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{ "_id": { "$oid": "5fb4382333180000cb08acb9" }, "NameId": "3459828085161984", "Name": "Sanguinary Shot", "LocalizedName": { "enMale": "Sanguinary Shot", "frMale": "Tir sanguinaire", "frFemale": "Tir sanguinaire", "deMale": "Blutr\u00fcnstiger Schuss", "deFemale": "Blutr\u00fcnstiger Schuss" }, "DescriptionId": "3459828085161985", "Description": "Deals <<1>> weapon damage and for the next <<2[%d seconds\/%d second\/%d seconds]>> causes the target to take <<1>> additional weapon damage whenever it takes damage from one of your bleed effects. Grants an Upper Hand.", "LocalizedDescription": { "enMale": "Deals <<1>> weapon damage and for the next <<2[%d seconds\/%d second\/%d seconds]>> causes the target to take <<1>> additional weapon damage whenever it takes damage from one of your bleed effects. Grants an Upper Hand.", "frMale": "Inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'armes et, pendant les <<2>>\u00a0prochaines secondes, inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'armes suppl\u00e9mentaires \u00e0 la cible lorsqu'elle subit les d\u00e9g\u00e2ts de l'un de vos effets de saignement. Conf\u00e8re un avantage.", "frFemale": "Inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'armes et, pendant les <<2>>\u00a0prochaines secondes, inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'armes suppl\u00e9mentaires \u00e0 la cible lorsqu'elle subit les d\u00e9g\u00e2ts de l'un de vos effets de saignement. Conf\u00e8re un avantage.", "deMale": "Verursacht <<1>> Waffenschaden und l\u00e4sst das Ziel in <<2[den n\u00e4chsten $d Sekunden\/der n\u00e4chsten Sekunde\/den n\u00e4chsten $d Sekunden]>> weitere <<1>> Waffenschaden erleiden, wenn es durch einen deiner Blutungseffekte Schaden nimmt. Gew\u00e4hrt eine Oberhand.", "deFemale": "Verursacht <<1>> Waffenschaden und l\u00e4sst das Ziel in <<2[den n\u00e4chsten $d Sekunden\/der n\u00e4chsten Sekunde\/den n\u00e4chsten $d Sekunden]>> weitere <<1>> Waffenschaden erleiden, wenn es durch einen deiner Blutungseffekte Schaden nimmt. Gew\u00e4hrt eine Oberhand." }, "ParsedDescription": "Deals <<1>> weapon damage and for the next 10 seconds causes the target to take <<1>> additional weapon damage whenever it takes damage from one of your bleed effects. Grants an Upper Hand.", "ParsedLocalizedDescription": { "enMale": "Deals <<1>> weapon damage and for the next 10 seconds causes the target to take <<1>> additional weapon damage whenever it takes damage from one of your bleed effects. Grants an Upper Hand.", "frMale": "Inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'armes et, pendant les 10\u00a0prochaines secondes, inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'armes suppl\u00e9mentaires \u00e0 la cible lorsqu'elle subit les d\u00e9g\u00e2ts de l'un de vos effets de saignement. Conf\u00e8re un avantage.", "frFemale": "Inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'armes et, pendant les 10\u00a0prochaines secondes, inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'armes suppl\u00e9mentaires \u00e0 la cible lorsqu'elle subit les d\u00e9g\u00e2ts de l'un de vos effets de saignement. Conf\u00e8re un avantage.", "deMale": "Verursacht <<1>> Waffenschaden und l\u00e4sst das Ziel in 10den n\u00e4chsten $d Sekunden weitere <<1>> Waffenschaden erleiden, wenn es durch einen deiner Blutungseffekte Schaden nimmt. Gew\u00e4hrt eine Oberhand.", "deFemale": "Verursacht <<1>> Waffenschaden und l\u00e4sst das Ziel in 10den n\u00e4chsten $d Sekunden weitere <<1>> Waffenschaden erleiden, wenn es durch einen deiner Blutungseffekte Schaden nimmt. 