You are not logged in.

English
Database
Site

Ion Overload

Ion Overload
Passive
Dealing damage with Rocket Punch triggers Ion Gas Cylinder on the target and dealing damage with Rail Shot triggers Ion Gas Cylinder on the target and up to 7 additional enemies within 5 meters. In addition, when Ion Gas Cylinder deals damage, it will also shock the target for <<1>> additional energy damage over 6 seconds. None of these effects damage sleeping, lifted, or incapacitated enemies. Generates a high amount of threat.
First Seen: 1.0.0
Last Seen: 6.2.1a
Star Wars Name: Ion Overload
Other Sites:
{
    "_id": {
        "$oid": "5fb3e64133180000cb05bd60"
    },
    "NameId": "2037850312802304",
    "Name": "Ion Overload",
    "LocalizedName": {
        "enMale": "Ion Overload",
        "frMale": "Surcharge ionique",
        "frFemale": "Surcharge ionique",
        "deMale": "Ionen\u00fcberladung",
        "deFemale": "Ionen\u00fcberladung"
    },
    "DescriptionId": "2037850312802305",
    "Description": "Dealing damage with Rocket Punch triggers Ion Gas Cylinder on the target and dealing damage with Rail Shot triggers Ion Gas Cylinder on the target and up to 7 additional enemies within 5 meters. In addition, when Ion Gas Cylinder deals damage, it will also shock the target for <<1>> additional energy damage over <<2[%d seconds\/%d second\/%d seconds]>>. None of these effects damage sleeping, lifted, or incapacitated enemies. Generates a high amount of threat.",
    "LocalizedDescription": {
        "enMale": "Dealing damage with Rocket Punch triggers Ion Gas Cylinder on the target and dealing damage with Rail Shot triggers Ion Gas Cylinder on the target and up to 7 additional enemies within 5 meters. In addition, when Ion Gas Cylinder deals damage, it will also shock the target for <<1>> additional energy damage over <<2[%d seconds\/%d second\/%d seconds]>>. None of these effects damage sleeping, lifted, or incapacitated enemies. Generates a high amount of threat.",
        "frMale": "Infliger des d\u00e9g\u00e2ts avec le poing fulgurant d\u00e9clenche un cylindre de gaz ionique sur la cible et infliger des d\u00e9g\u00e2ts avec le tir align\u00e9 d\u00e9clenche un cylindre de gaz ionique sur la cible et sur un maximum de 7\u00a0ennemis suppl\u00e9mentaires dans un rayon de 5\u00a0m\u00e8tres. De plus, lorsqu'il inflige des d\u00e9g\u00e2ts, le cylindre de gaz ionique \u00e9lectrocute la cible et lui inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts \u00e9nerg\u00e9tiques suppl\u00e9mentaires pendant <<2[$d seconde\/$d seconde\/$d secondes]>>. Aucun de ces effets n'inflige de d\u00e9g\u00e2ts aux ennemis endormis, soulev\u00e9s ou en \u00e9tat d'incapacit\u00e9. G\u00e9n\u00e8re une grande quantit\u00e9 d'animosit\u00e9.",
        "frFemale": "Infliger des d\u00e9g\u00e2ts avec le poing fulgurant d\u00e9clenche un cylindre de gaz ionique sur la cible et infliger des d\u00e9g\u00e2ts avec le tir align\u00e9 d\u00e9clenche un cylindre de gaz ionique sur la cible et sur un maximum de 7\u00a0ennemis suppl\u00e9mentaires dans un rayon de 5\u00a0m\u00e8tres. De plus, lorsqu'il inflige des d\u00e9g\u00e2ts, le cylindre de gaz ionique \u00e9lectrocute la cible et lui inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts \u00e9nerg\u00e9tiques suppl\u00e9mentaires pendant <<2[$d seconde\/$d seconde\/$d secondes]>>. Aucun de ces effets n'inflige de d\u00e9g\u00e2ts aux ennemis endormis, soulev\u00e9s ou en \u00e9tat d'incapacit\u00e9. G\u00e9n\u00e8re une grande quantit\u00e9 d'animosit\u00e9.",
        "deMale": "Mit Raketenschlag verursachter Schaden l\u00f6st Ionengaszylinder beim Ziel aus. Mit Railschuss verursachter Schaden l\u00f6st Ionengaszylinder beim Ziel und bei bis zu 7 weiteren Gegnern im Umkreis von 5 Metern aus. Wenn dein Ionengaszylinder Schaden verursacht, wird das Ziel au\u00dferdem <<2[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang mit <<1>> zus\u00e4tzlichem Energieschaden geschockt. Keiner dieser Effekte verursacht Schaden bei schlafenden, gehobenen oder unsch\u00e4dlich gemachten Gegnern. Erzeugt ein hohes Ma\u00df an Bedrohung.",
        "deFemale": "Mit Raketenschlag verursachter Schaden l\u00f6st Ionengaszylinder beim Ziel aus. Mit Railschuss verursachter Schaden l\u00f6st Ionengaszylinder beim Ziel und bei bis zu 7 weiteren Gegnern im Umkreis von 5 Metern aus. Wenn dein Ionengaszylinder Schaden verursacht, wird das Ziel au\u00dferdem <<2[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang mit <<1>> zus\u00e4tzlichem Energieschaden geschockt. Keiner dieser Effekte verursacht Schaden bei schlafenden, gehobenen oder unsch\u00e4dlich gemachten Gegnern. Erzeugt ein hohes Ma\u00df an Bedrohung."
