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{
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"Name": "Static Field",
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"enMale": "Static Field",
"frMale": "Champ statique",
"frFemale": "Champ statique",
"deMale": "Statikfeld",
"deFemale": "Statikfeld"
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"Description": "Ion Pulse and Explosive Surge cause trauma and weaken their targets. Weakened targets deal 5% less damage with ranged and melee attacks for <<1>> seconds. Targets with Trauma receive 20% less healing from all sources for <<2>> seconds.",
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"enMale": "Ion Pulse and Explosive Surge cause trauma and weaken their targets. Weakened targets deal 5% less damage with ranged and melee attacks for <<1>> seconds. Targets with Trauma receive 20% less healing from all sources for <<2>> seconds.",
"frMale": "L'impulsion ionique et l'afflux explosif infligent un traumatisme et affaiblissent leurs cibles. Les attaques \u00e0 distance et de m\u00eal\u00e9e des cibles affaiblies infligent 5\u00a0% de d\u00e9g\u00e2ts en moins pendant <<1[$d seconde\/$d seconde\/$d secondes]>>. Les cibles traumatis\u00e9es re\u00e7oivent 20\u00a0% de soins en moins, quelle que soit la source, pendant <<2[$d seconde\/$d seconde\/$d secondes]>>.",
"frFemale": "L'impulsion ionique et l'afflux explosif infligent un traumatisme et affaiblissent leurs cibles. Les attaques \u00e0 distance et de m\u00eal\u00e9e des cibles affaiblies infligent 5\u00a0% de d\u00e9g\u00e2ts en moins pendant <<1[$d seconde\/$d seconde\/$d secondes]>>. Les cibles traumatis\u00e9es re\u00e7oivent 20\u00a0% de soins en moins, quelle que soit la source, pendant <<2[$d seconde\/$d seconde\/$d secondes]>>.",
"deMale": "Ionenpuls und Explosionswoge verursachen ein Trauma und schw\u00e4chen ihre Ziele. Geschw\u00e4chte Ziele verursachen <<1[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang 5% weniger Schaden durch Fern- und Nahkampfangriffe. Ziele, die von Trauma betroffen sind, erhalten <<2[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang 20% weniger Heilung von allen Quellen.",
"deFemale": "Ionenpuls und Explosionswoge verursachen ein Trauma und schw\u00e4chen ihre Ziele. Geschw\u00e4chte Ziele verursachen <<1[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang 5% weniger Schaden durch Fern- und Nahkampfangriffe. Ziele, die von Trauma betroffen sind, erhalten <<2[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang 20% weniger Heilung von allen Quellen."
},
"ParsedDescription": "Ion Pulse and Explosive Surge cause trauma and weaken their targets. Weakened targets deal 5% less damage with ranged and melee attacks for 45 seconds. Targets with Trauma receive 20% less healing from all sources for 6 seconds.",
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"enMale": "Ion Pulse and Explosive Surge cause trauma and weaken their targets. Weakened targets deal 5% less damage with ranged and melee attacks for 45 seconds. Targets with Trauma receive 20% less healing from all sources for 6 seconds.",
"frMale": "L'impulsion ionique et l'afflux explosif infligent un traumatisme et affaiblissent leurs cibles. Les attaques \u00e0 distance et de m\u00eal\u00e9e des cibles affaiblies infligent 5\u00a0% de d\u00e9g\u00e2ts en moins pendant 45$d secondes. Les cibles traumatis\u00e9es re\u00e7oivent 20\u00a0% de soins en moins, quelle que soit la source, pendant 6$d secondes.",
"frFemale": "L'impulsion ionique et l'afflux explosif infligent un traumatisme et affaiblissent leurs cibles. Les attaques \u00e0 distance et de m\u00eal\u00e9e des cibles affaiblies infligent 5\u00a0% de d\u00e9g\u00e2ts en moins pendant 45$d secondes. Les cibles traumatis\u00e9es re\u00e7oivent 20\u00a0% de soins en moins, quelle que soit la source, pendant 6$d secondes.",
"deMale": "Ionenpuls und Explosionswoge verursachen ein Trauma und schw\u00e4chen ihre Ziele. Geschw\u00e4chte Ziele verursachen 45$d Sekunden lang 5% weniger Schaden durch Fern- und Nahkampfangriffe. Ziele, die von Trauma betroffen sind, erhalten 6$d Sekunden lang 20% weniger Heilung von allen Quellen.",
"deFemale": "Ionenpuls und Explosionswoge verursachen ein Trauma und schw\u00e4chen ihre Ziele. Geschw\u00e4chte Ziele verursachen 45$d Sekunden lang 5% weniger Schaden durch Fern- und Nahkampfangriffe. Ziele, die von Trauma betroffen sind, erhalten 6$d Sekunden lang 20% weniger Heilung von allen Quellen."
