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{ "_id": { "$oid": "5fb4475133180000cb0919da" }, "NameId": "3569177952518144", "Name": "Ground Smash", "LocalizedName": { "enMale": "Ground Smash", "frMale": "Choc au sol", "frFemale": "Choc au sol", "deMale": "Bodenkracher", "deFemale": "Bodenkracher" }, "DescriptionId": "3569177952518145", "Description": "Smash the ground dealing <<1>> internal damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies.", "LocalizedDescription": { "enMale": "Smash the ground dealing <<1>> internal damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies.", "frMale": "Frappe le sol, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts internes \u00e0 un maximum de 5\u00a0ennemis dans un rayon de 5\u00a0m\u00e8tres autour de l'utilisateur. G\u00e9n\u00e8re une quantit\u00e9 d'animosit\u00e9 mod\u00e9r\u00e9e et r\u00e9duit les d\u00e9g\u00e2ts re\u00e7us de 50\u00a0% pendant 10\u00a0secondes. N'affecte pas les ennemis endormis, soulev\u00e9s ou en \u00e9tat d'incapacit\u00e9.", "frFemale": "Frappe le sol, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts internes \u00e0 un maximum de 5\u00a0ennemis dans un rayon de 5\u00a0m\u00e8tres autour de l'utilisateur. G\u00e9n\u00e8re une quantit\u00e9 d'animosit\u00e9 mod\u00e9r\u00e9e et r\u00e9duit les d\u00e9g\u00e2ts re\u00e7us de 50\u00a0% pendant 10\u00a0secondes. N'affecte pas les ennemis endormis, soulev\u00e9s ou en \u00e9tat d'incapacit\u00e9.", "deMale": "Schmettert auf den Boden und verursacht bei bis zu 5 Feinden im Umkreis von 5 Metern um den Anwender <<1>> k\u00f6rperlichen Schaden. Erzeugt ein mittleres Ma\u00df an Bedrohung und reduziert den erlittenen Schaden 10 Sekunden lang um 50%. Trifft keine schlafenden, gehobenen oder unsch\u00e4dlich gemachten Feinde.", "deFemale": "Schmettert auf den Boden und verursacht bei bis zu 5 Feinden im Umkreis von 5 Metern um den Anwender <<1>> k\u00f6rperlichen Schaden. Erzeugt ein mittleres Ma\u00df an Bedrohung und reduziert den erlittenen Schaden 10 Sekunden lang um 50%. Trifft keine schlafenden, gehobenen oder unsch\u00e4dlich gemachten Feinde." }, "ParsedDescription": "Smash the ground dealing <<1>> internal damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies.", "ParsedLocalizedDescription": { "enMale": "Smash the ground dealing <<1>> internal damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies.", "frMale": "Frappe le sol, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts internes \u00e0 un maximum de 5\u00a0ennemis dans un rayon de 5\u00a0m\u00e8tres autour de l'utilisateur. G\u00e9n\u00e8re une quantit\u00e9 d'animosit\u00e9 mod\u00e9r\u00e9e et r\u00e9duit les d\u00e9g\u00e2ts re\u00e7us de 50\u00a0% pendant 10\u00a0secondes. N'affecte pas les ennemis endormis, soulev\u00e9s ou en \u00e9tat d'incapacit\u00e9.", "frFemale": "Frappe le sol, infligeant <<1[$d point\/$d point\/$d points]>> de d\u00e9g\u00e2ts internes \u00e0 un maximum de 5\u00a0ennemis dans un rayon de 5\u00a0m\u00e8tres autour de l'utilisateur. G\u00e9n\u00e8re une quantit\u00e9 d'animosit\u00e9 mod\u00e9r\u00e9e et r\u00e9duit les d\u00e9g\u00e2ts re\u00e7us de 50\u00a0% pendant 10\u00a0secondes. N'affecte pas les ennemis endormis, soulev\u00e9s ou