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Prototype Particle Accelerator

Prototype Particle Accelerator
Passive

While Combustible Gas Cylinder is active, Power Shot has a <<1>>% chance and Unload has a <<2>>% chance to finish the cooldown on Rail Shot and make the next Rail Shot free. This effect cannot occur more than once every 6 seconds.
First Seen: 1.0.0
Last Seen: 2.10.3a
Removed In: 3.0.0
Star Wars Name: Prototype Particle Accelerator
Other Sites:
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    "NameId": "2034521713147904",
    "Name": "Prototype Particle Accelerator",
    "LocalizedName": {
        "enMale": "Prototype Particle Accelerator",
        "frMale": "Acc\u00e9l\u00e9rateur de particules prototype",
        "frFemale": "Acc\u00e9l\u00e9rateur de particules prototype",
        "deMale": "Prototyp-Partikelbeschleuniger",
        "deFemale": "Prototyp-Partikelbeschleuniger"
    },
    "DescriptionId": "2034521713147905",
    "Description": "While Combustible Gas Cylinder is active, Power Shot has a <<1>>% chance and Unload has a <<2>>% chance to finish the cooldown on Rail Shot and make the next Rail Shot free. This effect cannot occur more than once every 6 seconds.",
    "LocalizedDescription": {
        "enMale": "While Combustible Gas Cylinder is active, Power Shot has a <<1>>% chance and Unload has a <<2>>% chance to finish the cooldown on Rail Shot and make the next Rail Shot free. This effect cannot occur more than once every 6 seconds.",
        "frMale": "Quand le cylindre de gaz combustible est actif, le tir puissant a <<1>>\u00a0% de chances et le d\u00e9chargement a <<2>>\u00a0% de chances d'annuler le d\u00e9lai de r\u00e9utilisation du prochain tir align\u00e9 et de le rendre gratuit. Cet effet n'est disponible que toutes les 6\u00a0secondes.",
        "frFemale": "Quand le cylindre de gaz combustible est actif, le tir puissant a <<1>>\u00a0% de chances et le d\u00e9chargement a <<2>>\u00a0% de chances d'annuler le d\u00e9lai de r\u00e9utilisation du prochain tir align\u00e9 et de le rendre gratuit. Cet effet n'est disponible que toutes les 6\u00a0secondes.",
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        "deFemale": "Bei aktiviertem Brennstoffzylinder hat Kraftschuss eine Chance von <<1>>% und Entladen eine Chance von <<2>>%, die Abklingzeit von Railschuss zu beenden und seinen n\u00e4chsten Einsatz kostenlos zu machen. Dieser Effekt kann nur einmal alle 6 Sekunden auftreten."
    },
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        "deMale": "Bei aktiviertem Brennstoffzylinder hat Kraftschuss eine Chance von <<1>>% und Entladen eine Chance von <<2>>%, die Abklingzeit von Railschuss zu beenden und seinen n\u00e4chsten Einsatz kostenlos zu machen. Dieser Effekt kann nur einmal alle 6 Sekunden auftreten.",
        "deFemale": "Bei aktiviertem Brennstoffzylinder hat Kraftschuss eine Chance von <<1>>% und Entladen eine Chance von <<2>>%, die Abklingzeit von Railschuss zu beenden und seinen n\u00e4chsten Einsatz kostenlos zu machen. Dieser Effekt kann nur einmal alle 6 Sekunden auftreten."
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    "Level": 0,
    "Icon": "terminate",
    "EffectZero": "16141047474877687944",
    "IsHidden": true,
    "IsPassive": true,
    "Version": 0,
    "Cooldown": 0,
    "CastingTime": 0,
    "ChannelingTime": 0,
    "ForceCost": 0,
    "EnergyCost": 0,
    "ApCost": 0,
    "ApType": 0,
    "MinRange": 0,
    "MaxRange": 0,
    "GCD": -1,
    "GcdOverride": false,
    "ModalGroup": 0,
    "SharedCooldown": 0,
    "TargetArc": 0,
    "TargetArcOffset": 0,
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    "LineOfSightCheck": true,
    "Pushback": true,
    "IgnoreAlacrity": false,
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    "AiType": 9,
    "CombatMode": 1,
    "AutoAttackMode": 0,
    "IsValid": true,
    "IsCustom": false,
    "AppearanceSpec": "",
    "UnknownInt": -1,
    "UnknownBool": false,
    "UnknownInt2": 0,
    "AbsorbParams": [],
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    "Fqn": "abl.bounty_hunter.skill.firebug.prototype_particle_accelerator",
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