                "deMale": "Lichtbr\u00fccken - faszinierende Technologie. Die meisten anderen Bauwerke w\u00fcrden aufgrund der extremen Hitze schmelzen.",
                "deFemale": "Lichtbr\u00fccken - faszinierende Technologie. Die meisten anderen Bauwerke w\u00fcrden aufgrund der extremen Hitze schmelzen."
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            "SpeakerB62Id": "59mPTyI",
            "Text": "Impressive construction, but all prototypes have a weakness.",
            "LocalizedText": {
                "enMale": "Impressive construction, but all prototypes have a weakness.",
                "frMale": "Bel exemplaire, mais tous les prototypes ont une faiblesse.",
                "frFemale": "Bel exemplaire, mais tous les prototypes ont une faiblesse.",
                "deMale": "Beeindruckende Konstruktion, aber alle Prototypen haben eine Schwachstelle.",
                "deFemale": "Beeindruckende Konstruktion, aber alle Prototypen haben eine Schwachstelle."
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            "SpeakerB62Id": "59mPTyI",
            "Text": "Power is restored, my lord. The turbolift awaits.",
            "LocalizedText": {
                "enMale": "Power is restored, my lord. The turbolift awaits.",
                "frMale": "Le courant est r\u00e9tabli, Excellence. Le turbo-\u00e9l\u00e9vateur nous attend.",
                "frFemale": "Le courant est r\u00e9tabli, Excellence. Le turbo-\u00e9l\u00e9vateur nous attend.",
                "deMale": "Die Energieversorgung ist wiederhergestellt. Der Turbolift wartet auf uns.",
                "deFemale": "Die Energieversorgung ist wiederhergestellt. Der Turbolift wartet auf uns."
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            "SpeakerB62Id": "59mPTyI",
            "Text": "The mine shaft. They must have worked for years to breach the planetary core.",
            "LocalizedText": {
                "enMale": "The mine shaft. They must have worked for years to breach the planetary core.",
                "frMale": "Ce puits. Ils ont d\u00fb mettre des ann\u00e9es pour p\u00e9n\u00e9trer le noyau de la plan\u00e8te.",
                "frFemale": "Ce puits. Ils ont d\u00fb mettre des ann\u00e9es pour p\u00e9n\u00e9trer le noyau de la plan\u00e8te.",
                "deMale": "Der Minenschacht. Sie m\u00fcssen \u00fcber Jahre gearbeitet haben, um den Kern des Planeten zu durchbrechen.",
                "deFemale": "Der Minenschacht. Sie m\u00fcssen \u00fcber Jahre gearbeitet haben, um den Kern des Planeten zu durchbrechen."
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "59mPTyI",
            "Text": "The power capacity of such a drill must be staggering.",
            "LocalizedText": {
                "enMale": "The power capacity of such a drill must be staggering.",
                "frMale": "L'\u00e9nergie d\u00e9ploy\u00e9e par cette foreuse doit \u00eatre gigantesque.",
                "frFemale": "L'\u00e9nergie d\u00e9ploy\u00e9e par cette foreuse doit \u00eatre gigantesque.",
                "deMale": "Der Energiebedarf eines solchen Bohrers ist sicher ersch\u00fctternd.",
                "deFemale": "Der Energiebedarf eines solchen Bohrers ist sicher ersch\u00fctternd."
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            "SpeakerB62Id": "59mPTyI",
            "Text": "A groundquake swallowed the road whole. We'd best watch our step.",
            "LocalizedText": {
                "enMale": "A groundquake swallowed the road whole. We'd best watch our step.",
                "frMale": "Un s\u00e9isme a d\u00e9vast\u00e9 toute la route. Attention o\u00f9 nous mettons les pieds.",
                "frFemale": "Un s\u00e9isme a d\u00e9vast\u00e9 toute la route. Attention o\u00f9 nous mettons les pieds.",
                "deMale": "Ein Beben hat die ganze Stra\u00dfe verschlungen. Wir sollten vorsichtig sein.",
                "deFemale": "Ein Beben hat die ganze Stra\u00dfe verschlungen. Wir sollten vorsichtig sein."
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            "NodeId": 1021,
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            "SpeakerB62Id": "59mPTyI",
            "Text": "Impeccable shot, my lord.",
            "LocalizedText": {
                "enMale": "Impeccable shot, my lord.",
                "frMale": "Un tir parfait, Excellence.",
                "frFemale": "Un tir parfait, Excellence.",
                "deMale": "Perfekter Schuss.",
                "deFemale": "Perfekter Schuss."
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            "SpeakerB62Id": "59mPTyI",
            "Text": "The Archon's defenses are many, but they will fall.",
            "LocalizedText": {
                "enMale": "The Archon's defenses are many, but they will fall.",
                "frMale": "Les d\u00e9fenses de l'archonte sont nombreuses, mais elles tomberont.",
                "frFemale": "Les d\u00e9fenses de l'archonte sont nombreuses, mais elles tomberont.",
                "deMale": "Der Archon hat eine starke Verteidigung, aber sie wird fallen.",
                "deFemale": "Der Archon hat eine starke Verteidigung, aber sie wird fallen."
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            "SpeakerB62Id": "59mPTyI",
            "Text": "Hutts know only terrible methods of extracting information.",
            "LocalizedText": {
                "enMale": "Hutts know only terrible methods of extracting information.",
                "frMale": "Les Hutts ne savent extraire des informations que par la force.",
                "frFemale": "Les Hutts ne savent extraire des informations que par la force.",
                "deMale": "Hutten kennen schreckliche Methoden, um an Informationen zu gelangen.",
                "deFemale": "Hutten kennen schreckliche Methoden, um an Informationen zu gelangen."
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            "SpeakerB62Id": "6o87zDR",
            "Text": "So that's a gravity lift. Not bad. Don't tell me we have to climb that thing.",
            "LocalizedText": {
                "enMale": "So that's a gravity lift. Not bad. Don't tell me we have to climb that thing.",
                "frMale": "C'est donc \u00e7a, un \u00e9l\u00e9vateur d'apesanteur. Pas mal. Mais ne me dites pas qu'il faut monter tout en haut.",
                "frFemale": "C'est donc \u00e7a, un \u00e9l\u00e9vateur d'apesanteur. Pas mal. Mais ne me dites pas qu'il faut monter tout en haut.",
                "deMale": "Das ist also ein Gravitationslift. Nicht schlecht. Sagt mir nicht, dass wir das Ding erklimmen m\u00fcssen.",
                "deFemale": "Das ist also ein Gravitationslift. Nicht schlecht. Sagt mir nicht, dass wir das Ding erklimmen m\u00fcssen."
            },
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            "SpeakerB62Id": "6o87zDR",
            "Text": "Whoa, there. That was a close one.",
            "LocalizedText": {
                "enMale": "Whoa, there. That was a close one.",
                "frMale": "Eh bah. C'\u00e9tait moins une.",
                "frFemale": "Eh bah. C'\u00e9tait moins une.",
                "deMale": "Whoa. Das war knapp.",
                "deFemale": "Whoa. Das war knapp."
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        "1026": {
            "NodeId": 1026,
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            "SpeakerB62Id": "6o87zDR",
            "Text": "Wow. Looks just like the tourist vids. From the mesa peaks to the... oh, dizzy. Don't look down.",
            "LocalizedText": {
                "enMale": "Wow. Looks just like the tourist vids. From the mesa peaks to the... oh, dizzy. Don't look down.",
                "frMale": "Ouah. C'est comme sur les vid\u00e9os de tourisme. Les pics des mesas et les... Oh, j'ai le vertige. Ne regardez pas en bas.",
                "frFemale": "Ouah. C'est comme sur les vid\u00e9os de tourisme. Les pics des mesas et les... Oh, j'ai le vertige. Ne regardez pas en bas.",
                "deMale": "Wow. Sieht genauso aus wie in den Touristenvideos. Von den Gipfeln der Tafelberge bis zum ... oh, schwindlig. Seht nicht nach unten.",
                "deFemale": "Wow. Sieht genauso aus wie in den Touristenvideos. Von den Gipfeln der Tafelberge bis zum ... oh, schwindlig. Seht nicht nach unten."
            },
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            "NodeId": 1027,
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            "SpeakerB62Id": "6o87zDR",
            "Text": "Great. They spotted us. Let's sink this ship and scram--you know, before all the explosions.",
            "LocalizedText": {
                "enMale": "Great. They spotted us. Let's sink this ship and scram--you know, before all the explosions.",
                "frMale": "Super, on est rep\u00e9r\u00e9s. On d\u00e9truit le vaisseau et on fiche le camp, avant les explosions et tout \u00e7a...",
                "frFemale": "Super, on est rep\u00e9r\u00e9es. On d\u00e9truit le vaisseau et on fiche le camp, avant les explosions et tout \u00e7a...",
                "deMale": "Toll. Sie haben uns entdeckt. Lassen wir dieses Schiff abst\u00fcrzen und verschwinden wir - Ihr wisst schon, vor den ganzen Explosionen.",
                "deFemale": "Toll. Sie haben uns entdeckt. Lassen wir dieses Schiff abst\u00fcrzen und verschwinden wir - Ihr wisst schon, vor den ganzen Explosionen."
            },
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            "SpeakerB62Id": "6o87zDR",
            "Text": "Sheesh! Hope the sabotage was worth it. Think I singed a lekku. ",
            "LocalizedText": {
                "enMale": "Sheesh! Hope the sabotage was worth it. Think I singed a lekku. ",
                "frMale": "Ouh\u00a0! J'esp\u00e8re que le sabotage en valait la peine. Je crois que je me suis un peu br\u00fbl\u00e9 un lekku.",
                "frFemale": "Ouh\u00a0! J'esp\u00e8re que le sabotage en valait la peine. Je crois que je me suis un peu br\u00fbl\u00e9 un lekku.",
                "deMale": "Meine G\u00fcte! Hoffentlich war die Sabotage es wert. Ich habe mir einen Lekku versengt. ",
                "deFemale": "Meine G\u00fcte! Hoffentlich war die Sabotage es wert. Ich habe mir einen Lekku versengt. "
            },
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            "SpeakerB62Id": "6o87zDR",
            "Text": "Snazzy. Bet Solida Hesk's got some priceless trinkets locked inside. Think she'll mind if I grab a few mementos?",
            "LocalizedText": {
                "enMale": "Snazzy. Bet Solida Hesk's got some priceless trinkets locked inside. Think she'll mind if I grab a few mementos?",
                "frMale": "Joli. Je parie que Solida Hesk a de beaux objets \u00e0 l'int\u00e9rieur. Vous croyez qu'elle m'en voudra si je me sers\u00a0?",
                "frFemale": "Joli. Je parie que Solida Hesk a de beaux objets \u00e0 l'int\u00e9rieur. Vous croyez qu'elle m'en voudra si je me sers\u00a0?",
                "deMale": "Schick. Solida Hesk bewahrt da drin bestimmt ein paar kostbare Schmuckst\u00fccke auf. Ob es sie st\u00f6rt, wenn ich ein paar Souvenirs mitnehme?",
                "deFemale": "Schick. Solida Hesk bewahrt da drin bestimmt ein paar kostbare Schmuckst\u00fccke auf. Ob es sie st\u00f6rt, wenn ich ein paar Souvenirs mitnehme?"
            },
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            "SpeakerB62Id": "6o87zDR",
            "Text": "Hovertanks? Seriously? These mercs aren't messing around.",
            "LocalizedText": {
                "enMale": "Hovertanks? Seriously? These mercs aren't messing around.",
                "frMale": "Des hovertanks\u00a0? Vraiment\u00a0? Ces mercenaires ne plaisantent pas.",
                "frFemale": "Des hovertanks\u00a0? Vraiment\u00a0? Ces mercenaires ne plaisantent pas.",
                "deMale": "Schwebepanzer? Ernsthaft? Diese S\u00f6ldner meinen es ernst.",
                "deFemale": "Schwebepanzer? Ernsthaft? Diese S\u00f6ldner meinen es ernst."
            },
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        "1031": {
            "NodeId": 1031,
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            "SpeakerB62Id": "6o87zDR",
            "Text": "Those hovertanks weren't so tough.",
            "LocalizedText": {
                "enMale": "Those hovertanks weren't so tough.",
                "frMale": "Ces hovertanks n'\u00e9taient pas si coriaces.",
                "frFemale": "Ces hovertanks n'\u00e9taient pas si coriaces.",
                "deMale": "Diese Schwebepanzer waren gar nicht so stark.",
                "deFemale": "Diese Schwebepanzer waren gar nicht so stark."
            },
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        "1032": {
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            "SpeakerB62Id": "6o87zDR",
            "Text": "Ritzy cantina. Smart hideout, but I bet the drinks cost a fortune.",
            "LocalizedText": {
                "enMale": "Ritzy cantina. Smart hideout, but I bet the drinks cost a fortune.",
                "frMale": "Jolie cantina. C'est une bonne planque, mais les boissons doivent co\u00fbter une fortune.",
                "frFemale": "Jolie cantina. C'est une bonne planque, mais les boissons doivent co\u00fbter une fortune.",
                "deMale": "Vornehme Cantina. Ein kluges Versteck, aber die Drinks kosten sicher ein Verm\u00f6gen.",
                "deFemale": "Vornehme Cantina. Ein kluges Versteck, aber die Drinks kosten sicher ein Verm\u00f6gen."
            },
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            "SpeakerB62Id": "6o87zDR",
            "Text": "Phew, nice sauna. Wonder how much weight a Hutt would lose locked down here.",
            "LocalizedText": {
                "enMale": "Phew, nice sauna. Wonder how much weight a Hutt would lose locked down here.",
                "frMale": "Sympa, ce sauna. Je me demande combien de kilos perdrait un Hutt si on l'enfermait ici.",
                "frFemale": "Sympa, ce sauna. Je me demande combien de kilos perdrait un Hutt si on l'enfermait ici.",
                "deMale": "Puh, was f\u00fcr eine Sauna. Ich frage mich, wie viel Gewicht ein Hutte wohl hier unten verlieren w\u00fcrde.",
                "deFemale": "Puh, was f\u00fcr eine Sauna. Ich frage mich, wie viel Gewicht ein Hutte wohl hier unten verlieren w\u00fcrde."
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            "SpeakerB62Id": "6o87zDR",
            "Text": "Stay calm, Vette. One foot in front of the other. It's not like there's a giant lake of fire right below you!",
            "LocalizedText": {
                "enMale": "Stay calm, Vette. One foot in front of the other. It's not like there's a giant lake of fire right below you!",
                "frMale": "Du calme, Vette. Un pied devant l'autre. Ce n'est pas comme si tu \u00e9tais au-dessus d'un lac de lave\u00a0!",
                "frFemale": "Du calme, Vette. Un pied devant l'autre. Ce n'est pas comme si tu \u00e9tais au-dessus d'un lac de lave\u00a0!",
                "deMale": "Bleib ruhig, Vette. Einen Fu\u00df vor den anderen. Es ist ja nicht so, als w\u00e4re da ein riesiger See aus Feuer direkt unter dir!",
                "deFemale": "Bleib ruhig, Vette. Einen Fu\u00df vor den anderen. Es ist ja nicht so, als w\u00e4re da ein riesiger See aus Feuer direkt unter dir!"
