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{
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"Name": "Ranged Attack",
"LocalizedName": {
"enMale": "Ranged Attack",
"frMale": "Attaque \u00e0 distance",
"frFemale": "Attaque \u00e0 distance",
"deMale": "Fernkampfangriff",
"deFemale": "Fernkampfangriff"
},
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"Description": "Fires a beam of energy at your target that deals damage, based upon its polarity:\nIf the target is positively polarized, fires an unpolarized beam that deals <<1>> damage.\nOtherwise, fires a positively polarized beam that deals <<2>> damage.",
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"enMale": "Fires a beam of energy at your target that deals damage, based upon its polarity:\nIf the target is positively polarized, fires an unpolarized beam that deals <<1>> damage.\nOtherwise, fires a positively polarized beam that deals <<2>> damage.",
"frMale": "Lance un rayon d'\u00e9nergie sur votre cible qui lui inflige des d\u00e9g\u00e2ts selon sa polarit\u00e9\u00a0:\nsi la cible a une polarit\u00e9 positive, lance un rayon non polaris\u00e9 qui inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts.\nSinon, lance un rayon \u00e0 polarisation positive qui inflige <<2[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts.",
"frFemale": "Lance un rayon d'\u00e9nergie sur votre cible qui lui inflige des d\u00e9g\u00e2ts selon sa polarit\u00e9\u00a0:\nsi la cible a une polarit\u00e9 positive, lance un rayon non polaris\u00e9 qui inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts.\nSinon, lance un rayon \u00e0 polarisation positive qui inflige <<2[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts.",
"deMale": "Feuert einen Energiestrahl auf dein Ziel, der abh\u00e4ngig von der Polarit\u00e4t Schaden verursacht:\nWenn das Ziel positiv polarisiert ist, wird ein unpolarisierter Strahl abgefeuert, der <<1>> Schaden verursacht.\nAnsonsten wird ein positiv polarisierter Strahl abgefeuert, der <<2>> Schaden verursacht.",
"deFemale": "Feuert einen Energiestrahl auf dein Ziel, der abh\u00e4ngig von der Polarit\u00e4t Schaden verursacht:\nWenn das Ziel positiv polarisiert ist, wird ein unpolarisierter Strahl abgefeuert, der <<1>> Schaden verursacht.\nAnsonsten wird ein positiv polarisierter Strahl abgefeuert, der <<2>> Schaden verursacht."
},
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"enMale": "Fires a beam of energy at your target that deals damage, based upon its polarity:\nIf the target is positively polarized, fires an unpolarized beam that deals <<1>> damage.\nOtherwise, fires a positively polarized beam that deals <<2>> damage.",
"frMale": "Lance un rayon d'\u00e9nergie sur votre cible qui lui inflige des d\u00e9g\u00e2ts selon sa polarit\u00e9\u00a0:\nsi la cible a une polarit\u00e9 positive, lance un rayon non polaris\u00e9 qui inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts.\nSinon, lance un rayon \u00e0 polarisation positive qui inflige <<2[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts.",
"frFemale": "Lance un rayon d'\u00e9nergie sur votre cible qui lui inflige des d\u00e9g\u00e2ts selon sa polarit\u00e9\u00a0:\nsi la cible a une polarit\u00e9 positive, lance un rayon non polaris\u00e9 qui inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts.\nSinon, lance un rayon \u00e0 polarisation positive qui inflige <<2[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts.",
"deMale": "Feuert einen Energiestrahl auf dein Ziel, der abh\u00e4ngig von der Polarit\u00e4t Schaden verursacht:\nWenn das Ziel positiv polarisiert ist, wird ein unpolarisierter Strahl abgefeuert, der <<1>> Schaden verursacht.\nAnsonsten wird ein positiv polarisierter Strahl abgefeuert, der <<2>> Schaden verursacht.",
"deFemale": "Feuert einen Energiestrahl auf dein Ziel, der abh\u00e4ngig von der Polarit\u00e4t Schaden verursacht:\nWenn das Ziel positiv polarisiert ist, wird ein unpolarisierter Strahl abgefeuert, der <<1>> Schaden verursacht.\nAnsonsten wird ein positiv polarisierter Strahl abgefeuert, der <<2>> Schaden verursacht."
