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Concussion Missile

Concussion Missile
Activation:2s

Energy:5
Cooldown:60s
Range:30m

Fires a missile at the target that knocks it out for up to 60 seconds. Non-player, non-standard and non-weak targets regenerate health rapidly while knocked out. Damage to the target causes this effect to end prematurely.
Other Sites:
MongoDB\Model\BSONDocument Object
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            [Name] => Concussion Missile
            [LocalizedName] => MongoDB\Model\BSONDocument Object
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                            [enMale] => Concussion Missile
                            [frMale] => Missile assommant
                            [frFemale] => Missile assommant
                            [deMale] => Erschütterungsrakete
                            [deFemale] => Erschütterungsrakete
                        )

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            [DescriptionId] => 1681075969458177
            [Description] => Fires a missile at the target that knocks it out for up to <<1[%d seconds/%d second/%d seconds]>>. Non-player, non-standard and non-weak targets regenerate health rapidly while knocked out. Damage to the target causes this effect to end prematurely.
            [LocalizedDescription] => MongoDB\Model\BSONDocument Object
                (
                    [storage:ArrayObject:private] => Array
                        (
                            [enMale] => Fires a missile at the target that knocks it out for up to <<1[%d seconds/%d second/%d seconds]>>. Non-player, non-standard and non-weak targets regenerate health rapidly while knocked out. Damage to the target causes this effect to end prematurely.
                            [frMale] => Lance un missile sur la cible qui la met KO pendant un maximum de <<1[$d seconde/$d seconde/$d secondes]>>. Les cibles qui ne sont pas des joueurs récupèrent de la santé rapidement quand elles sont KO (hors cibles standard et faibles). Les dégâts subis par la cible interrompent cet effet.
                            [frFemale] => Lance un missile sur la cible qui la met KO pendant un maximum de <<1[$d seconde/$d seconde/$d secondes]>>. Les cibles qui ne sont pas des joueurs récupèrent de la santé rapidement quand elles sont KO (hors cibles standard et faibles). Les dégâts subis par la cible interrompent cet effet.
                            [deMale] => Feuert eine Rakete ab, die das Ziel <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> lang ausschaltet. Ausgeschaltete Ziele regenerieren schnell Gesundheit (nicht bei Spieler-, Standard- oder schwachen Zielen). Wenn das Ziel Schaden erleidet, endet der Effekt vorzeitig.
                            [deFemale] => Feuert eine Rakete ab, die das Ziel <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> lang ausschaltet. Ausgeschaltete Ziele regenerieren schnell Gesundheit (nicht bei Spieler-, Standard- oder schwachen Zielen). Wenn das Ziel Schaden erleidet, endet der Effekt vorzeitig.
                        )

                )

            [ParsedDescription] => Fires a missile at the target that knocks it out for up to 60 seconds. Non-player, non-standard and non-weak targets regenerate health rapidly while knocked out. Damage to the target causes this effect to end prematurely.
            [ParsedLocalizedDescription] => MongoDB\Model\BSONDocument Object
                (
                    [storage:ArrayObject:private] => Array
                        (
                            [enMale] => Fires a missile at the target that knocks it out for up to 60 seconds. Non-player, non-standard and non-weak targets regenerate health rapidly while knocked out. Damage to the target causes this effect to end prematurely.
                            [frMale] => Lance un missile sur la cible qui la met KO pendant un maximum de 60$d secondes. Les cibles qui ne sont pas des joueurs récupèrent de la santé rapidement quand elles sont KO (hors cibles standard et faibles). Les dégâts subis par la cible interrompent cet effet.
                            [frFemale] => Lance un missile sur la cible qui la met KO pendant un maximum de 60$d secondes. Les cibles qui ne sont pas des joueurs récupèrent de la santé rapidement quand elles sont KO (hors cibles standard et faibles). Les dégâts subis par la cible interrompent cet effet.
                            [deMale] => Feuert eine Rakete ab, die das Ziel 60$d Sekunden lang ausschaltet. Ausgeschaltete Ziele regenerieren schnell Gesundheit (nicht bei Spieler-, Standard- oder schwachen Zielen). Wenn das Ziel Schaden erleidet, endet der Effekt vorzeitig.
                            [deFemale] => Feuert eine Rakete ab, die das Ziel 60$d Sekunden lang ausschaltet. Ausgeschaltete Ziele regenerieren schnell Gesundheit (nicht bei Spieler-, Standard- oder schwachen Zielen). Wenn das Ziel Schaden erleidet, endet der Effekt vorzeitig.
                        )

                )

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                    [1] => 1.6141051538889E+19
                    [2] => 1.6141054837423E+19
                    [3] => 1.6141053737912E+19
                )

            [Level] => 0
            [Icon] => concussionmissiles
            [EffectZero] => 16141052638400151087
            [IsHidden] => 
            [IsPassive] => 
            [Version] => 0
            [Cooldown] => 60
            [CastingTime] => 2
            [ChannelingTime] => 0
            [ForceCost] => 0
            [EnergyCost] => 5
            [ApCost] => 0
            [ApType] => 0
            [MinRange] => 0
            [MaxRange] => 3
            [GCD] => -1
            [GcdOverride] => 
            [ModalGroup] => 0
            [SharedCooldown] => 1.6141046438864E+19
            [TargetArc] => 270
            [TargetArcOffset] => 0
            [TargetRule] => 1
            [LineOfSightCheck] => 1
            [Pushback] => 1
            [IgnoreAlacrity] => 
            [DescriptionTokens] => MongoDB\Model\BSONDocument Object
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                                            [ablDescriptionTokenMultiplier] => 1
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                                            [ablDescriptionTokenEffect] => 2
                                            [ablDescriptionTokenSubEffect] => -1
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            [AiType] => 1
            [CombatMode] => 1
            [AutoAttackMode] => 0
            [IsValid] => 1
            [IsCustom] => 
            [AppearanceSpec] => epp.bounty_hunter.concussion_missiles.concussion_missiles_cast_loop
            [UnknownInt] => 0
            [UnknownBool] => 1
            [UnknownInt2] => 0
            [CooldownTimerSpecs] => Array
                (
                    [0] => 1.6141046438864E+19
                )

            [AbsorbParams] => Array
                (
                )

            [HashedIcon] => 4133968923_2614243200
            [Id] => 16141046438864438681
            [Base62Id] => cKMPcp7
            [Fqn] => abl.bounty_hunter.concussion_missile
            [hash] => 247426335
            [previous_versions] => Array
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            [current_version] => 4.0.0
            [first_seen] => 1.0.0
            [last_seen] => 5.9.3a
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                    [7] => EffectIds.3
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