    },
    "ParsedDescription": "Dealing damage with Rocket Punch triggers Ion Gas Cylinder on the target and dealing damage with Rail Shot triggers Ion Gas Cylinder on the target and up to 7 additional enemies within 5 meters. In addition, when Ion Gas Cylinder deals damage, it will also shock the target for <<1>> additional energy damage over 6 seconds. None of these effects damage sleeping, lifted, or incapacitated enemies. Generates a high amount of threat.",
    "ParsedLocalizedDescription": {
        "enMale": "Dealing damage with Rocket Punch triggers Ion Gas Cylinder on the target and dealing damage with Rail Shot triggers Ion Gas Cylinder on the target and up to 7 additional enemies within 5 meters. In addition, when Ion Gas Cylinder deals damage, it will also shock the target for <<1>> additional energy damage over 6 seconds. None of these effects damage sleeping, lifted, or incapacitated enemies. Generates a high amount of threat.",
        "frMale": "Infliger des d\u00e9g\u00e2ts avec le poing fulgurant d\u00e9clenche un cylindre de gaz ionique sur la cible et infliger des d\u00e9g\u00e2ts avec le tir align\u00e9 d\u00e9clenche un cylindre de gaz ionique sur la cible et sur un maximum de 7\u00a0ennemis suppl\u00e9mentaires dans un rayon de 5\u00a0m\u00e8tres. De plus, lorsqu'il inflige des d\u00e9g\u00e2ts, le cylindre de gaz ionique \u00e9lectrocute la cible et lui inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts \u00e9nerg\u00e9tiques suppl\u00e9mentaires pendant 6$d secondes. Aucun de ces effets n'inflige de d\u00e9g\u00e2ts aux ennemis endormis, soulev\u00e9s ou en \u00e9tat d'incapacit\u00e9. G\u00e9n\u00e8re une grande quantit\u00e9 d'animosit\u00e9.",
        "frFemale": "Infliger des d\u00e9g\u00e2ts avec le poing fulgurant d\u00e9clenche un cylindre de gaz ionique sur la cible et infliger des d\u00e9g\u00e2ts avec le tir align\u00e9 d\u00e9clenche un cylindre de gaz ionique sur la cible et sur un maximum de 7\u00a0ennemis suppl\u00e9mentaires dans un rayon de 5\u00a0m\u00e8tres. De plus, lorsqu'il inflige des d\u00e9g\u00e2ts, le cylindre de gaz ionique \u00e9lectrocute la cible et lui inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts \u00e9nerg\u00e9tiques suppl\u00e9mentaires pendant 6$d secondes. Aucun de ces effets n'inflige de d\u00e9g\u00e2ts aux ennemis endormis, soulev\u00e9s ou en \u00e9tat d'incapacit\u00e9. G\u00e9n\u00e8re une grande quantit\u00e9 d'animosit\u00e9.",
        "deMale": "Mit Raketenschlag verursachter Schaden l\u00f6st Ionengaszylinder beim Ziel aus. Mit Railschuss verursachter Schaden l\u00f6st Ionengaszylinder beim Ziel und bei bis zu 7 weiteren Gegnern im Umkreis von 5 Metern aus. Wenn dein Ionengaszylinder Schaden verursacht, wird das Ziel au\u00dferdem 6$d Sekunden lang mit <<1>> zus\u00e4tzlichem Energieschaden geschockt. Keiner dieser Effekte verursacht Schaden bei schlafenden, gehobenen oder unsch\u00e4dlich gemachten Gegnern. Erzeugt ein hohes Ma\u00df an Bedrohung.",
        "deFemale": "Mit Raketenschlag verursachter Schaden l\u00f6st Ionengaszylinder beim Ziel aus. Mit Railschuss verursachter Schaden l\u00f6st Ionengaszylinder beim Ziel und bei bis zu 7 weiteren Gegnern im Umkreis von 5 Metern aus. Wenn dein Ionengaszylinder Schaden verursacht, wird das Ziel au\u00dferdem 6$d Sekunden lang mit <<1>> zus\u00e4tzlichem Energieschaden geschockt. Keiner dieser Effekte verursacht Schaden bei schlafenden, gehobenen oder unsch\u00e4dlich gemachten Gegnern. Erzeugt ein hohes Ma\u00df an Bedrohung."