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "6o87zDR",
            "Text": "Call it a hunch, but that droid doesn't look friendly.",
            "LocalizedText": {
                "enMale": "Call it a hunch, but that droid doesn't look friendly.",
                "frMale": "Je crois que ce dro\u00efde veut notre peau.",
                "frFemale": "Je crois que ce dro\u00efde veut notre peau.",
                "deMale": "Nennt es ein Bauchgef\u00fchl, aber dieser Droide sieht nicht freundlich aus.",
                "deFemale": "Nennt es ein Bauchgef\u00fchl, aber dieser Droide sieht nicht freundlich aus."
            },
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            "SpeakerB62Id": "6o87zDR",
            "Text": "Let's hope that didn't wake any more of those beasties.",
            "LocalizedText": {
                "enMale": "Let's hope that didn't wake any more of those beasties.",
                "frMale": "Esp\u00e9rons que \u00e7a n'ait pas r\u00e9veill\u00e9 d'autres bestioles.",
                "frFemale": "Esp\u00e9rons que \u00e7a n'ait pas r\u00e9veill\u00e9 d'autres bestioles.",
                "deMale": "Hoffentlich hat das nicht noch mehr dieser Bestien geweckt.",
                "deFemale": "Hoffentlich hat das nicht noch mehr dieser Bestien geweckt."
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            "SpeakerB62Id": "6o87zDR",
            "Text": "Look at that. Almost as bottomless as a Hutt stomach.",
            "LocalizedText": {
                "enMale": "Look at that. Almost as bottomless as a Hutt stomach.",
                "frMale": "Regardez \u00e7a. C'est sans fond, comme l'estomac d'un Hutt.",
                "frFemale": "Regardez \u00e7a. C'est sans fond, comme l'estomac d'un Hutt.",
                "deMale": "Seht Euch das an. Beinahe so tief wie der Magen eines Hutten.",
                "deFemale": "Seht Euch das an. Beinahe so tief wie der Magen eines Hutten."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "6o87zDR",
            "Text": "Aw, the mine looks so tiny from up here!",
            "LocalizedText": {
                "enMale": "Aw, the mine looks so tiny from up here!",
                "frMale": "Oh, la mine a l'air toute petite vue d'ici\u00a0!",
                "frFemale": "Oh, la mine a l'air toute petite vue d'ici\u00a0!",
                "deMale": "Die Mine sieht von hier oben so klein aus!",
                "deFemale": "Die Mine sieht von hier oben so klein aus!"
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            "IsPlayerNode": false,
            "SpeakerB62Id": "6o87zDR",
            "Text": "Something tells me this mesa is on its last legs.",
            "LocalizedText": {
                "enMale": "Something tells me this mesa is on its last legs.",
                "frMale": "Quelque chose me dit que cette mesa est \u00e0 l'agonie.",
                "frFemale": "Quelque chose me dit que cette mesa est \u00e0 l'agonie.",
                "deMale": "Irgendetwas sagt mir, dass dieser Tafelberg nicht mehr lange steht.",
                "deFemale": "Irgendetwas sagt mir, dass dieser Tafelberg nicht mehr lange steht."
            },
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            "IsPlayerNode": false,
            "SpeakerB62Id": "6o87zDR",
            "Text": "Boom! Take that, evil mercenary guy!",
            "LocalizedText": {
                "enMale": "Boom! Take that, evil mercenary guy!",
                "frMale": "Boum\u00a0! Prends-\u00e7a, salet\u00e9 de mercenaire\u00a0!",
                "frFemale": "Boum\u00a0! Prends-\u00e7a, salet\u00e9 de mercenaire\u00a0!",
                "deMale": "Bumm! Nimm das, widerw\u00e4rtiger S\u00f6ldner!",
                "deFemale": "Bumm! Nimm das, widerw\u00e4rtiger S\u00f6ldner!"
            },
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            "SpeakerB62Id": "6o87zDR",
            "Text": "Ooh, a force field. Somebody's scared of us.",
            "LocalizedText": {
                "enMale": "Ooh, a force field. Somebody's scared of us.",
                "frMale": "Oh, un champ magn\u00e9tique. Quelqu'un a peur de nous.",
                "frFemale": "Oh, un champ magn\u00e9tique. Quelqu'un a peur de nous.",
                "deMale": "Ooh, ein Kraftfeld. Jemand hat Angst vor uns.",
                "deFemale": "Ooh, ein Kraftfeld. Jemand hat Angst vor uns."
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            "SpeakerB62Id": "6o87zDR",
            "Text": "Great. A Hutt interrogation chamber. Now I'm going to have nightmares.",
            "LocalizedText": {
                "enMale": "Great. A Hutt interrogation chamber. Now I'm going to have nightmares.",
                "frMale": "Super... Une salle d'interrogatoire Hutt. Je vais en faire des cauchemars.",
                "frFemale": "Super... Une salle d'interrogatoire Hutt. Je vais en faire des cauchemars.",
                "deMale": "Gro\u00dfartig. Die Folterkammer eines Hutten. Davon werde ich Albtr\u00e4ume haben.",
                "deFemale": "Gro\u00dfartig. Die Folterkammer eines Hutten. Davon werde ich Albtr\u00e4ume haben."
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            "SpeakerB62Id": "nCdRlK4",
            "Text": "It's a good thing we aren't required to climb that thing. We won't have to climb it, will we? Master?",
            "LocalizedText": {
                "enMale": "It's a good thing we aren't required to climb that thing. We won't have to climb it, will we? Master?",
                "frMale": "Heureusement que nous n'avons pas \u00e0 escalader \u00e7a. N'est-ce pas\u00a0? Ma\u00eetre\u00a0?",
                "frFemale": "Heureusement que nous n'avons pas \u00e0 escalader \u00e7a. N'est-ce pas\u00a0? Ma\u00eetresse\u00a0?",
                "deMale": "Gut, dass wir an dem Ding nicht hochklettern m\u00fcssen. Das m\u00fcssen wir doch nicht, oder?",
                "deFemale": "Gut, dass wir an dem Ding nicht hochklettern m\u00fcssen. Das m\u00fcssen wir doch nicht, oder?"
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            "SpeakerB62Id": "nCdRlK4",
            "Text": "Master, it may please you to note I was unaffected by the groundquake. I hope it pleases you. How may I please you?",
            "LocalizedText": {
                "enMale": "Master, it may please you to note I was unaffected by the groundquake. I hope it pleases you. How may I please you?",
                "frMale": "Ma\u00eetre, je vous informe que le s\u00e9isme ne m'a pas affect\u00e9. J'esp\u00e8re que vous \u00eates content. Que puis-je faire pour vous contenter\u00a0?",
                "frFemale": "Ma\u00eetresse, je vous informe que le s\u00e9isme ne m'a pas affect\u00e9. J'esp\u00e8re que vous \u00eates contente. Que puis-je faire pour vous contenter\u00a0?",
                "deMale": "Es k\u00f6nnte Sie freuen, dass ich das Beben unbeschadet \u00fcberstanden habe. Ich hoffe, das gef\u00e4llt Ihnen. Wie kann ich zu Diensten sein?",
                "deFemale": "Es k\u00f6nnte Sie freuen, dass ich das Beben unbeschadet \u00fcberstanden habe. Ich hoffe, das gef\u00e4llt Ihnen. Wie kann ich zu Diensten sein?"
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            "SpeakerB62Id": "nCdRlK4",
            "Text": "The people down there seem so very small. This must be how you feel all the time, master!",
            "LocalizedText": {
                "enMale": "The people down there seem so very small. This must be how you feel all the time, master!",
                "frMale": "D'ici, les gens ont l'air minuscule. Maintenant, je comprends ce que vous ressentez, Ma\u00eetre\u00a0!",
                "frFemale": "D'ici, les gens ont l'air minuscule. Maintenant, je comprends ce que vous ressentez, Ma\u00eetresse\u00a0!",
                "deMale": "Die Leute da unten scheinen so klein zu sein. So m\u00fcssen Sie sich immer f\u00fchlen, nicht wahr?",
                "deFemale": "Die Leute da unten scheinen so klein zu sein. So m\u00fcssen Sie sich immer f\u00fchlen, nicht wahr?"
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            "SpeakerB62Id": "nCdRlK4",
            "Text": "Master, do you plan to replace your starship with this vessel? I assure you my duties will be unaffected.",
            "LocalizedText": {
                "enMale": "Master, do you plan to replace your starship with this vessel? I assure you my duties will be unaffected.",
                "frMale": "Ma\u00eetre, comptez-vous remplacer votre vaisseau par celui-ci\u00a0? Je vous assure que mes t\u00e2ches resteront inchang\u00e9es.",
                "frFemale": "Ma\u00eetresse, comptez-vous remplacer votre vaisseau par celui-ci\u00a0? Je vous assure que mes t\u00e2ches resteront inchang\u00e9es.",
                "deMale": "Wollen Sie Ihr Raumschiff durch dieses Schiff ersetzen? Ich versichere Ihnen, meine Pflichten sind davon nicht betroffen.",
                "deFemale": "Wollen Sie Ihr Raumschiff durch dieses Schiff ersetzen? Ich versichere Ihnen, meine Pflichten sind davon nicht betroffen."
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            "SpeakerB62Id": "nCdRlK4",
            "Text": "Odds of salvage: extremely low. Your capacity for destruction is unrivaled!",
            "LocalizedText": {
                "enMale": "Odds of salvage: extremely low. Your capacity for destruction is unrivaled!",
                "frMale": "Chances de r\u00e9cup\u00e9ration\u00a0: extr\u00eamement faibles. Votre capacit\u00e9 de destruction est in\u00e9gal\u00e9e\u00a0!",
                "frFemale": "Chances de r\u00e9cup\u00e9ration\u00a0: extr\u00eamement faibles. Votre capacit\u00e9 de destruction est in\u00e9gal\u00e9e\u00a0!",
                "deMale": "Bergungswahrscheinlichkeit: extrem niedrig. Ihr Zerst\u00f6rungspotenzial ist unerreicht!",
                "deFemale": "Bergungswahrscheinlichkeit: extrem niedrig. Ihr Zerst\u00f6rungspotenzial ist unerreicht!"
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            "SpeakerB62Id": "nCdRlK4",
            "Text": "Perhaps one day I'll have the pleasure of waiting upon you in such a place. If only I were capable of dreaming, master.",
            "LocalizedText": {
                "enMale": "Perhaps one day I'll have the pleasure of waiting upon you in such a place. If only I were capable of dreaming, master.",
                "frMale": "Peut-\u00eatre qu'un jour, j'aurai le plaisir de vous servir dans un tel endroit. Si seulement j'\u00e9tais capable de r\u00eaver, Ma\u00eetre.",
                "frFemale": "Peut-\u00eatre qu'un jour, j'aurai le plaisir de vous servir dans un tel endroit. Si seulement j'\u00e9tais capable de r\u00eaver, Ma\u00eetresse.",
                "deMale": "Vielleicht ist mir eines Tages das Vergn\u00fcgen verg\u00f6nnt, Ihnen an so einem Ort zu dienen. Wenn ich doch nur tr\u00e4umen k\u00f6nnte.",
                "deFemale": "Vielleicht ist mir eines Tages das Vergn\u00fcgen verg\u00f6nnt, Ihnen an so einem Ort zu dienen. Wenn ich doch nur tr\u00e4umen k\u00f6nnte."
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            "SpeakerB62Id": "nCdRlK4",
            "Text": "Is that a good example of \"bristling with armaments,\" master?",
            "LocalizedText": {
                "enMale": "Is that a good example of \"bristling with armaments,\" master?",
                "frMale": "Est-ce un bon exemple de machine \"arm\u00e9e jusqu'aux dents\", Ma\u00eetre\u00a0?",
                "frFemale": "Est-ce un bon exemple de machine \"arm\u00e9e jusqu'aux dents\", Ma\u00eetresse\u00a0?",
                "deMale": "Ist das ein gutes Beispiel f\u00fcr ein \"waffenstarrendes Arsenal\", Herr?",
                "deFemale": "Ist das ein gutes Beispiel f\u00fcr ein \"waffenstarrendes Arsenal\", Herrin?"
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            "SpeakerB62Id": "nCdRlK4",
            "Text": "Master, your capacity for destruction chills me into providing even better service.",
            "LocalizedText": {
                "enMale": "Master, your capacity for destruction chills me into providing even better service.",
                "frMale": "Ma\u00eetre, votre capacit\u00e9 de destruction va me pousser \u00e0 vous fournir de meilleurs services encore.",
                "frFemale": "Ma\u00eetresse, votre capacit\u00e9 de destruction va me pousser \u00e0 vous fournir de meilleurs services encore.",
                "deMale": "Ihr Zerst\u00f6rungspotenzial treibt mich an, Ihnen noch bessere Dienste zu erweisen.",
                "deFemale": "Ihr Zerst\u00f6rungspotenzial treibt mich an, Ihnen noch bessere Dienste zu erweisen."
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            "SpeakerB62Id": "nCdRlK4",
            "Text": "Perhaps I should restock the ship's galley from this cantina, master. I shall remain vigilant for your potable preferences!",
            "LocalizedText": {
                "enMale": "Perhaps I should restock the ship's galley from this cantina, master. I shall remain vigilant for your potable preferences!",
                "frMale": "Je devrais peut-\u00eatre remplir les cambuses du vaisseau avec ce qu'il y a dans cette cantina, Ma\u00eetre. J'attends vos pr\u00e9f\u00e9rences en mati\u00e8re de boissons\u00a0!",
                "frFemale": "Je devrais peut-\u00eatre remplir les cambuses du vaisseau avec ce qu'il y a dans cette cantina, Ma\u00eetresse. J'attends vos pr\u00e9f\u00e9rences en mati\u00e8re de boissons\u00a0!",
                "deMale": "Vielleicht sollte ich unsere Bordk\u00fcche mit den Vorr\u00e4ten dieser Cantina auff\u00fcllen. Ich werde Ihre Trinkvorlieben ber\u00fccksichtigen!",
                "deFemale": "Vielleicht sollte ich unsere Bordk\u00fcche mit den Vorr\u00e4ten dieser Cantina auff\u00fcllen. Ich werde Ihre Trinkvorlieben ber\u00fccksichtigen!"
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            "SpeakerB62Id": "nCdRlK4",
            "Text": "Master, perhaps I should take the lead? If I begin to melt, you shall know to turn back.",
            "LocalizedText": {
                "enMale": "Master, perhaps I should take the lead? If I begin to melt, you shall know to turn back.",
                "frMale": "Ma\u00eetre, peut-\u00eatre devrais-je passer devant\u00a0? Si je me mets \u00e0 fondre, vous saurez qu'il faut faire demi-tour.",
                "frFemale": "Ma\u00eetresse, peut-\u00eatre devrais-je passer devant\u00a0? Si je me mets \u00e0 fondre, vous saurez qu'il faut faire demi-tour.",
                "deMale": "Vielleicht sollte ich vorgehen? Wenn ich zu schmelzen beginne, sollten Sie lieber umkehren.",
                "deFemale": "Vielleicht sollte ich vorgehen? Wenn ich zu schmelzen beginne, sollten Sie lieber umkehren."
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            "SpeakerB62Id": "nCdRlK4",
            "Text": "I never realized \"heart of the volcano\" was more than an expression, master.",
            "LocalizedText": {
                "enMale": "I never realized \"heart of the volcano\" was more than an expression, master.",
                "frMale": "Je n'avais pas compris que le \"c\u0153ur du volcan\" n'\u00e9tait pas qu'une expression, Ma\u00eetre.",
                "frFemale": "Je n'avais pas compris que le \"c\u0153ur du volcan\" n'\u00e9tait pas qu'une expression, Ma\u00eetresse.",
                "deMale": "Mit war nicht bewusst, dass \"Herz des Vulkans\" mehr als nur eine Redewendung war.",
                "deFemale": "Mit war nicht bewusst, dass \"Herz des Vulkans\" mehr als nur eine Redewendung war."
