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{ "_id": { "$oid": "5fb4585a33180000cb0987cc" }, "NameId": "3913458235998208", "Name": "Blindside", "LocalizedName": { "enMale": "Blindside", "frMale": "Angle mort", "frFemale": "Angle mort", "deMale": "\u00dcberrumpeln", "deFemale": "\u00dcberrumpeln" }, "DescriptionId": "3913458235998209", "Description": "Take advantage of a distracted target, firing a well placed decisive shot for <<1>> weapon damage. Can only be used on targets suffering status effects.", "LocalizedDescription": { "enMale": "Take advantage of a distracted target, firing a well placed decisive shot for <<1>> weapon damage. Can only be used on targets suffering status effects.", "frMale": "Profite d'une cible distraite pour lancer un tir d\u00e9cisif bien plac\u00e9 infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'arme. Ne peut \u00eatre utilis\u00e9 que sur les cibles subissant les effets de statut.", "frFemale": "Profite d'une cible distraite pour lancer un tir d\u00e9cisif bien plac\u00e9 infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'arme. Ne peut \u00eatre utilis\u00e9 que sur les cibles subissant les effets de statut.", "deMale": "Feuert einen gut platzierten, entscheidenden Schuss auf ein abgelenktes Ziel und verursacht <<1>> Waffenschaden. Kann nur bei von Statuseffekten beeintr\u00e4chtigten Zielen eingesetzt werden.", "deFemale": "Feuert einen gut platzierten, entscheidenden Schuss auf ein abgelenktes Ziel und verursacht <<1>> Waffenschaden. Kann nur bei von Statuseffekten beeintr\u00e4chtigten Zielen eingesetzt werden." }, "ParsedDescription": "Take advantage of a distracted target, firing a well placed decisive shot for <<1>> weapon damage. Can only be used on targets suffering status effects.", "ParsedLocalizedDescription": { "enMale": "Take advantage of a distracted target, firing a well placed decisive shot for <<1>> weapon damage. Can only be used on targets suffering status effects.", "frMale": "Profite d'une cible distraite pour lancer un tir d\u00e9cisif bien plac\u00e9 infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'arme. Ne peut \u00eatre utilis\u00e9 que sur les cibles subissant les effets de statut.", "frFemale": "Profite d'une cible distraite pour lancer un tir d\u00e9cisif bien plac\u00e9 infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'arme. Ne peut \u00eatre utilis\u00e9 que sur les cibles subissant les effets de statut.", "deMale": "Feuert einen gut platzierten, entscheidenden Schuss auf ein abgelenktes Ziel und verursacht <<1>> Waffenschaden. Kann nur bei von Statuseffekten beeintr\u00e4chtigten Zielen eingesetzt werden.", "deFemale": "Feuert einen gut platzierten, entscheidenden Schuss auf ein abgelenktes Ziel und verursacht <<1>> Waffenschaden. Kann nur bei von Statuseffekten beeintr\u00e4chtigten Zielen eingesetzt werden." }, "EffectsB62": [ "5SzUjPH", "nicyjPH" ], "EffectIds": [ 1.6141012327431262e+19, 1.6141011227919632e+19 ], "Level": 0, "Icon": "hk51blindside", "EffectZero": "16141012327431261973", "IsHidden": false, "IsPassive": false, "Version": 0, "Cooldown": 1.5, "CastingTime": 0, "ChannelingTime": 0, "ForceCost": 0, "EnergyCost": 0, "ApCost": 0, "ApType": 0, "MinRange": 0, "MaxRange": 3, "GCD": -1, "GcdOverride": false, "ModalGroup": 0, "SharedCooldown": 1.614106357058341e+19, "TargetArc": 0, "TargetArcOffset": 0, "TargetRule": 1, "LineOfSightCheck": true, "Pushback": true, "IgnoreAlacrity": true, "DescriptionTokens": { "1": { "ablParsedDescriptionToken": [ { "Key": "effAction_WeaponDamage", "Value": [ { "effParam_IsSpecialAbility": "True", "effParam_IgnoreDualWieldModifier": "False", "effParam_DisableCritRoll": "False" }, { "effParam_FlurryBlowsMin": "1", "effParam_FlurryBlowsMax": "1", "effParam_LevelCap": "0" }, { "effParam_ThreatPercent": "0", "effParam_StandardHealthPercentMax": "0.45", "effParam_StandardHealthPercentMin": "0.4", "effParam_AmountModifierFixedMax": "0", "effParam_AmountModifierFixedMin": "0", "effParam_AmountModifierPercent": "1.25", "effParam_Coefficient": "2.48", "effParam_HealthStealPercentage": "0" }, { "ablDescriptionTokenMultiplier": "1" } ] } ], "ablDescriptionTokenMultiplier": 1, "ablDescriptionTokenType": "ablDescriptionTokenTypeDamage", "ablDescriptionTokenEffect": 1, "ablDescriptionTokenSubEffect": -1 } }, "ModDescriptionTokens": { "1": { "Value": [ { "Key": "effAction_WeaponDamage", "Value": [ { "effParam_IsSpecialAbility": "True", "effParam_IgnoreDualWieldModifier": "False", "effParam_DisableCritRoll": "False" }, { "effParam_FlurryBlowsMin": "1", "effParam_FlurryBlowsMax": "1", "effParam_LevelCap": "0" }, { "effParam_ThreatPercent": "0", "effParam_StandardHealthPercentMax": "0.45", "effParam_StandardHealthPercentMin": "0.4", "effParam_AmountModifierFixedMax": "0", "effParam_AmountModifierFixedMin": "0", "effParam_AmountModifierPercent": "1.25", "effParam_Coefficient": "2.48", "effParam_HealthStealPercentage": "0" }, { "ablDescriptionTokenMultiplier": "1" } ] } ], "Multiplier": 1, "Type": "Damage", "Effect": 1, "SubEffect": -1 } }, "AiType": 1, "CombatMode": 1, "AutoAttackMode": 0, "IsValid": true, "IsCustom": false, "AppearanceSpec": "", "UnknownInt": 6, "UnknownBool": true, "UnknownInt2": 0, "CooldownTimerSpecs": [ 1.614106357058341e+19 ], "AbsorbParams": [], "HashedIcon": "2125273840_749417776", "Id": "16141063570583411546", "Base62Id": "MbkVPSC", "Fqn": "abl.exp.seasons.02.ep_00.hk_55.stun_attack", "first_seen": "4.7.0", "last_seen": "6.2.1a", "current_version": "6.2.0b", "hash": "1086945925", "removed_in": "", "changed_fields": [ "removed_in" ], "previous_versions": [ "4.7.0", "4.7.1", "6.0.0", "6.1.2b" ] }
Array ( [_id] => MongoDB\BSON\ObjectId Object ( [oid] => 5fb4585a33180000cb0987cc ) [NameId] => 3913458235998208 [Name] => Blindside [LocalizedName] => Array ( [enMale] => Blindside [frMale] => Angle mort [frFemale] => Angle mort [deMale] => Überrumpeln [deFemale] => Überrumpeln ) [DescriptionId] => 3913458235998209 [Description] => Take advantage of a distracted target, firing a well placed decisive shot for <<1>> weapon damage. Can only be used on targets suffering status effects. [LocalizedDescription] => Array ( [enMale] => Take advantage of a distracted target, firing a well placed decisive shot for <<1>> weapon damage. Can only be used on targets suffering status effects. [frMale] => Profite d'une cible distraite pour lancer un tir décisif bien placé infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme. Ne peut être utilisé que sur les cibles subissant les effets de statut. [frFemale] => Profite d'une cible distraite pour lancer un tir décisif bien placé infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme. Ne peut être utilisé que sur les cibles subissant les effets de statut. [deMale] => Feuert einen gut platzierten, entscheidenden Schuss auf ein abgelenktes Ziel und verursacht <<1>> Waffenschaden. Kann nur bei von Statuseffekten beeinträchtigten Zielen eingesetzt werden. [deFemale] => Feuert einen gut platzierten, entscheidenden Schuss auf ein abgelenktes Ziel und verursacht <<1>> Waffenschaden. Kann nur bei von Statuseffekten beeinträchtigten Zielen eingesetzt werden. ) [ParsedDescription] => Take advantage of a distracted target, firing a well placed decisive shot for <<1>> weapon damage. Can only be used on targets suffering status effects. [ParsedLocalizedDescription] => Array ( [enMale] => Take advantage of a distracted target, firing a well placed decisive shot for <<1>> weapon damage. Can only be used on targets suffering status effects. [frMale] => Profite d'une cible distraite pour