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torpedo_hard

torpedo_hard
Instant
Range:300m
GOLD STANDARD DOCUMENTATION: This ability shows designers how to properly implement a simple projectile from caster to target with actions occuring On Travel Complete. See explanation at: //austin1/doc/Design/Game Systems and Rules/Content Standards/Dojo Best Practices/Simple Projectile.doc
First Seen: 1.0.0
Last Seen: 6.2.1a
Star Wars Name: torpedo_hard
Other Sites:
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    "Name": "torpedo_hard",
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    "DescriptionId": "834417656332289",
    "Description": "GOLD STANDARD DOCUMENTATION:\nThis ability shows designers how to properly implement a simple projectile from caster to target with actions occuring On Travel Complete.\n\nSee explanation at:  \/\/austin1\/doc\/Design\/Game Systems and Rules\/Content Standards\/Dojo Best Practices\/Simple Projectile.doc",
    "LocalizedDescription": {
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    "ParsedLocalizedDescription": {
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    "EffectsB62": [
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    "EffectIds": [
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    "Level": 0,
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    "IsHidden": false,
    "IsPassive": false,
    "Version": 0,
    "Cooldown": 0,
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    "ChannelingTime": 0,
    "ForceCost": 0,
    "EnergyCost": 0,
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    "GCD": -1,
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    "TargetRule": 10,
    "LineOfSightCheck": true,
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    "CombatMode": 1,
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    "Fqn": "abl.space_combat.imperial.hard.torpedo_hard",
    "first_seen": "1.0.0",
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    "current_version": "6.1.2b",
    "hash": "2031439866",
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