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{ "_id": { "$oid": "5fb3e64233180000cb05cae5" }, "NameId": "981503106351104", "Name": "Slow Time", "LocalizedName": { "enMale": "Slow Time", "frMale": "Temps ralenti", "frFemale": "Temps ralenti", "deMale": "Verlangsamte Zeit", "deFemale": "Verlangsamte Zeit" }, "DescriptionId": "981503106351105", "Description": "Slows the passage of time for up to 8 targets, dealing <<1>> kinetic damage, slowing the movement speed of all affected targets by 30% for <<3>> seconds, and weakening all affected targets for <<2>> seconds. Weakened targets deal 5% less melee and ranged damage. Does not damage sleeping, lifted, or incapacitated enemies. This ability generates a high amount of threat.", "LocalizedDescription": { "enMale": "Slows the passage of time for up to 8 targets, dealing <<1>> kinetic damage, slowing the movement speed of all affected targets by 30% for <<3>> seconds, and weakening all affected targets for <<2>> seconds. Weakened targets deal 5% less melee and ranged damage. Does not damage sleeping, lifted, or incapacitated enemies. This ability generates a high amount of threat.", "frMale": "Ralentit le temps pour un maximum de 8\u00a0cibles, inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts cin\u00e9tiques, ralentit de 30\u00a0% la vitesse de d\u00e9placement de toutes les cibles affect\u00e9es pendant <<3[$d seconde\/$d seconde\/$d secondes]>> et les affaiblit pendant <<2[$d seconde\/$d seconde\/$d secondes]>>. Les cibles affect\u00e9es infligent 5\u00a0% de d\u00e9g\u00e2ts de m\u00eal\u00e9e et \u00e0 distance en moins. N'inflige pas de d\u00e9g\u00e2ts aux ennemis endormis, soulev\u00e9s ou en \u00e9tat d'incapacit\u00e9. Ce pouvoir g\u00e9n\u00e8re une grande quantit\u00e9 d'animosit\u00e9.", "frFemale": "Ralentit le temps pour un maximum de 8\u00a0cibles, inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts cin\u00e9tiques, ralentit de 30\u00a0% la vitesse de d\u00e9placement de toutes les cibles affect\u00e9es pendant <<3[$d seconde\/$d seconde\/$d secondes]>> et les affaiblit pendant <<2[$d seconde\/$d seconde\/$d secondes]>>. Les cibles affect\u00e9es infligent 5\u00a0% de d\u00e9g\u00e2ts de m\u00eal\u00e9e et \u00e0 distance en moins. N'inflige pas de d\u00e9g\u00e2ts aux ennemis endormis, soulev\u00e9s ou en \u00e9tat d'incapacit\u00e9. Ce pouvoir g\u00e9n\u00e8re une grande quantit\u00e9 d'animosit\u00e9.", "deMale": "Verlangsamt den Zeitfluss bei bis zu 8 Zielen, verursacht <<1>> Kinetikschaden, reduziert <<3[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang das Bewegungstempo aller betroffenen Ziele um 30% und schw\u00e4cht alle betroffenen Ziele <<2[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang. Geschw\u00e4chte Ziele verursachen 5% weniger Schaden durch Fern- und Nahkampfangriffe. Verursacht keinen Schaden bei schlafenden, gehobenen oder unsch\u00e4dlich gemachten Gegnern. Diese F\u00e4higkeit erzeugt ein hohes Ma\u00df an Bedrohung.", "deFemale": "Verlangsamt den Zeitfluss bei bis zu 8 Zielen, verursacht <<1>> Kinetikschaden, reduziert <<3[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang das Bewegungstempo aller betroffenen Ziele um 30% und schw\u00e4cht alle betroffenen Ziele <<2[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang. Geschw\u00e4chte Ziele verursachen 5% weniger Schaden durch Fern- und Nahkampfangriffe. Verursacht keinen Schaden bei schlafenden, gehobenen oder unsch\u00e4dlich gemachten Gegnern. Diese F\u00e4higkeit erzeugt ein hohes Ma\u00df an Bedrohung." }, "ParsedDescription": "Slows the passage of time for up to 8 targets, dealing <<1>> kinetic damage, slowing the movement speed of all affected targets by 30% for 10 seconds, and weakening all affected targets for 45 seconds. Weakened targets deal 5% less melee and ranged damage. Does not damage sleeping, lifted, or incapacitated enemies. This ability generates a high amount of threat.", "ParsedLocalizedDescription": { "enMale": "Slows the passage of time for up to 8 targets, dealing <<1>> kinetic damage, slowing the movement speed of all affected targets by 30% for 10 seconds, and weakening all affected targets for 45 seconds. Weakened targets deal 5% less melee and ranged damage. Does not damage sleeping, lifted, or incapacitated enemies. This ability generates a high amount of threat.", "frMale": "Ralentit le temps pour un maximum de 8\u00a0cibles, inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts cin\u00e9tiques, ralentit de 30\u00a0% la vitesse de d\u00e9placement de toutes les cibles affect\u00e9es pendant 10$d secondes et les affaiblit pendant 45$d secondes. Les cibles affect\u00e9es infligent 5\u00a0% de d\u00e9g\u00e2ts de m\u00eal\u00e9e et \u00e0 distance en moins. N'inflige pas de d\u00e9g\u00e2ts aux ennemis endormis, soulev\u00e9s ou en \u00e9tat d'incapacit\u00e9. Ce pouvoir g\u00e9n\u00e8re une grande quantit\u00e9 d'animosit\u00e9.", "frFemale": "Ralentit le temps pour un maximum de 8\u00a0cibles, inflige <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts cin\u00e9tiques, ralentit de 30\u00a0% la vitesse de d\u00e9placement de toutes les cibles affect\u00e9es pendant 10$d secondes et les affaiblit pendant 45$d secondes. Les cibles affect\u00e9es infligent 5\u00a0% de d\u00e9g\u00e2ts de m\u00eal\u00e9e et \u00e0 distance en moins. N'inflige pas de d\u00e9g\u00e2ts aux ennemis endormis, soulev\u00e9s ou en \u00e9tat d'incapacit\u00e9. Ce pouvoir g\u00e9n\u00e8re une grande quantit\u00e9 d'animosit\u00e9.", "deMale": "Verlangsamt den Zeitfluss bei bis zu 8 Zielen, verursacht <<1>> Kinetikschaden, reduziert 10$d Sekunden lang das Bewegungstempo aller betroffenen Ziele um 30% und schw\u00e4cht alle betroffenen Ziele 45$d Sekunden lang. Geschw\u00e4chte Ziele verursachen 5% weniger Schaden durch Fern- und Nahkampfangriffe. Verursacht keinen Schaden bei schlafenden, gehobenen oder unsch\u00e4dlich gemachten Gegnern. Diese F\u00e4higkeit erzeugt ein hohes Ma\u00df an Bedrohung.", "deFemale": "Verlangsamt den Zeitfluss bei bis zu 8 Zielen, verursacht <<1>> Kinetikschaden, reduziert 10$d Sekunden lang das Bewegungstempo aller betroffenen Ziele um 30% und schw\u00e4cht alle betroffenen Ziele 45$d Sekunden lang. Geschw\u00e4chte Ziele verursachen 5% weniger Schaden durch Fern- und Nahkampfangriffe. Verursacht keinen Schaden bei schlafenden, gehobenen oder unsch\u00e4dlich gemachten Gegnern. Diese F\u00e4higkeit erzeugt ein hohes Ma\u00df an Bedrohung." }, "EffectsB62": [ "4mBo0HB", "e0Fo0HB", "YGRo0HB", "tW3o0HB" ], "EffectIds": [ 