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{
"_id": {
"$oid": "5fb3e64233180000cb05cb4b"
},
"NameId": "808879780790272",
"Name": "Exploding Body (Medium, Reverse)",
"LocalizedName": {
"enMale": "Exploding Body (Medium, Reverse)",
"frMale": "Corps explosif (moyen, effet inverse)",
"frFemale": "Corps explosif (moyen, effet inverse)",
"deMale": "Explodierender K\u00f6rper (mittel, umgekehrt)",
"deFemale": "Explodierender K\u00f6rper (mittel, umgekehrt)"
},
"DescriptionId": "808879780790273",
"Description": "Throws an actor via ballistic impulse (medium). The actor is killed in the air so they won't get up after landing. REVERSE throws them forward. Used for the sniper killed in the bombing run.",
"LocalizedDescription": {
"enMale": "Throws an actor via ballistic impulse (medium). The actor is killed in the air so they won't get up after landing. REVERSE throws them forward. Used for the sniper killed in the bombing run.",
"frMale": "Lance un com\u00e9dien gr\u00e2ce \u00e0 une impulsion balistique (moyenne). Le com\u00e9dien est tu\u00e9 dans les airs et ne se rel\u00e8vera donc pas apr\u00e8s l'atterrissage. L'EFFET INVERSE le propulse en avant. Utilis\u00e9 pour le tireur d'\u00e9lite tu\u00e9 dans le bombardement.",
"frFemale": "Lance un com\u00e9dien gr\u00e2ce \u00e0 une impulsion balistique (moyenne). Le com\u00e9dien est tu\u00e9 dans les airs et ne se rel\u00e8vera donc pas apr\u00e8s l'atterrissage. L'EFFET INVERSE le propulse en avant. Utilis\u00e9 pour le tireur d'\u00e9lite tu\u00e9 dans le bombardement.",
"deMale": "(\u00dcbersetzung fehlt - DNT)",
"deFemale": "(\u00dcbersetzung fehlt - DNT)"
},
"ParsedDescription": "Throws an actor via ballistic impulse (medium). The actor is killed in the air so they won\\'t get up after landing. REVERSE throws them forward. Used for the sniper killed in the bombing run.",
"ParsedLocalizedDescription": {
"enMale": "Throws an actor via ballistic impulse (medium). The actor is killed in the air so they won't get up after landing. REVERSE throws them forward. Used for the sniper killed in the bombing run.",
"frMale": "Lance un com\u00e9dien gr\u00e2ce \u00e0 une impulsion balistique (moyenne). Le com\u00e9dien est tu\u00e9 dans les airs et ne se rel\u00e8vera donc pas apr\u00e8s l'atterrissage. L'EFFET INVERSE le propulse en avant. Utilis\u00e9 pour le tireur d'\u00e9lite tu\u00e9 dans le bombardement.",
"frFemale": "Lance un com\u00e9dien gr\u00e2ce \u00e0 une impulsion balistique (moyenne). Le com\u00e9dien est tu\u00e9 dans les airs et ne se rel\u00e8vera donc pas apr\u00e8s l'atterrissage. L'EFFET INVERSE le propulse en avant. Utilis\u00e9 pour le tireur d'\u00e9lite tu\u00e9 dans le bombardement.",
"deMale": "(\u00dcbersetzung fehlt - DNT)",
"deFemale": "(\u00dcbersetzung fehlt - DNT)"
},
"EffectsB62": [
"hNTRSFA",
"td5RSFA"
],
"EffectIds": [
1.6141014290308758e+19,
1.6141013190797128e+19
],
"Level": 0,
"EffectZero": "16141014290308757421",
"IsHidden": false,
"IsPassive": false,
"Version": 0,
"Cooldown": 0,
"CastingTime": 0,
"ChannelingTime": 0,
"ForceCost": 0,
"EnergyCost": 0,
"ApCost": 0,
"ApType": 0,
"MinRange": 0,
"MaxRange": 0,
"GCD": -1,
"GcdOverride": false,
"ModalGroup": 0,
"SharedCooldown": 0,
"TargetArc": 0,
"TargetArcOffset": 0,
"TargetRule": 2,
"LineOfSightCheck": true,
"Pushback": true,
"IgnoreAlacrity": false,
"AiType": 9,
"CombatMode": 1,
"AutoAttackMode": 0,
"IsValid": true,
"IsCustom": false,
"AppearanceSpec": "",
"UnknownInt": -1,
"UnknownBool": true,
"UnknownInt2": 0,
"AbsorbParams": [],
"HashedIcon": "1449929182_2891688232",
"Id": "16141087831240802953",
"Base62Id": "YG9yWkT",
"Fqn": "abl.quest.location.tatooine.class.smuggler.a_familiar_face.exploding_body_medium_reverse",
"first_seen": "1.0.0",
"last_seen": "6.2.1a",
"current_version": "6.1.2b",
"hash": "1392986899",
"removed_in": "",
"changed_fields": [
"removed_in"
],
"previous_versions": [
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]
}Array
(
[_id] => MongoDB\BSON\ObjectId Object
(
[oid] => 5fb3e64233180000cb05cb4b
)
[NameId] => 808879780790272
[Name] => Exploding Body (Medium, Reverse)
[LocalizedName] => Array
(
[enMale] => Exploding Body (Medium, Reverse)
[frMale] => Corps explosif (moyen, effet inverse)
[frFemale] => Corps explosif (moyen, effet inverse)
[deMale] => Explodierender Körper (mittel, umgekehrt)
[deFemale] => Explodierender Körper (mittel, umgekehrt)
)
[DescriptionId] => 808879780790273
[Description] => Throws an actor via ballistic impulse (medium). The actor is killed in the air so they won't get up after landing. REVERSE throws them forward. Used for the sniper killed in the bombing run.