lancer un tir décisif bien placé infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme. Ne peut être utilisé que sur les cibles subissant les effets de statut. [frFemale] => Profite d'une cible distraite pour lancer un tir décisif bien placé infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme. Ne peut être utilisé que sur les cibles subissant les effets de statut. [deMale] => Feuert einen gut platzierten, entscheidenden Schuss auf ein abgelenktes Ziel und verursacht <<1>> Waffenschaden. Kann nur bei von Statuseffekten beeinträchtigten Zielen eingesetzt werden. [deFemale] => Feuert einen gut platzierten, entscheidenden Schuss auf ein abgelenktes Ziel und verursacht <<1>> Waffenschaden. Kann nur bei von Statuseffekten beeinträchtigten Zielen eingesetzt werden. ) [EffectsB62] => Array ( [0] => 5SzUjPH [1] => nicyjPH ) [EffectIds] => Array ( [0] => 1.6141012327431E+19 [1] => 1.614101122792E+19 ) [Level] => 0 [Icon] => hk51blindside [EffectZero] => 16141012327431261973 [IsHidden] => [IsPassive] => [Version] => 0 [Cooldown] => 1.5 [CastingTime] => 0 [ChannelingTime] => 0 [ForceCost] => 0 [EnergyCost] => 0 [ApCost] => 0 [ApType] => 0 [MinRange] => 0 [MaxRange] => 3 [GCD] => -1 [GcdOverride] => [ModalGroup] => 0 [SharedCooldown] => 1.6141063570583E+19 [TargetArc] => 0 [TargetArcOffset] => 0 [TargetRule] => 1 [LineOfSightCheck] => 1 [Pushback] => 1 [IgnoreAlacrity] => 1 [DescriptionTokens] => Array ( [1] => Array ( [ablParsedDescriptionToken] => Array ( [0] => Array ( [Key] => effAction_WeaponDamage [Value] => Array ( [0] => Array ( [effParam_IsSpecialAbility] => True [effParam_IgnoreDualWieldModifier] => False [effParam_DisableCritRoll] => False ) [1] => Array ( [effParam_FlurryBlowsMin] => 1 [effParam_FlurryBlowsMax] => 1 [effParam_LevelCap] => 0 ) [2] => Array ( [effParam_ThreatPercent] => 0 [effParam_StandardHealthPercentMax] => 0.45 [effParam_StandardHealthPercentMin] => 0.4 [effParam_AmountModifierFixedMax] => 0 [effParam_AmountModifierFixedMin] => 0 [effParam_AmountModifierPercent] => 1.25 [effParam_Coefficient] => 2.48 [effParam_HealthStealPercentage] => 0 ) [3] => Array ( [ablDescriptionTokenMultiplier] => 1 ) ) ) ) [ablDescriptionTokenMultiplier] => 1 [ablDescriptionTokenType] => ablDescriptionTokenTypeDamage [ablDescriptionTokenEffect] => 1 [ablDescriptionTokenSubEffect] => -1 ) ) [ModDescriptionTokens] => Array ( [1] => Array ( [Value] => Array ( [0] => Array ( [Key] => effAction_WeaponDamage [Value] => Array ( [0] => Array ( [effParam_IsSpecialAbility] => True [effParam_IgnoreDualWieldModifier] => False [effParam_DisableCritRoll] => False ) [1] => Array ( [effParam_FlurryBlowsMin] => 1 [effParam_FlurryBlowsMax] => 1 [effParam_LevelCap] => 0 ) [2] => Array ( [effParam_ThreatPercent] => 0 [effParam_StandardHealthPercentMax] => 0.45 [effParam_StandardHealthPercentMin] => 0.4 [effParam_AmountModifierFixedMax] => 0 [effParam_AmountModifierFixedMin] => 0 [effParam_AmountModifierPercent] => 1.25 [effParam_Coefficient] => 2.48 [effParam_HealthStealPercentage] => 0 ) [3] => Array ( [ablDescriptionTokenMultiplier] => 1 ) ) ) ) [Multiplier] => 1 [Type] => Damage [Effect] => 1 [SubEffect] => -1 ) ) [AiType] => 1 [CombatMode] => 1 [AutoAttackMode] => 0 [IsValid] => 1 [IsCustom] => [AppearanceSpec] => [UnknownInt] => 6 [UnknownBool] => 1 [UnknownInt2] => 0 [CooldownTimerSpecs] => Array ( [0] => 1.6141063570583E+19 ) [AbsorbParams] => Array ( ) [HashedIcon] => 2125273840_749417776 [Id] => 16141063570583411546 [Base62Id] => MbkVPSC [Fqn] => abl.exp.seasons.02.ep_00.hk_55.stun_attack [first_seen] => 4.7.0 [last_seen] => 6.2.1a [current_version] => 6.2.0b [hash] => 1086945925 [removed_in] => [changed_fields] => Array ( [0] => removed_in ) [previous_versions] => Array ( [0] => 4.7.0 [1] => 4.7.1 [2] => 6.0.0 [3] => 6.1.2b ) )