1.6140986942399578e+19, 1.614098584288795e+19, 1.6140989141422836e+19, 1.6140988041911206e+19 ], "Level": 0, "Icon": "attackslowed", "EffectZero": "16140986942399578643", "IsHidden": false, "IsPassive": false, "Version": 0, "Cooldown": 10, "CastingTime": 0, "ChannelingTime": 0, "ForceCost": 20, "EnergyCost": 0, "ApCost": 0, "ApType": 0, "MinRange": 0, "MaxRange": 1, "GCD": -1, "GcdOverride": false, "ModalGroup": 0, "SharedCooldown": 1.6141152716136387e+19, "TargetArc": 270, "TargetArcOffset": 0, "TargetRule": 1, "LineOfSightCheck": true, "Pushback": true, "IgnoreAlacrity": false, "DescriptionTokens": { "1": { "ablParsedDescriptionToken": [ { "Key": "effAction_SpellDamage", "Value": [ { "effParam_DisableCritRoll": "False" }, { "effParam_DamageType": "1", "effParam_Slot": "1", "effParam_SpellType": "3", "effParam_LevelCap": "0" }, { "effParam_AmountMax": "0", "effParam_AmountMin": "0", "effParam_AmountPercent": "0", "effParam_ThreatPercent": "0.5", "effParam_StandardHealthPercentMax": "0.174", "effParam_StandardHealthPercentMin": "0.134", "effParam_AmountModifierPercent": "0", "effParam_Coefficient": "1.54", "effParam_HealthStealPercentage": "0" }, { "ablDescriptionTokenMultiplier": "1" } ] } ], "ablDescriptionTokenMultiplier": 1, "ablDescriptionTokenType": "ablDescriptionTokenTypeDamage", "ablDescriptionTokenEffect": 1, "ablDescriptionTokenSubEffect": 1 }, "2": { "ablParsedDescriptionToken": 45, "ablDescriptionTokenMultiplier": 1, "ablDescriptionTokenType": "ablDescriptionTokenTypeDuration", "ablDescriptionTokenEffect": 2, "ablDescriptionTokenSubEffect": -1 }, "3": { "ablParsedDescriptionToken": 10, "ablDescriptionTokenMultiplier": 1, "ablDescriptionTokenType": "ablDescriptionTokenTypeDuration", "ablDescriptionTokenEffect": 3, "ablDescriptionTokenSubEffect": -1 } }, "ModDescriptionTokens": { "1": { "Value": [ { "Key": "effAction_SpellDamage", "Value": [ { "effParam_DisableCritRoll": "False" }, { "effParam_DamageType": "1", "effParam_Slot": "1", "effParam_SpellType": "3", "effParam_LevelCap": "0" }, { "effParam_AmountMax": "0", "effParam_AmountMin": "0", "effParam_AmountPercent": "0", "effParam_ThreatPercent": "0.5", "effParam_StandardHealthPercentMax": "0.174", "effParam_StandardHealthPercentMin": "0.134", "effParam_AmountModifierPercent": "0", "effParam_Coefficient": "1.54", "effParam_HealthStealPercentage": "0" }, { "ablDescriptionTokenMultiplier": "1" } ] } ], "Multiplier": 1, "Type": "Damage", "Effect": 1, "SubEffect": 1 }, "2": { "Value": 45, "Multiplier": 1, "Type": "Duration", "Effect": 2, "SubEffect": -1 }, "3": { "Value": 10, "Multiplier": 1, "Type": "Duration", "Effect": 3, "SubEffect": -1 } }, "AiType": 4, "CombatMode": 1, "AutoAttackMode": 0, "IsValid": true, "IsCustom": false, "AppearanceSpec": "", "UnknownInt": 0, "UnknownBool": true, "UnknownInt2": 0, "CooldownTimerSpecs": [ 1.6141152716136387e+19 ], "AbsorbParams": [], "HashedIcon": "51804449_905413151", "Id": "16141152716136386948", "Base62Id": "X16aDk0", "Fqn": "abl.jedi_consular.skill.combat.slow_time", "first_seen": "1.0.0", "last_seen": "6.2.1a", "current_version": "6.0.0", "hash": "700607561", "removed_in": "", "changed_fields": [ "DescriptionTokens", "ModDescriptionTokens", "EffectsB62", "EffectIds", "EffectZero", "hash" ], "previous_versions": [ "1.0.0", "1.1.0", "1.3.0", "1.3.5", "1.3.6", "1.3.7", "2.0.0", "3.0.0", "4.0.0", "5.0.0", "5.6.0", "5.6.1" ] }