[LocalizedDescription] => Array
(
[enMale] => Throws an actor via ballistic impulse (medium). The actor is killed in the air so they won't get up after landing. REVERSE throws them forward. Used for the sniper killed in the bombing run.
[frMale] => Lance un comédien grâce à une impulsion balistique (moyenne). Le comédien est tué dans les airs et ne se relèvera donc pas après l'atterrissage. L'EFFET INVERSE le propulse en avant. Utilisé pour le tireur d'élite tué dans le bombardement.
[frFemale] => Lance un comédien grâce à une impulsion balistique (moyenne). Le comédien est tué dans les airs et ne se relèvera donc pas après l'atterrissage. L'EFFET INVERSE le propulse en avant. Utilisé pour le tireur d'élite tué dans le bombardement.
[deMale] => (Übersetzung fehlt - DNT)
[deFemale] => (Übersetzung fehlt - DNT)
)
[ParsedDescription] => Throws an actor via ballistic impulse (medium). The actor is killed in the air so they won\'t get up after landing. REVERSE throws them forward. Used for the sniper killed in the bombing run.
[ParsedLocalizedDescription] => Array
(
[enMale] => Throws an actor via ballistic impulse (medium). The actor is killed in the air so they won't get up after landing. REVERSE throws them forward. Used for the sniper killed in the bombing run.
[frMale] => Lance un comédien grâce à une impulsion balistique (moyenne). Le comédien est tué dans les airs et ne se relèvera donc pas après l'atterrissage. L'EFFET INVERSE le propulse en avant. Utilisé pour le tireur d'élite tué dans le bombardement.
[frFemale] => Lance un comédien grâce à une impulsion balistique (moyenne). Le comédien est tué dans les airs et ne se relèvera donc pas après l'atterrissage. L'EFFET INVERSE le propulse en avant. Utilisé pour le tireur d'élite tué dans le bombardement.
[deMale] => (Übersetzung fehlt - DNT)
[deFemale] => (Übersetzung fehlt - DNT)
)
[EffectsB62] => Array
(
[0] => hNTRSFA
[1] => td5RSFA
)
[EffectIds] => Array
(
[0] => 1.6141014290309E+19
[1] => 1.6141013190797E+19
)
[Level] => 0
[EffectZero] => 16141014290308757421
[IsHidden] =>
[IsPassive] =>
[Version] => 0
[Cooldown] => 0
[CastingTime] => 0
[ChannelingTime] => 0
[ForceCost] => 0
[EnergyCost] => 0
[ApCost] => 0
[ApType] => 0
[MinRange] => 0
[MaxRange] => 0
[GCD] => -1
[GcdOverride] =>
[ModalGroup] => 0
[SharedCooldown] => 0
[TargetArc] => 0
[TargetArcOffset] => 0
[TargetRule] => 2
[LineOfSightCheck] => 1
[Pushback] => 1
[IgnoreAlacrity] =>
[AiType] => 9
[CombatMode] => 1
[AutoAttackMode] => 0
[IsValid] => 1
[IsCustom] =>
[AppearanceSpec] =>
[UnknownInt] => -1
[UnknownBool] => 1
[UnknownInt2] => 0
[AbsorbParams] => Array
(
)
[HashedIcon] => 1449929182_2891688232
[Id] => 16141087831240802953
[Base62Id] => YG9yWkT
[Fqn] => abl.quest.location.tatooine.class.smuggler.a_familiar_face.exploding_body_medium_reverse
[first_seen] => 1.0.0
[last_seen] => 6.2.1a
[current_version] => 6.1.2b
[hash] => 1392986899
[removed_in] =>
[changed_fields] => Array
(
[0] => removed_in
)
[previous_versions] => Array
(
[0] => 1.0.0
)
)