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Gryyzak

Gryyzak
Level 32 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Alliance
SubCategory: Alderaan
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 4.0.0
Last Seen: 6.2.1a
Star Wars Name: Gryyzak
Other Sites:

Conversation:

  • 351. <Non-dialogue segment.>
    • 526. - Master Jedi, I owe you my life! I am forever in your debt.
      • 541. Player - Protecting others from harm is simply my duty.
        • 585. - That does not mean I will not offer you my gratitude.
      • 542. Player - I can't take all the credit. Hylo Visz was the one who told me of your situation.
      • 543. Player - I hope that's true, senator. I'll need friends like you in the times ahead.
    • 527. - I--I'm surprised to see a Republic soldier out here. Someone heard my concerns?
      • 538. Player - Yes, but I'm not here on behalf of Republic command. Hylo sent me to help you.
      • 539. Player - Hylo heard you. I'm sure she's expecting more than a thank you.
      • 540. Player - Not just anyone would have been equipped to deal with a Talz commando. This is the luckiest day of your life.
    • 528. - Are you the transport Hylo was supposed to arrange? This rescue has earned you far more than what she promised.
      • 535. Player - She suspected you were in more trouble than you were prepared to deal with, and Hylo knows that trouble and I have a wedding registry.
        • 573. - I believe you. To have defeated the madclaw that slew all my sworn protectors, it seems beyond reason.
      • 537. Player - Oh yeah it has. You see the size of that monster? Two words: Life. Debt.
        • 568. - I--yes, that would be appropriate for such actions.
      • 536. Player - Well she didn't exactly promise much, so points in your favor, furball.
        • 571. - Senator. Please.
    • 353. - Who--who are you? What do you want with me?
      • 530. Player - I'm allied with Hylo Visz. Be sure to be generous when thanking us for this bit of bodyguarding.
      • 531. Player - Just a bounty hunter on Hylo's payroll. You're safe, so I figure we're done here.
      • 529. Player - Is that how you thank someone who just saved your skin?
        • 548. - Forgive me! This has been a trying time. You have my deepest thanks.
          • 555. - I owe you my life. A debt I will attempt to repay for the rest of our lives.
      • 532. Player - A party interested in seeing you survive these assassination attempts. When your nerves are settled, reach out to Hylo Visz and we'll speak again.
      • 533. Player - Hylo Visz sent me to ensure your safety. You were fortunate I caught up in time.
        • 545. - The smuggler sent you? Unexpected--but welcome!
          • 557. - I am grateful for her help, and yours. A life debt I shall reward so long as you both shall live.
      • 534. Player - Who I am is far less important than what I want. I believe your people have the concept of a life debt. You can expect to hear from me again.
    • 392. - Who--who are you, Sith? What do you want from me?
      • 393. Player - I command an Alliance to which you should be grateful. Hylo will tell you how you may thank me for this mercy.
      • 394. Player - This intervention was a gift from Hylo Visz. That is all.
        • 400. - I--of course. I am grateful for her help, and yours. A life debt I shall reward so long as you both shall live.
          • 404. - I must... attend to all this. I will not speak of you to the authorities.
            • 405. <Non-dialogue segment.>
              • 1060. <Conversation Exit>
              • 1052. <Conversation Exit>
              • 1053. <Conversation Exit>
      • 395. Player - You are nothing to me but the scent of fear. Be gone before I indulge Broonmark's deepest desire.
        • 398. - Ah!
          • 399. <Non-dialogue segment.>
      • 588. Player - Why, everything, of course. Your debt to me is life itself.
        • 544. - Honor obliges me to aid you however I can. Gratitude as well.
          • 565. - If you have a need, I will do everything in my power to fulfill it.
            • 561. - Contact my office anytime.... I--I should attend to all of this. I won't mention you to the authorities.
              • 562. <Non-dialogue segment.>
  • 17. <Non-dialogue segment.>
    • 324. <Non-dialogue segment.>
      • 325. - Sith clan is still strongest.
        • 340. - We are betrayed again. No clan but our own. Finish us.
      • 326. - Still no match for Sith.
      • 327. - Republic clan continues to shame us. We will not be tame!
      • 328. - Stranger bests us. We are no match, but it doesn't matter.
        • 330. - We will not live as they do. We will die as we are!
          • 337. Player - You will live and die as I demand of you. As you pledged.
          • 338. Player - I do not wish you to be docile, but I expect your obedience.
            • 311. - We return to old ways when Sith clan shattered. We forget Talz clan is not our clan. We are Sith clan.