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[frFemale] => Attaque à distance
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If the target is positively polarized, fires an unpolarized beam that deals <<1>> damage.
Otherwise, fires a positively polarized beam that deals <<2>> damage.
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[enMale] => Fires a beam of energy at your target that deals damage, based upon its polarity:
If the target is positively polarized, fires an unpolarized beam that deals <<1>> damage.
Otherwise, fires a positively polarized beam that deals <<2>> damage.
[frMale] => Lance un rayon d'énergie sur votre cible qui lui inflige des dégâts selon sa polarité :
si la cible a une polarité positive, lance un rayon non polarisé qui inflige <<1[$d point/$d point/$d points]>> de dégâts.
Sinon, lance un rayon à polarisation positive qui inflige <<2[$d point/$d point/$d points]>> de dégâts.
[frFemale] => Lance un rayon d'énergie sur votre cible qui lui inflige des dégâts selon sa polarité :
si la cible a une polarité positive, lance un rayon non polarisé qui inflige <<1[$d point/$d point/$d points]>> de dégâts.
Sinon, lance un rayon à polarisation positive qui inflige <<2[$d point/$d point/$d points]>> de dégâts.
[deMale] => Feuert einen Energiestrahl auf dein Ziel, der abhängig von der Polarität Schaden verursacht:
Wenn das Ziel positiv polarisiert ist, wird ein unpolarisierter Strahl abgefeuert, der <<1>> Schaden verursacht.
Ansonsten wird ein positiv polarisierter Strahl abgefeuert, der <<2>> Schaden verursacht.
[deFemale] => Feuert einen Energiestrahl auf dein Ziel, der abhängig von der Polarität Schaden verursacht:
Wenn das Ziel positiv polarisiert ist, wird ein unpolarisierter Strahl abgefeuert, der <<1>> Schaden verursacht.
Ansonsten wird ein positiv polarisierter Strahl abgefeuert, der <<2>> Schaden verursacht.
)
[ParsedDescription] => Fires a beam of energy at your target that deals damage, based upon its polarity:
If the target is positively polarized, fires an unpolarized beam that deals <<1>> damage.
Otherwise, fires a positively polarized beam that deals <<2>> damage.
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If the target is positively polarized, fires an unpolarized beam that deals <<1>> damage.
Otherwise, fires a positively polarized beam that deals <<2>> damage.
[frMale] => Lance un rayon d'énergie sur votre cible qui lui inflige des dégâts selon sa polarité :
si la cible a une polarité positive, lance un rayon non polarisé qui inflige <<1[$d point/$d point/$d points]>> de dégâts.
Sinon, lance un rayon à polarisation positive qui inflige <<2[$d point/$d point/$d points]>> de dégâts.
[frFemale] => Lance un rayon d'énergie sur votre cible qui lui inflige des dégâts selon sa polarité :
si la cible a une polarité positive, lance un rayon non polarisé qui inflige <<1[$d point/$d point/$d points]>> de dégâts.
Sinon, lance un rayon à polarisation positive qui inflige <<2[$d point/$d point/$d points]>> de dégâts.
[deMale] => Feuert einen Energiestrahl auf dein Ziel, der abhängig von der Polarität Schaden verursacht:
Wenn das Ziel positiv polarisiert ist, wird ein unpolarisierter Strahl abgefeuert, der <<1>> Schaden verursacht.
Ansonsten wird ein positiv polarisierter Strahl abgefeuert, der <<2>> Schaden verursacht.
[deFemale] => Feuert einen Energiestrahl auf dein Ziel, der abhängig von der Polarität Schaden verursacht:
Wenn das Ziel positiv polarisiert ist, wird ein unpolarisierter Strahl abgefeuert, der <<1>> Schaden verursacht.
Ansonsten wird ein positiv polarisierter Strahl abgefeuert, der <<2>> Schaden verursacht.
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