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            "SpeakerB62Id": "nCdRlK4",
            "Text": "Master! Please note that this droid and I don't share the same manufacturer!",
            "LocalizedText": {
                "enMale": "Master! Please note that this droid and I don't share the same manufacturer!",
                "frMale": "Ma\u00eetre\u00a0! Veuillez noter que ce dro\u00efde et moi ne sommes pas fabriqu\u00e9s au m\u00eame endroit\u00a0!",
                "frFemale": "Ma\u00eetresse\u00a0! Veuillez noter que ce dro\u00efde et moi ne sommes pas fabriqu\u00e9s au m\u00eame endroit\u00a0!",
                "deMale": "Herren, bitte nehmen Sie zur Kenntnis, dass dieser Droide und ich nicht vom selben Hersteller stammen!",
                "deFemale": "Bitte nehmt zur Kenntnis, dass dieser Droide und ich nicht vom selben Hersteller stammen!"
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            "SpeakerB62Id": "nCdRlK4",
            "Text": "The generator is operating with eighty-seven-point-nine-nine-one percent efficiency, master!",
            "LocalizedText": {
                "enMale": "The generator is operating with eighty-seven-point-nine-nine-one percent efficiency, master!",
                "frMale": "Le g\u00e9n\u00e9rateur op\u00e8re \u00e0 87,991\u00a0%, Ma\u00eetre\u00a0!",
                "frFemale": "Le g\u00e9n\u00e9rateur op\u00e8re \u00e0 87,991\u00a0%, Ma\u00eetresse\u00a0!",
                "deMale": "Der Generator operiert mit einem Wirkungsgrad von 87,991%!",
                "deFemale": "Der Generator operiert mit einem Wirkungsgrad von 87,991%!"
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            "SpeakerB62Id": "nCdRlK4",
            "Text": "Take caution, master! I'm detecting yet another opportunity for a fatal fall!",
            "LocalizedText": {
                "enMale": "Take caution, master! I'm detecting yet another opportunity for a fatal fall!",
                "frMale": "Attention, Ma\u00eetre\u00a0! Je d\u00e9tecte un nouveau danger de chute mortelle\u00a0!",
                "frFemale": "Attention, Ma\u00eetresse\u00a0! Je d\u00e9tecte un nouveau danger de chute mortelle\u00a0!",
                "deMale": "Vorsicht! Ich erkenne eine weitere M\u00f6glichkeit f\u00fcr einen t\u00f6dlichen Sturz!",
                "deFemale": "Vorsicht! Ich erkenne eine weitere M\u00f6glichkeit f\u00fcr einen t\u00f6dlichen Sturz!"
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            "SpeakerB62Id": "nCdRlK4",
            "Text": "Master, I'm programmed to recognize that this is an amazing view.",
            "LocalizedText": {
                "enMale": "Master, I'm programmed to recognize that this is an amazing view.",
                "frMale": "Ma\u00eetre, je suis programm\u00e9 pour admettre que la vue d'ici est magnifique.",
                "frFemale": "Ma\u00eetresse, je suis programm\u00e9 pour admettre que la vue d'ici est magnifique.",
                "deMale": "Ich bin darauf programmiert zu erkennen, dass dies eine herrliche Aussicht ist.",
                "deFemale": "Ich bin darauf programmiert zu erkennen, dass dies eine herrliche Aussicht ist."
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            "SpeakerB62Id": "nCdRlK4",
            "Text": "Take care, master. The ground is somewhat perforated.",
            "LocalizedText": {
                "enMale": "Take care, master. The ground is somewhat perforated.",
                "frMale": "Attention, Ma\u00eetre. Le sol est perfor\u00e9.",
                "frFemale": "Attention, Ma\u00eetresse. Le sol est perfor\u00e9.",
                "deMale": "Vorsicht. Der Boden ist ziemlich durchl\u00f6chert.",
                "deFemale": "Vorsicht. Der Boden ist ziemlich durchl\u00f6chert."
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            "SpeakerB62Id": "nCdRlK4",
            "Text": "Take that! I mean, excellent shot, master.",
            "LocalizedText": {
                "enMale": "Take that! I mean, excellent shot, master.",
                "frMale": "Prends \u00e7a\u00a0! Je veux dire, excellent tir, Ma\u00eetre.",
                "frFemale": "Prends \u00e7a\u00a0! Je veux dire, excellent tir, Ma\u00eetresse.",
                "deMale": "Nimm das! Ich meinte, exzellenter Schuss.",
                "deFemale": "Nimm das! Ich meinte, exzellenter Schuss."
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            "SpeakerB62Id": "nCdRlK4",
            "Text": "Those shields are only slightly less intimidating than you, master.",
            "LocalizedText": {
                "enMale": "Those shields are only slightly less intimidating than you, master.",
                "frMale": "Ces boucliers sont l\u00e9g\u00e8rement moins intimidants que vous, Ma\u00eetre.",
                "frFemale": "Ces boucliers sont l\u00e9g\u00e8rement moins intimidants que vous, Ma\u00eetresse.",
                "deMale": "Diese Schilde sind fast so einsch\u00fcchternd wie Sie.",
                "deFemale": "Diese Schilde sind fast so einsch\u00fcchternd wie Sie."
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            "SpeakerB62Id": "nCdRlK4",
            "Text": "Oh, no. If I have done something to displease you, punishment is unnecessary.... My apologies, master. I misunderstood the situation.",
            "LocalizedText": {
                "enMale": "Oh, no. If I have done something to displease you, punishment is unnecessary.... My apologies, master. I misunderstood the situation.",
                "frMale": "Oh, non. Si j'ai fait quelque chose de mal, inutile de me punir... Pardon, Ma\u00eetre. J'ai mal jaug\u00e9 la situation.",
                "frFemale": "Oh, non. Si j'ai fait quelque chose de mal, inutile de me punir... Pardon, Ma\u00eetresse. J'ai mal jaug\u00e9 la situation.",
                "deMale": "Oh nein. Wenn ich etwas getan habe, was Sie verstimmt hat, versichere ich Ihnen ... Oh, entschuldigen Sie, ich hatte die Situation missverstanden.",
                "deFemale": "Oh nein. Wenn ich etwas getan habe, was Sie verstimmt hat, versichere ich Ihnen ... Oh, entschuldigen Sie, ich hatte die Situation missverstanden."
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            "SpeakerB62Id": "IomCei3",
            "Text": "I always appreciate the opportunity to restock the ship's stores. We are headed past the market, aren't we, Master?",
            "LocalizedText": {
                "enMale": "I always appreciate the opportunity to restock the ship's stores. We are headed past the market, aren't we, Master?",
                "frMale": "Toute occasion de remplir les r\u00e9serves du vaisseau me ravit. Nous allons traverser le march\u00e9, non, Ma\u00eetre\u00a0?",
                "frFemale": "Toute occasion de remplir les r\u00e9serves du vaisseau me ravit. Nous allons traverser le march\u00e9, non, Ma\u00eetresse\u00a0?",
                "deMale": "Es ist immer sch\u00f6n, die Lager des Schiffs auff\u00fcllen zu k\u00f6nnen. Wir kommen doch am Markt vorbei, oder?",
                "deFemale": "Es ist immer sch\u00f6n, die Lager des Schiffs auff\u00fcllen zu k\u00f6nnen. Wir kommen doch am Markt vorbei, oder?"
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            "SpeakerB62Id": "IomCei3",
            "Text": "Perhaps we should not stray so close to the edge, Master?",
            "LocalizedText": {
                "enMale": "Perhaps we should not stray so close to the edge, Master?",
                "frMale": "Peut-\u00eatre vaudrait-il mieux s'\u00e9loigner du vide, Ma\u00eetre\u00a0?",
                "frFemale": "Peut-\u00eatre vaudrait-il mieux s'\u00e9loigner du vide, Ma\u00eetresse\u00a0?",
                "deMale": "Vielleicht sollten wir nicht so nah an den Rand gehen.",
                "deFemale": "Vielleicht sollten wir nicht so nah an den Rand gehen."
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            "SpeakerB62Id": "IomCei3",
            "Text": "Forgive me, Master. The pollen here is affecting my vocabulator.",
            "LocalizedText": {
                "enMale": "Forgive me, Master. The pollen here is affecting my vocabulator.",
                "frMale": "D\u00e9sol\u00e9, Ma\u00eetre. Le pollen d'ici affecte mon vocabulateur.",
                "frFemale": "D\u00e9sol\u00e9, Ma\u00eetresse. Le pollen d'ici affecte mon vocabulateur.",
                "deMale": "Verzeihen Sie mir. Aber die Pollen hier beeintr\u00e4chtigen meinen Vokabulator.",
                "deFemale": "Verzeihen Sie mir. Aber die Pollen hier beeintr\u00e4chtigen meinen Vokabulator."
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            "SpeakerB62Id": "IomCei3",
            "Text": "How very rude!",
            "LocalizedText": {
                "enMale": "How very rude!",
                "frMale": "C'est tr\u00e8s d\u00e9plac\u00e9\u00a0!",
                "frFemale": "C'est tr\u00e8s d\u00e9plac\u00e9\u00a0!",
                "deMale": "So eine Unversch\u00e4mtheit!",
                "deFemale": "So eine Unversch\u00e4mtheit!"
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            "SpeakerB62Id": "IomCei3",
            "Text": "I suppose locals consider this to be art, master. Discerning tastes such as ours know otherwise.",
            "LocalizedText": {
                "enMale": "I suppose locals consider this to be art, master. Discerning tastes such as ours know otherwise.",
                "frMale": "J'imagine que les autochtones consid\u00e8rent ceci comme de l'art, Ma\u00eetre. Mais notre sens de l'esth\u00e9tique diff\u00e8re du leur.",
                "frFemale": "J'imagine que les autochtones consid\u00e8rent ceci comme de l'art, Ma\u00eetresse. Mais notre sens de l'esth\u00e9tique diff\u00e8re du leur.",
                "deMale": "Ich sch\u00e4tze, die Einheimischen halten das f\u00fcr Kunst. Durch unseren feinen Geschmack wissen wir es nat\u00fcrlich besser.",
                "deFemale": "Ich sch\u00e4tze, die Einheimischen halten das f\u00fcr Kunst. Durch unseren feinen Geschmack wissen wir es nat\u00fcrlich besser."
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            "SpeakerB62Id": "IomCei3",
            "Text": "The latest city maps don't include this massive trench, Master. I shall notify the cartographers at the next available opportunity.",
            "LocalizedText": {
                "enMale": "The latest city maps don't include this massive trench, Master. I shall notify the cartographers at the next available opportunity.",
                "frMale": "Les cartes r\u00e9centes de la ville ne mentionnent pas cette br\u00e8che, Ma\u00eetre. J'en informerai les cartographes \u00e0 la prochaine occasion.",
                "frFemale": "Les cartes r\u00e9centes de la ville ne mentionnent pas cette br\u00e8che, Ma\u00eetresse. J'en informerai les cartographes \u00e0 la prochaine occasion.",
                "deMale": "Auf den aktuellen Stadtkarten ist dieser riesige Graben nicht verzeichnet. Ich werde die Kartographen bei n\u00e4chster Gelegenheit dar\u00fcber informieren.",
                "deFemale": "Auf den aktuellen Stadtkarten ist dieser riesige Graben nicht verzeichnet. Ich werde die Kartographen bei n\u00e4chster Gelegenheit dar\u00fcber informieren."
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            "SpeakerB62Id": "IomCei3",
            "Text": "One day, I shall serve on such a magnificent vessel. Not to imply any current dissatisfaction, Master.",
            "LocalizedText": {
                "enMale": "One day, I shall serve on such a magnificent vessel. Not to imply any current dissatisfaction, Master.",
                "frMale": "Un jour, j'op\u00e9rerai sur un vaisseau aussi majestueux. Sans vouloir insinuer une quelconque insatisfaction, Ma\u00eetre.",
                "frFemale": "Un jour, j'op\u00e9rerai sur un vaisseau aussi majestueux. Sans vouloir insinuer une quelconque insatisfaction, Ma\u00eetresse.",
                "deMale": "Eines Tages werde ich auf einem so gro\u00dfartigen Schiff dienen. Ich m\u00f6chte jedoch damit keine Unzufriedenheit mit meiner aktuellen Situation ausdr\u00fccken.",
                "deFemale": "Eines Tages werde ich auf einem so gro\u00dfartigen Schiff dienen. Ich m\u00f6chte jedoch damit keine Unzufriedenheit mit meiner aktuellen Situation ausdr\u00fccken."
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            "SpeakerB62Id": "IomCei3",
            "Text": "Master, the ark is safe from an assault from here. I admit to unexpected levels of satisfaction in preventing its destruction.",
            "LocalizedText": {
                "enMale": "Master, the ark is safe from an assault from here. I admit to unexpected levels of satisfaction in preventing its destruction.",
                "frMale": "Ma\u00eetre, l'arche ne peut plus \u00eatre attaqu\u00e9e d'ici. J'avoue avoir atteint des niveaux de satisfaction inattendus en emp\u00eachant sa destruction.",
                "frFemale": "Ma\u00eetresse, l'arche ne peut plus \u00eatre attaqu\u00e9e d'ici. J'avoue avoir atteint des niveaux de satisfaction inattendus en emp\u00eachant sa destruction.",
                "deMale": "Die Ark ist jetzt vor einem Angriff von hier aus sicher. Ich gebe zu, durch die Verhinderung ihrer Zerst\u00f6rung ein unerwartetes Ma\u00df an Zufriedenheit festzustellen.",
                "deFemale": "Die Ark ist jetzt vor einem Angriff von hier aus sicher. Ich gebe zu, durch die Verhinderung ihrer Zerst\u00f6rung ein unerwartetes Ma\u00df an Zufriedenheit festzustellen."
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            "NodeId": 1071,
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            "SpeakerB62Id": "IomCei3",
            "Text": "I have absolutely no qualms about destroying a droid army, Master. I'll deactivate the light bridge myself, if you wish!",
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                "enMale": "I have absolutely no qualms about destroying a droid army, Master. I'll deactivate the light bridge myself, if you wish!",
                "frMale": "Je n'ai aucun scrupule \u00e0 d\u00e9cimer une arm\u00e9e de dro\u00efdes, Ma\u00eetre. Je d\u00e9sactiverai moi-m\u00eame le pont de lumi\u00e8re, si vous voulez\u00a0!",
                "frFemale": "Je n'ai aucun scrupule \u00e0 d\u00e9cimer une arm\u00e9e de dro\u00efdes, Ma\u00eetresse. Je d\u00e9sactiverai moi-m\u00eame le pont de lumi\u00e8re, si vous voulez\u00a0!",
                "deMale": "Ich habe absolut keine Bedenken, eine Droidenarmee zu zerst\u00f6ren. Ich deaktiviere die Lichtbr\u00fccke sogar selbst, wenn Sie es w\u00fcnschen!",
                "deFemale": "Ich habe absolut keine Bedenken, eine Droidenarmee zu zerst\u00f6ren. Ich deaktiviere die Lichtbr\u00fccke sogar selbst, wenn Sie es w\u00fcnschen!"
