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Blindside

Blindside
Instant
Cooldown:1.5s
Range:30m
Take advantage of a distracted target, firing a well placed decisive shot for <<1>> weapon damage. Can only be used on targets suffering status effects.
First Seen: 4.7.0
Last Seen: 6.2.1a
Star Wars Name: Blindside
Other Sites:
{
    "_id": {
        "$oid": "5fb4585a33180000cb0987cc"
    },
    "NameId": "3913458235998208",
    "Name": "Blindside",
    "LocalizedName": {
        "enMale": "Blindside",
        "frMale": "Angle mort",
        "frFemale": "Angle mort",
        "deMale": "\u00dcberrumpeln",
        "deFemale": "\u00dcberrumpeln"
    },
    "DescriptionId": "3913458235998209",
    "Description": "Take advantage of a distracted target, firing a well placed decisive shot for <<1>> weapon damage. Can only be used on targets suffering status effects.",
    "LocalizedDescription": {
        "enMale": "Take advantage of a distracted target, firing a well placed decisive shot for <<1>> weapon damage. Can only be used on targets suffering status effects.",
        "frMale": "Profite d'une cible distraite pour lancer un tir d\u00e9cisif bien plac\u00e9 infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'arme. Ne peut \u00eatre utilis\u00e9 que sur les cibles subissant les effets de statut.",
        "frFemale": "Profite d'une cible distraite pour lancer un tir d\u00e9cisif bien plac\u00e9 infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'arme. Ne peut \u00eatre utilis\u00e9 que sur les cibles subissant les effets de statut.",
        "deMale": "Feuert einen gut platzierten, entscheidenden Schuss auf ein abgelenktes Ziel und verursacht <<1>> Waffenschaden. Kann nur bei von Statuseffekten beeintr\u00e4chtigten Zielen eingesetzt werden.",
        "deFemale": "Feuert einen gut platzierten, entscheidenden Schuss auf ein abgelenktes Ziel und verursacht <<1>> Waffenschaden. Kann nur bei von Statuseffekten beeintr\u00e4chtigten Zielen eingesetzt werden."
    },
    "ParsedDescription": "Take advantage of a distracted target, firing a well placed decisive shot for <<1>> weapon damage. Can only be used on targets suffering status effects.",
    "ParsedLocalizedDescription": {
        "enMale": "Take advantage of a distracted target, firing a well placed decisive shot for <<1>> weapon damage. Can only be used on targets suffering status effects.",
        "frMale": "Profite d'une cible distraite pour lancer un tir d\u00e9cisif bien plac\u00e9 infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'arme. Ne peut \u00eatre utilis\u00e9 que sur les cibles subissant les effets de statut.",
        "frFemale": "Profite d'une cible distraite pour lancer un tir d\u00e9cisif bien plac\u00e9 infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'arme. Ne peut \u00eatre utilis\u00e9 que sur les cibles subissant les effets de statut.",
        "deMale": "Feuert einen gut platzierten, entscheidenden Schuss auf ein abgelenktes Ziel und verursacht <<1>> Waffenschaden. Kann nur bei von Statuseffekten beeintr\u00e4chtigten Zielen eingesetzt werden.",
        "deFemale": "Feuert einen gut platzierten, entscheidenden Schuss auf ein abgelenktes Ziel und verursacht <<1>> Waffenschaden. Kann nur bei von Statuseffekten beeintr\u00e4chtigten Zielen eingesetzt werden."
