You are not logged in.
{
"_id": {
"$oid": "5fb3e63e33180000cb05a95a"
},
"NameId": "2533558258237440",
"Name": "Wounding Shots",
"LocalizedName": {
"enMale": "Wounding Shots",
"frMale": "Tirs blessants",
"frFemale": "Tirs blessants",
"deMale": "Verwundende Sch\u00fcsse",
"deFemale": "Verwundende Sch\u00fcsse"
},
"DescriptionId": "2533558258237441",
"Description": "Exploits Upper Hand to fire a wave of bolts at the target, dealing <<1>> weapon damage. For each of your bleed effects present on the target, the target hemorrhages for an additional <<2>> internal damage. Requires and consumes Upper Hand.",
"LocalizedDescription": {
"enMale": "Exploits Upper Hand to fire a wave of bolts at the target, dealing <<1>> weapon damage. For each of your bleed effects present on the target, the target hemorrhages for an additional <<2>> internal damage. Requires and consumes Upper Hand.",
"frMale": "Exploite l'avantage pour tirer une salve de tirs, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'arme. \u00c0 chaque effet se saignement pr\u00e9sent chez la cible, celle-ci subit <<2[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts internes suppl\u00e9mentaires. Requiert et consomme l'avantage.",
"frFemale": "Exploite l'avantage pour tirer une salve de tirs, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'arme. \u00c0 chaque effet se saignement pr\u00e9sent chez la cible, celle-ci subit <<2[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts internes suppl\u00e9mentaires. Requiert et consomme l'avantage.",
"deMale": "Nutzt die Oberhand aus, um eine Reihe von Sch\u00fcssen auf das Ziel zu feuern, die <<1>> Waffenschaden verursachen. F\u00fcr jeden deiner Blutungseffekte, von dem das Ziel betroffen ist, blutet es um weitere <<2>> k\u00f6rperlichen Schaden. Erfordert und verbraucht die Oberhand.",
"deFemale": "Nutzt die Oberhand aus, um eine Reihe von Sch\u00fcssen auf das Ziel zu feuern, die <<1>> Waffenschaden verursachen. F\u00fcr jeden deiner Blutungseffekte, von dem das Ziel betroffen ist, blutet es um weitere <<2>> k\u00f6rperlichen Schaden. Erfordert und verbraucht die Oberhand."
},
"ParsedDescription": "Exploits Upper Hand to fire a wave of bolts at the target, dealing <<1>> weapon damage. For each of your bleed effects present on the target, the target hemorrhages for an additional <<2>> internal damage. Requires and consumes Upper Hand.",
"ParsedLocalizedDescription": {
"enMale": "Exploits Upper Hand to fire a wave of bolts at the target, dealing <<1>> weapon damage. For each of your bleed effects present on the target, the target hemorrhages for an additional <<2>> internal damage. Requires and consumes Upper Hand.",
"frMale": "Exploite l'avantage pour tirer une salve de tirs, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'arme. \u00c0 chaque effet se saignement pr\u00e9sent chez la cible, celle-ci subit <<2[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts internes suppl\u00e9mentaires. Requiert et consomme l'avantage.",
"frFemale": "Exploite l'avantage pour tirer une salve de tirs, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts d'arme. \u00c0 chaque effet se saignement pr\u00e9sent chez la cible, celle-ci subit <<2[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts internes suppl\u00e9mentaires. Requiert et consomme l'avantage.",
"deMale": "Nutzt die Oberhand aus, um eine Reihe von Sch\u00fcssen auf das Ziel zu feuern, die <<1>> Waffenschaden verursachen. F\u00fcr jeden deiner Blutungseffekte, von dem das Ziel betroffen ist, blutet es um weitere <<2>> k\u00f6rperlichen Schaden. Erfordert und verbraucht die Oberhand.",
"deFemale": "Nutzt die Oberhand aus, um eine Reihe von Sch\u00fcssen auf das Ziel zu feuern, die <<1>> Waffenschaden verursachen. F\u00fcr jeden deiner Blutungseffekte, von dem das Ziel betroffen ist, blutet es um weitere <<2>> k\u00f6rperlichen Schaden. Erfordert und verbraucht die Oberhand."
