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Combust

Combust
Passive
Flame Burst and Flame Sweep cause trauma and weaken their targets. Weakened targets deal 5% less damage with ranged and melee attacks for 45 seconds. Targets with Trauma receive 20% less healing from all sources for 6 seconds.
First Seen: 1.0.0
Last Seen: 6.2.1a
Star Wars Name: Combust
Other Sites:
{
    "_id": {
        "$oid": "5fb3e64033180000cb05b852"
    },
    "NameId": "991390121066496",
    "Name": "Combust",
    "LocalizedName": {
        "enMale": "Combust",
        "frMale": "Embrasement",
        "frFemale": "Embrasement",
        "deMale": "Verbrennung",
        "deFemale": "Verbrennung"
    },
    "DescriptionId": "991390121066497",
    "Description": "Flame Burst and Flame Sweep cause trauma and weaken their targets. Weakened targets deal 5% less damage with ranged and melee attacks for <<1>> seconds. Targets with Trauma receive 20% less healing from all sources for <<2>> seconds.",
    "LocalizedDescription": {
        "enMale": "Flame Burst and Flame Sweep cause trauma and weaken their targets. Weakened targets deal 5% less damage with ranged and melee attacks for <<1>> seconds. Targets with Trauma receive 20% less healing from all sources for <<2>> seconds.",
        "frMale": "La rafale de flammes et le balayage de flammes infligent un traumatisme et affaiblissent leurs cibles. Les attaques \u00e0 distance et de m\u00eal\u00e9e des cibles affaiblies infligent 5\u00a0points de d\u00e9g\u00e2ts en moins pendant <<1[$d seconde\/$d seconde\/$d secondes]>>. Les cibles traumatis\u00e9es re\u00e7oivent 20\u00a0% de soins en moins, quelle que soit la source, pendant <<2[$d seconde\/$d seconde\/$d secondes]>>.",
        "frFemale": "La rafale de flammes et le balayage de flammes infligent un traumatisme et affaiblissent leurs cibles. Les attaques \u00e0 distance et de m\u00eal\u00e9e des cibles affaiblies infligent 5\u00a0points de d\u00e9g\u00e2ts en moins pendant <<1[$d seconde\/$d seconde\/$d secondes]>>. Les cibles traumatis\u00e9es re\u00e7oivent 20\u00a0% de soins en moins, quelle que soit la source, pendant <<2[$d seconde\/$d seconde\/$d secondes]>>.",
        "deMale": "Flammensto\u00df und Flammenmeer verursachen ein Trauma und schw\u00e4chen ihre Ziele. Geschw\u00e4chte Ziele verursachen <<1[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang 5% weniger Schaden durch Fern- und Nahkampfangriffe. Ziele, die von Trauma betroffen sind, erhalten <<2[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang 20% weniger Heilung von allen Quellen.",
        "deFemale": "Flammensto\u00df und Flammenmeer verursachen ein Trauma und schw\u00e4chen ihre Ziele. Geschw\u00e4chte Ziele verursachen <<1[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang 5% weniger Schaden durch Fern- und Nahkampfangriffe. Ziele, die von Trauma betroffen sind, erhalten <<2[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang 20% weniger Heilung von allen Quellen."