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            "SpeakerB62Id": "IomCei3",
            "Text": "The complete lack of safety railings speaks to the Regulators' character, wouldn't you agree, Master?",
            "LocalizedText": {
                "enMale": "The complete lack of safety railings speaks to the Regulators' character, wouldn't you agree, Master?",
                "frMale": "L'absence de garde-corps en dit long sur la mentalit\u00e9 des R\u00e9gulateurs, vous ne trouvez pas, Ma\u00eetre\u00a0?",
                "frFemale": "L'absence de garde-corps en dit long sur la mentalit\u00e9 des R\u00e9gulateurs, vous ne trouvez pas, Ma\u00eetresse\u00a0?",
                "deMale": "Das vollst\u00e4ndige Fehlen von Sicherheitsgel\u00e4ndern entspricht ganz dem Charakter der Regulatoren, meinen Sie nicht auch?",
                "deFemale": "Das vollst\u00e4ndige Fehlen von Sicherheitsgel\u00e4ndern entspricht ganz dem Charakter der Regulatoren, meinen Sie nicht auch?"
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            "SpeakerB62Id": "IomCei3",
            "Text": "That droid is broadcasting \"destroy all enemies\" on a loop, Master. I suspect he means you.",
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                "enMale": "That droid is broadcasting \"destroy all enemies\" on a loop, Master. I suspect he means you.",
                "frMale": "Ce dro\u00efde diffuse le message \"d\u00e9truire tous les ennemis\" en boucle, Ma\u00eetre. Je crois qu'il s'agit de vous.",
                "frFemale": "Ce dro\u00efde diffuse le message \"d\u00e9truire tous les ennemis\" en boucle, Ma\u00eetresse. Je crois qu'il s'agit de vous.",
                "deMale": "Dieser Droide sendet immer wieder \"alle Feinde zerst\u00f6ren\". Ich gehe davon aus, dass er Sie meint.",
                "deFemale": "Dieser Droide sendet immer wieder \"alle Feinde zerst\u00f6ren\". Ich gehe davon aus, dass er Sie meint."
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            "SpeakerB62Id": "IomCei3",
            "Text": "It feels good to be surrounded by walls again, Master, no matter how temporary.",
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                "enMale": "It feels good to be surrounded by walls again, Master, no matter how temporary.",
                "frMale": "C'est bien d'\u00eatre \u00e0 nouveau entour\u00e9s de murs, Ma\u00eetre, m\u00eame si c'est peut-\u00eatre temporaire.",
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                "deMale": "Es ist sch\u00f6n, wieder von W\u00e4nden umgeben zu sein, auch wenn das nur vor\u00fcbergehend der Fall sein wird.",
                "deFemale": "Es ist sch\u00f6n, wieder von W\u00e4nden umgeben zu sein, auch wenn das nur vor\u00fcbergehend der Fall sein wird."
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            "SpeakerB62Id": "IomCei3",
            "Text": "Wonderful news, Master! None of the local wildlife can fully digest me.",
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                "enMale": "Wonderful news, Master! None of the local wildlife can fully digest me.",
                "frMale": "Excellente nouvelle, Ma\u00eetre\u00a0! Aucune b\u00eate sauvage d'ici n'est capable de me dig\u00e9rer.",
                "frFemale": "Excellente nouvelle, Ma\u00eetresse\u00a0! Aucune b\u00eate sauvage d'ici n'est capable de me dig\u00e9rer.",
                "deMale": "Wunderbare Neuigkeiten! Keine der einheimischen Tierarten k\u00f6nnte mich vollst\u00e4ndig verdauen.",
                "deFemale": "Wunderbare Neuigkeiten! Keine der einheimischen Tierarten k\u00f6nnte mich vollst\u00e4ndig verdauen."
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            "SpeakerB62Id": "IomCei3",
            "Text": "The beasts should pay you no attention, Master. I've treated your armor with a dissuading agent that is reportedly quite pungent.",
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                "enMale": "The beasts should pay you no attention, Master. I've treated your armor with a dissuading agent that is reportedly quite pungent.",
                "frMale": "Les b\u00eates ne devraient pas s'int\u00e9resser \u00e0 vous, Ma\u00eetre. J'ai trait\u00e9 votre armure avec un r\u00e9pulsif tr\u00e8s efficace.",
                "frFemale": "Les b\u00eates ne devraient pas s'int\u00e9resser \u00e0 vous, Ma\u00eetresse. J'ai trait\u00e9 votre armure avec un r\u00e9pulsif tr\u00e8s efficace.",
                "deMale": "Die Bestien sollten Sie nicht weiter beachten. Ich habe Ihre R\u00fcstung mit einer abweisenden L\u00f6sung behandelt, die Berichten zufolge \u00e4u\u00dferst bei\u00dfend riecht.",
                "deFemale": "Die Bestien sollten Sie nicht weiter beachten. Ich habe Ihre R\u00fcstung mit einer abweisenden L\u00f6sung behandelt, die Berichten zufolge \u00e4u\u00dferst bei\u00dfend riecht."
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            "SpeakerB62Id": "IomCei3",
            "Text": "Master, I'm not sure whether to marvel at the efficiency or shudder at all this waste.",
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                "enMale": "Master, I'm not sure whether to marvel at the efficiency or shudder at all this waste.",
                "frMale": "Ma\u00eetre, je ne sais pas si je dois m'\u00e9merveiller de cette puissance ou fr\u00e9mir \u00e0 l'id\u00e9e du d\u00e9sastre.",
                "frFemale": "Ma\u00eetresse, je ne sais pas si je dois m'\u00e9merveiller de cette puissance ou fr\u00e9mir \u00e0 l'id\u00e9e du d\u00e9sastre.",
                "deMale": "Ich wei\u00df nicht, ob ich die Effizienz bewundern oder ob dieser Verschwendung schaudern soll.",
                "deFemale": "Ich wei\u00df nicht, ob ich die Effizienz bewundern oder ob dieser Verschwendung schaudern soll."
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            "SpeakerB62Id": "IomCei3",
            "Text": "How does Toborro live out of so many towers, Master? Hundreds of turbolift repair technicians, perhaps?",
            "LocalizedText": {
                "enMale": "How does Toborro live out of so many towers, Master? Hundreds of turbolift repair technicians, perhaps?",
                "frMale": "Comment Toborro entretient-ils toutes ces tours, Ma\u00eetre\u00a0? Avec des centaines de techniciens sur turbo-\u00e9l\u00e9vateurs peut-\u00eatre\u00a0?",
                "frFemale": "Comment Toborro entretient-ils toutes ces tours, Ma\u00eetresse\u00a0? Avec des centaines de techniciens sur turbo-\u00e9l\u00e9vateurs peut-\u00eatre\u00a0?",
                "deMale": "Wie kann Toborro in so vielen T\u00fcrmen leben? Vielleicht mit Hunderten von Turbolift-Technikern?",
                "deFemale": "Wie kann Toborro in so vielen T\u00fcrmen leben? Vielleicht mit Hunderten von Turbolift-Technikern?"
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            "SpeakerB62Id": "IomCei3",
            "Text": "It's true what the say about Hutts, Master. Extravagance is the bare minimum.",
            "LocalizedText": {
                "enMale": "It's true what the say about Hutts, Master. Extravagance is the bare minimum.",
                "frMale": "C'est vrai ce qu'on dit sur les Hutts, Ma\u00eetre. L'extravagance, c'est leur minimum syndical.",
                "frFemale": "C'est vrai ce qu'on dit sur les Hutts, Ma\u00eetresse. L'extravagance, c'est leur minimum syndical.",
                "deMale": "Es ist wahr, was man \u00fcber Hutten sagt. Extravaganz ist das absolute Mindestma\u00df.",
                "deFemale": "Es ist wahr, was man \u00fcber Hutten sagt. Extravaganz ist das absolute Mindestma\u00df."
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            "SpeakerB62Id": "IomCei3",
            "Text": "By the Maker! With these rods, the ark shall fly! What a sight it shall be, Master!",
            "LocalizedText": {
                "enMale": "By the Maker! With these rods, the ark shall fly! What a sight it shall be, Master!",
                "frMale": "Par le Concepteur\u00a0! L'arche va voler gr\u00e2ce \u00e0 ces tiges\u00a0! Ce sera superbe, Ma\u00eetre\u00a0!",
                "frFemale": "Par le Concepteur\u00a0! L'arche va voler gr\u00e2ce \u00e0 ces tiges\u00a0! Ce sera superbe, Ma\u00eetresse\u00a0!",
                "deMale": "Beim Erbauer! Mit diesen Brennst\u00e4ben wird die Ark aufsteigen! Das wird ein gewaltiger Anblick!",
                "deFemale": "Beim Erbauer! Mit diesen Brennst\u00e4ben wird die Ark aufsteigen! Das wird ein gewaltiger Anblick!"
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            "SpeakerB62Id": "IomCei3",
            "Text": "Master, above us! That vessel is impressively monstrous.",
            "LocalizedText": {
                "enMale": "Master, above us! That vessel is impressively monstrous.",
                "frMale": "Ma\u00eetre, au-dessus de nous\u00a0! Ce vaisseau est absolument gigantesque.",
                "frFemale": "Ma\u00eetresse, au-dessus de nous\u00a0! Ce vaisseau est absolument gigantesque.",
                "deMale": "\u00dcber uns! Dieses Schiff ist beeindruckend monstr\u00f6s.",
                "deFemale": "\u00dcber uns! Dieses Schiff ist beeindruckend monstr\u00f6s."
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            "SpeakerB62Id": "IomCei3",
            "Text": "This building comprises the entire cultural history of Makeb. Funny. You'd think it would be bigger.",
            "LocalizedText": {
                "enMale": "This building comprises the entire cultural history of Makeb. Funny. You'd think it would be bigger.",
                "frMale": "Ce b\u00e2timent renferme toute l'histoire culturelle de Makeb. C'est dr\u00f4le, j'aurais pens\u00e9 qu'il serait plus grand.",
                "frFemale": "Ce b\u00e2timent renferme toute l'histoire culturelle de Makeb. C'est dr\u00f4le, j'aurais pens\u00e9 qu'il serait plus grand.",
                "deMale": "Dieses Geb\u00e4ude enth\u00e4lt die gesamte Geschichte von Makeb. Seltsam. Man w\u00fcrde meinen, es w\u00e4re gr\u00f6\u00dfer.",
                "deFemale": "Dieses Geb\u00e4ude enth\u00e4lt die gesamte Geschichte von Makeb. Seltsam. Man w\u00fcrde meinen, es w\u00e4re gr\u00f6\u00dfer."
            },
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
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        "1084": {
            "NodeId": 1084,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "oYAorCC",
            "Text": "Elegant design, but this structure is highly defensible. Those walls are reinforced, and I spot three hidden weapon systems.",
            "LocalizedText": {
                "enMale": "Elegant design, but this structure is highly defensible. Those walls are reinforced, and I spot three hidden weapon systems.",
                "frMale": "Cette structure est jolie et bien d\u00e9fendue. Ces murs sont renforc\u00e9s et je distingue trois syst\u00e8mes d'armement cach\u00e9s.",
                "frFemale": "Cette structure est jolie et bien d\u00e9fendue. Ces murs sont renforc\u00e9s et je distingue trois syst\u00e8mes d'armement cach\u00e9s.",
                "deMale": "Elegantes Design, aber dieses Geb\u00e4ude ist auch sehr gut zu verteidigen. Diese Mauern sind verst\u00e4rkt und ich habe drei versteckte Waffensysteme entdeckt.",
                "deFemale": "Elegantes Design, aber dieses Geb\u00e4ude ist auch sehr gut zu verteidigen. Diese Mauern sind verst\u00e4rkt und ich habe drei versteckte Waffensysteme entdeckt."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
            "GenericNodeNumber": 0
        },
        "1085": {
            "NodeId": 1085,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "b4p9dE5",
            "Text": "Ready to move in, on your mark. I'm almost nervous to break anything.",
            "LocalizedText": {
                "enMale": "Ready to move in, on your mark. I'm almost nervous to break anything.",
                "frMale": "J'attends votre signal. J'ai presque peur de casser quelque chose.",
                "frFemale": "J'attends votre signal. J'ai presque peur de casser quelque chose.",
                "deMale": "Ich bin bereit, auf Euer Zeichen einzudringen. Ich habe fast Angst, irgendwas kaputt zu machen.",
                "deFemale": "Ich bin bereit, auf Euer Zeichen einzudringen. Ich habe fast Angst, irgendwas kaputt zu machen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
            "GenericNodeNumber": 0
        },
        "1086": {
            "NodeId": 1086,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UCSrgQ0",
            "Text": "There are shielded energy sources inside the walls. I expect they power droids and heavy defenses.",
            "LocalizedText": {
                "enMale": "There are shielded energy sources inside the walls. I expect they power droids and heavy defenses.",
                "frMale": "Il y a des sources d'\u00e9nergie blind\u00e9es dans ces murs. J'imagine qu'elles alimentent des dro\u00efdes et des d\u00e9fenses lourdes.",
                "frFemale": "Il y a des sources d'\u00e9nergie blind\u00e9es dans ces murs. J'imagine qu'elles alimentent des dro\u00efdes et des d\u00e9fenses lourdes.",
                "deMale": "Innerhalb der Mauern befinden sich abgeschirmte Energiequellen. Sie versorgen vermutlich Droiden und schwere Verteidigungen.",
                "deFemale": "Innerhalb der Mauern befinden sich abgeschirmte Energiequellen. Sie versorgen vermutlich Droiden und schwere Verteidigungen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
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        },
        "1087": {
            "NodeId": 1087,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UCSrgQ0",
            "Text": "Crude shells of technology, to be cracked and devoured like eggs.\n",
            "LocalizedText": {
                "enMale": "Crude shells of technology, to be cracked and devoured like eggs.\n",
                "frMale": "Ces semblants de technologie sont tout juste bons \u00e0 \u00eatre d\u00e9vor\u00e9s.\n",
                "frFemale": "Ces semblants de technologie sont tout juste bons \u00e0 \u00eatre d\u00e9vor\u00e9s.\n",
                "deMale": "Primitive Technologie-H\u00fcllen - sie werden geknackt und verschlungen wie Eier.\n",
                "deFemale": "Primitive Technologie-H\u00fcllen - sie werden geknackt und verschlungen wie Eier.\n"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [],
            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
            "GenericNodeNumber": 0
        },
        "1088": {
            "NodeId": 1088,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UCSrgQ0",
            "Text": "The mercenary forces had every advantage. They miscalculated. Unfortunate.\n",
            "LocalizedText": {
                "enMale": "The mercenary forces had every advantage. They miscalculated. Unfortunate.\n",
                "frMale": "Les forces mercenaires avaient toutes les cartes en main. Elles se sont tromp\u00e9es. Dommage pour elles.\n",
                "frFemale": "Les forces mercenaires avaient toutes les cartes en main. Elles se sont tromp\u00e9es. Dommage pour elles.\n",
                "deMale": "Die S\u00f6ldner hatten alle Vorteile auf ihrer Seite. Sie haben sich verrechnet. Pech gehabt.\n",
                "deFemale": "Die S\u00f6ldner hatten alle Vorteile auf ihrer Seite. Sie haben sich verrechnet. Pech gehabt.\n"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
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        },
        "1089": {
            "NodeId": 1089,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UCSrgQ0",
            "Text": "Detecting multiple life-forms inside. Minimal armaments. We may proceed.\n",
            "LocalizedText": {
                "enMale": "Detecting multiple life-forms inside. Minimal armaments. We may proceed.\n",
                "frMale": "Je d\u00e9tecte plusieurs formes de vie \u00e0 l'int\u00e9rieur. Armements minimes. Nous pouvons y aller.\n",
                "frFemale": "Je d\u00e9tecte plusieurs formes de vie \u00e0 l'int\u00e9rieur. Armements minimes. Nous pouvons y aller.\n",
                "deMale": "Ich orte mehrere Lebensformen im Inneren. Minimale Bewaffnung. Wir k\u00f6nnen fortfahren.\n",
