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 Game Basics
                                        Game Basics                                                            
                    
                
            
                                                
                                     Armormech Leveling (Pre-4.X)
                                        Armormech Leveling (Pre-4.X)                                                            
                    
                
            
                     Armormech Leveling (4.X)
                                        Armormech Leveling (4.X)                                                            
                    
                
            
                     Armstech Leveling (4.X)
                                        Armstech Leveling (4.X)                                                            
                    
                
            
                     Artifice Leveling (Pre-4.0)
                                        Artifice Leveling (Pre-4.0)                                                            
                    
                
            
                     Artifice Leveling (5.X)
                                        Artifice Leveling (5.X)                                                            
                    
                
            
                     Biochem Leveling (Pre 4.0)
                                        Biochem Leveling (Pre 4.0)                                                            
                    
                
            
                     Biochem Leveling (4.X)
                                        Biochem Leveling (4.X)                                                            
                    
                
            
                     Cybertech Leveling (Pre-4.0)
                                        Cybertech Leveling (Pre-4.0)                                                            
                    
                
            
                     Cybertech Leveling (5.X)
                                        Cybertech Leveling (5.X)                                                            
                    
                
            
                     Synthweaving Leveling (Pre-4.0)
                                        Synthweaving Leveling (Pre-4.0)                                                            
                    
                
            
                     Synthweaving Leveling (5.X)
                                        Synthweaving Leveling (5.X)                                                            
                    
                
            
                     Character Designer
                                        Character Designer                                                            
                    
                
            
                     Events Calendar
                                        Events Calendar                                                            
                    
                
            
                     SWTOR Tooltips
                                        SWTOR Tooltips                                                            
                    
                
            
                    
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        "frMale": "Outils d'enchev\u00eatrement",
        "frFemale": "Outils d'enchev\u00eatrement",
        "deMale": "Umschlingende Werkzeuge",
        "deFemale": "Umschlingende Werkzeuge"
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    "Description": "Tactical Surge, Ion Pulse, and Explosive Surge reduce the movement speed of affected targets by 30% for <<1>> seconds. Additionally, Neural Jolt slows the target by 50% for 6 seconds.",
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        "enMale": "Tactical Surge, Ion Pulse, and Explosive Surge reduce the movement speed of affected targets by 30% for <<1>> seconds. Additionally, Neural Jolt slows the target by 50% for 6 seconds.",
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        "frFemale": "L'afflux tactique, l'impulsion ionique et l'afflux explosif r\u00e9duisent la vitesse de d\u00e9placement des cibles affect\u00e9es de 30\u00a0% pendant <<1[$d seconde\/$d seconde\/$d secondes]>>. De plus, le choc neural ralentit la cible de 50\u00a0% pendant 6\u00a0secondes.",
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