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{ "_id": { "$oid": "5fb3e64233180000cb05c7c8" }, "NameId": "801629875994624", "Name": "Charged Barrier", "LocalizedName": { "enMale": "Charged Barrier", "frMale": "Barri\u00e8re charg\u00e9e", "frFemale": "Barri\u00e8re charg\u00e9e", "deMale": "Geladene Barriere", "deFemale": "Geladene Barriere" }, "DescriptionId": "801629875994625", "Description": "Charged Bolts and Grav Round have a <<1>>% chance to build a Charged Barrier that reduces damage taken by 1% for <<2[%d seconds\/%d second\/%d seconds]>>. Stacks up to 5 times.", "LocalizedDescription": { "enMale": "Charged Bolts and Grav Round have a <<1>>% chance to build a Charged Barrier that reduces damage taken by 1% for <<2[%d seconds\/%d second\/%d seconds]>>. Stacks up to 5 times.", "frMale": "Les tirs charg\u00e9s et la salve gravitationnelle ont <<1>>\u00a0% de chances de g\u00e9n\u00e9rer une barri\u00e8re charg\u00e9e qui r\u00e9duit les d\u00e9g\u00e2ts subis de 1\u00a0% pendant <<2[$d seconde\/$d seconde\/$d secondes]>>. Cumulable 5 fois.", "frFemale": "Les tirs charg\u00e9s et la salve gravitationnelle ont <<1>>\u00a0% de chances de g\u00e9n\u00e9rer une barri\u00e8re charg\u00e9e qui r\u00e9duit les d\u00e9g\u00e2ts subis de 1\u00a0% pendant <<2[$d seconde\/$d seconde\/$d secondes]>>. Cumulable 5 fois.", "deMale": "Deine Ladungssch\u00fcsse und Gravitationsgeschosse haben eine Chance von <<1>>%, eine Geladene Barriere zu erschaffen, die den erlittenen Schaden <<2[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang um 1% reduziert. Bis zu 5-mal stapelbar.", "deFemale": "Deine Ladungssch\u00fcsse und Gravitationsgeschosse haben eine Chance von <<1>>%, eine Geladene Barriere zu erschaffen, die den erlittenen Schaden <<2[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang um 1% reduziert. Bis zu 5-mal stapelbar." }, "ParsedDescription": "Charged Bolts and Grav Round have a <<1>>% chance to build a Charged Barrier that reduces damage taken by 1% for 15 seconds. Stacks up to 5 times.", "ParsedLocalizedDescription": { "enMale": "Charged Bolts and Grav Round have a <<1>>% chance to build a Charged Barrier that reduces damage taken by 1% for 15 seconds. Stacks up to 5 times.", "frMale": "Les tirs charg\u00e9s et la salve gravitationnelle ont <<1>>\u00a0% de chances de g\u00e9n\u00e9rer une barri\u00e8re charg\u00e9e qui r\u00e9duit les d\u00e9g\u00e2ts subis de 1\u00a0% pendant 15$d secondes. Cumulable 5 fois.", "frFemale": "Les tirs charg\u00e9s et la salve gravitationnelle ont <<1>>\u00a0% de chances de g\u00e9n\u00e9rer une barri\u00e8re charg\u00e9e qui r\u00e9duit les d\u00e9g\u00e2ts subis de 1\u00a0% pendant 15$d secondes. Cumulable 5 fois.", "deMale": "Deine Ladungssch\u00fcsse und Gravitationsgeschosse haben eine Chance von <<1>>%, eine Geladene Barriere zu erschaffen, die den erlittenen Schaden 15$d Sekunden lang um 1% reduziert. Bis zu 5-mal stapelbar.", "deFemale": "Deine Ladungssch\u00fcsse und Gravitationsgeschosse haben eine Chance von <<1>>%, eine Geladene Barriere zu erschaffen, die den erlittenen Schaden 15$d Sekunden lang um 1% reduziert. Bis zu 5-mal stapelbar." }, "EffectsB62": [ "fiSkxnC", "LSKkxnC", "JC0kxnC", "zU2NTuS" ], "EffectIds": [ 1.6140946268744501e+19, 1.6140945169232873e+19, 1.6140948467767755e+19, 1.6140947368256127e+19 ], "Level": 0, "Icon": "portablecover", "EffectZero": "16140946268744501158", "IsHidden": true, "IsPassive": true, "Version": 0, "Cooldown": 0, "CastingTime": 0, "ChannelingTime": 0, "ForceCost": 0, "EnergyCost": 0, "ApCost": 0, "ApType": 0, "MinRange": 0, "MaxRange": 0, "GCD": -1, "GcdOverride": false, "ModalGroup": 0, "SharedCooldown": 0, "TargetArc": 0, "TargetArcOffset": 0, "TargetRule": 0, "LineOfSightCheck": true, "Pushback": true, "IgnoreAlacrity": false, "DescriptionTokens": { "1": { "ablParsedDescriptionToken": 50, "ablDescriptionTokenMultiplier": 50, "ablDescriptionTokenType": "ablDescriptionTokenTypeRank", "ablDescriptionTokenEffect": -1, "ablDescriptionTokenSubEffect": -1 }, "2": { "ablParsedDescriptionToken": 15, "ablDescriptionTokenMultiplier": 1, "ablDescriptionTokenType": "ablDescriptionTokenTypeDuration", "ablDescriptionTokenEffect": 2, "ablDescriptionTokenSubEffect": -1 } }, "ModDescriptionTokens": { "1": { "Value": 50, "Multiplier": 50, "Type": "Rank", "Effect": -1, "SubEffect": -1 }, "2": { "Value": 15, "Multiplier": 1, "Type": "Duration", "Effect": 2, "SubEffect": -1 } }, "AiType": 9, "CombatMode": 1, "AutoAttackMode": 0, "IsValid": true, "IsCustom": false, "AppearanceSpec": "", "UnknownInt": -1, "UnknownBool": false, "UnknownInt2": 0, "AbsorbParams": [], "HashedIcon": "2936735000_3811160799", "Id": "16140967694461953410", "Base62Id": "WkLrVv9", "Fqn": "abl.trooper.skill.gunnery.charged_barrier", "first_seen": "1.0.0", "last_seen": "2.10.3a", "current_version": "1.3.0", "hash": "787295257", "removed_in": "3.0.0", "changed_fields": { "0": "EffectsB62", "1": "EffectIds", "4": "EffectZero", "5": "hash" }, "previous_versions": [ "1.0.0", "1.2.0" ] }
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