You are not logged in.
{ "_id": { "$oid": "5fb41ba633180000cb0866e1" }, "NameId": "3306398968446976", "Name": "Force Leap", "LocalizedName": { "enMale": "Force Leap", "frMale": "Saut de Force", "frFemale": "Saut de Force", "deMale": "Machtsprung", "deFemale": "Machtsprung" }, "DescriptionId": "3306398968446977", "Description": "Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immoblizing the target for <<2[%d seconds\/%d second\/%d seconds]>> and interrupting the target's current action. Builds 3 focus. Cannot be used against targets in cover.", "LocalizedDescription": { "enMale": "Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immoblizing the target for <<2[%d seconds\/%d second\/%d seconds]>> and interrupting the target's current action. Builds 3 focus. Cannot be used against targets in cover.", "frMale": "Saute vers une cible distante, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts avec l'arme principale, immobilisant la cible pendant <<2[%d seconde\/%d seconde\/%d secondes]>> et interrompant l'action en cours de la cible. Conf\u00e8re 3\u00a0points de concentration. Inefficace contre les cibles \u00e0 couvert.", "frFemale": "Saute vers une cible distante, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts avec l'arme principale, immobilisant la cible pendant <<2[%d seconde\/%d seconde\/%d secondes]>> et interrompant l'action en cours de la cible. Conf\u00e8re 3\u00a0points de concentration. Inefficace contre les cibles \u00e0 couvert.", "deMale": "Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, l\u00e4hmt es <<2[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang und unterbricht seine Handlung. Erzeugt 3 Fokus. Kann nicht gegen Ziele in Deckung eingesetzt werden.", "deFemale": "Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, l\u00e4hmt es <<2[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang und unterbricht seine Handlung. Erzeugt 3 Fokus. Kann nicht gegen Ziele in Deckung eingesetzt werden." }, "ParsedDescription": "Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immoblizing the target for 2 seconds and interrupting the target\\'s current action. Builds 3 focus. Cannot be used against targets in cover.", "ParsedLocalizedDescription": { "enMale": "Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immoblizing the target for 2 seconds and interrupting the target's current action. Builds 3 focus. Cannot be used against targets in cover.", "frMale": "Saute vers une cible distante, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts avec l'arme principale, immobilisant la cible pendant 2 secondes et interrompant l'action en cours de la cible. Conf\u00e8re 3\u00a0points de concentration. Inefficace contre les cibles \u00e0 couvert.", "frFemale": "Saute vers une cible distante, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts avec l'arme principale, immobilisant la cible pendant 2 secondes et interrompant l'action en cours de la cible. Conf\u00e8re 3\u00a0points de concentration. Inefficace contre les cibles \u00e0 couvert.", "deMale": "Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, l\u00e4hmt es 2$d Sekunden lang und unterbricht seine Handlung. Erzeugt 3 Fokus. Kann nicht gegen Ziele in Deckung eingesetzt werden.", "deFemale": "Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, l\u00e4hmt es 2$d Sekunden lang und unterbricht seine Handlung. Erzeugt 3 