                "deFemale": "Ich orte mehrere Lebensformen im Inneren. Minimale Bewaffnung. Wir k\u00f6nnen fortfahren.\n"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
            "GenericNodeNumber": 0
        },
        "1090": {
            "NodeId": 1090,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UCSrgQ0",
            "Text": "Adjusting internal cooling systems. Perhaps you should do the same.\n",
            "LocalizedText": {
                "enMale": "Adjusting internal cooling systems. Perhaps you should do the same.\n",
                "frMale": "Je r\u00e8gle mes syst\u00e8mes de refroidissement internes. Vous devriez peut-\u00eatre faire pareil.\n",
                "frFemale": "Je r\u00e8gle mes syst\u00e8mes de refroidissement internes. Vous devriez peut-\u00eatre faire pareil.\n",
                "deMale": "Passe interne K\u00fchlsysteme an. Vielleicht sollten Sie das auch tun.\n",
                "deFemale": "Passe interne K\u00fchlsysteme an. Vielleicht sollten Sie das auch tun.\n"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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        },
        "1091": {
            "NodeId": 1091,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UCSrgQ0",
            "Text": "The Stronghold vaults are shielded. I cannot detect the isotope-5 from here... but I am curious.\n",
            "LocalizedText": {
                "enMale": "The Stronghold vaults are shielded. I cannot detect the isotope-5 from here... but I am curious.\n",
                "frMale": "Les chambres fortes de la forteresse sont blind\u00e9es. Je ne peux pas d\u00e9tecter l'isotope 5 d'ici... mais je suis curieuse.\n",
                "frFemale": "Les chambres fortes de la forteresse sont blind\u00e9es. Je ne peux pas d\u00e9tecter l'isotope 5 d'ici... mais je suis curieuse.\n",
                "deMale": "Die Kammern der Festung sind abgeschirmt. Ich kann das Isotop-5 von hier aus nicht orten ... aber ich bin neugierig.\n",
                "deFemale": "Die Kammern der Festung sind abgeschirmt. Ich kann das Isotop-5 von hier aus nicht orten ... aber ich bin neugierig.\n"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.exp.01.makeb.ambient.cc_poi_barks",
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        },
        "1092": {
            "NodeId": 1092,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UCSrgQ0",
            "Text": "Its artificial intelligence is primitive. I have designed more advanced microorganisms. But its energy is beautiful.\n",
            "LocalizedText": {
                "enMale": "Its artificial intelligence is primitive. I have designed more advanced microorganisms. But its energy is beautiful.\n",
                "frMale": "Son intelligence artificielle est primitive. J'ai con\u00e7u des micro-organismes plus \u00e9volu\u00e9s. Mais son \u00e9nergie est exceptionnelle.\n",
                "frFemale": "Son intelligence artificielle est primitive. J'ai con\u00e7u des micro-organismes plus \u00e9volu\u00e9s. Mais son \u00e9nergie est exceptionnelle.\n",
                "deMale": "Seine k\u00fcnstliche Intelligenz ist primitiv. Ich habe schon kl\u00fcgere Mikroorganismen entworfen. Aber seine Energie ist faszinierend.\n",
                "deFemale": "Seine k\u00fcnstliche Intelligenz ist primitiv. Ich habe schon kl\u00fcgere Mikroorganismen entworfen. Aber seine Energie ist faszinierend.\n"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        },
        "1093": {
            "NodeId": 1093,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UCSrgQ0",
            "Text": "Power engaged. We should be able to proceed to the core.\n",
            "LocalizedText": {
                "enMale": "Power engaged. We should be able to proceed to the core.\n",
                "frMale": "Le courant est r\u00e9tabli. Nous allons pouvoir atteindre le noyau.\n",
                "frFemale": "Le courant est r\u00e9tabli. Nous allons pouvoir atteindre le noyau.\n",
                "deMale": "Energieversorgung aktiviert. Wir sollten zum Kern vorr\u00fccken k\u00f6nnen.\n",
                "deFemale": "Energieversorgung aktiviert. Wir sollten zum Kern vorr\u00fccken k\u00f6nnen.\n"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        "1094": {
            "NodeId": 1094,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UCSrgQ0",
            "Text": "I have taken measures to preserve my core program. If we are buried here, I will survive.\n",
            "LocalizedText": {
                "enMale": "I have taken measures to preserve my core program. If we are buried here, I will survive.\n",
                "frMale": "J'ai pris des mesures pour pr\u00e9server mon programme central. Si nous sommes enterr\u00e9s ici, je survivrai.\n",
                "frFemale": "J'ai pris des mesures pour pr\u00e9server mon programme central. Si nous sommes enterr\u00e9s ici, je survivrai.\n",
                "deMale": "Ich habe Ma\u00dfnahmen zum Schutz meiner Kernprogrammierung getroffen. Wenn wir hier begraben werden, werde ich \u00fcberleben.\n",
                "deFemale": "Ich habe Ma\u00dfnahmen zum Schutz meiner Kernprogrammierung getroffen. Wenn wir hier begraben werden, werde ich \u00fcberleben.\n"
            },
            "CnvAlienVONode": -1,
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        "1095": {
            "NodeId": 1095,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UCSrgQ0",
            "Text": "When the Hutts came, a family took refuge here. I can hear a child's recorded distress signal. They were all taken by the mercenaries.\n",
            "LocalizedText": {
                "enMale": "When the Hutts came, a family took refuge here. I can hear a child's recorded distress signal. They were all taken by the mercenaries.\n",
                "frMale": "Quand les Hutts sont arriv\u00e9s, une famille s'est r\u00e9fugi\u00e9e ici. Je capte le signal de d\u00e9tresse enregistr\u00e9 par un enfant. Ils sont tous \u00e9t\u00e9 enlev\u00e9s par les mercenaires.\n",
                "frFemale": "Quand les Hutts sont arriv\u00e9s, une famille s'est r\u00e9fugi\u00e9e ici. Je capte le signal de d\u00e9tresse enregistr\u00e9 par un enfant. Ils sont tous \u00e9t\u00e9 enlev\u00e9s par les mercenaires.\n",
                "deMale": "Als die Hutten eintrafen, hat eine Familie hier Zuflucht gesucht. Ich kann das aufgezeichnete Notsignal eines Kindes h\u00f6ren. Sie wurden alle von den S\u00f6ldnern geschnappt.\n",
                "deFemale": "Als die Hutten eintrafen, hat eine Familie hier Zuflucht gesucht. Ich kann das aufgezeichnete Notsignal eines Kindes h\u00f6ren. Sie wurden alle von den S\u00f6ldnern geschnappt.\n"
            },
            "CnvAlienVONode": -1,
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        "1096": {
            "NodeId": 1096,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UCSrgQ0",
            "Text": "I have never personally witnessed extensive groundquake damage before. I enjoy deriving the equations; they are crude, but intricate.\n",
            "LocalizedText": {
                "enMale": "I have never personally witnessed extensive groundquake damage before. I enjoy deriving the equations; they are crude, but intricate.\n",
                "frMale": "Je n'avais jamais vu les d\u00e9g\u00e2ts engendr\u00e9s par un s\u00e9isme de mes propres yeux. Les d\u00e9riv\u00e9es de l'\u00e9quation me plaisent\u00a0: sommaires, mais complexes.\n",
                "frFemale": "Je n'avais jamais vu les d\u00e9g\u00e2ts engendr\u00e9s par un s\u00e9isme de mes propres yeux. Les d\u00e9riv\u00e9es de l'\u00e9quation me plaisent\u00a0: sommaires, mais complexes.\n",
                "deMale": "Ich habe noch nie zuvor ausgedehnte Bebensch\u00e4den gesehen. Es erfreut mich, die Gleichungen zu berechnen. Sie sind primitiv und doch kompliziert.\n",
                "deFemale": "Ich habe noch nie zuvor ausgedehnte Bebensch\u00e4den gesehen. Es erfreut mich, die Gleichungen zu berechnen. Sie sind primitiv und doch kompliziert.\n"
            },
            "CnvAlienVONode": -1,
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        "1097": {
            "NodeId": 1097,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UCSrgQ0",
            "Text": "The pilot is dead. Downloading flight log. You may proceed to destroy another.\n",
            "LocalizedText": {
                "enMale": "The pilot is dead. Downloading flight log. You may proceed to destroy another.\n",
                "frMale": "Le pilote est mort. Je t\u00e9l\u00e9charge le journal de bord. Vous pouvez en d\u00e9truire un autre.\n",
                "frFemale": "Le pilote est mort. Je t\u00e9l\u00e9charge le journal de bord. Vous pouvez en d\u00e9truire un autre.\n",
                "deMale": "Der Pilot ist tot. Lade Fluglogbuch herunter. Ihr k\u00f6nnt solange den n\u00e4chsten zerst\u00f6ren.\n",
                "deFemale": "Der Pilot ist tot. Lade Fluglogbuch herunter. Ihr k\u00f6nnt solange den n\u00e4chsten zerst\u00f6ren.\n"
            },
            "CnvAlienVONode": -1,
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        "1098": {
            "NodeId": 1098,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UCSrgQ0",
            "Text": "The atmospheric charges have isolated me from galactic communications. Kill the Archon quickly, or I will take additional measures.\n",
            "LocalizedText": {
                "enMale": "The atmospheric charges have isolated me from galactic communications. Kill the Archon quickly, or I will take additional measures.\n",
                "frMale": "Les charges atmosph\u00e9riques m'emp\u00eachent d'utiliser les communications galactiques. Tuez l'archonte rapidement ou je prendrai de nouvelles mesures.\n",
                "frFemale": "Les charges atmosph\u00e9riques m'emp\u00eachent d'utiliser les communications galactiques. Tuez l'archonte rapidement ou je prendrai de nouvelles mesures.\n",
                "deMale": "Die atmosph\u00e4rischen Ladungen verhindern jegliche galaktische Kommunikation. T\u00f6ten Sie den Archon schnell, sonst muss ich zus\u00e4tzliche Ma\u00dfnahmen einleiten.\n",
                "deFemale": "Die atmosph\u00e4rischen Ladungen verhindern jegliche galaktische Kommunikation. T\u00f6ten Sie den Archon schnell, sonst muss ich zus\u00e4tzliche Ma\u00dfnahmen einleiten.\n"
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        "1099": {
            "NodeId": 1099,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "UCSrgQ0",
            "Text": "There are unusual chemical compounds in the air. The Archon formulates his interrogation serums precisely.\n",
            "LocalizedText": {
                "enMale": "There are unusual chemical compounds in the air. The Archon formulates his interrogation serums precisely.\n",
                "frMale": "Des compos\u00e9s chimiques inhabituels sont pr\u00e9sents dans l'air. L'archonte formule ses s\u00e9rums de v\u00e9rit\u00e9 avec pr\u00e9cision.\n",
                "frFemale": "Des compos\u00e9s chimiques inhabituels sont pr\u00e9sents dans l'air. L'archonte formule ses s\u00e9rums de v\u00e9rit\u00e9 avec pr\u00e9cision.\n",
                "deMale": "Ich orte ungew\u00f6hnliche chemische Verbindungen in der Luft. Der Archon mischt sein Verh\u00f6rserum mit au\u00dfergew\u00f6hnlicher Pr\u00e4zision.\n",
                "deFemale": "Ich orte ungew\u00f6hnliche chemische Verbindungen in der Luft. Der Archon mischt sein Verh\u00f6rserum mit au\u00dfergew\u00f6hnlicher Pr\u00e4zision.\n"
            },
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        "1100": {
            "NodeId": 1100,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "b4p9dE5",
            "Text": "Those hovertanks are up to military specifications. Makeb really did fund its mercenaries well.\n",
            "LocalizedText": {
                "enMale": "Those hovertanks are up to military specifications. Makeb really did fund its mercenaries well.\n",
                "frMale": "Ces hovertanks sont de rang militaire. Makeb a beaucoup investi dans ses mercenaires .\n",
                "frFemale": "Ces hovertanks sont de rang militaire. Makeb a beaucoup investi dans ses mercenaires .\n",
                "deMale": "Diese Schwebepanzer entsprechen Milit\u00e4rspezifikationen. Makeb hat seine S\u00f6ldner gut ausgestattet.\n",
                "deFemale": "Diese Schwebepanzer entsprechen Milit\u00e4rspezifikationen. Makeb hat seine S\u00f6ldner gut ausgestattet.\n"
            },
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        "1101": {
            "NodeId": 1101,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "b4p9dE5",
            "Text": "Target destroyed. Would it be wrong to take a souvenir? Not everyone gets to destroy a hovertank on foot.\n",
            "LocalizedText": {
                "enMale": "Target destroyed. Would it be wrong to take a souvenir? Not everyone gets to destroy a hovertank on foot.\n",
                "frMale": "Cibles d\u00e9truites. Je peux prendre un petit souvenir\u00a0? C'est pas tous les jours qu'on d\u00e9truit un hovertank \u00e0 pied.\n",
                "frFemale": "Cibles d\u00e9truites. Je peux prendre un petit souvenir\u00a0? C'est pas tous les jours qu'on d\u00e9truit un hovertank \u00e0 pied.\n",
                "deMale": "Ziel zerst\u00f6rt. W\u00e4re es falsch, ein Andenken mitzunehmen? Nicht jeder darf einen Schwebepanzer zu Fu\u00df zerst\u00f6ren.\n",
                "deFemale": "Ziel zerst\u00f6rt. W\u00e4re es falsch, ein Andenken mitzunehmen? Nicht jeder darf einen Schwebepanzer zu Fu\u00df zerst\u00f6ren.\n"
            },
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        "1102": {
            "NodeId": 1102,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "b4p9dE5",
            "Text": "Lurker should be inside. Looks like a cantina--must have been abandoned after the Hutts took over.\n",
            "LocalizedText": {
                "enMale": "Lurker should be inside. Looks like a cantina--must have been abandoned after the Hutts took over.\n",
                "frMale": "Le R\u00f4deur doit \u00eatre \u00e0 l'int\u00e9rieur. On dirait une cantina, mais elle a d\u00fb \u00eatre abandonn\u00e9e apr\u00e8s l'invasion des Hutts.\n",
                "frFemale": "Le R\u00f4deur doit \u00eatre \u00e0 l'int\u00e9rieur. On dirait une cantina, mais elle a d\u00fb \u00eatre abandonn\u00e9e apr\u00e8s l'invasion des Hutts.\n",
                "deMale": "Schleicher ist da drin. Sieht aus wie eine Cantina - sie wurde wohl aufgegeben, kurz nachdem die Hutten hier alles \u00fcbernommen haben.\n",
                "deFemale": "Schleicher ist da drin. Sieht aus wie eine Cantina - sie wurde wohl aufgegeben, kurz nachdem die Hutten hier alles \u00fcbernommen haben.\n"
            },
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        "1103": {
            "NodeId": 1103,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "b4p9dE5",
            "Text": "I don't often get nostalgic for Hoth, but there are moments. Shall we proceed?\n",
            "LocalizedText": {
                "enMale": "I don't often get nostalgic for Hoth, but there are moments. Shall we proceed?\n",
                "frMale": "Je ne suis pas souvent nostalgique de Hoth, mais \u00e7a m'arrive. On y va\u00a0?\n",
                "frFemale": "Je ne suis pas souvent nostalgique de Hoth, mais \u00e7a m'arrive. On y va\u00a0?\n",
                "deMale": "Ich denke nicht oft an Hoth, aber dies ist so ein Moment. Sollen wir weiter?\n",
                "deFemale": "Ich denke nicht oft an Hoth, aber dies ist so ein Moment. Sollen wir weiter?\n"
            },
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        "1104": {
            "NodeId": 1104,
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "b4p9dE5",
            "Text": "Stronghold One ahead. Weapons charged. We'll find the isotope-5, sir--one way or another.\n",
            "LocalizedText": {
                "enMale": "Stronghold One ahead. Weapons charged. We'll find the isotope-5, sir--one way or another.\n",