    },
    "EffectsB62": [
        "YvNdx09",
        "N9Fdx09",
        "uP3dx09"
    ],
    "EffectIds": [
        1.6141092422148397e+19,
        1.6141091322636767e+19,
        1.614109022312514e+19
    ],
    "Level": 0,
    "Icon": "shocked",
    "EffectZero": "16141092422148396427",
    "IsHidden": true,
    "IsPassive": true,
    "Version": 0,
    "Cooldown": 0,
    "CastingTime": 0,
    "ChannelingTime": 0,
    "ForceCost": 0,
    "EnergyCost": 0,
    "ApCost": 0,
    "ApType": 0,
    "MinRange": 0,
    "MaxRange": 0,
    "GCD": -1,
    "GcdOverride": false,
    "ModalGroup": 0,
    "SharedCooldown": 0,
    "TargetArc": 0,
    "TargetArcOffset": 0,
    "TargetRule": 0,
    "LineOfSightCheck": true,
    "Pushback": true,
    "IgnoreAlacrity": false,
    "DescriptionTokens": {
        "1": {
            "ablParsedDescriptionToken": [
                {
                    "Key": "effAction_SpellDamage",
                    "Value": [
                        {
                            "effParam_DisableCritRoll": "False"
                        },
                        {
                            "effParam_DamageType": "2",
                            "effParam_Slot": "1",
                            "effParam_SpellType": "2",
                            "effParam_LevelCap": "0"
                        },
                        {
                            "effParam_AmountMax": "0",
                            "effParam_AmountMin": "0",
                            "effParam_AmountPercent": "0",
                            "effParam_ThreatPercent": "3",
                            "effParam_StandardHealthPercentMax": "0.005",
                            "effParam_StandardHealthPercentMin": "0.005",
                            "effParam_AmountModifierPercent": "0",
                            "effParam_Coefficient": "0.05",
                            "effParam_HealthStealPercentage": "0"
                        },
                        {
                            "ablDescriptionTokenMultiplier": "3"
                        }
                    ]
                }
            ],
            "ablDescriptionTokenMultiplier": 3,
            "ablDescriptionTokenType": "ablDescriptionTokenTypeDamage",
            "ablDescriptionTokenEffect": 2,
            "ablDescriptionTokenSubEffect": -1
        },
        "2": {
            "ablParsedDescriptionToken": 6,
            "ablDescriptionTokenMultiplier": 1,
            "ablDescriptionTokenType": "ablDescriptionTokenTypeDuration",
            "ablDescriptionTokenEffect": 2,
            "ablDescriptionTokenSubEffect": -1
        }
    },
    "ModDescriptionTokens": {
        "1": {
            "Value": [
                {
                    "Key": "effAction_SpellDamage",
                    "Value": [
                        {
                            "effParam_DisableCritRoll": "False"
                        },
                        {
                            "effParam_DamageType": "2",
                            "effParam_Slot": "1",
                            "effParam_SpellType": "2",
                            "effParam_LevelCap": "0"
                        },
                        {
                            "effParam_AmountMax": "0",
                            "effParam_AmountMin": "0",
                            "effParam_AmountPercent": "0",
                            "effParam_ThreatPercent": "3",
                            "effParam_StandardHealthPercentMax": "0.005",
                            "effParam_StandardHealthPercentMin": "0.005",
                            "effParam_AmountModifierPercent": "0",
                            "effParam_Coefficient": "0.05",
                            "effParam_HealthStealPercentage": "0"
                        },
                        {
                            "ablDescriptionTokenMultiplier": "3"
                        }
                    ]
                }
            ],
            "Multiplier": 3,
            "Type": "Damage",
            "Effect": 2,
            "SubEffect": -1
        },
        "2": {
            "Value": 6,
            "Multiplier": 1,
            "Type": "Duration",
            "Effect": 2,
            "SubEffect": -1
        }
    },
    "AiType": 9,
    "CombatMode": 1,
    "AutoAttackMode": 0,
    "IsValid": true,
    "IsCustom": false,
    "AppearanceSpec": "",
    "UnknownInt": -1,
    "UnknownBool": false,
    "UnknownInt2": 0,
    "AbsorbParams": [],
    "HashedIcon": "4252637438_3357270149",
    "Id": "16141002544358986275",
    "Base62Id": "8v8ndqB",
    "Fqn": "abl.bounty_hunter.skill.shield_tech.ion_overload",
    "first_seen": "1.0.0",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "2059896585",
    "removed_in": "",
    "changed_fields": [
        "DescriptionTokens",
        "ModDescriptionTokens",
        "hash"
    ],
    "previous_versions": [
        "1.0.0",
        "1.3.0",
        "1.3.5",
        "1.3.6",
        "1.3.7",
        "2.0.0",
        "2.3.2",
        "3.0.0",
        "4.0.0",
        "5.0.0",
        "5.2.0",
        "5.9.0"
    ]
}