en \u00e9tat d'incapacit\u00e9.", "deMale": "Schmettert auf den Boden und verursacht bei bis zu 5 Feinden im Umkreis von 5 Metern um den Anwender <<1>> k\u00f6rperlichen Schaden. Erzeugt ein mittleres Ma\u00df an Bedrohung und reduziert den erlittenen Schaden 10 Sekunden lang um 50%. Trifft keine schlafenden, gehobenen oder unsch\u00e4dlich gemachten Feinde.", "deFemale": "Schmettert auf den Boden und verursacht bei bis zu 5 Feinden im Umkreis von 5 Metern um den Anwender <<1>> k\u00f6rperlichen Schaden. Erzeugt ein mittleres Ma\u00df an Bedrohung und reduziert den erlittenen Schaden 10 Sekunden lang um 50%. Trifft keine schlafenden, gehobenen oder unsch\u00e4dlich gemachten Feinde." }, "EffectsB62": [ "D35WVIF", "QmymFfF", "aZLWVIF" ], "EffectIds": [ 1.614099362743951e+19, 1.614099472695113e+19, 1.6140991428416256e+19 ], "Level": 0, "Icon": "telekineticblast", "EffectZero": "16140993627439509812", "IsHidden": false, "IsPassive": false, "Version": 0, "Cooldown": 15, "CastingTime": 0, "ChannelingTime": 0, "ForceCost": 0, "EnergyCost": 0, "ApCost": 0, "ApType": 0, "MinRange": 0, "MaxRange": 0.4, "GCD": -1, "GcdOverride": false, "ModalGroup": 0, "SharedCooldown": 1.6140998007960267e+19, "TargetArc": 270, "TargetArcOffset": 0, "TargetRule": 1, "LineOfSightCheck": true, "Pushback": true, "IgnoreAlacrity": false, "DescriptionTokens": { "1": { "ablParsedDescriptionToken": [ { "Key": "effAction_SpellDamage", "Value": [ { "effParam_DisableCritRoll": "False" }, { "effParam_DamageType": "1", "effParam_Slot": "1", "effParam_SpellType": "3", "effParam_LevelCap": "0" }, { "effParam_AmountMax": "0", "effParam_AmountMin": "0", "effParam_AmountPercent": "0", "effParam_ThreatPercent": "0.5", "effParam_StandardHealthPercentMax": "0.106", "effParam_StandardHealthPercentMin": "0.106", "effParam_AmountModifierPercent": "0", "effParam_Coefficient": "1.06", "effParam_HealthStealPercentage": "0" }, { "ablDescriptionTokenMultiplier": "1" } ] } ], "ablDescriptionTokenMultiplier": 1, "ablDescriptionTokenType": "ablDescriptionTokenTypeDamage", "ablDescriptionTokenEffect": 1, "ablDescriptionTokenSubEffect": -1 } }, "ModDescriptionTokens": { "1": { "Value": [ { "Key": "effAction_SpellDamage", "Value": [ { "effParam_DisableCritRoll": "False" }, { "effParam_DamageType": "1", "effParam_Slot": "1", "effParam_SpellType": "3", "effParam_LevelCap": "0" }, { "effParam_AmountMax": "0", "effParam_AmountMin": "0", "effParam_AmountPercent": "0", "effParam_ThreatPercent": "0.5", "effParam_StandardHealthPercentMax": "0.106", "effParam_StandardHealthPercentMin": "0.106", "effParam_AmountModifierPercent": "0", "effParam_Coefficient": "1.06", "effParam_HealthStealPercentage": "0" }, { "ablDescriptionTokenMultiplier": "1" } ] } ], "Multiplier": 1, "Type": "Damage", "Effect": 1, "SubEffect": -1 } }, "AiType": 1, "CombatMode": 1, "AutoAttackMode": 0, "IsValid": true, "IsCustom": false, "AppearanceSpec": "epp.jedi_knight.cyclone_attack.cast_instant", "UnknownInt": 6, "UnknownBool": true, "UnknownInt2": 0, "CooldownTimerSpecs": [ 1.6140998007960267e+19 ], "AbsorbParams": [], "HashedIcon": "2908166817_3227357796", "Id": "16140998007960266147", "Base62Id": "esN2Q2B", "Fqn": "abl.companion.weapon_set.lightsaber.tank.aoe_attack", "first_seen": "4.0.0", "last_seen": "6.2.1a", "current_version": "6.2.0b", "hash": "1626478232", "removed_in": "", "changed_fields": [ "removed_in" ], "previous_versions": [ "4.0.0", "4.0.2", "6.0.0" ] }