              • 317. - We swear to crush our clan's enemies. Leave their worlds as oceans of blood and tears!
                • 322. Player - Senator Gryyzak. You owe Hylo a great debt for sending me here today. See that she wants for nothing.
                • 320. Player - I have missed your enthusiasm.
                  • 390. - Our hunger is never greater than now.
                • 323. Player - My clan, Broonmark. Remember that and I will make you more than your ancestors ever dreamed to be.
                  • 389. - We trust the Sith clan with our life. Make us bloody and content.
          • 339. Player - [Kill Broonmark] I will grant you that much.
          • 343. Player - I admire your spirit. I'd prefer not to have to kill you. Is there really nothing I could offer to appease your anger?
            • 362. - We are born to rip and maim. Sith clan understand this.
              • 363. <Non-dialogue segment.>
                • 364. - Jedi could never know us.
                  • 388. Player - I am not a pacifist. I do not hesitate to use force when necessary, you've just seen that yourself.
                    • 438. - Many Jedi die at our hands alongside our Sith. Always hesitating, speaking useless words, holding back. You are different.
                  • 383. Player - If pain and suffering is your only desire, then I really do have nothing to offer you.
                    • 435. - Offer your throat!
                  • 386. Player - Have you ever thought that your way isn't the right one, and that's why you walk it alone?
                • 365. - We have seen what the Republic does to Talz clan. Never again.
                  • 377. Player - Whatever your history with the Republic is, it's got nothing to do with us. I'm fighting for more than a flag now.
                    • 439. - We think you different from timid Republic soldiers. Your strength deserves respect.
                  • 378. Player - Talz commandos are some of the finest arctic fighters in the galaxy. I don't see what you have to complain about.
                    • 440. - They are shadows of us! Not Talz clan, but tools! Republic clan must suffer for our shame!
                  • 379. Player - You joined up looking to kill people and found the Republic doesn't tolerate war criminals.
                    • 429. - War without instinct is your crime! Our claws will carve the lessons on your bones!
                  • 380. Player - I'm known to bust a few heads to get what I want, fella, and I consider myself more Republic-adjacent anyway.
                    • 446. - We find pleasure in the cracking of skulls. Your clan is not so different.
                  • 381. Player - I've had fallings out with them myself, but they aren't so bad. So the wanting to murder all of it may be a tiny overreaction.
                    • 432. - We are given claws to use them!
                  • 382. Player - Yeah, they really got the short end of the stick with the whole climbing out of the stone age thing.
                    • 426. - Republic clan stole our strength for promised comfort! Turn our clan to beasts of burden with no pride!
                • 366. - Our Sith would have celebrated our revenge. Our Sith was living wrath!
                  • 375. Player - You mistake my opposition for disapproval. Your current aims are simply counterproductive to my own.
                    • 449. - We cross our Sith at first too. We offer our life to Sith clan for unmolested hunt. Give us vengeance and we serve new Sith clan.
                  • 376. Player - Not all Sith are alike. I choose not to let passion and ambition be synonymous with cruelty and hatred.
                    • 423. - You taint the Sith clan! We cleanse for honor of our Sith!
                  • 374. Player - Then your master was a fool. Blind hate offers little to a Sith with any vision.
                    • 420. - Our Sith would crush you for such insults. We offer our life to see you suffer for them!
                • 367. - What do you know of our hunger?
                  • 369. Player - I get paid a lot of money to put holes in people, and I love my work.
                  • 368. Player - I hurt a lot of people in my line of work. Maybe I don't take your glee in it, but I ain't squeamish.
                    • 451. - A job is not a need! Our instinct gnaws. We will show your clan our hunger!
                  • 370. Player - I know that as far as crazies I've put down go, you aren't even in my top ten.
                    • 417. - Crazy! Mad! Feral! Words clans use to excuse their weakness!
                  • 371. Player - I know that "interrogation" is just a gentle term for my favorite pastime.
                    • 450. - Your clan feels the hunger too.
                      • 459. - We offer our life to your clan. Our claws will rend all your clan's enemies. Just give us our vengeance on Gryyzak!
                        • 464. Player - A life debt? Very well. Pledge loyalty to me and I'll allow it.
                        • 465. Player - For the last time: no. The Wookiee is connected to my clan. Can you understand that?
                          • 466. - We understand you're our enemy! Our life will not be yours to dirty!
                  • 373. Player - I think your Sith simply found an interesting pet, then tired of it.
                    • 414. - We are of the Sith clan and you are our pets!
                  • 372. Player - Whatever drives you is an aberration and your species will be better off without you.
