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{ "_id": { "$oid": "5fb3e64033180000cb05bbe9" }, "NameId": "2043382230679552", "Name": "Battering Ram", "LocalizedName": { "enMale": "Battering Ram", "frMale": "B\u00e9lier", "frFemale": "B\u00e9lier", "deMale": "Rammbock", "deFemale": "Rammbock" }, "DescriptionId": "2043382230679553", "Description": "Ion Pulse has a <<1>>% chance and Fire Pulse has a <<2>>% chance to make your next Stockstrike free. This effect lasts <<3[%d seconds\/%d second\/%d seconds]>>.", "LocalizedDescription": { "enMale": "Ion Pulse has a <<1>>% chance and Fire Pulse has a <<2>>% chance to make your next Stockstrike free. This effect lasts <<3[%d seconds\/%d second\/%d seconds]>>.", "frMale": "L'impulsion ionique a <<1>>\u00a0% de chances et l'impulsion de feu <<2>>\u00a0% de chances d'annuler le co\u00fbt de votre prochaine frappe de crosse. Cet effet dure <<3[$d seconde\/$d seconde\/$d secondes]>>.", "frFemale": "L'impulsion ionique a <<1>>\u00a0% de chances et l'impulsion de feu <<2>>\u00a0% de chances d'annuler le co\u00fbt de votre prochaine frappe de crosse. Cet effet dure <<3[$d seconde\/$d seconde\/$d secondes]>>.", "deMale": "Ionenpuls hat eine Chance von <<1>>% und Feuerpuls eine Chance von <<2>>%, dass dein n\u00e4chster Kolbensto\u00df kostenlos ist. Dieser Effekt h\u00e4lt <<3[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang an.", "deFemale": "Ionenpuls hat eine Chance von <<1>>% und Feuerpuls eine Chance von <<2>>%, dass dein n\u00e4chster Kolbensto\u00df kostenlos ist. Dieser Effekt h\u00e4lt <<3[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang an." }, "ParsedDescription": "Ion Pulse has a <<1>>% chance and Fire Pulse has a <<2>>% chance to make your next Stockstrike free. This effect lasts 15 seconds.", "ParsedLocalizedDescription": { "enMale": "Ion Pulse has a <<1>>% chance and Fire Pulse has a <<2>>% chance to make your next Stockstrike free. This effect lasts 15 seconds.", "frMale": "L'impulsion ionique a <<1>>\u00a0% de chances et l'impulsion de feu <<2>>\u00a0% de chances d'annuler le co\u00fbt de votre prochaine frappe de crosse. Cet effet dure 15$d secondes.", "frFemale": "L'impulsion ionique a <<1>>\u00a0% de chances et l'impulsion de feu <<2>>\u00a0% de chances d'annuler le co\u00fbt de votre prochaine frappe de crosse. Cet effet dure 15$d secondes.", "deMale": "Ionenpuls hat eine Chance von <<1>>% und Feuerpuls eine Chance von <<2>>%, dass dein n\u00e4chster Kolbensto\u00df kostenlos ist. Dieser Effekt h\u00e4lt 15$d Sekunden lang an.", "deFemale": "Ionenpuls hat eine Chance von <<1>>% und Feuerpuls eine Chance von <<2>>%, dass dein n\u00e4chster Kolbensto\u00df kostenlos ist. Dieser Effekt h\u00e4lt 15$d Sekunden lang an." }, "EffectsB62": [ "DyHCJfD", "uCwOdID", "hSoOdID" ], "EffectIds": [ 1.614107498325061e+19, 1.6141073883738984e+19, 1.6141072784227357e+19 ], "Level": 0, "Icon": "breakthrough", "EffectZero": "16141074983250610231", "IsHidden": true, "IsPassive": true, "Version": 0, "Cooldown": 0, "CastingTime": 0, "ChannelingTime": 0, "ForceCost": 0, "EnergyCost": 0, "ApCost": 0, "ApType": 0, "MinRange": 0, "MaxRange": 0, "GCD": -1, "GcdOverride": false, "ModalGroup": 0, "SharedCooldown": 0, "TargetArc": 