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[frMale] => Frappe le sol, infligeant <<1[$d point/$d point/$d points]>> de dégâts internes à un maximum de 5 ennemis dans un rayon de 5 mètres autour de l'utilisateur. Génère une quantité d'animosité modérée et réduit les dégâts reçus de 50 % pendant 10 secondes. N'affecte pas les ennemis endormis, soulevés ou en état d'incapacité. [frFemale] => Frappe le sol, infligeant <<1[$d point/$d point/$d points]>> de dégâts internes à un maximum de 5 ennemis dans un rayon de 5 mètres autour de l'utilisateur. Génère une quantité d'animosité modérée et réduit les dégâts reçus de 50 % pendant 10 secondes. N'affecte pas les ennemis endormis, soulevés ou en état d'incapacité. [deMale] => Schmettert auf den Boden und verursacht bei bis zu 5 Feinden im Umkreis von 5 Metern um den Anwender <<1>> körperlichen Schaden. Erzeugt ein mittleres Maß an Bedrohung und reduziert den erlittenen Schaden 10 Sekunden lang um 50%. Trifft keine schlafenden, gehobenen oder unschädlich gemachten Feinde. [deFemale] => Schmettert auf den Boden und verursacht bei bis zu 5 Feinden im Umkreis von 5 Metern um den Anwender <<1>> körperlichen Schaden. Erzeugt ein mittleres Maß an Bedrohung und reduziert den erlittenen Schaden 10 Sekunden lang um 50%. Trifft keine schlafenden, gehobenen oder unschädlich gemachten Feinde. ) [ParsedDescription] => Smash the ground dealing <<1>> internal damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies. [ParsedLocalizedDescription] => Array ( [enMale] => Smash the ground dealing <<1>> internal damage to up to 5 enemies 5m around the user. Generates a moderate amount of threat and reduces incoming damage by 50% for 10 seconds. Does not hit sleeping, lifted, or incapacitated enemies. [frMale] => Frappe le sol, infligeant <<1[$d point/$d point/$d points]>> de dégâts internes à un maximum de 5 ennemis dans un rayon de 5 mètres autour de l'utilisateur. Génère une quantité d'animosité modérée et réduit les dégâts reçus de 50 % pendant 10 secondes. N'affecte pas les ennemis endormis, soulevés ou en état d'incapacité. [frFemale] => Frappe le sol, infligeant <<1[$d point/$d point/$d points]>> de dégâts internes à un maximum de 5 ennemis dans un rayon de 5 mètres autour de l'utilisateur. Génère une quantité d'animosité modérée et réduit les dégâts reçus de 50 % pendant 10 secondes. N'affecte pas les ennemis endormis, soulevés ou en état d'incapacité. [deMale] => Schmettert auf den Boden und verursacht bei bis zu 5 Feinden im Umkreis von 5 Metern um den Anwender <<1>> körperlichen Schaden. Erzeugt ein mittleres Maß an Bedrohung und reduziert den erlittenen Schaden 10 Sekunden lang um 50%. Trifft keine schlafenden, gehobenen oder unschädlich gemachten Feinde. [deFemale] => Schmettert auf den Boden und verursacht bei bis zu 5 Feinden im Umkreis von 5 Metern um den Anwender <<1>> körperlichen Schaden. Erzeugt ein mittleres Maß an Bedrohung und reduziert den erlittenen Schaden 10 Sekunden lang um 50%. 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