                    • 406. - We will dig those thoughts from your brain!
          • 344. Player - That's not for either of us to decide; however, you're going to answer for the deaths you caused here.
            • 407. - No! It is for us to decide!
          • 345. Player - [Kill Broonmark] If that's what you really want.
            • 409. - We greet death with our claws!
              • 358. <Conversation Exit>
    • 316. - Rrrwah! Talz clan is cleansed. Our claws pluck the cancer from our bodies so strength can return!
      • 474. <Non-dialogue segment.>
        • 475. - Once again, Sith gives us greatest satisfaction. We repay our lives with thousands offered to Sith clan.
          • 511. Player - Keep that promise, Broonmark, and I will ensure your continued satisfaction.
            • 517. - Worlds will be buried under the bodies.
          • 513. Player - I harbor no doubts that you will sow great fear and death among our enemies.
            • 516. - We will reap both in great handfuls.
          • 514. Player - Your service will suffice.
            • 515. - Sith's will is ours.
              • 519. - We have ached to kill for the Sith clan again. Lead us to our prey!
        • 476. - You do not interfere, but we do not know you. We are sated. You may go.
          • 477. Player - Not just yet. I could use someone with your talents.
          • 478. Player - Clarify something for me. What specifically did that Wookiee do?
            • 481. - Gryyzak comes to Talz homeworld long ago. Convinces ancestors our ways are savage. Makes us dogs of the Republic.
              • 482. Player - It's something you obviously cared deeply about to go through this much effort. And inflict that much pain.
                • 489. - We are the rage of our kind.
              • 483. Player - So the other senator that was attacked. A Talz?
                • 484. - We crush his thin bones and hear hopeless cries in our native speech. We savor it.
                  • 488. - We hunt for new prey. Careful we do not take interest in you.
                    • 492. Player - One last thing.
                    • 493. Player - I respect your abilities, but don't think you scare me.
          • 479. Player - Was that a threat?
            • 480. - Were we unsatisfied, we would slake our thirst with your blood. Talk makes us thirsty.
              • 486. Player - I command an Alliance in need of skilled warriors. An assassin of your skill is of interest to me.
                • 495. - You wish us to join your clan?
              • 487. Player - How would you like to have all the blood you could ever desire. I plan to see Zakuul run red.
                • 494. - That has our attention.
                  • 497. - We are adapted to solitude, but a clan is something missed. We will slaughter for your clan, if you leave us to do it.
                    • 503. Player - So long as it's my enemies you're hurting, I won't complain.
                      • 505. - We will sharpen our claws on their bones.
                        • 507. - Call us Broonmark. Show us your clan.
                          • 510. <Conversation Exit>
                    • 504. Player - [Reject Companion] On second thought, maybe it's better we just part ways.
                      • 508. - Skitter away.
                        • 509. <Conversation Exit>
  • 202. - Monster! Madclaw! You are a beast! A shame to your noble species!
    • 204. - We are the shame? No.
      • 206. - We are the last Talz.
        • 207. Player - Broonmark. I thought I recognized your handiwork.
        • 209. Player - You are right to cower, Wookiee. There are few creatures that match his ferocity.
          • 220. - Sith clan senses our hate. We long to wash Gryyzak's stain from Talz clan. We are glad Sith is here to see it.
        • 214. Player - Stop, Broonmark! I demand to know what you are doing here.
          • 218. - Sith clan? Do not stand in the way of this hunt!
        • 208. Player - The last Talz? How is that possible?
          • 223. - Lies and delusions! Please, stop this madclaw!
            • 212. - Gryyzak robs our ancestors' truth. Steals our ways. Leaves us toothless and docile!
        • 213. Player - You need to stop. Right now!
          • 219. - We stop when we cleanse Talz clan of taint.
        • 215. Player - A cowardly Wookiee? Now I've seen everything.
          • 217. - Wookiee clan forgets who they are. What they rob from our clan as well.
            • 211. - We come to avenge our clan, all clans, with what Gryyzak takes from us.
              • 228. - We have found the source of shame. We must tear out Gryyzak's lying tongue!
                • 236. Player - You're saying this Wookiee had something to do with the taming of the Talz?
                  • 252. - Gryyzak is the one! All Talz suffer because of him!
                • 240. Player - I would hear of the Wookiee's crimes before you render judgment.
                  • 248. - Crimes? What crimes?
                    • 250. - I have done nothing but good for the Talz. They are like kin to me!