},
"EffectsB62": [
"mDaUme7",
"iysFOK7",
"MiKUme7"
],
"EffectIds": [
1.6141028091410438e+19,
1.614102699189881e+19,
1.614103029043369e+19
],
"Level": 0,
"Icon": "flankingshot",
"EffectZero": "16141028091410438592",
"IsHidden": false,
"IsPassive": false,
"Version": 0,
"Cooldown": 0,
"CastingTime": 0,
"ChannelingTime": 0,
"ForceCost": 0,
"EnergyCost": 25,
"ApCost": 0,
"ApType": 0,
"MinRange": 0,
"MaxRange": 1,
"GCD": -1,
"GcdOverride": false,
"ModalGroup": 0,
"SharedCooldown": 0,
"TargetArc": 180,
"TargetArcOffset": 0,
"TargetRule": 1,
"LineOfSightCheck": true,
"Pushback": true,
"IgnoreAlacrity": false,
"DescriptionTokens": {
"1": {
"ablParsedDescriptionToken": [
{
"Key": "effAction_WeaponDamage",
"Value": [
{
"effParam_IsSpecialAbility": "True",
"effParam_IgnoreDualWieldModifier": "True"
},
{
"effParam_FlurryBlowsMin": "1",
"effParam_FlurryBlowsMax": "1"
},
{
"effParam_ThreatPercent": "0",
"effParam_StandardHealthPercentMax": "0.135",
"effParam_StandardHealthPercentMin": "0.135",
"effParam_AmountModifierFixedMax": "0",
"effParam_AmountModifierFixedMin": "0",
"effParam_AmountModifierPercent": "-0.1",
"effParam_Coefficient": "1.35"
},
{
"ablDescriptionTokenMultiplier": "1"
}
]
}
],
"ablDescriptionTokenMultiplier": 1,
"ablDescriptionTokenType": "ablDescriptionTokenTypeDamage",
"ablDescriptionTokenEffect": 1,
"ablDescriptionTokenSubEffect": 1
},
"2": {
"ablParsedDescriptionToken": [
{
"Key": "effAction_SpellDamage",
"Value": [
[],
{
"effParam_DamageType": "4",
"effParam_Slot": "1",
"effParam_SpellType": "2"
},
{
"effParam_AmountMax": "0",
"effParam_AmountMin": "0",
"effParam_AmountPercent": "0",
"effParam_ThreatPercent": "0",
"effParam_StandardHealthPercentMax": "0.066",
"effParam_StandardHealthPercentMin": "0.066",
"effParam_AmountModifierPercent": "0",
"effParam_Coefficient": "0.66"
},
{
"ablDescriptionTokenMultiplier": "1"
}
]
}
],
"ablDescriptionTokenMultiplier": 1,
"ablDescriptionTokenType": "ablDescriptionTokenTypeDamage",
"ablDescriptionTokenEffect": 2,
"ablDescriptionTokenSubEffect": 2
}
},
"ModDescriptionTokens": {
"1": {
"Value": [
{
"Key": "effAction_WeaponDamage",
"Value": [
{
"effParam_IsSpecialAbility": "True",
"effParam_IgnoreDualWieldModifier": "True"
},
{
"effParam_FlurryBlowsMin": "1",
"effParam_FlurryBlowsMax": "1"
},
{
"effParam_ThreatPercent": "0",
"effParam_StandardHealthPercentMax": "0.135",
"effParam_StandardHealthPercentMin": "0.135",
"effParam_AmountModifierFixedMax": "0",
"effParam_AmountModifierFixedMin": "0",
"effParam_AmountModifierPercent": "-0.1",
"effParam_Coefficient": "1.35"
},
{
"ablDescriptionTokenMultiplier": "1"
}
]
}
],
"Multiplier": 1,
"Type": "Damage",
"Effect": 1,
"SubEffect": 1
},
"2": {
"Value": [
{
"Key": "effAction_SpellDamage",
"Value": [
[],
{
"effParam_DamageType": "4",
"effParam_Slot": "1",
"effParam_SpellType": "2"
},
{
"effParam_AmountMax": "0",
"effParam_AmountMin": "0",
"effParam_AmountPercent": "0",