                "frMale": "La Forteresse 1 est juste l\u00e0. Armes charg\u00e9es. Nous trouverons l'isotope 5 d'une mani\u00e8re ou d'une autre, chef.\n",
                "frFemale": "La Forteresse 1 est juste l\u00e0. Armes charg\u00e9es. Nous trouverons l'isotope 5 d'une mani\u00e8re ou d'une autre, chef.\n",
                "deMale": "Festung 1 voraus. Waffen geladen. Wir finden das Isotop-5 - so oder so.\n",
                "deFemale": "Festung 1 voraus. Waffen geladen. Wir finden das Isotop-5 - so oder so.\n"
            },
            "CnvAlienVONode": -1,
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        "1105": {
            "NodeId": 1105,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "b4p9dE5",
            "Text": "Tactical assessment--well, no one's ever fought a thing like this before, so your guess is as good as mine.\n",
            "LocalizedText": {
                "enMale": "Tactical assessment--well, no one's ever fought a thing like this before, so your guess is as good as mine.\n",
                "frMale": "Analyse tactique... Bon, \u00e9tant donn\u00e9 que personne n'a jamais affront\u00e9 ce genre de chose, je vous laisse d\u00e9cider.\n",
                "frFemale": "Analyse tactique... Bon, \u00e9tant donn\u00e9 que personne n'a jamais affront\u00e9 ce genre de chose, je vous laisse d\u00e9cider.\n",
                "deMale": "Taktische Einsch\u00e4tzung - nun, niemand hat je zuvor gegen so ein Ding gek\u00e4mpft, also ist Eure Einsch\u00e4tzung so gut wie meine.\n",
                "deFemale": "Taktische Einsch\u00e4tzung - nun, niemand hat je zuvor gegen so ein Ding gek\u00e4mpft, also ist Eure Einsch\u00e4tzung so gut wie meine.\n"
            },
            "CnvAlienVONode": -1,
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        "1106": {
            "NodeId": 1106,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "b4p9dE5",
            "Text": "We've got power. Let's hope the lifts are working right--it's a long way to fall.\n",
            "LocalizedText": {
                "enMale": "We've got power. Let's hope the lifts are working right--it's a long way to fall.\n",
                "frMale": "Le courant est revenu. Esp\u00e9rons que les \u00e9l\u00e9vateurs fonctionnent bien ou la chute sera longue.\n",
                "frFemale": "Le courant est revenu. Esp\u00e9rons que les \u00e9l\u00e9vateurs fonctionnent bien ou la chute sera longue.\n",
                "deMale": "Wir haben Energie. Hoffen wir mal, dass diese Aufz\u00fcge noch funktionieren - es ist ein weiter Weg nach unten.\n",
                "deFemale": "Wir haben Energie. Hoffen wir mal, dass diese Aufz\u00fcge noch funktionieren - es ist ein weiter Weg nach unten.\n"
            },
            "CnvAlienVONode": -1,
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        "1107": {
            "NodeId": 1107,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "b4p9dE5",
            "Text": "Look at it... is every planet like this on the inside?\n",
            "LocalizedText": {
                "enMale": "Look at it... is every planet like this on the inside?\n",
                "frMale": "Regardez \u00e7a... Est-ce que chaque plan\u00e8te est comme \u00e7a \u00e0 l'int\u00e9rieur\u00a0?\n",
                "frFemale": "Regardez \u00e7a... Est-ce que chaque plan\u00e8te est comme \u00e7a \u00e0 l'int\u00e9rieur\u00a0?\n",
                "deMale": "Seht Euch das an ... sieht jeder Planet im Innern so aus?\n",
                "deFemale": "Seht Euch das an ... sieht jeder Planet im Innern so aus?\n"
            },
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        "1108": {
            "NodeId": 1108,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "b4p9dE5",
            "Text": "Not a very defensible position for a base. Let's hope the Hutts don't find it.\n",
            "LocalizedText": {
                "enMale": "Not a very defensible position for a base. Let's hope the Hutts don't find it.\n",
                "frMale": "La position de cette base n'est pas tr\u00e8s bien choisie pour la d\u00e9fense. Esp\u00e9rons que les Hutts ne la trouvent pas.\n",
                "frFemale": "La position de cette base n'est pas tr\u00e8s bien choisie pour la d\u00e9fense. Esp\u00e9rons que les Hutts ne la trouvent pas.\n",
                "deMale": "Keine gut zu verteidigende Position f\u00fcr eine Basis. Hoffentlich finden die Hutten sie nicht.\n",
                "deFemale": "Keine gut zu verteidigende Position f\u00fcr eine Basis. Hoffentlich finden die Hutten sie nicht.\n"
            },
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        "1109": {
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "b4p9dE5",
            "Text": "These people on Makeb... look at what they've been through. No one deserves this, or the Hutts.\n",
            "LocalizedText": {
                "enMale": "These people on Makeb... look at what they've been through. No one deserves this, or the Hutts.\n",
                "frMale": "Les habitants de Makeb... tout ce qu'ils ont subi. Personne ne m\u00e9rite \u00e7a, sauf les Hutts.\n",
                "frFemale": "Les habitants de Makeb... tout ce qu'ils ont subi. Personne ne m\u00e9rite \u00e7a, sauf les Hutts.\n",
                "deMale": "Die Einwohner von Makeb ... seht Euch an, was sie durchmachen mussten. Niemand verdient so etwas oder die Hutten.\n",
                "deFemale": "Die Einwohner von Makeb ... seht Euch an, was sie durchmachen mussten. Niemand verdient so etwas oder die Hutten.\n"
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            "NodeId": 1110,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "b4p9dE5",
            "Text": "Target destroyed. I trained on surface-to-air missiles with the Chiss... never perfected it.\n",
            "LocalizedText": {
                "enMale": "Target destroyed. I trained on surface-to-air missiles with the Chiss... never perfected it.\n",
                "frMale": "La cible est d\u00e9truite. Je me suis entra\u00een\u00e9e au tir de missiles sol-air avec les Chiss... sans grand succ\u00e8s.\n",
                "frFemale": "La cible est d\u00e9truite. Je me suis entra\u00een\u00e9e au tir de missiles sol-air avec les Chiss... sans grand succ\u00e8s.\n",
                "deMale": "Ziel zerst\u00f6rt. Die Chiss haben mich im Umgang mit Boden-Luft-Raketen ausgebildet ... ich habe es nie perfektioniert.\n",
                "deFemale": "Ziel zerst\u00f6rt. Die Chiss haben mich im Umgang mit Boden-Luft-Raketen ausgebildet ... ich habe es nie perfektioniert.\n"
            },
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        "1111": {
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "b4p9dE5",
            "Text": "We've got a lot of ground to cover and enemies everywhere. Let's find our people.\n",
            "LocalizedText": {
                "enMale": "We've got a lot of ground to cover and enemies everywhere. Let's find our people.\n",
                "frMale": "Le terrain est vaste et les ennemis sont partout. Trouvons les n\u00f4tres.\n",
                "frFemale": "Le terrain est vaste et les ennemis sont partout. Trouvons les n\u00f4tres.\n",
                "deMale": "Wir m\u00fcssen ein gro\u00dfes Gebiet abdecken und \u00fcberall lauern Feinde. Finden wir unsere Leute.\n",
                "deFemale": "Wir m\u00fcssen ein gro\u00dfes Gebiet abdecken und \u00fcberall lauern Feinde. Finden wir unsere Leute.\n"
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        "1112": {
            "NodeId": 1112,
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "b4p9dE5",
            "Text": "If the Archon interrogated our people... that was our team. They were our responsibility.\n",
            "LocalizedText": {
                "enMale": "If the Archon interrogated our people... that was our team. They were our responsibility.\n",
                "frMale": "Si l'archonte a interrog\u00e9 les n\u00f4tres... C'\u00e9tait notre \u00e9quipe. Ils \u00e9taient sous notre responsabilit\u00e9.\n",
                "frFemale": "Si l'archonte a interrog\u00e9 les n\u00f4tres... C'\u00e9tait notre \u00e9quipe. Ils \u00e9taient sous notre responsabilit\u00e9.\n",
                "deMale": "Der Archon hat unsere Leute verh\u00f6rt ... unser Team. Wir hatten die Verantwortung f\u00fcr sie.\n",
                "deFemale": "Der Archon hat unsere Leute verh\u00f6rt ... unser Team. Wir hatten die Verantwortung f\u00fcr sie.\n"
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            "NodeId": 1113,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "oYAorCC",
            "Text": "Hovertanks: brutally slow and unmaneuverable, best used to intimidate. Just remember to duck when they start shooting.",
            "LocalizedText": {
                "enMale": "Hovertanks: brutally slow and unmaneuverable, best used to intimidate. Just remember to duck when they start shooting.",
                "frMale": "Hovertanks\u00a0: extr\u00eamement lents, peu man\u0153uvrables et surtout utilis\u00e9s pour la dissuasion. Pensez \u00e0 vous baisser quand ils tireront.",
                "frFemale": "Hovertanks\u00a0: extr\u00eamement lents, peu man\u0153uvrables et surtout utilis\u00e9s pour la dissuasion. Pensez \u00e0 vous baisser quand ils tireront.",
                "deMale": "Schwebepanzer: brutal, langsam und unbeweglich - man nutzt sie am besten zur Einsch\u00fcchterung. Duckt Euch einfach, wenn sie schie\u00dfen.\n",
                "deFemale": "Schwebepanzer: brutal, langsam und unbeweglich - man nutzt sie am besten zur Einsch\u00fcchterung. Duckt Euch einfach, wenn sie schie\u00dfen.\n"
            },
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        "1114": {
            "NodeId": 1114,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
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            "SpeakerB62Id": "oYAorCC",
            "Text": "Not the most delicate mission we've ever accomplished--but I think congratulations are in order.\n",
            "LocalizedText": {
                "enMale": "Not the most delicate mission we've ever accomplished--but I think congratulations are in order.\n",
                "frMale": "Ce n'est pas la mission la plus d\u00e9licate que nous ayons accomplie, mais nous pouvons nous en f\u00e9liciter.\n",
                "frFemale": "Ce n'est pas la mission la plus d\u00e9licate que nous ayons accomplie, mais nous pouvons nous en f\u00e9liciter.\n",
                "deMale": "Das war nicht die schwierigste Mission, die wir je erledigt haben, aber Gl\u00fcckw\u00fcnsche w\u00e4ren angebracht.\n",
                "deFemale": "Das war nicht die schwierigste Mission, die wir je erledigt haben, aber Gl\u00fcckw\u00fcnsche w\u00e4ren angebracht.\n"
            },
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            "NodeId": 1115,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "oYAorCC",
            "Text": "If this is the Lurker's safe house, he must have been desperate indeed. Keep one hand on your weapon.\n",
            "LocalizedText": {
                "enMale": "If this is the Lurker's safe house, he must have been desperate indeed. Keep one hand on your weapon.\n",
                "frMale": "Si c'est la planque du R\u00f4deur, il doit \u00eatre vraiment d\u00e9sesp\u00e9r\u00e9. Ne baissons pas notre garde.\n",
                "frFemale": "Si c'est la planque du R\u00f4deur, il doit \u00eatre vraiment d\u00e9sesp\u00e9r\u00e9. Ne baissons pas notre garde.\n",
                "deMale": "Wenn das Schleichers Unterschlupf ist, muss er schon sehr verzweifelt sein. Haltet Eure Waffe bereit.\n",
                "deFemale": "Wenn das Schleichers Unterschlupf ist, muss er schon sehr verzweifelt sein. Haltet Eure Waffe bereit.\n"
            },
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        "1116": {
            "NodeId": 1116,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
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            "SpeakerB62Id": "oYAorCC",
            "Text": "I knew a good man who died in the magma caverns of Saleucami. Dehydration. Sweating to death is not a pleasant end.\n",
            "LocalizedText": {
                "enMale": "I knew a good man who died in the magma caverns of Saleucami. Dehydration. Sweating to death is not a pleasant end.\n",
                "frMale": "J'ai connu un homme qui est mort dans les grottes de magma de Saleucami. De d\u00e9shydratation. Transpirer jusqu'\u00e0 en mourir n'est pas une belle fin.\n",
                "frFemale": "J'ai connu un homme qui est mort dans les grottes de magma de Saleucami. De d\u00e9shydratation. Transpirer jusqu'\u00e0 en mourir n'est pas une belle fin.\n",
                "deMale": "Ich kannte einen guten Mann, der in den Magmah\u00f6hlen von Saleucami ums Leben kam. Dehydrierung. Sich zu Tode zu schwitzen ist kein sch\u00f6nes Ende.\n",
                "deFemale": "Ich kannte einen guten Mann, der in den Magmah\u00f6hlen von Saleucami ums Leben kam. Dehydrierung. Sich zu Tode zu schwitzen ist kein sch\u00f6nes Ende.\n"
            },
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        "1117": {
            "NodeId": 1117,
            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "oYAorCC",
            "Text": "Stronghold One lives up to its name. And I was worried we'd been in for a disappointment.\n",
            "LocalizedText": {
                "enMale": "Stronghold One lives up to its name. And I was worried we'd been in for a disappointment.\n",
                "frMale": "La Forteresse 1 m\u00e9rite bien son nom. Et dire que je pensais \u00eatre d\u00e9\u00e7u.\n",
                "frFemale": "La Forteresse 1 m\u00e9rite bien son nom. Et dire que je pensais \u00eatre d\u00e9\u00e7u.\n",
                "deMale": "Festung 1 macht ihrem Namen alle Ehre. Und ich hatte schon bef\u00fcrchtet, dass sie uns entt\u00e4uschen w\u00fcrde.\n",
                "deFemale": "Festung 1 macht ihrem Namen alle Ehre. Und ich hatte schon bef\u00fcrchtet, dass sie uns entt\u00e4uschen w\u00fcrde.\n"
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            "NodeId": 1118,
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            "SpeakerB62Id": "oYAorCC",
            "Text": "I'm not a cyberneticist, but even I know that droid's not running on standard power cells. Isotope-5 is no myth.\n",
            "LocalizedText": {
                "enMale": "I'm not a cyberneticist, but even I know that droid's not running on standard power cells. Isotope-5 is no myth.\n",
                "frMale": "Je ne suis pas cybern\u00e9ticien, mais je sais reconna\u00eetre un dro\u00efde dot\u00e9 d'autre chose que des cellules \u00e9nerg\u00e9tiques standard. L'isotope 5 n'est pas un mythe.\n",
                "frFemale": "Je ne suis pas cybern\u00e9ticien, mais je sais reconna\u00eetre un dro\u00efde dot\u00e9 d'autre chose que des cellules \u00e9nerg\u00e9tiques standard. L'isotope 5 n'est pas un mythe.\n",
                "deMale": "Ich bin kein Spezialist f\u00fcr Kybernetik, aber selbst ich wei\u00df, dass dieser Droide nicht mit Standard-Energiezellen angetrieben wird. Isotop-5 ist kein Mythos.\n",
                "deFemale": "Ich bin kein Spezialist f\u00fcr Kybernetik, aber selbst ich wei\u00df, dass dieser Droide nicht mit Standard-Energiezellen angetrieben wird. Isotop-5 ist kein Mythos.\n"
            },
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        "1119": {
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "oYAorCC",
            "Text": "We're lucky this equipment even works. You can almost smell the rust.",
            "LocalizedText": {
                "enMale": "We're lucky this equipment even works. You can almost smell the rust.",
                "frMale": "Heureusement que cet \u00e9quipement fonctionne toujours. On sent presque la rouille.",
                "frFemale": "Heureusement que cet \u00e9quipement fonctionne toujours. On sent presque la rouille.",
                "deMale": "Wir haben Gl\u00fcck, dass diese Ausr\u00fcstung \u00fcberhaupt noch funktioniert. Man kann den Rost f\u00f6rmlich riechen.",
                "deFemale": "Wir haben Gl\u00fcck, dass diese Ausr\u00fcstung \u00fcberhaupt noch funktioniert. Man kann den Rost f\u00f6rmlich riechen."