Fokus. Kann nicht gegen Ziele in Deckung eingesetzt werden." }, "EffectsB62": [ "sMeNlQ9", "bcWNlQ9", "8suNlQ9", "y3QBtj9" ], "EffectIds": [ 1.6140928181796825e+19, 1.6140927082285197e+19, 1.6140925982773572e+19, 1.6140924883261944e+19 ], "Level": 0, "Icon": "forceLeap", "EffectZero": "16140928181796825817", "IsHidden": false, "IsPassive": false, "Version": 0, "Cooldown": 15, "CastingTime": 0, "ChannelingTime": 0, "ForceCost": 0, "EnergyCost": 0, "ApCost": 0, "ApType": 0, "MinRange": 1, "MaxRange": 3, "GCD": -1, "GcdOverride": false, "ModalGroup": 0, "SharedCooldown": 1.6141173136010486e+19, "TargetArc": 180, "TargetArcOffset": 0, "TargetRule": 1, "LineOfSightCheck": true, "Pushback": true, "IgnoreAlacrity": false, "DescriptionTokens": { "1": { "ablParsedDescriptionToken": [ { "Key": "effAction_WeaponDamage", "Value": [ { "effParam_IsSpecialAbility": "True", "effParam_IgnoreDualWieldModifier": "True", "effParam_DisableCritRoll": "False" }, { "effParam_FlurryBlowsMin": "1", "effParam_FlurryBlowsMax": "1", "effParam_LevelCap": "0" }, { "effParam_ThreatPercent": "0", "effParam_StandardHealthPercentMax": "0.091", "effParam_StandardHealthPercentMin": "0.091", "effParam_AmountModifierFixedMax": "0", "effParam_AmountModifierFixedMin": "0", "effParam_AmountModifierPercent": "-0.39", "effParam_Coefficient": "0.91", "effParam_HealthStealPercentage": "0" }, { "ablDescriptionTokenMultiplier": "1" } ] } ], "ablDescriptionTokenMultiplier": 1, "ablDescriptionTokenType": "ablDescriptionTokenTypeDamage", "ablDescriptionTokenEffect": 1, "ablDescriptionTokenSubEffect": 2 }, "2": { "ablParsedDescriptionToken": 2, "ablDescriptionTokenMultiplier": 1, "ablDescriptionTokenType": "ablDescriptionTokenTypeDuration", "ablDescriptionTokenEffect": 3, "ablDescriptionTokenSubEffect": -1 } }, "ModDescriptionTokens": { "1": { "Value": [ { "Key": "effAction_WeaponDamage", "Value": [ { "effParam_IsSpecialAbility": "True", "effParam_IgnoreDualWieldModifier": "True", "effParam_DisableCritRoll": "False" }, { "effParam_FlurryBlowsMin": "1", "effParam_FlurryBlowsMax": "1", "effParam_LevelCap": "0" }, { "effParam_ThreatPercent": "0", "effParam_StandardHealthPercentMax": "0.091", "effParam_StandardHealthPercentMin": "0.091", "effParam_AmountModifierFixedMax": "0", "effParam_AmountModifierFixedMin": "0", "effParam_AmountModifierPercent": "-0.39", "effParam_Coefficient": "0.91", "effParam_HealthStealPercentage": "0" }, { "ablDescriptionTokenMultiplier": "1" } ] } ], "Multiplier": 1, "Type": "Damage", "Effect": 1, "SubEffect": 2 }, "2": { "Value": 2, "Multiplier": 1, "Type": "Duration", "Effect": 3, "SubEffect": -1 } }, "AiType": 1, "CombatMode": 1, "AutoAttackMode": 0, "IsValid": true, "IsCustom": false, "AppearanceSpec": "", "UnknownInt": 0, "UnknownBool": true, "UnknownInt2": 0, "CooldownTimerSpecs": [ 1.6141173136010486e+19 ], "AbsorbParams": [], "HashedIcon": "721050503_1611541930", "Id": "16141173136010486415", "Base62Id": "ZwBxbN2", "Fqn": "abl.qa.gameplay_persistence.string_test.force_leap", "first_seen": "2.3.2", "last_seen": "6.2.1a", "current_version": "6.0.0", "hash": "1173125542", "removed_in": "", "changed_fields": [ "DescriptionTokens", "ModDescriptionTokens", "hash" ], "previous_versions": [ "2.3.2", "3.0.0", "4.0.0", "4.0.2", "4.0.3", "4.0.4" ] }
