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test.jordan.death_from_above

test.jordan.death_from_above
Channeled:2.5s
Cooldown:30s
Range:30m
Take to the air and blast the target and adjacent enemies with a rain of blaster fire heavy damage. Generate one action point per second and per target caught in the effect.
First Seen: 1.0.0
Last Seen: 6.2.1a
Star Wars Name: test.jordan.death_from_above
Other Sites:
{
    "_id": {
        "$oid": "5fb3e64033180000cb05b54a"
    },
    "NameId": "804700777611264",
    "Name": "test.jordan.death_from_above",
    "LocalizedName": {
        "enMale": "test.jordan.death_from_above",
        "frMale": "FR_Death From Above",
        "frFemale": "FR_Death From Above",
        "deMale": "DE_Death From Above",
        "deFemale": "DE_Death From Above"
    },
    "DescriptionId": "804700777611265",
    "Description": "Take to the air and blast the target and adjacent enemies with a rain of blaster fire heavy damage. Generate one action point per second and per target caught in the effect.",
    "LocalizedDescription": {
        "enMale": "Take to the air and blast the target and adjacent enemies with a rain of blaster fire heavy damage. Generate one action point per second and per target caught in the effect.",
        "frMale": "FR_Take to the air and blast the target and adjacent enemies with a rain of blaster fire heavy damage. Generate one action point per second and per target caught in the effect.",
        "frFemale": "FR_Take to the air and blast the target and adjacent enemies with a rain of blaster fire heavy damage. Generate one action point per second and per target caught in the effect.",
        "deMale": "DE_Take to the air and blast the target and adjacent enemies with a rain of blaster fire heavy damage. Generate one action point per second and per target caught in the effect.",
        "deFemale": "DE_Take to the air and blast the target and adjacent enemies with a rain of blaster fire heavy damage. Generate one action point per second and per target caught in the effect."
    },
    "ParsedDescription": "Take to the air and blast the target and adjacent enemies with a rain of blaster fire heavy damage. Generate one action point per second and per target caught in the effect.",
    "ParsedLocalizedDescription": {
        "enMale": "Take to the air and blast the target and adjacent enemies with a rain of blaster fire heavy damage. Generate one action point per second and per target caught in the effect.",
        "frMale": "FR_Take to the air and blast the target and adjacent enemies with a rain of blaster fire heavy damage. Generate one action point per second and per target caught in the effect.",
        "frFemale": "FR_Take to the air and blast the target and adjacent enemies with a rain of blaster fire heavy damage. Generate one action point per second and per target caught in the effect.",
        "deMale": "DE_Take to the air and blast the target and adjacent enemies with a rain of blaster fire heavy damage. Generate one action point per second and per target caught in the effect.",
        "deFemale": "DE_Take to the air and blast the target and adjacent enemies with a rain of blaster fire heavy damage. Generate one action point per second and per target caught in the effect."
    },
    "EffectsB62": [
        "twyQFdV",
        "ZA4qVFF",
        "TQiqVFF",
        "8gqqVFF",
        "ewOqVFF",
        "KASqVFF",
        "EQ8qVFF"
    ],
    "EffectIds": [
        1.614114735288934e+19,
        1.6141146253377708e+19,
        1.6141149551912593e+19,
        1.6141148452400968e+19,
        1.6141142954842827e+19,
        1.6141141855331199e+19,
        1.614114515386608e+19
    ],
    "Level": 0,
    "Icon": "battleFrenzy",
    "EffectZero": "16141147352889339871",
    "IsHidden": false,
    "IsPassive": false,
    "Version": 0,
    "Cooldown": 30,
    "CastingTime": 0,
    "ChannelingTime": 2.5,
    "ForceCost": 0,
    "EnergyCost": 0,
    "ApCost": 0,
    "ApType": 0,
    "MinRange": 1,
    "MaxRange": 3,
    "GCD": -1,
    "GcdOverride": false,
    "ModalGroup": 0,
    "SharedCooldown": 1.6141055145799709e+19,
    "TargetArc": 180,
    "TargetArcOffset": 0,
    "TargetRule": 1,
    "LineOfSightCheck": true,
    "Pushback": true,
    "IgnoreAlacrity": false,
    "AiType": 1,
    "CombatMode": 2,
    "AutoAttackMode": 0,
    "IsValid": true,
    "IsCustom": false,
    "AppearanceSpec": "epp.bounty_hunter.death_from_above.death_from_above_enter",
    "UnknownInt": 6,
    "UnknownBool": true,
    "UnknownInt2": 0,
    "CooldownTimerSpecs": [
        1.6141055145799709e+19
    ],
    "AbsorbParams": [],
    "HashedIcon": "1027077100_1291210233",
    "Id": "16141055145799707674",
    "Base62Id": "6knXsI2",
    "Fqn": "abl.test.jordan.death_from_above",
    "first_seen": "1.0.0",
    "last_seen": "6.2.1a",
    "current_version": "6.2.1",
    "hash": "1816625880",
    "removed_in": "",
    "changed_fields": [
        "is_test"
    ],
    "previous_versions": [
        "1.0.0",
        "1.2.0",
        "1.2.4",
        "6.2.0b"
    ],
    "is_test": true
}