            },
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        "1120": {
            "NodeId": 1120,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "oYAorCC",
            "Text": "There's something exhilarating about pushing the boundaries of science. A whole planet, ready to destroy itself... we'll go down in history, one way or another.\n",
            "LocalizedText": {
                "enMale": "There's something exhilarating about pushing the boundaries of science. A whole planet, ready to destroy itself... we'll go down in history, one way or another.\n",
                "frMale": "Repousser les limites de la science est quelque chose de grisant. Toute une plan\u00e8te, pr\u00eate \u00e0 s'auto-d\u00e9truire... Quoi qu'il advienne, nous entrerons dans les annales.\n",
                "frFemale": "Repousser les limites de la science est quelque chose de grisant. Toute une plan\u00e8te, pr\u00eate \u00e0 s'auto-d\u00e9truire... Quoi qu'il advienne, nous entrerons dans les annales.\n",
                "deMale": "Es ist aufregend, die Grenzen der Wissenschaft immer weiter voranzutreiben. Ein ganzer Planet steht davor, sich selbst zu zerst\u00f6ren ... wir werden in die Geschichte eingehen, so oder so.\n",
                "deFemale": "Es ist aufregend, die Grenzen der Wissenschaft immer weiter voranzutreiben. Ein ganzer Planet steht davor, sich selbst zu zerst\u00f6ren ... wir werden in die Geschichte eingehen, so oder so.\n"
            },
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        "1121": {
            "NodeId": 1121,
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            "AlignmentGain": "None",
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            "SpeakerB62Id": "oYAorCC",
            "Text": "Not a bad place for a picnic lunch--at least until the groundquakes send this whole structure tumbling.\n",
            "LocalizedText": {
                "enMale": "Not a bad place for a picnic lunch--at least until the groundquakes send this whole structure tumbling.\n",
                "frMale": "C'est pas mal pour pique-niquer. Du moins, avant que les s\u00e9ismes ne d\u00e9truisent toute la structure.\n",
                "frFemale": "C'est pas mal pour pique-niquer. Du moins, avant que les s\u00e9ismes ne d\u00e9truisent toute la structure.\n",
                "deMale": "Kein schlechter Ort f\u00fcr ein Picknick - zumindest bist die Beben hier alles einst\u00fcrzen lassen.\n",
                "deFemale": "Kein schlechter Ort f\u00fcr ein Picknick - zumindest bist die Beben hier alles einst\u00fcrzen lassen.\n"
            },
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        "1122": {
            "NodeId": 1122,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "SpeakerB62Id": "oYAorCC",
            "Text": "I've seen planets bombarded by meteors that suffered less damage than this. It makes you wonder if we could destabilize cores on purpose.",
            "LocalizedText": {
                "enMale": "I've seen planets bombarded by meteors that suffered less damage than this. It makes you wonder if we could destabilize cores on purpose.",
                "frMale": "J'ai vu des plan\u00e8tes bombard\u00e9es par des m\u00e9t\u00e9ores qui avaient subi moins de d\u00e9g\u00e2ts que \u00e7a. Je me demande si on pourrait d\u00e9stabiliser des noyaux d\u00e9lib\u00e9r\u00e9ment.",
                "frFemale": "J'ai vu des plan\u00e8tes bombard\u00e9es par des m\u00e9t\u00e9ores qui avaient subi moins de d\u00e9g\u00e2ts que \u00e7a. Je me demande si on pourrait d\u00e9stabiliser des noyaux d\u00e9lib\u00e9r\u00e9ment.",
                "deMale": "Ich habe schon von Meteoren getroffene Planeten gesehen, die weniger Schaden erlitten haben. Da fragt man sich, ob man einen Planetenkern auch absichtlich destabilisieren k\u00f6nnte.",
                "deFemale": "Ich habe schon von Meteoren getroffene Planeten gesehen, die weniger Schaden erlitten haben. Da fragt man sich, ob man einen Planetenkern auch absichtlich destabilisieren k\u00f6nnte."
            },
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        "1123": {
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            "SpeakerB62Id": "oYAorCC",
            "Text": "Marvelous shooting--although the Regulators might disagree.\n",
            "LocalizedText": {
                "enMale": "Marvelous shooting--although the Regulators might disagree.\n",
                "frMale": "Merveilleux tir, m\u00eame si les R\u00e9gulateurs doivent penser le contraire.\n",
                "frFemale": "Merveilleux tir, m\u00eame si les R\u00e9gulateurs doivent penser le contraire.\n",
                "deMale": "Ein herrlicher Schuss - auch wenn die Regulatoren das vielleicht anders sehen.\n",
                "deFemale": "Ein herrlicher Schuss - auch wenn die Regulatoren das vielleicht anders sehen.\n"
            },
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        "1124": {
            "NodeId": 1124,
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            "SpeakerB62Id": "oYAorCC",
            "Text": "I heard rumors about a Hutt spymaster a long time ago. I never thought I'd be standing at his front door--but there are questions I'd like answered.\n",
            "LocalizedText": {
                "enMale": "I heard rumors about a Hutt spymaster a long time ago. I never thought I'd be standing at his front door--but there are questions I'd like answered.\n",
                "frMale": "J'ai entendu parler d'un chef espion Hutt il y a longtemps. Je ne pensais pas me retrouver un jour sur son palier, mais j'aimerais obtenir des r\u00e9ponses \u00e0 quelques questions.\n",
                "frFemale": "J'ai entendu parler d'un chef espion Hutt il y a longtemps. Je ne pensais pas me retrouver un jour sur son palier, mais j'aimerais obtenir des r\u00e9ponses \u00e0 quelques questions.\n",
                "deMale": "Vor langer Zeit habe ich Ger\u00fcchte \u00fcber einen Spionagemeister der Hutten geh\u00f6rt. Ich h\u00e4tte nie gedacht, dass ich mal vor seiner T\u00fcr stehen w\u00fcrde - aber es gibt Fragen, f\u00fcr die ich eine Antwort brauche.\n",
                "deFemale": "Vor langer Zeit habe ich Ger\u00fcchte \u00fcber einen Spionagemeister der Hutten geh\u00f6rt. Ich h\u00e4tte nie gedacht, dass ich mal vor seiner T\u00fcr stehen w\u00fcrde - aber es gibt Fragen, f\u00fcr die ich eine Antwort brauche.\n"
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        "1125": {
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "oYAorCC",
            "Text": "Look at the lighting, look at the tools--the Archon isn't brutal. He extracts information with an interrogator's precision.\n",
            "LocalizedText": {
                "enMale": "Look at the lighting, look at the tools--the Archon isn't brutal. He extracts information with an interrogator's precision.\n",
                "frMale": "Cet \u00e9clairage, ces outils... L'archonte n'est pas une brute. Il extrait des informations avec la pr\u00e9cision d'un interrogateur.\n",
                "frFemale": "Cet \u00e9clairage, ces outils... L'archonte n'est pas une brute. Il extrait des informations avec la pr\u00e9cision d'un interrogateur.\n",
                "deMale": "Seht Euch das Licht und die Werkzeuge an - der Archon ist nicht brutal. Er extrahiert Informationen mit Meisterhand.\n",
                "deFemale": "Seht Euch das Licht und die Werkzeuge an - der Archon ist nicht brutal. Er extrahiert Informationen mit Meisterhand.\n"
            },
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            "SpeakerB62Id": "xsT1q52",
            "Text": "Nice ride. Get one for me, and I promise to show you a real good time.\n",
            "LocalizedText": {
                "enMale": "Nice ride. Get one for me, and I promise to show you a real good time.\n",
                "frMale": "Joli. Si vous m'en donnez un, je jure que vous ne le regretterez pas.\n",
                "frFemale": "Joli. Si vous m'en donnez un, je jure que vous ne le regretterez pas.\n",
                "deMale": "Schicker Schlitten. Besorgt mir auch so einen und ich zeige Euch, wie man richtig Spa\u00df hat.\n",
                "deFemale": "Schicker Schlitten. Besorgt mir auch so einen und ich zeige Euch, wie man richtig Spa\u00df hat.\n"
            },
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            "SpeakerB62Id": "RypmMrM",
            "Text": "A swarm of insects can kill the largest bantha--but most banthas don't carry heavy weapons. We should be careful.\n",
            "LocalizedText": {
                "enMale": "A swarm of insects can kill the largest bantha--but most banthas don't carry heavy weapons. We should be careful.\n",
                "frMale": "Une nu\u00e9e d'insectes peut tuer un bantha gigantesque, mais la plupart des banthas ne manient pas d'armes lourdes. Soyons prudents.\n",
                "frFemale": "Une nu\u00e9e d'insectes peut tuer un bantha gigantesque, mais la plupart des banthas ne manient pas d'armes lourdes. Soyons prudents.\n",
                "deMale": "Ein Insektenschwarm kann selbst den gr\u00f6\u00dften Bantha t\u00f6ten, aber die meisten Banthas tragen keine schweren Waffen. Wir sollten vorsichtig sein.\n",
                "deFemale": "Ein Insektenschwarm kann selbst den gr\u00f6\u00dften Bantha t\u00f6ten, aber die meisten Banthas tragen keine schweren Waffen. Wir sollten vorsichtig sein.\n"
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            "SpeakerB62Id": "xsT1q52",
            "Text": "Now who's scary? Who's got the biggest gun now? Yeah, you heard me.\n",
            "LocalizedText": {
                "enMale": "Now who's scary? Who's got the biggest gun now? Yeah, you heard me.\n",
                "frMale": "Qui a peur maintenant\u00a0? Qui a les plus gros canons, hein\u00a0? Ouais, c'est nous.\n",
                "frFemale": "Qui a peur maintenant\u00a0? Qui a les plus gros canons, hein\u00a0? Ouais, c'est nous.\n",
                "deMale": "Wer ist jetzt furchteinfl\u00f6\u00dfend? Wer hat jetzt die gr\u00f6\u00dfte Kanone? Ja, ihr habt mich geh\u00f6rt.\n",
                "deFemale": "Wer ist jetzt furchteinfl\u00f6\u00dfend? Wer hat jetzt die gr\u00f6\u00dfte Kanone? Ja, ihr habt mich geh\u00f6rt.\n"
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            "SpeakerB62Id": "RypmMrM",
            "Text": "That should be enough. Let's hope the people of the settlements are grateful.\n",
            "LocalizedText": {
                "enMale": "That should be enough. Let's hope the people of the settlements are grateful.\n",
                "frMale": "\u00c7a devrait suffire. Esp\u00e9rons que les gens de ces camps seront reconnaissants.\n",
                "frFemale": "\u00c7a devrait suffire. Esp\u00e9rons que les gens de ces camps seront reconnaissants.\n",
                "deMale": "Das sollte reichen. Hoffentlich sind die Einwohner der Siedlungen uns dankbar.\n",
                "deFemale": "Das sollte reichen. Hoffentlich sind die Einwohner der Siedlungen uns dankbar.\n"
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            "SpeakerB62Id": "RypmMrM",
            "Text": "Our quarry should be inside. Let's hope we're the first to find him.\n",
            "LocalizedText": {
                "enMale": "Our quarry should be inside. Let's hope we're the first to find him.\n",
                "frMale": "Notre proie doit \u00eatre \u00e0 l'int\u00e9rieur. Esp\u00e9rons que nous soyons les premiers \u00e0 la trouver.\n",
                "frFemale": "Notre proie doit \u00eatre \u00e0 l'int\u00e9rieur. Esp\u00e9rons que nous soyons les premiers \u00e0 la trouver.\n",
                "deMale": "Unser Opfer befindet sich im Inneren. Hoffentlich sind wir die Ersten, die ihn finden.\n",
                "deFemale": "Unser Opfer befindet sich im Inneren. Hoffentlich sind wir die Ersten, die ihn finden.\n"
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            "SpeakerB62Id": "xsT1q52",
            "Text": "First cantina we find, and it's a mess. Freaking tragedy.\n",
            "LocalizedText": {
                "enMale": "First cantina we find, and it's a mess. Freaking tragedy.\n",
                "frMale": "Enfin une cantina, mais elle est sens dessus dessous. Une vraie trag\u00e9die.\n",
                "frFemale": "Enfin une cantina, mais elle est sens dessus dessous. Une vraie trag\u00e9die.\n",
                "deMale": "Da sto\u00dfen wir einmal auf eine Cantina und es gibt nur \u00c4rger. Was f\u00fcr eine Trag\u00f6die.\n",
                "deFemale": "Da sto\u00dfen wir einmal auf eine Cantina und es gibt nur \u00c4rger. Was f\u00fcr eine Trag\u00f6die.\n"
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            "SpeakerB62Id": "RypmMrM",
            "Text": "Now we know why security is minimal from this direction. Watch your step, for both our sakes.\n",
            "LocalizedText": {
                "enMale": "Now we know why security is minimal from this direction. Watch your step, for both our sakes.\n",
                "frMale": "Maintenant, nous savons pourquoi la s\u00e9curit\u00e9 est r\u00e9duite de ce c\u00f4t\u00e9-ci. Faites attention o\u00f9 vous mettez les pieds.\n",
                "frFemale": "Maintenant, nous savons pourquoi la s\u00e9curit\u00e9 est r\u00e9duite de ce c\u00f4t\u00e9-ci. Faites attention o\u00f9 vous mettez les pieds.\n",
                "deMale": "Jetzt wissen wir auch, warum die Sicherheit in dieser Richtung so schwach ist. Achtet auf Eure Schritte, um unser beider willen.\n",
                "deFemale": "Jetzt wissen wir auch, warum die Sicherheit in dieser Richtung so schwach ist. Achtet auf Eure Schritte, um unser beider willen.\n"
            },
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            "SpeakerB62Id": "xsT1q52",
            "Text": "I hate it hot. Let's finish up in here and get out.\n",
            "LocalizedText": {
                "enMale": "I hate it hot. Let's finish up in here and get out.\n",
                "frMale": "Je d\u00e9teste la chaleur. Finissons-en au plus vite.\n",
                "frFemale": "Je d\u00e9teste la chaleur. Finissons-en au plus vite.\n",
                "deMale": "Ich hasse Hitze. Bringen wir es zu Ende und dann nichts wie raus.\n",
                "deFemale": "Ich hasse Hitze. Bringen wir es zu Ende und dann nichts wie raus.\n"
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            "SpeakerB62Id": "xsT1q52",
            "Text": "Let's bust down the door and rob the place. You get the isotope, I'll get the cash.\n",
            "LocalizedText": {
                "enMale": "Let's bust down the door and rob the place. You get the isotope, I'll get the cash.\n",