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[frMale] => Inflige <<1[$d point/$d point/$d points]>> de dégâts d'armes et, pendant les <<2>> prochaines secondes, inflige <<1[$d point/$d point/$d points]>> de dégâts d'armes supplémentaires à la cible lorsqu'elle subit les dégâts de l'un de vos effets de saignement. Confère un avantage. [frFemale] => Inflige <<1[$d point/$d point/$d points]>> de dégâts d'armes et, pendant les <<2>> prochaines secondes, inflige <<1[$d point/$d point/$d points]>> de dégâts d'armes supplémentaires à la cible lorsqu'elle subit les dégâts de l'un de vos effets de saignement. Confère un avantage. [deMale] => Verursacht <<1>> Waffenschaden und lässt das Ziel in <<2[den nächsten $d Sekunden/der nächsten Sekunde/den nächsten $d Sekunden]>> weitere <<1>> Waffenschaden erleiden, wenn es durch einen deiner Blutungseffekte Schaden nimmt. Gewährt eine Oberhand. [deFemale] => Verursacht <<1>> Waffenschaden und lässt das Ziel in <<2[den nächsten $d Sekunden/der nächsten Sekunde/den nächsten $d Sekunden]>> weitere <<1>> Waffenschaden erleiden, wenn es durch einen deiner Blutungseffekte Schaden nimmt. Gewährt eine Oberhand. ) [ParsedDescription] => Deals <<1>> weapon damage and for the next 10 seconds causes the target to take <<1>> additional weapon damage whenever it takes damage from one of your bleed effects. Grants an Upper Hand. [ParsedLocalizedDescription] => Array ( [enMale] => Deals <<1>> weapon damage and for the next 10 seconds causes the target to take <<1>> additional weapon damage whenever it takes damage from one of your bleed effects. Grants an Upper Hand. [frMale] => Inflige <<1[$d point/$d point/$d points]>> de dégâts d'armes et, pendant les 10 prochaines secondes, inflige <<1[$d point/$d point/$d points]>> de dégâts d'armes supplémentaires à la cible lorsqu'elle subit les dégâts de l'un de vos effets de saignement. Confère un avantage. [frFemale] => Inflige <<1[$d point/$d point/$d points]>> de dégâts d'armes et, pendant les 10 prochaines secondes, inflige <<1[$d point/$d point/$d points]>> de dégâts d'armes supplémentaires à la cible lorsqu'elle subit les dégâts de l'un de vos effets de saignement. Confère un avantage. [deMale] => Verursacht <<1>> Waffenschaden und lässt das Ziel in 10den nächsten $d Sekunden weitere <<1>> Waffenschaden erleiden, wenn es durch einen deiner Blutungseffekte Schaden nimmt. Gewährt eine Oberhand. [deFemale] => Verursacht <<1>> Waffenschaden und lässt das Ziel in 10den nächsten $d Sekunden weitere <<1>> Waffenschaden erleiden, wenn es durch einen deiner Blutungseffekte Schaden nimmt. Gewährt eine Oberhand. ) [EffectsB62] => Array ( [0] => ojR4goD [1] => TT34goD [2] => eDF4goD [3] => qot3goD [4] => yspYLPD ) [EffectIds] => Array ( [0] => 1.6140933146488E+19 [1] => 1.6140932046977E+19 [2] => 1.6140930947465E+19 [3] => 1.6140929847953E+19 [4] => 1.6140937544535E+19 ) [Level] => 0 [Icon] => rupture [EffectZero] => 16140933146488395466 [IsHidden] => [IsPassive] => [Version] => 0 [Cooldown] => 15 [CastingTime] => 0 [ChannelingTime] => 0 [ForceCost] => 0 [EnergyCost] => 10 [ApCost] => 0 [ApType] => 0 [MinRange] => 0 [MaxRange] => 1 [GCD] => -1 [GcdOverride] => [ModalGroup] => 0 [SharedCooldown] => 1.6140917741211E+19 [TargetArc] => 270 [TargetArcOffset] => 0 [TargetRule] => 1 [LineOfSightCheck] => 1 [Pushback] => 1 [IgnoreAlacrity] => [DescriptionTokens] => Array ( [1] => Array ( [ablParsedDescriptionToken] => Array ( [0] => Array ( [Key] => effAction_WeaponDamage [Value] => Array ( [0] => Array ( [effParam_IsSpecialAbility] => True [effParam_IgnoreDualWieldModifier] => True [effParam_DisableCritRoll] => False ) [1] => Array ( [effParam_FlurryBlowsMin] => 1 [effParam_FlurryBlowsMax] => 1 [effParam_LevelCap] => 0 ) [2] => Array ( [effParam_ThreatPercent] => 0 [effParam_StandardHealthPercentMax] => 0.024 [effParam_StandardHealthPercentMin] => 0.024 [effParam_AmountModifierFixedMax] => 0 [effParam_AmountModifierFixedMin] => 0 [effParam_AmountModifierPercent] => -0.84 [effParam_Coefficient] => 0.24 [effParam_HealthStealPercentage] => 0 ) [3] => Array ( [ablDescriptionTokenMultiplier] => 1 ) ) ) ) [ablDescriptionTokenMultiplier] => 1 [ablDescriptionTokenType] => ablDescriptionTokenTypeDamage [ablDescriptionTokenEffect] => 1 [ablDescriptionTokenSubEffect] => 1 ) [2] => Array ( [ablParsedDescriptionToken] => 10 [ablDescriptionTokenMultiplier] => 1 [ablDescriptionTokenType] => ablDescriptionTokenTypeDuration [ablDescriptionTokenEffect] => 2 [ablDescriptionTokenSubEffect] => -1 ) ) [ModDescriptionTokens] => Array ( [1] => Array ( [Value] => Array ( [0] => Array ( [Key] => effAction_WeaponDamage [Value] => Array ( [0] => Array ( [effParam_IsSpecialAbility] => True [effParam_IgnoreDualWieldModifier] => True [effParam_DisableCritRoll] => False ) [1] => Array ( [effParam_FlurryBlowsMin] => 1 [effParam_FlurryBlowsMax] => 1 [effParam_LevelCap] => 0 ) [2] => Array ( [effParam_ThreatPercent] => 0 [effParam_StandardHealthPercentMax] => 0.024 [effParam_StandardHealthPercentMin] => 0.024 [effParam_AmountModifierFixedMax] => 0 [effParam_AmountModifierFixedMin] => 0 [effParam_AmountModifierPercent] => -0.84 [effParam_Coefficient] => 0.24 [effParam_HealthStealPercentage] => 0 ) [3] => Array ( [ablDescriptionTokenMultiplier] => 1 ) ) ) ) [Multiplier] => 1 [Type] => Damage [Effect] => 1 [SubEffect] => 1 ) [2] => Array ( [Value] => 10 [Multiplier] => 1 [Type] => Duration [Effect] => 2 [SubEffect] => -1 ) ) [AiType] => 1 [CombatMode] => 2 [AutoAttackMode] => 0 [IsValid] => 1 [IsCustom] => [AppearanceSpec] => [UnknownInt] => 0 [UnknownBool] => 1 [UnknownInt2] => 0 [CooldownTimerSpecs] => Array ( [0] => 1.6140917741211E+19 ) [AbsorbParams] => Array ( ) [HashedIcon] => 1962483690_516502081 [Id] => 16140917741211492429 [Base62Id] => JI2ssIA [Fqn] => abl.smuggler.skill.ruffian.sanguinary_shot [first_seen] => 3.0.0 [last_seen] => 6.2.1a [current_version] => 6.0.0 [hash] => 3033844523 [removed_in] => [changed_fields] => Array ( [0] => EffectsB62 [1] => EffectIds [2] => DescriptionTokens [3] => ModDescriptionTokens [6] => EffectZero [7] => hash ) [previous_versions] => Array ( [0] => 3.0.0 [1] => 3.1.0 [2] => 4.0.0 [3] => 5.4.0 ) )