Array ( [_id] => MongoDB\BSON\ObjectId Object ( [oid] => 5fb41ba633180000cb0866e1 ) [NameId] => 3306398968446976 [Name] => Force Leap [LocalizedName] => Array ( [enMale] => Force Leap [frMale] => Saut de Force [frFemale] => Saut de Force [deMale] => Machtsprung [deFemale] => Machtsprung ) [DescriptionId] => 3306398968446977 [Description] => Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immoblizing the target for <<2[%d seconds/%d second/%d seconds]>> and interrupting the target's current action. Builds 3 focus. Cannot be used against targets in cover. [LocalizedDescription] => Array ( [enMale] => Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immoblizing the target for <<2[%d seconds/%d second/%d seconds]>> and interrupting the target's current action. Builds 3 focus. Cannot be used against targets in cover. [frMale] => Saute vers une cible distante, infligeant <<1[$d point/$d point/$d points]>> de dégâts avec l'arme principale, immobilisant la cible pendant <<2[%d seconde/%d seconde/%d secondes]>> et interrompant l'action en cours de la cible. Confère 3 points de concentration. Inefficace contre les cibles à couvert. [frFemale] => Saute vers une cible distante, infligeant <<1[$d point/$d point/$d points]>> de dégâts avec l'arme principale, immobilisant la cible pendant <<2[%d seconde/%d seconde/%d secondes]>> et interrompant l'action en cours de la cible. Confère 3 points de concentration. Inefficace contre les cibles à couvert. [deMale] => Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, lähmt es <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang und unterbricht seine Handlung. Erzeugt 3 Fokus. Kann nicht gegen Ziele in Deckung eingesetzt werden. [deFemale] => Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, lähmt es <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang und unterbricht seine Handlung. Erzeugt 3 Fokus. Kann nicht gegen Ziele in Deckung eingesetzt werden. ) [ParsedDescription] => Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immoblizing the target for 2 seconds and interrupting the target\'s current action. Builds 3 focus. Cannot be used against targets in cover. [ParsedLocalizedDescription] => Array ( [enMale] => Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immoblizing the target for 2 seconds and interrupting the target's current action. Builds 3 focus. Cannot be used against targets in cover. [frMale] => Saute vers une cible distante, infligeant <<1[$d point/$d point/$d points]>> de dégâts avec l'arme principale, immobilisant la cible pendant 2 secondes et interrompant l'action en cours de la cible. Confère 3 points de concentration. Inefficace contre les cibles à couvert. [frFemale] => Saute vers une cible distante, infligeant <<1[$d point/$d point/$d points]>> de dégâts avec l'arme principale, immobilisant la cible pendant 2 secondes et interrompant l'action en cours de la cible. Confère 3 points de concentration. Inefficace contre les cibles à couvert. [deMale] => Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, lähmt es 2$d Sekunden lang und unterbricht seine Handlung. Erzeugt 3 Fokus. Kann nicht gegen Ziele in Deckung eingesetzt werden. [deFemale] => Springt zu einem entfernten Ziel, verursacht <<1>> Schaden mit der Haupthand-Waffe, lähmt es 2$d Sekunden lang und unterbricht seine Handlung. Erzeugt 3 Fokus. Kann nicht gegen Ziele in Deckung eingesetzt werden. ) [EffectsB62] => Array ( [0] => sMeNlQ9 [1] => bcWNlQ9 [2] => 8suNlQ9 [3] => y3QBtj9 ) [EffectIds] => Array ( [0] => 1.6140928181797E+19 [1] => 1.6140927082285E+19 [2] => 1.6140925982774E+19 [3] => 1.6140924883262E+19 ) [Level] => 0 [Icon] => forceLeap [EffectZero] => 16140928181796825817 [IsHidden] => [IsPassive] => [Version] => 0 [Cooldown] => 15 [CastingTime] => 0 [ChannelingTime] => 0 [ForceCost] => 0 [EnergyCost] => 0 [ApCost] => 0 [ApType] => 0 [MinRange] => 1 [MaxRange] => 3 [GCD] => -1 [GcdOverride] => [ModalGroup] => 0 [SharedCooldown] => 1.614117313601E+19 [TargetArc] => 180 [TargetArcOffset] => 0 [TargetRule] => 1 [LineOfSightCheck] => 1 [Pushback] => 1 [IgnoreAlacrity] => [DescriptionTokens] => Array ( [1] => Array ( [ablParsedDescriptionToken] => Array ( [0] => Array ( [Key] => effAction_WeaponDamage [Value] => Array ( [0] => Array ( [effParam_IsSpecialAbility] => True [effParam_IgnoreDualWieldModifier] => True [effParam_DisableCritRoll] => False ) [1] => Array ( [effParam_FlurryBlowsMin] => 1 [effParam_FlurryBlowsMax] => 1 [effParam_LevelCap] => 0 ) [2] => Array ( [effParam_ThreatPercent] => 0 [effParam_StandardHealthPercentMax] => 0.091 [effParam_StandardHealthPercentMin] => 0.091 [effParam_AmountModifierFixedMax] => 0 [effParam_AmountModifierFixedMin] => 0 [effParam_AmountModifierPercent] => -0.39 [effParam_Coefficient] => 0.91 [effParam_HealthStealPercentage] => 0 ) [3] => Array ( [ablDescriptionTokenMultiplier] => 1 ) ) ) ) [ablDescriptionTokenMultiplier] => 1 [ablDescriptionTokenType] => ablDescriptionTokenTypeDamage [ablDescriptionTokenEffect] => 1 [ablDescriptionTokenSubEffect] => 2 ) [2] => Array ( [ablParsedDescriptionToken] => 2 [ablDescriptionTokenMultiplier] => 1 [ablDescriptionTokenType] => ablDescriptionTokenTypeDuration [ablDescriptionTokenEffect] => 3 [ablDescriptionTokenSubEffect] => -1 ) ) [ModDescriptionTokens] => Array ( [1] => Array ( [Value] => Array ( [0] => Array ( [Key] => effAction_WeaponDamage [Value] => Array ( [0] => Array ( [effParam_IsSpecialAbility] => True [effParam_IgnoreDualWieldModifier] => True [effParam_DisableCritRoll] => False ) [1] => Array ( [effParam_FlurryBlowsMin] => 1 [effParam_FlurryBlowsMax] => 1 [effParam_LevelCap] => 0 ) [2] => Array ( [effParam_ThreatPercent] => 0 [effParam_StandardHealthPercentMax] => 0.091 [effParam_StandardHealthPercentMin] => 0.091 [effParam_AmountModifierFixedMax] => 0 [effParam_AmountModifierFixedMin] => 0 [effParam_AmountModifierPercent] => -0.39 [effParam_Coefficient] => 0.91 [effParam_HealthStealPercentage] => 0 ) [3] => Array ( [ablDescriptionTokenMultiplier] => 1 ) ) ) ) [Multiplier] => 1 [Type] => Damage [Effect] => 1 [SubEffect] => 2 ) [2] => Array ( [Value] => 2 [Multiplier] => 1 [Type] => Duration [Effect] => 3 [SubEffect] => -1 ) ) [AiType] => 1 [CombatMode] => 1 [AutoAttackMode] => 0 [IsValid] => 1 [IsCustom] => [AppearanceSpec] => [UnknownInt] => 0 [UnknownBool] => 1 [UnknownInt2] => 0 [CooldownTimerSpecs] => Array ( [0] => 1.614117313601E+19 ) [AbsorbParams] => Array ( ) [HashedIcon] => 721050503_1611541930 [Id] => 16141173136010486415 [Base62Id] => ZwBxbN2 [Fqn] => abl.qa.gameplay_persistence.string_test.force_leap [first_seen] => 2.3.2 [last_seen] => 6.2.1a [current_version] => 6.0.0 [hash] => 1173125542 [removed_in] => [changed_fields] => Array ( [0] => DescriptionTokens [1] => ModDescriptionTokens [2] => hash ) [previous_versions] => Array ( [0] => 2.3.2 [1] => 3.0.0 [2] => 4.0.0 [3] => 4.0.2 [4] => 4.0.3 [5] => 4.0.4 ) )