                      • 254. - Gryyzak brings Wookiee customs to Talz, teaches us to hide our claws, urges us to join Republic. Robs us of our true nature.
                • 238. Player - This Wookiee is of value to me. You will do nothing unless I deem it.
                  • 244. - Sith clan understands us. Sith clan knows the hunger like no other.
                • 237. Player - Gryyzak, what did you take that has enraged this Talz enough to hunt you across Alderaan?
                • 239. Player - I'm not letting you kill anyone else.
                  • 265. - You decide who is right for us to kill? That is for Talz clan to decide!
                • 241. Player - You killed all those Wookiee warriors by yourself? You're a talented killer.
                  • 242. - We remember what we are.
                    • 216. - We are meant to rend flesh. We are meant to warm ourselves in frozen wastes with the taste of hot blood.
                      • 263. - We are the last true Talz. We will avenge the death of our ways!
                        • 264. Player - Step away from the Wookiee. Last warning. +100
                          • 246. - Stand between us and die! Rrrwah!
                        • 268. Player - [Attack] You will die out.
                        • 269. Player - I will delay the redemption of your people no longer. Savor your retribution, my beast. +150
                          +200 Influence : greatly approves.
                          • 299. - Sith has our gratitude.
                        • 270. Player - Please, there has to be a way to settle this peacefully. +100
                        • 271. Player - Killing this diplomat accomplishes nothing. This is your selfish bloodlust speaking, nothing more.
                          • 279. - We need it and we will not be denied!
                            • 291. Player - You are a proud being. A killer that exemplifies everything the Talz should be. What example do you set by slaughtering this wretch?
                              • 302. - Sith knows our hunger, our hate. How is it wrong, when we feel it is right, deep in our bones? What would Sith have us do?
                                • 303. Player - Return to my clan, Broonmark. I will turn your ferocity on worthy victims and your people will see what Talz strength truly is.
                                • 305. Player - Obey. You swore to me when Fetzellen died that my enemies would be yours and I have many that need your attention.
                                  • 309. - Rrrr... Rrrrwah!
                                • 304. Player - Make peace with this grudge and move on. +100
                            • 290. Player - It's foolish to argue with you. Do what you must. +150
                              +200 Influence : greatly approves.
                              • 294. - Sith clan understands again. We show gratitude... when we are done.
                            • 292. Player - You will master your rage or I will quash it.
                        • 275. Player - Go ahead. You're of much more interest to me than this sniveling rug anyway. +150
                          +200 Influence : greatly approves.
                          • 282. - Show me your claws, Gryyzak! We will show what you've forgotten!
                        • 276. Player - Enough! If you will not obey I will put you in your place.
                          • 278. - No! Sith will not take this from us. Betrayers will feel our wrath!
                            • 273. <Conversation Exit>
  • 1008. [The speeder is in bad shape from its terminal impact and won't be moving again without significant repairs. There's no one in the vehicle, alive or dead.]
    • 1010. [Farther down the same trajectory is another, smaller, wreck and a Wookiee's body.]
      • 1011. Player - [Check Crashed Speeder]
        • 1012. [Judging by the amount of blood in the front seat, the driver probably died there and the vehicle went out of control.]
          • 1014. [Rows of small gouges can be found all over the hood and driver's side door, but it doesn't look like the vehicle impacted with anything on that side.]
      • 1018. Player - [Check Other Wreck]
        • 1019. [The smoldering chassis of a swoop bike lays in a tangled heap. It looks like it took a nose dive right into the ground.]
          • 1047. Option - [Check Crashed Speeder]Player - [Check Crashed Speeder]
      • 1023. Player - [Check Body]
        • 1024. [It looks like the Wookiee tumbled here after being ejected from the speeder when it crashed, but that likely isn't what killed him.]
          • 1026. [His throat and chest are covered in blood. Closer inspection shows the neck wound is more a ragged tear than a clean cut.]
      • 1029. Player - [Piece Together the Events]
        • 1030. [Near as you can tell, the attacker caught up with the senator's speeder on the swoop bike and leapt to it in flight.]
          • 1032. [He then tore the driver's throat out while clinging to the exterior.]
            • 1034. [You don't see drag marks, so more than one of the passengers was alive enough to leave of their own volition.]
              • 1036. [Searching the ground for tracks, you find the next best thing: blood. A slight trail picks its way across the ground away from the wreck.]
                • 1037. <Conversation Exit>
      • 1078. Player - [Leave the Scene]
        • 1079. <Conversation Exit>
  • 903. [A pair of dead Wookiee warriors prove you're on the right path. They appear to have been cut down by a bladed weapon.]
