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Mass Distortion

Mass Distortion
Activation:0.5s
Cooldown:12s
Range:30m
Creates a mass distortion around your target for 10 seconds, forcibly dismounting the target, hindering it, and reducing its movement speed by 50%. Targets attempting to move while the distortion is active take rapidly increasing internal damage every 0.3 seconds until they stop. Damage ticks start at <<1>>, and increase up to a maximum of triple that value (after 3.0s of movement). Only usable on players.
First Seen: 5.6.0
Last Seen: 6.2.1a
Star Wars Name: Mass Distortion
Other Sites:
{
    "_id": {
        "$oid": "5fb46e3633180000cb09e6b7"
    },
    "NameId": "4151717251776512",
    "Name": "Mass Distortion",
    "LocalizedName": {
        "enMale": "Mass Distortion",
        "frMale": "Distorsion de masse",
        "frFemale": "Distorsion de masse",
        "deMale": "Massenverzerrung",
        "deFemale": "Massenverzerrung"
    },
    "DescriptionId": "4151717251776513",
    "Description": "Creates a mass distortion around your target for 10 seconds, forcibly dismounting the target, hindering it, and reducing its movement speed by 50%. Targets attempting to move while the distortion is active take rapidly increasing internal damage every 0.3 seconds until they stop. \nDamage ticks start at <<1>>, and increase up to a maximum of triple that value (after 3.0s of movement).\n\nOnly usable on players.",
    "LocalizedDescription": {
        "enMale": "Creates a mass distortion around your target for 10 seconds, forcibly dismounting the target, hindering it, and reducing its movement speed by 50%. Targets attempting to move while the distortion is active take rapidly increasing internal damage every 0.3 seconds until they stop. \nDamage ticks start at <<1>>, and increase up to a maximum of triple that value (after 3.0s of movement).\n\nOnly usable on players.",
        "frMale": "Cr\u00e9e une distorsion de masse autour de la cible pendant 10\u00a0secondes, for\u00e7ant la cible \u00e0 descendre, l'entravant et r\u00e9duisant de 50\u00a0% sa vitesse de d\u00e9placement. Les cibles qui tentent de bouger pendant que la distorsion est active subissent des d\u00e9g\u00e2ts internes croissants toutes les 0,3\u00a0secondes si elles ne s'arr\u00eatent pas. \nLes cycles de d\u00e9g\u00e2ts commencent \u00e0 <<1[$d point\/$d point\/$d points]>> et peuvent tripler (apr\u00e8s 3,0\u00a0secondes de mouvement).\n\nNe peut \u00eatre utilis\u00e9 que sur les autres joueurs.",
        "frFemale": "Cr\u00e9e une distorsion de masse autour de la cible pendant 10\u00a0secondes, for\u00e7ant la cible \u00e0 descendre, l'entravant et r\u00e9duisant de 50\u00a0% sa vitesse de d\u00e9placement. Les cibles qui tentent de bouger pendant que la distorsion est active subissent des d\u00e9g\u00e2ts internes croissants toutes les 0,3\u00a0secondes si elles ne s'arr\u00eatent pas. \nLes cycles de d\u00e9g\u00e2ts commencent \u00e0 <<1[$d point\/$d point\/$d points]>> et peuvent tripler (apr\u00e8s 3,0\u00a0secondes de mouvement).\n\nNe peut \u00eatre utilis\u00e9 que sur les autres joueurs.",
        "deMale": "Erzeugt 10 Sekunden lang eine Massenverzerrung um dein Ziel herum, die es zum Absteigen zwingt, es hindert und sein Bewegungstempo um 50% reduziert. Ziele, die versuchen, sich zu bewegen w\u00e4hrend die Verzerrung aktiv ist, erleiden alle 0,3 Sekunden schnell ansteigenden k\u00f6rperlichen Schaden, bis sie aufh\u00f6ren. \nSchaden-Ticks beginnen bei <<1>> und steigern bis sich zu einem Maximalwert vom Dreifachen dieses Werts (nach 3,0 Sekunden Bewegung).\n\nNur bei Spielern einsetzbar.",
        "deFemale": "Erzeugt 10 Sekunden lang eine Massenverzerrung um dein Ziel herum, die es zum Absteigen zwingt, es hindert und sein Bewegungstempo um 50% reduziert. Ziele, die versuchen, sich zu bewegen w\u00e4hrend die Verzerrung aktiv ist, erleiden alle 0,3 Sekunden schnell ansteigenden k\u00f6rperlichen Schaden, bis sie aufh\u00f6ren. \nSchaden-Ticks beginnen bei <<1>> und steigern bis sich zu einem Maximalwert vom Dreifachen dieses Werts (nach 3,0 Sekunden Bewegung).\n\nNur bei Spielern einsetzbar."