    },
    "ParsedDescription": "Flame Burst and Flame Sweep cause trauma and weaken their targets. Weakened targets deal 5% less damage with ranged and melee attacks for 45 seconds. Targets with Trauma receive 20% less healing from all sources for 6 seconds.",
    "ParsedLocalizedDescription": {
        "enMale": "Flame Burst and Flame Sweep cause trauma and weaken their targets. Weakened targets deal 5% less damage with ranged and melee attacks for 45 seconds. Targets with Trauma receive 20% less healing from all sources for 6 seconds.",
        "frMale": "La rafale de flammes et le balayage de flammes infligent un traumatisme et affaiblissent leurs cibles. Les attaques \u00e0 distance et de m\u00eal\u00e9e des cibles affaiblies infligent 5\u00a0points de d\u00e9g\u00e2ts en moins pendant 45$d secondes. Les cibles traumatis\u00e9es re\u00e7oivent 20\u00a0% de soins en moins, quelle que soit la source, pendant 6$d secondes.",
        "frFemale": "La rafale de flammes et le balayage de flammes infligent un traumatisme et affaiblissent leurs cibles. Les attaques \u00e0 distance et de m\u00eal\u00e9e des cibles affaiblies infligent 5\u00a0points de d\u00e9g\u00e2ts en moins pendant 45$d secondes. Les cibles traumatis\u00e9es re\u00e7oivent 20\u00a0% de soins en moins, quelle que soit la source, pendant 6$d secondes.",
        "deMale": "Flammensto\u00df und Flammenmeer verursachen ein Trauma und schw\u00e4chen ihre Ziele. Geschw\u00e4chte Ziele verursachen 45$d Sekunden lang 5% weniger Schaden durch Fern- und Nahkampfangriffe. Ziele, die von Trauma betroffen sind, erhalten 6$d Sekunden lang 20% weniger Heilung von allen Quellen.",
        "deFemale": "Flammensto\u00df und Flammenmeer verursachen ein Trauma und schw\u00e4chen ihre Ziele. Geschw\u00e4chte Ziele verursachen 45$d Sekunden lang 5% weniger Schaden durch Fern- und Nahkampfangriffe. Ziele, die von Trauma betroffen sind, erhalten 6$d Sekunden lang 20% weniger Heilung von allen Quellen."
    },
    "EffectsB62": [
        "2EscqK9",
        "MzNJQA9",
        "hkccqK9",
        "uUUcqK9"
    ],
    "EffectIds": [
        1.6141016830266765e+19,
        1.6141017929778391e+19,
        1.6141019029290019e+19,
        1.6141020128801647e+19
    ],
    "Level": 0,
    "Icon": "damageincreased",
    "EffectZero": "16141016830266764552",
    "IsHidden": true,
    "IsPassive": true,
    "Version": 0,
    "Cooldown": 0,
    "CastingTime": 0,
    "ChannelingTime": 0,
    "ForceCost": 0,
    "EnergyCost": 0,
    "ApCost": 0,
    "ApType": 0,
    "MinRange": 0,
    "MaxRange": 0,
    "GCD": -1,
    "GcdOverride": false,
    "ModalGroup": 0,
    "SharedCooldown": 0,
    "TargetArc": 0,
    "TargetArcOffset": 0,
    "TargetRule": 0,
    "LineOfSightCheck": true,
    "Pushback": true,
    "IgnoreAlacrity": false,
    "DescriptionTokens": {
        "1": {
            "ablParsedDescriptionToken": 45,
            "ablDescriptionTokenMultiplier": 1,
            "ablDescriptionTokenType": "ablDescriptionTokenTypeDuration",
            "ablDescriptionTokenEffect": 2,
            "ablDescriptionTokenSubEffect": -1
        },
        "2": {
            "ablParsedDescriptionToken": 6,
            "ablDescriptionTokenMultiplier": 1,
            "ablDescriptionTokenType": "ablDescriptionTokenTypeDuration",
            "ablDescriptionTokenEffect": 3,
            "ablDescriptionTokenSubEffect": -1
        }
    },
    "ModDescriptionTokens": {
        "1": {
            "Value": 45,
            "Multiplier": 1,
            "Type": "Duration",
            "Effect": 2,
            "SubEffect": -1
        },
        "2": {
            "Value": 6,
            "Multiplier": 1,
            "Type": "Duration",
            "Effect": 3,
            "SubEffect": -1
        }
    },
    "AiType": 9,
    "CombatMode": 1,
    "AutoAttackMode": 0,
    "IsValid": true,
    "IsCustom": false,
    "AppearanceSpec": "",
    "UnknownInt": -1,
    "UnknownBool": false,
    "UnknownInt2": 0,
    "AbsorbParams": [],
    "HashedIcon": "3736326763_3495638540",
    "Id": "16141042698207663211",
    "Base62Id": "QvGKgyG",
    "Fqn": "abl.bounty_hunter.skill.shield_tech.combust",
    "first_seen": "1.0.0",
    "last_seen": "6.2.1a",
    "current_version": "6.2.0b",
    "hash": "3871952250",
    "removed_in": "",
    "changed_fields": [
        "removed_in"
    ],
    "previous_versions": [
        "1.0.0",
        "1.3.0",
        "1.7.2",
        "2.0.0",
        "3.0.0",
        "5.0.0"
    ]
}