    • 919. [Defensive wounds on their arms and bowcasters indicate they put up a fight, but their depleted ammo packs aren't reassuring.]
      • 920. Player - [Check Defensive Wounds]
        • 926. [A few grazing cuts on their arms and bowcasters match the bladed weapon. There are some rougher scratches that might have been from wrestling in the terrain.]
          • 928. [One of the Wookiees has a clump of long white hairs caught in his fingers. Aside from color, it's similar to his own.]
      • 922. Player - [Check Fatal Wounds]
        • 925. [The weapon used to kill both Wookiees was extremely sharp, as the wounds are both clean and deep. It was most likely some kind of vibroblade.]
      • 923. Player - [Search Surroundings]
        • 924. [The ten or so meters around the bodies are trampled and gouged from an intense melee. Though neither the senator nor the assailant are here, you easily find tracks.]
      • 929. Player - [Piece Together the Events]
        • 939. [Whoever laid the trap for the motorcade along the road caught up with the survivors here.]
          • 941. [The white haired attacker was dangerous enough to overpower at least two Wookiee warriors in close combat and might even be a Wookiee as well.]
            • 943. [The tracks leaving the grisly scene are clear enough to follow and hint that the chase didn't conclude here.]
              • 944. <Conversation Exit>
      • 1073. Player - [Leave the Scene]
        • 1074. <Conversation Exit>
  • 813. [On the road to House Alde, you find a small convoy of abandoned speeders.]
    • 815. [The lead vehicle is a smoking wreck, though the others appear undamaged. The odds that this was an attack on Hylo's contact are good.]
      • 816. Player - Anyone alive here?
        • 820. [If anyone is still alive, they don't answer. Or can't.]
      • 817. Player - [Search the Vehicles]
        • 836. [You rifle through the belongings abandoned by the passengers. Mostly personal effects of little consequence, but a couple things catch your interest.]
          • 838. [Several gift-wrapped boxes contain objects native to Kashyyyk: dried wasaka berries, carvings made from wroshyr wood, and a ryyk blade bound to its scabbard with elaborate braids.]
            • 840. [The senator's personal datapad is also among the items you located.]
              • 861. Player - [Look Back Over the Convoy]
              • 842. Player - [Take the Gift Boxes]
                • 843. [You gather the assorted goods and tuck them among your own belongings.]
              • 846. Player - [Read Datapad]
                • 847. [You slice your way into the datapad with a known exploit. It's enough to get you into the locally stored data at least.]
                  • 849. [The senator's calendar shows an anniversary date that recently passed. The location is listed as Parliament, but a note says "Delayed Indefinitely."]
                    • 851. [A cursory glance at his recent messages shows that the senator was in contact with local authorities about an attack at Parliament.]
                      • 853. [Among his last sent messages are a plea to Hylo for discreet passage and a series of urgent check-ins with another senator that received no reply.]
                        • 854. Player - [Sweep for Survivors]
                          • 855. [It occurs to you that someone could be hiding among the wreckage and a search would be prudent.]
      • 818. Player - [Look down the Road]
        • 823. [You can tell the attack was recent. Raising your macrobinoculars, you take a look down the road ways for signs of flight and pursuit.]
          • 825. [You find nothing indicating that the diplomat or attackers continued along the road.]
            • 827. Player - [Check for Survivors]
              • 828. [Checking the speeders and bodies for signs of life only confirms that anyone still breathing has fled the scene.]
      • 880. Player - [Check Destroyed Speeder]
        • 884. [The lead speeder in the escort looks to have been struck by a blast that reduced it to a smoking wreck.]
          • 886. [Scorching around the ground indicates that a mine or improvised explosive was the cause. The other speeders appear unharmed by the blast though.]
            • 888. [Taking a closer look for damage to the senator's vehicle reveals that it's electronic systems are fried. The shell of an ion pulse bomb lays half-buried along the road.]
      • 819. Player - [Piece Together the Events]
        • 893. [The senator's meeting at Parliament was interrupted by an attack, forcing him into protective custody. At least one other senator appears to have been involved.]
          • 895. [While traveling under armed escort to House Alde, the senator was targeted by another attack that disabled his motorcade and killed several bodyguards.]
            • 898. [Whether he escaped or was taken is unclear, but no sign of him or his assailant can be found here.]
              • 900. [With no signs of flight along the roads, an off-road path through the wilderness remains the only obvious means of escape.]