Array ( [_id] => MongoDB\BSON\ObjectId Object ( [oid] => 5fb3e64233180000cb05cae5 ) [NameId] => 981503106351104 [Name] => Slow Time [LocalizedName] => Array ( [enMale] => Slow Time [frMale] => Temps ralenti [frFemale] => Temps ralenti [deMale] => Verlangsamte Zeit [deFemale] => Verlangsamte Zeit ) [DescriptionId] => 981503106351105 [Description] => Slows the passage of time for up to 8 targets, dealing <<1>> kinetic damage, slowing the movement speed of all affected targets by 30% for <<3>> seconds, and weakening all affected targets for <<2>> seconds. Weakened targets deal 5% less melee and ranged damage. Does not damage sleeping, lifted, or incapacitated enemies. This ability generates a high amount of threat. [LocalizedDescription] => Array ( [enMale] => Slows the passage of time for up to 8 targets, dealing <<1>> kinetic damage, slowing the movement speed of all affected targets by 30% for <<3>> seconds, and weakening all affected targets for <<2>> seconds. Weakened targets deal 5% less melee and ranged damage. Does not damage sleeping, lifted, or incapacitated enemies. This ability generates a high amount of threat. [frMale] => Ralentit le temps pour un maximum de 8 cibles, inflige <<1[$d point/$d point/$d points]>> de dégâts cinétiques, ralentit de 30 % la vitesse de déplacement de toutes les cibles affectées pendant <<3[$d seconde/$d seconde/$d secondes]>> et les affaiblit pendant <<2[$d seconde/$d seconde/$d secondes]>>. Les cibles affectées infligent 5 % de dégâts de mêlée et à distance en moins. N'inflige pas de dégâts aux ennemis endormis, soulevés ou en état d'incapacité. Ce pouvoir génère une grande quantité d'animosité. [frFemale] => Ralentit le temps pour un maximum de 8 cibles, inflige <<1[$d point/$d point/$d points]>> de dégâts cinétiques, ralentit de 30 % la vitesse de déplacement de toutes les cibles affectées pendant <<3[$d seconde/$d seconde/$d secondes]>> et les affaiblit pendant <<2[$d seconde/$d seconde/$d secondes]>>. Les cibles affectées infligent 5 % de dégâts de mêlée et à distance en moins. N'inflige pas de dégâts aux ennemis endormis, soulevés ou en état d'incapacité. Ce pouvoir génère une grande quantité d'animosité. [deMale] => Verlangsamt den Zeitfluss bei bis zu 8 Zielen, verursacht <<1>> Kinetikschaden, reduziert <<3[$d Sekunden/$d Sekunde/$d Sekunden]>> lang das Bewegungstempo aller betroffenen Ziele um 30% und schwächt alle betroffenen Ziele <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang. Geschwächte Ziele verursachen 5% weniger Schaden durch Fern- und Nahkampfangriffe. Verursacht keinen Schaden bei schlafenden, gehobenen oder unschädlich gemachten Gegnern. Diese Fähigkeit erzeugt ein hohes Maß an Bedrohung. [deFemale] => Verlangsamt den Zeitfluss bei bis zu 8 Zielen, verursacht <<1>> Kinetikschaden, reduziert <<3[$d Sekunden/$d Sekunde/$d Sekunden]>> lang das Bewegungstempo aller betroffenen Ziele um 30% und schwächt alle betroffenen Ziele <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang. Geschwächte Ziele verursachen 5% weniger Schaden durch Fern- und Nahkampfangriffe. Verursacht keinen Schaden bei schlafenden, gehobenen