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Concussive Force

Concussive Force
Passive
Explosive Round immobilizes the target for 4 seconds. Direct damage caused after 2 seconds ends the effect. This effect can only occur once every 8 seconds. In addition, Concussion Charge's knockback effect is stronger and pushes enemies 4 meters further away.
First Seen: 3.0.0
Last Seen: 6.2.1a
Star Wars Name: Concussive Force
Other Sites:
{
    "_id": {
        "$oid": "5fb4381733180000cb08a8f4"
    },
    "NameId": "3393784373051392",
    "Name": "Concussive Force",
    "LocalizedName": {
        "enMale": "Concussive Force",
        "frMale": "Force assommante",
        "frFemale": "Force assommante",
        "deMale": "Ersch\u00fctterungskraft",
        "deFemale": "Ersch\u00fctterungskraft"
    },
    "DescriptionId": "3393784373051393",
    "Description": "Explosive Round immobilizes the target for <<1>> seconds. Direct damage caused after 2 seconds ends the effect. This effect can only occur once every 8 seconds. In addition, Concussion Charge's knockback effect is stronger and pushes enemies 4 meters further away.",
    "LocalizedDescription": {
        "enMale": "Explosive Round immobilizes the target for <<1>> seconds. Direct damage caused after 2 seconds ends the effect. This effect can only occur once every 8 seconds. In addition, Concussion Charge's knockback effect is stronger and pushes enemies 4 meters further away.",
        "frMale": "La salve explosive immobilise la cible pendant <1[$d seconde\/$d seconde\/$d secondes]>>. Les d\u00e9g\u00e2ts directs inflig\u00e9s apr\u00e8s 2\u00a0secondes interrompent l'effet. Cet effet n'est disponible que toutes les 8\u00a0secondes. De plus, l'effet de projection de la charge percutante est plus fort et propulse les ennemis 4\u00a0m\u00e8tres plus loin.",
        "frFemale": "La salve explosive immobilise la cible pendant <1[$d seconde\/$d seconde\/$d secondes]>>. Les d\u00e9g\u00e2ts directs inflig\u00e9s apr\u00e8s 2\u00a0secondes interrompent l'effet. Cet effet n'est disponible que toutes les 8\u00a0secondes. De plus, l'effet de projection de la charge percutante est plus fort et propulse les ennemis 4\u00a0m\u00e8tres plus loin.",
        "deMale": "Sprenggeschoss l\u00e4hmt das Ziel <<1[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang. Nach 2 Sekunden verursachter Direktschaden beendet den Effekt vorzeitig. Dieser Effekt kann nur einmal alle 8 Sekunden auftreten. Au\u00dferdem ist der R\u00fccksto\u00df-Effekt von Ersch\u00fctterungsladung st\u00e4rker und schiebt Feinde 4 Meter weiter weg.",
        "deFemale": "Sprenggeschoss l\u00e4hmt das Ziel <<1[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang. Nach 2 Sekunden verursachter Direktschaden beendet den Effekt vorzeitig. Dieser Effekt kann nur einmal alle 8 Sekunden auftreten. Au\u00dferdem ist der R\u00fccksto\u00df-Effekt von Ersch\u00fctterungsladung st\u00e4rker und schiebt Feinde 4 Meter weiter weg."