"effParam_ThreatPercent": "0",
"effParam_StandardHealthPercentMax": "0.066",
"effParam_StandardHealthPercentMin": "0.066",
"effParam_AmountModifierPercent": "0",
"effParam_Coefficient": "0.66"
},
{
"ablDescriptionTokenMultiplier": "1"
}
]
}
],
"Multiplier": 1,
"Type": "Damage",
"Effect": 2,
"SubEffect": 2
}
},
"AiType": 1,
"CombatMode": 2,
"AutoAttackMode": 0,
"IsValid": true,
"IsCustom": false,
"AppearanceSpec": "",
"UnknownInt": 0,
"UnknownBool": true,
"UnknownInt2": 0,
"AbsorbParams": [],
"HashedIcon": "4228107153_196001784",
"Id": "16141014178960220525",
"Base62Id": "RQ5tWz0",
"Fqn": "abl.smuggler.skill.dirty_fighting.wounding_shot_scoundrel",
"first_seen": "1.0.0",
"last_seen": "2.10.3a",
"current_version": "2.0.0",
"hash": "1407527631",
"removed_in": "3.0.0",
"changed_fields": [
"EffectsB62",
"EffectIds",
"EffectZero",
"hash"
],
"previous_versions": [
"1.0.0"
]
}Array
(
[_id] => MongoDB\BSON\ObjectId Object
(
[oid] => 5fb3e63e33180000cb05a95a
)
[NameId] => 2533558258237440
[Name] => Wounding Shots
[LocalizedName] => Array
(
[enMale] => Wounding Shots
[frMale] => Tirs blessants
[frFemale] => Tirs blessants
[deMale] => Verwundende Schüsse
[deFemale] => Verwundende Schüsse
)
[DescriptionId] => 2533558258237441
[Description] => Exploits Upper Hand to fire a wave of bolts at the target, dealing <<1>> weapon damage. For each of your bleed effects present on the target, the target hemorrhages for an additional <<2>> internal damage. Requires and consumes Upper Hand.
[LocalizedDescription] => Array
(
[enMale] => Exploits Upper Hand to fire a wave of bolts at the target, dealing <<1>> weapon damage. For each of your bleed effects present on the target, the target hemorrhages for an additional <<2>> internal damage. Requires and consumes Upper Hand.
[frMale] => Exploite l'avantage pour tirer une salve de tirs, infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme. À chaque effet se saignement présent chez la cible, celle-ci subit <<2[$d point/$d point/$d points]>> de dégâts internes supplémentaires. Requiert et consomme l'avantage.
[frFemale] => Exploite l'avantage pour tirer une salve de tirs, infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme. À chaque effet se saignement présent chez la cible, celle-ci subit <<2[$d point/$d point/$d points]>> de dégâts internes supplémentaires. Requiert et consomme l'avantage.
[deMale] => Nutzt die Oberhand aus, um eine Reihe von Schüssen auf das Ziel zu feuern, die <<1>> Waffenschaden verursachen. Für jeden deiner Blutungseffekte, von dem das Ziel betroffen ist, blutet es um weitere <<2>> körperlichen Schaden. Erfordert und verbraucht die Oberhand.
[deFemale] => Nutzt die Oberhand aus, um eine Reihe von Schüssen auf das Ziel zu feuern, die <<1>> Waffenschaden verursachen. Für jeden deiner Blutungseffekte, von dem das Ziel betroffen ist, blutet es um weitere <<2>> körperlichen Schaden. Erfordert und verbraucht die Oberhand.