oder unschädlich gemachten Gegnern. Diese Fähigkeit erzeugt ein hohes Maß an Bedrohung. ) [ParsedDescription] => Slows the passage of time for up to 8 targets, dealing <<1>> kinetic damage, slowing the movement speed of all affected targets by 30% for 10 seconds, and weakening all affected targets for 45 seconds. Weakened targets deal 5% less melee and ranged damage. Does not damage sleeping, lifted, or incapacitated enemies. This ability generates a high amount of threat. [ParsedLocalizedDescription] => Array ( [enMale] => Slows the passage of time for up to 8 targets, dealing <<1>> kinetic damage, slowing the movement speed of all affected targets by 30% for 10 seconds, and weakening all affected targets for 45 seconds. Weakened targets deal 5% less melee and ranged damage. Does not damage sleeping, lifted, or incapacitated enemies. This ability generates a high amount of threat. [frMale] => Ralentit le temps pour un maximum de 8 cibles, inflige <<1[$d point/$d point/$d points]>> de dégâts cinétiques, ralentit de 30 % la vitesse de déplacement de toutes les cibles affectées pendant 10$d secondes et les affaiblit pendant 45$d secondes. Les cibles affectées infligent 5 % de dégâts de mêlée et à distance en moins. N'inflige pas de dégâts aux ennemis endormis, soulevés ou en état d'incapacité. Ce pouvoir génère une grande quantité d'animosité. [frFemale] => Ralentit le temps pour un maximum de 8 cibles, inflige <<1[$d point/$d point/$d points]>> de dégâts cinétiques, ralentit de 30 % la vitesse de déplacement de toutes les cibles affectées pendant 10$d secondes et les affaiblit pendant 45$d secondes. Les cibles affectées infligent 5 % de dégâts de mêlée et à distance en moins. N'inflige pas de dégâts aux ennemis endormis, soulevés ou en état d'incapacité. Ce pouvoir génère une grande quantité d'animosité. [deMale] => Verlangsamt den Zeitfluss bei bis zu 8 Zielen, verursacht <<1>> Kinetikschaden, reduziert 10$d Sekunden lang das Bewegungstempo aller betroffenen Ziele um 30% und schwächt alle betroffenen Ziele 45$d Sekunden lang. Geschwächte Ziele verursachen 5% weniger Schaden durch Fern- und Nahkampfangriffe. Verursacht keinen Schaden bei schlafenden, gehobenen oder unschädlich gemachten Gegnern. Diese Fähigkeit erzeugt ein hohes Maß an Bedrohung. [deFemale] => Verlangsamt den Zeitfluss bei bis zu 8 Zielen, verursacht <<1>> Kinetikschaden, reduziert 10$d Sekunden lang das Bewegungstempo aller betroffenen Ziele um 30% und schwächt alle betroffenen Ziele 45$d Sekunden lang. Geschwächte Ziele verursachen 5% weniger Schaden durch Fern- und Nahkampfangriffe. Verursacht keinen Schaden bei schlafenden, gehobenen oder unschädlich gemachten Gegnern. Diese Fähigkeit erzeugt ein hohes Maß an Bedrohung. ) [EffectsB62] => Array ( [0] => 4mBo0HB [1] => e0Fo0HB [2] => YGRo0HB [3] => tW3o0HB ) [EffectIds] => Array ( [0] => 1.61409869424E+19 [1] => 1.6140985842888E+19 [2] => 1.6140989141423E+19 [3] => 1.6140988041911E+19 ) [Level] => 0 [Icon] => attackslowed [EffectZero] => 16140986942399578643 [IsHidden] => [IsPassive] => [Version] => 0 [Cooldown] => 10 [CastingTime] => 0 [ChannelingTime] => 0 [ForceCost] => 20 [EnergyCost] => 0 [ApCost] => 0 [ApType] => 0 [MinRange] => 0 [MaxRange] => 1 [GCD] => -1 [GcdOverride] => [ModalGroup] => 