                • 901. <Conversation Exit>
      • 1063. Player - [Leave the Scene]
        • 1064. <Conversation Exit>
  • 6. <Non-dialogue segment.>
    • 597. <Non-dialogue segment.>
      • 951. - Jedi? Hey! You have to help me, I just got robbed and nearly killed!
        • 956. Player - My sympathies, but I've got an assassination attempt in need of thwarting.
        • 957. Player - I'm afraid muggings are a little low on my priority list at the moment.
          • 989. - I guess you're just part of whatever it is that's going on. They all came the same way you did.
      • 954. - A Republic soldier? If you're part of whatever's been going on today, I don't want to be involved anymore than I am!
        • 955. Player - I'm trying to catch up to a diplomat with an assassin in tow. If you've got intel, time's a factor.
          • 987. - Does that involved Wookiees?
      • 952. - Oh, great, now Imperials... how unlucky can I get in one day? I don't want any trouble!
        • 958. Player - Tell me if you've seen any Wookiees come through here. Now.
          • 985. - Uh-- yeah, actually. Ruined my day.
        • 959. Player - So, so much more unlucky. Would you like something to really moan about?
          • 983. - No, no, sorry, please! I just got robbed and all I want is to get home in one piece.
        • 960. Player - I can guess that you didn't intend to be on foot out here.
          • 980. - I got robbed!
      • 945. - Hey! Hey, I haven't got anything left! Police are on the way, okay? I don't want any trouble!
        • 946. Player - First of all, rude. Second, what are you going on about?
        • 947. Player - If I were here to rob you, I wouldn't bother asking.
          • 979. - Okay, okay, sorry. It's been a rough day and I just want to get through it in one piece.
        • 949. Player - That's terrible, tell me what happened.
        • 950. Player - I'm not here to cause you any trouble. You've seen others come through here?
          • 977. - Yeah, whole bunch of crazies.
        • 948. Player - Who are you and what are you doing out here?
          • 961. - I'm just a courier!
            • 963. - I was on a delivery when a couple Wookiees came out of the woods into the middle of the road.
              • 965. - They flagged down the speeder ahead of me and took off in it! I stopped to check on the driver and bam!
                • 966. Player - Bam?
                  • 970. - I get flung off my bike like I hit a low branch. I hear the other driver run off screaming and my swoop tearing off into the distance.
                    • 972. - Caught a glimpse of it speeding toward House Alde, just down the road, same as the Wookiees.
                      • 1001. Player - That'll do. Thank you.
                      • 1006. Player - I need to follow them, good luck to you.
                        • 1002. - If you find the one who took my bike, sock'em for me!
                      • 1003. Player - Shut up. I need to hurry.
                        • 1004. - What a day....
                • 967. Player - Just tell me which way they went.
                  • 969. - Off toward House Alde, right along the road. Same as the thing that took my bike!
                    • 973. <Conversation Exit>
    • 170. - [The tracking signal confirms that the speeder crashed here is the senator's. There's no one in the vehicle live or dead.]
      • 172. - [Farther down the same trajectory is another, smaller, wreck and a Wookiee's body.]
        • 173. Player - [Check Senator's Speeder]
          • 176. - [Judging by the amount of blood in the front seat, the driver probably died there and the vehicle went out of control.]
            • 178. - [Rows of small gouges can be found all over the hood and driver's side door, but it doesn't look like the vehicle impacted with anything on that side.]
        • 174. Player - [Check Other Wreck]
          • 181. - [The smoldering chassis of a swoop bike lays in a tangled heap. It looks like it took a nose dive right in to the ground.]
        • 175. Player - [Check Body]
          • 184. - [It looks like the Wookiee tumbled here after being ejected from the speeder when it crashed, but that likely isn't what killed him.]
            • 186. - [His throat and chest are covered in blood. Closer inspection shows the wound is more a ragged tear than a clean cut.]
              • 189. Player - [Piece Together the Events]
                • 190. - [Near as you can tell, the attacker caught up with the senator's speeder on the swoop bike and lept to it in flight.]
                  • 192. - [He then tore the driver's throat out while clinging to the exterior.]
                    • 194. - [You don't see drag marks, so more than one of the passengers was alive enough to leave of their own volition.]
                      • 200. - [Searching the ground for tracks, you find the next best thing: blood. A slight trail picks its way across the ground away from the wreck.]
                        • 201. <Conversation Exit>
    • 110. - [The speeder lot looks as unremarkable as any other you've seen at first glance, but the bowcaster scoring on several vehicles reveals you're on the trail.]
      • 111. Player - [Check Speeders]
        • 124. - [A rapid check of the compartments and undercarriages only establishes that the people you're after aren't still here.]