    },
    "ParsedDescription": "Explosive Round immobilizes the target for 4 seconds. Direct damage caused after 2 seconds ends the effect. This effect can only occur once every 8 seconds. In addition, Concussion Charge\\'s knockback effect is stronger and pushes enemies 4 meters further away.",
    "ParsedLocalizedDescription": {
        "enMale": "Explosive Round immobilizes the target for 4 seconds. Direct damage caused after 2 seconds ends the effect. This effect can only occur once every 8 seconds. In addition, Concussion Charge's knockback effect is stronger and pushes enemies 4 meters further away.",
        "frMale": "La salve explosive immobilise la cible pendant <1[$d seconde\/$d seconde\/$d secondes]>>. Les d\u00e9g\u00e2ts directs inflig\u00e9s apr\u00e8s 2\u00a0secondes interrompent l'effet. Cet effet n'est disponible que toutes les 8\u00a0secondes. De plus, l'effet de projection de la charge percutante est plus fort et propulse les ennemis 4\u00a0m\u00e8tres plus loin.",
        "frFemale": "La salve explosive immobilise la cible pendant <1[$d seconde\/$d seconde\/$d secondes]>>. Les d\u00e9g\u00e2ts directs inflig\u00e9s apr\u00e8s 2\u00a0secondes interrompent l'effet. Cet effet n'est disponible que toutes les 8\u00a0secondes. De plus, l'effet de projection de la charge percutante est plus fort et propulse les ennemis 4\u00a0m\u00e8tres plus loin.",
        "deMale": "Sprenggeschoss l\u00e4hmt das Ziel 4$d Sekunden lang. Nach 2 Sekunden verursachter Direktschaden beendet den Effekt vorzeitig. Dieser Effekt kann nur einmal alle 8 Sekunden auftreten. Au\u00dferdem ist der R\u00fccksto\u00df-Effekt von Ersch\u00fctterungsladung st\u00e4rker und schiebt Feinde 4 Meter weiter weg.",
        "deFemale": "Sprenggeschoss l\u00e4hmt das Ziel 4$d Sekunden lang. Nach 2 Sekunden verursachter Direktschaden beendet den Effekt vorzeitig. Dieser Effekt kann nur einmal alle 8 Sekunden auftreten. Au\u00dferdem ist der R\u00fccksto\u00df-Effekt von Ersch\u00fctterungsladung st\u00e4rker und schiebt Feinde 4 Meter weiter weg."
    },
    "EffectsB62": [
        "YPK4DV3",
        "Ef84DV3",
        "Tv04DV3",
        "e9u4DV3"
    ],
    "EffectIds": [
        1.6141015358760065e+19,
        1.614101645827169e+19,
        1.6141017557783319e+19,
        1.614101865729495e+19
    ],
    "Level": 0,
    "Icon": "vanguard",
    "EffectZero": "16141015358760064393",
    "IsHidden": true,
    "IsPassive": true,
    "Version": 0,
    "Cooldown": 0,
    "CastingTime": 0,
    "ChannelingTime": 0,
    "ForceCost": 0,
    "EnergyCost": 0,
    "ApCost": 0,
    "ApType": 0,
    "MinRange": 0,
    "MaxRange": 0,
    "GCD": -1,
    "GcdOverride": false,
    "ModalGroup": 0,
    "SharedCooldown": 0,
    "TargetArc": 0,
    "TargetArcOffset": 0,
    "TargetRule": 0,
    "LineOfSightCheck": true,
    "Pushback": true,
    "IgnoreAlacrity": false,
    "DescriptionTokens": {
        "1": {
            "ablParsedDescriptionToken": 4,
            "ablDescriptionTokenMultiplier": 1,
            "ablDescriptionTokenType": "ablDescriptionTokenTypeDuration",
            "ablDescriptionTokenEffect": 2,
            "ablDescriptionTokenSubEffect": -1
        }
    },
    "ModDescriptionTokens": {
        "1": {
            "Value": 4,
            "Multiplier": 1,
            "Type": "Duration",
            "Effect": 2,
            "SubEffect": -1
        }
    },
    "AiType": 9,
    "CombatMode": 1,
    "AutoAttackMode": 0,
    "IsValid": true,
    "IsCustom": false,
    "AppearanceSpec": "",
    "UnknownInt": -1,
    "UnknownBool": false,
    "UnknownInt2": 0,
    "AbsorbParams": [],
    "HashedIcon": "2100837679_3659264557",
    "Id": "16140913223425088662",
    "Base62Id": "bboez0E",
    "Fqn": "abl.trooper.skill.utility.concussive_force",
    "first_seen": "3.0.0",
    "last_seen": "6.2.1a",
    "current_version": "6.2.0b",
    "hash": "2209574866",
    "removed_in": "",
    "changed_fields": [
        "removed_in"
    ],
    "previous_versions": [
        "3.0.0",
        "3.2.1",
        "5.0.0"
    ]
}