)
[ParsedDescription] => Exploits Upper Hand to fire a wave of bolts at the target, dealing <<1>> weapon damage. For each of your bleed effects present on the target, the target hemorrhages for an additional <<2>> internal damage. Requires and consumes Upper Hand.
[ParsedLocalizedDescription] => Array
(
[enMale] => Exploits Upper Hand to fire a wave of bolts at the target, dealing <<1>> weapon damage. For each of your bleed effects present on the target, the target hemorrhages for an additional <<2>> internal damage. Requires and consumes Upper Hand.
[frMale] => Exploite l'avantage pour tirer une salve de tirs, infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme. À chaque effet se saignement présent chez la cible, celle-ci subit <<2[$d point/$d point/$d points]>> de dégâts internes supplémentaires. Requiert et consomme l'avantage.
[frFemale] => Exploite l'avantage pour tirer une salve de tirs, infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme. À chaque effet se saignement présent chez la cible, celle-ci subit <<2[$d point/$d point/$d points]>> de dégâts internes supplémentaires. Requiert et consomme l'avantage.
[deMale] => Nutzt die Oberhand aus, um eine Reihe von Schüssen auf das Ziel zu feuern, die <<1>> Waffenschaden verursachen. Für jeden deiner Blutungseffekte, von dem das Ziel betroffen ist, blutet es um weitere <<2>> körperlichen Schaden. Erfordert und verbraucht die Oberhand.
[deFemale] => Nutzt die Oberhand aus, um eine Reihe von Schüssen auf das Ziel zu feuern, die <<1>> Waffenschaden verursachen. Für jeden deiner Blutungseffekte, von dem das Ziel betroffen ist, blutet es um weitere <<2>> körperlichen Schaden. Erfordert und verbraucht die Oberhand.
)
[EffectsB62] => Array
(
[0] => mDaUme7
[1] => iysFOK7
[2] => MiKUme7
)
[EffectIds] => Array
(
[0] => 1.614102809141E+19
[1] => 1.6141026991899E+19
[2] => 1.6141030290434E+19
)
[Level] => 0
[Icon] => flankingshot
[EffectZero] => 16141028091410438592
[IsHidden] =>
[IsPassive] =>
[Version] => 0
[Cooldown] => 0
[CastingTime] => 0
[ChannelingTime] => 0
[ForceCost] => 0
[EnergyCost] => 25
[ApCost] => 0
[ApType] => 0
[MinRange] => 0
[MaxRange] => 1
[GCD] => -1
[GcdOverride] =>
[ModalGroup] => 0
[SharedCooldown] => 0
[TargetArc] => 180
[TargetArcOffset] => 0
[TargetRule] => 1
[LineOfSightCheck] => 1
[Pushback] => 1
[IgnoreAlacrity] =>
[DescriptionTokens] => Array
(
[1] => Array
(
[ablParsedDescriptionToken] => Array
(
[0] => Array
(
[Key] => effAction_WeaponDamage
[Value] => Array
(
[0] => Array
(
[effParam_IsSpecialAbility] => True
[effParam_IgnoreDualWieldModifier] => True
)
[1] => Array
(
[effParam_FlurryBlowsMin] => 1
[effParam_FlurryBlowsMax] => 1
)
[2] => Array
(
[effParam_ThreatPercent] => 0
[effParam_StandardHealthPercentMax] => 0.135
[effParam_StandardHealthPercentMin] => 0.135
[effParam_AmountModifierFixedMax] => 0
[effParam_AmountModifierFixedMin] => 0
[effParam_AmountModifierPercent] => -0.1
[effParam_Coefficient] => 1.35