          • 126. - [One of the vacant speeder spaces has an empty bandoleer laying on it. The space is marked "seven."]
      • 113. Player - [Check Gatehouse]
        • 120. - [The gatehouse droid sits manning its station unperturbed.]
          • 123. - ***Gatehouse Droid: Visitor = Welcome // Query = Lot number, please?
            • 132. Player - Who was parked on lot seven?
              • 145. - ***Gatehouse Droid: Lot Seven = reserved for Senator Gryyzak // Query = speeder missing?
                • 146. Player - That much I know is true.
                • 147. Player - Yes, you useless hunk of junk.
                  • 149. - ***Gatehouse Droid: Visitor = reporting theft? // 4Y = noting in log
                    • 151. - ***Gatehouse Droid: Criminal activity = report to appropriate authorities // Lot != responsible for damages
                      • 155. - ***Gatehouse Droid: Speeder Model = equipped with anti-theft tracking // Visitor = inform owner or send to 4Y
                        • 121. Player - [Check Senator's Datapad]
                        • 161. Player - Thanks, 4Y.
                        • 160. Player - Uh, sure.
                          • 162. - ***Gatehouse Droid: Visitor = safe travels
                            • 164. - [Checking the senator's datapad, you find a utility from the speeder manufacturer allowing for remote start, roadside assistance and location positioning.]
                              • 166. - [You can now see the speeder on your map.]
                                • 167. <Conversation Exit>
            • 131. Player - I'm not here for my speeder. Did you see a Wookiee come through here?
              • 137. - ***Gatehouse Droid: Wookiee = have not seen // Visitor = first speeder check of the day
            • 133. Player - Idiot droid. Which way did the attackers go?
              • 134. - ***Gatehouse Droid: 4Y != understand visitor // Visitor = first speeder check of the day
      • 114. Player - [Look at Roads]
        • 115. - [Knowing the attack happened recently, you raise your macro-binoculars hoping to catch a glimpse of the escapees.]
          • 117. - [Scanning several directions shows no sign of suspicious piloting.]
    • 28. - [The safe haven where Hylo's senate contact was holed up is in shambles. The signs of a struggle are obvious to any onlooker.]
      • 30. - [Smashed furniture, blaster damage and vibro blade marks can be found everywhere you look. The smell of burnt hair and smoke still hangs in the air.]
        • 31. Player - Anyone alive in here?
          • 51. - [If anyone is still here, they don't answer. Or can't.]
            • 74. - [Sweeping for danger, neither threats nor survivors are found. A few Wookiee warriors lay slain within the guest house.]
              • 76. - [These warriors were cut down by a bladed weapon. Defensive wounds on their arms and bowcasters indicate they put up a fight, but their depleted ammo packs aren't reassuring.]
                • 78. - [The senator is not among the dead.]
        • 33. Player - [Examine Damage]
          • 50. - [The slashes are clean and speak to sharp blades rather than energy weapons. The blaster damage is a little less clean cut.]
            • 64. - [Not blasters, exactly, but bowcaster bolts. The greatest cluster found around a smashed entry.]
              • 69. Player - [Examine Entry]
                • 71. - [It looks like the attackers forwent stealth and smashed in the door with considerable force. No sign of explosives are present.]
                  • 70. - [A shock of short white hair is plastered against the ragged entry by a few flecks of blood. A grazing wound inflicted from the frame itself.]
        • 35. Player - [Search for Information]
          • 42. - [You rifle through the belongings abandoned by the senator. Mostly personal effects and clothing, but a couple things catch your interest.]
            • 44. - [Several gift-wrapped boxes contain objects native to Kashyyyk: dried wasaka berries, carvings made from wroshyr wood and a ryyk blade bound to its scabbard with elaborate braids.]
              • 46. - [The senator's personal datapad is also among the items you located.]
                • 47. Player - [Look at the Room Again]
                • 49. Player - [Take the Gift Boxes]
                  • 57. - [You gather the assorted goods and tuck them among your own belongings.]
                • 48. Player - [Read Datapad]
                  • 60. - [You slice your way into the datapad with a known exploit. It's enough to get you into the locally stored data at least.]
                    • 62. - [The senator's calendar shows an anniversary date that recently passed. The location is listed as Parliament, but a note says "Delayed Indefinitely."]
                      • 91. - [A cursory glance at his recent messages shows that the senator was in contact with local authorities about an attack at Parliament.]
                        • 93. - [Among his last sent messages are a plea to Hylo for discreet passage and a series of urgent check-ins with another senator that received no reply.]