0 [SharedCooldown] => 1.6141152716136E+19 [TargetArc] => 270 [TargetArcOffset] => 0 [TargetRule] => 1 [LineOfSightCheck] => 1 [Pushback] => 1 [IgnoreAlacrity] => [DescriptionTokens] => Array ( [1] => Array ( [ablParsedDescriptionToken] => Array ( [0] => Array ( [Key] => effAction_SpellDamage [Value] => Array ( [0] => Array ( [effParam_DisableCritRoll] => False ) [1] => Array ( [effParam_DamageType] => 1 [effParam_Slot] => 1 [effParam_SpellType] => 3 [effParam_LevelCap] => 0 ) [2] => Array ( [effParam_AmountMax] => 0 [effParam_AmountMin] => 0 [effParam_AmountPercent] => 0 [effParam_ThreatPercent] => 0.5 [effParam_StandardHealthPercentMax] => 0.174 [effParam_StandardHealthPercentMin] => 0.134 [effParam_AmountModifierPercent] => 0 [effParam_Coefficient] => 1.54 [effParam_HealthStealPercentage] => 0 ) [3] => Array ( [ablDescriptionTokenMultiplier] => 1 ) ) ) ) [ablDescriptionTokenMultiplier] => 1 [ablDescriptionTokenType] => ablDescriptionTokenTypeDamage [ablDescriptionTokenEffect] => 1 [ablDescriptionTokenSubEffect] => 1 ) [2] => Array ( [ablParsedDescriptionToken] => 45 [ablDescriptionTokenMultiplier] => 1 [ablDescriptionTokenType] => ablDescriptionTokenTypeDuration [ablDescriptionTokenEffect] => 2 [ablDescriptionTokenSubEffect] => -1 ) [3] => Array ( [ablParsedDescriptionToken] => 10 [ablDescriptionTokenMultiplier] => 1 [ablDescriptionTokenType] => ablDescriptionTokenTypeDuration [ablDescriptionTokenEffect] => 3 [ablDescriptionTokenSubEffect] => -1 ) ) [ModDescriptionTokens] => Array ( [1] => Array ( [Value] => Array ( [0] => Array ( [Key] => effAction_SpellDamage [Value] => Array ( [0] => Array ( [effParam_DisableCritRoll] => False ) [1] => Array ( [effParam_DamageType] => 1 [effParam_Slot] => 1 [effParam_SpellType] => 3 [effParam_LevelCap] => 0 ) [2] => Array ( [effParam_AmountMax] => 0 [effParam_AmountMin] => 0 [effParam_AmountPercent] => 0 [effParam_ThreatPercent] => 0.5 [effParam_StandardHealthPercentMax] => 0.174 [effParam_StandardHealthPercentMin] => 0.134 [effParam_AmountModifierPercent] => 0 [effParam_Coefficient] => 1.54 [effParam_HealthStealPercentage] => 0 ) [3] => Array ( [ablDescriptionTokenMultiplier] => 1 ) ) ) ) [Multiplier] => 1 [Type] => Damage [Effect] => 1 [SubEffect] => 1 ) [2] => Array ( [Value] => 45 [Multiplier] => 1 [Type] => Duration [Effect] => 2 [SubEffect] => -1 ) [3] => Array ( [Value] => 10 [Multiplier] => 1 [Type] => Duration [Effect] => 3 [SubEffect] => -1 ) ) [AiType] => 4 [CombatMode] => 1 [AutoAttackMode] => 0 [IsValid] => 1 [IsCustom] => [AppearanceSpec] => [UnknownInt] => 0 [UnknownBool] => 1 [UnknownInt2] => 0 [CooldownTimerSpecs] => Array ( [0] => 1.6141152716136E+19 ) [AbsorbParams] => Array ( ) [HashedIcon] => 51804449_905413151 [Id] => 16141152716136386948 [Base62Id] => X16aDk0 [Fqn] => abl.jedi_consular.skill.combat.slow_time [first_seen] => 1.0.0 [last_seen] => 6.2.1a [current_version] => 6.0.0 [hash] => 700607561 [removed_in] => [changed_fields] => Array ( [0] => DescriptionTokens [1] => ModDescriptionTokens [2] => EffectsB62 [3] => EffectIds [4] => EffectZero [5] => hash ) [previous_versions] => Array ( [0] => 1.0.0 [1] => 1.1.0 [2] => 1.3.0 [3] => 1.3.5 [4] => 1.3.6 [5] => 1.3.7 [6] => 2.0.0 [7] => 3.0.0 [8] => 4.0.0 [9] => 5.0.0 [10] => 5.6.0 [11] => 5.6.1 ) )