                "frMale": "D\u00e9fon\u00e7ons les portes et volons tout ce qu'il y a. Tu prends l'isotope et moi je m'occupe du fric.\n",
                "frFemale": "D\u00e9fon\u00e7ons les portes et volons tout ce qu'il y a. Tu prends l'isotope et moi je m'occupe du fric.\n",
                "deMale": "Lasst uns die T\u00fcr eintreten und das Ding ausrauben. Ihr nehmt das Isotop und ich die Credits.\n",
                "deFemale": "Lasst uns die T\u00fcr eintreten und das Ding ausrauben. Ihr nehmt das Isotop und ich die Credits.\n"
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            "SpeakerB62Id": "RypmMrM",
            "Text": "This is why we came to Makeb. If our intelligence is correct, the isotope-5 is somewhere inside.\n",
            "LocalizedText": {
                "enMale": "This is why we came to Makeb. If our intelligence is correct, the isotope-5 is somewhere inside.\n",
                "frMale": "C'est la raison pour laquelle nous sommes sur Makeb. Si nos renseignements sont exacts, l'isotope 5 se trouve \u00e0 l'int\u00e9rieur.",
                "frFemale": "C'est la raison pour laquelle nous sommes sur Makeb. Si nos renseignements sont exacts, l'isotope 5 se trouve \u00e0 l'int\u00e9rieur.",
                "deMale": "Genau deshalb sind wir auf Makeb. Wenn unsere Informationen stimmen, befindet sich das Isotop-5 irgendwo da drin.\n",
                "deFemale": "Genau deshalb sind wir auf Makeb. Wenn unsere Informationen stimmen, befindet sich das Isotop-5 irgendwo da drin.\n"
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            "SpeakerB62Id": "xsT1q52",
            "Text": "Mean looking. Give me a locked room and a steel pipe, and I'll bet you twenty credits I can take it.\n",
            "LocalizedText": {
                "enMale": "Mean looking. Give me a locked room and a steel pipe, and I'll bet you twenty credits I can take it.\n",
                "frMale": "Eh bah. Mets-moi dans une pi\u00e8ce ferm\u00e9e avec une barre en acier et je te parie vingt cr\u00e9dits que je pourrais me le faire.\n",
                "frFemale": "Eh bah. Mets-moi dans une pi\u00e8ce ferm\u00e9e avec une barre en acier et je te parie vingt cr\u00e9dits que je pourrais me le faire.\n",
                "deMale": "Der sieht b\u00f6se aus. Gebt mir einen abgeschlossenen Raum und ein Stahlrohr und ich wette 20 Credits, dass ich ihn schaffe.\n",
                "deFemale": "Der sieht b\u00f6se aus. Gebt mir einen abgeschlossenen Raum und ein Stahlrohr und ich wette 20 Credits, dass ich ihn schaffe.\n"
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            "SpeakerB62Id": "RypmMrM",
            "Text": "That must be the Hutts' prototype. We're ready when you are.\n",
            "LocalizedText": {
                "enMale": "That must be the Hutts' prototype. We're ready when you are.\n",
                "frMale": "Ce doit \u00eatre le prototype des Hutts. \u00c0 votre signal.\n",
                "frFemale": "Ce doit \u00eatre le prototype des Hutts. \u00c0 votre signal.\n",
                "deMale": "Das muss der Prototyp der Hutten sein. Wir sind bereit, wenn Ihr es seid.\n",
                "deFemale": "Das muss der Prototyp der Hutten sein. Wir sind bereit, wenn Ihr es seid.\n"
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            "SpeakerB62Id": "xsT1q52",
            "Text": "Better than jumping, I guess. Looks like we've got power.\n",
            "LocalizedText": {
                "enMale": "Better than jumping, I guess. Looks like we've got power.\n",
                "frMale": "C'est mieux que de sauter, j'imagine. Le courant est revenu.\n",
                "frFemale": "C'est mieux que de sauter, j'imagine. Le courant est revenu.\n",
                "deMale": "Besser als zu springen, w\u00fcrde ich sagen. Sieht so aus, als ob wir Energie haben.\n",
                "deFemale": "Besser als zu springen, w\u00fcrde ich sagen. Sieht so aus, als ob wir Energie haben.\n"
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            "SpeakerB62Id": "RypmMrM",
            "Text": "Those creatures... how many will be lost if Makeb is destroyed? Strange to think.\n",
            "LocalizedText": {
                "enMale": "Those creatures... how many will be lost if Makeb is destroyed? Strange to think.\n",
                "frMale": "Ces cr\u00e9atures... Combien d'entre-elles p\u00e9riront si Makeb est d\u00e9truite\u00a0? Je ne veux pas y penser.\n",
                "frFemale": "Ces cr\u00e9atures... Combien d'entre-elles p\u00e9riront si Makeb est d\u00e9truite\u00a0? Je ne veux pas y penser.\n",
                "deMale": "Diese Kreaturen ... wie viele sind verloren, wenn Makeb zerst\u00f6rt wird? Ein beklemmender Gedanke.\n",
                "deFemale": "Diese Kreaturen ... wie viele sind verloren, wenn Makeb zerst\u00f6rt wird? Ein beklemmender Gedanke.\n"
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            "SpeakerB62Id": "xsT1q52",
            "Text": "You could put anything down there and no one would ever find it. No one would ever find us, either.\n",
            "LocalizedText": {
                "enMale": "You could put anything down there and no one would ever find it. No one would ever find us, either.\n",
                "frMale": "Si on jetait quelque chose l\u00e0-dedans, on ne le retrouverait jamais. Comme nous d'ailleurs...\n",
                "frFemale": "Si on jetait quelque chose l\u00e0-dedans, on ne le retrouverait jamais. Comme nous d'ailleurs...\n",
                "deMale": "Man k\u00f6nnte da unten alles verstecken und niemand w\u00fcrde es je finden. Uns w\u00fcrde auch nie jemand finden.\n",
                "deFemale": "Man k\u00f6nnte da unten alles verstecken und niemand w\u00fcrde es je finden. Uns w\u00fcrde auch nie jemand finden.\n"
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            "SpeakerB62Id": "RypmMrM",
            "Text": "This is the beating heart of a dying world. Listen to it. We must do right by Makeb.\n",
            "LocalizedText": {
                "enMale": "This is the beating heart of a dying world. Listen to it. We must do right by Makeb.\n",
                "frMale": "C'est le c\u0153ur palpitant d'un monde mourant. \u00c9coutez-le. Nous devons venger Makeb.\n",
                "frFemale": "C'est le c\u0153ur palpitant d'un monde mourant. \u00c9coutez-le. Nous devons venger Makeb.\n",
                "deMale": "Das ist das schlagende Herz einer sterbenden Welt. Lauscht ihm gut. Wir m\u00fcssen uns Makeb gegen\u00fcber anst\u00e4ndig verhalten.\n",
                "deFemale": "Das ist das schlagende Herz einer sterbenden Welt. Lauscht ihm gut. Wir m\u00fcssen uns Makeb gegen\u00fcber anst\u00e4ndig verhalten.\n"
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            "SpeakerB62Id": "xsT1q52",
            "Text": "What do you think? If the Hutts rush us, we can always jump for it.\n",
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                "enMale": "What do you think? If the Hutts rush us, we can always jump for it.\n",
                "frMale": "T'en penses quoi\u00a0? Si les Hutts nous attaquent, on pourra toujours sauter.\n",
                "frFemale": "T'en penses quoi\u00a0? Si les Hutts nous attaquent, on pourra toujours sauter.\n",
                "deMale": "Was denkt Ihr? Wenn die Hutten uns angreifen, k\u00f6nnen wir immer noch springen.\n",
                "deFemale": "Was denkt Ihr? Wenn die Hutten uns angreifen, k\u00f6nnen wir immer noch springen.\n"
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            "SpeakerB62Id": "RypmMrM",
            "Text": "The people of Makeb could have destroyed the beauty of their world. Instead, they built things like this.\n",
            "LocalizedText": {
                "enMale": "The people of Makeb could have destroyed the beauty of their world. Instead, they built things like this.\n",
                "frMale": "Les habitants de Makeb auraient pu d\u00e9truire la beaut\u00e9 de leur monde. Au lieu de \u00e7a, ils ont construit des choses pareilles.\n",
                "frFemale": "Les habitants de Makeb auraient pu d\u00e9truire la beaut\u00e9 de leur monde. Au lieu de \u00e7a, ils ont construit des choses pareilles.\n",
                "deMale": "Die Bewohner von Makeb h\u00e4tten die Sch\u00f6nheit ihrer Welt zerst\u00f6ren k\u00f6nnen. Stattdessen haben sie Dinge wie das hier gebaut.\n",
                "deFemale": "Die Bewohner von Makeb h\u00e4tten die Sch\u00f6nheit ihrer Welt zerst\u00f6ren k\u00f6nnen. Stattdessen haben sie Dinge wie das hier gebaut.\n"
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            "SpeakerB62Id": "xsT1q52",
            "Text": "Bad enough quake will rip apart anything. It's no fun when you can't do much about it.\n",
            "LocalizedText": {
                "enMale": "Bad enough quake will rip apart anything. It's no fun when you can't do much about it.\n",
                "frMale": "Un puissant s\u00e9isme peut tout ravager. Et malheureusement, on ne peut pas y faire grand-chose.\n",
                "frFemale": "Un puissant s\u00e9isme peut tout ravager. Et malheureusement, on ne peut pas y faire grand-chose.\n",
                "deMale": "Wenn ein Beben schlimm genug ist, kann nichts standhalten. Es ist bitter, dass man nichts dagegen tun kann.\n",
                "deFemale": "Wenn ein Beben schlimm genug ist, kann nichts standhalten. Es ist bitter, dass man nichts dagegen tun kann.\n"
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            "IsPlayerNode": false,
            "SpeakerB62Id": "RypmMrM",
            "Text": "Careful. If there's another groundquake, we'll be swallowed whole.\n",
            "LocalizedText": {
                "enMale": "Careful. If there's another groundquake, we'll be swallowed whole.\n",
                "frMale": "Attention. S'il y a un autre s\u00e9isme, nous serons pris au pi\u00e8ge.\n",
                "frFemale": "Attention. S'il y a un autre s\u00e9isme, nous serons pris au pi\u00e8ge.\n",
                "deMale": "Vorsicht. Ein weiteres Beben w\u00fcrde uns verschlingen.\n",
                "deFemale": "Vorsicht. Ein weiteres Beben w\u00fcrde uns verschlingen.\n"
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            "IsEmpty": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "xsT1q52",
            "Text": "Ha! Look at that thing go down--didn't know what hit him.\n",
            "LocalizedText": {
                "enMale": "Ha! Look at that thing go down--didn't know what hit him.\n",
                "frMale": "Ha\u00a0! Il va s'\u00e9craser. Il n'a pas compris ce qui lui arrivait.\n",
                "frFemale": "Ha\u00a0! Il va s'\u00e9craser. Il n'a pas compris ce qui lui arrivait.\n",
                "deMale": "Ha! Seht, wie das Ding abst\u00fcrzt - der wusste gar nicht, was ihn getroffen hat.\n",
                "deFemale": "Ha! Seht, wie das Ding abst\u00fcrzt - der wusste gar nicht, was ihn getroffen hat.\n"
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            "SpeakerB62Id": "RypmMrM",
            "Text": "Enemy fighter down. A pity it's come to this.\n",
            "LocalizedText": {
                "enMale": "Enemy fighter down. A pity it's come to this.\n",
                "frMale": "Vaisseau ennemi \u00e0 terre. Dommage qu'on doive en arriver l\u00e0.\n",
                "frFemale": "Vaisseau ennemi \u00e0 terre. Dommage qu'on doive en arriver l\u00e0.\n",
                "deMale": "Feindlicher J\u00e4ger abgeschossen. Schade, dass es so weit kommen musste.\n",
                "deFemale": "Feindlicher J\u00e4ger abgeschossen. Schade, dass es so weit kommen musste.\n"
            },
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            "NodeId": 1148,
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            "SpeakerB62Id": "RypmMrM",
            "Text": "Chaos, but there are dangers here. The Archon is prepared for us.\n",
            "LocalizedText": {
                "enMale": "Chaos, but there are dangers here. The Archon is prepared for us.\n",
                "frMale": "C'est le chaos, mais le danger r\u00f4de. L'archonte nous attend.\n",
                "frFemale": "C'est le chaos, mais le danger r\u00f4de. L'archonte nous attend.\n",
                "deMale": "Hier lauern Gefahren. Der Archon ist auf uns vorbereitet.\n",
                "deFemale": "Hier lauern Gefahren. Der Archon ist auf uns vorbereitet.\n"
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            "SpeakerB62Id": "xsT1q52",
            "Text": "You know, I'm looking forward to this. It's been way too long since I shot a Hutt.\n",
            "LocalizedText": {
                "enMale": "You know, I'm looking forward to this. It's been way too long since I shot a Hutt.\n",
                "frMale": "J'ai vraiment h\u00e2te d'y \u00eatre. \u00c7a fait longtemps que je n'ai pas tu\u00e9 un Hutt.\n",
                "frFemale": "J'ai vraiment h\u00e2te d'y \u00eatre. \u00c7a fait longtemps que je n'ai pas tu\u00e9 un Hutt.\n",
                "deMale": "Irgendwie freue ich mich darauf. Ist schon 'ne Weile her, dass ich einen Hutten umgelegt habe.\n",
                "deFemale": "Irgendwie freue ich mich darauf. Ist schon 'ne Weile her, dass ich einen Hutten umgelegt habe.\n"
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            "NodeId": 1150,
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            "SpeakerB62Id": "xsT1q52",
            "Text": "Nice setup. I don't think your team made it.\n",
            "LocalizedText": {
                "enMale": "Nice setup. I don't think your team made it.\n",
                "frMale": "Belles installations. Je crois pas que ton \u00e9quipe s'en soit sortie.\n",
                "frFemale": "Belles installations. Je crois pas que ton \u00e9quipe s'en soit sortie.\n",
                "deMale": "H\u00fcbsche Einrichtung. Ich glaube nicht, dass es Euer Team geschafft hat.\n",
                "deFemale": "H\u00fcbsche Einrichtung. Ich glaube nicht, dass es Euer Team geschafft hat.\n"
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            "SpeakerB62Id": "RypmMrM",
            "Text": "These are instruments of pain and interrogation. What has the Archon done?\n",
            "LocalizedText": {
                "enMale": "These are instruments of pain and interrogation. What has the Archon done?\n",
                "frMale": "Ce sont des instruments de torture. Qu'a fait l'archonte\u00a0?\n",
                "frFemale": "Ce sont des instruments de torture. Qu'a fait l'archonte\u00a0?\n",
                "deMale": "Das sind Werkzeuge der Folter und Befragung. Was hat der Archon getan?\n",
                "deFemale": "Das sind Werkzeuge der Folter und Befragung. Was hat der Archon getan?\n"
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