)
[3] => Array
(
[ablDescriptionTokenMultiplier] => 1
)
)
)
)
[ablDescriptionTokenMultiplier] => 1
[ablDescriptionTokenType] => ablDescriptionTokenTypeDamage
[ablDescriptionTokenEffect] => 1
[ablDescriptionTokenSubEffect] => 1
)
[2] => Array
(
[ablParsedDescriptionToken] => Array
(
[0] => Array
(
[Key] => effAction_SpellDamage
[Value] => Array
(
[0] => Array
(
)
[1] => Array
(
[effParam_DamageType] => 4
[effParam_Slot] => 1
[effParam_SpellType] => 2
)
[2] => Array
(
[effParam_AmountMax] => 0
[effParam_AmountMin] => 0
[effParam_AmountPercent] => 0
[effParam_ThreatPercent] => 0
[effParam_StandardHealthPercentMax] => 0.066
[effParam_StandardHealthPercentMin] => 0.066
[effParam_AmountModifierPercent] => 0
[effParam_Coefficient] => 0.66
)
[3] => Array
(
[ablDescriptionTokenMultiplier] => 1
)
)
)
)
[ablDescriptionTokenMultiplier] => 1
[ablDescriptionTokenType] => ablDescriptionTokenTypeDamage
[ablDescriptionTokenEffect] => 2
[ablDescriptionTokenSubEffect] => 2
)
)
[ModDescriptionTokens] => Array
(
[1] => Array
(
[Value] => Array
(
[0] => Array
(
[Key] => effAction_WeaponDamage
[Value] => Array
(
[0] => Array
(
[effParam_IsSpecialAbility] => True
[effParam_IgnoreDualWieldModifier] => True
)
[1] => Array
(
[effParam_FlurryBlowsMin] => 1
[effParam_FlurryBlowsMax] => 1
)
[2] => Array
(
[effParam_ThreatPercent] => 0
[effParam_StandardHealthPercentMax] => 0.135
[effParam_StandardHealthPercentMin] => 0.135
[effParam_AmountModifierFixedMax] => 0
[effParam_AmountModifierFixedMin] => 0
[effParam_AmountModifierPercent] => -0.1
[effParam_Coefficient] => 1.35
)
[3] => Array
(
[ablDescriptionTokenMultiplier] => 1
)
)
)
)
[Multiplier] => 1
[Type] => Damage
[Effect] => 1
[SubEffect] => 1
)
[2] => Array
(
[Value] => Array
(
[0] => Array
(
[Key] => effAction_SpellDamage
[Value] => Array
(
[0] => Array
(
)
[1] => Array
(
[effParam_DamageType] => 4
[effParam_Slot] => 1
[effParam_SpellType] => 2
)
[2] => Array
(
[effParam_AmountMax] => 0
[effParam_AmountMin] => 0
[effParam_AmountPercent] => 0
[effParam_ThreatPercent] => 0
[effParam_StandardHealthPercentMax] => 0.066
[effParam_StandardHealthPercentMin] => 0.066
[effParam_AmountModifierPercent] => 0
[effParam_Coefficient] => 0.66
)
[3] => Array
(
[ablDescriptionTokenMultiplier] => 1
)
)
)
)
[Multiplier] => 1
[Type] => Damage
[Effect] => 2
[SubEffect] => 2
)
)
[AiType] => 1
[CombatMode] => 2
[AutoAttackMode] => 0
[IsValid] => 1
[IsCustom] =>
[AppearanceSpec] =>
[UnknownInt] => 0
[UnknownBool] => 1
[UnknownInt2] => 0
[AbsorbParams] => Array
(
)
[HashedIcon] => 4228107153_196001784
[Id] => 16141014178960220525
[Base62Id] => RQ5tWz0
[Fqn] => abl.smuggler.skill.dirty_fighting.wounding_shot_scoundrel
[first_seen] => 1.0.0
[last_seen] => 2.10.3a
[current_version] => 2.0.0
[hash] => 1407527631
[removed_in] => 3.0.0
[changed_fields] => Array
(
[0] => EffectsB62
[1] => EffectIds
[2] => EffectZero
[3] => hash
)
[previous_versions] => Array
(
[0] => 1.0.0
)
)