0, "TargetArcOffset": 0, "TargetRule": 0, "LineOfSightCheck": true, "Pushback": true, "IgnoreAlacrity": false, "DescriptionTokens": { "1": { "ablParsedDescriptionToken": 15, "ablDescriptionTokenMultiplier": 15, "ablDescriptionTokenType": "ablDescriptionTokenTypeRank", "ablDescriptionTokenEffect": -1, "ablDescriptionTokenSubEffect": -1 }, "2": { "ablParsedDescriptionToken": 50, "ablDescriptionTokenMultiplier": 50, "ablDescriptionTokenType": "ablDescriptionTokenTypeRank", "ablDescriptionTokenEffect": -1, "ablDescriptionTokenSubEffect": -1 }, "3": { "ablParsedDescriptionToken": 15, "ablDescriptionTokenMultiplier": 1, "ablDescriptionTokenType": "ablDescriptionTokenTypeDuration", "ablDescriptionTokenEffect": 2, "ablDescriptionTokenSubEffect": -1 } }, "ModDescriptionTokens": { "1": { "Value": 15, "Multiplier": 15, "Type": "Rank", "Effect": -1, "SubEffect": -1 }, "2": { "Value": 50, "Multiplier": 50, "Type": "Rank", "Effect": -1, "SubEffect": -1 }, "3": { "Value": 15, "Multiplier": 1, "Type": "Duration", "Effect": 2, "SubEffect": -1 } }, "AiType": 9, "CombatMode": 1, "AutoAttackMode": 0, "IsValid": true, "IsCustom": false, "AppearanceSpec": "", "UnknownInt": -1, "UnknownBool": false, "UnknownInt2": 0, "AbsorbParams": [], "HashedIcon": "1112397350_1845538240", "Id": "16140925775916188757", "Base62Id": "LKHkat9", "Fqn": "abl.trooper.skill.tactics.tech_assault", "first_seen": "1.0.0", "last_seen": "2.10.3a", "current_version": "2.0.0", "hash": "2246216663", "removed_in": "3.0.0", "changed_fields": [ "EffectsB62", "EffectIds", "Icon", "EffectZero", "HashedIcon", "hash" ], "previous_versions": [ "1.0.0" ] }
Array ( [_id] => MongoDB\BSON\ObjectId Object ( [oid] => 5fb3e64033180000cb05bbe9 ) [NameId] => 2043382230679552 [Name] => Battering Ram [LocalizedName] => Array ( [enMale] => Battering Ram [frMale] => Bélier [frFemale] => Bélier [deMale] => Rammbock [deFemale] => Rammbock ) [DescriptionId] => 2043382230679553 [Description] => Ion Pulse has a <<1>>% chance and Fire Pulse has a <<2>>% chance to make your next Stockstrike free. This effect lasts <<3[%d seconds/%d second/%d seconds]>>. [LocalizedDescription] => Array ( [enMale] => Ion Pulse has a <<1>>% chance and Fire Pulse has a <<2>>% chance to make your next Stockstrike free. This effect lasts <<3[%d seconds/%d second/%d seconds]>>. [frMale] => L'impulsion ionique a <<1>> % de chances et l'impulsion de feu <<2>> % de chances d'annuler le coût de votre prochaine frappe de crosse. Cet effet dure <<3[$d seconde/$d seconde/$d secondes]>>. [frFemale] => L'impulsion ionique a <<1>> % de chances et l'impulsion de feu <<2>> % de chances d'annuler le coût de votre prochaine frappe de crosse. Cet effet dure <<3[$d seconde/$d seconde/$d secondes]>>. [deMale] => Ionenpuls hat eine Chance von <<1>>% und Feuerpuls eine Chance von <<2>>%, dass dein nächster Kolbenstoß kostenlos ist. Dieser Effekt hält <<3[$d Sekunden/$d Sekunde/$d Sekunden]>> lang an. [deFemale] => Ionenpuls hat eine Chance von <<1>>% und Feuerpuls eine Chance von <<2>>%, dass dein nächster Kolbenstoß kostenlos ist. Dieser Effekt hält <<3[$d Sekunden/$d Sekunde/$d Sekunden]>> lang an. ) [ParsedDescription] => Ion Pulse has a <<1>>% chance and Fire Pulse has a <<2>>% chance