    },
    "ParsedDescription": "Creates a mass distortion around your target for 10 seconds, forcibly dismounting the target, hindering it, and reducing its movement speed by 50%. Targets attempting to move while the distortion is active take rapidly increasing internal damage every 0.3 seconds until they stop. \nDamage ticks start at <<1>>, and increase up to a maximum of triple that value (after 3.0s of movement).\n\nOnly usable on players.",
    "ParsedLocalizedDescription": {
        "enMale": "Creates a mass distortion around your target for 10 seconds, forcibly dismounting the target, hindering it, and reducing its movement speed by 50%. Targets attempting to move while the distortion is active take rapidly increasing internal damage every 0.3 seconds until they stop. \nDamage ticks start at <<1>>, and increase up to a maximum of triple that value (after 3.0s of movement).\n\nOnly usable on players.",
        "frMale": "Cr\u00e9e une distorsion de masse autour de la cible pendant 10\u00a0secondes, for\u00e7ant la cible \u00e0 descendre, l'entravant et r\u00e9duisant de 50\u00a0% sa vitesse de d\u00e9placement. Les cibles qui tentent de bouger pendant que la distorsion est active subissent des d\u00e9g\u00e2ts internes croissants toutes les 0,3\u00a0secondes si elles ne s'arr\u00eatent pas. \nLes cycles de d\u00e9g\u00e2ts commencent \u00e0 <<1[$d point\/$d point\/$d points]>> et peuvent tripler (apr\u00e8s 3,0\u00a0secondes de mouvement).\n\nNe peut \u00eatre utilis\u00e9 que sur les autres joueurs.",
        "frFemale": "Cr\u00e9e une distorsion de masse autour de la cible pendant 10\u00a0secondes, for\u00e7ant la cible \u00e0 descendre, l'entravant et r\u00e9duisant de 50\u00a0% sa vitesse de d\u00e9placement. Les cibles qui tentent de bouger pendant que la distorsion est active subissent des d\u00e9g\u00e2ts internes croissants toutes les 0,3\u00a0secondes si elles ne s'arr\u00eatent pas. \nLes cycles de d\u00e9g\u00e2ts commencent \u00e0 <<1[$d point\/$d point\/$d points]>> et peuvent tripler (apr\u00e8s 3,0\u00a0secondes de mouvement).\n\nNe peut \u00eatre utilis\u00e9 que sur les autres joueurs.",
        "deMale": "Erzeugt 10 Sekunden lang eine Massenverzerrung um dein Ziel herum, die es zum Absteigen zwingt, es hindert und sein Bewegungstempo um 50% reduziert. Ziele, die versuchen, sich zu bewegen w\u00e4hrend die Verzerrung aktiv ist, erleiden alle 0,3 Sekunden schnell ansteigenden k\u00f6rperlichen Schaden, bis sie aufh\u00f6ren. \nSchaden-Ticks beginnen bei <<1>> und steigern bis sich zu einem Maximalwert vom Dreifachen dieses Werts (nach 3,0 Sekunden Bewegung).\n\nNur bei Spielern einsetzbar.",
        "deFemale": "Erzeugt 10 Sekunden lang eine Massenverzerrung um dein Ziel herum, die es zum Absteigen zwingt, es hindert und sein Bewegungstempo um 50% reduziert. Ziele, die versuchen, sich zu bewegen w\u00e4hrend die Verzerrung aktiv ist, erleiden alle 0,3 Sekunden schnell ansteigenden k\u00f6rperlichen Schaden, bis sie aufh\u00f6ren. \nSchaden-Ticks beginnen bei <<1>> und steigern bis sich zu einem Maximalwert vom Dreifachen dieses Werts (nach 3,0 Sekunden Bewegung).\n\nNur bei Spielern einsetzbar."
