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Sticky Grenade

Sticky Grenade
Instant
Energy:15
Cooldown:15s
Range:30m
Throws a sticky grenade that will detonate after several seconds. Standard and weak enemies enter a state of panic when the grenade is active. The explosion deals <<1>> kinetic damage to up to 8 enemies when it detonates. Standard and weak targets are knocked back from the blast.
First Seen: 1.0.0
Last Seen: 6.2.1a
Star Wars Name: Sticky Grenade
Other Sites:
NamePlayer Class?Player Advanced Class?NPCs With This ClassAdded In
YesYes01.0.0
YesNo01.0.0
YesYes01.0.0
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    "NameId": "801363588022272",
    "Name": "Sticky Grenade",
    "LocalizedName": {
        "enMale": "Sticky Grenade",
        "frMale": "Grenade adh\u00e9sive",
        "frFemale": "Grenade adh\u00e9sive",
        "deMale": "Haftgranate",
        "deFemale": "Haftgranate"
    },
    "DescriptionId": "801363588022273",
    "Description": "Throws a sticky grenade that will detonate after several seconds. Standard and weak enemies enter a state of panic when the grenade is active. The explosion deals <<1>> kinetic damage to up to 8 enemies when it detonates. Standard and weak targets are knocked back from the blast.",
    "LocalizedDescription": {
        "enMale": "Throws a sticky grenade that will detonate after several seconds. Standard and weak enemies enter a state of panic when the grenade is active. The explosion deals <<1>> kinetic damage to up to 8 enemies when it detonates. Standard and weak targets are knocked back from the blast.",
        "frMale": "Lance une grenade adh\u00e9sive qui explose apr\u00e8s plusieurs secondes. Quand la grenade est active, les ennemis standard et faibles sont pris de panique. L'explosion inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts cin\u00e9tiques \u00e0 un maximum de 8\u00a0ennemis. Les ennemis standard et faibles sont souffl\u00e9s par l'explosion.",
        "frFemale": "Lance une grenade adh\u00e9sive qui explose apr\u00e8s plusieurs secondes. Quand la grenade est active, les ennemis standard et faibles sont pris de panique. L'explosion inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts cin\u00e9tiques \u00e0 un maximum de 8\u00a0ennemis. Les ennemis standard et faibles sont souffl\u00e9s par l'explosion.",
        "deMale": "Wirft eine Haftgranate, die nach mehreren Sekunden detoniert. Normale und schwache Feinde geraten in einen panischen Zustand, wenn die Granate aktiv ist. Die Explosion verursacht bei bis zu 8 Feinden in der N\u00e4he <<1>> Kinetikschaden. Schwache und normale Ziele werden von der Druckwelle zur\u00fcckgesto\u00dfen.",
        "deFemale": "Wirft eine Haftgranate, die nach mehreren Sekunden detoniert. Normale und schwache Feinde geraten in einen panischen Zustand, wenn die Granate aktiv ist. Die Explosion verursacht bei bis zu 8 Feinden in der N\u00e4he <<1>> Kinetikschaden. Schwache und normale Ziele werden von der Druckwelle zur\u00fcckgesto\u00dfen."
    },
    "ParsedDescription": "Throws a sticky grenade that will detonate after several seconds. Standard and weak enemies enter a state of panic when the grenade is active. The explosion deals <<1>> kinetic damage to up to 8 enemies when it detonates. Standard and weak targets are knocked back from the blast.",
    "ParsedLocalizedDescription": {
        "enMale": "Throws a sticky grenade that will detonate after several seconds. Standard and weak enemies enter a state of panic when the grenade is active. The explosion deals <<1>> kinetic damage to up to 8 enemies when it detonates. Standard and weak targets are knocked back from the blast.",
        "frMale": "Lance une grenade adh\u00e9sive qui explose apr\u00e8s plusieurs secondes. Quand la grenade est active, les ennemis standard et faibles sont pris de panique. L'explosion inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts cin\u00e9tiques \u00e0 un maximum de 8\u00a0ennemis. Les ennemis standard et faibles sont souffl\u00e9s par l'explosion.",
        "frFemale": "Lance une grenade adh\u00e9sive qui explose apr\u00e8s plusieurs secondes. Quand la grenade est active, les ennemis standard et faibles sont pris de panique. L'explosion inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts cin\u00e9tiques \u00e0 un maximum de 8\u00a0ennemis. Les ennemis standard et faibles sont souffl\u00e9s par l'explosion.",
        "deMale": "Wirft eine Haftgranate, die nach mehreren Sekunden detoniert. Normale und schwache Feinde geraten in einen panischen Zustand, wenn die Granate aktiv ist. Die Explosion verursacht bei bis zu 8 Feinden in der N\u00e4he <<1>> Kinetikschaden. Schwache und normale Ziele werden von der Druckwelle zur\u00fcckgesto\u00dfen.",
        "deFemale": "Wirft eine Haftgranate, die nach mehreren Sekunden detoniert. Normale und schwache Feinde geraten in einen panischen Zustand, wenn die Granate aktiv ist. Die Explosion verursacht bei bis zu 8 Feinden in der N\u00e4he <<1>> Kinetikschaden. Schwache und normale Ziele werden von der Druckwelle zur\u00fcckgesto\u00dfen."
    },
    "EffectsB62": [
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        "Manm954",
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        "CKbm954",
        "Zajm954",
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    "EffectIds": [
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    "IsHidden": false,
    "IsPassive": false,
    "Version": 0,
    "Cooldown": 15,
    "CastingTime": 0,
    "ChannelingTime": 0,
    "ForceCost": 0,
    "EnergyCost": 15,
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    "GCD": -1,
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                            "effParam_StandardHealthPercentMin": "0.071",
                            "effParam_AmountModifierPercent": "0",
                            "effParam_Coefficient": "0.91",
                            "effParam_HealthStealPercentage": "0"
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                    ]
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            ],
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            "ablDescriptionTokenType": "ablDescriptionTokenTypeDamage",
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            "ablDescriptionTokenSubEffect": -1
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    },
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                            "effParam_StandardHealthPercentMax": "0.111",
                            "effParam_StandardHealthPercentMin": "0.071",
                            "effParam_AmountModifierPercent": "0",
                            "effParam_Coefficient": "0.91",
                            "effParam_HealthStealPercentage": "0"
                        },
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                            "ablDescriptionTokenMultiplier": "1"
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                    ]
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            ],
            "Multiplier": 1,
            "Type": "Damage",
            "Effect": 4,
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    },
    "AiType": 1,
    "CombatMode": 1,
    "AutoAttackMode": 0,
    "IsValid": true,
    "IsCustom": false,
    "AppearanceSpec": "",
    "UnknownInt": 0,
    "UnknownBool": true,
    "UnknownInt2": 0,
    "CooldownTimerSpecs": [
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    "AbsorbParams": [],
    "HashedIcon": "1193767723_4068623192",
    "LocalizedCategory": {
        "enMale": "Player",
        "frMale": "Joueur",
        "frFemale": "Joueur",
        "deMale": "Spieler",
        "deFemale": "Spieler"
    },
    "Id": "16141158300067434295",
    "Base62Id": "DmzlANK",
    "Fqn": "abl.trooper.sticky_grenade",
    "B62References": {
        "partOfApc": [
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        "usedByPlayerClass": [
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    "first_seen": "1.0.0",
    "last_seen": "6.2.1a",
    "current_version": "6.2.1a",
    "hash": "4115390726",
    "removed_in": "",
    "changed_fields": [
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        "B62References"
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