to make your next Stockstrike free. This effect lasts 15 seconds. [ParsedLocalizedDescription] => Array ( [enMale] => Ion Pulse has a <<1>>% chance and Fire Pulse has a <<2>>% chance to make your next Stockstrike free. This effect lasts 15 seconds. [frMale] => L'impulsion ionique a <<1>> % de chances et l'impulsion de feu <<2>> % de chances d'annuler le coût de votre prochaine frappe de crosse. Cet effet dure 15$d secondes. [frFemale] => L'impulsion ionique a <<1>> % de chances et l'impulsion de feu <<2>> % de chances d'annuler le coût de votre prochaine frappe de crosse. Cet effet dure 15$d secondes. [deMale] => Ionenpuls hat eine Chance von <<1>>% und Feuerpuls eine Chance von <<2>>%, dass dein nächster Kolbenstoß kostenlos ist. Dieser Effekt hält 15$d Sekunden lang an. [deFemale] => Ionenpuls hat eine Chance von <<1>>% und Feuerpuls eine Chance von <<2>>%, dass dein nächster Kolbenstoß kostenlos ist. Dieser Effekt hält 15$d Sekunden lang an. ) [EffectsB62] => Array ( [0] => DyHCJfD [1] => uCwOdID [2] => hSoOdID ) [EffectIds] => Array ( [0] => 1.6141074983251E+19 [1] => 1.6141073883739E+19 [2] => 1.6141072784227E+19 ) [Level] => 0 [Icon] => breakthrough [EffectZero] => 16141074983250610231 [IsHidden] => 1 [IsPassive] => 1 [Version] => 0 [Cooldown] => 0 [CastingTime] => 0 [ChannelingTime] => 0 [ForceCost] => 0 [EnergyCost] => 0 [ApCost] => 0 [ApType] => 0 [MinRange] => 0 [MaxRange] => 0 [GCD] => -1 [GcdOverride] => [ModalGroup] => 0 [SharedCooldown] => 0 [TargetArc] => 0 [TargetArcOffset] => 0 [TargetRule] => 0 [LineOfSightCheck] => 1 [Pushback] => 1 [IgnoreAlacrity] => [DescriptionTokens] => Array ( [1] => Array ( [ablParsedDescriptionToken] => 15 [ablDescriptionTokenMultiplier] => 15 [ablDescriptionTokenType] => ablDescriptionTokenTypeRank [ablDescriptionTokenEffect] => -1 [ablDescriptionTokenSubEffect] => -1 ) [2] => Array ( [ablParsedDescriptionToken] => 50 [ablDescriptionTokenMultiplier] => 50 [ablDescriptionTokenType] => ablDescriptionTokenTypeRank [ablDescriptionTokenEffect] => -1 [ablDescriptionTokenSubEffect] => -1 ) [3] => Array ( [ablParsedDescriptionToken] => 15 [ablDescriptionTokenMultiplier] => 1 [ablDescriptionTokenType] => ablDescriptionTokenTypeDuration [ablDescriptionTokenEffect] => 2 [ablDescriptionTokenSubEffect] => -1 ) ) [ModDescriptionTokens] => Array ( [1] => Array ( [Value] => 15 [Multiplier] => 15 [Type] => Rank [Effect] => -1 [SubEffect] => -1 ) [2] => Array ( [Value] => 50 [Multiplier] => 50 [Type] => Rank [Effect] => -1 [SubEffect] => -1 ) [3] => Array ( [Value] => 15 [Multiplier] => 1 [Type] => Duration [Effect] => 2 [SubEffect] => -1 ) ) [AiType] => 9 [CombatMode] => 1 [AutoAttackMode] => 0 [IsValid] => 1 [IsCustom] => [AppearanceSpec] => [UnknownInt] => -1 [UnknownBool] => [UnknownInt2] => 0 [AbsorbParams] => Array ( ) [HashedIcon] => 1112397350_1845538240 [Id] => 16140925775916188757 [Base62Id] => LKHkat9 [Fqn] => abl.trooper.skill.tactics.tech_assault [first_seen] => 1.0.0 [last_seen] => 2.10.3a [current_version] => 2.0.0 [hash] => 2246216663 [removed_in] => 3.0.0 [changed_fields] => Array ( [0] => EffectsB62 [1] => EffectIds [2] => Icon [3] => EffectZero [4] => HashedIcon [5] => hash ) [previous_versions] => Array ( [0] => 1.0.0 ) )