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You are no longer hidden.

You are no longer hidden.
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PROTOTYPE - NOT FINAL VERSION. This ability is called by a Hydra trigger. It allows the player to slip into cover whenever near debris. Dispelled when the player exits the region. ABILITY IS ONLY CALLED BY HYDRA - NOT INTENDED FOR ABILITY PACKAGE.
First Seen: 2.0.0
Last Seen: 6.2.1a
Star Wars Name: You are no longer hidden.
Other Sites:
{
    "_id": {
        "$oid": "5fb4101433180000cb08069a"
    },
    "NameId": "2857029425168384",
    "Name": "You are no longer hidden.",
    "LocalizedName": {
        "enMale": "You are no longer hidden.",
        "frMale": "exp.01.makeb.environment.prototype.area_stealth_bonus_dispel",
        "frFemale": "exp.01.makeb.environment.prototype.area_stealth_bonus_dispel",
        "deMale": "exp.01.makeb.environment.prototype.area_stealth_bonus_dispel",
        "deFemale": "exp.01.makeb.environment.prototype.area_stealth_bonus_dispel"
    },
    "DescriptionId": "2857029425168385",
    "Description": "PROTOTYPE - NOT FINAL VERSION.\nThis ability is called by a Hydra trigger. It allows the player to slip into cover whenever near debris. Dispelled when the player exits the region. ABILITY IS ONLY CALLED BY HYDRA - NOT INTENDED FOR ABILITY PACKAGE.",
    "LocalizedDescription": {
        "enMale": "PROTOTYPE - NOT FINAL VERSION.\nThis ability is called by a Hydra trigger. It allows the player to slip into cover whenever near debris. Dispelled when the player exits the region. ABILITY IS ONLY CALLED BY HYDRA - NOT INTENDED FOR ABILITY PACKAGE.",
        "frMale": "",
        "frFemale": "",
        "deMale": "",
        "deFemale": ""
    },
    "ParsedDescription": "PROTOTYPE - NOT FINAL VERSION.\nThis ability is called by a Hydra trigger. It allows the player to slip into cover whenever near debris. Dispelled when the player exits the region. ABILITY IS ONLY CALLED BY HYDRA - NOT INTENDED FOR ABILITY PACKAGE.",
    "ParsedLocalizedDescription": {
        "enMale": "PROTOTYPE - NOT FINAL VERSION.\nThis ability is called by a Hydra trigger. It allows the player to slip into cover whenever near debris. Dispelled when the player exits the region. ABILITY IS ONLY CALLED BY HYDRA - NOT INTENDED FOR ABILITY PACKAGE.",
        "frMale": "",
        "frFemale": "",
        "deMale": "",
        "deFemale": ""
    },
    "EffectsB62": [
        "dnEp1EF",
        "q16p1EF"
    ],
    "EffectIds": [
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        1.6141045027583496e+19
    ],
    "Level": 0,
    "EffectZero": "16141043928071869343",
    "IsHidden": false,
    "IsPassive": false,
    "Version": 0,
    "Cooldown": 0,
    "CastingTime": 0,
    "ChannelingTime": 0,
    "ForceCost": 0,
    "EnergyCost": 0,
    "ApCost": 0,
    "ApType": 0,
    "MinRange": 0,
    "MaxRange": 0,
    "GCD": -1,
    "GcdOverride": false,
    "ModalGroup": 0,
    "SharedCooldown": 0,
    "TargetArc": 0,
    "TargetArcOffset": 0,
    "TargetRule": 0,
    "LineOfSightCheck": true,
    "Pushback": true,
    "IgnoreAlacrity": false,
    "AiType": 9,
    "CombatMode": 1,
    "AutoAttackMode": 0,
    "IsValid": true,
    "IsCustom": false,
    "AppearanceSpec": "",
    "UnknownInt": -1,
    "UnknownBool": false,
    "UnknownInt2": 0,
    "AbsorbParams": [],
    "HashedIcon": "1449929182_2891688232",
    "Id": "16140935603967196470",
    "Base62Id": "Ddths69",
    "Fqn": "abl.exp.01.makeb.environment.prototype.area_stealth_bonus_dispel",
    "first_seen": "2.0.0",
    "last_seen": "6.2.1a",
    "current_version": "2.0.0",
    "hash": "2751732318",
    "removed_in": ""
}