                          • 95. Player - [Sweep for Intruders or Survivors]
                            • 96. - [It occurs to you that someone could be hiding within the safe haven and a search would be prudent.]
        • 34. Player - [Search for Valuables]
          • 36. - [The Alderaanian guest home was nicely appointed before whatever transpired tore it apart. You manage to pocket a few pieces that survived the melee.]
            • 38. - [The destroyed room might hold some other things of value, but searching would cost you valuable time.
        • 68. Player - [Piece Together the Events]
          • 102. - [The senator's meeting at Parliament was interrupted by an attack, forcing him into protective custody. At least one other senator appears to have been involved.]
            • 104. - [Another attack occurred as the senator was securing illegal transport off-world. Several bodyguards were killed, but the senator is not among them.]
              • 106. - [Whether he escaped or was taken is unclear, but no sign of him or his white-haired assailant can be found here.]
                • 107. <Conversation Exit>
    • 8. - Hey, Commander. Got a sec?
      • 20. Player - I can spare a moment.
        • 25. - Good, line up a few more while you're at it.
      • 21. Player - Depends, how illegal is what you're about to ask me?
        • 24. - Totally above board. You'd even be defending what's left of the legal system.
      • 22. Player - Not really, make it quick.
        • 23. - This can't really wait.
          • 27. <Conversation Exit>
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
FQNnpc.alliance.alderaan.broonmark.wookiee_diplomat
Appearance FQNnpp.creature.wookiee.wookie_a04
ID16140905908091794672
Appearance ID16140929043278645351
Body Typebma
Gender0x00
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        "$oid": "5fb4482733180000cb09588b"
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    "ParentSpecId": "16140940508488036246",
    "ParentSpecB62Id": "bcyIOkV",
    "Name": "Gryyzak",
    "NameId": "3668447531630592",
    "LocalizedName": {
        "enMale": "Gryyzak",
        "frMale": "Gryyzak",
        "frFemale": "Gryyzak",
        "deMale": "Gryyzak",
        "deFemale": "Gryyzak"
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    "ClassId": "16141160777998100175",
    "ClassB62Id": "psOBGp5",
    "AbilityPackageB62Id": "v5n2lyN",
    "MinLevel": 32,
    "MaxLevel": 32,
    "Faction": 11,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeFriendly",
        "NameId": "1173582633762823",
        "LocalizedName": {
            "enMale": "Friendly",
            "frMale": "Alli\u00e9",
            "frFemale": "Alli\u00e9",
            "deMale": "Verb\u00fcndet",
            "deFemale": "Verb\u00fcndet"
        },
        "DefendedFactionIds": [
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        ],
        "FactionId": "3780939478746129694",
        "FactionString": "friendly",
        "OpposingFactionIds": [],
        "Id": "3780939478746129694",
        "Base62Id": "7kNfSsC"
    },
    "Toughness": "Standard",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Standard",
        "frMale": "Standard",
        "frFemale": "Standard",
        "deMale": "Standard",
        "deFemale": "Standard"
    },
    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.alliance.alderaan.broonmark.broonmark",
    "CnvB62": "vhdqXO5",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior_high_baf",
    "VisualDataList": [
        {
            "CharSpec": "bma",
            "ScaleAdjustment": 1.1,
            "MeleeWepId": "16141173282837695788",
            "MeleeWepB62Id": "B0sHnP4",
            "MeleeOffWepId": "0",
            "MeleeOffWepB62Id": "0000000",
            "RangedWepId": "0",
            "RangedWepB62Id": "0000000",
            "RangedOffWepId": "0",
            "RangedOffWepB62Id": "0000000",
            "AppearanceId": "16140929043278645351",
            "AppearanceFqn": "npp.creature.wookiee.wookie_a04",
            "SpeciesScale": -6467903097437024014
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    ],
    "CharRef": "chr.wookiee_diplomat",
    "Gender": "0x00",
    "FqnCategory": "alliance",
    "FqnSubCategory": "alderaan",
    "CommandXP": 16,
    "Id": "16140905908091794672",
    "Base62Id": "y5feNZ7",
    "Fqn": "npc.alliance.alderaan.broonmark.wookiee_diplomat",
    "first_seen": "4.0.0",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "2463667341",
    "removed_in": "",
    "changed_fields": [
        "CommandXP",
        "hash"
    ],
    "previous_versions": [
        "4.0.0",
        "4.1.0",
        "4.4.0",
        "4.5.0",
        "5.2.0",
        "5.3.0"
    ]
}