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[frMale] => L'impulsion ionique et l'afflux explosif infligent un traumatisme et affaiblissent leurs cibles. Les attaques à distance et de mêlée des cibles affaiblies infligent 5 % de dégâts en moins pendant <<1[$d seconde/$d seconde/$d secondes]>>. Les cibles traumatisées reçoivent 20 % de soins en moins, quelle que soit la source, pendant <<2[$d seconde/$d seconde/$d secondes]>>.
[frFemale] => L'impulsion ionique et l'afflux explosif infligent un traumatisme et affaiblissent leurs cibles. Les attaques à distance et de mêlée des cibles affaiblies infligent 5 % de dégâts en moins pendant <<1[$d seconde/$d seconde/$d secondes]>>. Les cibles traumatisées reçoivent 20 % de soins en moins, quelle que soit la source, pendant <<2[$d seconde/$d seconde/$d secondes]>>.
[deMale] => Ionenpuls und Explosionswoge verursachen ein Trauma und schwächen ihre Ziele. Geschwächte Ziele verursachen <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> lang 5% weniger Schaden durch Fern- und Nahkampfangriffe. Ziele, die von Trauma betroffen sind, erhalten <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang 20% weniger Heilung von allen Quellen.
[deFemale] => Ionenpuls und Explosionswoge verursachen ein Trauma und schwächen ihre Ziele. Geschwächte Ziele verursachen <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> lang 5% weniger Schaden durch Fern- und Nahkampfangriffe. Ziele, die von Trauma betroffen sind, erhalten <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang 20% weniger Heilung von allen Quellen.
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[frMale] => L'impulsion ionique et l'afflux explosif infligent un traumatisme et affaiblissent leurs cibles. Les attaques à distance et de mêlée des cibles affaiblies infligent 5 % de dégâts en moins pendant 45$d secondes. Les cibles traumatisées reçoivent 20 % de soins en moins, quelle que soit la source, pendant 6$d secondes.
[frFemale] => L'impulsion ionique et l'afflux explosif infligent un traumatisme et affaiblissent leurs cibles. Les attaques à distance et de mêlée des cibles affaiblies infligent 5 % de dégâts en moins pendant 45$d secondes. Les cibles traumatisées reçoivent 20 % de soins en moins, quelle que soit la source, pendant 6$d secondes.
[deMale] => Ionenpuls und Explosionswoge verursachen ein Trauma und schwächen ihre Ziele. Geschwächte Ziele verursachen 45$d Sekunden lang 5% weniger Schaden durch Fern- und Nahkampfangriffe. Ziele, die von Trauma betroffen sind, erhalten 6$d Sekunden lang 20% weniger Heilung von allen Quellen.
[deFemale] => Ionenpuls und Explosionswoge verursachen ein Trauma und schwächen ihre Ziele. Geschwächte Ziele verursachen 45$d Sekunden lang 5% weniger Schaden durch Fern- und Nahkampfangriffe. Ziele, die von Trauma betroffen sind, erhalten 6$d Sekunden lang 20% weniger Heilung von allen Quellen.
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