    },
    "EffectsB62": [
        "lSYBF19",
        "0ikBF19",
        "6yP5dWP",
        "wCwBF19",
        "QTQBF19",
        "Fj2BF19"
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    "EffectIds": [
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    "Level": 0,
    "Icon": "electronetcommando",
    "EffectZero": "16141115577653250237",
    "IsHidden": false,
    "IsPassive": false,
    "Version": 0,
    "Cooldown": 12,
    "CastingTime": 0.5,
    "ChannelingTime": 0,
    "ForceCost": 0,
    "EnergyCost": 0,
    "ApCost": 0,
    "ApType": 0,
    "MinRange": 0,
    "MaxRange": 3,
    "GCD": 1.5,
    "GcdOverride": true,
    "ModalGroup": 0,
    "SharedCooldown": 1.6141046221091869e+19,
    "TargetArc": 0,
    "TargetArcOffset": 0,
    "TargetRule": 1,
    "LineOfSightCheck": true,
    "Pushback": true,
    "IgnoreAlacrity": true,
    "DescriptionTokens": {
        "1": {
            "ablParsedDescriptionToken": [
                {
                    "Key": "effAction_SpellDamage",
                    "Value": [
                        {
                            "effParam_DisableCritRoll": "False"
                        },
                        {
                            "effParam_DamageType": "4",
                            "effParam_Slot": "1",
                            "effParam_SpellType": "2",
                            "effParam_LevelCap": "0"
                        },
                        {
                            "effParam_AmountMax": "0",
                            "effParam_AmountMin": "0",
                            "effParam_AmountPercent": "0",
                            "effParam_ThreatPercent": "0",
                            "effParam_StandardHealthPercentMax": "0.50452",
                            "effParam_StandardHealthPercentMin": "0.50452",
                            "effParam_AmountModifierPercent": "0",
                            "effParam_Coefficient": "0",
                            "effParam_HealthStealPercentage": "0"
                        },
                        {
                            "ablDescriptionTokenMultiplier": "1"
                        }
                    ]
                }
            ],
            "ablDescriptionTokenMultiplier": 1,
            "ablDescriptionTokenType": "ablDescriptionTokenTypeDamage",
            "ablDescriptionTokenEffect": 4,
            "ablDescriptionTokenSubEffect": -1
        }
    },
    "ModDescriptionTokens": {
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            "Value": [
                {
                    "Key": "effAction_SpellDamage",
                    "Value": [
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                            "effParam_DisableCritRoll": "False"
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                            "effParam_DamageType": "4",
                            "effParam_Slot": "1",
                            "effParam_SpellType": "2",
                            "effParam_LevelCap": "0"
                        },
                        {
                            "effParam_AmountMax": "0",
                            "effParam_AmountMin": "0",
                            "effParam_AmountPercent": "0",
                            "effParam_ThreatPercent": "0",
                            "effParam_StandardHealthPercentMax": "0.50452",
                            "effParam_StandardHealthPercentMin": "0.50452",
                            "effParam_AmountModifierPercent": "0",
                            "effParam_Coefficient": "0",
                            "effParam_HealthStealPercentage": "0"
                        },
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            "Multiplier": 1,
            "Type": "Damage",
            "Effect": 4,
            "SubEffect": -1
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    },
    "AiType": 1,
    "CombatMode": 1,
    "AutoAttackMode": 0,
    "IsValid": true,
    "IsCustom": false,
    "AppearanceSpec": "",
    "UnknownInt": 3,
    "UnknownBool": false,
    "UnknownInt2": 0,
    "CooldownTimerSpecs": [
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    "AbsorbParams": [],
    "HashedIcon": "960751281_2684358424",
    "Id": "16141046221091867951",
    "Base62Id": "BurNvm4",
    "Fqn": "abl.daily_area.iokath.player_abilities.nahut.mass_distortion",
    "first_seen": "5.6.0",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "2428525355",
    "removed_in": "",
    "changed_fields": [
        "DescriptionTokens",
        "ModDescriptionTokens",
        "hash"
    ],
    "previous_versions": [
        "5.6.0"
    ]
}