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{
"_id": {
"$oid": "5fb3e64033180000cb05b5f8"
},
"NameId": "806736592109568",
"Name": "test.austin.jedi_consular.stasis_field",
"LocalizedName": {
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"frMale": "FR_Stasis Field",
"frFemale": "FR_Stasis Field",
"deMale": "DE_Stasis Field",
"deFemale": "DE_Stasis Field"
},
"DescriptionId": "806736592109569",
"Description": "Suspends the target in a stasis field, preventing all action for up to 9 seconds. Suspended targets take 100% more damage from Project. Damage will break the effect prematurely.",
"LocalizedDescription": {
"enMale": "Suspends the target in a stasis field, preventing all action for up to 9 seconds. Suspended targets take 100% more damage from Project. Damage will break the effect prematurely.",
"frMale": "FR_Suspends the target in a stasis field, preventing all action for up to 9 seconds. Suspended targets take 100% more damage from Project. Damage will break the effect prematurely.",
"frFemale": "FR_Suspends the target in a stasis field, preventing all action for up to 9 seconds. Suspended targets take 100% more damage from Project. Damage will break the effect prematurely.",
"deMale": "DE_Suspends the target in a stasis field, preventing all action for up to 9 seconds. Suspended targets take 100% more damage from Project. Damage will break the effect prematurely.",
"deFemale": "DE_Suspends the target in a stasis field, preventing all action for up to 9 seconds. Suspended targets take 100% more damage from Project. Damage will break the effect prematurely."
},
"ParsedDescription": "Suspends the target in a stasis field, preventing all action for up to 9 seconds. Suspended targets take 100% more damage from Project. Damage will break the effect prematurely.",
"ParsedLocalizedDescription": {
"enMale": "Suspends the target in a stasis field, preventing all action for up to 9 seconds. Suspended targets take 100% more damage from Project. Damage will break the effect prematurely.",
"frMale": "FR_Suspends the target in a stasis field, preventing all action for up to 9 seconds. Suspended targets take 100% more damage from Project. Damage will break the effect prematurely.",
"frFemale": "FR_Suspends the target in a stasis field, preventing all action for up to 9 seconds. Suspended targets take 100% more damage from Project. Damage will break the effect prematurely.",
"deMale": "DE_Suspends the target in a stasis field, preventing all action for up to 9 seconds. Suspended targets take 100% more damage from Project. Damage will break the effect prematurely.",
"deFemale": "DE_Suspends the target in a stasis field, preventing all action for up to 9 seconds. Suspended targets take 100% more damage from Project. Damage will break the effect prematurely."
},
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)
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[Name] => test.austin.jedi_consular.stasis_field
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[deMale] => DE_Stasis Field
[deFemale] => DE_Stasis Field
)
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[LocalizedDescription] => Array
(
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[frMale] => FR_Suspends the target in a stasis field, preventing all action for up to 9 seconds. Suspended targets take 100% more damage from Project. Damage will break the effect prematurely.
[frFemale] => FR_Suspends the target in a stasis field, preventing all action for up to 9 seconds. Suspended targets take 100% more damage from Project. Damage will break the effect prematurely.
[deMale] => DE_Suspends the target in a stasis field, preventing all action for up to 9 seconds. Suspended targets take 100% more damage from Project. Damage will break the effect prematurely.
[deFemale] => DE_Suspends the target in a stasis field, preventing all action for up to 9 seconds. Suspended targets take 100% more damage from Project. Damage will break the effect prematurely.
)
[ParsedDescription] => Suspends the target in a stasis field, preventing all action for up to 9 seconds. Suspended targets take 100% more damage from Project. Damage will break the effect prematurely.
[ParsedLocalizedDescription] => Array
(
[enMale] => Suspends the target in a stasis field, preventing all action for up to 9 seconds. Suspended targets take 100% more damage from Project. Damage will break the effect prematurely.
[frMale] => FR_Suspends the target in a stasis field, preventing all action for up to 9 seconds. Suspended targets take 100% more damage from Project. Damage will break the effect prematurely.
[frFemale] => FR_Suspends the target in a stasis field, preventing all action for up to 9 seconds. Suspended targets take 100% more damage from Project. Damage will break the effect prematurely.
[deMale] => DE_Suspends the target in a stasis field, preventing all action for up to 9 seconds. Suspended targets take 100% more damage from Project. Damage will break the effect prematurely.
[deFemale] => DE_Suspends the target in a stasis field, preventing all action for up to 9 seconds. Suspended targets take 100% more damage from Project. Damage will break the effect prematurely.
)
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[changed_fields] => Array
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