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Concussive Shockwave

Concussive Shockwave
Activation:0.5s
Cooldown:3s
Briefly overcharges the Fortress Bunker, knocking all nearby targets back several meters and dealing heavy kinetic damage. Only usable from Fortress cover.
First Seen: 6.0.0
Last Seen: 6.2.1a
Star Wars Name: Concussive Shockwave
Other Sites:
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    "NameId": "4271564019204096",
    "Name": "Concussive Shockwave",
    "LocalizedName": {
        "enMale": "Concussive Shockwave",
        "frMale": "Onde de choc assommante",
        "frFemale": "Onde de choc assommante",
        "deMale": "Ersch\u00fctterungswelle",
        "deFemale": "Ersch\u00fctterungswelle"
    },
    "DescriptionId": "4271564019204097",
    "Description": "Briefly overcharges the Fortress Bunker, knocking all nearby targets back several meters and dealing heavy kinetic damage. Only usable from Fortress cover.",
    "LocalizedDescription": {
        "enMale": "Briefly overcharges the Fortress Bunker, knocking all nearby targets back several meters and dealing heavy kinetic damage. Only usable from Fortress cover.",
        "frMale": "Surcharge bri\u00e8vement le bunker de la forteresse, repoussant toutes les cibles proches sur plusieurs m\u00e8tres et infligeant de lourds d\u00e9g\u00e2ts cin\u00e9tiques. Utilisable seulement \u00e0 l'abri dans la forteresse.",
        "frFemale": "Surcharge bri\u00e8vement le bunker de la forteresse, repoussant toutes les cibles proches sur plusieurs m\u00e8tres et infligeant de lourds d\u00e9g\u00e2ts cin\u00e9tiques. Utilisable seulement \u00e0 l'abri dans la forteresse.",
        "deMale": "\u00dcberl\u00e4dt vor\u00fcbergehend den Festungsbunker, wodurch alle Ziele in der N\u00e4he mehrere Meter zur\u00fcckgeworfen werden und schweren Kinetikschaden erleiden. Kann nur aus der Festungsdeckung heraus eingesetzt werden.",
        "deFemale": "\u00dcberl\u00e4dt vor\u00fcbergehend den Festungsbunker, wodurch alle Ziele in der N\u00e4he mehrere Meter zur\u00fcckgeworfen werden und schweren Kinetikschaden erleiden. Kann nur aus der Festungsdeckung heraus eingesetzt werden."
    },
    "ParsedDescription": "Briefly overcharges the Fortress Bunker, knocking all nearby targets back several meters and dealing heavy kinetic damage. Only usable from Fortress cover.",
    "ParsedLocalizedDescription": {
        "enMale": "Briefly overcharges the Fortress Bunker, knocking all nearby targets back several meters and dealing heavy kinetic damage. Only usable from Fortress cover.",
        "frMale": "Surcharge bri\u00e8vement le bunker de la forteresse, repoussant toutes les cibles proches sur plusieurs m\u00e8tres et infligeant de lourds d\u00e9g\u00e2ts cin\u00e9tiques. Utilisable seulement \u00e0 l'abri dans la forteresse.",
        "frFemale": "Surcharge bri\u00e8vement le bunker de la forteresse, repoussant toutes les cibles proches sur plusieurs m\u00e8tres et infligeant de lourds d\u00e9g\u00e2ts cin\u00e9tiques. Utilisable seulement \u00e0 l'abri dans la forteresse.",
        "deMale": "\u00dcberl\u00e4dt vor\u00fcbergehend den Festungsbunker, wodurch alle Ziele in der N\u00e4he mehrere Meter zur\u00fcckgeworfen werden und schweren Kinetikschaden erleiden. Kann nur aus der Festungsdeckung heraus eingesetzt werden.",
        "deFemale": "\u00dcberl\u00e4dt vor\u00fcbergehend den Festungsbunker, wodurch alle Ziele in der N\u00e4he mehrere Meter zur\u00fcckgeworfen werden und schweren Kinetikschaden erleiden. Kann nur aus der Festungsdeckung heraus eingesetzt werden."
    },
    "EffectsB62": [
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    "EffectIds": [
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    "Level": 0,
    "Icon": "energyrebounder",
    "EffectZero": "16141124575953060343",
    "IsHidden": false,
    "IsPassive": false,
    "Version": 0,
    "Cooldown": 3,
    "CastingTime": 0.5,
    "ChannelingTime": 0,
    "ForceCost": 0,
    "EnergyCost": 0,
    "ApCost": 0,
    "ApType": 0,
    "MinRange": 0,
    "MaxRange": 0,
    "GCD": 1.5,
    "GcdOverride": true,
    "ModalGroup": 0,
    "SharedCooldown": 1.6140916881369254e+19,
    "TargetArc": 0,
    "TargetArcOffset": 0,
    "TargetRule": 0,
    "LineOfSightCheck": true,
    "Pushback": true,
    "IgnoreAlacrity": false,
    "AiType": 3,
    "CombatMode": 1,
    "AutoAttackMode": 0,
    "IsValid": true,
    "IsCustom": false,
    "AppearanceSpec": "",
    "UnknownInt": -1,
    "UnknownBool": true,
    "UnknownInt2": 0,
    "CooldownTimerSpecs": [
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    "AbsorbParams": [],
    "HashedIcon": "4054601193_1566000489",
    "LocalizedCategory": {
        "enMale": "Npc",
        "frMale": "Pnj",
        "deMale": "Nsc"
    },
    "Id": "16140916881369253190",
    "Base62Id": "HiKUfs2",
    "Fqn": "abl.operation.dxun.boss.huntmaster.huntmaster.concussive_shockwave",
    "B62References": {
        "partOfApn": [
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    "first_seen": "6.0.0",
    "last_seen": "6.2.1a",
    "current_version": "6.2.0b",
    "hash": "3445228939",
    "removed_in": "",
    "changed_fields": [
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    "previous_versions": [
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        "6.1.2"
    ]
}