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#8 Tier 1 3 Changes Coming in 5.2

Originally Posted by EricMusco ( Original Post ) | 06.03.2017 09:53AM
Quote:
Originally Posted by docbenwayddo View Post
You should probably change that "Rank 1" to a "Rank 30" because people will be quick to assume you mean Tier1 and you've already said rates improve as Ranks increase within Tiers. And also because Rank 1 has no crate.
Your first crate is at Rank 2.
Gold star for you docbenwayddo! This is what I get for making posts first thing in the morning. I have made your suggested edits .

-eric
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#7 Tier 1 3 Changes Coming in 5.2

Originally Posted by EricMusco ( Original Post ) | 06.03.2017 09:16AM
Hey folks,

I got clarification on exactly how the changing drop rates will work based on questions we got in the thread.

If I have Crates before 5.2, will their drop rates adjust after the Update comes out?
They will not change with the Update.

After 5.2, is the drop rate determined when you get the Crate or when you open it?
The drop rate is determined when you acquire the Crate, what is in the Crate is determined when you open it. The Crate you got at Rank 1, will always Rank 1 drop rates, but you can still change Discipline before opening it to adjust the contents appropriately.

In short, the system is built in a way that we want you to open the crates as you get them, there is no gameplay benefit to holding them.

Thanks everyone.

-eric
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#6 Tier 1 3 Changes Coming in 5.2

Originally Posted by EricMusco ( Original Post ) | 03.03.2017 02:05PM
Quote:
Originally Posted by docbenwayddo View Post
So it's prudent to never open any crates until you are almost out of a tier?
It is my understanding that after 5.2 Command Crates drop rates are determined by the Rank you acquire them, not the rank you open them.

I am working with the team to get a full understanding of this interaction. I should have more info Monday but I don't believe you can "game it" by opening them at certain levels. I will let you know.

-eric
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#5 Tier 1 3 Changes Coming in 5.2

Originally Posted by EricMusco ( Original Post ) | 03.03.2017 01:55PM
Quote: Originally Posted by teclado View Post
I really appreciate all this communication.

One concern that I have is that the "devil is in the details" as they say. I know you already covered the questions about actual drop rates. I'm not too concerned about that, since the wording you used gives us a pretty good idea.

My concern is with the above underlined section. Using an extreme example, what if "close to the top of your tier" means e.g. Command Rank 89 / 90? In other words, the drop rates stay flat until you are almost out of your tier. Then of course once you get past that tier, the drop rates go back to the normal low level. If you got unlucky with your one crate, it would be very possible for you to see little to no benefit from this change. So, my opinion on this depends entirely on the numbers, creating a range of opinion anywhere from "YAY" to "ewww."

I know this was an extreme example and I seriously doubt that this will happen, but I'm just trying to get a point across. Thanks!
Fair question! No, it is not that extreme. Using Tier 1 as an example: Command Rank 50 would have better drop rates than 1 and 80 would have better rates than 50, etc.

-eric
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#4 Tier 1 3 Changes Coming in 5.2

Originally Posted by EricMusco ( Original Post ) | 03.03.2017 10:22AM
Oh! Someone asked me this on Twitter and I wanted to make sure it is captured here as well. The contents of your Command Crates is determined when you open them (think of how it works with Disciplines). So any Tier 1-3 crates you have prior to 5.2 will have the adjusted drop rates if you open them after 5.2 goes live.

-eric
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#3 Tier 4 Gear in Game Update 5.2

Originally Posted by EricMusco ( Original Post ) | 03.03.2017 10:08AM
Quote:
Originally Posted by Ottoattack View Post
Hello,

I have not seen in any of the posts addressing changes in PvP related to gear. So, I will re-ask the questions:

Since we have a new tier of gear is the bolster going to be moving up?

With the new tier, is tier 1 being removed from shops and tier 2 (236) becomes first tier you buy with UC? This is the case for ops. Or, there is going to be a forth tier of PvP gear?

If there is a forth tier, what will the UC costs be?

Is the existing cost of gear for UC will change?
  • Bolster will be moving up to 238.
  • Yes, you can just purchase Tier 2 as the "first Tier" with Unassembled Components.
  • I am not sure yet on the last two, let me work on getting those answers.
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Why did you nerf Fractured Uprising CxP?

Originally Posted by EricMusco ( Original Post ) | 03.03.2017 09:58AM
Hey folks,

I am looking into your reports but I need some more details. Where exactly are you getting less CXP from? The Mission? A specific mob?

I am not aware of any nerfs that were made to it, so let me know where the nerf appears to be and I will pass that on for investigation.

-eric
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#3 Tier 1 3 Changes Coming in 5.2

Originally Posted by EricMusco ( Original Post ) | 03.03.2017 09:43AM
Quote:
Originally Posted by docbenwayddo View Post
There can be no clarity without actual rates.
*snip*
I understand that there isn't full clarity without all of the details, but let me see if I can get one step closer.

In the example from above, if there are 3 item grades each with a medium'ish drop rate, you could make infer that medium in that context means around a 33% drop rate (since there are 3 and they are relatively equal).

Again, that isn't the 100% actual drop rate, things are subject to change, and my other community manager disclaimers. Still, that walks one step closer to the actual drop rate line for you!

-eric
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#3 Changes to Operation Drops in 5.2

Originally Posted by EricMusco ( Original Post ) | 03.03.2017 09:39AM
Quote:
Originally Posted by Jerba View Post
Thanks for the heads-up! That allows us to plan raid schedules ahead of time.

But what about PvP? I'm not a PvP player but I know this will cause issues in PvP. Ever since you have merged PvE and PvP gear, there's been this issue that PvP players can get gear more easily than PvE players. Now it appears that T4 is only available from Tier 4 Command Crates and from Master Mode Operations and VM Tyth, is that correct? Or is it still possible to upgrade gear to T4 via the unassembled components?
Good question! PvP players will be able to buy Tier 2 pieces outright, without upgrading from Tier 1. This largely leaves their progression untouched from today as they can buy gear, and upgrade it twice, they just start 1 Tier higher than before.

-eric
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#2 Changes to Operation Drops in 5.2

Originally Posted by EricMusco ( Original Post ) | 03.03.2017 09:23AM
Quote:
Originally Posted by marmieej View Post
What about Operation Boss that do not have Master Mode (i.e. EV/KP)?
They will drop Tier 3 gear!

Quote:
Originally Posted by EricMusco View Post

For existing Operations (Tier 1 will no longer drop in Operations)
  • Tier 2 Legendary Gear - Story Mode
  • Tier 3 Legendary Gear Veteran Mode
  • Tier 4 Prototype and Artifact Gear Master Mode (Non-final bosses)
  • Tier 4 Legendary Gear Master Mode (Final bosses)

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