    },
    "EffectsB62": [
        "5SzUjPH",
        "nicyjPH"
    ],
    "EffectIds": [
        1.6141012327431262e+19,
        1.6141011227919632e+19
    ],
    "Level": 0,
    "Icon": "hk51blindside",
    "EffectZero": "16141012327431261973",
    "IsHidden": false,
    "IsPassive": false,
    "Version": 0,
    "Cooldown": 1.5,
    "CastingTime": 0,
    "ChannelingTime": 0,
    "ForceCost": 0,
    "EnergyCost": 0,
    "ApCost": 0,
    "ApType": 0,
    "MinRange": 0,
    "MaxRange": 3,
    "GCD": -1,
    "GcdOverride": false,
    "ModalGroup": 0,
    "SharedCooldown": 1.614106357058341e+19,
    "TargetArc": 0,
    "TargetArcOffset": 0,
    "TargetRule": 1,
    "LineOfSightCheck": true,
    "Pushback": true,
    "IgnoreAlacrity": true,
    "DescriptionTokens": {
        "1": {
            "ablParsedDescriptionToken": [
                {
                    "Key": "effAction_WeaponDamage",
                    "Value": [
                        {
                            "effParam_IsSpecialAbility": "True",
                            "effParam_IgnoreDualWieldModifier": "False",
                            "effParam_DisableCritRoll": "False"
                        },
                        {
                            "effParam_FlurryBlowsMin": "1",
                            "effParam_FlurryBlowsMax": "1",
                            "effParam_LevelCap": "0"
                        },
                        {
                            "effParam_ThreatPercent": "0",
                            "effParam_StandardHealthPercentMax": "0.45",
                            "effParam_StandardHealthPercentMin": "0.4",
                            "effParam_AmountModifierFixedMax": "0",
                            "effParam_AmountModifierFixedMin": "0",
                            "effParam_AmountModifierPercent": "1.25",
                            "effParam_Coefficient": "2.48",
                            "effParam_HealthStealPercentage": "0"
                        },
                        {
                            "ablDescriptionTokenMultiplier": "1"
                        }
                    ]
                }
            ],
            "ablDescriptionTokenMultiplier": 1,
            "ablDescriptionTokenType": "ablDescriptionTokenTypeDamage",
            "ablDescriptionTokenEffect": 1,
            "ablDescriptionTokenSubEffect": -1
        }
    },
    "ModDescriptionTokens": {
        "1": {
            "Value": [
                {
                    "Key": "effAction_WeaponDamage",
                    "Value": [
                        {
                            "effParam_IsSpecialAbility": "True",
                            "effParam_IgnoreDualWieldModifier": "False",
                            "effParam_DisableCritRoll": "False"
                        },
                        {
                            "effParam_FlurryBlowsMin": "1",
                            "effParam_FlurryBlowsMax": "1",
                            "effParam_LevelCap": "0"
                        },
                        {
                            "effParam_ThreatPercent": "0",
                            "effParam_StandardHealthPercentMax": "0.45",
                            "effParam_StandardHealthPercentMin": "0.4",
                            "effParam_AmountModifierFixedMax": "0",
                            "effParam_AmountModifierFixedMin": "0",
                            "effParam_AmountModifierPercent": "1.25",
                            "effParam_Coefficient": "2.48",
                            "effParam_HealthStealPercentage": "0"
                        },
                        {
                            "ablDescriptionTokenMultiplier": "1"
                        }
                    ]
                }
            ],
            "Multiplier": 1,
            "Type": "Damage",
            "Effect": 1,
            "SubEffect": -1
        }
    },
    "AiType": 1,
    "CombatMode": 1,
    "AutoAttackMode": 0,
    "IsValid": true,
    "IsCustom": false,
    "AppearanceSpec": "",
    "UnknownInt": 6,
    "UnknownBool": true,
    "UnknownInt2": 0,
    "CooldownTimerSpecs": [
        1.614106357058341e+19
    ],
    "AbsorbParams": [],
    "HashedIcon": "2125273840_749417776",
    "Id": "16141063570583411546",
    "Base62Id": "MbkVPSC",
    "Fqn": "abl.exp.seasons.02.ep_00.hk_55.stun_attack",
    "first_seen": "4.7.0",
    "last_seen": "6.2.1a",
    "current_version": "6.2.0b",
    "hash": "1086945925",
    "removed_in": "",
    "changed_fields": [
        "removed_in"
    ],
    "previous_versions": [
        "4.7.0",
        "4.7.1",
        "6.0.0",
        "6.1.2b"
    ]
}